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Post by: Doctadeth
Yeah I do think that Lurching gait and Ankle grab are actually beneficial in the long run to being a survivor.
28438
Post by: DA's Forever
Indeed, you burn way to much AP uselessly otherwise
29408
Post by: Melissia
Yeah, I'm definitely going for ankle grab asap, myself.
28438
Post by: DA's Forever
Yeah, ten AP is... excessive
30287
Post by: Bromsy
I just wish I would have remembered to buy it before I stood up.
6646
Post by: Morathi's Darkest Sin
Okies Morathi has shambled over to Ogilvie Place with the other swaying Irregulars... will stay there for a revive.
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Post by: purplefood
Currently in Caiger itself.
Half the mall is controlled by zombies.
One quarter is being contested(Large concentrations of both groups)
The other quarter is survivors only...
If we can clear the Zeds while keeping the cades up we should be able to retake the mall easily...
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Post by: Morathi's Darkest Sin
Some kindly stranger raised me, so I've darted into the Motel. Out of ap though, so will be a while before I'm back in the fight.
16387
Post by: Manchu
purplefood wrote:If we can clear the Zeds while keeping the cades up we should be able to retake the mall easily...
They ruin the corners they drive survivors out of and then sit there. Not until every zed moves out or is thrown out of a corner can that corner be repaired and re-caded.
NE -- 10 zeds, ruined
SE -- 8 zeds, ruined
NW -- 0 zeds
SW -- 11 zeds Automatically Appended Next Post: Update:
NE: 1 zombie
SE: 5 zombies
NW: 3 zombies
SW: 18 zombies
At this point, the mall is done.
Load up on ammo and mine the XP while the getting's good.
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Post by: Morathi's Darkest Sin
On 30hp if any one wants some xp, inside the Glastonbery Motel just to the west of the Mall.
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Post by: Bromsy
Falling back to Kenefie - thanks for the heals.
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Post by: DA's Forever
No problem did what I could for the three of you that were hurting in there. I made sure to at least give everyone one FAK in case of infection
43045
Post by: Casey's Law
Thanks to everyone who pitched in!
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Post by: Doctadeth
East side is totally breached, and I'm awaiting revive at oglive.
28438
Post by: DA's Forever
I got you Docta, Unfortunately I may have made the ultimate sacrifice in the process. Was expecting the Motel to still be Vsb  Oh well. Maybe Zed will be lazy tonight? Either way i needed to be a zombie again, Need to get Ankle grab.
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Post by: Doctadeth
Thanks mate!
23223
Post by: Monster Rain
Apparently the buildings outlying the mall aren't all that safe.
I'll be accruing AP at the usual spot.
16387
Post by: Manchu
NE: 6 zeds
SE: 3
NW: 17
SW: 6 (12 outside)
8 inside Latrobe
8 inside St Isidore's (1 outside)
no one to revive at either Ogilvie or Salopia.
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Post by: purplefood
Just outside Glastonbury motel...
Currently undead.
Where's an active revive point?
16387
Post by: Manchu
Ogilvie and Salopia are both "active RPs" it's just that no one is there waiting fore a revive atm.
27391
Post by: purplefood
Good...
I'll start shuffling my way there then...
29408
Post by: Melissia
I'm gonna bring the motel down to VSB so we can revive easier. Also, I healed you up to max, casey, but I used all my faks in the process. edit: Oh goddamnit. I used up all my AP doing nothing to the barricades. Ah well. I'll just save up for revivifying purplefood instead.
43045
Post by: Casey's Law
Thanks Melissia! And lol purplefood! Automatically Appended Next Post: Sorry just shot Happy a bit.  I got confused because there was another zed outside.
28848
Post by: KamikazeCanuck
Seems like every building is extremely heavily barricaded. Can't get in anywhere.
29408
Post by: Melissia
If you're in chudleyton, I recommend going near the Caiger mall, there's a motel there that's VSB.
33891
Post by: Grakmar
You can always use the mall itself (or any ruined building) as an entry point. Just be fast and avoid being bitten!
29408
Post by: Melissia
As an aside, a zombie broke odwn the motel's barricades, I built them back up to VSB+3 ( any further barricading would make them too heavy to get in and out of). Please don't raise them any higher.
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Post by: purplefood
Casey's Law wrote:Thanks Melissia! And lol purplefood!
Automatically Appended Next Post:
Sorry just shot Happy a bit.  I got confused because there was another zed outside.
I noticed
Thanks for not continuing
43045
Post by: Casey's Law
Haha, sorry man. I finished off my pistol ammo and when i went to swap to fire axe i realised that something didn't look right.
Lucky i didn't have more ammo i guess!
28848
Post by: KamikazeCanuck
Finnally managed to find a building to scale. Pretty much wasted all my AP wondering around town. I guess I'll just head to Zombie Mall next time.
28438
Post by: DA's Forever
Im at Ogly waiting for an Needle
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Post by: FITZZ
I'm at the Hawtrey Museum with a few first aid kits if anyone needs an HP boost.
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Post by: Manchu
DA's Forever wrote:Im at Ogly waiting for an Needle
Gotcha.
All corners of Caiger are occupied by 4-5 zeds. Latrobe and rest of the surrounding infrastructure is largely in ruins. St. Isidore's has been reparied/re-caded to VSB for anybody looking for entry points.
Caiger put up a damn good fight considering how heavily weighted the game is in favor of zeds. Fact is, it would take a tightly coordinated, large group to successfully defend any mall against Zack when the rotting crowd numbers 40+. (As far as I can tell, Zack came with 60+ this time.) Of course "tightly coordinated" is basically the opposite of "large" in a game like this.
Looking ahead, our little community has plenty to do in the area. There's plenty of XP to farm off of Zack while he hangs around in the ruins. And after Zack leaves, there's rebuilding to be done. After that, what say we take the fight right into Dunell Hills?
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Post by: purplefood
The game makes it hard for survivors to act as a group to be honest... It's not as hard for Zombies to act as a group though... EDIT: Also, i'm at Ogli waiting for a revive, anyone?
16387
Post by: Manchu
Well, it's not really that the game makes zombies acting together easier. It's just that there's less for zombies to do.
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Post by: Platuan4th
purplefood wrote:EDIT: Also, i'm at Ogli waiting for a revive, anyone?
Got ya.
27391
Post by: purplefood
Thanks
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Post by: DA's Forever
Dunnel Hills huh, Sounds good. No matter what the Malls going to attract zombies anytime we take it, Especially Cagier. So focusing efforts elsewhere in the meantime could be good.
EDIT: Im in Cuthberts, Need FAK'in I searched myself down to 1 hp, couldn't find one. So plenty of XP to be had off me.
Also the motel got broke open, I combat rezzed the Zed inside and got the barricades back up.
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Post by: Manchu
The Dead are one of the last major zed groups and I noticed them at Caiger. When Zack's away, the survivors shall play.
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Post by: Doctadeth
Just got the last shotgun upgrade, now going to go shopping and then pistols.
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Post by: Bromsy
Aaand I heroically fell out of a ruined building and was eaten by zombies. Automatically Appended Next Post: at Ogilvie if anyone can spare a syringe
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Post by: DA's Forever
Ill make my way to you tomorrow if im healed and no one else has got you.
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Post by: Morathi's Darkest Sin
Almost fully loaded again, just space for three more shotgun shells/Pistol clips and I'll be back in the fight.
16387
Post by: Manchu
Bromsy wrote:at Ogilvie if anyone can spare a syringe
Gotcha.
