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Post by: shrike
 yep. I love the look on the little one's faces when you say that you *gasp* got them- FROM ANOTHER COMPANY!
28438
Post by: DA's Forever
Or the " GW's not the only Mini Maker?!"
30356
Post by: Jaon
*GASSSSP*
DO I SEE A DN NFW!
http://img28.imageshack.us/i/img0074yt.jpg/ (new blood angels furioso kit, could just be the librarian furioso weapon, but Im thinking its a GK thang!)
Automatically Appended Next Post:
Never has any dreadnought kit (I have not bought the latest venerable so I dont know about it) had 3 sets of complete front armour included in a set, could one be the GK one?!?!?!?!
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Post by: Jaon
Tell me that ain't "The Book" the symbol of the grey knights.
1
27309
Post by: Lewa2321
It ain't, there's no sword going through it. Looks like just a standard Librarian book.
Won't stop me from eventually combining that front plate with the Ven. Dread kit!
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Post by: 1hadhq
It ain't.
"the book" is the symbol of the librarium, a general symbol and also to be found at Dark angel upgrade sprues...
The New Dread kit, is however a Libby dread, Deathco Dread, Furioso Dread kit of triple awesome.
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Post by: Jaon
Your truthful words hurt me Automatically Appended Next Post: Well I seem to have amply derailed this thread by posting pictures of BA dreadnoughts in it. Somebody purge me please.
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Post by: 1hadhq
Done with purging?
Page 1 of this thread wrote:
That's because the GK aren't getting a new dread, that rumour is incorrect, It's actually a walker type machine piloted by a GK termie for killing GD
See, they kill GamesDays  but tere is no new GK dread ..
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Post by: shrike
Aw, I think GW are missing out on a lot of money there.
30356
Post by: Jaon
Will dreads even be in the codex? I think rumours said they would. But as heavy support no doubt. I would love to get my self a riflemen dread for them, from forge world, it would fill a roll I cant see anything else filling.
Hell I might get 2! + an LR or a storm raven thatd be a nice little powerhouse right there.
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Post by: shrike
My GK army (jumping the gun)
HQ
grand master
Inquisitor/inquisitor lord
Elites
5 TAGK
5 TAGK
5 TAGK
Troops
10 PAGK
Rhino
5 PAGK
10 PAGK
Heavy support
LR
Stormraven
Dread
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Post by: Jaon
Ouch now that its on paper it looks helplessly small D:
Um question guys: if GK arent receiving a dreadnought model, where do we get the psycannon dreadnought arm?
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Post by: Kanluwen
Jaon wrote:Ouch now that its on paper it looks helplessly small D:
Um question guys: if GK arent receiving a dreadnought model, where do we get the psycannon dreadnought arm?
Well, first off you're assuming there will definitively be Dreadnoughts in the Codex. There's always a chance they won't be.
Secondly, I don't think we'll see "dedicated" Grey Knights vehicle kits. It would just be silly. What's more likely is we'd see a "Grey Knight Vehicle Upgrade Kit" available from GW, like the Ravenwing sprues. They came with bits for bikes, the plastic Dreadnought, Land Speeders, etc.
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Post by: Jaon
Im thinking (jumping the storm bolter) my list is going to be closer to
HQ: Terminator supporting SC. EP (estimated points) :200
Elites:
One of the assassins. EP: 100, if the option is available for 3 vindicares, Ill take it, at an EP of 75ppm (point per model)
Dreadknight? maybe i dont know
Troops:
5xTAGK: EP: 200
5xTAGK: EP: 200
10xPAGK. EP: 200
5xPAGK EP: 100 + chimera? ( are there chimeras?) EP: 55
5xPAGK EP: 100 + chimera. EP : 55
Purgation squad with 4x Psycannon: EP 140
Fast attack: SCREW FAST ATTACK
Heavy Support:
Land raider. EP: 250
Riflemen Dread? EP: 110
Riflemen Dread? EP: 110
= 1820 I think?
Anyway thats a rough 2000 points list with room for special weapons and everything, but yeah I want more terminators and PAGK, but with an estimated points of 40ppm on the termies and 20 on the PAGK, im not seeing that happening, those are already cheap as chips, so a realistic list is probably going to be smaller and not include dreadnoughts.
Automatically Appended Next Post:
And honestly and truthfully, theres more speculation in my post right there than this entire thread. Its just interesting to write out a list. Automatically Appended Next Post: Kanluwen wrote:Jaon wrote:Ouch now that its on paper it looks helplessly small D:
Um question guys: if GK arent receiving a dreadnought model, where do we get the psycannon dreadnought arm?
Well, first off you're assuming there will definitively be Dreadnoughts in the Codex. There's always a chance they won't be.
Secondly, I don't think we'll see "dedicated" Grey Knights vehicle kits. It would just be silly. What's more likely is we'd see a "Grey Knight Vehicle Upgrade Kit" available from GW, like the Ravenwing sprues. They came with bits for bikes, the plastic Dreadnought, Land Speeders, etc.
Just going by the rumours  nothing else to believe in atm
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Post by: shrike
Jaon wrote:Im thinking (jumping the storm bolter) my list is going to be closer to
HQ: Terminator supporting SC. EP (estimated points) :200
Elites:
One of the assassins. EP: 100, if the option is available for 3 vindicares, Ill take it, at an EP of 75ppm (point per model)
Dreadknight? maybe i dont know
Troops:
5xTAGK: EP: 200
5xTAGK: EP: 200
10xPAGK. EP: 200
5xPAGK EP: 100 + chimera? ( are there chimeras?) EP: 55
5xPAGK EP: 100 + chimera. EP : 55
Purgation squad with 4x Psycannon: EP 140
Fast attack: SCREW FAST ATTACK
Heavy Support:
Land raider. EP: 250
Riflemen Dread? EP: 110
Riflemen Dread? EP: 110
= 1820 I think?
Oh I forgot about SC's and assassins.
HQ
SC ~200
GKGM ~150
Elites
Callidus ~120
Vindicare ~130
Troops
5 TAGK ~200
10 PAGK ~200
5 TAGK ~200
10 PAGK ~200
Heavy support
LR ~250
stormraven ~200
and that'll leave me room for upgrades and whatnot.
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Post by: 1hadhq
I'll add my own thoughts in greenish colors.
GK and GKT have plastic kits and will be troop choices.
2 plastic kits, plus probably a 3rd. Add metal SC and FW upgrades.
GKs will not have access to most Vanilla Marine Gear especially Heavy Weapons and Special Weapons.
Most isn't so bad, but will transports allow to circumvent the lack of usual heavy and special weapons ? ( razorback, chimera, Land Raider )
All GKs cause Deep Striking units to mishap if placed within 6 inches of any Grey Knight unit.
Replacement of shrouding?
GKs do not get Bikes, Jump Packs, or Chaplains
No jetbikes?
GKs have access to GK Command Squads giving them access to Apothecaries ( FNp)
Both types? ( TDA/PA )
Assassins are in as an Elite slot and any type of GK army can take them.
Interesting. Assasins were part of the Inquisitors contribution to the force before, right?
Grey Knights will be see the return of the 2 wound terminator. These new elite terminators will have 2 wounds and FNP and access to all the upgrades and options of all GKT in the codex.
yes,please.
There is a unit in the codex called a "Dreadknight" which is basically a psychically-infused super-terminator that counts as a monstrous creature.
plastic kit N° 3. I guess.
The Stormraven is in and along with Penitent Engines are currently the only two Fast Attacks slots in the dex.
The SR as only choice of FA? Penitent engines may be a Inquisition thing now, but IMO this isn't true and FA contains either a GK/only SR or a Inquisition FA choice
GKs only vehicles options are Land Raiders, Razorbacks, Rhinos, Chimera and Stormraven.
Chimera for GK or as Inq transport? Again, LR + SR and Rhino/razor have GW or FW bitz to be GK vehicles.
All GK vehicles are psykers with LD 10
Sounds a bit like psyker machine spirit A libby dread as psyker, ok, but a rhino?
Based on this, a psi-heavy elite force could look like:
HQ:
SC, GM , Inq
Elite:
GKT 0-3
FA:
SR 0-3
HS:
Dreads ( only alongside SR ), LR, purgation squad (and transport?)
Troops:
GK ( transport)
GKT (transport)
Lack of bikes, JP and chappy. But libbys aren't mentioned at all, maybe they are 'updates' or a elite choice? No DP?
1st list:
GM / SC
GKT ( LR or teleporting)
special GKT, dreadknight
GK (razor?rhino? doubt teleporting)
GKPs ( razor? rhino?)
some assasins
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Post by: shrike
1hadhq wrote:
I'll add my own thoughts in greenish colors.
GK and GKT have plastic kits and will be troop choices.
2 plastic kits, plus probably a 3rd. Add metal SC and FW upgrades.
GKs will not have access to most Vanilla Marine Gear especially Heavy Weapons and Special Weapons.
Most isn't so bad, but will transports allow to circumvent the lack of usual heavy and special weapons ? ( razorback, chimera, Land Raider )
All GKs cause Deep Striking units to mishap if placed within 6 inches of any Grey Knight unit.
Replacement of shrouding?
GKs do not get Bikes, Jump Packs, or Chaplains
No jetbikes?
GKs have access to GK Command Squads giving them access to Apothecaries ( FNp)
Both types? ( TDA/PA )
Assassins are in as an Elite slot and any type of GK army can take them.
Interesting. Assasins were part of the Inquisitors contribution to the force before, right?
Grey Knights will be see the return of the 2 wound terminator. These new elite terminators will have 2 wounds and FNP and access to all the upgrades and options of all GKT in the codex.
yes,please.
There is a unit in the codex called a "Dreadknight" which is basically a psychically-infused super-terminator that counts as a monstrous creature.
plastic kit N° 3. I guess.
The Stormraven is in and along with Penitent Engines are currently the only two Fast Attacks slots in the dex.
The SR as only choice of FA? Penitent engines may be a Inquisition thing now, but IMO this isn't true and FA contains either a GK/only SR or a Inquisition FA choice
GKs only vehicles options are Land Raiders, Razorbacks, Rhinos, Chimera and Stormraven.
Chimera for GK or as Inq transport? Again, LR + SR and Rhino/razor have GW or FW bitz to be GK vehicles.
All GK vehicles are psykers with LD 10
Sounds a bit like psyker machine spirit A libby dread as psyker, ok, but a rhino?
Rhino psyker seems cheese in the making.
I want rhino= GK, chimera=inquisitors/ISTs
DS within 6"- you go mishap? ouch. That's gonna hurt my friend's terminator army *evil grin*
2 wound terminator? fair enough.
I think GK should have a chaplain equivalent and assault marine equivalent. They would be cool.
My army:
Stern ~200
GKGM ~150
LR ~250
Callidus ~120
Vindicare ~120
10 TAGK ~400
stormraven ~200
15 PAGK ~300
inquisitor ~100
henchmen ~160
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Post by: Laughing God
So how are DoA jetpackers distupted by Grey Knight psykers? I should be able to deepstrike without any problem seeing as I'm not using teleporting to DS.
IF they really made it so that they disrupt all DS then GW really  ed the pooch on there fluff=rules again.
GW: Im going to tack this one up all your other rule blunders in relation to the fluff that just dont make sense. I smell another BA/ SW codex in the making if even half these rules are accurate.
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Post by: Ian Sturrock
Ooh, if GKs aren't getting jetbikes, maybe that means that jetbiking Space Marines are gonna be saved for the new Dark Angels codex (whenever that happens).
722
Post by: Kanluwen
God I hope not.
Jetbikes, in my opinion, need to remain as something "special" within the Imperial armory.
Sammael on Jetbike? Acceptable. Ravenwing Inner Circle Jetbikers? Slightly less acceptable, but still somewhat acceptable.
Scores of jetbikes? Absurd.
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Post by: Ian Sturrock
I wouldn't want to see scores of jetbikes, but it'd be pretty neat for Sammael to have an Honour Guard or Command Squad style unit that was mounted on jetbikes.
But yeah, you're right -- be much better to see Dark Angels units riding giant lions, or (for Ravenwing) giant ravens, or (for Deathwing) Thunderbirds.
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Post by: Kanluwen
You know...
A unit of Ravenwing Scouts that had an option to actually have a flock of Ravens with them would be kinda cool.
As would a cybernetic Calibanite Lion bodyguard accompanying a Chapter Master.
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Post by: Ian Sturrock
Raven-servitor type things might be good.
I'm not sure about the lion...
I would like to see some strengthening of the Deathwing / Native American-style tribes connection, 'cos I'm an old Space Hulk fan.
But I guess we're getting off topic for the GKs thread.
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Post by: Kanluwen
I'd rather they abolish the whole DW/Native American connection. It never made sense in the original context, and makes even less sense now.
But yeah. It's easy to go off-topic in these threads where something's absurdly far out and there's basically no information whatsoever to work with.
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Post by: Footsloggin
Laughing God wrote:So how are DoA jetpackers distupted by Grey Knight psykers? I should be able to deepstrike without any problem seeing as I'm not using teleporting to DS.
IF they really made it so that they disrupt all DS then GW really  ed the pooch on there fluff=rules again.
GW: Im going to tack this one up all your other rule blunders in relation to the fluff that just dont make sense. I smell another BA/ SW codex in the making if even half these rules are accurate.
They utilize extensive psychic energies to disrupt the inner workings of the jump packs, thus stopping the Blood-Angels from dropping in, and their assault troops to fall on their faces? Maybe?
