32358
Post by: Santobell
As my Skave project rolls close to completion (updates soon) I've been testing several different ideas for a new conversion army project.
and the winner is... The Legion of the Dammed... why? well I got my hands on a bunch of stunning OOP Legion mini's and I have begun restoring them and rebuilding them into a fighting force.
Understandably I will be unable to use them in anything other than friendly matches and they will be highly restricted in troop choice as in no choice tactical only, no vehicles, no dreads no nothing.
I just love the flames and bones and the prospect of converting a commander, bases & weapons really appeals to me.
so anyway here are some shots of the soon to be renewed OOP troops.
Marines including 3 Sarg's all form 1998 and before
packs weapons and pads
and so the quest to re-animate these legionaries begins!
19931
Post by: BLACKHAND
Awesome!..
...That is all.
No wait! You know this means you will have to build a DIY chapter for the Legion boys to run with right?
32358
Post by: Santobell
BLACKHAND wrote:Awesome!..
...That is all.
No wait! You know this means you will have to build a DIY chapter for the Legion boys to run with right?

yep DIY chapter is where I'm going with it pricy units but damn (excuse the pun) near un-killable on the down side you'll get 20 Legion Vs 50 normal marines or some hundreds of Nids and Orks but it will make a damn impressive fight!
32358
Post by: Santobell
Chapter Name: The Legion of the Damned Formerly the Fire Hawks
Homeworld: Zhoros - destroyed
Primarch: Roboute Guilliman
Chapter Master: N/A
Commander in charge of Assault: Brother Captain Furii
Founding: N/A
Founding Chapter: Ultramarines
In the year 963 of the current millennium, Space Marines of the Fire Hawks chapter were ordered to join imperial forces within the boundaries of the Crows World sub-sector.
Crows World and it's adjacent planetary systems had recently fallen into anarchy following heavy raiding by Eldar Pirates, Skave infiltrators and other alien presences. It was the
Fire Hawks mission to intervene and drive the alien from the human worlds, restoring Imperial rule and teaching the invaders an important lesson.
The entire chapter-fleet, including the chapter's mobile space-fortress, made a successful warp jump from the Piraeus system a mere 120 light years from Crows World.
The five ships, nearly one thousand brethren, and some two thousand non-combatant personnel and ships crew were expected to reach Crows World within no more than 12 hours.
They never arrived.
Twenty years after the event the chapter was officially declared lost in the warp and presumed destroyed. Within the gilded halls of holy Terra the great Bell of Lost Souls
tolled a thousand times, it's resounding echo heard across the system. It is said that the Emperor himself ordered a single Black Candle to be lit in honor of the Fallen Heroes never to be extinguished.
RIP Fire Hawks: The Emergence of the Legion
On 9667986.M41 a routine Imperial patrol passed through the Ork held system of Jakor-tal. The squadron uncovered altogether unexpected scenes of devastation.
The limited facilities available to the patrol could uncover no clue to the identity of the attacking forces. The incident was noted and passed into the everlasting record of the Administratum.
Reports continued to surface of similar incidents spanning many Imperial sectors which soon aroused the interest of the Inquisition.
Squadron commanders throughout these sectors were instructed to reinforce their defenses and ordered to double their routine patrols.
As time passed reports of these seemingly random incidents continued to flow into the administratum. Yet with each report came no clue as to the forces involved or the threat they may pose to Imperial systems.
It was then almost a year later. An Imperial shipping patrol cruiser in the Maran sub-sector narrowly avoided a collision with a space-craft at the Cift jump-point.
Angered and concerned by the close encounter, they scanned the outbound vessel further alarmed and fearful by the result swiftly transferred the information to a nearby
Inquisitorial outpost who confirmed the identity of the ship as the "Promethean" an assault cruiser registered to the Fire Hawks, video evidence collected by the
patrol turned up several disturbing images, the Cruiser seemed as though damaged and on fire with harsh battle burns and tears which nearly completely blackened the hull of the craft,
more gruesome still was the lack of imperial iconography replaced instead by morbid images of death, skulls and flame and bone.
The Army List so far;
Brother Captain Furii
Command Squad
Stern-guard lead by Brother Sargent Centurius
3 x Legion Squads each with one heavy and one special weapon
Keeping in mind this is not a by the book army and only for fun games, the legion will not have access to Assault squads, bikes, transports, tank, droppods, scout squads, landspeeders, terminators squads or Dreads
each unit will costs 65 points above the normal unit cost (this is worked out through the use of the SM codex and main rule book comparing points cost for similar abilities and unit types then taking the largest total possible add on amount which
was 65 points) conferring the Legions special rules and armor save. Making them a very small force of very hard to kill soldiers
I have stripped the old models of paint and resprayed in black primer, I will be test painting a marine tonight so pics soon!
31210
Post by: manoknok
Did you get the bolters as well?
Interested to see what you do...as I have the same models, just without the heavy weapons....
32358
Post by: Santobell
manoknok wrote:Did you get the bolters as well?
Interested to see what you do...as I have the same models, just without the heavy weapons....
I sure did  24 of them in fact and 3 bolt pistols
one of the Sarg's is a limited edition model as well with a combi weapon and bone helm
Here's the test paint (I really need to get my camera's running all of the detail i.e. the 5 layers of colour on the bone are just gone on my phones cam
anyhoo.
I still need to do more here I'm trying to find a good way to highlight them without into erupting the black so I'm going with damage instead once done and together I hope to have them based on grass which will be dead in the shape of footsteps behind them and flame/smoke coming form the underside of each foot where it touches the ground oh and I just ran out of Devlan mud wash so hmm stuck without washing for detail grab as well which sucks as I was hoping that would really bring out the bone!
17710
Post by: Yggdrasil
I have seen a thread with blue flames, they look frightening...
Of course the official scheme is nice,(and well executed for now!) but it could appeal to you...
As for the army list :
Wasn't there a LotD army list in a WD some few years ago? They had access to Dreads, Rhinos, and all sorts of things...
