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Made in gb
Dakka Veteran





I want to gauge some feelings on rules, specifially on silly little things that upset you as a player, I know most of us have the same feelings on the big broken parts of the game but there are also lots of tiny easy to fix issues that get overlooked.

I will start with -

Assault Terminators not able to take a flamer.
Every other assault unit in the army can take a flamer and it makes perfect sense to give one to an assault termie squad but alas it is not allowed.

You?

3000 Points - Right Hands of the Emperor, Imperial Fists Successor
1000 Points - Right Hands of the Emperor Elite PDF force
Bolt Action 1500 pts US Army
Bolt Action 1000 pts US Airborne
X Wing - Giant rebel fleet
Halo Fleet Battles - 1000 pt UNSC Force, 1000 pt Covenant Force

======Begin Dakka Geek Code======
DR:80S++G++MB+IPw40k96#+D+A++/areWD-R+T(T)DM+
======End Dakka Geek Code====== 
   
Made in us
Regular Dakkanaut





There is no named Slaanesh greater Daemon, yet Khorne has Skarbrand, Nurgle has Ku'gath and Tzeentch has frreaking FATEWEAVER. Slaanesh? Screw you

13000
12000
:daemon 14000
:darkeldar 5000 
   
Made in gb
Hallowed Canoness





Between

Slaanesh has N'kari.

Fateweaver is a stupid upstart anyway. Where the hell has Amon'chakai got to?!



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Random charge distance.

Not realistic at all, gives even more power to the gun than the sword which is bad for 40k as 40k is meant to be swords and shields in space with added guns imo..

Also aids in power unbalance within games.

Not my cup of tea.

If they wanted to change it, they should have changed it to 6" plus 2D6 then it would have been more balanced and less frustrating to play with as the charged unit would still be able to Overwatch giving both units good points to play with imo..

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 happygolucky wrote:
Random charge distance.

Offsets pre-measuring though. We want pre-measuring we need random charge ranges to offset it all (that's also why the max charge range is further than a unit can normally move)

Doesn't mean assualt units didn't deserve a buff to make them more effective in this edition with all the anti-assault additions. It's a LOT harder to get stuck in these days.
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 ClockworkZion wrote:
 happygolucky wrote:
Random charge distance.

Offsets pre-measuring though. We want pre-measuring we need random charge ranges to offset it all (that's also why the max charge range is further than a unit can normally move)

Doesn't mean assualt units didn't deserve a buff to make them more effective in this edition with all the anti-assault additions. It's a LOT harder to get stuck in these days.


Then take pre-measuring out? I really do not mind pre-measuring as I was quite accurate without it back in 5th so I honestly could not care less of it was taken out imo.

This message was edited 1 time. Last update was at 2014/03/28 21:27:47


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 happygolucky wrote:
 ClockworkZion wrote:
 happygolucky wrote:
Random charge distance.

Offsets pre-measuring though. We want pre-measuring we need random charge ranges to offset it all (that's also why the max charge range is further than a unit can normally move)

Doesn't mean assualt units didn't deserve a buff to make them more effective in this edition with all the anti-assault additions. It's a LOT harder to get stuck in these days.


Then take pre-measuring out? I really do not mind pre-measuring as I was quite accurate without it back in 5th so I honestly could not care less of it was taken out imo.

Right, but then you raise the learning curve for newer players.

Also I recall a lot of people saying they wanted pre-measuring prior to this edition with statements about how they already do it in Fantasy and so on, so you're likely on the losing side of that argument.

I will say that being able to measure before shooting is nice because you can really choose what units you want to shoot at much easier than before.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Pre measuring took some skill out of the game for sure, but it's added to the game and made it more even.

What grinds my gears? True line of bloody sight, blimey I hate it and all the crap it's brought to the game
   
Made in dk
Dakka Veteran




Well it doesn't grind my gears but there are some strange rules out there:

Imperial Knights being able to stomp attack units over half its' size - even the Wraithknight which is higher can bestomped upon.

Walkers don't get the Hammer of Wrath rule: Eldar Wraithlords and Wraithknights have the rule but Dreadnoughts, Helbrutes and Killa Kans don't - they valse into combat, shake hands and then throw the gloves.

Big tough Obliterators having only Strength and Toughness 4.

Background curiosities:

Mortals being able to slay an Avatar in close combat.

