3979
Post by: Lemmingspawn
Here I go with my next project, in between throwing Yidhra in the bin, finalising rusty nuts the killdo kannon, painting a Pythia for my wifes birthday, if I get it done, and fantasizing about my mega-cheesy Iron Warriors army, I've decided to start on the Iron Warriors and stop dreaming about it.... And not paint the balloon just yet.... Coz I don't want to....so nyeh nyeh nyeh Here's some pics, because my posts aren't posts without more pics....just coz.... The Beginning... Actually no... this was the beginning.... And the next beginning... I'm having a little trouble getting the walking vindicator-bot up and running, so if anyone has any ideas, they'll be uber welcome....
224
Post by: migsula
20 views and no replies - guys try to learn to speak They do have an excuse though, mainly jaw hitting the table. This is going to be awesome!!! Awesome!
4698
Post by: Milkshaker
I dont really have ideas, but definately jaw hitting the table You might want to look at some battletech mech drawings/ pictures of clan mechs. they usually have the same type of legs so you might get some ideas there
4655
Post by: tegeus-Cromis
You scrapped your C'tan project? No wai! Why?
1354
Post by: shrew
for the legs & "torso" i see you have some triangular pieces why not use them & be different & make it a tri-pod. it might stand better too.
1361
Post by: scarab
Like the tripod idea - War of the Worldsish. And very nice mech there! Hot DAMN that's damn HOT.
3979
Post by: Lemmingspawn
Posted By tegeus-Cromis on 09/11/2007 2:51 AM You scrapped your C'tan project? No wai! Why? I was disgusted with how my progress went so I've put it on hold for now. I threw out my sculpt coz it was pretty horrendous, I'll keep looking for appropriate stuff and I still have the concept art. I still love that. WOTW tripod idea...hmmm now that's pretty cool. I'll have that as some food for thought...
5019
Post by: Xan
How tall is that monstrosity? It screams Iron Warrior (and probably other, more obscene things too), really captured the demonic engine of doom look. Do you have pics of it next to marines, or other models? What I´m thinking is, would it be big enough for a titan, or are you using it in other more creative ways?
1952
Post by: Mr. Bombadidaloo
Is that vindicator suppose to walk, or is it suppose to transform? *DECEPTICONS ATTAAACK!*
3979
Post by: Lemmingspawn
Posted By Xan on 09/11/2007 4:35 AM How tall is that monstrosity? It screams Iron Warrior (and probably other, more obscene things too), really captured the demonic engine of doom look. Do you have pics of it next to marines, or other models? What I´m thinking is, would it be big enough for a titan, or are you using it in other more creative ways? It's half the height of my steam stompa roughly, so it's not big enough to be a titan, just an extra large defiler. As to the vindicator, yeah I want it to walk, I want to try and get most of the vehicles in various stages of locomotion other than the standard....
4670
Post by: Wehrkind
It might look cool as a quadroped, only with the giant cannon underslung from the body. So longish type spider legs, with a cannon wrapped under like a bee or ant stinging. It would make it look like it had short range, but the ability to shoot down at dug in targets, which is pretty much the Vindicator's goal.
Are you trying to avoid having it be mistaken for a Defiler/Dreadnought? If you don't mind it being reminiscent of the former, you could design it to look like a crab with stubby legs holding a squad body that houses just the giant cannon. To really get the feeling of a massive recoil across, you could have the crab rocked back with it's rear most legs dug into the ground as though it just fired a tremendous shot that required bracing and drove the legs into the soil. Sort of like WW2 towed anti-tank guns.
1057
Post by: PenguinDude
I now follow everything you post.
*is excited*
1340
Post by: Northen
That's some bad a¤¤ defiler! Looks awesome. You realy did fantastic job on the ork stomppa, hoping to see equal results on this project.
372
Post by: grey_death
I have nothing constructive to add! Just thought I'd say Hi. See if I could get your post count up >.>...let ya know stuff you know already...like your defiler rocks my socks. And I'm definitely looking forward to seeing how this vindi comes out.
2548
Post by: jmurph
How about a three wheeled, shielded gun, sort of like the German 88's? But spikey and demonic and stuff. http://www.lrdg.org/images/German%2088.JPG http://www.geocities.com/pentagon/quarters/7414/6.jpg
3979
Post by: Lemmingspawn
Well guys, I've been a bit slow on the progress of this one for a couple reasons - 1 is I'm a bit creatively burnt out after the steam stompa....takes me a week or two to get over such big projects; 2 I've been a bit stumped as to how to begin the army - admittedly I probably should have started with the easier stuff but I am DETERMINED to start with the scratch vindie/defiler coz, well, with the apocalypse rules I'll need three if I can take them as a linebreaker squadron. So I've been playing around with brainmatter trying to get something working upstairs and here's a concept I started on to see if it might work...  It's ok, but the footprint is too big, I'd have to rework that... This was before I stumbled across some steampunk-esque stuff and found this one that I think is actually the idea I had, just fleshed out better: The idea on this one is to make the central body sorta like one of the current vindicators, but as if they had mutated like they'd come into contact with the allspark (Transformers reference), but not as complex as they are in the movie obviously. Another variation that I will incorporate is creating a 3 toed stability foot, 1 toe forward, 2 long toes sorta back and reinforced to give it the appearance it can actually fire it's cannon without flipping for an olympic medal. Then I found this one-  Which looks almost like they drew it after seeing my defiler, the good thing is I can use this as a guide to building a second defiler, and to make it look different enough from the first to make them more interesting as a tag team deal. And this tank is just TOOOO beefy to ignore: I might make a huge one of these as a type of chaos or ork battle fortress. Either way it would work I reckon.
3564
Post by: Brother Bartius
First of all I'd like to say I love your work.
I've followed a few of your projects. My personal favourite being your defiler. The build, the detail and the paint job were fantastic.
I'd agree with you on your last couple of pics. The last one I'd go for with Orks. Even the pic looks Orky.
As for your Vindi, the main considerations are:
1 - Keeping all your vehicles 2 legged or more. To tie in with your Defiler.
2 - If your keeping your vehicles to roughly the same profiles (height, width, length etc) as their GW counterparts. This could be useful when your trying to hide them in game.
I don't think 2 is too big an issue for you as your defiler doesn't conform to this blueprint.
As much as I think the 3 legged version has potential, I'd go with something that has four legs.
You could make each leg connect to the box section as the body (suitably ornate) then have the turret, that you've already built, on top.
Alternatively you could have a 4 legged cannon. I seem to remember a WFB chas cannon that would be suitably ornate for this.
Then again you could go with whatever you feel (your previous builds prove you've a knack for this sort of thing).
Just throwing my Ideas in the works.
Keep up the good work.
3979
Post by: Lemmingspawn
ROIGHT! Boys and girls, finally got some action going on this army. I've started on the first vindicator walker, and since it's a sorta cross with a vindicator and a defiler maybe it should be called "Vin Diesel"? lol The legs have been started and with these I have used some balsa wood to help build up the general shape of them before covering them in card to improve the shape. Here's the progress: I need to enlarge the foot because the leg cowling is too large for it, but other than that I'm pretty happy with how they are turning out. As a bit of a pleasant surprise they're looking kinda like mini warhound legs...maybe I'll carry that theme through a little further.
60
Post by: yakface
Yeah, I like the look of that first leg. A definite great start.
The only other critique I have is that you need some moisturizer on that hand of yours!
3979
Post by: Lemmingspawn
Posted By yakface on 09/17/2007 7:46 AM The only other critique I have is that you need some moisturizer on that hand of yours! But it's such a great example of what rhino skin should look like! Imagine how good a reference it'll be when I want to sculpt some wrinkly ass creatures and I'm thinking "Gee, what can I look at to give me a better idea of what this skin should look like? Oh wait, look at my hand!"
3979
Post by: Lemmingspawn
Ok I've been playing around with the legs today and this is where I got. They're almost done, I just need to add some chaos glyphs and stuff to bring it into line with the iconography once I've done the rest of the building. Trouble I'm having is with building the upper section, I built a big part somewhat the same as the pic but I don't like how it's turning out. I then played around with adding the oversized turret I built previously and, to tell the truth, I kinda like it. I just need to rebuild the feet again and make them large to improve the proportions. Anyways, let me know what you reckon, I'm a bit stuck..... Legs assembled: Added uber turret: And spaced:
372
Post by: grey_death
I like the unspaced look personally. Looks heartier and more stable.
3979
Post by: Lemmingspawn
Here's some more of the bizzo, I've been playing around with some bits and pieces I have lying around, including this scratch turret I made ages ago for a card leman. I think it looks better but it makes it look like a "chickendicator" instead of a vindicator. Which leads me to a new thought... lol...the other idea I have for a vindicator stand in is the 4 legged crawling vindicator with a ball for the central cab that is real spikey and panelled....making it the Pindicator... And then you'll see in one of these new pics the newly named "Fat headed dictator" vindicator tank. But it's more orky so I may be forced to convert that one to orkdom.... Here's the pics, here's less chatter: Chicken flavoured [ With the first head And the team Chickendicator and Fatheadedictator with some scrap thralls for scale.... Comments are welcome, I'm tending toward the chickendicator and half considering the fat headed tank as a second vindie in traditional tank form. My idea for the tanks are they are variations of the vindicator that the Iron Warriors were experimenting with to make them more effective in a battlefield role. They still work like the standard vindies, and they all count as having the usual equipment plus daemonic infestation or whatever it is now, hence the lack of pilot space on Chickenlips. Probably will get havocs as well, but I don't know if it's worth it since they can't fire them anyways, unless someone blows off the main cannons. I suppose if they get neutered that way the havocs aren't a bad backup plan....
1361
Post by: scarab
Like the walker.  Nice job. I could pass on ol' fathead, but I am sure it would look better with more detailing.
60
Post by: yakface
I thought I liked the fat head until I saw the small head.
I like the small head now.
And I *love* the spikey legs.
2889
Post by: Jin
"It's got chicken-legs!"
I like both options (in terms of the walker-head), though I think the smaller one seems nicer. The bigger one reminds me of the big robot from Robocop.
Also....I think there's still some robot showing through the spikes ;-). Good job.
459
Post by: Hellfury
Dude....bell bottoms went out of style many years ago. Get with 1980 for chrissakes.
The spiky chicken legs are great though, much better with the split toe.
3979
Post by: Lemmingspawn
Ok, I've compromised on the head. I've kept the same shape, rebuilt it and resized the second head. Here are some pics for you: I like it a lot better this size, I was almost gonna just leave it chicken style but now I'm happy with the way it looks now. I didn't see the flares till now... lol...don't worry I'll GS them a bit yet, they'll still keep the same shape but they'll be cracked and warped and buckled to look different yet.
60
Post by: yakface
To quote goldilocks:
That one's juussst right.
I like it a lot.
1289
Post by: Commander Usiel
I love it. ^.^
There are NEVER enough mechs in the world. Also I never thought I would like a 'bristly' mech, unless it was bristling with guns - Kudos!
My only suggestion... how about some co-axil autoguns or bolters under the 'chin' or on the sides of the turret.
4746
Post by: Flachzange
Posted By Commander Usiel on 09/22/2007 7:20 AM I love it. ^.^ There are NEVER enough mechs in the world. Also I never thought I would like a 'bristly' mech, unless it was bristling with guns - Kudos! My only suggestion... how about some co-axil autoguns or bolters under the 'chin' or on the sides of the turret. I kinda like that idea. Could be mounted like the zzap gun on da orkenburg.
