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Made in au
Slippery Scout Biker




Cataphract wrote:
 wellofeternity wrote:
Rumours summary?

Rumour: Steamhead Duardin
Type: New sculpt plastic faction
Date expected: September 2016
Contents: Blimps and jump packs of some kind mentioned. Quite a steampunk faction.
Source: Squggly via BoLS and Unknown reader on Faeit 212
Estimated cost: Unknown


If i do remember quickly at the beginning of this year projections for the Steamhead Duardin were for November 2016, so if not September then most likely November.

Also, I do wonder if perhaps the results of the Season of War will affect some of the releases? If seeing how bad or how good one faction did will move GW to re-arrange releases?


Not sure, I wouldn't be surprised if the next 4 releases lined up were one for each faction and the faction that wins gets their special release done at the same time as the next campaign, the other 3 would just stay in the same order. Would be strange for order to win but have massive death releases at that time.

Orks
GreyKnights
Admech
 
   
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Longtime Dakkanaut




North Carolina

Fezza213 wrote:
Cataphract wrote:
 wellofeternity wrote:
Rumours summary?

Rumour: Steamhead Duardin
Type: New sculpt plastic faction
Date expected: September 2016
Contents: Blimps and jump packs of some kind mentioned. Quite a steampunk faction.
Source: Squggly via BoLS and Unknown reader on Faeit 212
Estimated cost: Unknown


If i do remember quickly at the beginning of this year projections for the Steamhead Duardin were for November 2016, so if not September then most likely November.

Also, I do wonder if perhaps the results of the Season of War will affect some of the releases? If seeing how bad or how good one faction did will move GW to re-arrange releases?


Not sure, I wouldn't be surprised if the next 4 releases lined up were one for each faction and the faction that wins gets their special release done at the same time as the next campaign, the other 3 would just stay in the same order. Would be strange for order to win but have massive death releases at that time.


I think it's pretty easy for them to still have Death faction releases up next. A long campaign event full of battles large and small creates lots of casualties. GW just says that all the deaths from the fighting was enough to draw the attention of Nagash and company.

Mundus vult decipi, ergo decipiatur
 
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 wellofeternity wrote:
Rumours summary?

Rumour: Steamhead Duardin
Type: New sculpt plastic faction
Date expected: September 2016
Contents: Blimps and jump packs of some kind mentioned. Quite a steampunk faction.
Source: Squggly via BoLS and Unknown reader on Faeit 212
Estimated cost: Unknown

Blimps and jump packs, huh?

Well. We'll see. September isn't that far away now, and I always do so love to see BoLS and Faeit look like the trash peddlers they are.

Rumour: Allegiances of the Realms
Type: Soft cover book
Date expected: September 2016
Contents: New book to update all existing factions with Allegiance Abilities, Command Traits, Artefacts and Lores
Source: Scanner on Spikybits
Estimated cost: £10-15

Doubtful.

Rumour: Tzeentch Lord of Change
Type: New sculpt model
Date expected: Late 2016 after Duardin
Contents: Large plastic Lord of change, possible a dual kit similar to the recent bloodthirster.
Source: 75Hastings69 and Sad Panda via Warseer
Estimated cost: £80

Sad Panda, care to comment on this?

Rumour: Tzeentch Arcanites
Type: New sculpt models
Date expected: Late 2016 after Duardin
Contents: Large Tzeentch Faction release, Arcanites and Daemons
Source: Squiggly via BoLS and Lady Atia
Estimated cost: Unknown

Lady Atia, care to comment on this?

I know you have commented on Tzeentch stuff before over this past year; but was this something you mentioned and I missed or is it just the normal Faeit/BoLS garbage of attributing something to a reputable source?

Rumour: Slaanesh Keeper of Secrets
Type: New sculpt model
Date expected: late 2016
Contents: Large plastic Keeper of Secrets, possible a dual kit similar to the recent bloodthirster.
Source: 75Hastings69 via Warseer
Estimated cost: £80

Funny how that's now two things attributed to Hastings via Warseer;after Warseer took a huuuuge hit and lost their servers.

Rumour: Death
Type: New sculpt models
Date expected: late 2016
Contents: Unknown Death Faction
Source: BoLS leaked GW report
Estimated cost: £?
Distant Rumours

Where did this info come from, aside from BoLS?

