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Made in au
Araqiel





Sunshine coast

Alcibiades wrote:
 Sigvatr wrote:
 krodarklorr wrote:
 Pyeatt wrote:
Hey man... If they could keep everything about the same, but give things proper AP values so I don't have to dig through FAQs... I'd be pretty happy. Also, flayed ones are too cool to be so pathetic.


Also, Plasma. Or a Plasma equivalent. Where is all our AP 2 for being the most advanced race in the galaxy?


The same "techonologically most advanced" race in the universe that puts robots into AI-controlled vehicles and has all vehicles being open-topped?


The being open-topped is part of being technologically advanced. Their vehicles are protected by force fields that are better than physical armor. They don't need armor.

So like a weaker serpent shield

On a related note, in every single codex regardless of whether I play them or not I like to look at relics and if there are any cool ones I buy a HQ and model it on, so I'm hoping for some wicked relics.

3000 4500

 
   
Made in us
Loyal Necron Lychguard





Virginia

So, the codex is RIGHT around the corner guys, what are your thoughts with the current rumors?

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Loyal Necron Lychguard



Netherlands

What rumours?
I think we can learn what to expect with the release of Exterminatus, since there are Traits, Relics and Formations for Necrons in there.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 krodarklorr wrote:
So, the codex is RIGHT around the corner guys, what are your thoughts with the current rumors?


I fear I haven't seen any such rumours. Do you have a link?

In any case, regardless of what those rumours say, I am preparing myself for disappointment.

Twice I have allowed myself to get hyped and optimistic about a release - first with the new nid book. and then with the new DE book. Both times I have been sorely disappointed.

So, this time, I am choosing to believe that I will be disappointed by the new book. If I am, well, no surprise there. And, if not, we'll have an enjoyable book.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

I know this will be contentious but I want a steep power decline, this will bring it in line with the other 7th books, like I said, contentious
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Formosa wrote:
I know this will be contentious but I want a steep power decline, this will bring it in line with the other 7th books, like I said, contentious


To be fair, only a few things (Destroyer Lords, Wraiths, some of the Vehicles) really need to go down in power.

A lot of other stuff is in dire need of a boost in power to bring them up to the 7th edition books.


Although, I guess it depends what level we're really bringing them to. Are we bringing them to the level of GKs with Librarian, Draigo, Terminators and DK spam? or the level of, say, DE Wych Cult units? Because, that's a pretty vast gulf in power levels.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Fair point, I should have been clearer, I mean bring them in line with the general power of marines and guard etc.

I know that you will always get those armies and units that are stupid, but generally codex marines and all the 7th books have been pretty balanced.... Generally
   
Made in gb
Killer Klaivex




The dark behind the eyes.

I think the external balance is a bit better - in that there seem to be far fewer game-breaking units.

However, the internal balance of the 7th edition books seems really awful to me.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in be
Longtime Dakkanaut




Yes, because marines are so much weaker than Necrons right now.

Do you mean a different balance at the casual level ?
   
Made in gb
Killer Klaivex




The dark behind the eyes.

morgoth wrote:
Yes, because marines are so much weaker than Necrons right now.


Is this sarcasm?

I honestly can't tell.

Also, whether or not you're being sarcastic, I'm not sure what point you're trying to make. Could you elaborate a bit?

morgoth wrote:
Do you mean a different balance at the casual level ?


Eh?

Sorry, but I honestly have no idea what you're trying to ask here. Could you elaborate a bit?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Hallowed Canoness





Between

Morgoth appears to be replying to someone else's post, vipoid. It's the only way that comment makes any sense.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Loyal Necron Lychguard





Virginia

 vipoid wrote:
 krodarklorr wrote:
So, the codex is RIGHT around the corner guys, what are your thoughts with the current rumors?


I fear I haven't seen any such rumours. Do you have a link?

In any case, regardless of what those rumours say, I am preparing myself for disappointment.

Twice I have allowed myself to get hyped and optimistic about a release - first with the new nid book. and then with the new DE book. Both times I have been sorely disappointed.

So, this time, I am choosing to believe that I will be disappointed by the new book. If I am, well, no surprise there. And, if not, we'll have an enjoyable book.