3979
Post by: Lemmingspawn
I want this one to be a vindicator replacement for now, so the autoguns or bolters don't really fit with my plan. But one thing I would like to do for apocalypse, if the rules are there, is a twin linked Vulcan Mega-BolterRange: 60? Str6 AP3 Heavy 15  a mech equipped with that.... OOooooooh....*drool
1289
Post by: Commander Usiel
I meant use them as a Proxy for a Pintle mounted Stormbolter, or can't Chaos Vindicators take them? ( I don't have the 4th ed Codex yet =( ) Well it's a suggestion, I still think it rocks as is.
wOOt! Vulcan Mega Bolters XD 15 dice of pure DAKKA!!!! ~Drools with you~
3979
Post by: Lemmingspawn
Posted By Commander Usiel on 09/23/2007 3:57 AM I meant use them as a Proxy for a Pintle mounted Stormbolter, or can't Chaos Vindicators take them? Sorry, I was a bit vague coz I typed it so quick... What I meant was I'm not putting any additional weapons on them coz vindicators will get targetted pretty heavily, most people will make sure they go down so extra guns are extra points I couldn't be bothered forkin out for. The chaos vindies can take either a twin linked bolter, a havoc or a combi-weapon as well as the main cannon, but I'll save the points for elsewhere. Thanks for the comments though, I'll be doing more work on them tomorrow. The intention is to make three in total so i think I'll start that on the morrow.
1361
Post by: scarab
Extra spiky x 2. Love it.  Don't run while carrying it, however.
3979
Post by: Lemmingspawn
Well today I started playing around with the dread...why? Coz I wanted to, that's why. Here's the original pic they have in the chaos codex, so much better than the nasty old dread they made out of it: Here's the parts I've updated so far: And beside the box and the vin-diesel....
306
Post by: Boss Salvage
He is so spiky! Quite awesome, and looking forward to what ever you're doing with the old fugly dread. That sketch is nice and demented in the new book, but if it weren't you I'd be skeptical about salvaging Tiny McMetal the dread - Salvage
3979
Post by: Lemmingspawn
Here's todays udpate. Haven't been well and I haven't had much inspiration for the CCW's on the dread. I want this to be a 2 ccw dread with a heavy flamer and a twinlinked bolter, but I have yet to develop the ccw's so that I like them... Been stuffing around with ideas and they look stoopid. Feel free to give me some ideas, I'm at a loss at the moment. At least there are rivets in this update... lol
1361
Post by: scarab
I LOVE that scourge thing in the art. I think if you could make something that looked as wicked, maybe with wire, it would be extrememly fitting.
60
Post by: yakface
Posted By Lemmingspawn on 09/22/2007 11:51 PM I want this one to be a vindicator replacement for now, so the autoguns or bolters don't really fit with my plan. But one thing I would like to do for apocalypse, if the rules are there, is a twin linked Vulcan Mega-BolterRange: 60” Str6 AP3 Heavy 15  a mech equipped with that.... OOooooooh....*drool If you're talking about some sort of VDR rules in Apoc, I got to look at it the other day and I didn't see any indication of a VDR anywhere in the book. Considering how big the VDR rules are I'm doubtful I just missed it. That said, I'm sure people will be open to wacky house rules in Apoc anyway.
4727
Post by: Makaleth
Posted By yakface on 09/25/2007 9:14 PM Posted By Lemmingspawn on 09/22/2007 11:51 PM I want this one to be a vindicator replacement for now, so the autoguns or bolters don't really fit with my plan. But one thing I would like to do for apocalypse, if the rules are there, is a twin linked Vulcan Mega-BolterRange: 60” Str6 AP3 Heavy 15  a mech equipped with that.... OOooooooh....*drool If you're talking about some sort of VDR rules in Apoc, I got to look at it the other day and I didn't see any indication of a VDR anywhere in the book. Considering how big the VDR rules are I'm doubtful I just missed it. That said, I'm sure people will be open to wacky house rules in Apoc anyway. I agree with Yak, people will see this and pretty much have their jaws drop and forget things like strict rules because it will be awesome to play with such a walker on the table, it is really starting to look good, can't wait to see the fully green-stuffed and embelished version as it will be extremely good! :-)
3979
Post by: Lemmingspawn
Rightio, I'm pretty happy with the dread now. I decided to go with the power flail design and boy, it turned out heaps better than I thought. I need to learn to trust my first impressions... I feel that I've gotten it to the point where if I add too much more it'll be out of aesthetic balance, but feel free to give me new ideas that will help cinch it up another notch in how it looks. Enough talk, onto le pikachus: "I feel not for you, pitiful mortal. I will not spare you, it shall not end quickly, for my unholy master will have is way with your essence." What do you think? I'm pretty happy with how it's turned out.
459
Post by: Hellfury
Easily, the best power flail design I have seen on any chaos dreadnought. The draped chains ever so nonchalantly over the chaos symbol is keen as well.
As far as the guitar strings. What do you use to bend them at such angles? It usually takes me a bit of time to work with the guitar wire to get it the shape I want, due to the tensile properties.
Is it a simple "two pairs of pliers, son. Dont poke your eye out" type of thing, or more work than that?
Some of the angles in the wire are so nice, it looks like you used a sheet metal "finger break" on them.
224
Post by: migsula
I think you managed to make the old metal chaos dread look cool and up to date...no small feat!!! What's the brown stuff you use to make the bases? and sorry if you already covered the question somewhere.
1361
Post by: scarab
Ah see, the flails were the way to go and you did it in an awesome way I did not expect. Kudos!
83
Post by: ZandrisIV
@migsula
The base looks like it's made of cork. And *very* nice look dread...
372
Post by: grey_death
Definitely the coolest Old school chaos dread I've come across. Those CCW's looks awesome and nasty. I'm sure the paint will come out amazing like everything else you do >.>... (See: Can't wait to see this thing finished ^_^!)
3979
Post by: Lemmingspawn
Thanks guys  I surprised myself a bit on how it turned out coz I was a bit suspicious as to how it would look. I even did a photoshop mock up and it looked decent then too so I took the plunge! Glad it worked out, now I can go back to the vindicator and the GS work I have to do on it. After I model in the lava bubbles on the base of course... [edit] Sorry Hellfury, I meant to say about the bending, there is no trick or special smoke and mirrors or anything. I just used a pair of cutters to hold the wire and then bent them by hand. The wires are guitar string and mild steel. The guitar strings were the most compliant, but the mild steel was a bit tougher, you'll see there are a few overly bendy bits that I meant to have more angle in them. I think the angles look so nice is because I hid the bend under rolled thin solder. That gives it more of an angular look than if I hadn't done that. @Migsula: The bases are cork. Simple old placemats I bought from a shop for their large corky properties.  Most of my large built up bases are built up on layers of the same type of cork. Then I just dig at it with a sharp tool and glue sand over any weird looking bits...
3979
Post by: Lemmingspawn
Ok, here's the little bit of work done today. I might get some more done this weekend as I'm keen to get this vindie done, I want to see how it turns out in full before I decide if I'll make three based on the same design or not. It's had some SRT (spike removal therapy) done on it because a few people have said there are too many and most importantly - my wife agrees... my most honest critic and my greatest support Here's the pics: I plan on transferring the infestation over the legs as well, and select other parts, but not as much as on the turret. I'm thinking it's looking a bit nurgle...hmm Let me know what you think. One thing I realise, though, it needs rivets to make it look like it's actually coming toward completion.
4947
Post by: Raven1
That is looking great, especially the dread. I do have a few questions. One how do you make the rivets? Two how did you switch the front plates next to the head? Finally, what did you use for the right CC arm, just like a BA furioso? thanks
3979
Post by: Lemmingspawn
1 The rivets are easy, it really depends on what I am doing. For the dread, because I mainly need little tiny ones, I slice off pieces of really thin rod, some about 1mm and .75mm. Then once I have a pile, I'll make a small pool of superglue, pick up each rivet with the tip of a sharp scalpel/cutting blade and dip each rivet in superglue before gluing them in place. You can also use white glue/elmers glue/pva glue for this but be careful coz it takes heaps longer to dry so you'll knock them off if you don't wait till some of it's dry.
2 I switched the plates by cutting the entire front plate into 3 pieces using a stiff bladed craft saw
3 The right arm of the dread was scratchbuilt out of card and foamboard. A small metal piece was cut off the second CCW to make up the top hinge section of the 2nd ccw arm you get with the dread and the flails were pinned into that.
224
Post by: migsula
I'm not a fan of this particular design - but still reserve the right to change my mind when you finish it. It just looks more chikeny than formidable to me in comparison to the dread and defiler of yours. I would make the "heel" parts of the feet much more robust looking and bigger to give sense of support. Also something to consider when detailing would be to build some nice piping and mechanism to alleviate the recoil of the huge gun.
372
Post by: grey_death
Posted By migsula on 09/27/2007 2:14 AM Also something to consider when detailing would be to build some nice piping and mechanism to alleviate the recoil of the huge gun. If you wanted to go a real world route with this, You could try creating a 'dampener' or two on the outside of the gun tube itself. Basically it's just a small enclosed recoil device that can soak up huge amounts of the guns recoil. Here's a small example of what i'm talking about: See that small git just behind that first support, the little cylinder? That's the dampener. Granted this is a very small caliber compared to what you're modeling, but something similar can help the overall feel of the gun. I think that thing accounts for about 50-75% of the recoil if I remember anything from the years I spent with it >.>...
3694
Post by: Lost_Boys
I love the dred thing. It still needs more spike removal.
3979
Post by: Lemmingspawn
Ok I've done some more work on this today, which I don't normally do on a friday but today was special. Here's some pics of my progress: I'm considering removing one of the spiky leg plates completely and replacing it with a heavily plated one, making it one spiky and one plated. I'm trying to think of how to do it and still make it work aesthetically, because the infestation is going beyond what I originally intended. Bet some chaos general has heard that more often than I have. Anyways, any comments or ideas or thoughts on that would be awesome. I want to make this thing work in well with the rest of the army, and going overboard with infestation kinda isn't going to fit that well....
494
Post by: H.B.M.C.
I love the Dread. What was said earlier is correct. You've made the old Dread look brand new, which is quite an achievement. Very, very cool model. BYE
3979
Post by: Lemmingspawn
Ok, I've made some mods to the beast and I've started doing some extra work on it. Now I'm having trouble working out what to do *BLING* wise. Here are a few pics, lemme know which ones you like or which ones you reckon would work best - or even any suggestions are welcome, since this isn't an easy point on the model. As to the mods, I've brought the legs a bit closer together and mounted them a bit higher, it seems to improve the overall aesthetic balance. But some ideas to help me get past this roadblock would be really welcome No bling: Small bling: Combo bling: Large MR-T style bling:
4655
Post by: tegeus-Cromis
IMO less is more in this case. Anyone can throw on a bunch of chains, but not everyone can do an awesome scratchbuild like you've done, so why obscure it? My votes goes to small bling, and even less than what you've got there now. I think the pattern of the chains on the leg is kind of funky, too.
372
Post by: grey_death
I'm in the small chains camp. Just feel right.
1361
Post by: scarab
+1
3979
Post by: Lemmingspawn
Rightio, I've done some more work on the chains and I'm pretty happy with them. A couple of the lengths look a little weird but they'll do for now. And hooks for the ends, that's definitely next. It's nearly done, and soon I'll be anchoring it to the base. Anyways, enough talk and more pics: Thanks for the help guys, it's helped me to nail the image a bit better. I was kinda stuck.
1361
Post by: scarab
Love it.
372
Post by: grey_death
Awesome. Love the base too.
4655
Post by: tegeus-Cromis
Nice. I do think a single length of chain crossing from one side of the turret to the other would look good, though.
