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Made in gb
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UK

Right so Necrons can start a Decurion with a Reclamation Legion which gets them certain perks like a formation does. Then once they have a Reclamation Legion they can add other formations to the Decurion, but said additional formations can be taken on their own without the Reclamation Legion and not as part of a Decurion. So what's the point of the Decurion?


"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" 
   
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Netherlands

It gives bonuses.
The bonus is called Ever-living.
   
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Exactly. The Ever-Living bonus is no joke.

If you don't form your army with the Decurion, in order to get buffs to RP, you'd have to add expensive Crypteks unit-by-unit to those units you want to get the buff.
   
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Played a few games now with and against new necrons.

Necrons in a CAD- pretty good, vying for top tier among 7th Ed books.

Necrons in a decurion- over the top ridiculous when compared to the rest of 7th Ed. books. That bonus over a big army is intense.

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Ah ok, I don't think it mentioned that in white dwarf.

So all units in the Decurion get ever-living and the units in the reclamation legion get to re-roll 1s as well?

If so the reclamation legion seems pretty unstoppable.


"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" 
   
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I thought the point was to sell Tomb Blades.

niv-mizzet wrote:
Necrons in a decurion- over the top ridiculous when compared to the rest of 7th Ed. books. That bonus over a big army is intense.


Is re rolling 1s for RP really that good though? Haven't had a chance to play it out yet myself.

I thought the Decurian was also a way of GW saying - this is what we think a Necron army should look like.

So no 5immortal + Night scythe 5 Immortals + Night scythe - then spam the rest in elites/FA

You will always have 2 units of warriors and they will be 10 man squads (the new min).
   
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Between

Which sucks for those of us who hate Warriors as being too flimsy to be real Necrons with a crummy 4+ save. >>

But yeah... Wraiths as part of a CAD? Pwoerful. Wraiths as part of a Canoptek Harvest formation, thus gaining Ressurection Protocols? Deadly. Wraiths as part of a Canoptek Harvest Formation as part of a Decurion? Did those robots just punch out Cthulhu?!



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So a reclamation legion which is part of a decurion, cause why wouldn't it, would essentially get 4+ FNP re-rolling 1s?

All of a sudden my Death Company don't look that tough.


"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" 
   
Made in us
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Taffy17 wrote:
So a reclamation legion which is part of a decurion, cause why wouldn't it, would essentially get 4+ FNP re-rolling 1s?


This is correct.

As such, the Decurion is really quite good for Warrior Spam.

You can also start adding Royal Court Crypteks with a Chronometron to give units within the Decurion a 5+ Invul on top of that too, but seems like an expensive addition to make on top of the Deucrion requirements, because wit Crypteks you are paying a premium for +1 RP, which is already paid for by taking the Decurion (hope that made sense).

This message was edited 2 times. Last update was at 2015/02/04 17:44:44


 
   
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 jasper76 wrote:
Taffy17 wrote:
So a reclamation legion which is part of a decurion, cause why wouldn't it, would essentially get 4+ FNP re-rolling 1s?
This is correct.
Wow! That sounds too good to be true, is it?


"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" 
   
Made in us
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Taffy17 wrote:
 jasper76 wrote:
Taffy17 wrote:
So a reclamation legion which is part of a decurion, cause why wouldn't it, would essentially get 4+ FNP re-rolling 1s?
This is correct.
Wow! That sounds too good to be true, is it?


Yep...its true. See my edited post above, you could also add 5+ Invul to individual units within a Decurion Reclamation Lergion by way of adding Crypteks with Chronometrons (but this seems an expensive way to go within the Decurion, since you already pay for the RP buff that Crypteks grant by way of using the Decurion)

And don't forget Res Orbs, on top of everything else.

This message was edited 2 times. Last update was at 2015/02/04 17:51:48


 
   
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I dislike the Decurion. First off, its extremely limiting at games under 1000 points; impossible to pull off at 500.

Even at higher points games, it is restrictive.

Soon, people will know exactly what you will be bringing if you go down the Decurion route. As such, they can tailor their list to fight your Crons.

With normal CAD, you can combine all sorts of different Necron units and play more to your own style of gaming.

E.g. I can take a Cryptek with Chronometron and attach him to a 10 man unit of Lychguard with warscythes to give them all 4+ WBB and 5++ inv saves and then drop them from a Nightscythe and go to town on the enemy's toughest gribblies.

This message was edited 1 time. Last update was at 2015/02/04 17:57:12


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 Sir Arun wrote:
I dislike the Decurion. First off, its extremely limiting at games under 1000 points; impossible to pull off at 500.

Even at higher points games, it is restrictive.

Soon, people will know exactly what you will be bringing if you go down the Decurion route. As such, they can tailor their list to fight your Crons.

With normal CAD, you can combine all sorts of different Necron units and play more to your own style of gaming.

E.g. I can take a Cryptek with Chronometron and attach him to a 10 man unit of Lychguard with warscythes to give them all 4+ WBB and 5++ inv saves and then drop them from a Nightscythe and go to town on the enemy's toughest gribblies.



It's definitely a trade off. If yoiu run Warrior Spam, I don't see why you wouldn't run Deucrion. If you run Wraith spam, I don't see why you wouldn't go CAD.

But lets say you want to run Flayed Ones or Destroyer spam. Now you are forced to ask whether the 4+ RP army-wide is worth the extra Immortals and TOmb Blades, whether you'd rather run Crypteks, or whether you care about 4+ RP at all.

There's definitely reasons to take the Decurion, and reasons to take CAD instead.

This message was edited 1 time. Last update was at 2015/02/04 18:05:56


 
   
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I think the point of decursion is to make your opponent want to bring S: D weapons and stomping robots.
   
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 koooaei wrote:
I think the point of decursion is to make your opponent want to bring S: D weapons and stomping robots.

 ClassicCarraway wrote:
The point? To make me finally buy an Imperial Knight

Just as planned
   
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 DanielBeaver wrote:
 koooaei wrote:
I think the point of decursion is to make your opponent want to bring S: D weapons and stomping robots.

 ClassicCarraway wrote:
The point? To make me finally buy an Imperial Knight

Just as planned


It really is the stunning the difference between Decurian and CAD Necrons. Are there any other examples of a single Detachment that so drastically improves an army?
   
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 ClassicCarraway wrote:

It really is the stunning the difference between Decurian and CAD Necrons. Are there any other examples of a single Detachment that so drastically improves an army?


I'm not so sure there's any other example of a single Detachment that restricts your unit choices so much, either, to be fair.
   
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Netherlands

The way I treat a Decurion is like this:
1. Ooh, I have this this great idea for an army!
2. I build the army.
3. Then I check if I could fit it within a Decurion with only small changes.
4. If I can't, I check to see what I would need to change and if those changes are worth the bonus.
5. If that is possible: "Yay to me!", otherwise I will go with either the Mephrit Cohort or a Combined Arms Detachment.
   
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 jasper76 wrote:
 ClassicCarraway wrote:

It really is the stunning the difference between Decurian and CAD Necrons. Are there any other examples of a single Detachment that so drastically improves an army?


I'm not so sure there's any other example of a single Detachment that restricts your unit choices so much, either, to be fair.


The biggest restriction I'm eyeing is the Royal Court. Two Overlords and a Lord before I can take Crypteks? That's absurd. A second Overlord is hugely expensive and Lords are functionally useless as the first upgrade you'll be eyeing once you take one is the +1 wound,+1 weapon skill, +1 attack upgrade.
   
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changemod wrote:
 jasper76 wrote:
 ClassicCarraway wrote:

It really is the stunning the difference between Decurian and CAD Necrons. Are there any other examples of a single Detachment that so drastically improves an army?


I'm not so sure there's any other example of a single Detachment that restricts your unit choices so much, either, to be fair.


The biggest restriction I'm eyeing is the Royal Court. Two Overlords and a Lord before I can take Crypteks? That's absurd. A second Overlord is hugely expensive and Lords are functionally useless as the first upgrade you'll be eyeing once you take one is the +1 wound,+1 weapon skill, +1 attack upgrade.