Very few zeds inside of Caiger. They seem to be moving further west into Darvall Heights. Anybody been scouting through Chudleyton recently?
23223
Post by: Monster Rain
Manchu wrote:Looking ahead, our little community has plenty to do in the area. There's plenty of XP to farm off of Zack while he hangs around in the ruins. And after Zack leaves, there's rebuilding to be done. After that, what say we take the fight right into Dunell Hills?
I'll follow you anywhere, Pittman.
I just spent 50 AP searching, and am loaded for bear. Can't wait for tomorrow's UD session!
16387
Post by: Manchu
See if you can't clean up the mall some. It'd be hilarious to anchor Zack to Caiger by constantly dumping him and repairing/recading as he tries to move on.
29408
Post by: Melissia
Zeds broke in to the motel and killed me. Sucks, because I had enough AP to revivify a few people. I'm at Ogilve Place.
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Post by: Manchu
I'm dying of infection at Blackholler Arms. Time permitting, somebody FAK me. I nabbed plenty of needles before Zack clobbered Latrobe and Sweeny.
Melissia, if you have any more AP before getting revived, please smash up some of the other undead.
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Post by: Melissia
I managed to get two hits in.
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Post by: Bromsy
Thanks for the revive, I'm back up and scrounging for ammo in Kenefie. Man, we gotta get the mall back up, I'm spoiled for searching now.
29408
Post by: Melissia
Oddly enough, the police station and hospital, when lit, are far better than the mall for guns/ammo and faks.
27391
Post by: purplefood
At Og need a revive.
Some of the zombies around Caiger were paying an annoying amount of attention...
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Post by: Platuan4th
Got both of you at Og.
27391
Post by: purplefood
Cuthebert General is VSB. Currently inside and need some healing, i'm at 21hp right now and infected... A randomer got me, no worries.
28848
Post by: KamikazeCanuck
Zombies can attack each other? That's weird.
320
Post by: Platuan4th
KamikazeCanuck wrote:Zombies can attack each other? That's weird.
How so? These aren't your typical mindless Zombies, they're smarter, more independent.
28848
Post by: KamikazeCanuck
Platuan4th wrote:KamikazeCanuck wrote:Zombies can attack each other? That's weird.
How so? These aren't your typical mindless Zombies, they're smarter, more independent.
There's ususally no such thing as Zombie on Zombie violence. There's nothing to eat.
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Post by: Platuan4th
KamikazeCanuck wrote:Platuan4th wrote:KamikazeCanuck wrote:Zombies can attack each other? That's weird.
How so? These aren't your typical mindless Zombies, they're smarter, more independent.
There's ususally no such thing as Zombie on Zombie violence. There's nothing to eat.
By smarter, I meant not driven by their basic instincts.
Take a look at the wiki under Life Cultist.
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Post by: DA's Forever
Searching up on FAK's today, be back in the game tomorrow, maybe today if im lucky
29408
Post by: Melissia
KamikazeCanuck wrote:Platuan4th wrote:KamikazeCanuck wrote:Zombies can attack each other? That's weird. How so? These aren't your typical mindless Zombies, they're smarter, more independent. There's ususally no such thing as Zombie on Zombie violence. There's nothing to eat.
Zombies fought eachother in Left 4 Dead... Usually they stopped once they noticed the player characters of course, but still.
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Post by: Bromsy
Melissia wrote:Oddly enough, the police station and hospital, when lit, are far better than the mall for guns/ammo and faks.
http://wiki.urbandead.com/index.php/Search_Odds/Mall_Data/Gun_Store_Data
http://wiki.urbandead.com/index.php/Search_Odds/Police_Department_Data
keep in mind I have Bargain Hunting, and the Gun Store only comes up with Pistols, Clips, Shotguns and Shells - I'm not wasting ap picking up and dropping radios, flares and flak vests
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Post by: Platuan4th
Then go into your settings and turn them off.
30287
Post by: Bromsy
Yeah, but it's still an ap spent "finding" that item instead of one I could use.
The total pool of items I can find in a Gun Store is smaller, and is almost exclusively useful.
23223
Post by: Monster Rain
Manchu wrote:See if you can't clean up the mall some. It'd be hilarious to anchor Zack to Caiger by constantly dumping him and repairing/recading as he tries to move on.
I showed up and my fabulous dice rolls allowed me to kill one zombie with all of my many, many bullets.
16387
Post by: Manchu
I repaired both western corners of the mall. That ought to piss them off.
33891
Post by: Grakmar
I just delivered headshots to two of the zombies in Caigar (clearing 2 corners), but there's still 4 inside.
I'm headed back to the PD to rest up for the long weekend I'll be offline.
28848
Post by: KamikazeCanuck
Melissia wrote:KamikazeCanuck wrote:Platuan4th wrote:KamikazeCanuck wrote:Zombies can attack each other? That's weird.
How so? These aren't your typical mindless Zombies, they're smarter, more independent.
There's ususally no such thing as Zombie on Zombie violence. There's nothing to eat.
Zombies fought eachother in Left 4 Dead... Usually they stopped once they noticed the player characters of course, but still.
That's because they've been tricked into thinking one of them is a survivor.
30287
Post by: Bromsy
Repaired NW again, and got it up to vsb. 4 zombies still inside.
16387
Post by: Manchu
It's nice Zack-baiting and will defintely keep our XP Cows in town.
43045
Post by: Casey's Law
Almost fully reloaded, i'll be heading back to the fight in 24 hoursish.
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Post by: Morathi's Darkest Sin
Dropped a Zombie by the mall and hurt another, allowed me to get Headshot.
43045
Post by: Casey's Law
Right i'm at over 40AP and heavily armed, how's the mall looking? I'm thinking we need to take a corner for ourselves, who's with me?!
28438
Post by: DA's Forever
 We thought we had it bad, My zombie alt just wandered up to giddings mall. Horde of 60 or so standing with at least 30 bodies on the ground only on the square im standing.
43045
Post by: Casey's Law
Ouch!
Also, i'm going in! Join me if you can! Automatically Appended Next Post: Cleared 2 from the NW, emptying it and dumping the bodies outside.
Cleared 1 from the SE, left one with 15HP, dumped the body outside.
There are 3 in the NE.
I bought Headshot and Bodybuilding.
It was a good run but we need to get the partially barricaded SW corner up to EHB and lit so we don't have to go so far for ammo. Automatically Appended Next Post: Monster Rain and i are teaming our human alts up over at Tompson Mall if anyone would like to join us? There is an adjacent Hospital and Necrotech facility so it's a prime location for any profession.
Here are our profiles:
Doctor's Law
MonsterRainDakkanaut
I've gone with the group name ' Tompson Mall Custodians' for lack of a better idea but i'm not attached to it so it can be changed.
If possible it'd be good to get this info in the OP.
28848
Post by: KamikazeCanuck
Woot! Killed my first zombie which got me my first level up! Maybe I'll be able to hit the broad side of a barn now.
30287
Post by: Bromsy
Casey's Law wrote:Ouch!
Also, i'm going in! Join me if you can!
Automatically Appended Next Post:
Cleared 2 from the NW, emptying it and dumping the bodies outside.
Cleared 1 from the SE, left one with 15HP, dumped the body outside.
There are 3 in the NE.
I bought Headshot and Bodybuilding.
It was a good run but we need to get the partially barricaded SW corner up to EHB and lit so we don't have to go so far for ammo.