2934
Post by: Gundammecha
Great work as always. I loved the Dreadnought and thought it was very solidly done. My only crit for this would be the marine hand. It looks out of place and amateur in execution comapred to the 5 star quality of the rest of this mini. I'd lose the holding the bolter hand or the entire arm completely I really don't think its necessary. Let the amazing model speak for itself. I'd be careful cooking with that parsley if I were you
4670
Post by: Wehrkind
I was thinking, if you wanted to use the fat head still, a defiler/vindicator with it's legs mounted to the top of the fathead could look cool. I am picturing looking at a bulldog from head on so you can't see it's rear legs, and it's head is lowered while snarling. All you see is scary head and huge shoulders with powerful legs.
The chicken walker looks great though, and the chaos dreadnaught is how they SHOULD look. GW needs to send you a job offer, or at least pay homage to this thread...
3979
Post by: Lemmingspawn
Posted By Wehrkind on 10/01/2007 3:38 PM the chaos dreadnaught is how they SHOULD look. GW needs to send you a job offer, or at least pay homage to this thread... Yeah, that's how that dread was supposed to look. But it's really hard to cast those arms. I reckon they would have to make ten little cast arms which sounds ok to me, but it'd probably be a nightmare to execute. I don't think I'm ready for any kind of job with a company like that though... lol. My sculpting is pretty ordinary...actually pretty crap...but I can build things out of stuff that already exists. Thanks for the compliment though.
3979
Post by: Lemmingspawn
Well, I have been stuffing around this arvo and not really done anything... lol; I've just been playing around with some loyalist marines that I had lying around that I'll convert to chaos dudes as well. Here are the pics of what I finished off on the Vindicator: And a pic of the top shelf of my model shelves: FUN! I'm a bit over building the vindicator at the moment so I won't be doing any more vindicators for a bit. We'll see how that goes, anyway.
1361
Post by: scarab
Ah, some Eldar too! Excellent. I am looking forward to seeing some paint on the vindie.
4670
Post by: Wehrkind
Posted By Lemmingspawn on 10/01/2007 7:37 PM Posted By Wehrkind on 10/01/2007 3:38 PM the chaos dreadnaught is how they SHOULD look. GW needs to send you a job offer, or at least pay homage to this thread... Yeah, that's how that dread was supposed to look. But it's really hard to cast those arms. I reckon they would have to make ten little cast arms which sounds ok to me, but it'd probably be a nightmare to execute. I don't think I'm ready for any kind of job with a company like that though... lol. My sculpting is pretty ordinary...actually pretty crap...but I can build things out of stuff that already exists. Thanks for the compliment though. I don't know man, your scratch builds are fantastic. Let someone else figure how to make them into a model; you seem to have a great notion of how it should look and function. GW could use some help designing their war machines in general, and you seem to have a masterful hand at that. Not saying you should quit your day job, just that in a perfect world you would get letters
3979
Post by: Lemmingspawn
Thanks man  Appreciate the comments. I have had a miniature mag send me an email asking for a couple of articles - I guess that counts
3979
Post by: Lemmingspawn
Here's my current progress - the beginning of the troops. This mean ass dude is based on a standard marine which I had bits of lying around, so I took the liberty of convincing him to deny his loyalist creed. Took me a little while but he's mostly there. Tomorrow we should see the final scerics of his being devoured by chaos... muahahahahaha! Anyways, onto pics:
3979
Post by: Lemmingspawn
That's weird, I had a notification that someone replied... can't see it now. Well to answer the question anyways, it is a possessed vehicle, hence the welded bolted hatch. Someone gave me a great idea of having some cultists trying to contain the beast within one with them swinging off and holding it back and nailing the lid down...cool idea. Maybe the next one
372
Post by: grey_death
Love the bionic leg detail ^_^.
3979
Post by: Lemmingspawn
Heres what I got done today, just a little coz I had to do other stuff as well, so I didn't get to finish everything I wanted to. Oh well. Pics: The dude with the old school techmarine backpack will count as a sergent/champ or whatever they are with a powerfist. I'm using some space wolf models and bits, and I think space wolves already look part chaos anyway so they're a good start here.
1361
Post by: scarab
I like the guitar cord for the backpack vent extensions.
372
Post by: grey_death
It seems that your entire army is going to be full of awesome little details that I'm going to think are, how do you say, Amazingly innovative. I'm letting you know ahead of time that I love that thing you did with that marine with the gun and the legs and hands and head and backpack. Great stuff.
1340
Post by: Northen
This project is coming along nicely. The dread looks great, good job on it. Not big fan of the vindicator, design is bit off from rest of the chaos stuff, but I'll wait to see it painted. Marines look great, lots of rich details added. Keep em coming.
3979
Post by: Lemmingspawn
Well I've made a bit of progress today. I only really completed the aspiring champ and then got bored with converting loyalist to rebels so I cleaned off the parts from all the sprues ready to start assembling the standard chaos marine bodies. Only for chaos space marines, no termies or other types. It turns out I'll have almost 40 marines in the end, which is pretty cool. I didn't expect to have that many in the end so I'm pretty happy. Then after I finish all the termies I should end up with 9 in total. SO! When I get to the end of the assembly I should have: 38 Marines, Champs and Lord 9 Terminators 3 Vindicators 3 Defilers Maybe I'll do 3-4 Rhinos and if I go TOTALLY insane, I might go to a superheavy like a titan or something. Or if my bro goes and sees a baneblade it might be time for one of those... Here's some pics of what I did today: I really like how he turned out, it's better than I expected that's for sure! His kit out is power fist (represented by the servo arm) and combi melta. My idea for the army is incredibly shooty, everything taking heavy a$$ weapons and the like. It won't have a good deal of close combat, but the idea is that most things should be kept at arms length. That's the plan, anyway. I expect things to go south though. They always do.
1361
Post by: scarab
Love the body, legs, arms, etc. Even with the bionic arm, a gun that size held out at that angle is a bit too rich for my blood.
3979
Post by: Lemmingspawn
You're absolutely right...I just couldn't figure out a way to keep the pose and the gun believable. I could change it for a bolt pistol and then holster/sling the combi weapon, but I wanted to leave him with only one gun... hmmm I might change it later, will see what happens.
1361
Post by: scarab
Build the gun into his bionic arm. Put the barrels co-axial with his forearm. Very IW, if you ask me.
224
Post by: migsula
I wish, with your skills, you'd do something to fix the basic SM physique, which albeit nicely decorated and converted, is plain not up to the storyline. + meek in comparison to other models out there.
3979
Post by: Lemmingspawn
Build the gun into his bionic arm. Put the barrels co-axial with his forearm. Very IW, if you ask me Now there's a bloody nice idea...  Thanks will work on it tomorrow
3979
Post by: Lemmingspawn
Damn timeout double posting nonsense! Hey Mig, what do you mean?
1361
Post by: scarab
Sure, looking forward to seeing it.
Migs means making your marines look more like the marines in the art (current codex), i.e., hulking and towering over mortal men. Look at Migs Cresent Guard and Hammer's WIP shots of his Ultras for some ideas how to do it. For the extreme, look up Yuri's work.
I think their efforts have made some extremely nice looking models, but to be honest, I am fine with "normal" marines too. The alternative means asking everyone to rescale every model in their army...
3979
Post by: Lemmingspawn
Here's the latest pics, I've got all the heavy and special weapons done, with a couple of troops and the 3 aspiring champs with various kit out. I just have to finish basing the specials and heavies and that;s done, and then I'll go ahead and add some other finishing touches to each model once I've got the lot ready. Here's the pis: In the beginning there was plastic: Aspiring champs backpack - I like it, I like it a lot Casual Heavy bolter:
1361
Post by: scarab
Lookinng excellent as usual. "Just troops" must seem so bland after all the big stuff.
3979
Post by: Lemmingspawn
Not really...not until I got to the last 10 or so. I've still got to base most and convert 5 more standard loyalist marines to chaos yet.
60
Post by: yakface
Looking good. I don't know where you find the time. I really need to turn of Halo 3 and get some painting done!
3979
Post by: Lemmingspawn
Ok, I've got an update for yer entertainment. I've base-ically been working on the bases. Got them mostly done today, now all I need to do is finish off the job by completing the loyalist conversions - 5 to go. Then I have 6 loyalist termies to have a go at... And then onto some defiler action! That which is done: That which is yet to do:
3979
Post by: Lemmingspawn
I've finally finished the base troops for the army. All based and ready for undercoat. Next in the list is to make up the terminators. I have 6 on sprue and 4 old school ones to convert to more current style models. If they don't turn out I'll just convert the old school termies to something else, maybe obliterators instead... In the end, I should have 3 Defilers, 3 Vindicators, 1 Dread, 10 termies, 36 Troops and a juiced Lord. Maybe I will add 3 rhinos and 1 razorback to that mix. Here's some pics: The pile of bits: And the army at present:
3979
Post by: Lemmingspawn
Instead of an update today, since I'm waiting for stuff to soak in acetone/simple green for stripping, I thought I would post some pics/brag about what my bro turned up with the other day. I get home after a hard days modelling, and what is there sitting beside my computer?? Nothing says love like Apocalypse - I love my brother. Now to decide what army to put it in!!!!
372
Post by: grey_death
Heheh, can't wait to see what you do with that big beast ^_-
494
Post by: H.B.M.C.
An Iron Warriors Baneblade would be sweet. BYE
3979
Post by: Lemmingspawn
Well it seems like the general consensus is to build a Chaos Baneblade - I'll hold off on that for the moment though, because I might build something walkerish with the baneblade armament... But today... I've started on the terminators, and I have a total of 4 old style termies that I'm converting and updating so that I have enough to bring the squad up to ten. I'm also using the Chaos Terminator Lord/Sorceror sprues to make a standard termie, and to add in some of extras to a general detailing of the rest. Anyway, here's todays work:
3979
Post by: Lemmingspawn
Anyone got any thoughts on armament? I'm thinking of equipping 1 with the reaper, 1 or 2 with heavy flamers, 3 with lightning claws and the rest with the standard power weapon/twin linked bolter combo. Either that, or I'll just do three with power claws, 3 with power fists, and 4 with power weapons. Or I'll go with mainly bolters and combi-bolters. Or I'll go 3 power claws and the rest standard. Or I'll shut up and wait for ideas... smile.gif
They're mainly to be part of the back-line to protect the tanks from assault, or to distract people from eating my tanks with a dash of salt.
3979
Post by: Lemmingspawn
More laggy double posting nonsense
224
Post by: migsula
Posted By Lemmingspawn on 10/19/2007 5:16 PM They're mainly to be part of the back-line to protect the tanks from assault, or to distract people from eating my tanks with a dash of salt.
They are too expensive for that sort of job. Terminators can and should be used quite offensively to put pressure on enemy and get their points back. Looking for areas with lack of ap2 to operate. As for the armnament, first priority is as many reapers as you get to give them long range teeth and a few LCs and CFsts in there to make them extra infantry and tank killing tools in hth.
3979
Post by: Lemmingspawn
I was thinking something like that. It's still in the works, and I'm using what models I have and haven't yet worked out exackery how I want it running on the field. I usually use run in and smack em armies so I'm trying for something a little different with this one. Sit back and smack em. As to the reapers, I was actually thinking of that, 2 squads of 3 with a reaper each and one squad of 4 with one. Not necessarily used in the army just modelled that way...and who knows, I got apocalypse so I can go lotsa lotsa points so the termies CAN fit in  easily As it turns out now a friend of my slapped me with this obvious nugget of wisdom - magnets. Damn it was so obvious and I still didn't see it!  magnets are my friend.
3979
Post by: Lemmingspawn
Well, after finally getting unkeisterific (the sitting on of) I finally got some more action on the termies. I thought that magnets was such a good idea, I sat around thinking about how I could make it work, really I did. And if the models were all standard terminators out of the box (chaos ones I mean) then I probably could've pulled it off. Problem is, roughly half need full conversions, so I'm going to end up with a nice mix of types, 4 twin linked bolters, 3 LC and 3 heavy weapons (1 reaper and 2 flamers) and that will do me. I might add a combi bolter in the mix but we'll see. Enough ramble and onto the pics: I wasn't intending on doing any with bare heads, but the one in the pic is kinda armoured...with those metal bands going over his cranium and all, so I thought it would fit. It looks pretty nice, one of my fav bare heads in the mix.