It's rather for simplicity than anything. Deep Strike is treated the same way in nearly all scenarios.
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Post by: crazypsyko666
DA's Forever wrote:Im not feeling the middle one to much but the side ones rock!
Automatically Appended Next Post:
GK Grandmaster for sure!
A halberd would be a helluva lot cooler than a sword, though.
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Post by: Alpharius
Kanluwen wrote:I'd rather they abolish the whole DW/Native American connection. It never made sense in the original context, and makes even less sense now.
But yeah. It's easy to go off-topic in these threads where something's absurdly far out and there's basically no information whatsoever to work with.
In that case, there's always the option to NOT post something Off Topic... at all.
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Post by: crazypsyko666
TBH, I'd never be happier if there were no dedicated GK libbies. It defeats the purpose. The whole point of the GK army is that they are all equivalent to SM Elites, and Libbies at the same time. If they lose this, then it's no longer as interesting an army. I hope they let psychic powers run pretty much rampant, all the way down to the Troop choices, getting bigger and better the higher we go up the ranks until they're explosive balls of death coming from Grand Masters.
I also hope they don't just make the GKs cheaper. I hope they make them badass and worth their point costs.
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Post by: shrike
Well, each PAGK is the equivalent of a SM sarge w/power sword and storm bolter- something costing 44 points.
5 marines=90
1 marine=16
16x4=64
64-90=26
26+15 (power sword)+3 ( SB)=41pts.
looking at it that way they're pretty damn good for 20pts.
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Post by: necronsftw
so wait, i just glanced over this, but do you know who is writing this??
31545
Post by: AlexHolker
necronsftw wrote:so wait, i just glanced over this, but do you know who is writing this??
I believe it's Cruddace, the guy who wrote the IG and Tyranid codices. At least, the Blood of Kittens rumours suggest they think so. Nobody else has his... enthusiasm for >10 shot weapons outside Apocalypse.
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Post by: Gibbsey
AlexHolker wrote:necronsftw wrote:so wait, i just glanced over this, but do you know who is writing this??
I believe it's Cruddace, the guy who wrote the IG and Tyranid codices. At least, the Blood of Kittens rumours suggest they think so. Nobody else has his... enthusiasm for >10 shot weapons outside Apocalypse.
If grey knights end up like a horde army....
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Post by: Jaon
They wont, that would be ridiculous and impossible.
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Post by: Gibbsey
Jaon wrote:They wont, that would be ridiculous and impossible.
good point... but if GKT end up like the carnifex....
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Post by: Grunt_For_Christ
I really hope all this happens because I feel like the fluff of days gone by keeps getting dumber and less interesting as much more effort is being placed on building the most overpowered lists and units that can possibly be fielded. These guys have the most deep and interesting fluff around as far as I'm concerned.
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Post by: Jaon
I agree, I wish armies would stop taking a powerhike. and Yeah, 4th edition fluff was way more grimdark, hell just compare the rulebooks. Theres no big murals in the 5th depicting epic battles and inquisitors with implants and you could read about the age of apostasy and the age of strife and the heresy in detail it was all so much better.
Rant end.
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Post by: sonofruss
For those of you who want to represent a Psy cannon on a dread
same for a dread NFW
for the dread body
Thank you come again. ding ding
28861
Post by: BlutEisenRegel
Talk still points to March 2011 for this one. (Later talk now points to April/May with Orks being released in March)
Wait, can someone tell me what is going on with the Orks?
8230
Post by: UltraPrime
BlutEisenRegel wrote:
Talk still points to March 2011 for this one. (Later talk now points to April/May with Orks being released in March)
Wait, can someone tell me what is going on with the Orks?
That should read Orcs. As in new Armies book for Fantasy.
28861
Post by: BlutEisenRegel
UltraPrime wrote:BlutEisenRegel wrote:
Talk still points to March 2011 for this one. (Later talk now points to April/May with Orks being released in March)
Wait, can someone tell me what is going on with the Orks?
That should read Orcs. As in new Armies book for Fantasy.
Oh ok gotcha. Thanks.
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Post by: Gibbsey
I want my 60pt (each) GKT with a 2++ save, 2 wounds and FNP
37504
Post by: vaatbak
Jaon wrote:They wont, that would be ridiculous and impossible.
You do realise this is Cruddace we are talking about.
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Post by: Alpharius
I wouldn't mind that either - it would make for a great "counts as" marine in an Alpha Legion Operatives army!
35179
Post by: necronsftw
I would rather them be 50points
35973
Post by: Gibbsey
necronsftw wrote:I would rather them be 50points
fnp and an extra would for 10 more pts would be good...
28141
Post by: fatty
well onsider the fact that a normale terminator cost 40 points you pay like 200 points for a 5 man squad
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Post by: Jaon
Alpharius wrote:I wouldn't mind that either - it would make for a great "counts as" marine in an Alpha Legion Operatives army![/quote
For the love of god, you want to proxy Grey Knights as CHAOS?!
Automatically Appended Next Post: I have no idea why that quote screwed up...
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Post by: Alpharius
Alpha Legion as Traitors?
No way!
35973
Post by: Gibbsey
Jaon wrote:Alpharius wrote:I wouldn't mind that either - it would make for a great "counts as" marine in an Alpha Legion Operatives army!
For the love of god, you want to proxy Grey Knights as CHAOS?!
I have no idea why that quote screwed up...
need to put a ] on the quote
Alpharius wrote:Alpha Legion as Traitors?
No way!
Well its because Alpha legion sucks and Grey knights dont  (ignoring the fact that no grey knight has ever fallen to chaos and their entire existence is based around destroying chaos  )
19809
Post by: Trevak Dal
The Alpha Legion is a lot like the A-Team comprised of Cylons, but instead of have A Plan, they have The Plan.
Unfortunately, their "We're going to destroy chaos because that's what the Emperor ultimately wants even it if means the destruction of Humanity-the Emperor's chosen people to bring it about" will uh, well end up with the destruction of Humanity to bring about the end of Chaos.
Suddenly, the Imperial Party Line of "Don't trust the Xenos," isn't so bad. And by that logic, shouldn't they be teaming up with the Necrons, who are against the Warp and whose penchant for killing all Life (sentient life feeds the warp by my understanding-it's like the Force but grimdark) Reaper style?
And really assume they succeed-eventually Chaos would rise again millions of years later.
Well its because Alpha legion sucks and Grey knights dont (ignoring the fact that no grey knight has ever fallen to chaos and their entire existence is based around destroying chaos )
Quite so. That's why I like the Grey Knights so much. The only thing better are Custodates, and the best list to play them with is the Movie Space Marine list.
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Post by: Gibbsey
Trevak Dal wrote:The Alpha Legion is a lot like the A-Team comprised of Cylons, but instead of have A Plan, they have The Plan.
Unfortunately, their "We're going to destroy chaos because that's what the Emperor ultimately wants even it if means the destruction of Humanity-the Emperor's chosen people to bring it about" will uh, well end up with the destruction of Humanity to bring about the end of Chaos.
Suddenly, the Imperial Party Line of "Don't trust the Xenos," isn't so bad. And by that logic, shouldn't they be teaming up with the Necrons, who are against the Warp and whose penchant for killing all Life (sentient life feeds the warp by my understanding-it's like the Force but grimdark) Reaper style?
And really assume they succeed-eventually Chaos would rise again millions of years later.
I thought they were along the lines of human's are going to suffer so if we kill them off there will be less suffering because we care about you guys like that.
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Post by: Alpharius
OK, On Topic (sort of): The GK codex will make an excellent 'counts as' Alpha Legion Operative army because...
1) The Marines are going to be rock hard (as they should be), expensive (so, fewer in number) and, hopefully, hard to kill.
2) You'll actually be able to represent the human operatives/cells/etc. due to the fact that Guard type troops and tanks will be in the Codex! Ever since the "cultist' option went the way of the Dodo, there hasn't been a way to do this...
As for the other bit, we have NO IDEA what exactly the Legion is up to. My opinion is that they are going to try and do for the Cabal as they're going to try to do for Horus/Chaos - but that in the end they're a bit too clever by half.
15115
Post by: Brother SRM
Alpharius wrote:OK, On Topic (sort of): The GK codex will make an excellent 'counts as' Alpha Legion Operative army because...
1) The Marines are going to be rock hard (as they should be), expensive (so, fewer in number) and, hopefully, hard to kill.
2) You'll actually be able to represent the human operatives/cells/etc. due to the fact that Guard type troops and tanks will be in the Codex! Ever since the "cultist' option went the way of the Dodo, there hasn't been a way to do this...
As for the other bit, we have NO IDEA what exactly the Legion is up to. My opinion is that they are going to try and do for the Cabal as they're going to try to do for Horus/Chaos - but that in the end they're a bit too clever by half.
This is actually what I'm most excited about for the codex. Another army of elite Marine type guys is kind of cool, but being able to field gaggles of weirdos and freaks is what really gets me hyped. That is, if those rumors are true. Last I checked they're the only ones I'd want to be true!
25927
Post by: Thunderfrog
I know it's probably lame, but having played against endless BA and SW lists I certainly hope that there's something in this codex that makes their players look at me in disgust, grab my codex to double check a special rule, then roll their eyes and say ..
"Jesus! That's freakin broken."
It would add a little warmth to my life.
15901
Post by: Hashshashin
Alpharius wrote:OK, On Topic (sort of): The GK codex will make an excellent 'counts as' Alpha Legion Operative army because...
1) The Marines are going to be rock hard (as they should be), expensive (so, fewer in number) and, hopefully, hard to kill.
2) You'll actually be able to represent the human operatives/cells/etc. due to the fact that Guard type troops and tanks will be in the Codex! Ever since the "cultist' option went the way of the Dodo, there hasn't been a way to do this...
As for the other bit, we have NO IDEA what exactly the Legion is up to. My opinion is that they are going to try and do for the Cabal as they're going to try to do for Horus/Chaos - but that in the end they're a bit too clever by half.
that sounds like an awesome army concept and you should totally do that. Even a powered armour =][= could be a counts as A Legion and have a retinue of freaks with him, could be a lot of potential there for modelling fluff etc
I have been getting the Legio Custodes itch lately and I think they would be an awesome way to do that as well.
Basically I think this codex sounds like a marine dex for people who like to model and try weird/different themes. Whether or not it can hang with the like of IG SW etc we have to see.
19377
Post by: Grundz
Thunderfrog wrote:I know it's probably lame, but having played against endless BA and SW lists I certainly hope that there's something in this codex that makes their players look at me in disgust, grab my codex to double check a special rule, then roll their eyes and say ..
"Jesus! That's freakin broken."
I6 power weapons on every unit?
35973
Post by: Gibbsey
Grundz wrote:Thunderfrog wrote:I know it's probably lame, but having played against endless BA and SW lists I certainly hope that there's something in this codex that makes their players look at me in disgust, grab my codex to double check a special rule, then roll their eyes and say ..
"Jesus! That's freakin broken."
I6 power weapons on every unit? 
I6 instant death weapons on every unit
20867
Post by: Just Dave
Feel No Pain and Furious Charge Bubbles?
Oh...
10470
Post by: shrike
PAGK:
WS6 BS5 S4(6) T5 A3 I5 W3 Ld10 Sv3+/2++
Furious charge, feel no pain, EW, ATSKNF.
ID power weapons.
S5 storm bolters
points- 15.
123
Post by: Alpharius
Hashshashin wrote:Alpharius wrote:OK, On Topic (sort of): The GK codex will make an excellent 'counts as' Alpha Legion Operative army because...
1) The Marines are going to be rock hard (as they should be), expensive (so, fewer in number) and, hopefully, hard to kill.
2) You'll actually be able to represent the human operatives/cells/etc. due to the fact that Guard type troops and tanks will be in the Codex! Ever since the "cultist' option went the way of the Dodo, there hasn't been a way to do this...
As for the other bit, we have NO IDEA what exactly the Legion is up to. My opinion is that they are going to try and do for the Cabal as they're going to try to do for Horus/Chaos - but that in the end they're a bit too clever by half.
that sounds like an awesome army concept and you should totally do that. Even a powered armour =][= could be a counts as A Legion and have a retinue of freaks with him, could be a lot of potential there for modelling fluff etc
I have been getting the Legio Custodes itch lately and I think they would be an awesome way to do that as well.
Basically I think this codex sounds like a marine dex for people who like to model and try weird/different themes. Whether or not it can hang with the like of IG SW etc we have to see.
Exactly!
The Daemonhunters Codex was a goldmine for this sort of thing, so I'm hoping the new GK Codex will be too...
36588
Post by: Footsloggin
shrike wrote:PAGK: WS6 BS5 S4(6) T5 A3 I5 W3 Ld10 Sv3+/2++ Furious charge, feel no pain, EW, ATSKNF. ID power weapons. S5 storm bolters points- 15.  HERESY GK would become AND WE SHALL KNOW NO DEATH! Ironically, the only thing that would kill us... would be ourselves...
2764
Post by: AgeOfEgos
Updated original again....it appears GK may be pushed back. From StickMonkey on Seer;
My sources are saying GK may be much later this year. Sources say that because the DE release was so successful, that's why we are seeing a shuffling to get more DE models out sooner. More a financial decision than production from what I'm hearing. Hope it's not true.
22687
Post by: MajorTom11
:S
*Covers ears and hides under table*
10127
Post by: Happygrunt
Well that backfired. We tried to hard to make a Xeno Release work and shot ourselves in the shoot. Hey, think of it this way, allies are around for longer now.