Isn't there a LotD Squad entry in the current Codex? Why not use that point value, you would have less arguments?
Good luck!
32358
Post by: Santobell
Yggdrasil wrote:I have seen a thread with blue flames, they look frightening...
Of course the official scheme is nice,(and well executed for now!) but it could appeal to you...
As for the army list :
Wasn't there a LotD army list in a WD some few years ago? They had access to Dreads, Rhinos, and all sorts of things...
Isn't there a LotD Squad entry in the current Codex? Why not use that point value, you would have less arguments?
Good luck!
Yeah I'm a big fan of the blue flame but for this one I'm going to keep it to the tradition I feel I owe it to the classic mini's.
and yes there was and they did and there is.
That is yes in WD there was an entry for them I came 3rd place in a local tourney with the list back then they were unstoppable really fun! but and it's a big but GW has listed the damned in the new codex (which answers the next question) they are a glorified troop choice from the elites section, the list explains their way of entering a battle (not by vehicle but by just appearing) and the Apocalypse list that was (no longer) on the UK GW site had them as an army of troops not even a command squad unable to take any form of support (they don't need it by the way).
My list is an amalgam of these entries with the addition of a command squad and SM Captain I find it hard to believe that there would be zero leadership in a marine army but I can understand not having a chapter master. I'm umming and arrring about a dread option but to be honest the basic maintenance they could get there hands on would not bode well for a dread in the long run.
The legion in my eyes are like Imperial loyal versions of the Thousand sons, that is they are both dust trapped in armor well not quite dust but dead flesh and bone animated by the will of the Emperor, loyal soldiers even in the after life, spirits in the machine.
This version fits perfectly with the eye witness accounts of glowing, burning and smoking warriors that seem to appear out of a deathly fog to exact the Will of the God Emperor and punish it's adversaries. They are also not known to speak or attempt to communicate with any force at any time and fate seems to keep discovery from ever landing at their feet, it's too much to be SM zombies or slowly dying Fire Hawks as some sites would have you believe.
These guys are Deathly Spirits of vengeance out for the blood of any who would push imperial forces/civilizations to the brink. They appear as if from nowhere with weapons spewing forth flaming shells of wrath and disappear without a trace or word.
They either have the fastest ships in the Universe or there is a supernatural element to them I'm a fan of the later.
Under these circumstances and the conditions of their demise I can not see them having the need for such things anymore, dreads and tanks bring no benefit to the army at this point but I'm open to debate Automatically Appended Next Post: Ok so I finished the paint tester guy here's some shots hopefully with better lighting!
C & C welcome but all in all I'm pretty happy with the turn out.
33402
Post by: Monkeh
Nice work, I would suggest maybe use some deep black shading (dark blue/grey to really make the black pop). Also maybe thin down the black and do two layers of the black, I've painted quite a few of the old pewter models of the same era and I notice that if the paints not very thin then it makes the bumps/divits/notches on the marines flat surfaces really stand out :(. It's a hazard but it's totally worth it for the awesomeness of some of these models.
On a related note, do you actually have the model for centurius? If you do, I believe I will have a melt down.. I've been looking for him for an age and I would eagerly trade a kidney/lung/northern hemisphere of my brain/testicle for him! Also as a side note, I'm pretty sure he's the highest living ranked marine in LoTD, there was a WD article that stated all other leadership had died off and he was the quasi-leader. Fairly certain it was the same issue that featured him as the limited edition model and gave the full rules for the animus malorum (sp?) which was in the 190's somewhere?.
430
Post by: wolfshadow
o_O
Awsome use of OOP minis.
Would love to play against a force like that.
32358
Post by: Santobell
Monkeh wrote:Nice work, I would suggest maybe use some deep black shading (dark blue/grey to really make the black pop). Also maybe thin down the black and do two layers of the black, I've painted quite a few of the old pewter models of the same era and I notice that if the paints not very thin then it makes the bumps/divits/notches on the marines flat surfaces really stand out :(. It's a hazard but it's totally worth it for the awesomeness of some of these models.
On a related note, do you actually have the model for centurius? If you do, I believe I will have a melt down.. I've been looking for him for an age and I would eagerly trade a kidney/lung/northern hemisphere of my brain/testicle for him! Also as a side note, I'm pretty sure he's the highest living ranked marine in LoTD, there was a WD article that stated all other leadership had died off and he was the quasi-leader. Fairly certain it was the same issue that featured him as the limited edition model and gave the full rules for the animus malorum (sp?) which was in the 190's somewhere?.
I'm using a black/codex grey mix for the shading (started after you suggest it so thanks) and yes the detail on the suits is popping out more rather than a jet black detail-less man shaped blob
I have also switched to using a thicker paint on the base black for that very reason oh and Welcome on board
wolfshadow wrote:o_O
Awsome use of OOP minis.
Would love to play against a force like that.
Me too ... I think that's why I'm building them because of how much fun I feel they'd be to play and to play against, Welcome to the Damned
Update Sarg near finished needs basing.
The customized banner turned out pretty nice I think so did the new plastic old style shoulder.
hmm it's not really showing but they do have green eyes (dark angel green then Narloc then a sunburst yellow glint but again my super dodgy camera work loves to delete detail). Automatically Appended Next Post: Update Brother Captain Furii
The model is a Forge World Red Scorpions Termination Captain/Chapter Master
I have removes the RS icons and GS bone and flame to the model, now to be honest
I've done better flame in my time and may redo this later down the track but for now he'll do just nicely.
Here we Go;
group shot
430
Post by: wolfshadow
Very nice! Automatically Appended Next Post: And holy heck do you work fast.
32545
Post by: Element206
I love the work so far, i look foward to more updates
26790
Post by: Gitsplitta
Sounds like a really interesting project Santobell, looking forward to seeing it come to fruition! Love the progress sor far. I think I might have a figure for you... it's an antique (RT era) beakie with a plasma gun and hand flamer... with a giant skull on his left shoulder pad. No other iconography, but then they didn't do a lot of that in the early days.
17916
Post by: Miss Dee
Looking very good there.