372
Post by: grey_death
I really want to give the plastic termies a go some day. I haven't touched them since years before the plastics were released though. Maybe that'll be something to look into when I finish my 1k >.>.
Looking great as always. Is that a ripper head on the one O.o...?
3979
Post by: Lemmingspawn
Yep, one old school ripper head.  Love 'em!
3979
Post by: Lemmingspawn
I've finally constructed all the termies, so they are done. Based and such, you can all see the PVA lava floe as it has just been applied before photography. One thing I have to say, the new chaos terminators are NICE - it was real hard trying to match in the old ones sufficiently with the new. And I'm not entirely convinced I did that well, but they're ok. Here's the pics:  My favourite of the bunch is the one in the middle of the above pic. I just love the way it looks and feels. Followed a close second by the one to it's right.
513
Post by: Symbio Joe
I want to ride on one into battle. Very lovely work.
372
Post by: grey_death
Have to agree with ya Lem, that middle top termie has an awesome pose. Very "Strolling over the hill to find something to kill next" feel to him.
3979
Post by: Lemmingspawn
Now. Here's my dilemma. I didn't start with the idea to make a defiler like this. In fact, I wanted to make a variation of the Ripley. I tried but all that happened was my imagination had other ideas...bast@rd! Anyways, this was what I started with to try and make a variation on the torso I made for Ripley, so that I could start a new beast of uber bang bang death:  Minus the tentacles sprouting from beneath it, of course Then I ended up with this: And finally, because a close combat defiler needs one cannon, I tried this: With no intention of building a redback defiler...and here's what I get. Evil tentacled spider octopus. Lemme know what you think, although it'll be nearly impossible to disassemble at this juncture, I can do other stuff with it to make it a bit different. Ideas are definitely welcome. Funny thing is, in real life it looks pretty cool, but in the pics I'm a little "meh" about it...
513
Post by: Symbio Joe
Well, the "classical" way would be to built a "sting" which ends in the reaper can and the heavy flamer. But I don't know if it will look good.
3979
Post by: Lemmingspawn
Not for this one, I've tooled this defiler to be a close combat variant. In the new rules you can swap all weapons, except the cannon, for a close combat attachment, so this has essentially 4 dreadnought CCW and the cannon. 5 attacks and fleet! noice...
330
Post by: Mahu
I like it, the only thing I would add in the Banebalde Hell cannon nossile to it, if you only plan on fielding a standard Baneblade,
3979
Post by: Lemmingspawn
I've removed the turret, because that was the main thing that was bugging me about the thing and added an underslung cannon. It's not quite as large but it still serves - it can be some kind of experimental chaos plasma blast cannon or something fluffwise - but it will still do the defiler cannon thing. The cannon: And with big brother!
2661
Post by: Tacobake
Sweet conversions, dude. The walkers for the over-the-topness and the termies just for pure cool/unique looking factor.
4670
Post by: Wehrkind
That defiler is dead sexy. I love the very arachno-demon look of it. Let me know how you paint up the Immolator windshield part; I am having fits getting mine to look good as the paint refuses to stick.
1289
Post by: Commander Usiel
~Blink~ .... @_@ .... ~Blink~
ah,hem... ~Deep Breath~
IRON WITHIN, IRON WITHOUT!!!
Nuff said ^_^
372
Post by: grey_death
Looking at the new defiler and big brother next to one another, I can't help but think the newbie should be bulked up a bit with some more armor plates.
5226
Post by: TragicNut
Also, what did you use to bulk up the torso 'shoulders'? Specifically, the black pieces.
3979
Post by: Lemmingspawn
Well I've finished based and finalised the construction of the Black Widow pattern Fast assault defiler, with new improved stabby tentacle ends and hot lava base to match! We haven't had power here for like 6 hours so I'm doing a quick post before I go to bed. Here's the pics, and I've started on the construction of upright defiler number 2. I'm considering arming the second with twin linked lascannons and either twin linked flamer or havoc launcher. Haven't decided totally yet. I think another ccw would probably be better but I'll work that out as I go... Pics: And a taste of the ideas I have for the new defiler:  Laterz!
4670
Post by: Wehrkind
Dude, you need to label those posts "Not Safe For Work." That much porn could get a man fired!
Seriously, have some consideration for those of us whose job is not "Excreting Distilled Awesome".
3979
Post by: Lemmingspawn
Lol, that's a weird way to compliment my work Wehrkind, and thanks! Keep in mind that the concept pic idea is simply a rough idea of how some of it will work. The main sections I will be using are the arms and partially the legs and some of the body plating. Other than that it's going to be more a variant of the ripley than an entirely new pattern...
3979
Post by: Lemmingspawn
Well, since I haven't started painting yet, I've started Ripleys twin sister, the clone with the alien child within! Yeah, that's a cool idea, chained within the belly of this beast lies a daemonically possessed alien host...mwahahahhaahahahah!!! Ahem...anyways... Have a look at these pics, the main complaint I had about Ripley was the legs seemed a little weedy. Here's an attempt at making them look a bit bulkier, although just keep in mind this is not the final pose, it's all bluetacked (oh god I HATE getting bluetack out of models!) in place to give me the impression I want. Here's the box I begin with. This box is the whole of the bits I have set aside to draw upon for the second upright defiler: And here is what the second hip-leg structure looks like at this point in time: I find it really hard to copy the Ripley because I want the second to have a similar feel but it's own individuality. You know, like how Ripley original had normal humanity and Ripley clone had acid blood, black fingernails and crazy wild insane behaviour? Well, lets see if we can capture some of that...hmm...I think that's all captured in Ripley 1...doh!
4670
Post by: Wehrkind
Heh. mostly the spider Lemming. The Bipedal thing is always neat, but the spider is spot on awesome.
Perhaps a good way to go with the Ripley 2 is a more organic look, perhaps an almost Nurgle-esque level of demonic possession. More skin and bio looking parts fused with the machine. Or perhaps more overt use of humans wired into it, either as fire control (sort of uber servitors) or in little glass pods off the shoulders used for power. Something like that might set it apart a bit from it's big sister while still maintaining the techno-monster look you are so admirably creating.
3979
Post by: Lemmingspawn
A quick note before I get back to work - What do you think of this:
60
Post by: yakface
I have to say I don't care for it. The head just looks really silly, kind of like some sort of 1940's cartoon character. I'm assuming the arms won't be droopy like that either, right? Because they look pretty awkward as well.
But I do love the torso and legs!
3979
Post by: Lemmingspawn
I've been looking at this thing all arvo and I can't get started or any fresh ideas...even with the concept which indicates I've got a bit of creative block. To help alleviate this and waste no more time, I've decided to simply stick to the Ripley design and just do the weapon variations and maybe a different styled CCW instead. Save the monsterbot for another project at another time...
More to come tomorrow when I get back on track.
5226
Post by: TragicNut
Posted By Lemmingspawn on 10/30/2007 9:18 PM A quick note before I get back to work - What do you think of this: 
I think the cannon needs to be shoulder or chest mounted as opposed to neck mounted. Also, the left arm looks one segment too long, it's almost down to its foot. Also, what is the black thing surrounding the left-hand plastic shoulder?
3979
Post by: Lemmingspawn
The black things on the shoulders are wheels off a Crushgear toy. I got some real cheap a while ago, since they're such a crap idea, but great for some conversion ideas... Both of the arms are actually the same size as the legs, and just full Defiler claws. It's just coz it's hanging and the angle of the shot that makes them look that long. It's ok anyways, I think it's kinda funky with the arms like this, but I'm rebuilding it Ripley-esque instead. It's easier that way and I don't wanna burn myself out creatively on this army. I did that with my 3.5k of orks and now I still can't get back to painting them!!!
1289
Post by: Commander Usiel
Alien Resurrection Ripley FTW!!! (Read the book she's even creepier - She even telepathically communicates with the aliens ^_^) I like the Heavy Mantis arm look, A lot.  Perhaps something Insectoid for the head, ala Nurgle Marines or 80's Decepticon Transformers. Don't fizz out! This project is awesome!!! Usi
5226
Post by: TragicNut
Posted By Lemmingspawn on 10/31/2007 5:39 AM The black things on the shoulders are wheels off a Crushgear toy. I got some real cheap a while ago, since they're such a crap idea, but great for some conversion ideas... Both of the arms are actually the same size as the legs, and just full Defiler claws. It's just coz it's hanging and the angle of the shot that makes them look that long. It's ok anyways, I think it's kinda funky with the arms like this, but I'm rebuilding it Ripley-esque instead. It's easier that way and I don't wanna burn myself out creatively on this army. I did that with my 3.5k of orks and now I still can't get back to painting them!!! Might it have been this http://www.tisinc99.com/crusgeargaik.html one by any chance?
4670
Post by: Wehrkind
Actually, I think it has potential. I would hunch it forward a bit, with one of the claws on the ground. I am thinking sort of a gorilla sort of look. Then for the battle cannon head, build a wolfish skull around it, with the cannon coming out of the mouth. Then instead of it being at a roughly 90 degree angle from the chest, have it pointing forward off a stocky neck attached to the now ~45 degree torso.
Might work.
224
Post by: migsula
I like it. Much more so than the chicken design that wasn't my cup of tea. The arms are akward, but if they are posed more aggressively "the wrongness" of the joints is very chaose and possible good as a consequence. Yeah. I think I like it. I say go for it.
3979
Post by: Lemmingspawn
I've been playing around with this and here is a cannon stand in I'm working on. The plan is to make it like a huge rate of fire minigun style weapon with explosive shells, that will count as a defiler cannon in all ways. I am going to replace the current barrels with an assault cannon style set with some shielding and other differences. I think I'll go with the arm mounted idea instead of the shoulder mounted, but have a look at the two designs and let me know what you reckon. Or shoulder: BTW, if I did the shoulder part it wouldn't have that arm section sticking up in the air like that... lol I think the shoulder is ok, but in the pics the arm mounted one grabs me more. I like how the cannon is coming along though, the details are finally getting easier on this part...
372
Post by: grey_death
I think the arm mounted gets you closer to the concept pic you posted. The shoulder mounted looks really cool too though. Sort of a throwback to the Hunchback from BTech ^_-.
1289
Post by: Commander Usiel
Very ED209 ^_^
I think arm mounted makes more sense, I picture it sweeping it across oncoming infantry. That would seem awkward on a shoulder mount.
Mantis for the other arm?
Usi
330
Post by: Mahu
I agree on the arm mounted as well, it gives the vehicle a better since of mobility in it's firing.
3979
Post by: Lemmingspawn
Well, since everyone is clamoring for my attention and dying in droves because I haven't updated this log in ...4days... I guess I'd better show something. ANYHOO! Back to reality - I've decided I hate working on this defiler and the sooner it's finished the better. SO! That means that the job has been finished, no questions asked coz I couldn't be AR$ED to do any more conversion work on it. This will do I think. So happy or not, this is what it is!  I tried adding chains but I couldn't do anything I was happy with , so it's another chainless beast. But it is very spikey. Very spikey and trophied (not atrophied) is good. I figured the head wouldn't be too bad on this one, and I do like how it works, although I WILL have to name it Conan the Destroyer (Destroyer for short) given it's massive pinhead look. And a family shot of Conan with Ripley: Don't they make a lovely couple? The final fitout of this one is Defiler cannon, Twin linked Lascannons and Havoc Launcher. For those hankerin for a shoulder mounted gun, there it is! For those yearning for a chest mounted weapon, there be ye lasers!