36143
Post by: snake
AgeOfEgos wrote:Updated original again....it appears GK may be pushed back. From StickMonkey on Seer;
My sources are saying GK may be much later this year. Sources say that because the DE release was so successful, that's why we are seeing a shuffling to get more DE models out sooner. More a financial decision than production from what I'm hearing. Hope it's not true.
 NNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
that's all I have to say about that
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Post by: bhsman
Thunderfrog wrote:I know it's probably lame, but having played against endless BA and SW lists I certainly hope that there's something in this codex that makes their players look at me in disgust, grab my codex to double check a special rule, then roll their eyes and say ..
"Jesus! That's freakin broken."
It would add a little warmth to my life.
Stop being reactionary?
15901
Post by: Hashshashin
If this is true I will be a sad little monkey I was really starting to salivate for that new army and plastic glue smell...
They should try a rapid fire release and see how that works for them, 2 big releases back to back maybe they could give it a try. Maybe they'd do that.... ya' know maybe...
Damn you GW!!! Why do I love you still after all these times you hurt me? why?
30356
Post by: Jaon
GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
22687
Post by: MajorTom11
Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
This quote is full of win
17072
Post by: crazypsyko666
Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
"Cake."
8944
Post by: Jackmojo
Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
I thought you thought Stickmonkey was full of it? Why buy into this rumor any more then his others?
Jack
1985
Post by: Darkness
The cake is a lie
21202
Post by: Commander Endova
AgeOfEgos wrote:Updated original again....it appears GK may be pushed back. From StickMonkey on Seer;
My sources are saying GK may be much later this year. Sources say that because the DE release was so successful, that's why we are seeing a shuffling to get more DE models out sooner. More a financial decision than production from what I'm hearing. Hope it's not true.
RAAAAGH! WRATH AND FURY UPON THEE!! GARGHRAFGTLLAAA!!!!
12313
Post by: Ouze
I heard rumors on the internets that the DE release was so popular, they will replace Ultramarines as the flagship 40k army.
6838
Post by: 1hadhq
Maybe one should reshuffle the bean counters too...
Seriously, no 2nd, 3rd or 10th wave gets those interested in GK to buy darkspaceelves.
I'd prefer at least 3 codices per year done and pushing GK back and a possible 'flyers' expansion really stretches the life cycle of a 40k edition to its limits.
21903
Post by: TheRavenWolf
Hashshashin wrote:
that sounds like an awesome army concept and you should totally do that. Even a powered armour =][= could be a counts as A Legion and have a retinue of freaks with him, could be a lot of potential there for modelling fluff etc
I have been getting the Legio Custodes itch lately and I think they would be an awesome way to do that as well.
Basically I think this codex sounds like a marine dex for people who like to model and try weird/different themes. Whether or not it can hang with the like of IG SW etc we have to see.
I got the custodes itch a month ago and have landed up making a 750 pt preheresy army for my stores campaign.
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Post by: Jaon
Jackmojo wrote:Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
I thought you thought Stickmonkey was full of it? Why buy into this rumor any more then his others?
Jack
Didnt actually realise it was from stickmonkey. All is well
And I dont think it, He IS full of it. Automatically Appended Next Post:
crazypsyko666 wrote:Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
"Cake."
We all know what I mean by cake
And yes, the cake is, indeed a lie.
19809
Post by: Trevak Dal
Thunderfrog wrote:I know it's probably lame, but having played against endless BA and SW lists I certainly hope that there's something in this codex that makes their players look at me in disgust, grab my codex to double check a special rule, then roll their eyes and say ..
"Jesus! That's freakin broken."
It would add a little warmth to my life.
Oh very much. I'd smile and say in my Sean Connery impression "When I finish, I want you to say 'Oh what a lovely tea party,'"
shrike wrote:PAGK:
WS6 BS5 S4(6) T5 A3 I5 W3 Ld10 Sv3+/2++
Furious charge, feel no pain, EW, ATSKNF.
ID power weapons.
S5 storm bolters
points- 15.

And can be taken in units of up to 15, and they have cheap, durable transports that can allow them to take the maximum amount. A real feth YOU WOLFS, feth YOU BLOO DANG-ELS!
http://www.youtube.com/watch?v=fwNvIM2W9Aw for reference
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Post by: Mad4Minis
Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
cake? cake?! Man, I can bake my own cake...what I cant do is ____ my own ____, and thats where the slutty part of that girlfriend comes.
Ill be mildly annoyed if GK is delayed. I plan on starting my termie collection sometime around March/April. Oh well, still plenty of other termies to buy and work on. Also eyeballing some Dust stuff too.
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Post by: Jaon
Well I for one would love to waltz right into a blood angels FNP FC TH/SS terminator squad and go " So I attack at Ini 6 and ignore invulnerables thanks."
Or watch a bunch of assault marines confidently assault a squad of grey knights and get soundly beat down by them.
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Post by: chaplaingrabthar
crazypsyko666 wrote:Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
"Cake."
or DEATH?
37504
Post by: vaatbak
Ouze wrote:I heard rumors on the internets that the DE release was so popular, they will replace Ultramarines as the flagship 40k army.
Those damm eldar warriors, its like gw totaly forgot about the space marines.
Seriously when was the last time that gw produced a codex for our power armoured friends?
I realy hope that the space marines don't get sqauted.
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Post by: crazypsyko666
Jaon wrote:crazypsyko666 wrote:Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake, and then take all your money and throw you out :(
"Cake."
We all know what I mean by cake
And yes, the cake is, indeed a lie.
All of the innuendos remind me of the word 'Donkeycannon'... for... some reason... >.>
28937
Post by: Lucid
Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of Pie, and then take all your money and throw you out :(
Fixed it for you
20867
Post by: Just Dave
AgeOfEgos wrote:Updated original again....it appears GK may be pushed back. From StickMonkey on Seer;
My sources are saying GK may be much later this year. Sources say that because the DE release was so successful, that's why we are seeing a shuffling to get more DE models out sooner. More a financial decision than production from what I'm hearing. Hope it's not true.
Ahh, so if this is true, we get even fewer Codices in an even longer amount of time? Great.
13937
Post by: BrassScorpion
For every person complaining about the supposed slow release of new GW game books there's another who will complain about having to buy a new book when it is released because they don't wish to spend the money on the book or revising their army(ies). GW is in a no-win situation all the time with it's own customers. Remember, it's a business and they have to do what they think will stay profitable. Check out this other thread about their latest statement on that issue. I'm looking forward to new GK, but since I haven't started painting the GK models I've already got or a ton of other projects, I'm in no hurry. When it gets here, it gets here. Rush jobs are never good and usually cause much moaning from the fan base, so be glad they have taken their time with it.
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Post by: Gibbsey
BrassScorpion wrote:For every person complaining about the supposed slow release of new GW game books there's another who will complain about having to buy a new book when it is released because they don't wish to spend the money on the book or revising their army(ies). GW is in a no-win situation all the time with it's own customers.
although once a decade would be nice....
20867
Post by: Just Dave
BrassScorpion wrote: GW is in a no-win situation all the time with it's own customers.
Oh yeah, I completely agree with this, doesn't change that they still take even longer to release a Codex and I'd say that the majority of players don't like it. But similar to what you said, the customers will always complain no matter what they do...
494
Post by: H.B.M.C.
Why can't they release both during the same month? There was a time, a long time ago, where the "New Releases" section of White Dwarf contains all the models that were coming out that month for Fantasy, 40K and whatever Specialist game was hot that year.
Is there some sort of contractual thing that forbids them from releasing stuff for more than one game system a month?
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Post by: Jackmojo
A B.S. marketing plan that seems to operate under the (fallacious) assumption that the customer is a 'GW fan' who is a consumer of all armies and systems, and therefore they ought not distract him with multiple releases.
Yeah I don't quite get it either.
Jack
19377
Post by: Grundz
H.B.M.C. wrote:Why can't they release both during the same month? There was a time, a long time ago, where the "New Releases" section of White Dwarf contains all the models that were coming out that month for Fantasy, 40K and whatever Specialist game was hot that year.
Is there some sort of contractual thing that forbids them from releasing stuff for more than one game system a month?
more like some marketing person assumes that releasing more than one product stops people from impulse buying everything
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Post by: warboss
i do find it a bit ironic that the oldest codex getting updated has now apparently bumped the second oldest codex back.
36588
Post by: Footsloggin
It's because we(Dakkites) represent a small percentage of the relatively small wargaming population. GW will not do this unless they actually try it(sounds stupid right?). The probability of GW releasing two seperate things in one month is again, small... Doesn't mean we can't hope though.
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Post by: Jaon
I doubt the whole put back rumours are even true, although based off my own intelligence, I dont think GK will coincide with Dark Eldar second wave. Hopefully we see GK by may (my birthday)
1165
Post by: boreas
BrassScorpion wrote:For every person complaining about the supposed slow release of new GW game books there's another who will complain about having to buy a new book when it is released because they don't wish to spend the money on the book or revising their army(ies). GW is in a no-win situation all the time with it's own customers.
I really can't remember this being true in the last 4 years. Most of the time I only read about people who are excited, people who are unhappy about units or balance in the new book, but never someone unhappy about the 25$ to get a new book. People who are that unhappy about buying a new book torrent them (sad but true).
Turnover is ridiculously slow and now Stickmonkey says GK are pushed even further back!
From Warseer
My sources are saying GK may be much later this year. Sources say that because the DE release was so successful, that's why we are seeing a shuffling to get more DE models out sooner. More a financial decision than production from what I'm hearing. Hope it's not true.
24567
Post by: Kroothawk
Encouraged by their financially successful 1 Codex per 6 months policy, they now go even further with the new 0 Codices per 6 month policy to encourage even more sales. Maybe now they have enough time to make one playtest game before the release
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Post by: Gibbsey
Kroothawk wrote:Maybe now they have enough time to make one playtest game before the release
This just in WD magazines battle reports are based on serious competition in GW
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Post by: Alpharius
Kroothawk wrote:Encouraged by their financially successful 1 Codex per 6 months policy, they now go even further with the new 0 Codices per 6 month policy to encourage even more sales. Maybe now they have enough time to make one playtest game before the release
Ha!
It is a strange policy...
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Post by: Sovereign6
If it gets pushed back I guess I'll just make an Imperial Guard army first.
Sad face... I have a Jusitcar and Termy just sittin' here waiting for the rest of the bros.
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Post by: ph34r
Sovereign6 wrote:If it gets pushed back I guess I'll just make an Imperial Guard army first.
Sad face... I have a Jusitcar and Termy just sittin' here waiting for the rest of the bros.
This is the response I see so often to news of "no second wave for a year" or "no more chaos for 4 years". People say "damn you GW" and then buy a different GW army. GW gets your money either way, so why release two different armies so close to each other?
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Post by: boreas
Because sometimes, and more and more, people will just buy a playstation and the latest game... Or keep playing their old models while grumbling. Or buy non GW models, but, I agree, this is pretty uncommon.
Phil
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Post by: tastytaste
518
Post by: Kid_Kyoto
Sovereign6 wrote:If it gets pushed back I guess I'll just make an Imperial Guard army first.
Sad face... I have a Jusitcar and Termy just sittin' here waiting for the rest of the bros.
More time to do my Wargames Factory Shocktroops army.
And play my more insane Daemon Hunter combos for a bit longer. Automatically Appended Next Post:
For Great Laziness!
Just a quick heads up for everyone about the latest on GK rumors. Here are some quick clarifications and words of wisdom when you see the latest batch of leaks that will be coming from various other sites.
Expect more specific leaks coming out soon from various sites. Just keep in mind that these leaks will be coming from an older copy of the codex so expect changes to the final print, but nothing too major.
The playtesting phase is done for the GKs
As BoLS and Blood of Kittens reported before about the MC GK has taken the slot away from what was originally given to Penitent Engines. The MC will be an Elite slot that is already becoming quite crowded with units. GK will be the Special Characters codex look for over 10 new special characters to play with at least 1/4 being inquisitorial in nature.
Assume any special powers (not USRs) are psychic powers instead. As an example, if you have Land Raider and it is immune to something it will be a psychic power (not wargear) same goes for Special Character powers. The ability to raise AV is almost certainly out of the codex or at the very least regulated to transports only. The Stormraven is currently still the only Fast Attack unit in the codex. The ability for GKs to teleport once per game is for basic GKs only not for terminators. Don’t believe any stats for the incinerator it is the one major piece of wargear that is still being debated. The special character that makes terminators cheaper can only make one squad cheaper think Tau honor guard.
If you been following the rumor train you will notice corroborationsand confirmations with the original rumors posted here before anyone else. To catch up on all the pervious rumors about Grey Knights just follow this link…
http://bloodofkittens.com/blog/2010/12/03/network-news-the-final-grey-knight-rumor-reveal/
as well BoLS latest rumors are pretty spot and keeping with what was reported here first.
http://www.belloflostsouls.net/2010/12/40k-rumors-holiday-grey-knight-chatter.html
As always just reference Blood of Kittens if you copy and paste this to any other site.
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Post by: AlexHolker
BrassScorpion wrote:For every person complaining about the supposed slow release of new GW game books there's another who will complain about having to buy a new book when it is released because they don't wish to spend the money on the book or revising their army(ies). GW is in a no-win situation all the time with it's own customers.
You're making this up. What you fail to recognise is that there's a difference between armies that don't need fixing, and armies that do need fixing. GKs have zero plastics and an underpowered, sparse army list. GK players are less likely to complain about getting a new codex than, say, 3.5 Chaos, simply because their current position means a new codex is unlikely to make things worse.