Automatically Appended Next Post:
Monster Rain and i are teaming our human alts up over at Tompson Mall if anyone would like to join us? There is an adjacent Hospital and Necrotech facility so it's a prime location for any profession.
Here are our profiles:
Doctor's Law
MonsterRainDakkanaut
I've gone with the group name ' Tompson Mall Custodians' for lack of a better idea but i'm not attached to it so it can be changed.
If possible it'd be good to get this info in the OP. 
Sure, I moved my alt down to that general area a while back.
http://www.urbandead.com/profile.cgi?id=2036771
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Post by: BlueDagger
Anyone here play Dead Frontier? They just relesed the building interiors for 3D mode... seriously nice. Those building are kinda realistically death traps.
6646
Post by: Morathi's Darkest Sin
Casey, Morathi will be incoming once I get back from work, so in about an hour.
43045
Post by: Casey's Law
Nice one guys, we are both in the adjacent hospital right now. I'm getting together enough FAKs to look after whoever turns up.
23223
Post by: Monster Rain
I'm at Salopia Row looking for a revive, if anyone is nearby.
Zack broke in and did quite a number on us.
28438
Post by: DA's Forever
Monster Rain wrote:I'm at Salopia Row looking for a revive, if anyone is nearby. Zack broke in and did quite a number on us. Gotcha. Motel was broken again, closed the doors and caded as much as I could QSB right now if anyone else can lend a hand it'd be appreciated.
29408
Post by: Melissia
One zombie outside kenefie.
28848
Post by: KamikazeCanuck
Ahhh! Zombie bit my face while sleeping in my safehouse: Kenefie.
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Post by: Doctadeth
Kenefie got broke open....Zeds down to it's last few HP. I'm upping for adv pistols then going shopping and heading to the maul.
30287
Post by: Bromsy
There were two zeds inside Kenefie, beat one to death with my axe (memories), but I hit my IP limit. Closed the doors, but the cades are down.
23223
Post by: Monster Rain
Anyone looking for some healing XP should find me at Cuthbert General Hospital.
I've taken quite a beating these last few days!
28848
Post by: KamikazeCanuck
Ahhh, DakkaDakka. Where it doesn't cost me an Action Point to post. I suddenly appreciate that.
6646
Post by: Morathi's Darkest Sin
Uh oh.. can't remember where I left Morathi.. got a bad feeling about this.
28438
Post by: DA's Forever
Looks like the support teams about to have their work cut out for them.
320
Post by: Platuan4th
Morathi's Darkest Sin wrote:Uh oh.. can't remember where I left Morathi.. got a bad feeling about this.  She's in Howard Library with me. Edit: I strayed outside to grab some XP and didn't leave enough to get back inside. I'm now undead outside Howard.
6646
Post by: Morathi's Darkest Sin
We have retaken the Mall it seems. Killed three Zombies in the SE corner and dumped them outside, gave me enough xp to take the +25% to Mall searches, and I decided to take diagnosis just so I can see if I can help folks healing wise.
Plan on pooling xp for ankle grab from this point on, only a matter of time before something goes wrong.
30287
Post by: Bromsy
Oh sweet sweet Gun Store, how I missed you. Just went from 1 shell in one of my shotguns to 6 fully loaded shotguns and 5 fully loaded pistols in about 30 ap.
28438
Post by: DA's Forever
Bromsy wrote:Oh sweet sweet Gun Store, how I missed you. Just went from 1 shell in one of my shotguns to 6 fully loaded shotguns and 5 fully loaded pistols in about 30 ap.
How many people were around you Bromsy? I'm noticing an odd pattern (Or my luck is really odd). The other day in Lukes I was able to fill up on FAK's in about 20ap, whereas at Cuthberts when it was packed to the brim it took me about two days worth of ap to do approximately the same thing. Both were lit, only difference seemed to be amount of people present in the building. Im starting to wonder if it matters, or as I said, my lucks kinda wonky.
30287
Post by: Bromsy
DA's Forever wrote:Bromsy wrote:Oh sweet sweet Gun Store, how I missed you. Just went from 1 shell in one of my shotguns to 6 fully loaded shotguns and 5 fully loaded pistols in about 30 ap.
How many people were around you Bromsy? I'm noticing an odd pattern (Or my luck is really odd). The other day in Lukes I was able to fill up on FAK's in about 20ap, whereas at Cuthberts when it was packed to the brim it took me about two days worth of ap to do approximately the same thing. Both were lit, only difference seemed to be amount of people present in the building. Im starting to wonder if it matters, or as I said, my lucks kinda wonky.
A fair number were in there - the lit corner of the mall. I don't know, I've never heard of the number of people doing things affecting it. I was just contrasting to flailing around in the dark in Kenefie. I would attribute the difference to sheer odds. I've had good and bad days, I just happened to get lucky this time.
28438
Post by: DA's Forever
That is true, even in a lit building odds are kinda stacked against us. Alright, thanks Bromsy
43045
Post by: Casey's Law
I'm going to try and do something useful while hungover. This can only end in me grinding my face on the keyboard... Automatically Appended Next Post: Searching. Searching and face grinding. Mainly face grinding.
16387
Post by: Manchu
25 on the SE corner with a 5-8 on selected surrounding buildings (like Latrobe).
6646
Post by: Morathi's Darkest Sin
The Glas hotel is down again, put three rounds in the zombie, and did a fak on Offisser, but had to jump to another building due to lack of ap.
33891
Post by: Grakmar
A zombie broke into Kenefie, bit and infected 7 of us before being expelled.
The barricades are back to VSB+2, but we could use some first aid over here.
28848
Post by: KamikazeCanuck
Is this "gun store" in a specific corner of the mall?
33891
Post by: Grakmar
KamikazeCanuck wrote:Is this "gun store" in a specific corner of the mall?
If you get the civilian skill "Shopping", you get to pick which store to search when in a mall.
Gun stores are in every mall, in every corner.
43045
Post by: Casey's Law
Morathi's Darkest Sin wrote:The Glas hotel is down again
Glass Hotel indeed!
33891
Post by: Grakmar
I picked up a gennie and fuel, so our base will have power once I get the AP to walk back and install it (in a few hours).
320
Post by: Platuan4th
I need of a revive, cemetery south of St. Luke's.
28438
Post by: DA's Forever
Platuan4th wrote:I need of a revive, cemetery south of St. Luke's.
Me toov
9079
Post by: FITZZ
I've got a load of NecroTech syringes, but don't have the skill needed to utilize them, any way of handing them off to someone who does or do I just need to hold on to them on the off chance i aquire the skill?
16387
Post by: Manchu
Got DA's Forever but did not see Plataun4th. There's a rotter clogging the line called Santa's Corpse. If anyone has some spare ammo, it'd be nice to ventilate that one.
28438
Post by: DA's Forever
Manchu wrote:Got DA's Forever but did not see Plataun4th. There's a rotter clogging the line called Santa's Corpse. If anyone has some spare ammo, it'd be nice to ventilate that one. Thanks Manchu EDIT: In other news Fort Creedy has fallen.
28848
Post by: KamikazeCanuck
Kenefie under assault again. I'm not completely useless anymore and can actually shoot and kill zombies now. Blasted one of them with several shotgun shells but ran out of ammo. However, I haven't learned the art of stacking a couch in front of a door yet. Need some help with the barricade. We may have to flee this place soon.
33891
Post by: Grakmar
I killed both zombies and got the barricades back to QS. We need to get those barricades the rest of the way up.