Rumour: Shadowkin faction
Type: New sculpt models
Date expected: 2017 after Tzeentch
Contents: Shadowkin Faction release
Source: Squiggly via BoLS
Estimated cost: Unknown

I love how now BoLS is putting up rumors about Shadowkin. It used to be they were calling them "Shadow Elves".

Rumour: Slaanesh
Type: New sculpt models
Date expected: 2016/2017?
Contents: Plastic Slaanesh skulpts rumoured to be complete likely with Battletome
Source: Lady Atia
Estimated cost: Unknown

Atia, can you comment on this one again?

Rumour: Khornate Dragon
Type: New sculpt Resin model
Date expected: 2016/2017
Contents: Large dragon with mounted Khorne Lord
Source: Seen at Warhammer Fest 2016
Estimated cost: Unknown
Rumour: Fimirarch Noble
Type: New sculpt Resin model
Date expected: 2016/2017
Contents: Single Fimir Hero
Source: Seen at Warhammer Fest 2016
Estimated cost: Unknown

Rumour: Khorgorath
Type: New sculpt model
Date expected: 2016/2017
Contents: Multipart plastic Khorgorath, possibly a single model or unit.
Source: Lady Atia
Estimated cost: £40-50 for two

It's not a "rumor" if you have photos of the item.


Rumour: Bretonnian, Tomb Kings and more factions
Type: New sculpt models
Date expected: Unknown
Contents: New factions for Age of Sigmar. Possibly Free People, tomb kings and Wanderers factions. Wardancers specifically mentioned.
Source: TheInsider via Faeit 212
Estimated cost: Unknown

Oh "TheInsider"...

I wonder how much of an insider you are, given that Wanderers and Free Peoples are factions already.
   
Made in us
Nasty Nob on a Boar





Galveston County

I think we have enough in place for Order. Destruction needs to be fleshed out more and Death could use some better alliances or whole armies instead of so many detachments.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
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 Kanluwen wrote:


Well. We'll see. September isn't that far away now, and I always do so love to see BoLS and Faeit look like the trash peddlers they are.

Rumour: Allegiances of the Realms
Type: Soft cover book
Date expected: September 2016
Contents: New book to update all existing factions with Allegiance Abilities, Command Traits, Artefacts and Lores
Source: Scanner on Spikybits
Estimated cost: £10-15

Doubtful.

Scanner has been a pretty decent rumor source, though usually not this far out.

I wouldn't be surprised, though. They said there were plans to update the Alliances that already had battletomes, and with how reasonable TGH was with its price and having all the points and everything, I could see them doing something like that.
   
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Leaping Khawarij




The Boneyard

While i dont have good contacts who can provide anything more than bits

Brets n TK are gone... if they re appear its going to be NOTHING like what they were. if they were willing to trash a army box / starter box thing for Brets for the stormcast one i think they are so gone its not even funny.

steampunk dwarves
not that im aware and if so honestly Jumpacks? ... please stop taking crazy lie pills.

as far as i understand there is some 40k stuff and a bit of tzentch

nothing like this

   
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Longtime Dakkanaut





Requizen wrote:
 Kanluwen wrote:


Well. We'll see. September isn't that far away now, and I always do so love to see BoLS and Faeit look like the trash peddlers they are.

Rumour: Allegiances of the Realms
Type: Soft cover book
Date expected: September 2016
Contents: New book to update all existing factions with Allegiance Abilities, Command Traits, Artefacts and Lores
Source: Scanner on Spikybits
Estimated cost: £10-15

Doubtful.

Scanner has been a pretty decent rumor source, though usually not this far out.

I wouldn't be surprised, though. They said there were plans to update the Alliances that already had battletomes, and with how reasonable TGH was with its price and having all the points and everything, I could see them doing something like that.


Agreed on the point that, GW themselves confirmed around the Handbook release that they "Wanted to do something for the factions already released", in terms of Allegiance Traits, and in the case of the quote I saw, spell lores specifically. I'd say this is a very, very plausible rumor.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
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migooo wrote:


Brets n TK are gone... if they re appear its going to be NOTHING like what they were. if they were willing to trash a army box / starter box thing for Brets for the stormcast one i think they are so gone its not even funny.