I agree, I think. But I can't even see much of a point in taking a single Cryptek in a Decurion. Already have the 4+ RP. I suppose the 5++ might be nice...its basicallly a near 100 point upgrade for 1 unit only though, and that upgrade can be sniped out.

I can't see myself ever taking a Royal Court inside a Decurion, certainly, ...and probably not even outside of a Decurion, either. I'd just use one or ore Crypteks as HQ choices if I wanted a 4+ RP distributed amongst single units. An expensive Overlord/Lord tax and no real beneficial formation benefit just doesn't add up for me.

Grrrr.....my bitterness over the blandification of Crypteks has not abated yet...but I guess there's no point in complaining about it.
   
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I already have my Typhon and Fire Raptor Gunship for my CSM. my last 3 Chaos Rapiers are on their way as well. Because everyone loves seeing 9 str 10 ap 1 large blasts from mobile artillery at 48" away!

I had my first game against new Crons over the weekend. Was neat, all 3 turns of it. All I'll say is that Wraiths, be-freaking-ware of str 10 now, because it's going to be gunning for you, and it's going to hurt, immensely. You will be seeing more and more Cheap Vindicators running around I think now due to these little buggers.

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Wraiths against S10?

We still have 3++. It worked against S8, S9, and S10 before. It will still work now against S10.

And if you don't mind running the Harvest formation, 5 or 6+ RP to boot.

This message was edited 1 time. Last update was at 2015/02/04 21:09:56


 
   
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 jasper76 wrote:
Wraiths against S10?

We still have 3++. It worked against S8, S9, and S10 before. It will still work now against S10.

And inside a Decursion they still have a +5 RP against S10.

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Beat my edit to the punch.
   
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The difference is in the point costs. for 225 points I get 6 CSM and 3 Artillery capable of firing off 3 Str10 AP1 shots. The RP and 3++ is no different now than how I dealt with it before, except that now I have cheaper, higher yield weaponry thanks to IA13

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 GoliothOnline wrote:
The difference is in the point costs. for 225 points I get 6 CSM and 3 Artillery capable of firing off 3 Str10 AP1 shots. The RP and 3++ is no different now than how I dealt with it before, except that now I have cheaper, higher yield weaponry thanks to IA13


Good on you for having access to the artilery unit. It's certainly nothing to ignore on the board.
   
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Cryptek of Awesome wrote:

I thought the Decurian was also a way of GW saying - this is what we think a Necron army should look like.


Exactly. Hence why I love this codex. Wanna play Fluffy Necrons? You have a way to do it, and it's also really strong. Wanna spam Night Scythes and wraiths? Sure, go ahead, it's nowhere near as effective.

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I'm a bit disappointed with GW as the newer codices before Necrons were pretty well balanced among eachother. Like mentioned before, the Decurion does apply some serious restrictions aswell for what it gives though.

Will remain to be seen how it all pans out.

However, I was pretty sure there would be something top tier/bordering broken in the new Necron codex. Somehow I just had a hunch something like this would happen, and when I first learned of the Decurion I was certain it will allow for something nasty even when I hadn't actually seen the detailed information. Because well... it always happens once in 5 codices or so.

   
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 RunicFIN wrote:
I'm a bit disappointed with GW as the newer codices before Necrons were pretty well balanced among eachother. Like mentioned before, the Decurion does apply some serious restrictions aswell for what it gives though.

Will remain to be seen how it all pans out.

However, I was pretty sure there would be something top tier/bordering broken in the new Necron codex. Somehow I just had a hunch something like this would happen, and when I first learned of the Decurion I was certain it will allow for something nasty even when I hadn't actually seen the detailed information. Because well... it always happens once in 5 codices or so.


I don't really see how the Necron codex is that broken. If people are following Decurion, then they're not flyer spamming or wraith spamming, and if they not using it, then they don't have the benefits. They got some neat stuff, sure. But this is all probably new codex hype, with people not being able to deal with it right off the bat. Necrons are harder to kill, yeah, but otherwise not much has changed as far as their power level. You just have more options that what you use to in the codex.

Also, on a side note, I've seen Blood Angels are pretty obnoxious. Haven't seen a BA player at my store lose yet, so take that as you will....

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