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2013/07/16 20:29:02
Subject: Re:Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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Except I paid my ETiaB 136 CAD. Plus our horrible 15% taxes, but still...
There are so many decals in there that you could literally have two of those boxes and not name the buildings the same twice. They are a little too short to be the entirety of the board, as they cannot hide a light mecha, but can provide useful cover at least.
Notice the open binder at the back, that's Unit 7 of my class that I should be reading right now instead of playing with models. You're all bad, bad people.
The little car... the wheels are actually functional. They're pricey, from Atlas, but I figured I only needed a few. There were two kits I really wanted to buy the budget just wasn't there: a gigantic parking garage, clocking in at 78$ and a hardware manufacture at 40$. Most of the rest was train related, and I figured that could wait until I had a bigger core of buildings. The scale is so cool though because I can store the playing pieces in the same Rubbermais container as the terrain and call it a day!
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2013/07/16 20:53:54
Subject: Mecha Front - robot miniatures combat
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Old Sourpuss
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Mine actually has a decent selection being a hobby shop that deals with games, trains, models and rc cars ...
Hey Cyp, if you can get a wholesale account with WS, wanna hook a brotha up?
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+
Ask me about Brushfire or Endless: Fantasy Tactics |
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2013/07/17 15:41:38
Subject: Re:Mecha Front - robot miniatures combat
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Hacking Shang Jí
Calgary, Great White North
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Mathieu Raymond wrote:
I was thinking of making my mecha part of the Gaspésie regiment, protecting the petroleum exploitations of Québec, a reluctant part of NorAm.
Hehe, had to +1 the Gaspésie regiment.
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2013/07/17 17:06:41
Subject: Re:Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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Progress Log.
I've finished the exterior of the "Cooke's Drugs" building kit, converting it a bit to a local pharmacy branding. I'm assuming they'd still be around in the near future. As well as basic infantry stands. I am in no way patient enough to paint them as well as Hawk Games did.
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2013/07/17 17:10:45
Subject: Re:Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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And finally the better camera, closeups of my Raptor.
Piloted by Jérémy Lauzon, the Raptor "La Chipie" has been involved in countless scouting missions to protect crude oil convoys in and out of Rimouski and Gaspé, the two main ports in Québec on the south-eastern peninsula.
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2013/07/17 18:17:22
Subject: Mecha Front - robot miniatures combat
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[DCM]
Dankhold Troggoth
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Those pics are soooo much better, thanks! Might deserve a P&M blog soon
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2013/07/17 18:39:51
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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There actually is one of those things in existence. I have just not updated it in a loooooooong time.
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2013/07/18 06:12:19
Subject: Mecha Front - robot miniatures combat
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Death-Dealing Ultramarine Devastator
Brisbane Aust
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Hi, Ive been trying to access your store at Paulson Games.com and I cant seem to connect to your page.
Is it currently down or something?
Cheers
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2013/07/18 06:49:59
Subject: Mecha Front - robot miniatures combat
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Decrepit Dakkanaut
UK
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I just checked and Paulson's store is working fine for me so it's probably an issue at your (or your isp's) end (the site below is a useful one for checking this sort of thing) http://www.downforeveryoneorjustme.com/
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This message was edited 1 time. Last update was at 2013/07/18 06:52:32
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2013/07/18 15:05:34
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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This message was edited 1 time. Last update was at 2013/07/18 16:03:47
Paulson Games parts are now at:
www.RedDogMinis.com |
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2013/07/18 15:08:18
Subject: Re:Mecha Front - robot miniatures combat
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Is 'Eavy Metal Calling?
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Looks great, will probably get at least one, even though I'm not going to build the Russians. Wait I think I just contradicted myself , I guess I'm just hooked, let us know when hey go up for presale.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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2013/07/18 15:14:52
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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Nice. Got a quick question I can't seem to remember the answer.
Typical games would involve what type of force? How many mechs per side, excluding quads?