32358
Post by: Santobell
wolfshadow wrote:Very nice!
Automatically Appended Next Post:
And holy heck do you work fast.
Cheers matey and welcome
I don't like things lying about un-finished and I really get into the work once I start. That said I have a few projects that are dragging out like my Nid's army and my custom SM chapter, I just get really enthusiastic about it I guess and can't stop!
Element206 wrote:I love the work so far, i look foward to more updates
First off Welcome! secondly I hope to have more to show today my goal is at least two more marines by end of day.
Gitsplitta wrote:Sounds like a really interesting project Santobell, looking forward to seeing it come to fruition! Love the progress sor far.
I think I might have a figure for you... it's an antique (RT era) beakie with a plasma gun and hand flamer... with a giant skull on his left shoulder pad. No other iconography, but then they didn't do a lot of that in the early days.
Cheers Git and that beakie sounds excellent!
I'm working on an idea to cast the chests of a couple and then mod them to fit the new SM plastic legs then recast so I have a repeatable multi part marine (and mod some weapons and shoulders to do the same) or at least cast some accessories for them like a strip of flame that fits on a shoulder pad that sort of thing... hmm not sure. what do you think?
Oh and I will be picking up at some point a box of the new LoTD mini's to use as my command squad and convert the veteran Sergent to Centurius.
Miss Dee wrote:Looking very good there.
Thanks and good to have you here and get your feedback!
Cheers all I'm off to paint some flames!
17923
Post by: Asherian Command
Oh my Gawd.
A full Legion of the Damned army
430
Post by: wolfshadow
Santobell, have you seen the wonderfulkl FW set of Spec weapons? With minimum GS, they could make for some wonderful archaic style specail weapons for you guys. Oh, and the Chaos Meltagun, with the spiky bitz shaved off would fit as well.
33033
Post by: kenshin620
Pretty cool to see both old models and lotd
Cant wait to see more
26790
Post by: Gitsplitta
Sounds like a very interesting idea Santobell... going to be a hoot to watch as you work it all out! It'll certainly give you something that's unique.
33018
Post by: medabee
Loving the idea, the pictures of the models are looking amazing and coming along nicely. Consider me subscribed.
32358
Post by: Santobell
wolfshadow wrote:Santobell, have you seen the wonderfulkl FW set of Spec weapons? With minimum GS, they could make for some wonderful archaic style specail weapons for you guys. Oh, and the Chaos Meltagun, with the spiky bitz shaved off would fit as well.
I have them on my wish list thanks for pointing me at them! I have two chaos metla's already form friends all are old metal ones with nice bones and jagged ridges so hopefully that will do, I really only need one extra special wepaon (having gotten hold of two LoTD Flamer mini's already)
Question for anyone;
I'm trying to keep a tactical feel to the army that is no dedicated assault troops and a low tech aspect which is why there's no LR's or Dreads and zero recruits so no scouts would anyone object to heavy weapon squads and if so what other units would be considered as ok in your eyes??
31210
Post by: manoknok
FYI
The rogue trader era Techmarines have massive bone claws for shoulder pads. With a little imaginitive GS you could have a awesome Tech for your army.
Mano
32358
Post by: Santobell
manoknok wrote:FYI
The rogue trader era Techmarines have massive bone claws for shoulder pads. With a little imaginitive GS you could have a awesome Tech for your army.
Mano
I just looked them up in my 1998 mini catalog and yes they do and yes they would be cool ... issue... no ones got one.
There is a store nearby called Tactics that often has old mini's for sale some painted some metal/plastic I'll check out whats there next time I'm in the city they may well have something useful.
On that note I got this guy from a mate a while back and just dug him out I think he's an old blood angels chaplain.
I'm thinking he's OOP his botler is old edition 2 old
19931
Post by: BLACKHAND
I am currently building/painting my local gaming club's space marine army...and one of the donated figs is an RT techmarine, carrying a toolbox, with a big claw on his shoulder
Since the club already has a newer techmarine I would be happy to swap for some random SM bits ( I would just give it to you bro but I would feel guilty) ?
Let me know what you think Automatically Appended Next Post: Ok thought I would take some pics
Techmarine
RT Librarian, classic ram horned skull on his shoulder
Awesome bolter marine, has an eagle shoulder pad, could stand in as a fiery hawk
If you want em PM me and we can nut something out,
Oh and sorry to hijack the thread it occurs to me I could have PMd all of this to you
32358
Post by: Santobell
Asherian Command wrote:Oh my Gawd.
A full Legion of the Damned army 
Yeah I think it will look fairly nice table top wise once done, plus it will be a hoot to play!
kenshin620 wrote:Pretty cool to see both old models and lotd
Cant wait to see more
Some of the older GW models have so much character in them, like these guys or the old Space wolves techpriest or the original Death Master Snitch I can never understand why they do away with some of them instead of just reworking the old design that worked the first time... Often the new models feel like they are new simply for the sake of it and are just poor knock-off's of the old ones (don't get me wrong some of the new stuff is amazing as well).
Gitsplitta wrote:Sounds like a very interesting idea Santobell... going to be a hoot to watch as you work it all out! It'll certainly give you something that's unique.
Yes indeed I've been meaning to do this for a while I'm scanning Ebay at the moment daily for affordable OOP options for the army and there are a few starting to appear, I would love to get hold of an actual Sgt Centuius... I used to have him but that was so long ago I have no idea where it is now probably sold off or traded or lost.
medabee wrote:Loving the idea, the pictures of the models are looking amazing and coming along nicely. Consider me subscribed.
Welcome it's good to have you here!
BLACKHAND wrote:I am currently building/painting my local gaming club's space marine army...and one of the donated figs is an RT techmarine, carrying a toolbox, with a big claw on his shoulder
Since the club already has a newer techmarine I would be happy to swap for some random SM bits ( I would just give it to you bro but I would feel guilty) ?
Let me know what you think
Oh and sorry to hijack the thread it occurs to me I could have PMd all of this to you 
Fine fine take over :( it's not like you don't have enough threads already BH... but seriously cheers and check you messages matey.
26790
Post by: Gitsplitta
Yes indeed I've been meaning to do this for a while I'm scanning Ebay at the moment daily for affordable OOP options for the army and there are a few starting to appear, I would love to get hold of an actual Sgt Centuius... I used to have him but that was so long ago I have no idea where it is now probably sold off or traded or lost. Do you have a picture of the model? Perhaps someone can help...
35855
Post by: usukgoose
SantoBell - great work, have just read the thread and will be subscribing.
am new to using any sort of Forum but am now glad i did. I have decided also to 'reanimate' the legion, i expect to start a thread this week of my project. Giving thought to models i have decided that i will be having a full army available including assault squads and terminators, if it just for fun then why not? obviously terminators dont require much extra points add on for the extra inv. save however been trying to work out how my assault squad could work with the slow and purposeful rule?????? any ideas would be great.
I have that Old techmarine and librarian model as well as a few other RT pieces that look to old for my marines, they are gonna be sent to hell and back to my army!
Looking forward to more posts dude!
32358
Post by: Santobell
Gitsplitta wrote:Yes indeed I've been meaning to do this for a while I'm scanning Ebay at the moment daily for affordable OOP options for the army and there are a few starting to appear, I would love to get hold of an actual Sgt Centuius... I used to have him but that was so long ago I have no idea where it is now probably sold off or traded or lost.
Do you have a picture of the model? Perhaps someone can help...
Centurius
26790
Post by: Gitsplitta
Oh neat!... sorry, don't have 'im.
19931
Post by: BLACKHAND
You know with your GS skills you could make a passable scratchbuilt version of Seargeant whatshisname right?
Oh and I forgot to say , love the axe on your Termie chaplain, that shape is slick
22129
Post by: Thortek
Very cool
430
Post by: wolfshadow
BLACKHAND wrote:You know with your GS skills you could make a passable scratchbuilt version of Seargeant whatshisname right?
Oh and I forgot to say , love the axe on your Termie chaplain, that shape is slick
http://www.kipling.org.uk/poems_pharaoh.htm
Great Poem.
/threadjack
31210
Post by: manoknok
Not to put you off but if you can get Sgt Centarius for under 40 squids you are doing very well. He is extremely well...but very powerful game wise.
Automatically Appended Next Post: Extremely rare oops.
32358
Post by: Santobell
Gitsplitta wrote:Oh neat!... sorry, don't have 'im.
Yup he's real nifty
BLACKHAND wrote:You know with your GS skills you could make a passable scratchbuilt version of Seargeant whatshisname right?
Oh and I forgot to say , love the axe on your Termie chaplain, that shape is slick
I have decided to go this way I'll organise a box of the new LoTD and convert Centurius from the Skull headed Sgt that comes in that box
Thortek wrote:Very cool
Thank you matey
wolfshadow wrote:BLACKHAND wrote:You know with your GS skills you could make a passable scratchbuilt version of Seargeant whatshisname right?
Oh and I forgot to say , love the axe on your Termie chaplain, that shape is slick
http://www.kipling.org.uk/poems_pharaoh.htm
Great Poem.
/threadjack
Get yer own damned (pun intended) Thread ya mooch
manoknok wrote:Not to put you off but if you can get Sgt Centarius for under 40 squids you are doing very well. He is extremely well...but very powerful game wise.
Automatically Appended Next Post:
Extremely rare oops.
There is one of Ebay Oz for 49 AUD but I'm broke for the next week or two so he'll probably go away by the time I can do anyhting about it... so I'll just make one I think and sub him if I ever get my hands on one.
Update - sigh
I was hoping to get heaps done but a day of work and kids has left me with only half a Devastator done oh well here he is un based and needing a clean up still.
Once again my shots are way to dark I need to setup a real lighting rig for taking shots I think.
17916
Post by: Miss Dee
I could of made a killing on him but gave him away :,(
35855
Post by: usukgoose
That Sargeant Centurius is such a cool model and i am now extremely sad to say i turnedhim into a plague lord back in '98. I WANNA KICK MYSELF> there are howevr about 20 on the .co.uk ebay sites all stratching form 35 english pounds to packs with one sargeant and 20 damned legionairres for 140???? seems bit steep.
32358
Post by: Santobell
Miss Dee wrote:I could of made a killing on him but gave him away :,(
Sadly this is the case for most of us myself included
usukgoose wrote:That Sargeant Centurius is such a cool model and i am now extremely sad to say i turnedhim into a plague lord back in '98. I WANNA KICK MYSELF> there are howevr about 20 on the .co.uk ebay sites all stratching form 35 english pounds to packs with one sargeant and 20 damned legionairres for 140???? seems bit steep.
I'll remake one and it will be fine I was just hoping to keep the authenticity of the army by actually getting hold of mostly original models but I bet me made a great plague lord!
Update - Heavy Done!
Finally finished the heavy bolter guy off I got distracted by my Skave who are now 80% painted and one squad from completion build wise well until I go nuts and decide I need more "X" where "X" is the ridiculess unit/troop/contraption I somehow figure I can build!
26790
Post by: Gitsplitta
Wow, that's pretty ornate! Nice. You should drill out the muzzle on the heavy bolter though, it'll make a big difference in the way it looks.
35855
Post by: usukgoose
Really nice job on the heavy bolter!
31210
Post by: manoknok
Would be good to make your own.
In fact, why not do more - LOTD Librarian? Scouts....
I used to have a Legion of the Damned Dreadnought and Landspeeder.
Then I decided I would give them a better paint job and stripped them.
Unbeknowest to me the add ons were mainly plastic and most melted, along with about 50 marines, and another 40 sets of arms, bolters, and back packs.
So...don't feel too bad about the conversion to a plaguelord.
25543
Post by: TyraelVladinhurst
holy crap! awesome legion of the damned! i wish i had more of the old ones (especially their special sergeant). great work!
32358
Post by: Santobell
Gitsplitta wrote:Wow, that's pretty ornate! Nice. You should drill out the muzzle on the heavy bolter though, it'll make a big difference in the way it looks.
Yup I realised that after I painted him, I did intend to do it and in the heat of the moment I forgot so I'll go back and clean it up later!
usukgoose wrote:Really nice job on the heavy bolter!
It's a great model I love the old heavy weapons really characterful, I didn't have to do much it was cool even in greys.
manoknok wrote:Would be good to make your own.
In fact, why not do more - LOTD Librarian? Scouts....
I used to have a Legion of the Damned Dreadnought and Landspeeder.
Then I decided I would give them a better paint job and stripped them.
Unbeknowest to me the add ons were mainly plastic and most melted, along with about 50 marines, and another 40 sets of arms, bolters, and back packs.
So...don't feel too bad about the conversion to a plaguelord.
Can't add scouts not even in the old 90's edition did they have them the best they got was Tac squads Dev Squads and in 98/99 they got dreads only to have them taken away again in a WD chapter approved.
TyraelVladinhurst wrote:holy crap! awesome legion of the damned! i wish i had more of the old ones (especially their special sergeant). great work!
Don't worry I'll get him... one day... he'll be in some 2 buck bin somewhere and one day I'll find him! and thanks welcome aboard!
No updates today gents and lady's if any are reading this??? I've been busy making stuff for good ole Git and his Mantis Warriors check out the thread!
http://www.dakkadakka.com/dakkaforum/posts/list/289929.page
17916
Post by: Miss Dee
Lady here (the hint is in the first bit of my sn) Automatically Appended Next Post: How about doing one changing into a LOD from a fire hawk.
35855
Post by: usukgoose
I am currently doing a LotD army and in digging up rules for sergeant centurius i found a set saying the head in his hand is from a Librarian, and Centurius uses it so he can use the power - smite - and evry enemy that gets killed by his smite attack another damned soldier (only ones that died during the actual battle) comes back to be in his bodyguard. aSo i have a doubt that LotD could have Librarians at all - doesn't sound like Centurius likes them too much.
Scouts i have also not thought of having as doesn't 'suit' the LotD.
Chaplains however think should be able to be like the space wolves wolf guard termys aand be sergeant in a squad.
Termy's - of course. and Dreads.
Chosen assault and bikes/speeders too.
not really sure on using any other vehicle or thunderfire cannon.
however thinks like tech marines and apothecary could be used.
17916
Post by: Miss Dee
Go with the marine codex.
32358
Post by: Santobell
Miss Dee wrote:Lady here (the hint is in the first bit of my sn)
Automatically Appended Next Post:
How about doing one changing into a LOD from a fire hawk.
It's a good idea, I'm adding hints here and there but never thought about actually adding a marine that is half half, I'll give it a shot.
22855
Post by: djdutton
Holy crap that is beautiful!
32358
Post by: Santobell
djdutton wrote:Holy crap that is beautiful!
Why thank you I was extremely happy with it!!!
Hopefully more legion later today I have a flamer guy and another standard marine on the table as we speak.
Although once the army is done I will clarify my fluff a little more, I feel I should explain my take on these guys and why I'm limiting myself so harshly with unit choice.
My POV in relation to the legion who, what, why & how.
Who: Fire Hawks who got themselves in a spot of warp related trouble.
What happened: They died but in a 1k Son's/ SOB from Etheral Stern graphic novel the might of their will was able to remain encased in the battle armor of the chapter
How Many Survived in this manner: Bugger all maybe 50 100 tops.
To avoid rambling on and on and on and on and on and on and on and you get the point, I'll sum it up here... The Legion are dead men in armor they just don't need fancy things like transports or jump packs they show where they want when they want shoot things and shrug off everything else then vanish once the jobs done.
Rules wise:
Pro's
The legion deepstrike and can re-roll it, they can do this even when DS is not allowed
They are Fearless
They Have invulnerable saving throws
They can move and fire heavy weapons
This is a big deal... So to un-beardy the army they must be limited in some harsh ways:
Con's
They can take only LoTD and Devastator Squads (purchased at the higher points rate)
They can not take Fast attack or Elites (excluding the Legion of the Damned Squad which counts as troops)
They can not take Vehicles of any kind including bikes and dreadnaughts or weapons systems
They can not take a Chapter Master or Honor Guard
They can not take Scouts
They can not take Tech marines or Servitors
They may take Librarians but are limited to Smite and Machine curse
They are 65 points per unit more costly than a vanilla marine of the same standing
They are 15 points per item more expensive of Rare wargear choices such as Terminator armor and holy relics
They are 55 points per character more expensive (this effects the Brother Captain, Librarian & Chaplain).
They may not take a Master of the Forge
That is some pretty severe con's if you ask me!
Basically they are an army of Tactical marines led by a unit of glorified tactical marines but they are damn hard to kill.
430
Post by: wolfshadow
What level of invl. save are you going to give them? Just a plain 3+ invul?
32358
Post by: Santobell
Yes sir as it is written in the SM rule book... Automatically Appended Next Post: I'll take this opportunity to expand my answer and demonstrate the by way of comparison the points system/value for points.
They (LoTD) will operate how GW has already put to print, I'm not creating any changes to the existing LoTD rules.
What I am I'm just creating is an additional set of rules to will allow the chapter to function as an army instead of a single unit, much like the Apocalypses rules GW had on the UK website only I'm giving them a HQ option as well (umming and ahhing about one Heavy support choice the devastator squad). I've adjusted the points cost inline with the existing LoTD points by a method of comparison, what this means is yes they are hard to kill though they can not bring as much firepower to bear as a common SM army and there are far fewer of them which translates on the table top as every loss is crippling.
So the short answer is as above "Yes" 3+ Inv saves but at a huge cost both individually and in restrictions the entire army.
As a quick comparison:
LoTD 5 Man Tactical Squad with a Flamer, Lascanon & Power Weapon - 220 points (or 205 with a Missile Launcher or 200 with a Heavy Bolter).