But, the infection has taken a toll and I could use some healing when someone gets a chance.
23223
Post by: Monster Rain
I put a beating on a zombie at Dight Walk if someone wants to finish him off.
I put Kenefie back up to VSB as well.
28438
Post by: DA's Forever
Everyone from The ASI in Kneife is back at full health.
16387
Post by: Manchu
Made another round and healed all/cured all infection at Kenefie.
23223
Post by: Monster Rain
Who the hell is overcading all over Chudleyton?
6646
Post by: Morathi's Darkest Sin
Pro zombie human I suspect, one of the guys that PKed Morathi a week or so back was a lvl 42, so able to do well either side of the fence.
Need to check if one of the Mall store types allows me to find a Crowbar, as with the +25% chance I might as well get one, to help bring building back to correct levels if I see them too high.
29408
Post by: Melissia
I now have H2H and Axe training, so aside from scout safehouse I'm done with the military skills until I have completed buying all the science and civilian skills (And relevant zombie skills)
9079
Post by: FITZZ
Killed a zombie over by the mall, but ran out of action points before I could make it back inside.
28438
Post by: DA's Forever
Caiger SE got cracked open, I closed the doors and got it back up to slightly barricaded before jumping back to Latrobe. Its not gonna hold long with 25 out there, SW was at LB too.
29408
Post by: Melissia
As an aside, how useful, exactly, is Scout Safehouse?
28848
Post by: KamikazeCanuck
Just when I was getting good a zombie shooting my ammo finding ability has abandoned me.
28438
Post by: DA's Forever
Melissia wrote:As an aside, how useful, exactly, is Scout Safehouse?
I was wonder this myself, I could see it being useful if I put it in an NT that I knew wasnt going to get wrecked, but the skills not cheap for us science types.
30287
Post by: Bromsy
Melissia wrote:As an aside, how useful, exactly, is Scout Safehouse?
Scout safehouse is a great deal when you have a reasonably safe safehouse. It gets you like 1 in 10 free actions, roughly, so given that it takes 30 ap, you need to have a solid 6 or so days before you show a benefit - and if yer safehouse gets ruined it is gawne.
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Post by: Morathi's Darkest Sin
Having it in a locale where I can use the bonus to search for ammo might be useful, but I think I've got two or three skills I want to get first before I grab it.
30287
Post by: Bromsy
Killed the last two zeds in the SW, got the cades to HB.
16387
Post by: Manchu
A rotter broke into Kenefie. I closed the doors and caded back up to VSB. Zack was biting folks and I tried to FAK everybody, making trips back and forth from Cuthbert.
If some one could kill/dump, that'd be dandy.
33891
Post by: Grakmar
Bromsy wrote:Melissia wrote:As an aside, how useful, exactly, is Scout Safehouse? Scout safehouse is a great deal when you have a reasonably safe safehouse. It gets you like 1 in 10 free actions, roughly, so given that it takes 30 ap, you need to have a solid 6 or so days before you show a benefit - and if yer safehouse gets ruined it is gawne.
I picked up scout safehouse. It's been rather handy. This is especially true because I used it with my last AP before going out of town for the weekend. So, it only cost me 1 AP, and it's already saved me 10+. Automatically Appended Next Post: Also, I was just PK'd by this guy: http://www.urbandead.com/profile.cgi?id=1583215 I'm now at the Cemetery at 12,23 waiting for a needeling.
23223
Post by: Monster Rain
The zombie inside Kenefie is at 3 HP if someone can finish it off. I got it to 3 HP with 11 AP left and then whiffed for 9 straight swings.
27391
Post by: purplefood
Monster Rain wrote:The zombie inside Kenefie is at 3 HP if someone can finish it off. I got it to 3 HP with 11 AP left and then whiffed for 9 straight swings.
Headshotted him and dumped his arse outside...
28438
Post by: DA's Forever
Some frak head over caded the school, I might be screwed. Yup, Lukes is EHB too, Im gonna get Grak standing then hope for the best
27391
Post by: purplefood
7 Zombies in Kenefie.
I killed 2 and seriously wounded another one, I'm infected and on about 30hp, will try and jump into Cuthbert in a half hour...
320
Post by: Platuan4th
http://urbandead.com/profile.cgi?id=1020416 This guy destroyed the gennie in Tennant Auto then left. I think he hit the one in Cuthbert, too, since it went dark right before he came and destroyed it. May be our Zombie sympathizer who's been over 'cading. Edit: You guys are down to 1 Zed in Kenefie thanks to a spree of combat rez, may wanna start tossing bodies.
43045
Post by: Casey's Law
Monster Rain, can you revive Doctor's Law? A player killer jumped me in the mall and dumped me outside the SW corner. I've moved one south of that to the revive point.
30287
Post by: Bromsy
16+ zombies busted into the Mall, this person destroyed the gennie for 'em
http://www.urbandead.com/profile.cgi?id=1384337
I dumped the bodies in Kenefie, and got the cades back up.
I am also infected and rapidly dying off from my exertions.
23223
Post by: Monster Rain
Casey's Law wrote:Monster Rain, can you revive Doctor's Law? A player killer jumped me in the mall and dumped me outside the SW corner. I've moved one south of that to the revive point.
Let me dig for some needles and get back to you that.
Also, if someone is actively "Death Culting" is it bad form to mark them, and kill them on sight?
27391
Post by: purplefood
Monster Rain wrote:Casey's Law wrote:Monster Rain, can you revive Doctor's Law? A player killer jumped me in the mall and dumped me outside the SW corner. I've moved one south of that to the revive point.
Let me dig for some needles and get back to you that.
Also, if someone is actively "Death Culting" is it bad form to mark them, and kill them on sight?
Nope.
29408
Post by: Melissia
Need some assistance around Harraway. Several buildings near it have been ruined, andthere's about six or so zombies hangingabout that I can see. THey brought Harraway down to QSB, but I brought it back up to EHB.
27391
Post by: purplefood
Melissia wrote:Need some assistance around Harraway. Several buildings near it have been ruined, andthere's about six or so zombies hangingabout that I can see. THey brought Harraway down to QSB, but I brought it back up to EHB.
I'll try and make it down when i have enough AP to be of use...
29408
Post by: Melissia
Repairing ruined buildings is probably more important than killing the undead at this point-- kill those inside, dump the bodies, and then repair would be best.
43045
Post by: Casey's Law
Monster Rain wrote:Casey's Law wrote:Monster Rain, can you revive Doctor's Law? A player killer jumped me in the mall and dumped me outside the SW corner. I've moved one south of that to the revive point.
Let me dig for some needles and get back to you that.
Also, if someone is actively "Death Culting" is it bad form to mark them, and kill them on sight?
Thanks, dude.
As for death cultists, just say, "(insert name) is a known death cultist." Then blow their nuts off!
29408
Post by: Melissia
Scanned necronet.
Found four zombones at kenefie, three at tennant, four at roadnight, and three at minshull.
28848
Post by: KamikazeCanuck
Well I stepped outside and now I can't get back inside. I shall most likely be dead by morning.
23223
Post by: Monster Rain
Chudleyton is a raging "gak" storm.
I'm in the same boat as Kamikaze Canuck.
29408
Post by: Melissia
We probably should ignore the mall for a few days while we deal with this.
9079
Post by: FITZZ
Cuthbert General Hospital got hit by zombies, a couple of us were killed...so once again, I'm a zombie.