13937
Post by: BrassScorpion
You're making this up. 1) No, I'm certainly not. How could anyone miss all the complaints that appear on this and every other 40K forum all the time about virtually everything GW does or does not do? 2) What needs fixing is highly subjective. Example, some people love 5th edition, others already can't wait for a change. Some people insist they never want to play anything but 2nd Edition (a lot of those seem to come to my local store the past few months). 3) I've already had other users here validate the fact that every change GW makes is met with at least some vociferous complaining. Even when something "needs" fixing, the new version is going to be hated by some customers no matter what I'm afraid.
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Post by: kirsanth
Generally the complaints I have read are about what GW has done to the re-released codex compared to what it was. That is rather distinct from complaining that the re-release happened at all. I was. . .anxious for the Tyranid codex. The idea of "needing" new/more models was not the issue, at all. In fact it was rather exciting. It was the FAQ that ticked me off.
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Post by: chaplaingrabthar
I just want to know what was wrog with the one codex per quarter, one wfb army per quarter policy that GW used throughout most of 3rd and 4th edition...
And when Tomb Kings & Tau are going to get updated... Tomb Kings have got to be of a similar age to GKs and Necrons by now
30356
Post by: Jaon
But necrons are billions of years old, older than the dawn of time?
I am totally unaware of the WHFB happenings, are tombkings really that outdated?
GW has expanded since 3rd and 4th, and as has been said numerous times, they dont want to distract potential dark eldar buyers with a GK codex to soon. Their hoping people get both. Why such a company, being so rich, would go to such lengths to farm money is beyond me.
Back to rumours.
So blood of kittens (as linked above) has just posted this:
Assume any special powers (not USRs) are psychic powers instead. As an example, if you have Land Raider and it is immune to something it will be a psychic power (not wargear) same goes for Special Character powers. The ability to raise AV is almost certainly out of the codex or at the very least regulated to transports only. The Stormraven is currently still the only Fast Attack unit in the codex. The ability for GKs to teleport once per game is for basic GKs only not for terminators. Don’t believe any stats for the incinerator it is the one major piece of wargear that is still being debated. The special character that makes terminators cheaper can only make one squad cheaper think Tau honor guard.
This brings up a couple interesting points. Grey Knights are not going to be the "walk in the park MC slayers", and nids dont have anything to fear, because pretty much all GK abilities are psychic. Having psychic protection is going to really cripple any attempts by grey knights to do damage. Sure now and then they can struggle through a 3d6 psy test and instant death a trygon or something, but Psychic hoods and whatever the hell eldar have are going to make it tough for GK to do it the easy way.
EDIT: when I say this, I mean GK wont be able to call on their horde effecting psychic powers like Holocaust to smash gaunts or their Force weapons to kill instant creatures or their str5 storm bolters (if thats a psychic power and not ammo?) to mow down lesser beings as easily as people think because they are psychic powers. Even without interference, theres a chance that they will fail, even wounding the grey knight using them. But once again, GK do have the good old fashion storm bolter and NFW to use as back up
Its good that the AV psychic ability is gone / only on transports, because it really could have been quite broken. I can see entire walls of FAV 14 chimeras and the like, or bolstering the rear armour making them immune to close combat. Its fair transports have them, but if dreadnoughts or what have you could +2 to one AV, there would be shenanigans.
Dont like the sound of only making one squad of GK termies cheaper. While its still a plus, its not going to let you field 30 terminators as an army. What it WILL do is let you take a well rounded army, but still take terminators on top of that for a cheap price. single 10 man terminator squad here I come! (Lets pray for combat squads yeah?)
Im thinking incinerator is going to have the same stats as last edition honestly.
Storm raven as only fast attack is odd. What else do GK have thats fast attack? Will they have teleport attack squads? Who knows.
I believe the "only PAGK can use teleport, not TAGK" rumour is true. Safely jumping terminator squads to where you want them is hax. Jump them 12' from an objective, fire storm bolters, assault next turn would be a winning stategy if you could jump terminators. Same can be done with PAGK, but they dont always have the right to expect to win every combat their in  What I am wondering is this: Is one squad per army per game able to use the teleport? or can EACH PAGK squad use their's once per game?
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Post by: Commander Endova
I'll be fairly sad if the Storm Raven is the only FA. I was really hoping for jetbikes and PAGK that could teleport a little like Warp Spiders. Or were these already debunked?
30356
Post by: Jaon
Pretty sure jet bikes were debunked. As much as I love jet bikes and would want them in my future army, I dont see them being fluffy in grey knights.
I, off my own intel, believe there will be teleport attacks squads that act like jump infantry, ala warpspiders. Or at least PAGK that can come onto the board safely, like a drop pod, only secure teleportation
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Post by: Sovereign6
ph34r wrote:Sovereign6 wrote:If it gets pushed back I guess I'll just make an Imperial Guard army first.
Sad face... I have a Jusitcar and Termy just sittin' here waiting for the rest of the bros.
This is the response I see so often to news of "no second wave for a year" or "no more chaos for 4 years". People say "damn you GW" and then buy a different GW army. GW gets your money either way, so why release two different armies so close to each other?
Well I don't really have an army yet, so I wanna start one soon and get a few home games in. If I gotta wait until April or so, that'll be terrible. Though, if they give a for sure release date, I could bare with it. Maybe buy a few units here and there to paint
494
Post by: H.B.M.C.
Kroothawk wrote:Encouraged by their financially successful 1 Codex per 6 months policy, they now go even further with the new 0 Codices per 6 month policy to encourage even more sales. Maybe now they have enough time to make one playtest game before the release
Quit stealing my shtick Kroot!
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Post by: Jaon
Im quite worried how such an elite army will be competitive while keeping GK at heart.
Sure if you take the inquisition route and spam dudes with bs 3 storm bolters or whatever it will most likely be competitive but the expensiveness of units such as PAGK, land raiders and TAGK makes you only be able to afford like, 20 PAGK + transport + special weapons, 5 TAGK, their special weapons, a HQ and a land raider. No matter how elite they are, if a horde of orks can beat them because they simply dont have the numbers, what hope do we have?
494
Post by: H.B.M.C.
Jaon wrote:Im quite worried how such an elite army will be competitive while keeping GK at heart.
You've read the Blood Angel Codex right? And the Dark Eldar Codex? Yeah?
You've got nothing to worry about.
30356
Post by: Jaon
No but I expect 10 PAGK to easily beat 10 blood angels assault marines.
This is going to be elite elite army isnt it?
33661
Post by: Mad4Minis
[quote=Jaon
they dont want to distract potential dark eldar buyers with a GK codex to soon. Their hoping people get both. Why such a company, being so rich, would go to such lengths to farm money is beyond me.
An extremely foolish assumption IMO. I dont think a delay will hurt them in the long run, people who want GK are going to buy GK, even if they have to wait longer for it. However to assume that by delaying GK people will say "ok, Ill wait, and in the meantime Ill buy some DE" is really stupid.
Im a good example. Though I wont be buying a whole army I intend to pick up a squad of TAGK, possibly some other stuff if they release something really cool. Although the new DE are great looking...I am not now, nor will I ever be, interested in buying any. A delay in GK simply means Ill buy some Dust Tactics stuff sooner than later.
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Post by: Alpharius
"Warp Spider" PAGK's was always a wish-list sounding thing anyway - and really, it never made any 'sense' either.
Jetbikes, while quite cool, again would have been a stretch.
And yes, I know GW can change their background at any time but that would be a stretch even for them.
(OK, Thunderwolves, I know!)
722
Post by: Kanluwen
Frankly, I'm hoping this "SuperTerminator" monstrosity is a miscommunication. I can't think of any way this could be successful in terms of a look or theme.
It's not a Thunderwolf(which I still maintain is a cool and thematic concept for the Space Wolves! Just pisspoorly executed in model format.) issue for that concept, at least not in my mind. It's like Trygons suddenly being able to spawn an unending tide of pink, fluffy bunnies.
1478
Post by: warboss
Kanluwen wrote:Frankly, I'm hoping this "SuperTerminator" monstrosity is a miscommunication. I can't think of any way this could be successful in terms of a look or theme.
It's not a Thunderwolf(which I still maintain is a cool and thematic concept for the Space Wolves! Just pisspoorly executed in model format.) issue for that concept, at least not in my mind. It's like Trygons suddenly being able to spawn an unending tide of pink, fluffy bunnies.
by superterminator do you mean the dreadknight thing or the 2w terminator sqaud? the former i'm not partial to but i like the idea of the later. the GK fluff mentions that their termies are heroes practically without peer in the imperium and the 2w statline demonstrates that (combined with the ws5 and other GK abilities).
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Post by: Alpharius
Tougher Terminators (ha!) sound a lot better to me than the Dreaded Dreadknight with its massive Dreadcannon firing out psychically charged Dread Rounds.
Dreadful!
1478
Post by: warboss
Alpharius wrote:Tougher Terminators (ha!) sound a lot better to me than the Dreaded Dreadknight with its massive Dreadcannon firing out psychically charged Dread Rounds.
Dreadful!
the possibility of that terminator squad is why i'm keeping my extra captain stern models (somehow i've ended up with 3 judo-chop GKTs!) out of my swap shop ad despite throwing in my grey knights there. i'd still like an impressive sounding unit like 2w GKT for apoc games to go with my inquisitor rex in his pimpmobile!
30356
Post by: Jaon
Alpharius wrote:"Warp Spider" PAGK's was always a wish-list sounding thing anyway - and really, it never made any 'sense' either.
Jetbikes, while quite cool, again would have been a stretch.
And yes, I know GW can change their background at any time but that would be a stretch even for them.
(OK, Thunderwolves, I know!)
Agreed.
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Post by: chaplaingrabthar
warboss wrote: the GK fluff mentions that their termies are heroes practically without peer in the imperium and the 2w statline demonstrates that
So what you're saying is that an army with two wounds has a lot going for it? I remember hearing that before somewhere...
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Post by: AgeOfEgos
RE: The 2 wound terms...one thing I haven't seen anyone talk about is this;
It was mentioned that they will be similar to Wolf Guard in terms of wargear options.
They will have two wounds.
Wound allocation on customizable 2 wound Terminators.......
This is Frank, he carries a Halberd and Storm Shield
This is Tom, he carries a storm bolter and Halberd
This is Bill, he carries a psyk grenade, Halberd and Storm Shield
etc.
17072
Post by: crazypsyko666
Commander Endova wrote:I'll be fairly sad if the Storm Raven is the only FA. I was really hoping for jetbikes and PAGK that could teleport a little like Warp Spiders. Or were these already debunked?
I'd actually be really glad if there were no jetbikes. I don't want GK to be like Space Marines any more than they have to be, especially with physical abilities>psychic ones. No bikes, no Jump Packs, mo missile launchers, no lascannons, nothing of the sort.
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Post by: warboss
AgeOfEgos wrote:RE: The 2 wound terms...one thing I haven't seen anyone talk about is this;
It was mentioned that they will be similar to Wolf Guard in terms of wargear options.
They will have two wounds.
now if only they were riding those fabled jetbikes...
chaplaingrabthar wrote:warboss wrote: the GK fluff mentions that their termies are heroes practically without peer in the imperium and the 2w statline demonstrates that
So what you're saying is that an army with two wounds has a lot going for it? I remember hearing that before somewhere...
eh, they'll still be meltafodder/demolisherbait since i doubt they'll have eternal warrior if this rumor is true. i'm just excited that they'll actually play like movie/novel marines with the ability to shrug off a lasgun wound and keep fighting instead of having their geneseed harvested every time they roll a 1.
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Post by: Hashshashin
All that Gene seed has gotta come from somewhaere...
So far I am basically cool with all the rumors (even the dreadknight thingy) except the you all have to wait three extra months because we want to you get bored and buy different toys before you buy these toys one.
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Post by: Melkhiordarkblade
Well I'm not really interested in a new codex.
But plastic GK Terminators would make awesome Chaos Terminators for my Emperors Children,since they are armed like Fulgrims Bodygaurds.
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Post by: Mad4Minis
Im all for a super size termie, as long as it looks good. A termie the size of a wraithguard would be sweet. Id buy a couple.
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Post by: Fafnir
H.B.M.C. wrote:Why can't they release both during the same month? There was a time, a long time ago, where the "New Releases" section of White Dwarf contains all the models that were coming out that month for Fantasy, 40K and whatever Specialist game was hot that year.
Is there some sort of contractual thing that forbids them from releasing stuff for more than one game system a month?
You know how I was talking about how GW seems to be intent on killing my interest in them? Yeah, that.
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Post by: Cortez667
I'm curious to see how hard it will be to integrate exsisting Inquisitorial forces (witch hunters, for example) using the new DH codex. I use my =I= forces as an addition to my IG army... Kind of hoping that the storm troopers remain troops choices..it was a nice alternative to the over-priced (in my humble opinion) storm troopers available as elite choices.
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Post by: Jaon
I can tell you if I see IST in elite slots in the DH codex I am going to flip my sh*t. You cannot put storm troopers in line with grey knight terminators, and above power armoured grey knights. Its completely stupid.
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Post by: MajorTom11
Alpharius wrote:Tougher Terminators (ha!) sound a lot better to me than the Dreaded Dreadknight with its massive Dreadcannon firing out psychically charged Dread Rounds.
