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Made in us
Using Object Source Lighting





Portland

Yeah, it basically looks like some pretty simple averages, so provides very little info.

It's a shame, since they have an absolute ton of data, and most follow a reasonably similar curve, so I bet they could have some pretty accurate guesses but haven't done the legwork.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Regular Dakkanaut





@Loki - half right

250K Add-on


275K Add-on


300K Add-on


325K Free Model(s)


375K Free Squad(s)


400K Add-on


425K Add-on


450K Free Champion


475K Add-ons

This message was edited 1 time. Last update was at 2016/12/21 00:11:59


 
   
Made in au
Norn Queen






 akai wrote:
@Loki - half right


Yeah, happy to be able to take him. The render doesn't look quite as good as the art, but it's at a really werid angle. Either way, I was not considering adding any add ons, but I might have to spring for him to give me another commander.

Curious about the Egg Clutch. It's Hordes 'champion' but is spawned by Karkinoi.

This message was edited 1 time. Last update was at 2016/12/21 01:06:58


 
   
Made in us
Myrmidon Officer





NC

I don't really know what size they are, but I need that motorcycle as a Shadow Emissary proxy for my Wild Ones McCabe crew.

That Abyssianian lady with the laser cannon looks awesome too.

These concepts are getting me rather excited. Still probably going to wait until they go retail, but these Abyssianian models look really cool especially after the lame cliche mech-thing they had at first.

This message was edited 1 time. Last update was at 2016/12/21 02:41:18


 
   
Made in au
Norn Queen






Looking at the size of the guys riding it, looks like it'll be about as tall as the monowheel guys from that set and almost double the length of Rollins. So should be okay for an Emmisary but it might only just squeeze onto a 50mm base.

There's been some movement today. Amount total jumped to almost 225k, so it shouldn't be long now until we have the second commanders.

Renders for everything are on Wyrds website (oddly, not their kickstarter page which they really should do).

Gibbering Hordes
Kings Empire
Abyssinia
Cult of the Burning Man

This message was edited 4 times. Last update was at 2016/12/21 11:49:18


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Whoa! Impressive amount of cool stuff in TOS' future, certainly has my interest pumped ... and resolve weakening Those final giant champions might be the nail in my 2016 KS coffin - and smoldering rhino might push me over to Cult from Hordes, though I'll admit I'm teetering on the brink here O_O

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Regular Dakkanaut





 -Loki- wrote:
 akai wrote:
@Loki - half right


Yeah, happy to be able to take him. The render doesn't look quite as good as the art, but it's at a really werid angle. Either way, I was not considering adding any add ons, but I might have to spring for him to give me another commander.

Curious about the Egg Clutch. It's Hordes 'champion' but is spawned by Karkinoi.


Would be good to see the titan commander at different angles. At the angle it makes the titan look to have a really large hand and head.

225K stretch goal is reached so the 160 and higher pledges get a second commander option for free.

If we reached the 375K SG, those with Dual Commander ($300) or Titan Pledge ($500) would get over $600 or $1000 worth of products (taking into consideration discounted pricing from MSRP).
   
Made in us
Longtime Dakkanaut




Houston, TX

Those are some great looking concepts, assuming they get made. I wish Wyrd had started the campaign with some of them as add-ons to get momentum, rather than having 3 lame initial stretch goals. Having only 2 unit choices out of the gate made the game look devoid of options.
   
Made in au
Norn Queen






Pretty sure it'll all get made. The way I read their statement was the stuff that unlocks will be available at retail on launch, the rest will need to play catchup.
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

I still feel their add on pricing is outrageous.

I want to get that Abyssinia commander, but 20 bucks for the guy by himself in PVC is just a huge turnoff.

Which is a shame as if the price was about half of that I'd probably up my pledge near instantly. Plus quite a few others if the prices were more reasonable.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Longtime Dakkanaut





Kickstarter is always a challenge, I get that. I mean, if they go the DEEEEEP discount route, they anger retailers, BUT they get enthusiastic early adopters who will often buy in hard. I feel like that might've been the better play when trying to get into such a crowded market. Again, not every country's game culture is beholden to retail stores for play-space, so catering to them is of difficult-to-quantify value. I think giving people a killer early deal, and having those people showing the game to friends would've been good.

That all said, this is SLOWLY becoming an acceptable deal. I won't say it is a good one, because it is quite a ways off from the warm fuzzies something like Mythic Battles gave me, but it isn't absolute ass anymore either.