I'm sure there will be some new human cavalry units when Free Peoples/Free Guilds get a release, but they won't be Bretonians since there is no longer a Bretonia. As far as the Tomb Kings, I've heard from a friend who used to work for GW (he's about 50% so far on rumors) that Death will eventually get a subfaction that is close enough in style to Tomb Kings that it'll satisfy TK players.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
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 EnTyme wrote:
migooo wrote:


Brets n TK are gone... if they re appear its going to be NOTHING like what they were. if they were willing to trash a army box / starter box thing for Brets for the stormcast one i think they are so gone its not even funny.



I'm sure there will be some new human cavalry units when Free Peoples/Free Guilds get a release, but they won't be Bretonians since there is no longer a Bretonia. As far as the Tomb Kings, I've heard from a friend who used to work for GW (he's about 50% so far on rumors) that Death will eventually get a subfaction that is close enough in style to Tomb Kings that it'll satisfy TK players.


Considering they've named dropped "The Obsidian Empire" a couple times now, and have mentioned Necrosphinx's etc... I'd say that is likely too. GW isn't distancing themselves from the faction, and if anything is just pivoting to some new naming.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
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New Orleans, LA

I am not a fantasy or AoS player, but these two rumors are enticing. I love me some Tzeentch!

Rumour: Tzeentch Lord of Change
Type: New sculpt model
Date expected: Late 2016 after Duardin
Contents: Large plastic Lord of change, possible a dual kit similar to the recent bloodthirster.
Source: 75Hastings69 and Sad Panda via Warseer
Estimated cost: £80


Rumour: Tzeentch Arcanites
Type: New sculpt models
Date expected: Late 2016 after Duardin
Contents: Large Tzeentch Faction release, Arcanites and Daemons
Source: Squiggly via BoLS and Lady Atia
Estimated cost: Unknown

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
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Leaping Khawarij




The Boneyard

NewTruthNeomaxim wrote:
 EnTyme wrote:
migooo wrote:


Brets n TK are gone... if they re appear its going to be NOTHING like what they were. if they were willing to trash a army box / starter box thing for Brets for the stormcast one i think they are so gone its not even funny.



I'm sure there will be some new human cavalry units when Free Peoples/Free Guilds get a release, but they won't be Bretonians since there is no longer a Bretonia. As far as the Tomb Kings, I've heard from a friend who used to work for GW (he's about 50% so far on rumors) that Death will eventually get a subfaction that is close enough in style to Tomb Kings that it'll satisfy TK players.


Considering they've named dropped "The Obsidian Empire" a couple times now, and have mentioned Necrosphinx's etc... I'd say that is likely too. GW isn't distancing themselves from the faction, and if anything is just pivoting to some new naming.


I am not sure it's true. Other boxes have been rebranded and TK had some fairly new kits that were just junked with the rest of them.

If they bring them back in any form but keeps the style and rebellion against clown face I'd support it even going as to breaking my non AoS vow. But I'm fairly sure that if they do they will be reinstated in a new way that differs significantly. And if they change too much what made them special will be gone and ill keep my non support.

However Chaos Dwarves were mentioned in warhammer and are relegated to a FW sub army. Mentioning something doesn't make it set to appear. As are others. They probably will just be rumours like the fishmen

Free people's are basically sigmar worshippers or bust . Releasing a knight kit probably will happen. But it is not going to be Brets 2.0 . Please don't say it will be similar because I know it won't.

If you like AoS fine but please don't peddle these oh they will be back kinda rumours because if Sisters have taught me anything once you are pushed so far your gone.
   
Made in us
Longtime Dakkanaut




Only reasons I can think of for a new Tomb kings release is because the "living" Tomb kings rumor is the reason or that the new aethestic won't be Egyptian.

Looking at the Flesh-Eater court, either rumor could be true as it appears the trend for Undeath will be those that serve Nagash and those who can choose not to. (Kinda hard to believe simple skeletons can negate his control without a serious upgrade)

A future Bret force is possible but certainly won't be "Bretonnians" anymore. I can see an expansion from the Azyrheim Lancehost making new knights.

It's interesting that alot of pre-chaos Mortal realms lore bits point to a Bretonnian-like setting with Stormcasts coming from destroyed royal households and duchies that had royalty fight from mounts. The Lantic Empire's fall that contributes to alot of ghouls that envision themselves as a royal army also is of interest..