Tyranid creatures being able to develop faster and beyond diseases and viruses than Gods and daemons can develop them even though they don't need the same kind of physical research.

Guardsmen being able to down a Helbrute by overheating their lasgun clip.

Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 ClockworkZion wrote:
 happygolucky wrote:
 ClockworkZion wrote:
 happygolucky wrote:
Random charge distance.

Offsets pre-measuring though. We want pre-measuring we need random charge ranges to offset it all (that's also why the max charge range is further than a unit can normally move)

Doesn't mean assualt units didn't deserve a buff to make them more effective in this edition with all the anti-assault additions. It's a LOT harder to get stuck in these days.


Then take pre-measuring out? I really do not mind pre-measuring as I was quite accurate without it back in 5th so I honestly could not care less of it was taken out imo.

Right, but then you raise the learning curve for newer players.


And? new players played under 5th and harder editions beforehand and they dealt with it fine.

Its all part of player skill, without pre-measuring you could call bluffs to your opponent to which they may or may not have taken so to say, improving player skill as they more games they had the better they could pre-judge distances from.

This message was edited 1 time. Last update was at 2014/03/28 21:45:05


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Formosa wrote:
Pre measuring took some skill out of the game for sure, but it's added to the game and made it more even.

What grinds my gears? True line of bloody sight, blimey I hate it and all the crap it's brought to the game

I prefer TLoS over terrain and things forming invisible barriers infinitely tall though....

I'd really prefer a mix of the two where it matters more if you can draw an straight line from one model to the target without looking down their gun barrels or from their perspective and then hand out cover saves based on what's in the way.


Automatically Appended Next Post:
 happygolucky wrote:
And? new players played under 5th and harder editions beforehand and they dealt with it fine.

Its all part of player skill, without pre-measuring you could call bluffs to your opponent to which they may or may not have taken so to say, improving player skill as they more games they had the better they could pre-judge distances from.

Well those new players are a part of that crowd who wanted pre-measuring (especially since it's a sci-fi game and a lot of factions have equipment like range finders standard). Their vote won this edition.

This message was edited 2 times. Last update was at 2014/03/28 21:50:33


 
   
Made in gb
Hallowed Canoness





Between

I like shooting edition. It annoyed me no end when my careful tactics and big guns were basically invalidated by some savage with a pointy stick.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 ClockworkZion wrote:


Automatically Appended Next Post:
 happygolucky wrote:
And? new players played under 5th and harder editions beforehand and they dealt with it fine.

Its all part of player skill, without pre-measuring you could call bluffs to your opponent to which they may or may not have taken so to say, improving player skill as they more games they had the better they could pre-judge distances from.

Well those new players are a part of that crowd who wanted pre-measuring (especially since it's a sci-fi game and a lot of factions have equipment like range finders standard). Their vote won this edition.


I personally do not see why we could have had both.

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

It's not like you can't house rule to not pre-measure where ever you play, but it's a core rule that has a fair amount of logic behind it (compared to most things GW does).
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Please don't post bare videos or pictures; such posts will be regarded as spam, and treated accordingly. --Janthkin

This message was edited 1 time. Last update was at 2014/03/28 22:40:22


Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 ClockworkZion wrote:
It's not like you can't house rule to not pre-measure where ever you play, but it's a core rule that has a fair amount of logic behind it (compared to most things GW does).


Problem is that people like to win the easiest way possible so I think a pre-measuring ban is off the cards, nor a 6" + 2D6 inclusion be welcomed as well either.

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 happygolucky wrote:
 ClockworkZion wrote:
It's not like you can't house rule to not pre-measure where ever you play, but it's a core rule that has a fair amount of logic behind it (compared to most things GW does).


Problem is that people like to win the easiest way possible so I think a pre-measuring ban is off the cards, nor a 6" + 2D6 inclusion be welcomed as well either.

Nids, Dark Eldar and BA armies would like the latter, as for the former, yeah, good luck.
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 ClockworkZion wrote:
 happygolucky wrote:
 ClockworkZion wrote:
It's not like you can't house rule to not pre-measure where ever you play, but it's a core rule that has a fair amount of logic behind it (compared to most things GW does).


Problem is that people like to win the easiest way possible so I think a pre-measuring ban is off the cards, nor a 6" + 2D6 inclusion be welcomed as well either.

Nids, Dark Eldar and BA armies would like the latter, as for the former, yeah, good luck.