Normal SM 5 Man Tactical Squad with a Flamer, Lascannon & Power Weapon - 115 Points
the difference other than the base cost of 90 (SM) Verses 155 (LoTD) is the flamer is free for a standard SM unit and the Lascannon is 15 points cheaper for the standard marines.
So under the proposed list my troops alone would be over 600 points for three units of 5, if Devastators are included than the points cost will be 280 points and I still need to purchase the Captian and command squad so an army of roughly 25 Marines will cost the better part of 1300 points or more with ware gear easily bridging the gap to reach a 1500 point mark.
But that in my eyes is the point a challenge to play to see if so few can do the task of many where every death cripples your plans and a few unlucky dice rolls can cost you dearly, how fun would it be to play against swarm armies like Orks or Nids even Tau and Eldar of chaos Daemons, a turly epic fight and one to remember each and every-time they grace the board!
26790
Post by: Gitsplitta
Hmmm.... would have to see them fight some standard config armies to check the rule balance... but the are interesting.
32358
Post by: Santobell
I have finally gotten my buddy at GW to send me the data sheet for the LoTD and it is this official rule set and I will probably follow for this army, though I'm a little annoyed at the lack of an actual Legion unit in this list these rule are at least official and would allow me to field the unit in a formal manner.
I would like to add the new legion unit to it and come up with some fluff style to allow their inclusion, from what I can gander the new SM codex was not in circulation when these rules were drawn up and so this may have been an oversight.
As the list stands the legion may take
Sergent Centurius as the army commander (thought they give no rules for him and suggest just using a commanders rules)
0-1 command Squad
Terminator Squads
1 + Tactical Squads
0-1 Dreadnaught (though as these are not SM 5th ed based listings it does not say what type)
and have the following special rules:
Fearless
Feel no Pain
Strike force (which is a form of deep strike)
Terrifying
all for the cost of the Squad/Character +100 points
These rules contradict the current SM codex who have them as:
Fearless
Unyielding Specters (Invulnerable Saves instead of no pain)
Aid un-looked for (renamed Strike Force rule)
Slow and Purposeful
I need some suggestions here what would you use/do can you see a way to combine the lists and what would you consider a viable points cost to do so.
I was working on 65 points per squad which is the difference between same type units but would happily pay the 100 points value even though this make a Tactical Squad over 65% more expensive for fearless and a Inv Save) my concern is what value can you put on the Inv Saving throws keeping in mind the heavy restrictions on the army as is. Now that said Terminator armor is bad ass enough as is without adding an overriding Inv save.
So with that in mind the feel no pain seems a more reasonable option or perhaps like the Black Templar's list where they can gain the 5+ invulnerable save against ranged attacks (some sort of cover save bonus but can't help charge everything) I'm looking for compromise a nice agreeable middle ground.
So tell me Dakka World what do you think?
@ Git - I tested the army rules Vs an imperial Guard force of 1500 points and was badly beaten the shear mass of saving throws I needed to roll eventually overwhelmed the army in 4 turns. I did do some nice damage to the guard removing a Leman Russ tank in turn 2 and wiping a sentinel detachment in turn 3 which is where I have learned the Devastator Squad is a nasty piece of work!, I'm going to test the army using feel no pain tonight and see how it pans out though I'm expecting a similar result as far as casualties go.
26790
Post by: Gitsplitta
Yeah, elite armies always have problems with hoard armies... might be more useful as far as judging balance to fight another more elite army.. SMs, Eldar, Necrons or Tau.
32358
Post by: Santobell
Gitsplitta wrote:Yeah, elite armies always have problems with hoard armies... might be more useful as far as judging balance to fight another more elite army.. SMs, Eldar, Necrons or Tau.
Well the result using feel no pain was basically the same I lost a few extra guys in turn 3 but in the end a total wipe.
I'll try the rules Vs marines and see how they go but so far I'm now leaning towards Feel no Pain for two reasons it allows more units in the army (Termies mainly which is awesome from a converting PoV)
and it seems more reasonable a rule to have across an entire army than the 3+ Inv save just not so happy with the massive points increase from +65 to +100 but you do gain Terrifying so maybe it's not so bad.
18980
Post by: Arakasi
Da Dark Angelz could have a go - 34 models at 1000pts is reasonably elite (for Orks...)
32358
Post by: Santobell
Yes they sure could "Ave a go" but only if you don't mind blue tac holding them together cause that's the only way it works right now until they are finished haha.
35855
Post by: usukgoose
It's a great decision to keep your army as true to rules as possible.
Have you found any Rules for Centurius, they did actually post some in an old white dwarf.
32358
Post by: Santobell
usukgoose wrote:It's a great decision to keep your army as true to rules as possible.
Have you found any Rules for Centurius, they did actually post some in an old white dwarf.
Yes I did I got a scanned clip from the WD he's 200 points and has a Chapter Masters stat bar (basically)
The skull he carries has two powers one it casts smite instead of shooting and two for every kill to smite he can resurrect one lost legion marine per turn.
Beyond that he's got a chain-sword that counts as a power weapon (like the old frost blades for SW).
Other than that he has the same Legion rules as a normal trooper.
32358
Post by: Santobell
Flamer 1 done
bad pics I know I hope to setup a camera and tripod soon for all my shots.
430
Post by: wolfshadow
Hawt!
Love your flame effect.
26790
Post by: Gitsplitta
Very nice!
19931
Post by: BLACKHAND
Lookin good Santo
32358
Post by: Santobell
wolfshadow wrote:Hawt!
Love your flame effect.
Thanks matey it's basically layered tones
in order form first to last:
Mecharite Red
Blood Red
Red Wash
Blazing Orange
Sunburst Yellow
Sunburst Yellow/White (which is why it looks so bright)
Gitsplitta wrote:Very nice!
It's sure coming along that way I'm looking forward to seeing this done and one the table it will be awesome! I just have the arms and the shoulder pads on one marine left to finish the first 5 man squad I have started on the next Sgt and as you'll see below the Terminators.
BLACKHAND wrote:Lookin good Santo
I hope so he he I'm spending way to much time on these guys I think my wife is going to divorce me soon
Update - Terminator Colour Test
Now my intention is to GS flames on these guys but I wanted to get some colour on them to see if any extra bone was needed as well and the results are quite good I think!