@Wellofeternity, thanks so much for the rumors!

I only listen to what Atia and Sad Panda contribute, though. The allegiance update seems possible at least.

This message was edited 1 time. Last update was at 2016/08/16 03:38:01


 
   
Made in gb
Leaping Khawarij




The Boneyard

Baron Klatz wrote:
Only reasons I can think of for a new Tomb kings release is because the "living" Tomb kings rumor is the reason or that the new aethestic won't be Egyptian.

Looking at the Flesh-Eater court, either rumor could be true as it appears the trend for Undeath will be those that serve Nagash and those who can choose not to. (Kinda hard to believe simple skeletons can negate his control without a serious upgrade)

A future Bret force is possible but certainly won't be "Bretonnians" anymore. I can see an expansion from the Azyrheim Lancehost making new knights.

It's interesting that alot of pre-chaos Mortal realms lore bits point to a Bretonnian-like setting with Stormcasts coming from destroyed royal households and duchies that had royalty fight from mounts. The Lantic Empire's fall that contributes to alot of ghouls that envision themselves as a royal army also is of interest..

@Wellofeternity, thanks so much for the rumors!

I only listen to what Atia and Sad Panda contribute, though. The allegiance update seems possible at least.


if TK are not egyptianesque then they are hardly tomb kings.. i guess they could go barrow king route... but again its not exactly the same.. i guess they could go celtic...

Lantic where would i find this info? same for Azyrhiem ?
   
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Campaign results from FB page!

I'm most fond of the Phoenicum ending. But Greywater's Lazer Lightshow also sounds fun.



This message was edited 1 time. Last update was at 2016/08/16 16:31:50


 
   
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Disassembled Parts Inside a Talos




Birmingham

Not sure if it is or any significance, but browsing on the UK site I noticed that, of all the Verminlord variants, only the Verminlord Corruptor is still listed on the website.

All other variants are gone, not out of stock, not unavailable, simply gone.

Switched to the US site and they're gone there too.
   
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Gosport, UK

 backlash13 wrote:
Not sure if it is or any significance, but browsing on the UK site I noticed that, of all the Verminlord variants, only the Verminlord Corruptor is still listed on the website.

All other variants are gone, not out of stock, not unavailable, simply gone.

Switched to the US site and they're gone there too.


The box makes all 5, the repackaged box with a round base is just branded as the Corruptor.
   
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Disassembled Parts Inside a Talos




Birmingham

Just seems bizarre is all, makes less rules available on their website.
   
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Regular Dakkanaut




In the lore from All-Points we do see a snippet that Clan Pestilens has made peace with the other Clans...for the mean time.
   
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I guess Order won from the looks of it, which is good for me.
   
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Interestingly, the Phoenicium seems to have the most favorable outcome for Order and was also won by the largest margin. Meanwhile, the Greywater Fastness is described as being nearly overrun and was the city where Order had the smallest margin of victory. But I may be reading too much into it.

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I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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Stuck in the snow.

 NinthMusketeer wrote:
Interestingly, the Phoenicium seems to have the most favorable outcome for Order and was also won by the largest margin. Meanwhile, the Greywater Fastness is described as being nearly overrun and was the city where Order had the smallest margin of victory. But I may be reading too much into it.


I would say that its exactly as you said. I mean I would imagine a large part of GW letting us see the live graphs was so there was a feeling of either desperation or pride based on the circumstances. For them to carry that into the postmortem lore would make the most sense.


Something interesting I noted about the Phoenicium's result was the "amber haze", later described as a mist, sounds awfully similar in nature to the WHQ Mistweaver. Given that GW has been slipping in references to all their new releases in the campaign books and battletomes that release beforehand, I wonder if this is meant as another hint towards the elf redesign having mist as a theme for their spellcasters?
   
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-

Some nice models, but correct me if I'm wrong - I thought Fimirs were a taboo subject at GW, due to the nature of their creation, and thus banned, because they didn't fit in with the family friendly image?

Or maybe they changed the background?

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
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 Do_I_Not_Like_That wrote:
Some nice models, but correct me if I'm wrong - I thought Fimirs were a taboo subject at GW, due to the nature of their creation, and thus banned, because they didn't fit in with the family friendly image?

