Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
I seem to be overdoing my weathering and need an opinion. I applied some logic to it in the sense that the bikes would have more dust kicked up in them but in reality I think I need to remain those areas and dial it down. Opinions appreciated in the matter please.
I did the Intercessor first, then the Lieutenant and then the bike.
Doesn't look like too much, but the contrast between the clean and the mud is very stark which is possibly why you're interpreting it as too much...maybe add some pin washes to the clean armour areas, and consider some light dustings with dry powder just to tone down the transition a little.
I guess in your example it kida depends on how you envision the ground to be. If it is a red mud variant then what you have done is fine aka stop at the lower part of the leg.
If it is however red dust, IMO then honestly you need to do a bit more in patches and spots around the whole model, as dust gets everywhere.
darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947.
queen_annes_revenge wrote: Doesn't look like too much, but the contrast between the clean and the mud is very stark which is possibly why you're interpreting it as too much...maybe add some pin washes to the clean armour areas, and consider some light dustings with dry powder just to tone down the transition a little.
I concur, a little sponged on battle damage on the the models would go a long way to making the scheme more cohesive, but is that isn't your vibe then pin washes for contrast is a good shout.
My hobby instagram account: @the_shroud_of_vigilance My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog
How weathered something is comes down to the environment, the materials worn and the materials affecting the subject.
Right now, unless your marines have just jumped into some dust, they're missing dirt that's in deeper recesses, some scratches here and there (especially on the lower half of the marines and the bike) and a few bigger dings and dents.
Seeing as you also have a white scheme, I found this helpful for my own weathering and you can use your own weathering powders to taste.
This message was edited 1 time. Last update was at 2021/02/16 10:37:28
Yeah, you're not necessarily "overweathering" the bottom of your models, you're actually "underweathering" everything above (just based on your "martian dust" basing theme).
You could go either way, really--tone down the bottom, or add more weathering to the upper regions. I'd go for adding more weathering, because as it stands your scheme is pretty "stark".
I was thinking you would actually want more. I think the reason it looks a little off is because the rest of the model is so clean looking. My guess is that some brown enamel wash in the grimdark way might blend the highlights to the mud. But that's just my take.
Find me on Reddit
https://www.reddit.com/user/Tacocatra
Find me on Instagram
https://www.instagram.com/ariartcorner
Check out my Etsy!
https://www.etsy.com/shop/ariartcorner
Your weathering looks great IMO, as far as general shading is concerned. Now I'd just add dings and little scratch marks to the upper parts of the models.
This message was edited 1 time. Last update was at 2021/02/17 18:56:56
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems"