13440
Post by: Foldalot
Dashofpepper wrote:Actually, I disagree with the destroyers. 30 Boyz can chase down and kill 3 destroyers.
You get to move 12" per turn and shoot, or turbo-boost 24". The boyz can spread across the board and force you into contact. You'll kill a couple per turn, but you'll be assaulted regardless. Even if you back up to your rear table edge, when the boyz are 12-18" away they can assault you. If you turboboost over them to try getting away, you can only go 24"....which puts you 12" on the other side of them and still in assault range.
3 Destroyers aren't killing 30 Boyz.
The boyz can move 12" a turn tops (until they assault of course), but on average they will move about 9.5". Compared to 12" every time and 24" when needed for the destroyers. I can see what you are suggesting and I am well aware that 30 orks can take up a lot of room (one of my regular opponents plays Horde orks) but why do you assume I would move into a back corner? If the destroyers move laterally they are much harder to catch instead of just backing away into a corner; plus by the time the orkz are able to reach the Destroyers they wont have their full thirty, probably closer to 10-15 (3 destroyers kill 5 boyz a turn on average), it's not too hard to avoid just 10 models. Also keeping in mind the most important factor which is destroyers can turbo boost at any point, not just when they find themselves trapped in a corner. Sure, it will take a while but the destroyers will wear them down eventually.
10064
Post by: Kungfuhustler
Summoned lesser daemons. max squad. Waagh!
14908
Post by: Kogwar
5 scouts cambat blades with storm
16833
Post by: doubled
The greatest unit in the game is simple, My grey knight terminators, led by Brother Captain C. Norris. lol, I am sorry to say we actully did the rules up for it. This is a warning on the horrible effects of warhammer mixed with booze, warhammered.
17182
Post by: kaun666
seriously, when it comes to beeting the terminators, how about ANYTHING that is ordinance AP2. Hell I'd take 3 Looted Wagons with Boom Guns! 315pts.
10855
Post by: nyyman
Dude.
What are you smoking?
At least my Ork Codex states that Boomgun is AP 3.
But to counter Looted Wagons.
Hmmmm....
8 Deffkoptas with rokkit launchas.
340 pts
17980
Post by: [Chosen]
A demolisher squadron of 2, stripped. 330 pts.
8266
Post by: Wolf
2 standard IG melta vet squads
200 pts  .. i think.
5917
Post by: Mekboy
30 shoota boyz with 3 big shootas. 195
17980
Post by: [Chosen]
7 grey knights. Pumping out shots at 24" each hits can kill a ork.
200 pts.
17986
Post by: Octavius Widowmaker
Deciever 300pts
9892
Post by: Flashman
C'Tan?! That's easy. 3 Broadside Battlesuits with twin-linked railguns on the other side of the board. 200-300pts.
17980
Post by: [Chosen]
3 broadside?....
1 Colossus, wounds on 2+ ignores save and cover.
160pts.
14310
Post by: Volkan
[Chosen] wrote: 3 broadside?.... 1 Colossus, wounds on 2+ ignores save and cover. 160pts. The Colossus is AP 3 and the Broadsides have a 2+ save, not sure thats going to work. I think that 8 Imperial guard storm troopers with 2 meltaguns and a plasma pistol using the airborne assault special mission have a decent shot at killing both of those. Comes to 163 points.
17980
Post by: [Chosen]
Sorry about that, didn't thought they were 2+. But yes I agree with that line up. The plasmas are going to hurt alot.
15773
Post by: Madgod
8 Screaming Berzerkers running right at you. - 168pts
9708
Post by: Orkeosaurus
How many Incubi can you get for that?
Three or four? I'll go with them.
9217
Post by: KingCracker
Orkeosaurus- an equal amount of boyz with a nob/PK
Sly marbo.......the same?
17072
Post by: crazypsyko666
me being somewhere else.... lol.
but grey knight terminator w/ hammerhand. three STR 8 attacks--56 points
or, callidus assassin - 120 points. but that's a little too much.
9708
Post by: Orkeosaurus
Sly Marbo is defeated by Kill Points.
17980
Post by: [Chosen]
With all due respect, marbo is like a cheap imitation of callidus.
10256
Post by: The Angry Commissar
with emphasis on cheap. hes pretty much the best character you can get in the IG book for anywhere near the points. stacken would be a good investment (95) or yarrick (185) i have tanks that run less than yarrick lol...
14310
Post by: Volkan
The Callidus assassin doesn't have a demo charge, needs an inquisitor so it can be fielded and costs just under twice as many points. Marbo is an excellent bargain ^^ Oh and an armored sentinel with a plasma cannon should kill the GK termie or the Callidus. 75 points.
16247
Post by: freddieyu1
you can get marbo and the callidus both...should be great fun on the battlefield!
15572
Post by: Nobody_Holme
Marbo kills the Sentinel. 65 points.
11258
Post by: Blackeagle
Nobody_Holme wrote:Marbo kills the Sentinel. 65 points.
SoB Palatine W/h Inferno pistol\Power weapon 60pts
10256
Post by: The Angry Commissar
does the the palantine have; *clears throat* fearless, fleet, move through cover, stealth, He's behind you, a CC weapon the wounds on a 2+, I5, 4 base attacks, WS5, an AP 2 pistol, melta bombs, and a demo charge? Automatically Appended Next Post: marbo is just dirty.
15773
Post by: Madgod
The Angry Commissar wrote:does the the palantine have; *clears throat* fearless, fleet, move through cover, stealth, He's behind you, a CC weapon the wounds on a 2+, I5, 4 base attacks, WS5, an AP 2 pistol, melta bombs, and a demo charge?
Automatically Appended Next Post:
marbo is just dirty.
QFT
Game, Set and Match to AngryCommisar.
17980
Post by: [Chosen]
Tomb spyder of 2 - 110 pts.
Dice paladin in half.
11258
Post by: Blackeagle
The Angry Commissar wrote:does the the palantine have; *clears throat* fearless, fleet, move through cover, stealth, He's behind you, a CC weapon the wounds on a 2+, I5, 4 base attacks, WS5, an AP 2 pistol, melta bombs, and a demo charge?
Automatically Appended Next Post:
marbo is just dirty.
True that, however swap the power sword for cloak and you can have a 2+ inv with the faith power, That would prolly allow for her to survive and get her own back next turn.
Automatically Appended Next Post: Perhaps not though
15572
Post by: Nobody_Holme
Basilisk 200" away.
Thanks.
9217
Post by: KingCracker
You guys always say that like it matters to deep striking units lol. SM assault terminator squad.
17072
Post by: crazypsyko666
bloodthirster. 250 points. daemonic incursion. I WIN. lol
15804
Post by: Klueless
Can't decide whether to go for....
2 Demolishers..... or
2 tyrants, one dakka, one winged.
Both seem good.
Tyrants probably. Tyranids are my first army.
16833
Post by: doubled
Eversor for 85 pts, infiltratie 12 in charge, always wounds on a 4+ ignoring armour saves, pistol always wnds on a 4+, glances always on a 4+ any armour, and blows up when you finally kills him, oh and can always fire his pistol twice lol.
10855
Post by: nyyman
I'm not sure about what kind Eversor is, so sorry if this is very bad.
Leman Russ Punisher, about 180 points (?)
As I think that Eversor doesn't have anything against tanks
15572
Post by: Nobody_Holme
He can... If the tank doesnt see him first.
14996
Post by: Canonness Rory
3 suicide termies with combi meltas, 105 points.
6829
Post by: Cheese Elemental
Sly Marbo.
65 pts.
6750
Post by: 99MDeery
20 Chaos Space Marines: Icon of Tzeentch, 2x Plasma Guns, Aspiring Champion, Power Fist all of yours for just under 400pts.
still 17 rapid firing bolters will spoil Sly Marbos day
14996
Post by: Canonness Rory
For 300 more points than he is... the goal is to shoot for UNDER the points value, not as far over it as you can.
15572
Post by: Nobody_Holme
Sly Marbo is defeated by... a Counts As Sly Marbo coming on from reserve after him.
Caution: This may cause paradox, and the world ending.
17072
Post by: crazypsyko666
I think Sly Marbo should be against the rules. We've already come to the conclusion that the only way to beat him is to use something worth more points.
8896
Post by: Timmah
The new IG unit with 80 ft range. GG everything.
17072
Post by: crazypsyko666
We've already been down this path. One deep striking GKT.
16833
Post by: doubled
nyyman wrote:I'm not sure about what kind Eversor is, so sorry if this is very bad.
Leman Russ Punisher, about 180 points (?)
As I think that Eversor doesn't have anything against tanks
Eversor is the close combat assassin and always glances on a 6 in close combat, I was wrong about the 4+ Automatically Appended Next Post: and for the record, after rolling ten times, marbo only killed the evorsor twice, if he does not kill hte assassin with his demo charge, he gets shot up and then usauualy killed in combat.
14908
Post by: Kogwar
Nobody_Holme wrote:Sly Marbo is defeated by... a Counts As Sly Marbo coming on from reserve after him.
Caution: This may cause paradox, and the world ending.
Hi am am back i have been lurking in rogue market latly I say yes slymarbo is out becaus eyou can not counter another unit it with the same unit and say it is genaric, and i say to marbo a tellion with his squad dead
15645
Post by: Cheesepie
a answer to all your problems 120 grots 240 points
19624
Post by: Yorick_of_Tau
Three crisis suits with TL flamers, two gun drones each, and another squad of 2 TL flamers with two gun drones each. They'll burn the grots inside out, for 235 points.
20075
Post by: Vermillion
8 Howling banshees with exarch and 5 fire dragons. 220 points if memory serves.
20895
Post by: karimabuseer
6 chaos spawn-240pts. Your hitting him on 3's wounding him on 6's. He moves as if in difficult terrain, has fleet, and charges 12". 24" Charge range max......so I doubt they're gonna get shot by your silly dragons.
20075
Post by: Vermillion
3 War walkers with 2 scatter lasers each. 180
14908
Post by: Kogwar
a iron clad with mm and frags
12032
Post by: Iago
a 5 man blood angel squad with a meltagun and powerfist sarge.
8359
Post by: bravelybravesirrobin
5 Gh's, p-fist, meltagun and MotW
still cheaper than your BA.
20075
Post by: Vermillion
5 fire dragons, 80 points
10855
Post by: nyyman
5-10 Lootas, from 75 points to 150 points, depending on do you want to kill them in one shooting round or two
8359
Post by: bravelybravesirrobin
1 skorcha 40pts.
19460
Post by: need2thump
How about
Wolf Lord w\ Thunder Hammer, Storm Shield, Thunderwolf Mount, Saga of the Warrior Born, Saga of the Bear, Saga of the Beastslayer (285points)
Attached to 5 Thunderwolf Cavalry all w\Frost blade and Storm Shield (525 points)
12032
Post by: Iago
need2thump wrote:How about
Wolf Lord w\ Thunder Hammer, Storm Shield, Thunderwolf Mount, Saga of the Warrior Born, Saga of the Bear, Saga of the Beastslayer (285points)
Attached to 5 Thunderwolf Cavalry all w\Frost blade and Storm Shield (525 points)
The idea was to stay close to the point value of the previous unit. So the above is in no way following the nature of the thread.
so in lieu of this I propose:
For the skorcha... 5 Black templars with a lascannon... or a mmelta (because it has to get close)
19460
Post by: need2thump
ok, lone wolf with SS\TH - 80
10784
Post by: adielubbe
2 MM attack bikes.
That lone wolf will be melta skrag before he even sees them
5927
Post by: yermom
Alright how about 2 heavy destroyers. They out range you and instakill you HA
21841
Post by: despoiler52
Battle wagon with zzap gun, continuously backs up while shooting.
160 points
18235
Post by: Nachturnus
despoiler52 wrote:Battle wagon with zzap gun, continuously backs up while shooting.
160 points
Winged CD DP, deepstriking. around 150 pts
20677
Post by: NuggzTheNinja
Land Raider Crusader (250) containing:
Karsarro Khan (160)
Librarian, epistolary with Avenger and Null Zone (100)
7 Assault Terminators, 5 LC and 2 TH/SS
790 points, but it outflanks, gets Furious Charge, and can pop off a template of AP3 nastiness and force rerolled passed invul saves.
16966
Post by: pandaman
@ NuggzTheNinja not in the name of the thread
14908
Post by: Kogwar
first panda man WHAT, and two NuggzTheNinja READ THE RULES you have broken almost every one of them for the thread.
15465
Post by: Old Sledgeaxe
Chuck Norris with a BB Gun = Enough points
15773
Post by: Madgod
MEANWHILE Grey Knight Grandmaster with Grimoire of True Names - 160pts ish
21846
Post by: Arheiner
Predator Annihalator (Or however you spell it)-165 points.
17057
Post by: Addicted to Bleach
7 Swooping Hawks deepstriking then assaulting (next turn) 159 pts
21968
Post by: Inquisitor_Syphonious
Addicted to Bleach wrote:7 Swooping Hawks deepstriking then assaulting (next turn) 159 pts
3 Warwalkers w/ 2 ShuriCannons each, 18 shots 160 pts...
17057
Post by: Addicted to Bleach
Vendetta 90 pts (I think)
21971
Post by: Mozzyfuzzy
Khorne lord with bloodfeeder, juggernaught 170pts up to 18 pwr weapon attacks at S6 i think
17057
Post by: Addicted to Bleach
A. your almost one hundred points above me and B. Im faster than you with more range and C. Even if you get into HTH you need sixes to hit
19917
Post by: Mr. DK
JD21290 wrote:1 gretchin - 3
1 gretchin with invulnerable save - 8 pts
17057
Post by: Addicted to Bleach
How does that beat a Vendetta?
18213
Post by: starbomber109
How about an SAG bigmek? That can beat a Vendetta, the odds are good (not that good though)
10855
Post by: nyyman
Lictor Coming from veeeery close.
I would have said Marbo but that is forbidden now...
17057
Post by: Addicted to Bleach
War walker with dual eml 70 pts
8471
Post by: olympia
Three Deff Koptas (T5, well under 150 points for 3 basic koptas) that outflank and do nothing but 24" turbo-boost (3+cover) and hide behind terrain to contest an objective on Turn 5.
17057
Post by: Addicted to Bleach
A. your Double the point cost B. you are toughness 4(5) so you are insta killed by my warwalkers emls C. I hav longer range
823
Post by: orchewer
Against the War Walker...
1x XV88
- Advanced Stabilization System
80 points.
17057
Post by: Addicted to Bleach
3 chaos terminators w/ combi plasmas 105 (sorry smallest squad posible) Deepstriking
21312
Post by: BeRzErKeR
3 Meganobz-120
21971
Post by: Mozzyfuzzy
1 Defiler
20243
Post by: Grey Templar
5 TH/ SS terminators=200 pts
 You going down defiler
21846
Post by: Arheiner
1 Vindicator-115
5 Grey Hunters with PG-85
210 points.
11680
Post by: Lord_Thallium
1 Leman Russ Demolisher with Plasma cannons
205 points
10855
Post by: nyyman
Guardsman Mar...
I mean Veteran squad with meltas dropping out of Turbo-boosting Valkyrie.
Not sure about points but should be about 200 points.
20411
Post by: MorbidlyObeseMonkey
Lord_Thallium wrote:1 Leman Russ Demolisher with Plasma cannons
205 points
2 Broadsides with 4 Shield Drones
200 points
21846
Post by: Arheiner
3 Tomb Spyders and 5 scarab swarms- 225 points ) I think)
20411
Post by: MorbidlyObeseMonkey
Fire Prism with all the trimmings
~200 points Automatically Appended Next Post: Good luck catching it.
17346
Post by: MarkoftheRings
Hydra Attack Gun? Not sure bout the points.
6769
Post by: Tri
Iron priest on a thunder wolf with 4 cyber wolves 155pts
21971
Post by: Mozzyfuzzy
deamon hunters orbital strikes
lance torpedo
melta torpedo
150 pts
Automatically Appended Next Post: or even space wolves psyker......Jaws of the worlf wolf!! Automatically Appended Next Post: world*
17057
Post by: Addicted to Bleach
Orb strikes are illegal
21846
Post by: Arheiner
Tri wrote:Iron priest on a thunder wolf with 4 cyber wolves 155pts
5 dark reapers, Exarch with Crack shot and Tempest launcher
About 200 points, someone else can be more precise than me
20243
Post by: Grey Templar
Librarian epistolary with terminator armor, SS, gate of infinity, and quickining. 175ish pts Have actually done this to Dark reapers,  squishy, squishy
21846
Post by: Arheiner
5 Pariahs- 180 points.
823
Post by: orchewer
Hammerhead (140)
- Ion Cannon, Burst Cannons, Multi-tracker, Target Array, Disruption Pods
10855
Post by: nyyman
2 Broadsides
21577
Post by: fartime
5 swooping hawks inc. exarch with sunrifle and intercept
10 swooping hawks inc. exarch with sunrifle and intercept
380ish- close to the first target- I'l be laughing at your guardsmen. Haywaire grenades = 15 2's to glance on your hyrdas that will be staying still and grenade packs= squishy
6769
Post by: Tri
fartime wrote:5 swooping hawks inc. exarch with sunrifle and intercept
10 swooping hawks inc. exarch with sunrifle and intercept
380ish- close to the first target- I'l be laughing at your guardsmen. Haywaire grenades = 15 2's to glance on your hyrdas that will be staying still and grenade packs= squishy 
Only time these guys can easily trump a unit SkyClaws +wulfen+power weapon +flamer 215pts add on a wolf guard with power fist and jump pack 63pts total. Total 278pts
21577
Post by: fartime
Hey guys I would rather make this into a "beat this army" post so feel free to post on mine
20966
Post by: Aya
fartime wrote:5 swooping hawks inc. exarch with sunrifle and intercept
10 swooping hawks inc. exarch with sunrifle and intercept
380ish- close to the first target- I'l be laughing at your guardsmen. Haywaire grenades = 15 2's to glance on your hyrdas that will be staying still and grenade packs= squishy 
Guard Infantry platoon with more plasma than you can shake a stick at.
10347
Post by: Fafnir
Eversor Assassin. 95 points. He'll dust pretty much anything, given the chance.
6769
Post by: Tri
Fafnir wrote:Eversor Assassin. 95 points. He'll dust pretty much anything, given the chance.
Lone wolf with a Frost Blade and 2 wolves 65pts
21946
Post by: ZacktheChaosChild
2 Defilers approx 70 inches away.
BATTLECANNON GOODNESS
oh and thats 300 pts btw
20243
Post by: Grey Templar
5 TH/SS Grey Knight terminators=251 pts
823
Post by: orchewer
1x Ravager (120)
- 3x Disintegrators
21846
Post by: Arheiner
1 Necron Lord-Warscythe, Destroyer Body-140 points.
10347
Post by: Fafnir
1 Grey Knight Grand Master. No need for extra fixings. -145 points.
15572
Post by: Nobody_Holme
Guardsman Marbo?
But no, three squads of guardsmen with no addons - 150 points.
15241
Post by: extermikator
2 LW with TDA, 2 WC. That's 130 points for a 8 power weapon attacks with re rolls for hits or wounds.
 EX
19251
Post by: Gold tooth Jerry
3 talos. or 3 wraithlords with Lances. or 3 Hammerhead, disruptoin, flechette discharger, sms, multitracker. Kills so much. or 3 Vindicator tanks 24" away on your turn. Or 3 BW killakannon, Lobba, 4 bigshootas 11,12,12 lootas inside bigmek with KFF. Little ring of grechten surrounding them = Pwn. Or 2 BikMeks with SAG both rolling Double 6s and erasing some really expensive units.
17630
Post by: Paintbrushturkey
1 Emperor Class Titan (For all of the above)
6769
Post by: Tri
Paintbrushturkey wrote:1 Emperor Class Titan (For all of the above)
6 Gargantuan Squigoths or 3 Hierophant Bio-titans ... Gargantuan creatures are better then the same points of any vehicle.
21853
Post by: mattyrm
An IED under the table would do 6 Squigs in easy.
21971
Post by: Mozzyfuzzy
Read the rules, no apocalypse models!
15248
Post by: Eldar Own
Ok i dont know what i'm trying to beat so ill say:
Pheonix court of Khaine!!!
pts:1390!!
21971
Post by: Mozzyfuzzy
Not being serious i would say tipping the table over and jumping up and down on the previous model would beat it. and if not on a table, just jumping up and down on it.
Srsly, rune preist just uses jaws of the world wold
20243
Post by: Grey Templar
LRC with a techmarine inside
21846
Post by: Arheiner
How many points is an Ironclad in a Drop Pod?
17459
Post by: Vasarto
Grahzskull Thraka with Mad Dok Grotsnik and the rest of the Troop is made of meganobs...oh...wait..Yeah..Did I forget to mention they are within Assault Range Already?
Should be something like 745 Points
19983
Post by: shinyhelmetman
2 units of 32 gaunts. all having spine fist and nothing else. 320pts.
try and kill all of those.
17630
Post by: Paintbrushturkey
Land raider redeemer (you can't even chip the paint on that thing with spinegaunts)
17459
Post by: Vasarto
1 Troop of Eldar Pathfinders in cover giving them their +2 cover save and a Warlock to give them the ability to re roll all hits and wounds!
7143
Post by: Golga
So wait the goal of this game is to beat the unit so its no longer on the table right? Would gaunts without numbers break this game?
19719
Post by: Loricatus Aurora
Vesarto think your choice is going to struggle v something decent CC rolling up in a LRC
10803
Post by: clidefr0g
farseer with stones doom and fortune on a bike with 10 warlocks on bikes warlocks have
embolden + spear
enhance + spear
embolden
enhance
destructor + spear
destructor x5
719 points and arguably the toughest unit in the game to kill. infact i think it is the hardest unit in the game to kill.
15572
Post by: Nobody_Holme
You realise you're supposed to stick to approximatly the previous player's points value, right?
Sticking to that, 720 points of guardsmen w/flashlights.
K, Thanks, Bye.
21395
Post by: lixulana
You know wthis thread might be better if you did somethign like
post your toughest unit for 250 points or less.
18785
Post by: tiekwando
720 pts worth of guardsmen...
3 whirlwinds about 250 points
15267
Post by: BIBBI
two ravagers and a raider. 265 pts you cannot penetrate their uber thick armour
21395
Post by: lixulana
3 griffons 225 points.
15267
Post by: BIBBI
Paintbrushturkey wrote:Land raider redeemer (you can't even chip the paint on that thing with spinegaunts)
Vasarto wrote:1 Troop of Eldar Pathfinders in cover giving them their +2 cover save and a Warlock to give them the ability to re roll all hits and wounds!
dude, its a redeemer, as in it has the two heaviest flamers in the game, they ignore cover and wound on a two, not to mention the only dude in the squad capable of hurting it is the warlock, and even he might be able to.
10784
Post by: adielubbe
In response to the redeemer (240 points):
Godhammer Land Raider (250 points)
10855
Post by: nyyman
Many people seem to have forgotte the idea of this game... And also many people seem to be skipping my units, so don't do that again!
3 lonely Broadsides so that GLR can't shoot them all in one shoting phase.
21971
Post by: Mozzyfuzzy
2 chaos vindicatrors 250pts
10087
Post by: Uszaty
Two winged Daemon Princes - 260pts
10784
Post by: adielubbe
30 Boyz with Klaw Nob and bosspole - 225 pts (ish)
823
Post by: orchewer
3x Crisis Suits (153)
- Twin-linked Flamers, 2x Gun Drone
12032
Post by: Iago
(and above the planet... the imperial commander orders and exterminatus) "That ought to take care of all of them." He says.
But in all seriousness. one tripple lance ravager and one raider (160pts) Might take a few turns to kill of the drones, but at the end of the day those flamers aint gonna help.
15241
Post by: extermikator
Ragnar Blackmane with one wolf. 250pts on the dot
 EX
10803
Post by: clidefr0g
alot of people are forgetting the unit limit, and alot of others are assuming their unit can actually beat the previous one.
20243
Post by: Grey Templar
SM chaptermaster with artificer armour, storm shield, and relic blade. 2+ armor, 3+ inv, and Str 6 power weapon.
21846
Post by: Arheiner
Lots and Lots and Lots of Boys with C's and S's (However many I can get for the points of your unit)
21841
Post by: despoiler52
Land raider redeemer, can't touch this.
9708
Post by: Orkeosaurus
Manticore.
21846
Post by: Arheiner
6 Long fangs-5 Multi-Meltas In cover- 140
18785
Post by: tiekwando
its interesting to see the patterns, usually it involves ork boyz killing a single character, then something with lots of flamers to kill ork boys, then usually a tank. Then a long range infantry squad.
anyways 4 Flamers of Tzeentch assuming i dont kill myself, 140 (probably 12 hits, dead on 4s)
21971
Post by: Mozzyfuzzy
For that i'd say an inquisiter with the sanctuary power (Within 3" of psyker, daemons can't enter, draw line of site and it's treated as impassible terrain, any daemons that appear in this radius die instantly) with retinue too shoot the daemons as he can't do anything while using this power. Now im betting that someones gonna beat that with a non daemon unit. so for whatever you come up with im gonna say Abbadon/ Kharn the betrayer
12564
Post by: GeneralRetreat
A 5 year old with grubby hands loose in the game store.
21971
Post by: Mozzyfuzzy
lol but i can beat that ..... One brick thrown at a high speed straight into the 5yr olds head.
18785
Post by: tiekwando
hmm going to go with razorback squad w/las plas turret, combat squad, combi plas, plasma gun (incase there was a lot of terminator/artificer armor guys in squad)
Might even be able to take Kharn at long enough range, Abaddon would hurt (though i get 6 plasma shots at him, 2 when he deepstrikes and 4 when he kills my razorback, plus 1 lascannon shot)
15572
Post by: Nobody_Holme
Points values, people, we dont all have all the 'dexes.
I'll throw in a flat out valkyrie with rocket pods and a squad of meltavets. 'baddon and Kharn are both useless, and the marines wont do very well, either.
Er, pointsvalue. Go me. Way to forget stuff.
Something like 250.
20243
Post by: Grey Templar
Godhammer landraider, 250 exactly
18785
Post by: tiekwando
not sure if that will beat it, but anyways, Bloodthirster (i'm on a daemon kick) with unholy might 270
you need 4 wounds, i'll save half and you better be moving 12 inches a turn, so 8 turns to kill me, i get a hit a turn on average, with 5s to glance on 2d6, one shaken and game over.
20243
Post by: Grey Templar
Grey knight grand master with Grimoir of true names(half your WS  ), sacred unguents(4+ invuln), 4 grey knight terminators( TH/ SS). around 270ish pts
18785
Post by: tiekwando
always with the Grey Knights... lol. And i think that unit costs a bit more than 270, more like over 300 (over 160 for Termies, and i know Grand mast is over 150) 3 Heralds of Khorne, Chariots, Blessing of Blood God and Unholy Might (2+ inv against wounds caused by force weapons, +1 s,) 4 power weapon attacks, base s6, 4 W 315 pts If you dont think that works 20 bloodletters, I hope you make all your 4+ saves, cause although i hit on 5s i wound on 4s or 3s and then its 4+ save. And there are a lot of me  320
22054
Post by: Bloodhorror
FateWeaver or Skarbrand....
Failing that..... a squad of 12 Flamers with 1 bolt of tzeentch.
Pew! Pew Betch!
21968
Post by: Inquisitor_Syphonious
Grey Templar wrote:Grey knight grand master with Grimoir of true names(half your WS  ), sacred unguents(4+ invuln), 4 grey knight terminators( TH/ SS). around 270ish pts 
45 Ork Boyz, didn't see points costs for the last two
21846
Post by: Arheiner
Monolith-235
5435
Post by: extrenm(54)
Manticore
This is the only thing I have seen reliably take down monoliths at extreme range for a low points cost.
around 160 I believe?
10784
Post by: adielubbe
3 MM attack bikes, in seperate squads - 150pts
10855
Post by: nyyman
5 Lootas
5 Lootas
5 Lootas
150 points total
20243
Post by: Grey Templar
Ironclad dreadnought, extra armour 145 pts.  you hit on 5s, glance on 6s
10784
Post by: adielubbe
5 Fire Dragons
5 Fire Dragons
160 pts
21542
Post by: Mad Monk's Mekshop
Vindicator Linebreaker Squadron...OWNED!
18785
Post by: tiekwando
I actually have no idea what that is, but if its the assassin then 10 horrors of tzeentch, 30 shots, 15 hits, 7.5 wounds, save them all. Oh and i have a 4+ inv and you only have 1 no inv save shot.
170 points
19637
Post by: Tony the guardsman
A powerful fist punch on the table,beats all!
Just kidding,I would use 3 punishers with side plasmas and hopefully it would give you some good fun,or I would just take some infantry platoons and swarm you with the power fists and the meltas
7997
Post by: ChristmasMarine
ehh, take that guard squad and send a csm nurgle squad with full flamers, all those guardsmen will make a nice bonfire
20243
Post by: Grey Templar
Grey knight LRC with psybolts 250ish points=owned nurglings
10830
Post by: synchronicity
Grey Templar wrote:Grey knight LRC with psybolts 250ish points=owned nurglings
3 Broadsides with Targeting Arrays. Twin-Linked Railguns hitting on 3's. 240 points. Don't worry, it is an honorable death, which will be remembered by another small 'X' on the armor of the squad's leader...
20243
Post by: Grey Templar
GK dreadnought with blessed hull(grants the Aeigs rule 3d6 times 3 range  ) extra armour, plasma cannon and power fist. 150 ish points
Try to shoot me now
Broadside; awwww
dreadnought; HA  HAHAH  HAHAHAHAHA  HAHHAHAH
10784
Post by: adielubbe
Against the dreadnought:
5 Fire Dragons
5 Fire Dragons
-160pts
21846
Post by: Arheiner
3x5 Scarab Swarms=180 points.
10784
Post by: adielubbe
5 Terminators with storm bolter/power fists
200pts
18785
Post by: tiekwando
5 Terminators (normal) 200
15267
Post by: BIBBI
5 pharias, 180
21846
Post by: Arheiner
1 Vindicator, 5 Blood Claws-190 points.
20243
Post by: Grey Templar
10784
Post by: adielubbe
1 MM Attack Bike
1 MM Attack Bike
1 MM Attack Bike
150pts
21846
Post by: Arheiner
25 Boys-150 points.
22245
Post by: Jimole
guard platoon with 2 squads, pcs and 4 flamers - 150 pts
18246
Post by: Jihallah
Jimole wrote:guard platoon with 2 squads, pcs and 4 flamers - 150 pts
1 CSM Dakka pred w/ havoc launcher
115 point
9598
Post by: Quintinus
Jihallah wrote:
1 CSM Dakka pred w/ havoc launcher
115 point
(Long Fangs-115 points)
1 Squad Leader
4x Long Fangs with Missile Launchers
21846
Post by: Arheiner
1 Vindicator-115 points.
10784
Post by: adielubbe
1 MM Land Speeder
1 MM Land Speeder
120 pts
21968
Post by: Inquisitor_Syphonious
Long Fangs, 115
1 Squad Leader
4 Missle Launchers
20243
Post by: Grey Templar
Thunderfire cannon 100 pts
21841
Post by: despoiler52
Battle wagon w/4 big shootas, and kannon
21846
Post by: Arheiner
Necron Lord-Destroyer Body, Warscythe
10347
Post by: Fafnir
Ork Warboss with powerklaw.
Takes any damage that the Necron Lord might do with the warscythe like a pro, and then OHKO's him with da klaw.
Or a vanilla Grey Knight Grand Master. I5 means he goes first, and so long as he can get 1 wound down, it's a OHKO.
20243
Post by: Grey Templar
21841
Post by: despoiler52
he's how many points? Any ways, how ever many warbuggies I can get for that.
21968
Post by: Inquisitor_Syphonious
despoiler52 wrote:he's how many points? Any ways, how ever many warbuggies I can get for that.
I am killing it do death, but...
I believe he is like 125ish
Long Fangs-115 Pts
1 squad leader
4 w/ missle launchers
18785
Post by: tiekwando
3 Flamers of Tzeentch 105
I deepstrike, kill on 4s.
746
Post by: don_mondo
Daemonhunter Inquisitor, mystics, psycannon, sages, three heavy bolter servitors. You sure you want to land close enough to use those flamers..................???
21968
Post by: Inquisitor_Syphonious
How many points is that?
Hrmm... Waveserpent w/ TL scatter lasers, you cant hurt it
21846
Post by: Arheiner
Err, they can glance, or penetrate if they can get behind you.
6 Long Fangs-5 ML's-140 points.
21968
Post by: Inquisitor_Syphonious
Arheiner wrote:Err, they can glance, or penetrate if they can get behind you.
6 Long Fangs-5 ML's-140 points.
Yeah, but what are the chances, those are heavy weapons, so he has to stand still...
st5 can't glance AV12
anyway...
4 Flamers, 150 pts
6454
Post by: Cryonicleech
Vanilla Space Marine Dreadnought-105
CC goodness, plus he's a Vehicle.
21886
Post by: Turbo10k
Titan with bring-the-house-down meltas. 12k points, but its worth it. Stomp that vindicator.
PS: Maybe 2 destroyers.
746
Post by: don_mondo
Inquisitor_Syphonious wrote:Arheiner wrote:Err, they can glance, or penetrate if they can get behind you.
6 Long Fangs-5 ML's-140 points.
Yeah, but what are the chances, those are heavy weapons, so he has to stand still...
st5 can't glance AV12
anyway...
4 Flamers, 150 pts
Psycannon is ST6, and can be used as an assault weapon..............
18364
Post by: Little lord Fauntleroy
Turbo10k wrote:Titan with bring-the-house-down meltas. 12k points, but its worth it. Stomp that vindicator. PS: Maybe 2 destroyers. Logan Grimnar with Vortex Grenade. 275 + Something points.
11151
Post by: Dashofpepper
Little lord Fauntleroy wrote:
Logan Grimnar with Vortex Grenade. 275 + Something points.
Ghazghkull Thraka charging in on the Waaaugh! 225 points, 2+ Invulnerable save, 7 STR10 powerklaw attacks.
21841
Post by: despoiler52
A continualy backing up leman russ.
18785
Post by: tiekwando
3 continually moving forward MM attack bikes.  150 i think...
16176
Post by: Dracol
Ravager with 3 DL - 105pts
Instant death dark lances.. gotta love 'em.
21846
Post by: Arheiner
4 Long Fangs, 3 ML's, 1 PG
105 points
22153
Post by: Craats
30 Attack drones, 360 points.
4932
Post by: 40kenthusiast
Soul Grinder 160
22153
Post by: Craats
You have to beat the previous =D
4932
Post by: 40kenthusiast
Soul Grinder eats little tau drones.
21875
Post by: jimbob2002
Craats wrote:You have to beat the previous =D
You also have to have a similar points value
10784
Post by: adielubbe
May i just say there is a very evident pattern here -which is why i got bored of this thread.
Let's start with say 30 Shootas - about 200 points
Next post will be:
Big tank that they cant hurt
- monolith/LRC
Next post will be:
AT unit(s) that a single vehicle will not be able be able to handle quickly enough
- MM attack bike x4
Next post will be:
Many Infantry that the previous unit cannont handle
30 Shootas
[...repeat, repeat...]
18785
Post by: tiekwando
yep thats the way it goes, circular, and depending on who is interested in the time certain units keep coming up again and again in the pattern.
But to try to break the pattern for a turn or two,
against the soul grinder
Daemon Prince, MoT (4+ inv), Bolt of Change, Unholy Might. 4 s6 attacks, i go first you hit on 5s. Also s8 ap1 that hits on 2+. 160
21968
Post by: Inquisitor_Syphonious
I would say Yriel, but I would be lying, anyways, 3 Vypers w/ 2x ShuriCannons each thats 18 shots a turn, and we move a lot faster than you  -180 Points
21886
Post by: Turbo10k
Back to...hmmm...*scratches head and explores memory department*...3 destroyers turbocharging, then a swarm to cover them. Busta! Don't know the points, sorry.
21968
Post by: Inquisitor_Syphonious
I want to guess somewhere around 220ish, which is why I will take 3 Warwalkers w/2 scatter lasers each, 24 st6 shots, I love my eldar... 180 Pts
(Walkers, AV 10, 3 In a squadron, BS 3)
21846
Post by: Arheiner
3 Destroyers is 150 points. And to be fair, they'd stand a decent chance against them
Ironclad Dreadnought in Drop Pod-I know you can't hurt it barring the back but still, it's staying off chain.
185 (I think)
10784
Post by: adielubbe
Great unclean one :
5 wounds (with 4+ invl)
Str 6+2D6 AP
Not sure of the points
*trying to stay off the chain
21846
Post by: Arheiner
Wolf Priest-Storm Shield (if available)-JOTWW
I hope you like my little hole. Could use chooser, but then that's just sad, not even allowing you onto the battlefield, or on forever away.
9647
Post by: Arleucs
Karn - 165.
21968
Post by: Inquisitor_Syphonious
2 Warwalkers w/ 2 Bright Lances each-180
Still warwalkers, but huge difference... Now try to pull that Ironclad gak over on me...
15773
Post by: Madgod
5 x Deep Striking Combi-Melta Chaos Terminators. Just under 200ish?
21820
Post by: Mr. Mayhem
Fire Dragons x 10 = 160pts
15773
Post by: Madgod
Touche.........50 Conscripts 200pts
21968
Post by: Inquisitor_Syphonious
Haha! I now have you trapped, Wraithlord-scatter laser/shuricannon-120 points
Wound that... heh conscripts
15773
Post by: Madgod
Oh I don't know......you couldnt win in 6 Turns with that!
And I say to you......Eat TH/ SS termies you swine! 5 for 200 points or 3 for 120. You went far too low
21846
Post by: Arheiner
Leadership+Massacre I reckon.
4 LF's-3 plasma Cannons, 1 PG. That's a lot of 3+ saves for both of us, but more you than me.
17310
Post by: hawkeye
Ravager- Night Shield, 2 Disintegrators 135 pts.
21886
Post by: Turbo10k
With my limited skills and lack of any army book I have to say I am forced to retire. For the last one, my best guess is a couple of Khorn chaos space marines. You check the points...BYE!!
21846
Post by: Arheiner
Exorcist-135 (I think)
10784
Post by: adielubbe
Anything - Free
22438
Post by: Cptn. Waaagh!
Devastator Squad with 3 Multimeltas and Drop Pod-165
Turn 1, drops behind exorcist and fires multimeltas.
I WIN!!!!!!
10855
Post by: nyyman
FAIL.
They can't fire on the first turn they arrive because Multi-meltas are heavy weapons and count as moving out of Drop Pod.
*facepalm*
6245
Post by: SmoovKriminal
Cptn. Waaagh! wrote:Devastator Squad with 3 Multimeltas and Drop Pod-165
Turn 1, drops behind exorcist and fires multimeltas.
I WIN!!!!!!
20 Ork Boys, 1 Nob with a powerklaw and bosspole - 165
21841
Post by: despoiler52
Five warbuggies who play cat and mouse, but with machine guns
22438
Post by: Cptn. Waaagh!
SmoovKriminal wrote:Cptn. Waaagh! wrote:Devastator Squad with 3 Multimeltas and Drop Pod-165
Turn 1, drops behind exorcist and fires multimeltas.
I WIN!!!!!!
20 Ork Boys, 1 Nob with a powerklaw and bosspole - 165
Leman Russ Punisher -180(I think)
MWAHAHAHAHA!
11151
Post by: Dashofpepper
Snikrot + 5 kommandos creeping up on your leman russ from the back table edge.
14908
Post by: Kogwar
oh i know this a heavy weapons team in cover 2 auto and 1 heavy
21841
Post by: despoiler52
Battle wagon with as many weapons as I can buy. Always facing you.
21846
Post by: Arheiner
3 Tomb Spyders
6855
Post by: 97252783
vendetta
22438
Post by: Cptn. Waaagh!
Dashofpepper wrote:Snikrot + 5 kommandos creeping up on your leman russ from the back table edge.
Gatling cannon has 360 arc of fire.
Turret turns around and makes kommandos go BOOM!
10784
Post by: adielubbe
97252783 wrote:vendetta
Hydra
21841
Post by: despoiler52
As many boyz as I can buy, led by nob with PK and bosspole.
20243
Post by: Grey Templar
3 heavy flamer/heavy bolter Land speeders
Yes you can hurt me
but can you catch me
21846
Post by: Arheiner
3 MM Land Speeders-For Irony
22438
Post by: Cptn. Waaagh!
Arheiner wrote:3 MM Land Speeders-For Irony
Hydra Flak Tank. I win. Again.
21846
Post by: Arheiner
Seriously, that wouldn't win that matchup. MM land Speeders would smash it up.
22438
Post by: Cptn. Waaagh!
21846
Post by: Arheiner
A) We'd start nearer, well at least I would
B) You've only got a 25% of penetrating with any shot
C) 3 vs 1
D) Even if it was 48, T1 turbo boost, T2 move 12 and shoot the **** out of you
6855
Post by: 97252783
adielubbe wrote:97252783 wrote:vendetta
Hydra
Depends who gets to shoot first... oh yeah thats right i do cuz i will out flank.
21968
Post by: Inquisitor_Syphonious
For the above poster, he can afford 2 Hydras and then some for the cost of your vendetta, he was just pointing out that hydras>vendettas (in most circumstances)
Arheiner wrote:3 MM Land Speeders-For Irony
Hmm... 3 Vypers w/2 Shuricannons each (it would be tight, but the vypers would win out IMHO)
18785
Post by: tiekwando
3 warwalkers with scatter lasers, hmm another close one, its 6 shots on 8 shots, I have range, no open topped, scout, you have speed. Automatically Appended Next Post: oh and 180 points
20243
Post by: Grey Templar
Ironclad dred with melta+hvy flamer=140 pts=OWNED walkers
20716
Post by: DavidTJ
Carnifex 185
1x scything talons
1x venom cannon
enhance senses
Toxin Sacs
Adrenal glands ws
Toxic miasma
Tusked
Reinforced Chitin
Adrenal glands I
no I doubt I would ever use this fex but it should own the dread in combat and shooting (the latter because it out ranges it)
20564
Post by: Owain
Bringin' back the Executioner at 190pts. As long as the Executioner makes it into range the cannon should deal with it swiftly.
20243
Post by: Grey Templar
DavidTJ wrote:Carnifex 185
1x scything talons
1x venom cannon
enhance senses
Toxin Sacs
Adrenal glands ws
Toxic miasma
Tusked
Reinforced Chitin
Adrenal glands I
no I doubt I would ever use this fex but it should own the dread in combat and shooting (the latter because it out ranges it)
Can you even hurt my 13 armor in ranged???and i go at initive 4 with 3 str 10 attacks in CC. You are Initive 1 i belive(what do A glands do?)
21846
Post by: Arheiner
He could only glance it, since Venom Cannons can only penetrate OT vehicles. Adrenal glands give you +1 inititive or WS, and he can't take both. Then again, the inititive one is wasting 15 points in that situation.
20716
Post by: DavidTJ
Where does it say you cant take both adrenal glands. (even though as you said adr I is wasted in this situation also its not 15 points on the fex)
At range can you harm the fex at a distance of 36" enough glancings will do damage to even the dread. (or swap out enhanced senses and venom cannon for barbed strangler that can penetrate but will have worse odds of doing anything)
3 str 10 attacks hitting on 4s wont take away 5 wounds. wheras 4 attacks hitting on 3s getting 2d6 on the damage rolls plus str 10 should take out armor 13 imo.
20243
Post by: Grey Templar
I do have a melta-gun and i could take 2 krak missiles which can get a shot off if a play it right Anyway vs a Fex is say 10 STERNGUARD
22438
Post by: Cptn. Waaagh!
Grey Templar wrote:I do have a melta-gun and i could take 2 krak missiles which can get a shot off if a play it right
Anyway vs a Fex is say 10 STERNGUARD
Necron Lord with Veil of Darkness.
Staff of light is AP3, and counts as a power weapon.
21841
Post by: despoiler52
Huge mobs of orks led by PK, bosspole Nobs.
14908
Post by: Kogwar
how much does that cost
21971
Post by: Mozzyfuzzy
probably not much.
Khorne lord, deamon weapon juggernaught 170pts
and 5 zerkers 105 pts
beat up your orks if i get charge who knows what'll happen if i don't (probably pretty close)
20243
Post by: Grey Templar
despoiler52 wrote:Huge mobs of orks led by PK, bosspole Nobs.
use som maginaton and ave som fink sides da boys for a change
21968
Post by: Inquisitor_Syphonious
Mozzyfuzzy wrote:probably not much.
Khorne lord, deamon weapon juggernaught 170pts
and 5 zerkers 105 pts
beat up your orks if i get charge who knows what'll happen if i don't (probably pretty close)
Yay!
10 Fire Dragons-205 points
Exarch w/ firepike, crackshot
Farseer w/ guide-75 points
Total 280!
This squad is so win!
20966
Post by: Aya
Inquisitor_Syphonious wrote:Mozzyfuzzy wrote:probably not much.
Khorne lord, deamon weapon juggernaught 170pts
and 5 zerkers 105 pts
beat up your orks if i get charge who knows what'll happen if i don't (probably pretty close)
Yay!
10 Fire Dragons-205 points
Exarch w/ firepike, crackshot
Farseer w/ guide-75 points
Total 280!
This squad is so win!
An Ironclad dreadnought, that's assaulting you for 180 points
15248
Post by: Eldar Own
If Inquitors unit shoots, your ironclad dread is beaten.
Wraithlord, wraithsword, brightlance---140pts.
21968
Post by: Inquisitor_Syphonious
Aya wrote:Inquisitor_Syphonious wrote:Mozzyfuzzy wrote:probably not much.
Khorne lord, deamon weapon juggernaught 170pts
and 5 zerkers 105 pts
beat up your orks if i get charge who knows what'll happen if i don't (probably pretty close)
Yay!
10 Fire Dragons-205 points
Exarch w/ firepike, crackshot
Farseer w/ guide-75 points
Total 280!
This squad is so win!
An Ironclad dreadnought, that's assaulting you for 180 points
There is no, you decide if you want to assault rule for this thread, it's just a unit that would overall beat the previous in most situations...
20243
Post by: Grey Templar
Eldar Own wrote:If Inquitors unit shoots, your ironclad dread is beaten.
Wraithlord, wraithsword, brightlance---140pts.
10 SM scouts with sniper rifles and a Hvy bolter..... LOL
sameish points cost. no codex with me
21968
Post by: Inquisitor_Syphonious
Your unit is 135ish, god damnit I really liked my old unit too, hmm, this one is a toughie,
10 Veterans w/chimera and 3 flamers- 150...ish
20243
Post by: Grey Templar
20836
Post by: spycer
3 Multi-melta attack bikes, 150 pts
21841
Post by: despoiler52
Grey Templar wrote:despoiler52 wrote:Huge mobs of orks led by PK, bosspole Nobs. use som maginaton and ave som fink sides da boys for a change  To you I say "Boyz have so very many applications, and the're awsome, so  " To the above post I say 6 warbikes that split up and run away all the while shooting, I plan that the 4+ invulnerable save will keep them alive long enogh for their 18 twin-linked strength five shots to do something.
8021
Post by: JD21290
I plan that the 4+ invulnerable save will keep them alive long enogh for their 18 twin-linked strength five shots to do something.
10 hits.
7 wounds.
7 Dead boyz not including cover.
That will take some serious time
18785
Post by: tiekwando
2x3 Flamers of Tzeentch (drop down near two groups with probably 6 hits, means probably 3 kills (thats assuming i only hit 2 of the three with the template)
210
8021
Post by: JD21290
^if you scatter out of range they will charge in and chew you up
8 blood crushers will do the job just as well
21841
Post by: despoiler52
JD21290 wrote:I plan that the 4+ invulnerable save will keep them alive long enogh for their 18 twin-linked strength five shots to do something. 10 hits. 7 wounds. 7 Dead boyz not including cover. That will take some serious time   I was not refering to the boyz as my target, if you look and who origonaly posted the boyz it was infact me. My target was the 3 MM speeders. As for bloodcrushers, how many points is that?
21968
Post by: Inquisitor_Syphonious
JD21290 wrote:^if you scatter out of range they will charge in and chew you up
8 blood crushers will do the job just as well 
Assuming this is near the points of the above poster, let me give a whack...
8 Fire dragons-128
Farseer w/Guide-78
Singing Spear
Total: 206
This would be tough, but as long as I get a round of shooting in I should come out clear.
22438
Post by: Cptn. Waaagh!
Inquisitor_Syphonious wrote:JD21290 wrote:^if you scatter out of range they will charge in and chew you up
8 blood crushers will do the job just as well 
Assuming this is near the points of the above poster, let me give a whack...
8 Fire dragons-128
Farseer w/Guide-78
Singing Spear
Total: 206
This would be tough, but as long as I get a round of shooting in I should come out clear.
2 Librarians with Smite and Vortex of Doom. ~200points
20243
Post by: Grey Templar
1 Epistolary with quickining and vortex 150 points
 IIIIIIIRRRRRRRROOOOOOONNNNNNNNNNYYYYYYYY
21846
Post by: Arheiner
3 destroyers-150. They make people fail saves they shouldn't for some reason.
22438
Post by: Cptn. Waaagh!
Arheiner wrote:3 destroyers-150. They make people fail saves they shouldn't for some reason.
3 Multimelta Attack Bikes- 150
No armour saves against MM and no WBB.
21846
Post by: Arheiner
Damn, now we're back in the circle again. Now to think of something that isn't a load of Orks.
5 Burnas In a trukk-120 odd, not too sure.
10107
Post by: pcon426
missed a post sorry
10133
Post by: Eight Ball
Cptn. Waaagh! wrote:Arheiner wrote:3 destroyers-150. They make people fail saves they shouldn't for some reason.
3 Multimelta Attack Bikes- 150
No armour saves against MM and no WBB.
Destroyers WOULD get WBB against a S8 melta...without even a res orb!
EDIT: Oh, and the destroyers would also outrange them...
20243
Post by: Grey Templar
verses the bikes.
five man devestator squad with 4 missiles
90 points
8021
Post by: JD21290
^ 5 man dev with 4 plas. cannons.
20243
Post by: Grey Templar
WHY???
I have longer range
10470
Post by: shrike
commissar yarrick.
for the emperor!
17057
Post by: Addicted to Bleach
Vyper with Shuricat
21968
Post by: Inquisitor_Syphonious
^Vyper w/ 2 ShuriCannons^
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