Or maybe they changed the background?


Well they can certainly change background at will. Whatever GW wants they can do it with their fluff. Or are customers going to sue them for changing previous background?-)

2024 painted/bought: 109/109 
   
Made in de
Experienced Maneater






 Do_I_Not_Like_That wrote:
Some nice models, but correct me if I'm wrong - I thought Fimirs were a taboo subject at GW, due to the nature of their creation, and thus banned, because they didn't fit in with the family friendly image?

Or maybe they changed the background?

Nature of their creation? Please explain, I couldn't find anything shady with a quick search.

   
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 Hanskrampf wrote:
 Do_I_Not_Like_That wrote:
Some nice models, but correct me if I'm wrong - I thought Fimirs were a taboo subject at GW, due to the nature of their creation, and thus banned, because they didn't fit in with the family friendly image?

Or maybe they changed the background?

Nature of their creation? Please explain, I couldn't find anything shady with a quick search.


Females are sterile so they kidnap human girls for breeding.

   
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Executing Exarch






This post on the Grand Alliance from an attendee at the Open Day has some great info about tons of stuff including Fimir: http://www.tga.community/forums/topic/2444-age-of-sigmar-open-day-2016/



Well the dust has settled from the excitement of the weekend and I'm finally back in the land of the living. So where to start - the beginning is probably a good place!

Firstly, here's the link to the photos I took: https://flic.kr/s/aHskGy8eeZ

With most events at Warhammer World I tend to travel up by train on the Friday before, generally arriving late afternoon, with enough time to drop my bags off at the hotel and wander over to Bugmans for a couple of pints and burger for tea. This event was no different really, train journey nice and smooth and grub was excellent as usual - half a cow and pig in a bun, what's not to like (unless you don't eat meat). With the Open Day being on the Saturday there was a slow trickle of staff moving display cabinets into the staff canteen area. On the way out I chatted with Alex in the store and saw the WHW exclusive Stormcast miniature painted up and in a cabinet. The released pictures don't do the model justice and it has a far more dynamic pose than I was expecting.

The Saturday started with @Penddraig and I having a hearty breakfast at the hotel and wandering over to arrive around 9.30. The queue had just about reached the bike shed/smoking shelter so wasn't anywhere near as crazy as the Forge World Open Day a few weeks previous. The usual drill of staff bringing out a promotional flyer, pin badges and lanyards before we were all allowed in when the doors opened. After getting in we headed straight over to the studio area...

The studio was split into a number of sections, White Dwarf, Forge World, The WHW Studio, Eavy Metal, Sculptors and lastly Army Painters. You also had Warhammer TV in the form of @Rufio going round and videoing and Tony Cottrell taking photos. What was very strange was the complete lack of design studio - so the people who write the rules, lists, etc.

The White Dwarf area had the Getting Started box armies from the Tale of Four Gamers series that they've been running recently and Dan Harden's new Skaven army set up on a display board. It was really nice to see some alternative colour schemes rather than the more traditional box art variations.

Out of everything there, I think Forge World contained the biggest surprises with three previously unknown models in the form of the Fimir Hag with slave, Fimir Sorcerer and Khorne Daemon Prince.

Speaking to the scultors Penddraig and I gleened a few bits of information. Firstly the links to Irish Celtic mythology is being kept and used to shape the feel of the race. The Fimir are a matriarchal society which is represented by the Hag being a good 50% ~ 70% larger than the male warriors. The intention is the Hag will have a number of (possibly blind) slaves and also have a cauldron. The sorcerer has a more slight build than the warriors and the casting hand has yet to be done (it likely won't be a pointing finger as the sculpt suggests). The question as to if this will become a full army is basically down to how successful the range does in its current format. Whilst it is popular Forge World will continue making new Fimir models, if this at some point means they become a full army then brilliant, but it's deliberately being kept flexible.

Trish Carden has done a phenomical job on the new Khornate Chaos Dragon and it is an absolute beast, festooned with embedded skulls and detail in the same way as much of the rest of the Khorne range. The Chaos Lord (who I hope is available as a single miniature) is going to be stood upon the back of the dragon in a Dune sand-worm style fashion, likely just holding onto some chains embedded into its mounts scales. I think my only concern is that the size of this model will mean it only gets fielded in epically large games of 5000+ points with very little scenery.