Shame there is no DE, BA or bug armies here

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

I forgot about Orks! They'd like it too.
   
Made in au
Slaanesh Veteran Marine with Tentacles





Malben

That my bastard poorly painted army is the bastard best looking army I've ever seen on the bastard table top, by far.

That bastard Necrons are only bastard BS4, they are bastard robots with bastard light based weapons. Unless their bastard target can move faster than the bastard speed of light, they should have perfect bastard aim.

That half the bastard factions in the bastard game are bastard space marines.

That bastard Know No Fear didn't describe the bastard explosion of that bastard star. A bastard great opportunity for some bastard grim darkness completely bastard wasted.

Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






That jumppack Wolf Guard can not join Skyclaw packs.

Error 404: Interesting signature not found

 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

That Honor Guard squads cannot take bikes.

That Assault Marines cost so darned much.

That C:IG will be renamed to Astra Militarum. feth you, GW. feth you.

Dataslates. Why charge people for these? Why not make them free and give players more incentive to buy your crap?

Blood Angels. I really don't like Blood Angels.

Grenade Launchers. Cool sounding weapons, crap effects.

The fact that Assault Marines can't take Meltaguns.

How expensive the Stormraven is.

Painting.


Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 Blackhair Duckshape wrote:
That my bastard poorly painted army is the bastard best looking army I've ever seen on the bastard table top, by far.

That bastard Necrons are only bastard BS4, they are bastard robots with bastard light based weapons. Unless their bastard target can move faster than the bastard speed of light, they should have perfect bastard aim.

That half the bastard factions in the bastard game are bastard space marines.

That bastard Know No Fear didn't describe the bastard explosion of that bastard star. A bastard great opportunity for some bastard grim darkness completely bastard wasted.


Awaiting mod to edit post

Another thing that grinds my gears is that the Necron warrior statline is a C+P job of s SM stat with very few changes made. Seriously you expect me to think that a Warrior can block an Ultramarines attack with WS4 when your supposedly one of the slowest forces out there with I: 2 so therefore the Ultramarine can strike faster than you?

Int, and WS need to be linked together to fit background purposes imo..

Also MSS... never get me started on those feckin MSS..

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in ca
Fixture of Dakka




 TheCustomLime wrote:
That Honor Guard squads cannot take bikes.


Dataslates. Why charge people for these? Why not make them free and give players more incentive to buy your crap?


You know, if the Tyranid data slates were free, I would have probably bought the list in Tyranid Risning III, the formation within formation. Yes we can't play it in a normal game, but would have made one just to be put in my cabinet. But for what ever reason, I can't do it, if I have to buy a book that I can't use. Weird. I guess if GW can't be bothered to give out a free $17 or $51 book for free, I can't be bothered to spend the few thousand dollars in a year to buy all that. It does go both ways. I shouldn't have to be the one that gives gives gives all the time. So some loyalty GW.

I guess if it was not for GW Customer Support, I would have quit the hobby ages ago. It's GW CS that keeps me interested in the game. Weird I know.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in au
Terminator with Assault Cannon






brisbane, australia

that the tyranid dataslates weren't in the codex.

*Insert witty and/or interesting statement here* 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

That CSM still have the basic "slightly spikey marine" kit running around for all their stuff. I want cool looking CSM already, not guys who glued spikes to their armor!
   
Made in us
Cosmic Joe





That Tzeench magic sucks.
Chaos has fewer options with their vehicles than the loyalists even though they're supposed to be more free to do as they please.
Sucky units that suck because they so obviously suck.
The rules for the Defiler and how dyslexic it is.
Mutilators
Warp Talons
Repentia
Penitent Engines
1Ksons
Khorne bezerkers



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Prophetic Blood Angel Librarian




Wave serpents... nuff said.
   
Made in au
[MOD]
Making Stuff






Under the couch

 Formosa wrote:
Pre measuring took some skill out of the game for sure, but it's added to the game and made it more even.

The issue with not allowing pre-measuring was that it was needlessly complicated, with too many ways to get around it.

The issue with random charge distance isn't that it's random... just that it's too random. A smaller field of possible results, it wouldn't be so bad.



What grinds my gears? True line of bloody sight, blimey I hate it and all the crap it's brought to the game

'Brought to...'?

It was always in the game.

 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 happygolucky wrote:
Random charge distance..


It bothers me that charge distance is random when shooting distance is not.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
 
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