And despite my criticism, I really do wish them well. Malifaux really is a damn fine game, and deserves its success. I'm not sure I can say the same for every other product they've rushed to market, but they have shown they can make cool design choices.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in au
Norn Queen






Wyrd have always catered to game stores, from putting stuff on their own webstore a month after retailers have the product to their monthly promotions where spending a certain amount of money (usually $60us) gets you a free limited edition model if you email your itemised receipt to them, or random pack in limited edition models sent to game stores. Only three times a year they encourage buying direct from them with limited edition stuff on sale or as rewards.

So them catering for retailers isn't a shock. It's just what Wyrd does, and as someone who has a pretty decent FLGS it's appreciated. My FLGS say their Malifaux stuff flies off the shelves (despite never having a real scene playing at the store), so they're happy about the retail pledge for two cheap starters to promote the game.

This message was edited 1 time. Last update was at 2016/12/22 03:13:51


 
   
Made in gb
Mighty Vampire Count






UK

Has there been any word about possible Malifaux stats / cards for any of the mdoels - would be cool

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Pyro Pilot of a Triach Stalker




New York

Not overly interested in backing this (other than getting that industrial fate deck).

Wyrd did just confirm that the Guild and the Court of Two will be represented with Thrace and Binh Nyguen respectively. Looks like we might get undead Earthside.


Automatically Appended Next Post:
 Mr Morden wrote:
Has there been any word about possible Malifaux stats / cards for any of the mdoels - would be cool


So far it looks like there will be no cross-compatibility.

However I think it'd be reasonable to see an occasional character down the road, like calling in Sonnia and the Guild to deal with some magical threats or any of Hoffman's constructs that have gone into production.

This message was edited 1 time. Last update was at 2016/12/22 12:22:17


 
   
Made in us
Regular Dakkanaut




The game looks cool and I know some local warmahordes players have backed it, but the pricing is making me cautious. $40 for 9 pvc pre-assembled models with kick starter discount is a bit high without knowing exactly what the end product casts will look like detail wise.
   
Made in au
Norn Queen






jSewell wrote:
The game looks cool and I know some local warmahordes players have backed it, but the pricing is making me cautious. $40 for 9 pvc pre-assembled models with kick starter discount is a bit high without knowing exactly what the end product casts will look like detail wise.


They'll be showing production models during the kickstarter for people on the fence because of the material. And yeah, the individual prices are pretty high.
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

I was impressed by the Zombiecide:BP pvc.
This obviously isn't as good a deal on a per model basis as that, but if they are equivalent quality I think there's value still, but it's on the cusp and not something I could justify kickstarting.
   
Made in us
Fixture of Dakka





 Bossk_Hogg wrote:
Those are some great looking concepts, assuming they get made. I wish Wyrd had started the campaign with some of them as add-ons to get momentum, rather than having 3 lame initial stretch goals. Having only 2 unit choices out of the gate made the game look devoid of options.


Ditto. Most of the newer designs give the game a far more distinct feel from the initial guys they showed. I'm still not wholehearted digging any of the factions though. Cult interests me but I'd prefer more of the twisted stuff and less of the bugs. On the good guy side I'm wanting something that's more a mix of Abyssinia and the Empire rather than what's shown.


Automatically Appended Next Post:
 plastictrees wrote:
I was impressed by the Zombiecide:BP pvc.
This obviously isn't as good a deal on a per model basis as that, but if they are equivalent quality I think there's value still, but it's on the cusp and not something I could justify kickstarting.


With PVC the only really fair comparison is price per sculpt. Zombicide certainly has some good sculpt variety too though.

This message was edited 1 time. Last update was at 2016/12/22 22:57:23


 
   
Made in au
Norn Queen






New errata up. Lots of long awaited changes including some that need new cards.

General Clarity Changes (minor gameplay impact)

Tara: Clarified Stutter Time per FAQ, gained Infiltration (Void).
Void Wretch: Gained the Void Characteristic.
Scion of the Void: Gained the Void Characteristic, lost the now redundant Followers of the Void.
Death Marshal: Gained the Void Characteristic.
Dead of Winter: The now redundant The Darlings has been replaced with The World is Empty.
Brewmaster: Drinking Contest reworded for clarity and to work better with Sensei Yu.
Black Blood Shaman: Changed the Black Blood Condition given by the Blood Infusion trigger to the Black Blood Ability.
Nerfs!

Francisco Ortega: El Mayor is now a Condition that ends when Francisco activates or leaves play.
Papa Loco: Hold This is now a Condition that ends when Papa Loco activates or leaves play.
Guild Austringers: Lost enhanced raptor range while focused.
Colette: Prompt is now once per turn per model.
Lenny: No longer gives +Rams to Masters.
Rooster Riders: No longer Reckless.
Rotten Belles: Casting of Lure reduced by 1, Wounds reduced by 1.
Daydreams: Lucid Dreaming rewritten to only apply to one Cast.
Buffs!