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2013/07/18 16:08:25
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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The typical force is 6-8 mecha.
What we've been using for play test is 3 lights, 2 mediums, 1 heavy
or
3 lights, 3 med, 2 heavy for a 8 mecha list.
Heavies are strong and can often one shot lighter mecha, Quads are their even bigger brother and if they sneeze stuff dies. A list using a quad would typically have 2 lights or 1 med for back up.
Also I posted your pics up on the facebook page with credits. They look great
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This message was edited 1 time. Last update was at 2013/07/18 16:50:01
Paulson Games parts are now at:
www.RedDogMinis.com |
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2013/07/18 16:10:25
Subject: Mecha Front - robot miniatures combat
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[DCM]
Dankhold Troggoth
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Looks great! I'd love to have an asymmetrical weapon option, though, if you end up getting multiple weapons / loadouts made
Also, the typical game size sounds very attractive! (i.e. not too big / too many mechs required, but enough to make it interesting and give variety to army builds)
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This message was edited 1 time. Last update was at 2013/07/18 16:11:37
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2013/07/18 21:45:36
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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I just liked, reshared and commented. This kinda made a sucky day better.
Great News!(tm) about the game sizes. With the boxes I bought and the terrain, I guess I could carry everything along (say to conventions or gaming stores) in a single Rubbermaid crate. Automatically Appended Next Post: Oh and my friend who was turned off by the mention of 60mm thought it referred to the height of the mecha, he's now back on board to do some playtest. Yay! Automatically Appended Next Post: I just purchased a bunch of buildings from seller plazajapan on eBay. He does a lot of N and Z scale train stuff. It's prepainted, but I can repaint over it a bit to give it some depth. There are nice industrial structures like Distillation towers, heat converters, chemical plants...
My table is going to be pretty full now.
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This message was edited 2 times. Last update was at 2013/07/19 02:48:09
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2013/07/20 06:56:53
Subject: Re:Mecha Front - robot miniatures combat
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Slaanesh Veteran Marine with Tentacles
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Paulson, will you be modelling sensors/cameras on the mechs from now on? They – and headlights, come to think of it – are a rather glaring absence on the Raptor given that it's supposed to be near-future. I had thought you were going for a gubbins-are-hidden look like Battletech tends towards but seeing the Goshawk with it's sexy little sensor turret...
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2013/07/20 09:17:45
Subject: Mecha Front - robot miniatures combat
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Krazed Killa Kan
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You know, I think a bunch of optional add ons, not just for weapon hardpoints, would be interesting. Stuff like headlights, IR lights and sensors, etc.
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2013/07/21 09:19:06
Subject: Re:Mecha Front - robot miniatures combat
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[DCM]
Incorporating Wet-Blending
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I finally finished my LE Raptor:
I'm not 100% pleased with how the urban camo came out, but since it's the first time I've ever painted urban (as opposed to woodland) camo, I'll cut myself some slack. I wonder if I should go back and reload the first image without the Dakka autocorrection.
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2013/07/21 11:32:29
Subject: Mecha Front - robot miniatures combat
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[DCM]
Dankhold Troggoth
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Does it look like the other 3 pics (not the 1st auto-corrected one) in-person? I quite like the other 3
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2013/07/21 14:32:02
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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I like it. A lot. I almost went urban camo, but then remembered that I did a whole Tau army with it and hated doing it. Your canopies look great! Automatically Appended Next Post: I was internet-shopping today for trees. N scale seems to have them around 2 to 4 inches of height (50 to 100mm) whereas even the light Raptor are significantly higher.
Would it be even worth it if they don't impede LOS, just movemement?
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This message was edited 1 time. Last update was at 2013/07/21 20:02:58
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2013/07/21 20:19:35
Subject: Mecha Front - robot miniatures combat
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[DCM]
Incorporating Wet-Blending
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RiTides wrote:Does it look like the other 3 pics (not the 1st auto-corrected one) in-person? I quite like the other 3
The bottom photo is the closest. The other two are kind of washed out from the flash. I suppose I need to read the tutorial on photographing minis one day soon...