What is likely Keith Robertson last AoS sculpt before he moves onto other projects is a rather beefy looking Khorne Daemon Prince. As you would expect with something Khorne related the actual model looks brutal, basically the love child of a Bloodthirster and Minotaur. The more you look the more you spot little nods to both mortal and daemon models, from the Bloodletter spine to Bloodbound manacles. The shield is quite curious too with a daemonic face stretched across its surface in the same way as Valkia has. This actually suggests that the model may get its own warscroll as the standard Daemon Prince warscroll doesn't have any rules for a shield or axe. Although it would have been nice to see some of the other Chaos deities get some love the new Daemon Prince will end up in my army!

Two new display pieces were being shown off by the WHW Studio team who I don't think have been given space at an event before. There was a new (completed) Sylvaneth vs Oruks display which was stunning and really nice to have the opportunity to see this properly before it gets put into a cabinet behind glass. The counter-part to this a Oruk vs Sylvaneth display which is very much in the starting stages. Speaking to the guys it's really interesting to find out all of the tricks and tips they use for building something like this - for example all of the tree elements are actually old roots and branches, however rather than just sticking them into a board they carefully interweave other branches to scale them down and then apply a certain amount of paint to them to bring them into line with the scene. One thing I didn't realise either is that they're the same people who create all of the scenery for the Warhammer World gaming tables and there were a couple of nice ruined pieces of terrain that I may need to borrow ideas from.

As you would expect the Eavy Metal team were on hand with a selection of models and lots of advice if you wanted to know something. They also ran a couple of Demo Pods, one on painting ice & crystal effect weapons (which I didn't get to) and one on how they painted the Maw Krusha (more on that in a bit).

As strange as it sounds, we probably spent the most amount of time talking to the sculptors who were sat painting a few models. Worth a massive mention are Maxime Pastourel's amazing Bloodbound conversions. These were made using a mixture of different miniatures and painted in a pale off-white armour - and looked phenomenal. He's somehow captured the brutal nature of the Bloodbound and his Lord of Juggernaught is a work of art. He also spent quite a bit of time explaining to me what parts he's used and some of the thinking behind the models.

Speaking to Aly Morrison, what was quite interesting is hearing some of the ways that things have changed as a result of 3d CAD. On the surface it's pretty obvious they've gained rapid prototyping using 3d printers, but there are a whole host of other benefits. Previously the model would need to be made 3-up, pantograph cut into a steel mold, cast up (hopefully with no problems), first run passed to 'Eavy Metal and then the box can start to be designed. The process is now much more streamlined; a 3d print can be used to create resin models so 'Eavy Metal can start painting before production. The steel mold can be cut using CNC machines (on site) removing the time-intensive need for pantographing. The decision on how many and the size of the sprues was decided right at the start of the project which means the box art can be designed whilst the models are being painted so can be printed ready for when the first sprues come from production. Amazing really.

However 3d CAD hasn't sped up the actual sculpting process and has actually added more work for the sculptors as they do the sprue layout in addition to the model sculpts. This has had the benefit that they have pretty much free range to fill up the sprue with as much stuff as they fancy - those random things like owls and such like are the brain child of one of the sculptors! It was also confirmed that there is no theoretical maximum size of a kit, the largest sprue they produce is the "tank" sprue (as used on models such as the Baneblade) but they could feasibly produce as many as them as they wished for a single kit. Where the limit comes is down to return on investment, would Games Workshop sell enough models to cover the investment etc. One other interesting snippet is the box size and number of sprues appears to be how prices are currently calculated rather than what the unit does in game. This does make sense and explains why the getting started box sets are such good value.

The team work on projects from across all of the game systems and the average lead time on a new model is 2 years. This can be rapidly reduced (for example the recent anniversary marine was produced in 2 months) or lengthened (strong hints at a race of fish men have been being worked on for some time). Reading between the lines any range that is in a Grand Alliance book will receive some love in the future, it may be reworked models/imagery or new units but they are working on new and exciting things. This part of Games Workshop is now also "product secure" which explains the reduction in the number of murky WIP shots.

What I think was really impressive what the enthusiasm that the sculptors all have. Even though they may have worked on something a couple of years back, they're still really keen to see it and get a copy to paint up or convert.