Dreadful!
would be cooler than hanging out on Baal. At a BloodStarBucks. Drinking a BloodMocha whilst writing a BloodTerm paper on my BloodMac BloodBook BloodPro. I of course would be BloodTom. Cuz if it doesn't say Blood in front, it ain't Baalite BloodBiatch!
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Post by: tldr
Jaon wrote:I can tell you if I see IST in elite slots in the DH codex I am going to flip my sh*t. You cannot put storm troopers in line with grey knight terminators, and above power armoured grey knights. Its completely stupid.
There should be a place for them though, the unit makes sense with fluff and fills a role in this codex. How was this such a big rumor before and now completely squashed?
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Post by: Jaon
Yeah I agree with that. I think they should be troops. Ill be damned if their elites is what Im saying.
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Post by: Footsloggin
Well, if 1/4 of the new 10(!!!!?!) special characters is true, Inquisitorial armies will likely be viable. That's what, 2.5 SCs for the Inquisition? And then 7.5 for the GKs? At least the Inquisition aspect isn't being TOTALLY scrapped, as GW is putting out SCs for it. Oh yes, and I'm going to enjoy my .5 heroes! I'm hoping that there are a few squad upgrade heroes, ala Telion.
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Post by: Gibbsey
So wait if regular space marines get terminator armor which is tactical dreadnought armor..
Shouldent Grey Knights get tactical titan armor
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Post by: Jaon
Enough with the titan jokes guys, seriously :/
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Post by: BaronIveagh
Jaon wrote:GW is like a really slutty, mean, really, really hot girlfriend who knows you have lots of money. They keep bringing you back in with promises of cake and ass, but the cake is a lie and it's your ass.
Fixed
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Post by: ColdSadHungry
The idea of stormtroopers being available as troops via a special character and being able to take terminators via the same route allows players to choose how they wish to streamline their army. It suggests an emphasis which players can place on their army. It shows that there will be different 'builds' available.
Looking around the internet, whenever you look for daemonhunters tactics/how to play them etc, I find that most such articles concentrate on pure Grey Knight armies. This suggests (and I may be wrong) that the most popular element of the daemonhunters army is the Grey Knights.
So, in keeping with space marine codices, GW are releasing Codex: Grey Knights which makes sense to me - they have seen the most popular aspect of a daemon hunters army and are catering to the tastes of their customers.
All the rumours to me suggest that, in fact, an inquisition army is also going to be a perfectly plausible build - take a particular SC and you have access stormtroopers as troops. Inquisitors will still be in there as will their retinues. There has been talk of conscripts, too. And there has been a lot of talk about the temple assassins having a more up to date role. 0-3 on those guys as well by all accounts which is great. And death cult assassins will still be in there.
It seems like there will be plenty of options for an Inquisition army as far as I can see, and let's not forget that the Grey Knights are also a part of an Inquisition force as well.
Apart from some pretty cheesy sounding rumours which I don't particularly like, I don't see why there is so much negative opinion surrounding some players wishes to field an =I= army. Most of the rumours sound pretty good to me, apart from losing the S6 as standard but mostly, pretty good.
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Post by: Gibbsey
ColdSadHungry wrote:Apart from some pretty cheesy sounding rumours which I don't particularly like, I don't see why there is so much negative opinion surrounding some players wishes to field an =I= army. Most of the rumours sound pretty good to me, apart from losing the S6 as standard but mostly, pretty good.
I think some people want a pure GK army so you can field pure GK withought having to take additional units, so instead of a DH codex they want a GK and an inquisition one
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Post by: wolfshadow
Jaon wrote:I can tell you if I see IST in elite slots in the DH codex I am going to flip my sh*t. You cannot put storm troopers in line with grey knight terminators, and above power armoured grey knights. Its completely stupid.
I think IST in some sort of flier (Read Valk) make emminnet sense for a FA slot.
Or Infiltrated ISTs.
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Post by: Footsloggin
Well, I personally love SCs, so the inclusion of a massive amount of new ones is a +1 for me. I just hope we get a GK dread Hero and a Justicar character upgrade Hero. The thoughts behind this being based around a few of the other 5th Codices, where a squad can take a Hero upgrade for XX amount of points. The dread Hero is taken from BA/SW Codices where both of them recieved Dreadnought Heroes. Wishilisting a little more here, an assassin Hero? (Please?)
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Post by: BaronIveagh
Footsloggin wrote:Well, I personally love SCs, so the inclusion of a massive amount of new ones is a +1 for me.
I just hope we get a GK dread Hero and a Justicar character upgrade Hero. The thoughts behind this being based around a few of the other 5th Codices, where a squad can take a Hero upgrade for XX amount of points. The dread Hero is taken from BA/SW Codices where both of them recieved Dreadnought Heroes.
Wishilisting a little more here, an assassin Hero? (Please?)
Somehow I think a GK hero with a AP 1 str D large template weapon is more likely. (and, sadly, has been the direction GW has been sliding in...)
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Post by: Footsloggin
No no no! TED NOT SLOW!
OT, I would be sorely disappointed with GW if they make an "I pwnzor everythin 4 eva lolololololol" SC.
I'd like a Hero that has a wide array of Psychic powers, yes. I wouldn't like a Hero who has a single power that completly dominates all others and makes the others a stupid choice.
SCs should have some variety, the "classes" being: a Force-Multiplier/Squad Enhancer/Heavy-Hitter/Utility. I suspect most GK heroes to be Heavy-Hitters with some utility or squad enhancement. Meanwhile the few Inquisition Heroes will likely be Force-Multipliers or Squad Enhancers.
That being said, I hope GW doesn't make my GK a shame to play...
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Post by: Jaon
+1!
Its almost like an MMO trinity, only TTRPG Quadality!
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Post by: Footsloggin
Yup, most SCs fall under those catagories, if not all. Fateweaver? Utility/Force-Multiplier/Multiple-Squad enhancer. Abbadon? Heavy-Hitter, definitely. So ya, I think of it as a big MMO Square with a big X in the middle. With each SC supporting your force in a different way, both directly and indirectly.
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Post by: BaronIveagh
Footsloggin wrote:Yup, most SCs fall under those catagories, if not all. Fateweaver? Utility/Force-Multiplier/Multiple-Squad enhancer. Abbadon? Heavy-Hitter, definitely.
So ya, I think of it as a big MMO Square with a big X in the middle. With each SC supporting your force in a different way, both directly and indirectly.
Yes, but those things would require GW to produce a codex that doesn't need a FAQ on the say of release because people are claiming that it hits embarked units and cover saves don't apply.
Again, I think that the volcano cannon/bolter combi weapon is more likely. Particularly with all the rumors of being a 2k point twenty mini army.
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Post by: Vhalyar
Alpharius wrote:"Warp Spider" PAGK's was always a wish-list sounding thing anyway - and really, it never made any 'sense' either.
Possibly not quite wishlisty actually.
The ability for GKs to teleport once per game is for basic GKs only not for terminators.
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Post by: schadenfreude
Well for the most part I think what we have seen of the concept behind GK will improve the meta game. The basic concept is going to be an entire army of elite MEQ with power weapons that cost a lot more than normal MEQ, and lack tools for destroying mech.
End result should be GK>MEQ armies, but I see GK having a lot of problems against orks, nids, IG, mechanized eldar, and Tau.
The only part I don't like is it will reinforce mech as king, and DOA as one of the few non mech lists out there will find GK to be a hard counter.
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Post by: AlexHolker
We have confirmation of GK for April!
Here.
I haven't looked at the article since I'm not signed in, but this is great news.
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Post by: ArbitorIan
AlexHolker wrote:We have confirmation of GK for April!
Here.
I haven't looked at the article since I'm not signed in, but this is great news.
Here's the article in full
As the Emperor prepared for his final confrontation with the traitor Horus, he granted one final gift to Mankind, a safeguard and protection against the horrors of the Warp - the Grey Knights. A brotherhood of warriors as elite as they are secretive, the Grey Knights are a shining line of silvered steel that stands between humanity and the Daemons of Chaos.
Trained as the mightiest paragons of mental fortitude and martial discipline in the Imperium, the Grey Knights maintain a vigilant watch for daemonic incursion, responding wrathfully against the scions of the Dark Gods, and those who dally with them.
Clad in baroque Terminator armour and wielding powerful weapons such as storm bolters and Nemesis force weapons, the Grey Knights tear through the enemy, unleashing an onslaught of psychic powers and sorcery to sunder the foe.
The Grey Knights are an unstoppable force, the manifestation of the Emperor's will, valiant warriors who willingly sacrifice their own humanity so that Mankind itself can endure.
This April Games Workshop releases Codex: Grey Knights, alongside a comprehensive range of fantastically detailed Citadel miniatures. Although details are being kept firmly under wraps for now, you can expect an exciting selection of plastic kits to enable you to build your own Grey Knights army.
Over the coming weeks we'll be releasing more details both here on the Games Workshop website and also in the pages of White Dwarf - to ensure you're the first to get the news, make sure you subscribe to the Games Workshop newsletter and keep an eye on the What's New Today blog.
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Post by: Mad4Minis
Well, the article ^^^ confirms that the new stuff will be plastic, which really shouldnt surprise anyone. Im looking forward to some termies.
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Post by: Just Dave
IMHO I feel the article seems to place more emphasis on their using Terminator armour - there's no mention of any other Grey Knights - which could support the rumors of Termies as troops.
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Post by: BrookM
As the Emperor prepared for his final confrontation with the traitor Horus, he granted one final gift to Mankind, a safeguard and protection against the horrors of the Warp - the Grey Knights. A brotherhood of warriors as elite as they are secretive, the Grey Knights are a shining line of silvered steel that stands between humanity and the Daemons of Chaos.
Having read the GW announcement blurb now (I usually skim or ignore them), I can't help but think of Garro and his super-duper-secret mission that he's busy with. Is there a chance of him being mentioned in the new codex as the founder?
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Post by: olympia
Low model count, elite troops with high unit cost....don't we already have such an army..Dark Angels?
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Post by: Gibbsey
olympia wrote:Low model count, elite troops with high unit cost....don't we already have such an army..Dark Angels?
Yeah but this army's going to be good
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Post by: Brother SRM
olympia wrote:Low model count, elite troops with high unit cost....don't we already have such an army..Dark Angels?
I think you mean any Space Marine army BUT Dark Angels.
And besides, these guys are more elite with more cost.
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Post by: Footsloggin
I just wonder if we're going to get some new AT weapons...
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Post by: wolfshadow
Footsloggin wrote:I just wonder if we're going to get some new AT weapons...
Psyhicic Power that giver your Justicar STR 10 melee attack... good enought AT for me.
Along with Land Raiders, Rending Psycannons (If some of the Rumours are to believed), Storm Ravens and a 'DreadKnight'....
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Post by: fatty
in april we know whats true and fals. the month is set i just got an email from gw.
there chapter number is 666
thats enough reason to start playing them
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Post by: Prophecy07
fatty wrote:in april we know whats true and fals. the month is set i just got an email from gw.
there chapter number is 666
thats enough reason to start playing them 
"Their"...
Anyway, their chapter number has ALWAYS been 666. What I can't figure out is that line about the Emperor's last gift to humanity before he took the Golden Throne. If they are the 666th chapter, and the chapters were not created until after the Heresy.... WTF?
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Post by: BrookM
Chances are they got the number of el diablo after the Heresy, but the gift to humanity is most likely the foundation of the Grey Knights led by Garro and his band of battle brothers.
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Post by: Prophecy07
Haven't read the Garro books, but I'm vaguely aware of the fluff. That was -=][=- though, wasn't it? Not GK specifically?
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Post by: johnstewartjohn
The garro audio books point more to grey knights.
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Post by: BrookM
Aye, seems that way. There's three founding members: Garro, Iacton "Old Balls" Qruze and that Sister of Silence. I've got a feeling Garro will be gathering the first Grey Knights.
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Post by: Kanluwen
BrookM wrote:Aye, seems that way. There's three founding members: Garro, Iacton "Old Balls" Qruze and that Sister of Silence. I've got a feeling Garro will be gathering the first Grey Knights.
I really don't. I think it's just people getting overzealous in the description of him wearing "grey armor".
But hey, you know what else is grey? Primed Astartes Powered Armour before it's given the livery of the Chapters it's delivered to.
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Post by: BrookM
Yeah, but your opinion stopped mattering to me a long time ago.
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Post by: fatty
BrookM wrote:Yeah, but your opinion stopped mattering to me a long time ago.
QFT
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Post by: MajorTom11
Snap!
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Post by: Jaon
Crackle!
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Post by: Alpharius
Next person to pile on is going to get the "Pop!"
Stay on topic guys!
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Post by: Jaon
Whoops
Okay okay well theres something I have been wondering about for a long time.
Early early rumours said that TAGK could mix and match NFW/ SB with TH/ SS. Any news or confirmation on this? Can they get lightning claws?
I really wanna field NFW/ SS TAGK, it would be bad ass.
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Post by: micahaphone
Dammit, now I want a GK army.
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Post by: Gibbsey
I kind of want a pure terminator army....
EDIT: English Fail! (thats what i get for starting off writing one sentance then changing it)
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Post by: snake
Gibbsey wrote:I'm kind of want a pure terminator army....
me like
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Post by: Ehsteve
Jaon wrote:Whoops
Okay okay well theres something I have been wondering about for a long time.
Early early rumours said that TAGK could mix and match NFW/ SB with TH/ SS. Any news or confirmation on this? Can they get lightning claws?
I really wanna field NFW/ SS TAGK, it would be bad ass.