6646
Post by: Morathi's Darkest Sin
Morathi is heading back once I'm back from work. Will be looking for our zombie hugging friend as I come.
5460
Post by: Doctadeth
Kenefie just got hit as well. I'm zedded so I have to wait for a bit. Lets regroup north then come back down.
43045
Post by: Casey's Law
I'm walking around like an idiot because i have no ammo. I may have to resort to axing the next beast i see.
29408
Post by: Melissia
Seven zombies in harraway. It's lost until we clear it out. I'll head to the cemetary south of st lukes soon, need a poke.
43045
Post by: Casey's Law
Monster Rain wrote:Let me dig for some needles and get back to you that.
A random picked me out which saves you some ap.
28848
Post by: KamikazeCanuck
I lived through the night despite chudlyton being an overbarricaded zombie infested wasteland somehow. Had to go all the way to the next 'burb just so I could free run my way back and then fall off a ruined building and hurt myself. Stranded and passed out in Chudylton again. I shall most likely be dead by morning.
43045
Post by: Casey's Law
Melissia wrote:I'll head to the cemetary south of st lukes soon, need a poke.
Same, thanks for trying to heal me before i went Melissia.
320
Post by: Platuan4th
It's a regular party at the Cemetary, we could probably get some Thriller going.
43045
Post by: Casey's Law
Platuan4th wrote:It's a regular party at the Cemetary, we could probably get some Thriller going.
Best. Idea. Ever.
28848
Post by: KamikazeCanuck
Sigh, I'm dead. I miss Greentown.
16876
Post by: BlueDagger
I'm heading back that way. Finally have free running and an inventory full of FAKs.
http://www.urbandead.com/profile.cgi?id=2047327
23223
Post by: Monster Rain
Annnnnnnnd I'm at the revive point just south of Saint Luke's.  I did get to spend a fair amount of XP on Zombie skills though. Lurching Gait and Ankle Grab are no-brainers.
6646
Post by: Morathi's Darkest Sin
Yeah I got killed by the zombie attack on the mall two days ago, and I grabbed them straight away. Some kindly passerby revivied me outside, hence why i never raised it here.
30287
Post by: Bromsy
Balls, they got me too.
6646
Post by: Morathi's Darkest Sin
Starting to feel like Lethal Weapon 2 for the Irregulars in Chudleyton.
16387
Post by: Manchu
Nice reunion we're having in the graveyard. We look more like a horde than a survivor group.
43045
Post by: Casey's Law
It's depressing ain't it?
16876
Post by: BlueDagger
wow i should havee heeded the warnings. Deathcult did a number on Chudley. Either places are EHB or ruined :/ and now I'm soon to be dead cuz I can find and entrance.
6646
Post by: Morathi's Darkest Sin
Zombies everywhere.. the library I was in was attacked, and sadly the zombies went for me first.
So now with a load of the Irregulars at the cemetery in Chuds.
16876
Post by: BlueDagger
I survived! Everything is in ruins though and I don't have construction or necro ability ><
43045
Post by: Casey's Law
Okay... I'm not proud of it but undead Casey got hungry, broke into the church, and chewed on a random.
As i say... I'm not proud of it.
16387
Post by: Manchu
Whoa whoa whoa. That's truly intolerable. Please refrain from tarnishing our good name. We are not dual naturists; we are pro-neighborhood survivors. If you must munch, munch on the dead who are tearing down cades, i.e., become a temporary life cultist.
6646
Post by: Morathi's Darkest Sin
Heh, Morathi slapped the Zombie that killed her three or four times before I came to the Cemetery, and he's now on the black list for when she is breathing with a shotgun.
29408
Post by: Melissia
I'm saving up AP so that I can poke a few people whenever I get revivified. Currently have 22.
43045
Post by: Casey's Law
As i say... i'm not proud of it. The Zed instincts got the better of me.
29408
Post by: Melissia
Well stop before we kick ya out!
Or something.
43045
Post by: Casey's Law
Haha!
16387
Post by: Manchu
Think of it this way: Being undead doesn't change the battle lines. Zomified survivors killing live survivors is still PKing. The horde is still the enemy of a dead survivor.
28848
Post by: KamikazeCanuck
Where should I go to get revived? I'm in the cemetery near Kenefie right now.
6646
Post by: Morathi's Darkest Sin
Most of us shuffled up to the Cemetery by St Marks hospital, four, maybe five bocks to the North west ish.
28848
Post by: KamikazeCanuck
Morathi's Darkest Sin wrote:Most of us shuffled up to the Cemetery by St Marks hospital, four, maybe five bocks to the North west ish.
Is it St Luke's?
6646
Post by: Morathi's Darkest Sin
Yeah, probably. Its north of the Police dept and Hospital next to one another near the middle of Chuds, near the school, St cuthberts? I forget the names, and Urban is work blocked so I can't check a map.
16876
Post by: BlueDagger
Wow Chuds is a mess, spent points looking for any sign of life and there is zombies everywhere and everything is ruined *cries*.
29408
Post by: Melissia
We might have to drag our asses to a revive point in somewhere other than chud.
27391
Post by: purplefood
Do we have any live revivers?
23223
Post by: Monster Rain
I'm in judge wood hoping someone will come along to the revive point.
16876
Post by: BlueDagger
If I can manage another 33xp I can :/
30287
Post by: Bromsy
I'm heading north towards the homeland, gonna lurk around some NT buildings, see if I catch a random revive.
29408
Post by: Melissia
One of either hawager or casey's law got poked.
16876
Post by: BlueDagger
annnnd I'm dead. They broke into the hospital and ate everyone. Automatically Appended Next Post: At the rez point eating other zombies... my appologies if that is any of you
16387
Post by: Manchu
BlueDagger wrote:At the rez point eating other zombies... my appologies if that is any of you 
Please don't waste your AP and ours by killing us while we're waiting for revive. While undead, try beating on some of the zombies in the surrounding blocks that are actually the enemy.
33891
Post by: Grakmar
Current Summary of Survivor group: Current Location: Chudleyton, around Kenefie Lane Police Dept [15,23], but no main base http://wiki.urbandead.com/index.php/Suburb http://wiki.urbandead.com/index.php/Chudleyton Locations are x,y with x increasing as you go East, and y increasing if you go South Nearby Resources: 15,23 and 12,27 are police departments (guns, ammo, flak jackets) 16,23 and 12,22 are hospitals (first aid kits) 13,25 and 14,19 are Necrotech buildings (syringes) 16,24 and 12,21 are auto repair (toolkit, fuel) 15,20 is a factory (generator, fuel) 19,27 is a mall (everything, but fuel and syringes) Resurrection Point: Cemetery at 12,23 Salopia Row at 21,29 Ogilvie Place at 17,28 Latest Military Report on the suburb (4/26/12): 25.96 MHz: "... crossing Chudleyton now, can see maybe a dozen down there ... all stragglers, no groups ... a lot of buildings with lights on ... some minor structural damage ... some survivor activity in the Minshull Building ... the Harraway Building is out of ..." Zombie Activity: Very large number of zombies around Caiger Mall (19,27). Breakins are common, so be careful. Other buildings throughout Chudleyton are under heavy attack and many are ruined. Lots of buildings are over-barricaded and cannot be entered. Due to either paranoia at the zombie attacks or to malice. Either way, be prepared to use ruined buildings as entry point. Pinata ( http://wiki.urbandead.com/index.php/Pi%C3%B1ata): Lasbury Cinema (11,21) Warehouse (11,26) Known death cultists or PK’ers: Attack Team (6 members): Support Team (5 members): Undeclared (3 members, please restate if you’d like to join a group): No longer active: Everyone please add people to your contacts. If they're a contact, you can recognize them even as a zombie. If anyone else is joining our survivor group, please let me know and link a profile.
