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![[Post New]](/s/i/i.gif) 2011/11/11 07:16:44
Subject: Dakka Minecraft Server Reset
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Lady of the Lake
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Wouldn't the grass change colour to reflect the biome?
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![[Post New]](/s/i/i.gif) 2011/11/11 13:45:42
Subject: Dakka Minecraft Server Reset
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Decrepit Dakkanaut
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Yep, thats why we need the a medium-wood forest or a plains biome to get the right grass colour.
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![[Post New]](/s/i/i.gif) 2011/11/11 17:36:54
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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1.9 Pre 6 is out. I've updated the original post with links to it etc. Please use that for finding any new world coords.
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![[Post New]](/s/i/i.gif) 2011/11/12 12:17:20
Subject: Dakka Minecraft Server Reset
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Decrepit Dakkanaut
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Is the 1.96 world gen different?
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![[Post New]](/s/i/i.gif) 2011/11/12 13:36:20
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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Don't know yet, will try to test it this weekend. Hope not. Most of the bugs I have heard fixed are not biome or world generation bugs so I don't think anything's been changed, but the latest version is always the best version to use when getting coords for Minecraft 1.0
Apparently they're releasing another Pre tomorrow to fix some minor bugs with doors not working without redstone and obsidian mining very fast. Automatically Appended Next Post: corpsesarefun wrote:A location for the manor is still relatively problematic, have you seen any large plains dark?
There's a (slightly hilly) plains biome at x -1000, z 1000
Nice easy to remember coords and once the Manor is plonked down, the hills would be gone. If it's not big enough, the nearby regular forest could also help take some of the space. Automatically Appended Next Post: Also another at x -50 z -1000
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This message was edited 2 times. Last update was at 2011/11/12 18:40:12
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![[Post New]](/s/i/i.gif) 2011/11/12 20:27:34
Subject: Dakka Minecraft Server Reset
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Decrepit Dakkanaut
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If you could plonk it down near there, preferably on the opposite side to the desert I would be very grateful.
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![[Post New]](/s/i/i.gif) 2011/11/12 23:21:01
Subject: Dakka Minecraft Server Reset
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Renegade Inquisitor de Marche
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x: 399
z: -180
Preferably onto a fairly flat plain.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/11/13 17:12:28
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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1.0 RC2 is out. I have updated the original post with the download link etc.
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![[Post New]](/s/i/i.gif) 2011/11/13 17:16:31
Subject: Dakka Minecraft Server Reset
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Decrepit Dakkanaut
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rc2?
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![[Post New]](/s/i/i.gif) 2011/11/13 17:24:38
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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Release Candidate 2 (they made a mistake with RC1)
notch wrote:If any game reviewers want to review MInecraft before the release on Friday, feel free to review the RC2. There might be VERY minor tweaks Automatically Appended Next Post: Wait, Friday? I just lost two days! (I thought it was coming out on Sunday). Better get prepared I guess.
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This message was edited 1 time. Last update was at 2011/11/13 17:25:44
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![[Post New]](/s/i/i.gif) 2011/11/13 17:27:35
Subject: Dakka Minecraft Server Reset
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Decrepit Dakkanaut
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You lost two days? Well where did you have them last?
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![[Post New]](/s/i/i.gif) 2011/11/13 17:41:42
Subject: Dakka Minecraft Server Reset
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Myrmidon Officer
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I wish to preserve my Citadel.
x: 1943
z: -2590
Including the obvious above-ground structures. Also including the below-ground portal room and miscellany.
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![[Post New]](/s/i/i.gif) 2011/11/13 17:54:49
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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It's ok, I saw your post the first time ;-)
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![[Post New]](/s/i/i.gif) 2011/11/13 19:41:03
Subject: Re:Dakka Minecraft Server Reset
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Morbid Black Knight
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I've dug around my house a little to make your life easier Dark: it's not too clear where house ends and ground begins. I understand that this will make it easier just to copy a prism extending form the ground, rather than go into specifics.
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Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.
Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo. |
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![[Post New]](/s/i/i.gif) 2011/11/13 20:34:47
Subject: Re:Dakka Minecraft Server Reset
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Committed Chaos Cult Marine
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Tbh I dont need anything copied over.
Im more than happy to start fresh. Ill just need a bed to begin with haha.
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When the rich rage war it's the poor who die
Armies I have: Chaos Space Marines, Tau, Necrons, High Elves
Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar
Armies I may get: Dark Angels, Tomb Kings, Vampire Counts
DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+
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![[Post New]](/s/i/i.gif) 2011/11/14 10:41:08
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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As Minecraft is released this Friday, I will probably take this evening's 6:35pm GMT backup as THE version to copy all structures (and player inventories) from.
You can still request structures to be copied at any time up until the release on Friday, but they will be copied "as they were at 6:35pm this evening".
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![[Post New]](/s/i/i.gif) 2011/11/14 13:14:56
Subject: Dakka Minecraft Server Reset
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[ADMIN]
Decrepit Dakkanaut
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Y'know, there are two more things I spent a LOT of time on that I guess I'd be sad to see go (one *way* more than the other).
The first would be the 'valley of death' (aka the canyon with a lava river in it).
Unfortunately, I don't know how you'd transfer the whole thing as it kind of requires mountains and such to create the whole canyon effect.
But I guess if you're taking the awesome castle next to it (assuming you are) you could probably just try to pull the whole mountain/canyon in along with it?
Anyway, the canyon is here:
x: 200
y: 63
z: -255
The second one is much less painful if it can't be done then the canyon (although I did probably spend about as much time on it).