While they would be badass, sounds awfully cheesy.
I could only imagine they being either NFW/ SB or TH/ SS and no mix, but then again we still have two and a half months until the shiny new codex is in hand...
Not to mention supremely expensive even if it was allowed.
However the models would look absolutely awesome with a NFW/ SS, channelling some of the 'space knight' fluff in the right direction.
What I would actually really like to see is maybe a storm shield the in PAGK box. I mean it would be awesome to have a NFW/ SS justicar in power armour leading a squad of PAGK. Hopefully it would be a little more ornate than the current assault marine variant...
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Post by: wolfshadow
Imagine NFLC o_O
There were a couple of rumors that mintioned the possibility of that for Characheters.
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Post by: Gibbsey
Ehsteve wrote:Jaon wrote:Whoops
Okay okay well theres something I have been wondering about for a long time.
Early early rumours said that TAGK could mix and match NFW/ SB with TH/ SS. Any news or confirmation on this? Can they get lightning claws?
I really wanna field NFW/ SS TAGK, it would be bad ass.
While they would be badass, sounds awfully cheesy.
I could only imagine they being either NFW/ SB or TH/ SS and no mix, but then again we still have two and a half months until the shiny new codex is in hand...
Not to mention supremely expensive even if it was allowed.
However the models would look absolutely awesome with a NFW/ SS, channelling some of the 'space knight' fluff in the right direction.
What I would actually really like to see is maybe a storm shield the in PAGK box. I mean it would be awesome to have a NFW/ SS justicar in power armour leading a squad of PAGK. Hopefully it would be a little more ornate than the current assault marine variant...
Is it so wrong to want NFW/ SB with a 2+/3++ save? I mean they will be costed to be balanced but isnt that what you want in a gk army? Priced right but modles really powered up (hey can i get 2 wound as well?).
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Post by: Carlovonsexron
A) Is the rumor about power armor -human, not astartes- crusaders still viewed as valid?
-Assuming that A is true:
B) Could they in fact be the genesis of why some people though SoB would be in the Codex? The general description of power armored non astartes with bolters/power weaons is pretty SoB like...
C) Any chance these could infact be modeled on a Male version of SoB power armor? (Or perhaps a revamped version of arbites?
D) Any realistic chance these guys -what ever they look like- might get a plastic set?
Because in all honesty, outside of bits that will surely be super useful to create custodes from (probably) its these crusaders who have me very excited - I hope they are both real, and live up to the hype my mind is building around them!
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Post by: Ehsteve
Gibbsey wrote:Ehsteve wrote:Jaon wrote:Whoops
Okay okay well theres something I have been wondering about for a long time.
Early early rumours said that TAGK could mix and match NFW/ SB with TH/ SS. Any news or confirmation on this? Can they get lightning claws?
I really wanna field NFW/ SS TAGK, it would be bad ass.
While they would be badass, sounds awfully cheesy.
I could only imagine they being either NFW/ SB or TH/ SS and no mix, but then again we still have two and a half months until the shiny new codex is in hand...
Not to mention supremely expensive even if it was allowed.
However the models would look absolutely awesome with a NFW/ SS, channelling some of the 'space knight' fluff in the right direction.
What I would actually really like to see is maybe a storm shield the in PAGK box. I mean it would be awesome to have a NFW/ SS justicar in power armour leading a squad of PAGK. Hopefully it would be a little more ornate than the current assault marine variant...
Is it so wrong to want NFW/ SB with a 2+/3++ save? I mean they will be costed to be balanced but isnt that what you want in a gk army? Priced right but modles really powered up (hey can i get 2 wound as well?).
I would only expect GW to allow NFW/ SS if they REALLY wanted to sell their models like hot cakes.
Either way I'd still make NFW/ SS models as squad leaders. Even if they're counts as NFW/ SB.
What would be awesome is a Thunder Hammer which is a force weapon. Know it's one of the most unlikely things to happen, but it would be epic verses say...carnifexs/hive tyrants. Generally things which can't be instant killed with S8 weapons.
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Post by: Jaon
Ehsteve wrote:Gibbsey wrote:Ehsteve wrote:Jaon wrote:Whoops
Okay okay well theres something I have been wondering about for a long time.
Early early rumours said that TAGK could mix and match NFW/ SB with TH/ SS. Any news or confirmation on this? Can they get lightning claws?
I really wanna field NFW/ SS TAGK, it would be bad ass.
While they would be badass, sounds awfully cheesy.
I could only imagine they being either NFW/ SB or TH/ SS and no mix, but then again we still have two and a half months until the shiny new codex is in hand...
Not to mention supremely expensive even if it was allowed.
However the models would look absolutely awesome with a NFW/ SS, channelling some of the 'space knight' fluff in the right direction.
What I would actually really like to see is maybe a storm shield the in PAGK box. I mean it would be awesome to have a NFW/ SS justicar in power armour leading a squad of PAGK. Hopefully it would be a little more ornate than the current assault marine variant...
Is it so wrong to want NFW/ SB with a 2+/3++ save? I mean they will be costed to be balanced but isnt that what you want in a gk army? Priced right but modles really powered up (hey can i get 2 wound as well?).
I would only expect GW to allow NFW/ SS if they REALLY wanted to sell their models like hot cakes.
Either way I'd still make NFW/ SS models as squad leaders. Even if they're counts as NFW/ SB.
What would be awesome is a Thunder Hammer which is a force weapon. Know it's one of the most unlikely things to happen, but it would be epic verses say...carnifexs/hive tyrants. Generally things which can't be instant killed with S8 weapons.
Point A: Taking an SS would assumebley replace the SB, lest they be overpowered. You cant have a 3++, a 2+, a power weapon, the benefits of a NFW (whatever they may be), and a ranged weapon. Especially not on a single wound model. It would be beyond cheesy, it would also be suicidal.
Point B: It would be nice to have a Nemesis force weapon daemon hammer  Strikes at initiative (5?), 2+ strength (10), instant death, power weapon.
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Post by: Gibbsey
Jaon wrote:Point A: Taking an SS would assumebley replace the SB, lest they be overpowered. You cant have a 3++, a 2+, a power weapon, the benefits of a NFW (whatever they may be), and a ranged weapon. Especially not on a single wound model. It would be beyond cheesy, it would also be suicidal.
Point B: It would be nice to have a Nemesis force weapon daemon hammer  Strikes at initiative (5?), 2+ strength (10), instant death, power weapon.
Right that settles it:
2+/ 3++ save
Nemesis force weapon daemon hammer  Strikes at initiative (5?), 2+ strength (10), instant death, power weapon
StormBolter
2 wounds
toughness 5
80pts each?
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Post by: Jaon
Oh well we have to remember that storm bolters are wrist mounted, so how about:
2 str 5 rending storm bolters with psycannon bolts
2 NFW Daemonhammers with stormshields attached
2 wounds
toughness 5
Works out to be arrouuund 120 points
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Post by: crazypsyko666
Jaon wrote:Oh well we have to remember that storm bolters are wrist mounted, so how about:
2 str 5 rending storm bolters with psycannon bolts
2 NFW Daemonhammers with stormshields attached
2 wounds
toughness 5
Works out to be arrouuund 120 points 
Worth it.
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Post by: Advent
Imagine the look on your opponnents face when takes you a full minute and a half to explain all the awesomeness that these TAGK's do. I could already see this MC Nid player at my FLGS. His three Mawlocs would gak their preverbiel pants at the idea of getting close to em.
I am really excited that the new dex is on its way and I cant wait to buy some and restart my GK army.
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Post by: Mordoskul
Interesting, a MC in a Grey Knights army...
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Post by: Cryonicleech
What I'm hoping is that despite the sheer awesomeness of TAGK that I'll still be able to run PAGK effectively without seriously gimping myself somehow.
Also, boo on the removal of Stormies as standard Troops. Good thing I've got Coteaz's model though =p
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Post by: shrike
I'm gonna be doing TAGK spam, with maaybe 10-20 troops sitting on objectives. Maybe land raiders all round, that'd be cool...
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Post by: youbedead
Hopolite termies ftw
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Post by: crazypsyko666
I'm not sure if I've said this before, but I'll say it again. This is the ONLY army update I've been excited for in over a year. This is excluding the Dark Eldar, because seriously, who the hell saw that one coming?
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Post by: AgeOfEgos
They are discussing a rumor regarding Jokaero on Warseer. It seems it's being tossed around that they will make an appearance in the Heavy Support slot...which I think is lol worthy.
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Post by: 1hadhq
Jokaero - shouldn't they begone since M32?
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Post by: shrike
AgeOfEgos wrote:They are discussing a rumor regarding Jokaero on Warseer. It seems it's being tossed around that they will make an appearance in the Heavy Support slot...which I think is lol worthy.
That's about as likely as orks joining with steel legion. Not gonna happen.
I'll laugh if squats are a unit in IG...Oh...ratlings...
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Post by: fatty
crazypsyko666 wrote:I'm not sure if I've said this before, but I'll say it again. This is the ONLY army update I've been excited for in over a year. This is excluding the Dark Eldar, because seriously, who the hell saw that one coming?
I did too bad now everybody plays dark eldar even the guys who where always hatefull towards my old dark eldar now play dark eldar which pisses me off. plus i dont really like the way they are now i preffered my old emo elfs
so i am now looking for a new army and if the grey knights would be playable as a all terminator army with out the use of a SC i would be totally playing this. so what i am trying to ask is who thinks this is possible? a full terminator army without the use of a SC?
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Post by: ThunderfireMac
crazypsyko666 wrote:if the grey knights would be playable as a all terminator army with out the use of a SC i would be totally playing this. so what i am trying to ask is who thinks this is possible? a full terminator army without the use of a SC?
I hope so, that would be awesome!!
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Post by: Footsloggin
That is how the army is supposed to be played I thought, with Terminator armor being their standard, and PA being the Scout equivalent? Or am I wrong?
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Post by: BrassScorpion
Hopolite termies ftw
I'm looking forward to the new Grey Knight plastics, but I already did Hoplite Terminators two years ago for my Spears Of Ares Space Marines by conversion. The Venerable Dreadnought was even featured on GW's What's New Today last March at this link. I'm still waiting to see some juicy rumors on the price of the new plastics and what if anything we're getting besides Grey Knights in two kinds of armor. Also, notice the GK logos on the new Stormraven sprue pictures shown elsewhere on the forum? Looks like fun.
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Post by: Vhalyar
ThunderfireMac wrote:crazypsyko666 wrote:if the grey knights would be playable as a all terminator army with out the use of a SC i would be totally playing this. so what i am trying to ask is who thinks this is possible? a full terminator army without the use of a SC?
I hope so, that would be awesome!!
The newest and most credible rumors say that Terminators are standard troops, with special Terminators in the elite slot that can be taken as troops with a SC. So you get your pick of Terminators.
AgeOfEgos wrote:They are discussing a rumor regarding Jokaero on Warseer. It seems it's being tossed around that they will make an appearance in the Heavy Support slot...which I think is lol worthy.
Less "discussing", more calling it slowed. Especially since it originates from someone who spouted DE rumors that turned out to be crap.
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Post by: Footsloggin
Hmm, special Terminators, Super-Tactical-Dreadnought-Armor?
24567
Post by: Kroothawk
AgeOfEgos wrote:They are discussing a rumor regarding Jokaero on Warseer. It seems it's being tossed around that they will make an appearance in the Heavy Support slot...which I think is lol worthy.
Well, this video http://www.youtube.com/watch?v=jVmLFsC3Ok4 says that Jokaeroes in Heavy Support are fact.
Not the Jokaeroes with lasers in their fingers ("digital weapons"), but something like obliterators, with no models in the first wave.
So something like this, only with Orang Utans instead of Gorillas:
I see no reason why this "rumour" should have any credibility.
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Post by: AgeOfEgos
Kroothawk wrote:AgeOfEgos wrote:They are discussing a rumor regarding Jokaero on Warseer. It seems it's being tossed around that they will make an appearance in the Heavy Support slot...which I think is lol worthy.
Well, this video http://www.youtube.com/watch?v=jVmLFsC3Ok4 says that Jokaeroes in Heavy Support are fact.
Not the Jokaeroes with lasers in their fingers ("digital weapons"), but something like obliterators, with no models in the first wave.
So something like this, only with Orang Utans instead of Gorillas:
I see no reason why this "rumour" should have any credibility.
I wonder if you can attach an Inquisitor to that unit....
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Post by: Vhalyar
Footsloggin wrote:Hmm, special Terminators, Super-Tactical-Dreadnought-Armor?
2 wounds and FNP to be more precise.
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Post by: MajorTom11
I would love to see Jokaero and digital weapons finally have the place in 40k their history within the universe deserves... but in GK??? I don't get it... Inquisitors I could get, but with marines, not so much. I know it's an extremely thin distinction with this army and codex in particular, but still, I dunno, seems weird.
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Post by: Kanluwen
"The place in 40k their history within the universe deserves"?
You mean space orangutans who had lasers and were exterminated?
Damn, that's a hell of a history.
All seriousness, Jokaero are about as likely as Chaos Daemons being able to field Grey Knights.
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Post by: Ehsteve
Take your stinking paws off my codex, you damn dirty ape!
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Post by: MajorTom11
Well, they were frequently mentioned back in the day, I remember them from WD's and the Draco novels, never in person, at the time, they were one of the bigger mysteries for me in 40k, before that became standard for absolutely everything lol! Old ones, Slaan, Jokaero and yes, even those frisky little fuzzballs the squats, I miss em. No idea how to work em back in even if this turned out to be true, not really as insanely out there drug trip sci-fi as it used to be lol.