I'm preparing for disappointment as well, although some, and I say SOME of the rumors would be nice. Here is what Faeit 212 says:

Codex Necrons:
Schedule
Crammed into the GW schedule right before the new year.
Pre-orders Dec. 19th
Street date: Dec 26th

Models
Little to no new models (a la Grey Knights)

Rules
Look for Nerfs to the following:
Doom Scythes
Night Scythes
Tesla will get an overhaul to their rules.
Deathray will receive a big overhaul to how it targets models.
Characters remain fundamentally unchanged.
The Stormlord will recieve a Necron themed orbital bombardment of some type once per game.
Warlord Traits are good with some granting individual units USRs, while another listed granted an improved version of Reanimation Protocols
Standard caveats apply, but this is from a very reliable anonymous source.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Locked in the Tower of Amareo




As a BA player, I'm hoping for nerfs. It's time to join the rest of us, Necrons, sorry!
   
Made in us
Loyal Necron Lychguard





Virginia

 Formosa wrote:
I know this will be contentious but I want a steep power decline, this will bring it in line with the other 7th books, like I said, contentious


I my personal opinion, if they make Necrons like the Ork codex, or the Space Wolves codex, I'll be happy. The main issue I have is the lack of flavor, and most units are not fieldable. I look at every other book and see a lot of flavor and different things you could do (Whether or not the "internet" says they're worth doing). I just want some more special rules and reasons to take other, less used units over other options,

But yes, some thing need to be toned down. Obviously Night Scythes (Not Doom Scythes. 175 points for an 11 armored vehicle with 2 guns is pretty reasonable), the CCB, Wraiths, and Tesla need to be brought in line and fixed and/or nerfed somewhat.


Automatically Appended Next Post:
Martel732 wrote:
As a BA player, I'm hoping for nerfs. It's time to join the rest of us, Necrons, sorry!


Eeeehhh, nerf us all you want, but give us things to fight back against things. Oh, is that a vehicle? Shoot it with Gauss. Oh, is that an MC? Deathmarks. Is it anything else? Just shoot it with Gauss.......nothing ever changes. I just want options, damnit.

This message was edited 1 time. Last update was at 2014/12/13 17:08:59


40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 krodarklorr wrote:

Models
Little to no new models (a la Grey Knights) Well, at least we shouldn't be losing characters. Though, it's kinda depressing when that's a positive trait, as opposed to standard practice.

Rules
Look for Nerfs to the following:
Doom Scythes Eh? Are these things OP right now?
Night Scythes Understandable
Tesla will get an overhaul to their rules. I'm having a premonition... I see a word... the word is "Soulfire"... that mean anything to anyone?
Deathray will receive a big overhaul to how it targets models.
Characters remain fundamentally unchanged. Oh goody. If there was anything that really made me love the Necron codex, it was characters who might as well be walking bricks. I enjoy more opportunities to bump into my enemies and mildly inconvenience them.
The Stormlord will recieve a Necron themed orbital bombardment of some type once per game. And the flavour is going... going... gone.
Warlord Traits are good with some granting individual units USRs, while another listed granted an improved version of Reanimation Protocols So long as it doesn't include "The Warlord gains Fear".
Standard caveats apply, but this is from a very reliable anonymous source.


My thoughts in Red.

 krodarklorr wrote:

Eeeehhh, nerf us all you want, but give us things to fight back against things. Oh, is that a vehicle? Shoot it with Gauss. Oh, is that an MC? Deathmarks. Is it anything else? Just shoot it with Gauss.......nothing ever changes. I just want options, damnit.


Be fair - we shoot things with Tesla too.

That aside, I do agree with you.

Also, can we has more AP2?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Loyal Necron Lychguard





Virginia

 vipoid wrote:


Be fair - we shoot things with Tesla too.

That aside, I do agree with you.

Also, can we has more AP2?


Oh yeah, how could I forget about Tesla. And yeah, why do we not have AP 2? Most advanced race in the galaxy, with badass vehicles and regenerating metal bodies.....little AP 2.

Those are Terminators? Well....phuck.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Nerf what ?

Warriors - 4+ save means they die instantly to anything heavier than a bolter, I2 means they die before attacking in assault
Scythes - On round 2 it's get to enter the board and maybe shoot TWICE before flys of the other side of the board, lots of shots, no AP
Telsa - S6 is useful, no AP. I acutally find it more useful against vehicles, since everything gets their saves against it.
Catacom Command Barge - Hard to kill, but crappy damage output.
Sacarbs - unless you farm them, they are a temp tap pit

Praetoreans need a buff
Flayed ones need a buff
Lychguard need a buff
C'tan Shards need a buff
Most of the Necron Characters never see the battlefield
Destroyers need a point reduction, and or a squad size boost
Doomsday Arks are too expensive to be competitive
Monoliths collect dust for anyone who isn't a nostalgic old school Necrons player.


   
Made in us
Loyal Necron Lychguard





Virginia

 adamsouza wrote:
Nerf what ?

Warriors - 4+ save means they die instantly to anything heavier than a bolter, I2 means they die before attacking in assault
Scythes - On round 2 it's get to enter the board and maybe shoot TWICE before flys of the other side of the board, lots of shots, no AP
Telsa - S6 is useful, no AP. I acutally find it more useful against vehicles, since everything gets their saves against it.
Catacom Command Barge - Hard to kill, but crappy damage output.
Sacarbs - unless you farm them, they are a temp tap pit

Praetoreans need a buff
Flayed ones need a buff
Lychguard need a buff
C'tan Shards need a buff
Most of the Necron Characters never see the battlefield
Destroyers need a point reduction, and or a squad size boost
Doomsday Arks are too expensive to be competitive
Monoliths collect dust for anyone who isn't a nostalgic old school Necrons player.



Truth.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 adamsouza wrote:
Nerf what ?

Warriors - 4+ save means they die instantly to anything heavier than a bolter, I2 means they die before attacking in assault
Scythes - On round 2 it's get to enter the board and maybe shoot TWICE before flys of the other side of the board, lots of shots, no AP
Telsa - S6 is useful, no AP. I acutally find it more useful against vehicles, since everything gets their saves against it.
Catacom Command Barge - Hard to kill, but crappy damage output.
Sacarbs - unless you farm them, they are a temp tap pit

Praetoreans need a buff
Flayed ones need a buff
Lychguard need a buff
C'tan Shards need a buff
Most of the Necron Characters never see the battlefield
Destroyers need a point reduction, and or a squad size boost
Doomsday Arks are too expensive to be competitive
Monoliths collect dust for anyone who isn't a nostalgic old school Necrons player.


Agreed.

Also, a lot of people seem to hate Tesla, but I just don't see it as remotely OP. If it stops working on Snapshots (as many have suggested), then virtually every tesla weapon becomes worthless, compared to their Gauss equivalents.

Sure, a couple of platforms for the Tesla Destructor are too cheap, but Tesla as a rule is fine.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Loyal Necron Lychguard





Virginia

 vipoid wrote:
 adamsouza wrote:
Nerf what ?

Warriors - 4+ save means they die instantly to anything heavier than a bolter, I2 means they die before attacking in assault
Scythes - On round 2 it's get to enter the board and maybe shoot TWICE before flys of the other side of the board, lots of shots, no AP
Telsa - S6 is useful, no AP. I acutally find it more useful against vehicles, since everything gets their saves against it.
Catacom Command Barge - Hard to kill, but crappy damage output.
Sacarbs - unless you farm them, they are a temp tap pit

Praetoreans need a buff
Flayed ones need a buff
Lychguard need a buff
C'tan Shards need a buff
Most of the Necron Characters never see the battlefield
Destroyers need a point reduction, and or a squad size boost
Doomsday Arks are too expensive to be competitive
Monoliths collect dust for anyone who isn't a nostalgic old school Necrons player.


Agreed.

Also, a lot of people seem to hate Tesla, but I just don't see it as remotely OP. If it stops working on Snapshots (as many have suggested), then virtually every tesla weapon becomes worthless, compared to their Gauss equivalents.

Sure, a couple of platforms for the Tesla Destructor are too cheap, but Tesla as a rule is fine.


Exactly. A non-fast skimmer with a mid-low range, AP - weapon and a secondary weapon that's useless if it moves, and if it Jinks, it has to snapfire. Sure, lets make it so that if it Jinks, it's virtually useless now. That'll make all of our other lackluster HS options more viable, right? >.>

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 krodarklorr wrote:

Exactly. A non-fast skimmer with a mid-low range, AP - weapon and a secondary weapon that's useless if it moves, and if it Jinks, it has to snapfire. Sure, lets make it so that if it Jinks, it's virtually useless now. That'll make all of our other lackluster HS options more viable, right? >.>


Well, the thing is, it's main weapon is very mediocre. S7 is average at best for a vehicle weapon, and it has no AP whatsoever. The only thing remarkable about it is that it can get a lot of hits, even when snapshotting. I don't think we need to take that away.