4746
Post by: Flachzange
It ties in really well with ripley, especially with all that spikey-goodness. Plenty of similarities, as well as differences in those two defilers. the pose is more static than ripleys, but the head makes it work well. looks like hes jus lookin for what to destroy next. Cool stuff, looking forward to more chaos-goodness.
372
Post by: grey_death
Looks good, but I can never make a solid comment on anything you do until I see the paint tie it all together ^_-.
He's got a very leisurely stroll look to him. Which is just arrogant enough to work for chaos!
4670
Post by: Wehrkind
I hate the head. If it were scaled up to maybe half again as big, it might not be bad, but a pin head on a giant machine like that just looks wierd. I really like how Ripley doesn't have a head as such, more of just a focal point area in the chest. I think that perhaps the Ripley two would look better if the head were set down into the chest, sort of like how terminator armor works. Or if it had a bigger head. Or no head.
In otherwords, everything is awesome. Except the head.
224
Post by: migsula
Inspirational work again mate. It's almost too "standardised design" looking next to it's brother - but the design is so cool who cares. Out of interest, how long does it take you to build one??
3979
Post by: Lemmingspawn
I hate the head. Yeah, I knew some people would feel a bit that way. I wanted to upscale it but like I say, I'm tired of working on it now so the head stays. I don't hate it myself, I just wish I could get a bigger one without spending umpteen hours on it, coz this defiler is starting to bore me a bit. And if I spend more time on it, I might get sick of the entire army and we don't want that!! Out of interest, how long does it take you to build one?? Ripley took me about 50 odd hours, Conan took me about 20. In both instances I spent a part of that just trying to design the arms...sometimes it's a pain in the royal rectal to scratchbuild some of these things coz you gotta start with nothing, design it and then come fit it out so it looks cool...
1340
Post by: Northen
Excellent delivery. Hope to see it painted soon. BTW where is the saw blade from?
4670
Post by: Wehrkind
Man, go to Wal-Mart, enter the toy section, find some random He-Man figure or something, buy it, decapitate it, send me the receipt with a picture of the new head attached, and I will send you cash to cover it. The little tiny head just looks comical on the giant body. Sure, maybe a fantastic paint job will pull it all together, but still, I keep getting that song about a witch doctor shrinking heads going through mine, and since I can't remember it clearly, it is peeling back the thin skin of reality that surrounds my consciousness.
3979
Post by: Lemmingspawn
Walmart would be an INCREDIBLY long trip for me...I'm in Australia and there ain't no such animal here! Although I will keep in mind what kind of heads there are around that I might use for the defiler. We'll see what turns up. Here's what I've done today, just used the defiler leftovers and made a little Vindicator walker number 2. It'll do the job and it's not too bad. I almost converted it to another CC defiler, but I'll keep it as a possessed vindicator. Roughly the same points cost anyways...
2153
Post by: widgren
lovely stuff man! the bases are inspiring and tha anatomy of the ´filers is awsome. keep it up!
4746
Post by: Flachzange
Since its possessed, id like to see a hellofalot more chains on that thing. yanno, to keep the evil in or whatever. at the miment it looks abit plain compared to the rest of the madness!
5059
Post by: Axhead
I weep tears of blood at how awesomly evil this your army is. Now I just need to kidnap you and chain you in the basement so make stuff like this for me....
494
Post by: H.B.M.C.
Posted By Lemmingspawn on 11/05/2007 10:46 PM I think it looks great. I don't mind the head at all. To me though, the pose is the best bit. He looks like he's just seen a new target as he was taking a step forward with his right leg after killing something else. Very characterful. BYE
4670
Post by: Wehrkind
I agree, and should have said so before: The pose is really cool. Looking at it just makes me think "F-CK! It's seen me!"
I love the arachnid feel of the defilers. I really think that adds to the disturbing nature of them, and not just because I don't like spiders.
Bonus points if you replace the head with a wallaby skull!
3979
Post by: Lemmingspawn
Lol a real skull is a cool idea but wallaby?  Too big dude! I am keeping an eye out for some other head that will fit the bill if I can find something. For now pinhead will do. Thanks for the comments, guys! I know I've said it already but this is one fun army to build. Now I just need to get it all undercoated and painted. Oh, and build one more Vindicator... That might have to wait...
306
Post by: Boss Salvage
Gotta chim in and say this log is freaking insane, really the best that Chaos Space Marines can be. Buckets of beautiful evil on every page, from all those converted marines to ripley and beyond.
You the man, Lemm
- Salvage
3979
Post by: Lemmingspawn
Well, in case you guys thought I was dead or sick of this thread or both, I thought I'd give you an update for where I'm up to at the moment.
I must say, I'm thoroughly sick of working on walker, I spent most of Monday trying to model a mini warhound style beast for the 3rd in the walkie vindicator sequence, and just packed it in. I've worn that puppy out.
So now, to link it a bit with the baneblade I'll be packing into the box I have built a variant vindicator tank, which I made out of the big head and the card leman russ on the left of the pic:
Here is where I am up to, sans chains and rivets and spikes and other type chaosy dangerous stuff:
On the side and on the front of the model you'll notice big green blobs, these are amorphous eyes protruding from the shell of the beast demonstrating how the daemonic host sees...through the cracks in the sides of the vehicle caused by it trying to burst through...
4655
Post by: tegeus-Cromis
The angling on the cannon looks a little weird. Even if the cannon proper is going to point straight forward, the mounting ought to be such that it allows a higher angle shot. The way it is now, it seems designed to allow the tank to fire a shell right into the ground in front of it, and I don't know why it would want to do that.
3979
Post by: Lemmingspawn
That's probably the angle of the shot, it's not actually that extreme. It has a slight upward angle to it. Truth be told, it really only needs 24" range anyways, which wouldn't need a whole lot of angle...
1361
Post by: scarab
That'll teach me to get behind on this thread. Love the second walker. Damn. That thing is so lovely and gothic. Not sure what could be cooler for 40K. Damn!
3979
Post by: Lemmingspawn
Well, I don't think the final 2 vindicators are amazing but who cares, they're good enough for my frazzled creative glands... All I really need area a few more of the chaos spikey bits from spikey vehicle sprues to finish it but I couldn't be bothered chasing any up...oh well...it still does the job.
Man I am so creatively burnt out for the moment - that means only one thing - it's almost painting time! !!!The crowd goes wild!!!
And here's the current pics of the army as it stands now. All I really need to complete it are 2 things. 3 chaos rhinos and the completed baneblade. I gotta get more spikey bits for that!!! And skulls!!! And.........inspiration........
1361
Post by: scarab
When I said walker, I meant the big tall guys.  Paint on these will be excellent.
5351
Post by: Jazz is for Losers
Looking good, I'll keep an eye on this one.
3979
Post by: Lemmingspawn
scarab wrote:When I said walker, I meant the big tall guys.
Lol, sorry, I was making a generic statement about my latest vindicators...no probs...
I am actually pretty impressed with how the second upright defiler came out. It surprised me a bit coz I don't normally like those little pinheads on these things. I may find a large head to use insted in the near future, but till then I'm pretty happy with it.
372
Post by: grey_death
I <3 Tank Killer Vindi. So simple and awesome.
Get to painting this army sir!! We can't take it any longer!
3979
Post by: Lemmingspawn
Ok, well this isn't much of a blog post, but it's an indication of my success with my shortcut attempts!
Here are the problems I faced using silver undercoat:
1. Loss of details - metallic spray would be thicker in my mind
2. Gloss only available - getting the paint to stick
3. Affecting other paint going over it - enamel (shouldn't be an issue) and metallic (shining through)
So I have had success in all three areas!
1. Loss of detail - dulux silver is fine, just don't spray too much and it covers BETTER than white or black undercoat due to the paint pigmentation and it needs less paint
2. Add more detergent than I normally do to destroy the surface tension. This is only really necessary for the first couple of layers to get the paint something to adhere to
3. Inevitably this will have some bearing but at least it's a spray and I won't be getting as much cross contamination in the other paints. I'll just need to watch my layers, but it should actually work out better than normal because, being a spray, there's no chance of contaminating the wrong paint water and getting flecks in the opaque non metallic paints.
So it's all good and I'll be undercoating TONIGHT ready for painting tomorrow - I hope -
I still have a few details to add to the two newest vindicators, so I'll leave the undercoating of those for a little while until I get them totally finished.
And here's evidence of my success - not much going on yet, but you'll see more soon enough my fellow modelgamers!
3979
Post by: Lemmingspawn
513
Post by: Symbio Joe
The ink works out very well I wished I'd see more IW painted like this then black basecoat and silver drybrushed. I am a bit surprised no Baneblade walker?
2050
Post by: Anung Un Rama
hmmm....baneblade walker
3979
Post by: Lemmingspawn
Yeah, I'm over building walkers for now. Time for big grindy tanks!
3979
Post by: Lemmingspawn
Just a quick teaser: here is where I was up to at lunch time, just before I started the weathering. Hopefully tomorrow will see the completion of the first squad of troops.
513
Post by: Symbio Joe
Yayie construction worker guys! Looks like you did the yellow covering very well it is always a pain.
4670
Post by: Wehrkind
Awww man, you need a few Sgt's with the helmetless heads I hate, and put yellow hard hats on them. Inscribe "Bob" on one of them. You know, something for the kids.
The yellow looks great though. Did you use Foundation paint for the yellow and build up, or some Vallejo magic?
Edit: not that I hate your marine's bare heads in particular, I just have never liked the idea of "Hai, I iz impotant. I'z gonna takes off mah hatz, cuz it cool!" in a situation where there is all manner of shrapnel and laser pointers flashing around.
2050
Post by: Anung Un Rama
in case it wasn't said enough already, your defiler couple is the most bad-a## chaos thing I've ever seen.
372
Post by: grey_death
Wehrkind wrote:The yellow looks great though. Did you use Foundation paint for the yellow and build up, or some Vallejo magic?
Was wondering the same thing. Gib Ansars!!
3979
Post by: Lemmingspawn
Well, the yellows are simply VGC Gold Yellow layered on till it's covered well enough to look good. No real tricks other than watering it down and perseverance. I only use one type of paint, it's just easier for me coz I don't like stuffing around with other paints. I've tried the P3s, the Derivan Minis, the GW but I personally keep coming back to the Vallejos. I like em, they work well in my style.
Here we go, this was finished off on Thursday, but things have been so full on lately I haven't had a chance to take and post the pics for you guys. So here they are, they're not amazing photos but they give you a good idea of what they look like now.
The other thing is, these have been now varnished, but I need to add a few layers of gloss clear over the lava, with some glazes of reds and yellows to add to the "heat" appearance a bit.
2 more batches of 12 to go, then onto something else - maybe terminators
372
Post by: grey_death
I really like the paint here ^_^. So fast and simple in the execution that it's making me think I could do up an army of these guys someday ^_-. At the very least a skirmish squad, expect this idea stolen.
I'm a huge Vallejo fan now myself. And I've only the US Paint Set from FoW right now. I really need to go snag a whole lot more of their paints.
I would (personally) like to see some rust action going on. But I could also be missing some detail from the photos here.
God I want to play against this army ^_^.
1986
Post by: thehod
I call that army BAM: Bad AXX Mother
5132
Post by: HaLLuCiNaTiOn
Amazing work. I especially like the small-headed chicken walker.
I have to ask though, how long have you been painting minis?
*Jealous*
4892
Post by: akira5665
Just thought I should say-----Brilliant! I think that looks fantastic.
How much in materials? How many hours? How much will you love using it once it's finished-priceless.
Green stuff with envy mate. Good job.