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2013/07/21 20:52:55
Subject: Re:Mecha Front - robot miniatures combat
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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JoshInJapan wrote:
I'm not 100% pleased with how the urban camo came out, but since it's the first time I've ever painted urban (as opposed to woodland) camo, I'll cut myself some slack. I wonder if I should go back and reload the first image without the Dakka autocorrection.
The Raptor looks good, Josh.
I think what sticks out to me, personally, is that it looks like you utilized an infantry or tank styled camouflage pattern on a walker. That can tend to make things look a bit awkward as the camouflage styles which work on infantry/tanks would not necessarily work for a walker.
The colors look good. The painting is crisp. Everything about it suggests that you put a lot of effort into it and made it look fantastic.
I hope this is not too off topic or that you think I'm picking on you here. I've been following this thread and saw his Raptor and thought I would throw in my opinion on the model.
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2013/07/21 20:57:30
Subject: Re:Mecha Front - robot miniatures combat
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[DCM]
Incorporating Wet-Blending
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Kanluwen wrote:
I think what sticks out to me, personally, is that it looks like you utilized an infantry or tank styled camouflage pattern on a walker. That can tend to make things look a bit awkward as the camouflage styles which work on infantry/tanks would not necessarily work for a walker.
I spent a long time on Google trying to figure out how to approach this problem, and this was the best I could come up with. If only some real world military wold employ walkers in an urban environment
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2013/07/21 21:04:08
Subject: Re:Mecha Front - robot miniatures combat
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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JoshInJapan wrote: Kanluwen wrote:
I think what sticks out to me, personally, is that it looks like you utilized an infantry or tank styled camouflage pattern on a walker. That can tend to make things look a bit awkward as the camouflage styles which work on infantry/tanks would not necessarily work for a walker.
I spent a long time on Google trying to figure out how to approach this problem, and this was the best I could come up with. If only some real world military wold employ walkers in an urban environment
I know, those jerks!
I could see a pattern like the "Berlin" pattern camouflage on this Ferret working well, if you adapted it with the same skill you did for what you have already done.
I'll gladly take this to PM with you though so we're not taking up Paulson's thread.
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2013/07/21 22:49:31
Subject: Mecha Front - robot miniatures combat
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[DCM]
Dankhold Troggoth
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Camo nerds
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2013/07/21 23:13:10
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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There is also the school that says "giant mechanized fighting machines won't gain great advantages from camo."
I disagree. Though in my heart I'd like to paint a mech ace flamboyantly.
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2013/07/21 23:29:32
Subject: Mecha Front - robot miniatures combat
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Ichor-Dripping Talos Monstrosity
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Yeah.
Aside from depending on the size of the mech, and where it's fighting:
Failing all else, being able to blend in making it harder for aircraft to see you is good.
Being harder to target against a backdrop buildings / desert / trees / sky, also good.
Not painting yourself as a massive target is even better.
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2013/07/21 23:42:45
Subject: Re:Mecha Front - robot miniatures combat
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Twisted Trueborn with Blaster
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Garish or muted paintjob depends on how stupid good or stupid bad the sensors are in the universe the mechs are set in.
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2013/07/22 18:53:54
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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Looks good Josh, mind if I repost them on my FB page?
Here's some eye candy for another Mecha Front Monday, enjoy.
NorAm Heavy Mecha - Wolverine
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Paulson Games parts are now at:
www.RedDogMinis.com |
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2013/07/22 19:19:08
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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I love the flat top, and those muzzle brakes are just darn sexy.
Man, I tell you, can't wait to have one of those in my arsenal.
Do you have a comparison shot with a Raptor? i see some elements of the legs and "crotch" are the same, but could it be they are oversized for sucha manly beast?
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