16876
Post by: BlueDagger
bluedagger wrote:http://www.urbandead.com/profile.cgi?id=2047327
Bluedagger, a friendly FAKer. Support team and I have free running now.
33891
Post by: Grakmar
BlueDagger wrote:bluedagger wrote:http://www.urbandead.com/profile.cgi?id=2047327
Bluedagger, a friendly FAKer. Support team and I have free running now.
Wait... that's you? Then who is Rob Brock?
16876
Post by: BlueDagger
I have like 4 accounts and basically played "which can get free running the fastest" lol. The account "bluedagger" won so the others were sent to the corners of the map to gather dust.
33891
Post by: Grakmar
BlueDagger wrote:I have like 4 accounts and basically played "which can get free running the fastest" lol. The account "bluedagger" won so the others were sent to the corners of the map to gather dust.
Ah, okay. Updated my post.
43045
Post by: Casey's Law
A random guy revived me. He's in the building next to you so i guess he's coming back to get more of you. I've scarpered, nowhere i've seen nearby is safe. I'm heading through Darvall Heights to resupply. Automatically Appended Next Post: Infection plus falling out of a building killed me.
33891
Post by: Grakmar
Casey's Law wrote:Infection plus falling out of a building killed me. 
That was... unwise.
Always carry an emergency FAK to cure infections.
16387
Post by: Manchu
Grakmar wrote:That was... unwise.
He must have bought the skill "slapstick."
23223
Post by: Monster Rain
DA's Forever is our only hope!
6646
Post by: Morathi's Darkest Sin
As I was max ap, lowered the Auto repair on the SW corner of the cemetery to VSB +2, just so there is somewhere for folks to get into to. Then shuffled back to the graveyard.
43045
Post by: Casey's Law
Manchu wrote:Grakmar wrote:That was... unwise.
He must have bought the skill "slapstick."
Totally man. 48 hours without sleep and a hangover that would tranquillise a rhino left me oblivious to what was actually on the screen. I facepalmed when i realised i had just killed him.
28848
Post by: KamikazeCanuck
Been standing in this cemetery for a while. Don't think anyone's coming to help....
33891
Post by: Grakmar
KamikazeCanuck wrote:Been standing in this cemetery for a while. Don't think anyone's coming to help....
Yeah, Chudleyton is pretty much a complete wasteland at this point. I moved over to Peddlesden Village to restock and try to reclaim a bit, but things there aren't much better. I'm having to fall back further and further.
Best bet is to move north and try to find somewhere with survivors still surviving. Or, possibly go East, but I have no intel on how that's looking.
16387
Post by: Manchu
Team, We're in a bit of diaspora pattern ATM. Rather than being scattered to the winds, let's make our way back to Quarlesbank. If people get revived on the way, great. Everyone who isn't, meet at the cemetary (27,5) next to St Alcuin's on one side and Dear Old Augarde on the other, near Pitman Manor. For those who don't remember our homeland, here's the wiki page: http://wiki.urbandead.com/index.php/Quarlesbank
6646
Post by: Morathi's Darkest Sin
Sounds like a plan, will start shuffling that way after work.
29408
Post by: Melissia
Got revivified in Judgewood. Will meet you guys in Quarlesbank whenever I get about ten to twenty more AP.
320
Post by: Platuan4th
Manchu wrote:Team,
We're in a bit of diaspora pattern ATM. Rather than being scattered to the winds, let's make our way back to Quarlesbank. If people get revived on the way, great. Everyone who isn't, meet at the cemetary (27,5) next to St Alcuin's on one side and Dear Old Augarde on the other, near Pitman Manor.
For those who don't remember our homeland, here's the wiki page:
http://wiki.urbandead.com/index.php/Quarlesbank
I thought Augarde was at (26,2).
29408
Post by: Melissia
It is, but the cemetary is a revive point. And he was only referring to those who needed a revive. i have at least two needles, so whenever I get the AP I can head over to that cemetary and poke a couple people. We can clean up judgewood after we've gotten people rez'd.
16387
Post by: Manchu
Platuan4th wrote:I thought Augarde was at (26,2).
Right, my mistake. The cemetery I had in mind is not a revive point.
Meet at the one that is (27,5). Automatically Appended Next Post: Melissia wrote:i have at least two needles, so whenever I get the AP I can head over to that cemetary and poke a couple people. IIRC, I have a mess of them. Revive other support team people first as they are more likely to have needles on them. Automatically Appended Next Post: Melissia wrote:We can clean up judgewood after we've gotten people rez'd.
Let's see what the situation is Up North. Augarde is home. If the North needs us, we should stick around. If not, we're nomadic.
27391
Post by: purplefood
I've started to shamble up towards Quarlesbank again.
29408
Post by: Melissia
Judgewood has numerous zombies in it, which is why I said it. Dunno what Quarlesbank is like.
320
Post by: Platuan4th
Should probably mention I'm already there. Shambling as fast as people 4TW.
16387
Post by: Manchu
Recon?
27391
Post by: purplefood
Shambly recon but yeah, recon...
320
Post by: Platuan4th
Looks pretty deserted up here. There's another Zed at the RP, but it was pretty lonely on the way. Not seeing any others. Lots of the buildings are lit up, doesn't look like the neighborhood's all that active.
16387
Post by: Manchu
Generators only run for five days max. If there's lots of lights that means more than one somebody's home.
28848
Post by: KamikazeCanuck
Oh, so that's why we're the Augarde St Irregulars. Never even been there. I miss Greentown. It's lovely this time of year.
320
Post by: Platuan4th
Manchu wrote:Generators only run for five days max. If there's lots of lights that means more than one somebody's home.
Sorry, I meant not active in that there aren't any hordes or concentrated attacks. There may be a few ferals straggling about, but it's looking like survivors are the majority here(for now).
16876
Post by: BlueDagger
Lol till our horde of shambling zombie survivors show up.
16387
Post by: Manchu
That is why it's important to meet on a revive point. We don't want to give folks the wrong idea. I'd also like to check in on our old PKing friend and see what she thinks about our combat team.
9079
Post by: FITZZ
Finally managed to shamble my way up to the cemetary by St. Marks, kept getting bashed, axed and absused along the way.
EDIT: ALso have H2H skill now and am 8 xp away from being able to get my next skill...what ever that may be.
28848
Post by: KamikazeCanuck
Did some high-speed Shambling to Augarde street cemetery. Our complete route is complete.
29408
Post by: Melissia
Oh goddamnit..
Was killed while trying to find a fething entry way to this stupid place. Everything is EHB!
23223
Post by: Monster Rain
I walked over to the area myself.
I'm just going to eat hostile zombies until I get revivified.
43045
Post by: Casey's Law
I'll head that way shortly to meet you!
29408
Post by: Melissia
You heard a distant and muffled groaning 4 blocks to the east and 3 blocks to the north. (9 hours and 31 minutes ago)
You heard a distant groaning 4 blocks to the east and 3 blocks to the north. (6 hours and 27 minutes ago) ...and again. ...and again. (6 hours and 26 minutes ago) ...and again. (6 hours and 26 minutes ago)
From Weaver Auto Repair.
