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Made in gb
Cog in the Machine





Nottingham

Greetings!

Continuing on my homebrew rules for Skitarii units. Here is a proposed character which should belong in a HQ slot but for the Skitarii that doesn't exist. So the second best option is the elite slot.

These are all experimental rules so please do give feedback if you think its too powerful/weak. The model is from Warmachine -Ghordson Avalancher- and thus will never be able to set foot in a games workshop branch.

ALPHONSE (100 POINTS)


Alphonse is a tough, loud and clunky machine built for destruction. Alphonse was once a tech priest on Mars recreating machines of war from STC templates foraged from distant planets. His curiosity got the better of him when he uploaded his consciousness into the war machine he is now. Trapped and unable to return to his body, his Magos shipped him off into the front lines to hide him from the other tech priests. Alphonse held the secret to immortality that all in the Adeptus Mechanicus yearned for.

Alphonse bears the intimidating Volkite Mortar capable of reducing whole platoons into ash. Also armed with its mighty suppression shield, it allows Alphonse to survive the harshest of battlefields.

Alphonse is an Elite choice for an Adeptus Mechanicus Army List.

WS: 4
BS: 5
S: 5
T: 5
W: 3
I: 2
A: 2
Ld: 10
Sv: 3+

Unit Type:
-Infantry (Unique Character)

Special Rules:
-Doctrine Imperatives
-Independent Character
-Feel no Pain
-Relentless

War Gear:
-Suppression shield
-Volkite cannon
Range: 18"
S: 6
AP: 4
Type: Heavy 2, Blast, Deflagrate

Suppression shield
In the movement phase Alphonse can choose to bunker down with his shield to survive any ranged onslaught. As long as Alphonse doesn’t move in the movement phase, shooting phase and assualt phase he gains a 2+ armour save and a 3+ invulnerable save against ranged attacks. If Alphonse is charged while he has bunker-ed down he may use his improved save for the first round of combat only.

For every successful saving throw by Alphonse in close combat, the shield will discharge causing a S4 Haywire hit to all units within 6”. For clarification, this includes your units and the opponent's units.

Deflagrate
Please see “Codex Adeptus Mechanicus: Cult Mechanicus. Page 75”.


Thanks for reading!

If you know why I have named him Alphonse, feel good about yourself for being an anime fan.

This message was edited 3 times. Last update was at 2015/08/02 17:48:12


We serve for the Greater Good under the Machine God's supervision

Please take a look at my home brew rules for a few Skitarii units:

Edelweiss

Alphonse

Harkonnen 
   
Made in de
Implacable Skitarii




Somewhere...

Yeah, I know why you call him Alphonse...some FMA thing right here.

Also, isn't he supposed to be Unique Character ? Or are there more Alphonse knock-offs out there ?

And if the Mechanicus are capable of uploading their conciousness into machines, why don't they all do it ? I mean, there are a bunch of Magi who are foaming at their mouths with the thought of living forever within a mechanical body with no weaknesses and needs of flesh.

   
Made in gb
Cog in the Machine





Nottingham

Also, isn't he supposed to be Unique Character ? Or are there more Alphonse knock-offs out there ?

And if the Mechanicus are capable of uploading their conciousness into machines, why don't they all do it ? I mean, there are a bunch of Magi who are foaming at their mouths with the thought of living forever within a mechanical body with no weaknesses and needs of flesh.


Fixed~~~~~~

Thanks for that. =D

We serve for the Greater Good under the Machine God's supervision

Please take a look at my home brew rules for a few Skitarii units:

Edelweiss

Alphonse

Harkonnen 
   
Made in gb
Commoragh-bound Peer



Hamilton

Considering his fluff, he would seem to be more suited at being a mechanicus unit instead. More like a special Kastelan, maybe something along the lines of:

Alphonse 0-1 (185pts)

Heavy Support (does not consume a slot)

WS: 4 BS: 5 S: 6 T: 7 W: 3 I: 2 A: 2 Ld: 9 Sv: 3+

Unit Type: Monstrous Creature (Character)

Wargear:
Kastelan Battle Hide
Carapace Mounted Volkite Mortar
Power Fist

Volkite Mortar: Range: 24" S: 6 AP: 5 Type: Heavy 1 Blast, Barrage, Deflagrate

Special Rules:
Canticles of the Omnissiah
Fearless
Kastelan Battle Protocols
Mind Within the Machine

Mind Within the Machine: Alphonse can freely change his protocols without the need of a Cybernetica Datasmith, he always begins the game with the Aegis Protocol active.

Arcana Mechanicum:

Repulsor Aegis: The Repulsor Aegis is a Repulsor Grid that grants a 4+ invulnerable save against both shooting and close combat attacks. It can also be used as a close combat weapon with the following profile.

S: User +2 AP: 2 Type: Melee, Specialist Weapon, Force Converter

Force Converter: At the end of the phase in which Alphonse passes one or more invulnerable saves granted by the Repulsor Aegis, all units within D6" of Alphonse must test as if they had been hit by a weapon with the Blind special rule. Friendly units may re-roll this test, Alphonse always passes this test.

Options: May replace the Power Fist with a Heavy Phosphor Blaster - 10pts
May replace the Carapace Mounted Volkite Mortar for one of the following:
Carapace Mounted Incendine Combustor - free
Carapace Mounted Heavy Phosphor Blaster - 5pts

Sorry if I ended up derailing your initial idea there, was just trying to pitch in my 2 pennies as it were.

Edit1: Just tweaked some grammer.

This message was edited 1 time. Last update was at 2015/07/30 00:30:31


 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Just don't forget Edward, his datasmith brother.

This message was edited 1 time. Last update was at 2015/07/30 02:52:19


I should think of a new signature... In the meantime, have a  
   
 
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