The orangutans thing... that could use a bit of a touch up though lol!
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Post by: Ehsteve
MajorTom11 wrote:Well, they were frequently mentioned back in the day, I remember them from WD's and the Draco novels, never in person, at the time, they were one of the bigger mysteries for me in 40k, before that became standard for absolutely everything lol! Old ones, Slaan, Jokaero and yes, even those frisky little fuzzballs the squats, I miss em. No idea how to work em back in even if this turned out to be true, not really as insanely out there drug trip sci-fi as it used to be lol.
The orangutans thing... that could use a bit of a touch up though lol!
the only way I could probably take them seriously is if they were completely armoured with no exposed pieces. Making them grimdark seems a little difficult unless they turned them into imperial slaves or something. Before you know it PETA would be up at GW protesting they were promoting animal cruelty.
What I don't get however is why they would be adding them now. Why would space apes be fighting daemons!?
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Post by: Kanluwen
Yeah. Jokaero would be so much more appropriate as a "heavy shock" unit for the Tau Empire.
...Damnit. Now I'm wanting power armored apes with hammers.
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Post by: Kingsley
I think I remember some story about the Imperium keeping a group of Jokaero in isolation and just giving them random bits of scrap, which they then turned into advanced devices and weapons, but eventually they got bored of being kept as captives and built something that let them teleport out of captivity. In general they don't really seem like the type of unit that would be active on the battlefield, so I give that rumor very little credence. On the other hand, GW has been promoting some of the old 2nd ed stuff, so it's possible that the Jokaero and stuff could make a comeback, but that seems more like something that would be in the fluff instead of in the game.
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Post by: crazypsyko666
ThunderfireMac wrote:crazypsyko666 wrote:if the grey knights would be playable as a all terminator army with out the use of a SC i would be totally playing this. so what i am trying to ask is who thinks this is possible? a full terminator army without the use of a SC?
I hope so, that would be awesome!!
When did I say this?
EDIT: And with such bad punctuation?
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Post by: fatty
they queted me the dylectic dutch dude. thats explains the bad punctiation. but i am trying my hardest to wright everything oke
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Post by: Kroothawk
Kanluwen wrote:Yeah. Jokaero would be so much more appropriate as a "heavy shock" unit for the Tau Empire.
...Damnit. Now I'm wanting power armored apes with hammers.
Are power fists okay as well?
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Post by: Kanluwen
No! Giant hammers or bust!
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Post by: Mr Hyena
I just want to know what the codex will offer for Daemonhunters that lean more to the Inquisition-side than the GK. Heck, even confirmation that its removed from the grey knights and SoBs and put into a Codex: Inquisition would be nice.
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Post by: Mad4Minis
IMO the whole apes w GK thing sounds really dumb. Its supposed to be a part of the Inq and hugely xenophobic. To throw in giant alien techno apes would be terrible. Sounds like a bad fit with the fluff.
However, I dont care if they do. Im looking forward to the minis only, and if they did some cool techno apes I may pick some up. As long as they do something cool, Im up for any minis they want to put out.
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Post by: KOS
gigantic apes with Grey Knights ? They've got to be kidding I hope!
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Post by: Balance
Mad4Minis wrote:IMO the whole apes w GK thing sounds really dumb. Its supposed to be a part of the Inq and hugely xenophobic. To throw in giant alien techno apes would be terrible. Sounds like a bad fit with the fluff.
However, I dont care if they do. Im looking forward to the minis only, and if they did some cool techno apes I may pick some up. As long as they do something cool, Im up for any minis they want to put out.
I think they make some sense as a background element (as they were in the previous Inquisition Codices, where they were kind of hinted at with regards to Digital Weapons. The Inquisition, like much of the 40k setting, is more than a little hypocritical. Keeping a bunch of Xenos around because they make cool tech gadgets is just par for the course, really.
The hyper-intelligent monkey part is a little rough, but could probably be reworked to fit the setting. Maybe tweak it a bit. Sure they 'resemble apes' but that's not saying a lot... Some people fit that description, after all.  Maybe add some weirdness in: they're always seen in robes and elaborate collars, perhaps. Or they've got some other weird shtick that isn't a veiled reference to monkey cliches. They're 'prisoners' in the sense that they are kept deep in the facilities of those that isn't beholden to the Adeptus Mechanicus, but they're treated (to the amusement of themselves and their minders) as 'honored guests.' Shown around Imperial facilities, given anything (reasonable) they want, etc.
I'm a bit iffy about seeing them on the tabletop, but if the background is interesting it could work. Seems like a better idea to save for some sort of Apocalypse-style "Weird Stuff" book that could also be used to try out stuff like Genestealer Cults, Tau Auxilliaries, and some of the other weird 40k lore that has mostly been removed from the tabletop. Make it explicitly not-tournament-friendly and use the tools that they have (Apocalypse formations and such) to make people happy.
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Post by: Alpharius
KOS wrote:gigantic apes with Grey Knights ? They've got to be kidding I hope!
I'd have to think they are.
We're definitely in the stage of GK rumors where we've long ago left wishlisting by the side of the road, and are firmly in acid nightmare territory...
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Post by: Kid_Kyoto
OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
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Post by: Kanluwen
Kid_Kyoto wrote:OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
I don't know how you could argue the old book is "still in play", when it was pretty much Codex: Grey Knights even then
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Post by: warboss
Kid_Kyoto wrote:OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
where is it stated that when sm v5 comes out then sm v4 is dead? it's just a convention that you use the most modern version of a codex and it's quite a stretch to say that codex GK isn't the new version of codex daemonhunter considering most of the units are carrying over to the new one. could you play with the old one? sure, if your opponent says so. this whole game is a social contract with nonbinding rules and using the most modern version is one of them. i certainly wouldn't bat an eyelash if someone wanted to use the old one because their army was being invalidated like the case of an inducted IG/allied SM DH army (but not in the case if it just getting nerfed a bit like nids).
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Post by: Gibbsey
warboss wrote:Kid_Kyoto wrote:OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
where is it stated that when sm v5 comes out then sm v4 is dead? it's just a convention that you use the most modern version of a codex and it's quite a stretch to say that codex GK isn't the new version of codex daemonhunter considering most of the units are carrying over to the new one. could you play with the old one? sure, if your opponent says so. this whole game is a social contract with nonbinding rules and using the most modern version is one of them. i certainly wouldn't bat an eyelash if someone wanted to use the old one because their army was being invalidated like the case of an inducted IG/allied SM DH army (but not in the case if it just getting nerfed a bit like nids).
he's arguing that v4 would be dead because its called codex: space marines the new version replaces the old because it has the same name and is the most current version. So how would a tournement react to you taking codex:demonhunters instead of codex:grey knights? where does it (will it) say that grey knights is the current version of demonhunters?
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Post by: crazypsyko666
@Fatty: Considering you're Dutch in a mostly English/American forum, you're doing pretty well. That's why the flags are kind of important. Automatically Appended Next Post: Kid_Kyoto wrote:OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
Well, we can't say for certain whether or not this is going to be Codex: Grey Knights. It's just another rumor. It looks like there's going to be about as much GK to =][= as the last time, with the added emphasis of heroes and leaders that 40k seems to be headed.
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Post by: Mr Hyena
Techno apes seem more something for Ordos Xenos, for Radical Inquisitors.
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Post by: johnstewartjohn
I think the rumour about the Jokaero being in the codex (if true). Might just be a reference to the history of digital weapons in the fluff section, as opposed to actual models.
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Post by: Ozymandias
Kid_Kyoto wrote:OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
Most tournaments seem to list the valid codexes for that specific tournament. If TO's stop listing C  H, then for all intents and purposes it's dead. Now you can use whatever you want for basement/garage games, so your LotD could face off against a Harlequin army or Genestealer Cults!
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Post by: fatty
i hope they get the monkeys than i van make a monkey chapter. space monkeys there even cooler than space sharks and space wolves. now i despertly wanna make a space buttterflies army.
excusse me gentleman and lady's i am going to get some tentacle pink. luckly i still got like 6 jars XD
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Post by: bhsman
johnstewartjohn wrote:I think the rumour about the Jokaero being in the codex (if true). Might just be a reference to the history of digital weapons in the fluff section, as opposed to actual models.
I'm thinking that as well. No idea how reliable Fitz usually is with rumors.
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Post by: kiwitexansfan
OK, tell me about Daemonhosts.
I currently have a Radical Daemonhunters army and love my Daemonhosts.
I would be devastated if they were now unplayable.
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Post by: warboss
kiwitexansfan wrote:OK, tell me about Daemonhosts.
I currently have a Radical Daemonhunters army and love my Daemonhosts.
I would be devastated if they were now unplayable.
you may not want to be near any stores then in april. the rumors are that your type of army is being marginalized significantly.
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Post by: kiwitexansfan
Well rereading the rumours it says they can be part of the expanded retinue options.
I am wondering if that means they will be made much more simple, something like lesser daemons in stat lines, rather than the fun unit they are right now.
Another thought, every codex apart from Necrons has at least two standard troop options. From what I've gathered only PAGK are troops without special character jiggery pokery, I doubt that there would only be one troop option standard.... well I hope not at least. I would really like to think there was SOME option for us Inquisition players.
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Post by: Vhalyar
kiwitexansfan wrote:Another thought, every codex apart from Necrons has at least two standard troop options. From what I've gathered only PAGK are troops without special character jiggery pokery, I doubt that there would only be one troop option standard.... well I hope not at least. I would really like to think there was SOME option for us Inquisition players.
The same source you got the retinue option also says that Terminators are standard troops.
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Post by: Alpharius
Plus Stormtroopers, but only via 'unlocking' via SC.
Which I thought was the case with the Terminators as Troops too?
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Post by: BaronIveagh
1hadhq wrote:Jokaero - shouldn't they begone since M32?
I don't THINK so, they still talk about them being around making digital weapons in M41...
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Post by: Vhalyar
Alpharius wrote:Plus Stormtroopers, but only via 'unlocking' via SC.
Which I thought was the case with the Terminators as Troops too?
Supposedly Terminators as standard troops, and those 2 wound Terminators as troops via a SC (otherwise elites).
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Post by: shrike
+1 wound for each terminator as a S rule?!
Wow, I hoped we'd stop this army-boosting SC fad...
at least it doesn't sh** up the FOC...
I bet it's stern that does it.
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Post by: Mr Hyena
I hope it won't be costly just to unlock Inquisitorial Stormtroopers...
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Post by: bhsman
Stormtroopers are elites in the Imperial Guard codex and Troops in the Daemonhunters codex. Why are we assuming that won't be troops?
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Post by: Mr Hyena
I believe it was rumours about them being tied to an SC.
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Post by: Alpharius
Mr Hyena wrote:I believe it was rumours about them being tied to an SC.
Yes, that would be why.
With the (alleged) de-emphasis on the Inquisition elements, this rumor has the ring of truth to it.
Maybe.
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Post by: Balance
Kid_Kyoto wrote:OK here's a question, where is it stated taht the DH codex is invalid when the GK book comes out?
Yeah, obviously if SM v5 comes out then SM v4 is dead. But it's not as obvious that book on a marine chapter replaces a book on an ordo.
Is it possible we could argue the old book is still in play?
It's a valid point.
Although didn't Tau switch from Codex: Tau to Codex: Tau Empire or something?
And I remember it took an FAQ question to kill Codex: Assassins as there was nothing in C  H or C: WH...
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Post by: Zefig
shrike wrote:+1 wound for each terminator as a S rule?!
Wow, I hoped we'd stop this army-boosting SC fad...
at least it doesn't sh** up the FOC...
I bet it's stern that does it.
No. The ability to take the special 2-wound FNP terminators that may or may not be called "Paladin" terminators as troops, which is rumored to be distinct from the standard TAGKs. Not +1 wound to every terminator.
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Post by: Vhalyar
bhsman wrote:Stormtroopers are elites in the Imperial Guard codex and Troops in the Daemonhunters codex. Why are we assuming that won't be troops?
To be more precise, Stormtroopers would be put under the umbrella of "Henchmen" in the elite section which functions like the Dark Eldar Beast Master. Many different units with lots of customization options, and an SC could change the FOC to make them troops.
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Post by: bhsman
I understand that, but we all seem to be assuming that they'll be Elites more than that they'll be Troops, which they are now. And, those same rumors don't outrule units of Stormtroopers as Troops.
Put another way, Imperial Guard have access to Command Squads that contain Veterans, but Veterans are still available as a troops choice, y'know? Maybe there's something lost in translation here.
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Post by: fatty
Stern giving terminators +1 wound that would odd he i am here have a extra wound ? it will make your opponents look stern at Stern  sorry really bad joke
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Post by: AlexHolker
fatty wrote:Stern giving terminators +1 wound that would odd he i am here have a extra wound ? it will make your opponents look stern at Stern  sorry really bad joke
According to the rumours, you've got two different units: "Paladin" terminators, and ordinary terminators. Paladins are Elites and ordinary terminators are always troops. The special character moves Paladins to Troops, he does not give ordinary terminators an extra wound.
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Post by: Mr Hyena
Hopefully the SC that unlocks Stormtroopers will also allow for many other options for a pure Daemonhunters force. Assassins, Henchmen (of many different kinds), Adeptus Arbites, anything really plus the usual inducted forces except Grey Knights. Doesn't need to have models out there; just the option alone is enough.