33891
Post by: Grakmar
I've managed to sneak my way out of zombie territory and made it back to Quarlesbank.
I'm low on ammo, low on health, don't have any first aid kits, and am low on AP.
But, I got Lab Experience and nabbed a couple of syringes. In 4 hours, I'll have the AP to rez someone. Does anyone at the cemetery (25,2) already have needles and is ready to start rezzing others?
16387
Post by: Manchu
I do.
33891
Post by: Grakmar
Manchu wrote:I do.
Excellent. Expect to start breathing again in a few hours.
320
Post by: Platuan4th
Grakmar wrote:Manchu wrote:I do.
Excellent. Expect to start breathing again in a few hours.
Already got him when I stood up.
Also got Nerita and Morathi, ran out before I could stab Biccat.
16387
Post by: Manchu
I've been thinking about why we failed so egregiously in the face of a mid-sized horde. - We're of pretty good size for a Survivor Group at this point in UD history - We're all pretty active. - We're relatively organized, regarding skill selection/labor division. It seems like we should have done better. I think one issue is we had a misunderstanding of the zone of operations. We were thinking on an individual suburb basis, which is ironic since Caiger straddles C-ton and D. Heights. In the future, I propose we think of our "home base" as an alleyway of resource centers that straddles C-ton and Judgewood. I propose we call this area the "Judgeton Alley." As you can see, we have everything that we could need to put up a good fight in this 3x10 area. I think we should make the "Judgeton Alley" our main target upon reforming our ranks and heading back south east. To me, the priorities should be: - repair/reinforce Judgeton Alley - repair/reinforce Caiger Mall - invade/repair Dunnell Heights What do you guys think?
27391
Post by: purplefood
Seems like a good plan to me...
16387
Post by: Manchu
Platuan4th wrote:Grakmar wrote:Manchu wrote:I do.
Excellent. Expect to start breathing again in a few hours.
Already got him when I stood up.
Also got Nerita and Morathi, ran out before I could stab Biccat.
Thanks, I healed you back up to 50HP after standing up.
The only other zeds currently at that RP are rotters. Please exterminate at your earliest convenience.
30287
Post by: Bromsy
I'm up and heading back down south to see what condition Judgewood is in. The northern half seems pretty safe, I made it down to the Critchell Building one off from Ludlow without hitting any ruined buildings. I was inside the whole way so I don't know if there are any stragglers around. Ludlow has its lights on though, so we have a forward base for needles at least. The lights were on in Maria General, but they are out in Edmund - I don't have the AP to check if it's just a dead gennie though.
29408
Post by: Melissia
Where the hell is the entryway in to quarlesbank's network?
33891
Post by: Grakmar
Melissia wrote:Where the hell is the entryway in to quarlesbank's network?
St Alberic's Church (24,2) just 1 W of the cemetery is VSB.
Also, thanks Platuan4th! I'm no longer in danger of dying due to a stiff breeze!
27391
Post by: purplefood
Just did some scouting, got into a fight.
Currently in Augarde PD, 6HP and infected...
I'd greatly appreciate a bandage or two...
16387
Post by: Manchu
I gave you the one I had but you're still only at 16.
27391
Post by: purplefood
Thanks, that'll keep me alive to do some more scouting tomorrow.
28848
Post by: KamikazeCanuck
I thought we failed because of the hundreds of millions of Zombies.
Anyway, Qualesbank's not so bad. Couple Police Stations. Hospital. Local shopping mall and of course Chitty Cinema.
6646
Post by: Morathi's Darkest Sin
Back home from work in an Hour, hopefully will be able to get Morathi back into the fight pretty quick.
16876
Post by: BlueDagger
I shambled up to Cemetery 21,8 but ran outta AP.
6646
Post by: Morathi's Darkest Sin
She's breathing. Got over to the PD and shes coming across like a alice wannabe from the Resi films, with her six loaded pistols.
Time to go Zombie hunting.
28848
Post by: KamikazeCanuck
And I'm dead again. Damn it! Why am I so delectable?
30287
Post by: Bromsy
Edmund General has a slightly wounded zed in it, got it back up to VSB or so before I ran out of AP.
29408
Post by: Melissia
I have all my scientist skills now. healed all the ASIs in Augarde up to full health.
5460
Post by: Doctadeth
I am waiting for revive at the St Benedicts RP.
6646
Post by: Morathi's Darkest Sin
I think I left Morathi there, if it did include me, I thank thee Mel.
Will head south tonight and see if I can help in the new section.
16387
Post by: Manchu
Doctadeth wrote:I am waiting for revive at the St Benedicts RP.
Where?
We've moved back into Quarlesbank. No St. Benedict's there or in Chudleyton or in Darvall Heights or in Judgewood or in Gatcombeton.
33891
Post by: Grakmar
Manchu wrote:Doctadeth wrote:I am waiting for revive at the St Benedicts RP.
Where?
We've moved back into Quarlesbank. No St. Benedict's there or in Chudleyton or in Darvall Heights or in Judgewood or in Gatcombeton.
I got him.
5460
Post by: Doctadeth
Need a fecking rerevive cause someone's running around overcading.
Automatically Appended Next Post: Doctadeth wrote:Need a fecking rerevive cause someone's running around overcading.
On top of biccat next to St Alberics.
320
Post by: Platuan4th
Finally found a Toolbox, so I can help fix ruined building when we finally retake Chudleyton.
9079
Post by: FITZZ
Would one of you kind folks please direct me to the nearest rally point?
I've been shambling about, very dead, for a few days now and am currently by the cemetery by St. Mark's.
29408
Post by: Melissia
We've moved up to quarlesbank to recuperate.
9079
Post by: FITZZ
Thanks Mel, I guess I'll shuffle over that way then.
16387
Post by: Manchu
OTOH we're poised to head back down.
23223
Post by: Monster Rain
I would be if I didn't waste 30 ap searching for a toolbox. As a bonus, I didn't actually find one.
29408
Post by: Melissia
I used almost all thirty of my FAKs (which is why I finished off my scientist skills), Ican head back down whenever I'm done refilling my inventory full of faks and needles.
33891
Post by: Grakmar
Manchu wrote:OTOH we're poised to head back down.
And I'm still regaining my ammo supply, and need a new Emergency FAK (ran through 4 dodging zeds on my way here), and need to stop by the mansion to find a new tux. Mine is rather ripped and covered in gore.
16387
Post by: Manchu
Hm, I suppose we should also see about the PKer.
28848
Post by: KamikazeCanuck
I can't go back to Chudleyton. It's like my Vietnam..... but instead of The 'Nam it's The Chud'.
They're everywhere.....the horror....the horror......
29408
Post by: Melissia
Let's clean up judgewood instead.
28848
Post by: KamikazeCanuck
Probably better than The Chud.
16387
Post by: Manchu
Opinions on this would be welcome:Manchu wrote:I've been thinking about why we failed so egregiously in the face of a mid-sized horde.
- We're of pretty good size for a Survivor Group at this point in UD history
- We're all pretty active.
- We're relatively organized, regarding skill selection/labor division.
It seems like we should have done better.
I think one issue is we had a misunderstanding of the zone of operations. We were thinking on an individual suburb basis, which is ironic since Caiger straddles C-ton and D. Heights.
In the future, I propose we think of our "home base" as an alleyway of resource centers that straddles C-ton and Judgewood.
I propose we call this area the "Judgeton Alley."
As you can see, we have everything that we could need to put up a good fight in this 3x10 area.