Enjoy C & C welcome
430
Post by: wolfshadow
The only thing that I could think of GS wise is to bone up the ridges on the leg armour, and/or replace the chest eagle with GSed Ribcage-like bones.
The flame on the shoulderpad looks awsome.
Maybe use the flame-glow effect on the eyes.
No matter what, its still better than I can do. God, I'm rusty. :-P I've started my own little project log.
35855
Post by: usukgoose
what about making the 6 barrels on the assault cannon look like bones?
19931
Post by: BLACKHAND
usukgoose wrote:what about making the 6 barrels on the assault cannon look like bones?
Ok at first I thought that was kinda crazy..now I think its crazy and one of the coolest ideas I have heard,
at the very least he needs a ribcage or something, LotD need flames AND bones IMHO
32358
Post by: Santobell
wolfshadow wrote:The only thing that I could think of GS wise is to bone up the ridges on the leg armour, and/or replace the chest eagle with GSed Ribcage-like bones.
The flame on the shoulderpad looks awsome.
Maybe use the flame-glow effect on the eyes.
No matter what, its still better than I can do. God, I'm rusty. :-P I've started my own little project log.
I look forward to reading it! yeah I like the rib cage idea I'll see I would really like to do different things on each guy make them really stand out but for that I need more GS so... crap ha ha this weekend I'll start on it.
usukgoose wrote:what about making the 6 barrels on the assault cannon look like bones?
YES!
BLACKHAND wrote:usukgoose wrote:what about making the 6 barrels on the assault cannon look like bones?
Ok at first I thought that was kinda crazy..now I think its crazy and one of the coolest ideas I have heard,
at the very least he needs a ribcage or something, LotD need flames AND bones IMHO
Yup yup and more yups
Update - Dreadnaught done!
I was supposed to be writing my Skave Vs Da Dark Angelz battle report this evening instead I converted and painted the LoTD Dread
still a little bit of shading to do but here ya go!
a better look at the energy coils
For anyone wondering he's this guy
430
Post by: wolfshadow
Heavy bolter barrels need a quick drilling out. :-)
Other than that, spectacular work.
18980
Post by: Arakasi
Well worth the lack of battle report... (and anyway, if you leave it long enough, I might get around to it  )
32545
Post by: Element206
Love the inclusion of the older pewter figures. I really like your dreadnought as well, nice pose. My favorite piece so far has been your terminator chaplain....the helmet is one of the creepiest things ove seen in awhile....wouldnt want to encounter that dude on the battlefield!
19931
Post by: BLACKHAND
Dread is epic, love how he actually bristles with weapons
32358
Post by: Santobell
wolfshadow wrote:Heavy bolter barrels need a quick drilling out. :-)
Other than that, spectacular work.
Drilled out last night and thank you!
Arakasi wrote:Well worth the lack of battle report... (and anyway, if you leave it long enough, I might get around to it  )
Nah I really need to get the BR done before I forget what happened lol.
Element206 wrote:Love the inclusion of the older pewter figures. I really like your dreadnought as well, nice pose. My favorite piece so far has been your terminator chaplain....the helmet is one of the creepiest things ove seen in awhile....wouldnt want to encounter that dude on the battlefield!
The Helm is from Inquisitor thought I can't remember which model, he's uber creepy which is what I was going for, which is great it worked  thanks for stopping by btw !
BLACKHAND wrote:Dread is epic, love how he actually bristles with weapons
The weapon arms are all made form Landraider weapons I wanted that bulk the normal arms just don't have the trimming the original mount on an angel and some clever use of pinning wire and his arms are angled just right for that big guns will use them pose he's up there with my Favorite model so far! Do you think I went overboard by adding the Fire Hawks icons and symbols to him?
430
Post by: wolfshadow
It's definatley intimidating thats for certain.
The iconography looks fine.
Could use some more bones though. :-)
19931
Post by: BLACKHAND
Agree with Wolfshadow, adding bones will balance out the firehawks icons, and I think you should GS the flames as well to give them the same level of detail as the FW torso.
17916
Post by: Miss Dee
Fantastic work still, more GS flames ...
35530
Post by: Aliaricthenerd
Awesome dreadnought!
32358
Post by: Santobell
Well this is a first for me my local GW store was out of GS at the same time so was the Hobby shop and the other Miniature gaming store go figure so no GS flames as yet but I'm on it for sure also the lower shield on his leg is now the Legions symbol of bone (painted to see what it looks like).
What I did manage to do was get my hands on the new LoTD box and hastily set to work creating an Icon of GW history "Sergeant Centurius" now for those who don't know this legend of a marine and model he was released back in the 90's as a limited model in celebration of the 100th GW store's grand opening and was sold out before you could say hmm yes I'll have one of those thanks!
And though I do have an original Centurius on it's merry ole way I could not help myself but to make one.
Starting with the new boxed Sergeant I cut and pinned and fiddle and drilled and below is the outcome now again I'm still shooting form my phone (it's late and I CBF setting up the camera) so the photos could be better but hey
at least he's done right???
So yeah he turned out pretty good.
On top of that I got the rules sent to me today now I will need to adjust them and I will have to see how he works etc. but
As of WD 195 this was his rules
Points: Free and he was a must take option
M WS BS S T W I A Ld
4 6 6 4 4 1 6 1 9
Power Armor 3+, Bolt Pistol, Frag Grenades, Chainsword, Animus Malorum
The Animus Malorum
Is an ancient relic taking the form of a skull whose eyes blaze with light when its power is unleashed. During the Psychic phase the power of the Animus Malorum may be targeted at a single enemy model within 12". You may use between 1 and 3 Force cards to power the skull. Roll a d6 for every Force card used. If the result is more than the target's Leadership value then its soul is sucked from its body- the model is dead regardless of wounds or armor. If the target is killed then you may resurrect a dead Legion of the Damned model, placed within normal unit coherency. This may not be used to increase the size of the unit beyond its original size. The power of the skull may be nullified like a psychic power, requiring a 4+ to successfully nullify.