By all means make the barge more expensive, just don't remove the entire reason for fielding one.


The other aspect is that it's basically our only ground unit that stands a decent chance against fliers.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Loyal Necron Lychguard





Virginia

 vipoid wrote:
 krodarklorr wrote:

Exactly. A non-fast skimmer with a mid-low range, AP - weapon and a secondary weapon that's useless if it moves, and if it Jinks, it has to snapfire. Sure, lets make it so that if it Jinks, it's virtually useless now. That'll make all of our other lackluster HS options more viable, right? >.>


Well, the thing is, it's main weapon is very mediocre. S7 is average at best for a vehicle weapon, and it has no AP whatsoever. The only thing remarkable about it is that it can get a lot of hits, even when snapshotting. I don't think we need to take that away.

By all means make the barge more expensive, just don't remove the entire reason for fielding one.


The other aspect is that it's basically our only ground unit that stands a decent chance against fliers.


Yeah. Speaking of shooting at fliers, if they add the Obelisk to the codex, give it freaking Skyfire....

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Longtime Dakkanaut




 krodarklorr wrote:

Yeah. Speaking of shooting at fliers, if they add the Obelisk to the codex, give it freaking Skyfire....


That would make it even more useless. The fix the Obelisk needs is AV 14 and a rewording to hit FMC too with it's anti-flyer shockwave of narrow applicability.
   
Made in gb
Proud Triarch Praetorian





I have added my thoughts to this in green.
 adamsouza wrote:
Nerf what ?

Warriors - 4+ save means they die instantly to anything heavier than a bolter, I2 means they die before attacking in assault.Completely agree with this
Scythes - On round 2 it's get to enter the board and maybe shoot TWICE before flys of the other side of the board, lots of shots, no APAgain, usually
Tesla - S6 is useful, no AP. I actually find it more useful against vehicles, since everything gets their saves against it.It is effective because of the same reason Scatter Lasers are so effective. Drown in bullets (bolts?)
Catacomb Command Barge - Hard to kill, but crappy damage output.I actually don't get why people like this so much. It's overpriced and does sweet feth all
Scarabs - unless you farm them, they are a temp tap pitOr you throw them at Wave Serpents and laugh as that single surviving base wrecks it

Praetorians need a buffNo arguments there
Flayed ones need a buffAgain, no argument from me here
Lychguard need a buffNot as badly as people make out. Yes, they could use being cheaper, but seeing as how 4 of them can chop up two carnifexes in two turns, they aren't anywhere near useless
C'tan Shards need a buffNot so much a buff as a lower points cost
Most of the Necron Characters never see the battlefieldUnfortuantely, I have to agree. I wish I didn't.
Destroyers need a point reduction, and or a squad size boostPoints reduction. 30 for Destroyer, 10 per HGC
Doomsday Arks are too expensive to be competitiveVery much so. However, it is funny to see an ork SloggerBoy list cry when they see one.
Monoliths collect dust for anyone who isn't a nostalgic old school Necrons player.Apart from the fact they are the Bane of Wraithguard.

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Sorry, but how are 4 Lychguard chopping up 2 Carnifex?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Proud Triarch Praetorian





They had absorbed enough fire to drop them both to 2 wounds the whiffed their own charge

I charged, hit with 5, wounded with 2, while he only hit twice and wounded once, I passed invun. Hit three wounded 3 next turn, and a Lychguard went down.

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I don't think anyone would argue stat wise that Lychguard are useless. It's their cost making them a sub-optimal choice.

I've seen more Lychguard models converted into Crypteks than actually fielded as Lychguard.

   
Made in gb
Hallowed Canoness





Between

Lychguard are okay, its just that they underperform per point compared to Spyders.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 IHateNids wrote:
They had absorbed enough fire to drop them both to 2 wounds the whiffed their own charge

I charged, hit with 5, wounded with 2, while he only hit twice and wounded once, I passed invun. Hit three wounded 3 next turn, and a Lychguard went down.


Ah, I thought you were talking mathematically. If you see what I mean.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Proud Triarch Praetorian





Of course. Easy mistake to make.

I wish they could cut them down wholesale XD

Hamernators struggle to do that

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
 
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