5629
Post by: Arkion
My first post on this forum is to compliment you on those Iron Warriors. Loved seeing your process; makes me reconsider the base-job I did for my Salamanders. Man, army #2 is gonna go sooooo much faster!
3979
Post by: Lemmingspawn
Well, I've been painting for about 2 or 3 years, I used to paint over 10 years ago but just stopped till a few years ago.
This army has now taken me ... ooooh ... 160hours so far? Maybe at a rough estimate...
Glad you guys are enjoying the blog
Well, here we go! I've finally finished the main painting of the base troops and havocs. All that is left after the varnish is to gloss the lava with several layers of Tamiya clear, and then they'll all be done. I'm not going to town on the rust effects and stuff and details because these are the base troops. The more intense effects will begin once I get that far on the terminators and such.
Here's what the table looked like this arvo before I took the models to get varnished:
Here's the pics of what I've done so far; 36 troops with various weapons:
Enjoy!
60
Post by: yakface
I'm going to be the dissenting opinion here and give you some constructive criticism.
IMHO, while you have achieved a nice shade of yellow, the all silver/yellow/blue secheme you've stuck with gives the army a very three-color-and-done look, especially from a far.
I really, really think you need to pick something on the models, horns, hair, something, anything and paint it a different color to break up this look from a distance.
I will also say that I really think you should have painted black under the areas you were going to paint yellow, and then left a tiny sliver of black showing between the yellow and the silver, especially with the stripes on the shoulderpads.
Those shoulder pad stripes don't benefit from the natural contour of the armor to seperate the tone from the silver like the rest of the yellow areas on the models so the stripes look very thin and half-done.
Of course, as always, your bases look amazing and up close the models do look great, its just that from a distance the army all kind of blends into a silver/yellow blur.
Anyway, that's my advice, take it for what it is.
224
Post by: migsula
Great progress again.
I think this will be an army of uber cool big things and decent looking infantry to support it.
For me personally the biggest problem now with the troops is their overall scheme in relation to the basing. There isn't enough contrast and the warm, rich glow of the lava totally steals the show, while it's difficult to tell where the silver changes to grey stone, and the yellow, while nice and worn lacks the visual punch of the lava. The individuality in painting doesn't quite meet the level in conversions.
306
Post by: Boss Salvage
Personally I think the boys look pretty damn awesome, though the comments above have merit, particularly because you did such a head-explodingly sweet job on Rip compared to these (again, awesome conversions) CSM.
Also awesome? I can see your pics at work - no more photobucket block
- Salvage
4670
Post by: Wehrkind
I agree, a little bit of different color would make them stand out a little more. I didn't really notice it until I forgot to minimize the window before leaving my desk (bad worker bee!) and on the walk back, I didn't know what I was looking at immediately. Maybe red eye lenses or something, I don't know. I tend to use purity seals and lenses to break up the monotony on mine, which obviously doesn't apply here, so I am at a loss.
They really look great though; I rather feel like I am pointing out to DaVinci "Missed a spot." I have to agree with Yak though, they need that certain special something.
60
Post by: yakface
I think Migs is on to something here (no surprise there).
The fact that the lava rock grey is so similar in tone to the silver of your armor.
If you changed the lava rock to a brown color (against realism, I know) it would really do wonders for the models IMHO.
372
Post by: grey_death
yakface wrote:If you changed the lava rock to a brown color (against realism, I know) it would really do wonders for the models IMHO.
I see brown lava rocks all the time in pet stores ^_-....
3979
Post by: Lemmingspawn
Hey guys, thanks for the comments. I really appreciate honest thoughts and critique, and it does help me with the overall effect.
That said, I've been looking at these for a while, and I think that the main things I could do are to add the bright light edging to many of the armour edges of yellow or silver. I know this would brighten the overall effect and make it stand out a bit better. I do have a habit of taking the model dark and then leaving it there. As to adding another colour, I have set them all up beside Ripley, and the main difference that stands out is the fact that when I did Ripley, I was immature in my use of verdigris, I used really pure greens, instead of the verdigris colours such as jade green, turquoise, red brown and white. That said, it does tend to break up the overall effect nicely. The problem with this is the fact that the overall army has so little to actually pick out in these colours, and that is the reason I have left it off the base troops.
Another point is, I have deliberately chosen to keep the troops more toward the "3 colour and done" mentality, and saved the ornate details for the higher level models. On these troops there are a number of skulls and horns painted in appropriate colours such as black and bone, but the bitch thing is, they disappear because they are so similar to the worn iron of the armour, so that lost out too... :( I guess that comes form my weathering technique, and my paint method could use some refinement - however my paint technique is more a technique designed for laziness rather than precision...I confess...
Anyways, I understand the points, but I think the difference will occur when I have done the rest of the army. And I was deliberately a bit lazier with the troops, because there are so many of the buggers and I wanted them done! Nothing worse than getting bored in the middle of an army project.  Not only that, my plan is for the troops to be a bit plain to help the rest stand out more. I can certainly tell you that Ripley stands out in the midst of them! But that might be because she is 4 times the height of the average trooper!!!
Thanks again, guys, and you will see the refinement ideas added to the more intricate models (although I must say, I will stay with the gray lava because I don't want to redo the whole army bases! - sorry Migs  ). Terminators are on the painting block at the moment...
4670
Post by: Wehrkind
I feel your pain. My army case is currently stocked with 9/10 finished marines and Grey Knights for just that reason. You probably are on the right track though; you can always get everything done, put it all down on the table and then decide what needs what. Maybe after that you can go back and touch up skulls and horns, then color a few top knots to make them all stick out.
5656
Post by: pestus
It's really a handsome army, the best that I have seen in a long time, has painted a superb and very good changes, an army hallucinating
3979
Post by: Lemmingspawn
Here's a teaser of my progress at the moment. Just a teaser:
I should have these finished tomorrow for proper pics, and have started on the colour blocking of the dread.
513
Post by: Symbio Joe
ice blue. Always a good joice vor energy weapons since 1998. In my opinoin you should have get some furioso claws or ork buzz sawas for your dread. Those rake arms do not fit in the picture.
3979
Post by: Lemmingspawn
Ork buzz saws would be cool. Maybe on the next one
5206
Post by: snorkle
Those rakeclaws are awesome. You just have them pictured at the wrong angle there.
306
Post by: Boss Salvage
WHOA
Guess I missed really appreciating your termi conversions from the WIP pics. Damn groovy stuff going down in that squad, and the ice blue power death is sex.
- Salvage
4670
Post by: Wehrkind
Those look really sharp. I might cut back a little on the ice blue on the power mace; maybe only keep the flanges blue and the inner part of the head the black metal look. As it, it is sort of a lot of ice blue in once big chunk, and sort of takes away a little I think.
Awesome work though, I love the little eyes on the shoulder. Perhaps a little of the ice blue would be good to spread around the troopers to sort of spice them up?
3979
Post by: Lemmingspawn
Ok enough teasing and some progress.
I've pretty much finished the terminators, there'll be some extra tweaking going on, Like I'm thinking of painting the inner section of the power mace a darker colour, probably the metallic, to stop it looking so much like a giant baby rattle, and a couple of little bits and pieces here and there.
I've taken on board most of the suggestions as well that sprang out of the progress on the troops, most of which I was already going to do but one or two ideas that I hadn't thought of or wasn't sure of.
Anyways, enough babbling and onto the main event! PICTURES!!!
And my very favourite!
And for those interested - the wheel of colours I use to paint the lava:
3979
Post by: Lemmingspawn
I'm now after a bit of feedback on some ideas I have for the dread - following is a pic of where I am up to, about to start on some major weathering and I can't decide on the colours for the flails. I am thinking of either doing them entirely in the turquoise power weapon scheme, top to tip, or just doing the tips in the turquoise and maybe just fiddling the weathering colours in the arms.
Here's a pic:
60
Post by: yakface
I vote for just making the blades powered (blue). At least that's how I envision power flails working.
306
Post by: Boss Salvage
TERMIES Ripper Face = The Man (Makes me wish I had made my termies with ripper heads, which I happen to have some of) DREAD I'd stick with just the tips in blue death. - Salvage
4844
Post by: Redmond
Ill have to admit, Im not a big fan of yellow on armor, but these guys pulled me to liking it. With the silver and that bright yellow, you really did an outstanding job! All the models look superb in detail and modeling.
5206
Post by: snorkle
I can't wait to see the dread fuly weathered and tose termies are awesome. Too bad I already painted mine
5717
Post by: Plank of Wood
You sir, are insane. Thank you.
4670
Post by: Wehrkind
I vote just the tips on the dread as well. Otherwise it will just be a bit too much.
Alternately, I was knocking around an idea for "lighting" crackles on power weapons, possibly using little bits of steel wool or cotton ball, dipping in glue, and then painting the power color. Seeing as how you have more skill than I could possibly hope to muster, I suggest you try it on the dread and let me know. Crackling energy bouncing between the flails would be really cool.
3979
Post by: Lemmingspawn
I have seen something along those lines before, it sounds pretty cool but I think asthetically I would've had to have done it in the beginning. I don't like modifying something halfway through painting, either. It stresses me out too much...
5206
Post by: snorkle
Well do whatever you think is best. It's worked in the past. I'm so glad you kept the small head even when everyone wanted a bigger one. I'm sure they'll turn out awesome in the end. As always seems to happen with your work
4670
Post by: Wehrkind
I wanted a bigger head on the Vindi-walker. The Dread is made of awesome and win. The Vindi head is made of tiny and pin.
See, it rhymes. That's why it is clever!
4078
Post by: albinoork
the lava on the bases is to bright (in my opinion). i find my eye being draw towards the termies' feet and the lava. i feel the lava is taking attention away from the figures (which are amazing).
perhaps using darks reds, grays, and black to simulate a slow lava flow. This would help keep attention on the figures while still giving the feel of being in a lava field.
take care,
jsa
3979
Post by: Lemmingspawn
And you guys probably thought I forgot about this or got bored...
Here's my progress, I've finished the dread, and have started painting up the walking vindicator. I'm not that happy with the model and think I might just go with the 3 defilers and then do something else. After all, a possessed vindicator gives you 1 gun and thats it for the same points as something a little weaker in the cannon, with a longer range, 2 more guns and CCW...defilers are better I think for what I want...
I'll still finish painting up the vindie, but then I'll paint up the defilers next.
Pics!
131
Post by: malfred
Why would we think that you abandoned your minis? They
look fantastic!
They'd probably wake you up in your bed and force you
to paint them up.
4670
Post by: Wehrkind
I really like the way you did the flails; they look even better than I had imagined previously.
I think you might have overdone the verdigris on the skulls though. With the blue of the flails so close, it looks less like oxidized bronze and more like a demi-power skull to my eye. I just think the color as is ties it more closely to the striking power flails than some decorative metal bits. Might just be the picture, or how it shows up on my laptop's screen.
5206
Post by: snorkle
The flails look really cool.
And for some reason they make me want ice cream...weird.
Well I'm off to the fridge. Don't stop painting. Please
306
Post by: Boss Salvage
Agree with Wehrkind.
Flails = Awesome & Money. Awesome Money.
Verdigris Skulls = missing something, and mostly look unfinished and a little messy to me.
- Salvage
3979
Post by: Lemmingspawn
I might just tough up the skulls with some highlight of a dark brown or something. I feel kinda the same way and I guess I'm feeling a little overwhelmed at the moment coz I keep looking at my painting to-do list
Here are the pics of the vindiwalker, and yep; I dont' update for ages and then you get two in two days! Amazin'!!!
The jobs rougher on this one, for two reasons:
1. The paint was badly misbehaving
2. After getting near the end I realised it suited it anyways - who in their right mind is gonna go near a daemonically possessed vehicle to try and fix or wash it anyways...unless it's dead or disabled.