The demo pod on the Maw Krusha had Maxime explaining how he had evolved the classic Wyvern and how Max Faleij had developed the paint schemes. Maxime's concept is that to an Oruk a beast is either to kill or ride and if they rode it, it needed to have the same mentality as they do. One interesting point was that they 3d-printed some miniature Maw Krusha's to practice the paint scheme to use (somehow the small size made them look cute and numerous people now wish to own one). Max did give a few tips if you paint one and said that you need to make sure that the armour and skin of the rider needs to contrast enough against the scales of the wyvern. Also the head has been deliberately designed to clip into place so you can paint it separately and then just clip it into place - you can also do the same with the mask and the models 'Eavy Metal have painted have been done so the mask is entirely removable.

Unlike the Forge World Open Day, Golden Demon was held in one of the conference rooms rather than at the back end of the staff canteen. This was really beneficial as some people were at the event just for Golden Demon (and why not!) which meant they could happily tuck down into a chair there in the relative quiet and speak to fellow painters. Although there weren't many entries the standard was really high as you would expect. Next year I'm tempted to enter too, although I'm not high enough level to win a demon, the set up was much better for the style I tend to paint my display miniatures in.

If you're a teacher and wish to introduce Age of Sigmar into a school gaming club you're also very much in luck. They now have a new member of staff (sorry I didn't take her name) and created packs that they will send out to schools at the start of the new year to introduce children to the hobby. It sounds like there are various games designed to teach children (and staff who don't play) the rules in simple stages.

Overall that was pretty much it, the sales area had a number of new items up for sale (new Stormcast and a couple of Ironjawz bits) and there were a few games being run. Bugmans also had a one-day-offer Gore-Grunta hot dog which did look amazing.

In summary the day was really enjoyable and I cannot fault the format or how things ran. I do feel that it was a missed opportunity not to have had some of the studio team there to quiz on how AoS is going to progress and possibly somebody from the FAQ team though as it did mean we couldn't find very much out about the ultimate direction of the game. That said I wouldn't say that spoiled the day in the slightest.

Well I think I've prattled on enough now! I did participate in the tournament on the Sunday, but think this would be better in a separate post for fear of ranting

This message was edited 1 time. Last update was at 2016/08/17 10:09:35


 
   
Made in gb
Courageous Grand Master




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 Hanskrampf wrote:
 Do_I_Not_Like_That wrote:
Some nice models, but correct me if I'm wrong - I thought Fimirs were a taboo subject at GW, due to the nature of their creation, and thus banned, because they didn't fit in with the family friendly image?

Or maybe they changed the background?

Nature of their creation? Please explain, I couldn't find anything shady with a quick search.


Human females were kidnapped...and you know the rest...




Automatically Appended Next Post:
tneva82 wrote:
 Do_I_Not_Like_That wrote:
Some nice models, but correct me if I'm wrong - I thought Fimirs were a taboo subject at GW, due to the nature of their creation, and thus banned, because they didn't fit in with the family friendly image?

Or maybe they changed the background?


Well they can certainly change background at will. Whatever GW wants they can do it with their fluff. Or are customers going to sue them for changing previous background?-)


It was more the graphic nature of that background that was the problem...

This message was edited 1 time. Last update was at 2016/08/17 10:43:11


"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in fr
Fresh-Faced New User




Games Workshop love to recycle theme from warhammer to age of sigmar

for the human, they could merge the empire and bretonnian together. Some guys with big knight armor and big pieces of clothes with beautiful colors. And taking inspiration from italian renaissance.

Like those guys :

Spoiler:


Spoiler:


Spoiler:
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Were the Fimir always a matriarchal society?

That's a new bit for me.

Fimir were my favorite monster from Heroquest. Wouldn't mind seeing them modified a bit to make a glorious return.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in de
Longtime Dakkanaut





Those are some cool Fantasance dudes. Thr guy in the middle looks part gladiator as well, great, now I want a warband of such guys.

And a BABY MAWKRUSHA! I like the "MINIature" part of the hobby, so Snotlings and Nurglings are more exciting to me than Imperial Knights and titans and a Demigryph or only horse-sized Orc monster would be great. Or are they even smaller? Any pics of the personal armies?


Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
 
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