Nothing Beast: Became a Henchman, gained the Void Characteristic.
Guardian: Reduced to 7ss cost. Upped minimum damage on the sword to 2.
Lucius: The Austringers sent Lucius a fruit basket with a nice card, and now he doesn't hate them as much. Gained +Mask to Defense (Re: Surprisingly Loyal upgrade). Devil's Deal reduced to 2 damage. Elite Training works on Melee attack and Horror flips of Minions, Mimics, and Guardsmen. Commanding Presence works on all friendly models, range reduced to 12”, TN dropped. Governor's Authority lasts until this model's next Activation. Guild Intelligence made a (0), lost its TN, and now works with all friendly models. TN of Issue Command lowered, Triggers changed around.
The Scribe: Became a Minion. Insignificant changed to The Secretary's Eyes and Ears. Butler now affects all friendly models. Governor's Authority lasts until this model's next Activation. Removed Flurry, gained "Do You Have An Appointment?" Action.
Ironsides: Gained a Tome to her Defense.
Misaki: Deadly Dance changed to a (0) Action, now lasts until the start of Misaki's next activation. Downburst reworded slightly, TN of Defense duel increased. Rolling Thunder Trigger added.
Montresor: The Choking Death now triggers when models activate, instead of at the end of the turn. Gained +2 Wounds. String 'em Up weak damage increased by +1.
Union Miners: Improvised Weapon gained +1 Range. Modified Welder increased to Burning +2. False Claim only discards a Scheme Marker if both are still in play, instead of one Marker no matter what; restriction on only being able to be used when they can Interact changed to only being able to be used when unengaged.


http://themostexcellentandawesomeforumever...ry-2017-errata/
   
Made in au
Norn Queen






Syndicates revealed.





Essentially they're little 'sub' armies that can be hired as allies by their Allegiances. So Court of Two is a Malifaux Syndicate, Guild is an Earth syndicate. They will have their own units, and you can take half your available scrip with these units.

Guild is, well, Guild. We know them from Malifaux. The Court of Two are Neverborn that have slipped Earthside, and rather than fight themselves, they bind ghosts into physical bodies to do their fighting. This would explain why they were asking Kirai about summoning Ghosts in Ripples of Fate.

This message was edited 1 time. Last update was at 2016/12/23 20:45:57


 
   
Made in us
Using Object Source Lighting





Portland

So, are they crossover models, or just thematic?


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in au
Norn Queen






 spiralingcadaver wrote:
So, are they crossover models, or just thematic?


They're models for The Other Side. Syndicates are little sub factions you can select units from as Allies, and these are models from those Syndicates (probably Champions, it doesn't sound like they get Commanders). Still no crossover models mentioned.

This message was edited 1 time. Last update was at 2016/12/23 21:33:54


 
   
Made in us
Myrmidon Officer





NC

A crossover between non-named units would probably be thematically possible. Guild Riflemen and such would be reasonable.

Many Malifaux minis have been uncoincidentally sold in threes ever since they got released in plastic.
   
Made in us
Using Object Source Lighting





Portland

Mali unnamed minis have been sold primarily in 3's since before there was a 1st edition.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in au
Norn Queen






Well, they're sold in 3's because because they're basic minions you might want to run 3 of. You'll rarely run more than 3 of a certain model, and if you would, they tend to do those sets with more (Mindless Zombies, Bayou Gremlins, Hounds, Rats, etc).

Though I agree it would be a way to cut down on miniature design. Guild Riflemen/Guard/etc repacking the existing HIPS models in a set of 9 with new cards would fill out the Guild Syndicate without needing to do new miniatures, and there's really no reason to do new miniatures.

I'd also like to see cards for the 'champions' as henchmen or enforcers in Malifaux. Thrace would be cool as a Guild model, and Binh would be a neat Neverborn. That said, I can understand not saying anything about crossovers at the moment if they want The Other Side to stand on its own.

This message was edited 2 times. Last update was at 2016/12/23 23:52:28


 
   
Made in gb
Mighty Vampire Count






UK

 -Loki- wrote:
Well, they're sold in 3's because because they're basic minions you might want to run 3 of. You'll rarely run more than 3 of a certain model, and if you would, they tend to do those sets with more (Mindless Zombies, Bayou Gremlins, Hounds, Rats, etc).