And the view that says either RUN or you wish you had...
And a close up of the base:
4670
Post by: Wehrkind
Wow, that looks great! I agree that the rough and dirty paint suits it really well. Are you going to add a little pink or fleshy color to the skin/daemonic growth bits? As it stands they don't really scream "I am something alive." Might just be the picture with my screen here though.
Still, looks great!
4746
Post by: Flachzange
Wehrkind wrote:Wow, that looks great! I agree that the rough and dirty paint suits it really well. Are you going to add a little pink or fleshy color to the skin/daemonic growth bits? As it stands they don't really scream "I am something alive." Might just be the picture with my screen here though.
Still, looks great!
Totally disagree. It fits very well with the overall dirty and darker way the walker is painted. also it looks kinda like "used-to-be-alive-but-has-died-ages-ago" first thing i thought when seeing the whole dirty look, was scout. well executed
590
Post by: brotherskeeper74
Good Lord. It looks like the older, meaner, big brother of the AT-AT walker. Your Chaos stuff is just inspiring.
5206
Post by: snorkle
Really nice. I like the melting space marine.
306
Post by: Boss Salvage
snorkle wrote:Really nice. I like the melting space marine.
I see no melting! The man is clearly enjoying a nice hot tubing, though is in dire need of a beverage ...
The vindi is almost too dark for me, think it could use at least a little shinier metal on the cannon at least. But I appreciate the level of ding going on, impressively filthy
- Salvage
372
Post by: grey_death
Still love this model. I can't think of any good critiques atm, but if I do, I'll let ya know ^_^.
2050
Post by: Anung Un Rama
oh my gork
it's...so beautiful
in a terrifying demoic evil sort of way of course, but still
339
Post by: ender502
Wow. Simple, ugly and elegant.
I love it. That is wonderful work. I was a bit concerned the spikes would be a bit too long. I was quite wrong.
Great stuff.
ender502
1635
Post by: Savnock
Brilliant!
You mentioned redoing the power mace in the termi squad to avoid babyrattleishness. Are you repainting the whole thing? Hope not- maybe just pain the central bit metallic, and leave the fins powered-up-deathy blue?
I think I might actually be scared of your 30mm tall toys. Jeez.
3979
Post by: Lemmingspawn
In the end I just added a couple real thin brown washes. It took some of the brightness out and has made it a bit more suitable for a weapon. Other than that I haven't unrattled it much more.
Now I only have 2 defilers, 2 vindicators, 2 rhinos, a baneblade and the lord to finish.
1635
Post by: Savnock
"Gitchy gitchy goo...
THWACK!!"
3979
Post by: Lemmingspawn
Just a quick one to let you all know I am still on this project, it's just on temporary hold. We've experienced some fairly significant flooding in our area, many people are out of home and unable to get to work or even out of town atm. So it's all temporarily on hold until things get back to normal.
3979
Post by: Lemmingspawn
Well, here it is come hell or high water!! YEHAWWWW!!!
Here's the pics of the completed (almost, yet to gloss some spots) Black Widow. I'm not doing conan yet because I have the techmarine ready to build the chaos lord. And boy do I have some cool ideas. I just hope they work...
Anyhooo - first come the floods, then I almost burn the house down tonight whilst cooking. Damn it, boy! Pay attention!
Army is still safe I am sure you're all happy to know.
3564
Post by: Brother Bartius
As long as all the people and armies are safe.
The rest can be replaced.
Excellent work.
306
Post by: Boss Salvage
Ahhhhhhhhhh! Quite sexy
Great work Lemm, loads of Awesome in this guy. The amount of glowing stuff is a happy thing in itself
- Salvage
4670
Post by: Wehrkind
That, sir, is one of my favorite models of all time. It exudes menace. Love it!
3979
Post by: Lemmingspawn
I love this one so much I want a whole swarm of them  It even took out a landraider in the last game I played with it...and not with it's cannon either!  It HUMPED it to death!!!
4746
Post by: Flachzange
Lemmingspawn wrote:I love this one so much I want a whole swarm of them  It even took out a landraider in the last game I played with it...and not with it's cannon either!  It HUMPED it to death!!!
You have no idea how sexy that thought is!
Great work mate, very impressive
5206
Post by: snorkle
That is an awesome paint-job (no surprise there)!
Where is it's cannon? I can't see it. Under the model?
5709
Post by: Alan
Aaah.. Update! Finaly! But, as usually...... FREAKING AWESOME PAINTJOB OMG!
2050
Post by: Anung Un Rama
excellent
513
Post by: Symbio Joe
This is one of the ceerpiest mechanical things eye have ever seen. Tomb Spiders would just burst into tears when they see this big mama.
3979
Post by: Lemmingspawn
Thanks guys! This is my favourite defiler so far. I really like how it turned out.
The cannon is underslung, if you look at the rear pic, you'll just make out the back end of the assemble. It's almost indiscernible in these pics.
5845
Post by: Teek
I gotta agree, the model is excellent, and your paint is amazing, I especially like the attention to light sourcing on the "foot" claws, kudos!
3979
Post by: Lemmingspawn
Well, since I've adopted the moniker of Iron Giants for this army, I've completed the Chaos Lord, who is equipped with Plasma Pistol, Combi Flamer, Twin Lightning claws, Mark of Khorne and Juggernaught (both represented by the extra weapons and size - he is actually equipped with a combat servo harness assembly a-la Doc Ock). I used a mail order techmarine as the basis and I have a few bits to tidy up with GS yet, but you all have the pleasure of seeing it after the work I've done over the last couple of days. Here's the pics:
Enjoy!
2050
Post by: Anung Un Rama
wow, totally bada$$.
this army just keeps ketting more awsome.
where did you get the cables for the ock aroms from? I wanted to do something similar with a painboy.
3979
Post by: Lemmingspawn
It's bass guitar string. Expensive. Huge. Solid. AWESOME
2050
Post by: Anung Un Rama
how did you get them to stay in chape? can I just bend them? I want to know before I buy them.
5904
Post by: FearPeteySodes
Lemmingspawn wrote:Well, since I've adopted the moniker of Iron Giants for this army, I've completed the Chaos Lord, who is equipped with Plasma Pistol, Combi Flamer, Twin Lightning claws, Mark of Khorne and Juggernaught (both represented by the extra weapons and size - he is actually equipped with a combat servo harness assembly a-la Doc Ock). I used a mail order techmarine as the basis and I have a few bits to tidy up with GS yet, but you all have the pleasure of seeing it after the work I've done over the last couple of days. Here's the pics:
Excellent work on this one. I'm a little jealous though has this was exactly what i had in mind for my Bigmek but cant find the servo harness bitz anywhere. Alas, in the future look for a similar looking yet distinctly orky mini coming soon
5206
Post by: snorkle
He looks very cool. And he fits the Iron Giants/Iron Warriors very well. The extra harness arms are a very nice touch as are the converted weapons.
3979
Post by: Lemmingspawn
Anung Un Rama wrote:how did you get them to stay in chape? can I just bend them? I want to know before I buy them.
Just keep in mind the string is very springy, so you need to bend them past the shape you want so they'll stay there. To get the curves I bent them carefully around a curved object, because if you try to do it without a guide, you get kinks in the cable which looks silly. But once you get the string to the spot you want it, it stays there pretty nicely. You'll need a really good wire cutter for the job too.
2050
Post by: Anung Un Rama
thanks, now I'm on step closer to model Doc Ork
3979
Post by: Lemmingspawn
More done today  .
Father is finished. So is Father's Spawn. Actually, Spawn needs his spiky bits touched up coz they keep breaking off. I need to drill some indents and put the spikes in there before filling the holes back in with green stuff.
Pics:
The biggest problem is, the chainmail loincloth on Father makes it look like he's packing more than an organic package down below...oh well, bring back the Eighties Rocker Codpieces!
4670
Post by: Wehrkind
It's pneumatic!
Ah, what brave new world is populated by men like these...
306
Post by: Boss Salvage
Lemmingspawn wrote:Father is finished. So is Father's Spawn.
So ... that's his kid, then? Literally and/or figuratively?
Wehrkind wrote:It's pneumatic!
Ah, what brave new world is populated by men like these...
- Salvage
3979
Post by: Lemmingspawn
Yeah, Chaos spawn of raping and pillaging the universe. One day this muscular young lad knocks on his door at home and says "Oi, remember raping half of Incordia Minor 15 years ago? Well here I am, where's my backpay maintenance payments you mecha-tentacled freak! WOAH! Look at that CODPIECE! I can see why mother speaks of you ALL the time!"
And thus begins the Father - Spawn relationship unique to the Iron Giants faction of the Legions of Chaos. Most other factions just eat their children...or if their children do get old enough (let alone the mother survives the impregnation) they eat their father. I really think Spawn is hanging around to learn the mecha-tech required to build his own pneumatic-powered cod-piece filler one day before offing his progenator.
5723
Post by: Dez
Great projects! I had an idea in mind of a corrupt techmarine, and I was looking for ideas. This one is awe inspring. All your works make me want to leave my job and get to modelling!
1656
Post by: smart_alex
woah, the huge model in the begining is cool as hell.
3979
Post by: Lemmingspawn
Rightio guys, here's the finished defiler number 3! YAY! Defilers are now complete!! This one has turned out pretty good, I'm quite happy with it, even the little pinhead.
Here are pics and less talk!
4746
Post by: Flachzange
VERY nice update! I simply love the base.
I gotta say, i like the pinhead painted even more. It gives the whole thing an air of arrogance.
Kick ass work, as usual
6063
Post by: kuriyama
This is another great addition to the force. Thoroughly enjoying these disturbingly regular updates, even if I now have the image of a Chaotic codpiece lodged in my head.
306
Post by: Boss Salvage
My love for the iron giants continues to overflow ... Verdigris is once again a tad funky in my mind, but growing on me. All that dingy yellow / metal + glowy lava is most excellent. - Salvage, who needs to watch big robots destroy things right now (I guess that means Transformers?)
2050
Post by: Anung Un Rama
I don't think there enoguh smiley in this forum to tell you how unbelivable AWESOME that thing is.
6005
Post by: Death By Monkeys
Wow. That defiler is mind-blowing. That's the type of conversion that inspires me to build armies. And that base is absolutely incredible!
372
Post by: grey_death
I like to think of Lemmingspawns creations as more a thermo-nuclear device going off in the depths of the creative mind.
Seems to fit.
2050
Post by: Anung Un Rama
you sir, have just been sigged.
3979
Post by: Lemmingspawn
grey_death wrote:I like to think of Lemmingspawns creations as more a thermo-nuclear device going off in the depths of the creative mind.
Seems to fit.
Woah. Thankyou sir!
513
Post by: Symbio Joe
Ah yeah, "Wargamer Poetry" so rare to see, so pretty to look.
4670
Post by: Wehrkind
Well, ok, I will admit it. I like the tiny head now. I don't LOVE it, but it looks good enough, far better than I had expected.
A pity the cafe at work doesn't serve crow.
Too damn nice.
3979
Post by: Lemmingspawn
Ok, small update. I've been looking at the defiler and knew that I had to update it somehow and get a little more colour in. Problem is, I knew I couldn't do too much otherwise it'd spoil the effect. So what I thought I'd do it add some glow to the eyes of the mask. I think it turned out pretty good, here's some pics to show it finished.
I think it improves the artistic aspect by drawing the eye upwards and over the model, while the lava draws the eye down. Interesting dynamic and I like how it works. But it's an evil destructive robot so I have to speak of aesthetics and artistic appeal in hushed tones so it does not attempt to destroy me...
And on another note, I've started painting Father and Spawn. They are in the final undercoat stages (ultra metal weatherings) before I start on the extra fills. I have also started modifying my two rhinos for use in the army. It was a bit of a chore to start with but now I'm really starting to see the fruit with them. Tomorrow you will see pics of the Rhinos. And tomorrow I shall reveal their dark secret....muahahahaha!