That; or just give me my Codex: Inquisition.
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Post by: Fafnir
But I like having Inquisitors in my Grey Knights soup.
And I like having Grey Knight marshmallows in my Inquisition cereal.
Oh, and for the record, eating Inquisition cereal with anything other than 1% milk is heresy.
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Post by: Just Dave
Fafnir wrote:But I like having Inquisitors in my Grey Knights soup.
And I like having Grey Knight marshmallows in my Inquisition cereal.
Oh, and for the record, eating Inquisition cereal with anything other than 1% milk is heresy.
But. But... The Lactose Intolerant!
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Post by: Mr Hyena
Sums it up.
I must purge filthy pathetic heretics. The Emperor protects.
35973
Post by: Gibbsey
Mr Hyena wrote:
Sums it up.
I must purge filthy pathetic heretics. The Emperor protects.
Yes The Emperor protects.  (but not the lactose intolerant)
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Post by: shrike
C:GK wish list:
plastics
stormravens
assassins
inquisitors
henchmen (ISTs)
Them in the fluff not to be OTT.
battleforce
them to be the bane of CSM as well as daemons.
able to deal with all the mech.
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Post by: Gibbsey
well plastics is almost definate
stormraven has gk bits so i would be surprized if they didnt have it XD
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Post by: Brother SRM
I'd expect a box for new GK in power armor, GK in terminator armor, and one new kit for a new unit that's a "must have", then 6 months later we'll get a battleforce and the like. Considering both the Blood Angels and Dark Eldar released without battleforces and are allegedly each getting one in their respective second waves, I don't see a launch battleforce happening.
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Post by: Alpharius
Joke posts...
Wishlisting...
Trigger finger... itchy...
20867
Post by: Just Dave
*nudges*
To be fair, there hasn't been any updates for 14 days...
494
Post by: H.B.M.C.
Alpharius wrote:Joke posts...
Wishlisting...
Trigger finger... itchy...
Oh I'm sure there's plenty of new info out there Alpha, but we have to assume that those people who do know anything knew aren't allowed to say what they know.
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Post by: Alpharius
Fine, we'll just have to shoot them too!
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Post by: Jaon
KILL EM ALL!
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Post by: Ehsteve
I know there are multiple rumors about changes to assassin rules, but has there been any information as of yet regarding new assassin models?
I could finally buy a culexus assassin!
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Post by: Jaon
Ehsteve wrote:I know there are multiple rumors about changes to assassin rules, but has there been any information as of yet regarding new assassin models?
I could finally buy a culexus assassin!
Doubt they will be in plastic first wave, its almost wishful thinking to hope for them to be plastic at all, I mean, theres nothing that needs changing on the models for a rules update.
Why not buy a metal Culexus assassin?
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Post by: DA's Forever
If anything, (Whishlisting here) They might re-vamp a new metal one. But probably no plastics
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Post by: fatty
Gibbsey wrote:Mr Hyena wrote:
Sums it up.
I must purge filthy pathetic heretics. The Emperor protects.
Yes The Emperor protects.  (but not the lactose intolerant) 
well like the great band slipknot once sang: if your 5-5-5 i am 6-6-6 whats the mather being a heritic? (yes i am lactose intolerant)
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Post by: Ehsteve
I wish for no plastic assassins, just new detailed metal ones.
My issue with the culexus is its static "I'M POINTING!" pose.
How would they make a plastic assassin kit anyway? Each is so varied it doesn't lend itself to the idea. A plastic kit each seems...wasteful...
A new evesor would also be nice. Like I've said before, one in mid "WRRRRYYYYYYYYYY!" would be awesome.
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Post by: AlexHolker
Ehsteve wrote:How would they make a plastic assassin kit anyway? Each is so varied it doesn't lend itself to the idea. A plastic kit each seems...wasteful...
Not that I think it's at all likely, but most of the differences are in the heads and arms. An Empire Battle Wizard-esque two pack with enough heads, arms and stowed kit to create Assassins from any two of the four temples seems perfectly feasible. The biggest problem would be that this kit would require either a male Callidus or females for the other three temples.
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Post by: Jaon
I dont think you can have male callidus. Wait...I think im thinking of deathcult...wait...no they can be males too..OH DARN IT!
In any case I do wish for a WRRYYYYY stanced Evesor, but I dont really mind the pointing culexus (as if anyone used him anyway)
HOPEFULLY the culexus eyeball thingy still gets an extra attack for every psyker within 12. 10 str 5 ap 2 bs 5 shots here I come! Just surround him with grey knights and he can shoot an obliterator squad off the table in the blink of an eye!
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Post by: Superscope
I say go with the metal assassins. I love the vidi assassin aiming with his rifle.
Glad to see he hopefuly gets the stats the rumors are hinting at.
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Post by: Mr Hyena
Whats the possibilities of adding, say, 1 or 2 new assassins? I love assassins personally.
11834
Post by: Superscope
Mr Hyena wrote:Whats the possibilities of adding, say, 1 or 2 new assassins? I love assassins personally.
Since the assassins of the imperium are pretty much wasit deep in fluff... Chances are low.
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Post by: fatty
he the chances where also low on a new de book and it came didn't it?
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Post by: bhsman
I could see a Venenum and the sabotage-based Assassins getting some rules; honestly the only things the other assassins need are maybe letting the Vindicare switch freely between his types of ammunition a la Sternguard Vets and give the Culuxes a power weapon. The Callidus is pretty nice as-is, and the Eversor is pretty much perfect.
EDIT: Power, not force.
38279
Post by: Mr Hyena
Well thats fair enough. Maybe a sliiiiight cost decrease if anything. Fielding Assassins is fun.
9436
Post by: Muggzy
Ehsteve wrote:
How would they make a plastic assassin kit anyway? Each is so varied it doesn't lend itself to the idea. A plastic kit each seems...wasteful...
They could easily make a universal plastic assassin kit similar to the DE Archon or CSM Lord, the bodies are all pretty similar, that being some form of jump suit with lots of cargo pockets and some random wires/tubes.
All they would have to do is maybe make 2-3 diff leg poses, 1 torso (maybe 2, 1 Female and 1 Male), and them unique heads for each type. Then arms equipped with the signature weapons and a couple little backpacks to go with the heads and weapons. People would scoop something like that up if just to use the bits on conversions and characters.
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Post by: Kanluwen
Muggzy wrote:Ehsteve wrote:
How would they make a plastic assassin kit anyway? Each is so varied it doesn't lend itself to the idea. A plastic kit each seems...wasteful...
They could easily make a universal plastic assassin kit similar to the DE Archon or CSM Lord, the bodies are all pretty similar, that being some form of jump suit with lots of cargo pockets and some random wires/tubes.
All they would have to do is maybe make 2-3 diff leg poses, 1 torso (maybe 2, 1 Female and 1 Male), and them unique heads for each type. Then arms equipped with the signature weapons and a couple little backpacks to go with the heads and weapons. People would scoop something like that up if just to use the bits on conversions and characters.
The DE Archon is a metal kit.
I could see the assassin becoming a plastic kit if they make a plastic Inquisitor and henchmen boxed set. Put the bits for an Assassin on the Inquisitor sprues, voila.
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Post by: Vhalyar
bhsman wrote:I could see a Venenum and the sabotage-based Assassins getting some rules; honestly the only things the other assassins need are maybe letting the Vindicare switch freely between his types of ammunition a la Sternguard Vets and give the Culuxes a force weapon. The Callidus is pretty nice as-is, and the Eversor is pretty much perfect.
Poor, poor Elite slot. So overcrowded
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Post by: crazypsyko666
I hope they don't just trash the metal INQ models when they come out with the new plastics. They're still some of the best ones in the game.
31545
Post by: AlexHolker
Kanluwen wrote:I could see the assassin becoming a plastic kit if they make a plastic Inquisitor and henchmen boxed set. Put the bits for an Assassin on the Inquisitor sprues, voila.
Make two, an all-male Daemon Hunters themed one and an all-female Witch Hunters themed one, and I'd buy it.
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Post by: crazypsyko666
Vhalyar wrote:bhsman wrote:I could see a Venenum and the sabotage-based Assassins getting some rules; honestly the only things the other assassins need are maybe letting the Vindicare switch freely between his types of ammunition a la Sternguard Vets and give the Culuxes a force weapon. The Callidus is pretty nice as-is, and the Eversor is pretty much perfect.
Poor, poor Elite slot. So overcrowded
Not as crowded as the DH's fast attack slot, to be sure.
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Post by: bhsman
Vhalyar wrote:Poor, poor Elite slot. So overcrowded
Assuming they don't let you field multiples a la Nemesis, which would be nice.
AlexHolker wrote:Make two, an all-male Daemon Hunters themed one and an all-female Witch Hunters themed one, and I'd buy it.
Is it bad that I knew who made this post before even looking at the user name?
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Post by: Footsloggin
I just wish GW would show us some models... SHOW ME THE MONEY! I hope assassins do get a stat boost to be sure that that Vindicare bullet hits, or that WRRYYYYY rips it's target in half. Maybe all assassins will get to allocate wounds how the controlling player wishes, not just the Vindicare? Ah well, being Daemon/Daemon-Hunter is still fun! *Hides from impending heresy*
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Post by: AlexHolker
bhsman wrote:Is it bad that I knew who made this post before even looking at the user name?
*shrug* I'll stop suggesting it when somebody starts doing it. It's not like someone who wants an all-male army isn't already catered for.
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Post by: Superscope
It's Rumored that the vidicare assassin has a BS of 8 (hits on 2 with a re-roll on a 4).
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Post by: Jaon
Im hoping the vindicare is now only 50-75 points, especially if it comes in a 1-3 elite slot.
Imagine the day someone fielded 9 of them....
It is reasonable to hope for that points range is it not? I mean, sanguinary priests were 65.
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Post by: Grundz
Jaon wrote:Im hoping the vindicare is now only 50-75 points, especially if it comes in a 1-3 elite slot.
Imagine the day someone fielded 9 of them....
It is reasonable to hope for that points range is it not?
if you could take 9, they would become primary GK anti tank, and sergants with power fists and the like could be exterminated en-masse. It would greatly improve the surviability to have the ability to easily eliminate every power fist and plasma gun on the table in a hurry, I dont see it happening
0-3 with only one choice allowed is more likely
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Post by: shrike
aaaaaah...Gotcha...
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Post by: Vhalyar
bhsman wrote:http://farm6.static.flickr.com/5170/5373620650_e87f0e05c5_o.jpg
This will go fantastically well with a couple of FW door sets
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Post by: bhsman
Stormraven painted in Grey Knight colors, on the back of the box:
http://farm6.static.flickr.com/5083/5373961912_57550c14fc_o.jpg
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Post by: ThatMG
cutting all the first post down this is what I think Gw can do and what may be true and if true gonna be fun for me. if nto I just make it true e.g. plays with people who changes rules for fun rather than for who wins. Codex Mods and stuff.
Overview:
LOTS of new independent characters, and tons of new Grey Knight fluff.
GK codex WILL NOT have inducted units. Allies are effectively gone!
GK and GKT have plastic kits and will be troop choices.
GKs will not have access to Special Weapons (Plasma/Melta)
All GKs Nemesis Force Weapons are Force Weapons and no longer Str 6.
All basic Grey Knight Troops come with a storm bolter and nemesis Force Weapon
The GK codex has been finalized and is currently at the printers.
No Ecclesiarchy units
Grenades - ALL Grey Knights (Not Termys)
Force Organization Chart:
HQs changing the FoC
GKs do not get Bikes, Jump Packs.
Psy Powers:
Lots of all new psychic powers all around.
Characters/Special Characters
The Grand Master gives out special abilities to GK units (Not USRs)
One GKs Special character make Purgation Squads Troops.
One GK Special Character make Gk Terms Troop.
Inquisitors
Reflect the Inquisition (e.g. new focus)
Assassins
Vindicare has unlimited ammo for all special shots.
Grey Knights
Cost Less points to sell more models.
Grey Knight Terminators
Mix and match Nemesis Force Weapons and TH/SS and get psy weapons as well.
Grey Knights 2 wound terminator
FNP access.
Psycannon profile Changed
Dreads
They will not get bogged down e.g. like what they did with the BA dreads.
Vehicles
Stormraven Fast Attack
GKs vehicles Land Raiders, Razorbacks, Rhinos, Stormraven.
Sacred Hull upgrade
Has Gray Knight weapon upgrades.
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Post by: vampyrehntrd
I just can not wait for GW to release this new codex along with the models. For a few months I have been painstakingly trying to piece a full GK army and with little luck.
I got lucky when my local hobby town USA was selling GW blisters for 50% off and picked up 4 termies and 1 GK in power armor. I am still having issues finding box sets of the power armor GK.
And if anyone knows of a GK dread conversion guild send it my way. I would love to see it.
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Post by: Alpharius
The Stormraven sure does look nice in GK colors!
Perhaps some of the problem is the BA Red paint job?
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Post by: Kanluwen
Vehicles always look tacky in BA red, in my opinion. They need something to break up the surface a bit better.
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Post by: Jaon
Guys just had a realization....
As people have said, Assassins are waist deep in fluff, and cannot be changed very much.
How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle?
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Post by: Vhalyar
Jaon wrote:How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle?
Go read Nemesis.
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Post by: Jaon
Vhalyar wrote:Jaon wrote:How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle?
Go read Nemesis.
Nemesis Shmemesis. Its one book, real fluff is that there is only ever one.
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