Though I agree it would be a way to cut down on miniature design. Guild Riflemen/Guard/etc repacking the existing HIPS models in a set of 9 with new cards would fill out the Guild Syndicate without needing to do new miniatures, and there's really no reason to do new miniatures.

I'd also like to see cards for the 'champions' as henchmen or enforcers in Malifaux. Thrace would be cool as a Guild model, and Binh would be a neat Neverborn. That said, I can understand not saying anything about crossovers at the moment if they want The Other Side to stand on its own.


Hoping for crossover cards - can't hinder sales of the models?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 akai wrote:
@Loki - half right

Spoiler:
250K Add-on


275K Add-on


300K Add-on


325K Free Model(s)


375K Free Squad(s)


400K Add-on


425K Add-on


450K Free Champion


475K Add-ons


Whoa! That is some seriously cool concept art being shown... will there be any WIP renders (obviously not for all of it, but maybe some of the earlier goals) before the campaign ends?
   
Made in au
Norn Queen






 RiTides wrote:
 akai wrote:
@Loki - half right

Spoiler:
250K Add-on


275K Add-on


300K Add-on


325K Free Model(s)


375K Free Squad(s)


400K Add-on


425K Add-on


450K Free Champion


475K Add-ons


Whoa! That is some seriously cool concept art being shown... will there be any WIP renders (obviously not for all of it, but maybe some of the earlier goals) before the campaign ends?


Right here. Only models missing are Binh Nguyen and Thrace.

Gibbering Hordes
Kings Empire
Abyssinia
Cult of the Burning Man

This message was edited 1 time. Last update was at 2016/12/24 04:27:39


 
   
Made in us
Mutating Changebringer





Pennsylvania

Well, this campaign seems well in the slow period, as the unfair comparison from earlier well illustrates;

 Buzzsaw wrote:
...
Hmmm... (Warning! Blatantly Unfair Comparison Ahead)

Spoiler:

Pledge values per day;



Backer number per day;




I feel a Post Mortem brewing...


So, while the body still moves, let's make some preliminary observations (feel free to argue, I'm interested in any objections). The first point of importance comes from taking a look at the $99 pledge and the $160 pledge, specifically the part at the end;
$99 Pledge;
Spoiler:

$160 Pledge;
Spoiler:

Notice first that at the traditional sweet spot of just under $100 receives limited stretch goals, which at this time of $239,946 (319% of original value) constitute... exactly no additional product added. Instead products that were in the pledge from dollar 0 are modified: hardcover instead of softcover, and... UV treatment of cards. If ever there was a stretch goal almost scientifically calculated to underwhelm, it must be "Stat cards will receive a Special Edition UV treatment".

Note also that while you receive (at most) 28 miniatures at the $99 price point, those miniatures comprise only 11 sculpts. Only two(2) of which are unique (the Cult of the Burning Man is an exception, with more unique sculpts).

Moving up to the $160 pledge level, what is being added? A "Titan" miniature is added along with the meaningful stretch goals. Which at this point (again, over 300% funded), represents an addition above the stretch goals of the $99 level of an additional 'Fate Deck' as well as a 'Commander' miniature (which for some factions is more than a single miniature).

Now, I'm not harping on the funding amount for no reason, but to draw attention to the fact that A) the initial funding surge has passed, and B) six stretch goals are listed as achieved with minimal addition to the value of the $99 pledge and only very slightly more at the $160 level. This is important. There won't be another addition of note to the $160 pledge til the $325,000 Stretch Goal (another about $85k or so). Assuming a very generous $4k per day, we're looking at nearly the 48 hour notice at the end of the campaign.

Which means that, for the likely majority of the rest of the campaign, what we're looking at now for the pledges is what they are going to be.

In turn that means that this campaign will rise and fall based on the $160 pledge. This strikes me as a big mistake: the base of the $160 pledge differs from the $99 pledge only by the inclusion of the Titan miniature. An additional $61 on day one gets you one big miniature; do the Titans strike people as something that constitutes a real motivator? It better, because that's the anchor for the pledge level that is intended to do the heavy lifting.

I have some other thoughts on the nature of the game itself, but that I'll put in a different post; for now, like their campaign of years ago, this campaign strikes me as being badly planned and leaning far too heavily on the existing fan base in order to sell.

   
Made in us
Using Object Source Lighting





Portland

Yep. Not super-happy with this trend of 2 spots to get in- the more reasonable game package with minimal stretch content (just enough to maybe satisfy some people), and the one that's actually the sweet spot pledge: TOS has theirs at somewhere over 150%, while Kingdom Death's is at 200-400% ($800 vs. 400 (core + bonuses) or 200 (upgrade + bonuses)).


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
 
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