Some of you may want to kill me. But it's ok, I can live with that.
306
Post by: Boss Salvage
I have girded my loins and await tomorrow's revelations
Glowy robot eyes are acceptible. Now his tiny head will not be totally lost amidst his weapons of terrible power
- Salvage
6079
Post by: Vandez
This is fantastic - inspirational stuff! Keep it up! Can't wait to see this army completed.
5420
Post by: nemissary
That Defiler is just pure awesomeness. If you shot it, it would bleed win all over the place. Very inspiring (as I look at my 2 unassembled defilers....) Some of the ideas will have to be stolen of course
3979
Post by: Lemmingspawn
Ok here's the Valentines day gift to all you nerdy gamers (like me!) :p
First of all, just a WIP of the Father and Spawn Lord combo:
And second, the rhinos I promised. There's 2. They look cool. Lotsa spiky bits and gubbins. But wait, something is wrong....
What could it be??
The answer to that question is:
They are scratchbuilt out of cardboard. No original rhino parts used to make these suckers...(except for the chaos spiky bits)
513
Post by: Symbio Joe
Well, you were right now I hate you. But nothing personal you are just too good and I have to keep the balance.
372
Post by: grey_death
I would have never known they weren't actual rhinos. Awesome. You made them out of the same thick card you've been using?
What do you use to bond the card together? Something I've been wondering for a while.
I might be trying my hand at scratch building here in the near future.
3979
Post by: Lemmingspawn
It's just thick cardboard, same stuff I'lve been using. It's all bonded with superglue, and I use the superglue to strengthen the card where it needs it too. Works well. Although the more I do it and paint the stuff, the more I wish plasticard was more readily available to me. There are a few problems with the surfaces when you paint it, even after undercoating. I might have to try some panelbeaters spray bog to see how that helps.
5762
Post by: Old Man Ultramarine
This whole blog is mind numbing! The imagination used to build this army is inspiring to us all. Keep it up!
I long for day we see this army as a whole. Salute!
4670
Post by: Wehrkind
Your secrets, reviled!
The amount of time it must take to make a scratch rhino that looks exactly like the real thing makes me think just buying the real thing is more efficient, at least for the twisted, scabarous meat hooks I possess. Looking at your work, I want to hide them under my desk, lest someone see my secret shame!
I don't remember what I am talking about...
6192
Post by: Boogs
Man your stuff is amazing. This type of thing is the entire reason I chose chaos when I started playing. The conversion possibilities with chaos are endless. I am in envy of your walkers.
1635
Post by: Savnock
I've got $20 on your Defiler kicking the crap outta Megatron in a straight-up fight.
Amazing work. Adding the color on the eyes really did it up right.
3979
Post by: Lemmingspawn
Here's the almost finished Lords. Firstly you are presented with Father:
And his progeny, Spawn:
Up until recently, having these models finished meant I was really really really really close to finishing the entire army... Now I actually have 5 more terminators and 10-11 more chaos marines to finish off.
Damnit it's never ending!!!
60
Post by: yakface
The lighting effect on the Iron father's legs and base is awesome and both models are very evocative.
I really, really, really think the cog symbol on the power axe shouldn't be painted the 'powered' blue, it just looks wrong.
Overall, very beautiful and inspiring.
3979
Post by: Lemmingspawn
You're probably right. I'll have a play with that later on...
Here's some links, I decided to post someon CMoN so go and have some votey fun if you feel so empowered
http://www.coolminiornot.com/182703
http://www.coolminiornot.com/182702
http://www.coolminiornot.com/182699
Enjoy!
306
Post by: Boss Salvage
10-10-9
I do agree with Yak about the skull-cog, but otherwise more excellent stuff. And I guess you picked up more reinforcements for the lads? How sad for us
In other news, I can't wait to get back to my CSM after seeing your madness again ...
- Salvage
4655
Post by: tegeus-Cromis
Great work, though I concur on the skull cog. It just doesn't feel right to me.
Could we get a closer look at lord jr? The helmet in particular.
6209
Post by: odinsgrandson
What a terrific thread this is! Congrats on the conversions.
2050
Post by: Anung Un Rama
guys, I might need your help here. how much more words are there for awesome/great?
I don't think that whatever I think of can do justice to these models.
5830
Post by: The Gorgull
I'm with cogs being painted not blue, they could be powering the weapon, not being powered. But holy hell, these are incredible.
6005
Post by: Death By Monkeys
Yeah, I'm with the others about not painting the cogs or skull blue.
Out of curiosity, what is the space heater behind the Father's head do? Keep his bald pate warm?
3979
Post by: Lemmingspawn
Lol, the glowy piece behind his head (henceforth Skullheater...  ) is a piece of the defiler command sprue part....
2776
Post by: Reecius
Your work on this army is just amazing. This is seriosuly one of the best looking armies i have ever seen for any game. well done.
5067
Post by: jirgaS
Now, this thread should be shown to everyone who claims that chaos lost character with the new codex.
I dare to say that this army has more character than any of the armies that people came up with using the previous codex.
Apparently you don't need 9 oblis to field an Iron Warriors army.
4670
Post by: Wehrkind
jirgaS wrote:Now, this thread should be shown to everyone who claims that chaos lost character with the new codex.
I dare to say that this army has more character than any of the armies that people came up with using the previous codex.
Apparently you don't need 9 oblis to field an Iron Warriors army.
I am not really certain how showing someone a exceedingly heavily converted chaos army demonstrates that the new codex is awash in character. If anything it says "Get ready to spend months upon months building your tanks and guys from scratch, otherwise they will just look like spikey marines."
306
Post by: Boss Salvage
Wehrkind wrote:jirgaS wrote:Now, this thread should be shown to everyone who claims that chaos lost character with the new codex.
I am not really certain how showing someone a exceedingly heavily converted chaos army demonstrates that the new codex is awash in character. If anything it says "Get ready to spend months upon months building your tanks and guys from scratch, otherwise they will just look like spikey marines."
I think Jirga makes a decent point, or does so in paraphrase anyway. Chaos as a physical army on the table allows for a deranged amount of modeling freedom, and nowhere is this better displayed than in Lemming's work right here. Chaos as an armylist used to let you be as creative in how the army actually functioned as you could be with how the army looks. This is no longer the case, but needn't mean the death of creativity. I think Jirga was suggesting that the loss of min/max conceptions of IW (read: most Chaos lists in the last years) builds allows hobbyists to in fact be more creative (i.e. unchained from fluff / powergaming, as neither are very viable any longer) and expand into doing whatever they choose from the new codex. Case in point, my bro's IW have since become heavily bionik-ed "T5 with FNP" marines with the new codex, spurring on some serious modeling to match different, previously unavailable rules.
But ironically, IW can still take 9 obliterators, as can all their evil buddies :S
Now Lemming, we need more models to render me speachless again
- Salvage
4670
Post by: Wehrkind
Perhaps I should have said "Chaos lost stock character, but you can still mangle the models to look like whatever you want."
I feel I would be remiss if I did not point out that "counts as" does not count as "character." It counts as "the current models/rules for the forces suck, so I am going to make different ones as it pleases me."
Now, I do agree that having more options is good, but really, taking out flavorful game mechanics doesn't add character. It only makes it easier to have a bunch of armies differentiated only by what color they are.
After all, I could (theoretically) make all my exorcists 10" tall walking pulpits with pipe organs on their backs, so long as they still counted as Exorcists and sort of filled up the same space as the models. I could then take all my girls and melt them down, recasting them into bikini babes with bolters and giant riot shields, and say "See, these are the Baywatch patrol, making sure there is no heretical swimming on the beach!"
For that matter, I could just as easily say they are plague marines, only you can't see their "gifts" at a glance (bring penicillin).
In other words, fantastic modeling doesn't mean an army list has character, but is external to it, brought by the player. An army list has character when no matter what models are used to represent the figures, someone playing against it can guess the list by how it plays out.
3979
Post by: Lemmingspawn
Well, here is the last of whats needed for the tourney list. I'm gonna slow down on Iron Giants updates for a bit because...well I'm sick of building and painting them! Painting mostly...
After this it'll probably be back to the orks and the models I have to finish off for that army. We'll see.
Pics of the rhinos, I haven't spent as much time on painting these, but they'll still serve the purpose well enough. I could've tidied them up a lot but...honestly...I'm over them... lol!
2050
Post by: Anung Un Rama
I no loger believe that those are build from scratch. come on lem, you're kidding. you build the things out of cardboard, plasticcard and bits? I don't see it.
...which probably means that you are awesome....
4746
Post by: Flachzange
Lemmingspawn wrote:
Pics of the rhinos, I haven't spent as much time on painting these, but they'll still serve the purpose well enough. I could've tidied them up a lot but...honestly...I'm over them...lol!
If you wouldnt have told us, i wouldnt have know. I actually like the paintjob on these alot since they just look used and worn. As it should be.
So I guess its time for a full army shot??
3979
Post by: Lemmingspawn
I'm having a game with them this weekend so I'll try get some pics up of a game in progress. And then maybe a fashion parade afterward...
And to help overcome your unbelief:
And one made with some spare pred parts:
I cheated on that one. It's covered in mud so you can't see my mistakes...
339
Post by: ender502
Lem-
Love the rhinos. How thick is that card?
-ender502
4811
Post by: Death_Master
My god! I couldn't believe those rhinos were scratch built until I saw that pic. Awesome job.
Just out of curiosity though...I'm nowhere near skilled/patient enough to build them like that myself, but on a time/money/frustration ratio, isn't it just better to buy the GW rhinos? Maybe I'm missing something.
Ps. Loving the army upto now, very good job.
4670
Post by: Wehrkind
Do you have a pattern you use for such things? Do you print it out directly on paper/thin card? Will you sell it to me?
The answer to these questions, and more, coming up!
306
Post by: Boss Salvage
GW rhinos are $30 for a 35 point vehicle ...
Lemms are automatically a better point-per-dollar value
- Salvage
6005
Post by: Death By Monkeys
Your Rhinos and Pred are hawt, man. Solid, solid job on them.
3979
Post by: Lemmingspawn
Coming soon, to a pc near you...
This weekend I'll be having a 1750 pt game with this army against a few friends so we'll see how that goes. I'll get some pics and hopefully do a little fashion parade at the end for all you guys.
As for the rhinos, I just couldn't afford to buy any for a while, I built these ages ago. The card thickness isn't something I'm sure on, I had to find all sorts of thicknesses to make it work but yeah - don't know any guages.
The templates are available on the web, yahoo groups BWC archive is a good source. Pretty straightforward too.
6005
Post by: Death By Monkeys
That's where I've gotten my Thunderbolt templates from. Great place - can't recommend it highly enough to folks interested in scratchbuilding.
3979
Post by: Lemmingspawn
Ok guys, to start with, here are the current full army shots (sans Unpainted models):
And a few games shots from the weekend and a time before that. I couldn't be bothered with a blow by blow coz ... well ... I can't remember. All I remember is the Black Widow blowing up first turn in 2 different games...
My 1750 force awaiting battle:
And some fight scenes:
Trying to line up a landraider through the rocks:
306
Post by: Boss Salvage
Lemmingspawn wrote:
*dreadpants = filled  *
I suppose you were playing against some other chaos (Unpainted Plastic for the Unpainted Plastic God, etc)? Always a fun time.
Thanks for the pics Lemm, good to see the IWUBBDA in action
Aside, what's your 1750 list like?
- Salvage
305
Post by: Moz
It's really sad to see your awesome conversions and painting crashing against unpainted half assembled garbage. Let your friends borrow your other armies in the future.
|
|