I think we should make the "Judgeton Alley" our main target upon reforming our ranks and heading back south east.
To me, the priorities should be:
- repair/reinforce Judgeton Alley
- repair/reinforce Caiger Mall
- invade/repair Dunnell Heights
What do you guys think?
28848
Post by: KamikazeCanuck
I'm sure it'll be fine. Doctors said I need to stay in St. Benedict's for a while though to cope with my "Battle Exhaustion" whatever that is.
29408
Post by: Melissia
If it was all connected to the same set, I'd agree with it...
16387
Post by: Manchu
Melissia wrote:If it was all connected to the same set, I'd agree with it...
I don't understand what you mean.
30287
Post by: Bromsy
Cleaned out and re caded Edmund, could use a genny though if anyone wants to scrounge one. Automatically Appended Next Post: Moving down toward Kenefie to check it out once I rebuild my AP.
29408
Post by: Melissia
Manchu wrote:Melissia wrote:If it was all connected to the same set, I'd agree with it...
I don't understand what you mean.
All connected to the same network of buildiongs.
30287
Post by: Bromsy
We just need to be proactive about keeping the entry points at VSB.
Where did I put my crowbar?
5460
Post by: Doctadeth
I'm awaiting a revive, in rp next to augarde st.
30287
Post by: Bromsy
Allright, made my way down into the Chud, saw maybe 5-6 zeds wandering around between southern Judgewood and here. I'm in Reid Library just south of the Harraway. I repaired Kenefie and got it up to EHB, but didn't want to stick around all by my lonesome. Cuthbert is ruined and has a zed inside otherwise I'd have repaired that too. Tennant is at VSB, as is the Harraway, both functional. Nothing is powered, and I've only seen about four other survivors whilst running around the block here. Automatically Appended Next Post: - scratch that, the Donovan Building of all places seems to be lit up.
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Post by: Doctadeth
Guy named Corpsedozer came into our building and nuked the genny. So if you see him, kill him. He's a death cultist maskerading as a life cultist.
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Post by: Bromsy
Got a link? It's easier when we can mark 'em off.
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Post by: Doctadeth
Guy named Corpsedozer came into our building and nuked the genny. So if you see him, kill him. He's a death cultist maskerading as a life cultist.
Edit: here's the guys profile
http://www.urbandead.com/profile.cgi?id=585941
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Post by: Monster Rain
I have bitchslapped two zombies in Judgewood. It has begun.
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Post by: purplefood
Currently in the Vetch building...
Haven't seen another survivor since Judgewood, only seen a few zombies though.
Most buildings seem ransacked...
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Post by: Bromsy
Yeah, I am just going around repairing and recading as much as I can. Without a lit PD nearby I am leery of wasting my ammo. Automatically Appended Next Post: nm, rodwell pd just lit up.
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Post by: Morathi's Darkest Sin
Seems Morathi took a wrong turn at albuquerque, not in either Judgewood or Chuds. Will stop and ask for directions when I next login, or at least dig out a map.
She is on her way however.
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Post by: DarkTraveler777
Oh wow, I haven't played Urban Dead in years! I just logged in with my old account is it cool if I join in on the fun?
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Post by: KamikazeCanuck
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Post by: Manchu
DarkTraveler777 wrote:is it cool if I join in on the fun?
By all means.
Please post your profile and read through the thread for where we are/what we are doing.
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Post by: Doctadeth
Same here. lets kick his butt.
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Post by: Melissia
Marked him as red (PKer) in my contacts list.
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Post by: purplefood
Melissia wrote:Marked him as red (PKer) in my contacts list.
Same, it really helps for easy ID-ing...
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Post by: Morathi's Darkest Sin
Okies, killed a zombie outside Kenefie, and lowered one inside to 25hp. Hopefully we can drop it and gain a re-ammo point next to our area. On a side note, while adding the Pker above, this guy killed me at the Mall two weeks ago, didn't think to tell folks here, but just noticed he and the new Pker are the same group. http://www.urbandead.com/profile.cgi?id=1909856
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Post by: Grakmar
I retook Kenefie and repaired/rebarricaded to VSB+2.
I then repaired all buildings from Kenefie to the mall, so we have a running lane open again.
The mall itself is still ruined, but I haven't scouted it to find out the infestation level.
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Post by: purplefood
Grakmar wrote:I retook Kenefie and repaired/rebarricaded to VSB+2.
I then repaired all buildings from Kenefie to the mall, so we have a running lane open again.
The mall itself is still ruined, but I haven't scouted it to find out the infestation level.
Someone just came in and caded Kenefie to HB...
Not sure if I should break it down a bit or leave it for now.
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Post by: Manchu
The guy displays allegience to the Dead (horde from Dunnell Hills). That means he's not just a PKer, he's a Death Cultist.
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Post by: KamikazeCanuck
Doctadeth wrote:
Same here. lets kick his butt.
I tried to get my vengeance from beyond the grave but that just makes me look like your typical Zombie and then other survivors fire axed me.
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Post by: Monster Rain
I killed a zombie, severely wounded another, and made it back to Kenefie.
Anyone have any tips for finding a toolbox without wasting a ton of AP?
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Post by: Manchu
Unfortunately, there doesn't seem to be any particular kind of building where toolboxes are easier to find (among those where one can be found). Unless of course you have the perks that let you search at a more effective rate in malls. In that case, go to a mall and loot the hardware store.
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Post by: Monster Rain
Ah. Thanks Manchu!
I tried that before and just kept finding fire axes and spray cans! I'll keep at it, though.
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Post by: Manchu
FWIW, it took me about a week of dedicated searching.
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Post by: Bromsy
We've all got free running by now right? So we maybe ought to keep the PD as caded as possible in these trying times.
7 Zombies in the Mall, btw.
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Post by: Manchu
Bromsy wrote:So we maybe ought to keep the PD as caded as possible in these trying times.
I agree that the PD needs to be EHB. Could someone with wiki skills change that on the wiki page?
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Post by: Melissia
Manchu wrote:The guy displays allegience to the Dead (horde from Dunnell Hills). That means he's not just a PKer, he's a Death Cultist.
Then we should still kill him, yes?
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Post by: Grakmar
Melissia wrote:Manchu wrote:The guy displays allegience to the Dead (horde from Dunnell Hills). That means he's not just a PKer, he's a Death Cultist.
Then we should still kill him, yes?
Yup, The Dead are all KOS. As are plenty of other groups... I'll add them when I do my next update.
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Post by: Melissia
Okay, I have 25 faks and 8 needles, so I'm about ready to leave if necessary.
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Post by: Manchu
I have been reapiring C-ton buildings in the last couple of days. There's plenty of zeds to kill.
We need to start tagging buildings regarding where we plan to run RPs.
While the mall crisis continues, I'd recommend advertising:
"Revives at Salopia Row Courtesy of Augarde Street Irregulars"
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Post by: Platuan4th
First thing I did when I got down there was repair and 'cade Cuthbert.
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Post by: Manchu
Any report on the status of the Ludlow building in Judgewood? That's our lifeline, at least until Latrobe is repaired/caded/staffed.
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Post by: Wolfun
I used to play it years ago. I stopped when the updates stopped.
Never been back since.
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Post by: BlueDagger
Yeah it's a bit sad that the game sees no more updates. There is a lot of cool features that could be added.
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Post by: Platuan4th
BlueDagger wrote:Yeah it's a bit sad that the game sees no more updates. There is a lot of cool features that could be added.
Like trading.
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