Basically, below my 'sky lair' is a stairway that leads down to bedrock. Down there, my idea was to create an uber-cavern that was basically a giant lake underground at bedrock as well as making a ton of controlled pools of lava as far as the eye could see. I was also going to make giant 'Mines of Moria' style pillars to look like they were holding up this big cavern.
I did do a lot of work clearing out that area at bedrock, so if there's some way to save that cavern, I guess I'd like to do so. Of course, lots of other people were digging smaller tunnels all around it, which was kind of cool because if I wanted to expand it, I wasn't going to have nearly as much work clearing it out.
So, I don't know exactly where you can choose to pull it from, but I guess as long as you get the big cavern at bedrock (including the lava pools) then I'd be happy.
It can be found right here:
x: -35
y: 6
z: -150
I don't really care where the canyon ends up in the new map, but I'd like the mine to still be roughly near/below wherever you put my sky lair.
Thanks again! And anything that's too big of a pain, just don't worry about it.
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This message was edited 1 time. Last update was at 2011/11/14 13:15:22
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![[Post New]](/s/i/i.gif) 2011/11/14 14:11:34
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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Yeah, I think there is sufficient modification to that valley (the lava, bridges and houses etc) to warrant copying it over. (I just didn't want to be copying unmodified naturally generated mountains "because they look cool", when the generator will make plenty more mountains anyway).
Same goes for your underground cavern.
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![[Post New]](/s/i/i.gif) 2011/11/14 16:36:20
Subject: Dakka Minecraft Server Reset
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Liche Priest Hierophant
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You know, Yak, Id be rather willing to help with that cavern. I have some small experience with making giant caverns.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/11/14 16:40:51
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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Anvildude wrote:I have some small experience with making giant caverns.
Heh, indeed you do. Impressive work on that by the way.
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![[Post New]](/s/i/i.gif) 2011/11/17 03:42:57
Subject: Dakka Minecraft Server Reset
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Myrmidon Officer
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Absolutionis wrote:I wish to preserve my Citadel.
Including the portal-room immediately underneath:
x: 1943
z: -2590
Nobody else has been posting requested coordinates, but I just got MC1.0 RC2 and scouted around for a nice, flat piece of land.
May I request the following new location for my Citadel posted above:
x: 50
z: -1000
Somewhat of an image of the general area:
It's similar to my current location; it's far enough from the spawn, it's near the coast, and it has an open-air ravine nearby suitable for mining.
Plus, it looks nice.
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![[Post New]](/s/i/i.gif) 2011/11/17 03:59:51
Subject: Dakka Minecraft Server Reset
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Liche Priest Hierophant
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Thanks, Dark! Oddly, people seem to avoid that portion of the map, despite it being so close. Maybe I'll make a nice overland path there as well, on the new map. I think I've figured out my new project once I'm 'finished' with the Mesa (I'm never finished.)
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/11/17 19:57:23
Subject: Re:Dakka Minecraft Server Reset
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Fixture of Dakka
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Castle defence area:
2710x
-1040z
3078x
-1295z
on a hilly grass biome please.
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DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. |
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![[Post New]](/s/i/i.gif) 2011/11/18 01:51:06
Subject: Dakka Minecraft Server Reset
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Myrmidon Officer
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Minecraft 1.0 is officially released and public tomorrow, I'm curious when the new non-apocalyptic map will be up and running.
Also, when will all the stuff be transferred over?
No rush, just curious (and excited).
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![[Post New]](/s/i/i.gif) 2011/11/18 09:36:10
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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Unfortunately when I was working on the new world last night I encountered a problem (or bug) that the spawn area kept moving to the bottom of an ocean 1600 blocks away. I would fix it and then it would move back.
I think the new world I created has gotten corrupted somehow and I have to delete it and start again (luckily I hadn't started putting peoples structures into the world when I spotted the spawn area problem).
This will cause a delay and I definitely won't have the world ready by Friday evening. Further to that, I will be away all day Saturday. So it will probably be late Sunday at the very earliest, assuming everything goes smoothly.
I will still accept requests for stuff to be copied right up until I decide the new world is ready to go. I'll make a post here when I'm ready to declare this thread closed.
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![[Post New]](/s/i/i.gif) 2011/11/18 09:44:46
Subject: Dakka Minecraft Server Reset
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Nigel Stillman
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Pift, take as long as you need.... I have Skyrim
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![[Post New]](/s/i/i.gif) 2011/11/18 12:25:50
Subject: Dakka Minecraft Server Reset
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Fixture of Dakka
On a boat, Trying not to die.
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Ma55ter_fett wrote:Pift, take as long as you need.... I have Skyrim
Agreed.
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Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
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![[Post New]](/s/i/i.gif) 2011/11/19 23:57:08
Subject: Dakka Minecraft Server Reset
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Decrepit Dakkanaut
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Also can wolf have his pyramid moved? the corners of the cube to be copied are x=1279 y=70 z=-853 to x=1220 y=100 z=-913 and on dakka there is a huge desert around x=-660 z=880 so can wolfs pyramid be moved to around there? preferably near the sea.
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This message was edited 1 time. Last update was at 2011/11/19 23:59:00
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![[Post New]](/s/i/i.gif) 2011/11/20 00:05:11
Subject: Dakka Minecraft Server Reset
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Myrmidon Officer
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Absolutionis wrote:I wish to preserve my Citadel.
Including the portal-room immediately underneath:
x: 1943
z: -2590
If you're doing the new lowercase "dakka" seed, may I request the following location for my building?
x: -200
z: -575
Images of the general area:
I hope it's not inappropriate that I enjoy the spot due to the village nearby...
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![[Post New]](/s/i/i.gif) 2011/11/20 00:26:45
Subject: Dakka Minecraft Server Reset
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Longtime Dakkanaut
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Heh, you guys are fast :-)
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