These rules are old as the hills, and are in contradiction to the Apoc sheet which suggest Centurius is a Captain or Chapter Master grade marine.
so as a compromise (not really) I thought Vulcan makes a good Centurius, there will be no resurrecting the dead but the skull could work like the heavy flamer fist Vulcan uses and the sword is a master crafted chain-sword etc.
tell me what you think!
26790
Post by: Gitsplitta
He looks great Santobell! Only suggestion might be to set off the scroll cases a bit... make them look more bone or ivory... or even jade colored to add some interest to the icon. Base is a nice counter-point to all the black.
430
Post by: wolfshadow
o_O
WOW!
That looks awsome Santobell.
The face looks downright scary.
Cant wait to see some better pics.
19931
Post by: BLACKHAND
Awesome bro, he looks better than the original
Have you thought about about leaving black, burnt footsteps in the grass on the base?
10694
Post by: jamunition
Thats awesome, and i love the terminators
17916
Post by: Miss Dee
That is a good build keep it up mate.
26800
Post by: Commander Cain
Great conversion! Love to see LOTD given some love
32358
Post by: Santobell
Gitsplitta wrote:He looks great Santobell! Only suggestion might be to set off the scroll cases a bit... make them look more bone or ivory... or even jade colored to add some interest to the icon. Base is a nice counter-point to all the black.
Done
wolfshadow wrote:o_O
WOW!
That looks awsome Santobell.
The face looks downright scary.
Cant wait to see some better pics.
I was going for a leather face-ish tone, I mean the guys a ghost so really normal flesh just felt wrong, I've finished the exposed skull side now too
BLACKHAND wrote:Awesome bro, he looks better than the original
Have you thought about about leaving black, burnt footsteps in the grass on the base?
Done
jamunition wrote:Thats awesome, and i love the terminators 
Cheers matey, I really want to include them though recently I discovered that my planned 1500 has already blown out to 1700 so the question I have to ask is do I fill out to 2000 or cut back, my big problem here is the models are OOP and I was hoping to keep away from the new models except for use in my command squad.
Miss Dee wrote:That is a good build keep it up mate.
Thank you Thank You, I hope I can keep it going, I have an original Sgt Centurius on it's way now so... yay just after I made my own my wife tracked down and got me the original ha ha now I have to fit him in somewhere anyway.
Commander Cain wrote:Great conversion! Love to see LOTD given some love 
The LoTD enjoy love I can see it in thier tiny metal faces every day!
Now no real update other than the finished pic of Centurius, and me messing with a new way to take photos so hopefully better than before.
Sorry bout the blurry face the camera didn't show it that way I only noticed after the upload!
Everything So Far!
430
Post by: wolfshadow
Very nice.
I love that Centurius model. He's like the very definition of 'grimdark'.
17916
Post by: Miss Dee
The original could be a chapter master.
32358
Post by: Santobell
I got scammed so I was not able to get my original Centurius ... oh well I like my converted one to be honest.
oh and I re-read the rules for him he's not free well not entirely
his selection works like this.
You have to take him BUT you can do it in two ways
1. he joins an existing Legion squad and costs 40 points plus his war-gear
2. he costs 195 points but gets a bodyguard, plus his war-gear
So both are out as far as I'm concerned he's too powerful at those point costs I did some play-testing and he really eats units alive if left alone
on the flip side he does only have one wound so hmm not sure leave a comment and let me know what you all think about it.
The Animus Malorum was a 45 point war-gear card.
The bodyguard was 4 legion marines.
In other news I'm still painting and assembling them all, going slow trying to make it right and do the old models justice!
I have bee thinking about making a chapter master for them just as a colourful conversion project and to maybe field in a friendly game or two
so I was looking at the aspects of the Legion and I have decided they shoot but don't hack much (no assault squads after all).
and so I came up with
Chapter Master Varion Mortis Points 100+ 200 (Legion + normal points cost)
He has:
Artificer armor
Iron Halo
The Legions Regret
Aegis of the Legion
Special Rules:
Legion of the Damned - Mortis has all the same rules for the legion as outlined in the Apocalypses datasheet
Chapter Master - Mortis is a Space Marine chapter Master and gains all the standard special rules with the exception of Combat Tactics
We are Legion - Mortis can see threats to the Imperium of man directly through the eyes and ears of it's people allowing him to better perceive where to deploy his legion and when. If an army includes Mortis it will always deploy at the start of turn two instead of the random arrival rules used by the legion. Normal rules for scatter apply.
Wargear
Aegis of the Legion - Mortis bares the holy artifact known as the Aegis of the Legion this device allows him to, with enough concentration move a few moments forward or back in time along his own life line. Granting him the ability to re-roll his missed ranged to hit rolls.
The Legions Regret - is a Twin-linked Stormbolter.
Let me know I'll start a conversion for him shortly after I finish a few more normal Legionaries.
430
Post by: wolfshadow
That sounds pretty awsome Santobell.
Maybe take a look at Pedro Kanto's Stormbolter for rules? Espcially when you have the reroll ability already, twin linking it seems underpowered for the points.
19931
Post by: BLACKHAND
Sorry you got scammed but I agree, I like your version better.
32358
Post by: Santobell
wolfshadow wrote:That sounds pretty awsome Santobell.
Maybe take a look at Pedro Kanto's Stormbolter for rules? Especially when you have the re-roll ability already, twin linking it seems underpowered for the points.
Yeah it was late when I wrote that and managed to effectively give him two of the same ability don't ask me how (I think I was meant to say he counts as have 2 storm bolters which is the same as Kantor's so yeah) the assault 4 storm bolter of Kantor's is a much better option ty for pointing out my F-up matey cheers
BLACKHAND wrote:Sorry you got scammed but I agree, I like your version better.
Me too to be honest.
My only modelling issue now is how to make my Chapter Master larger than life (well bigger than you average marine captain) I was also thinking about putting him in Terminator armor instead of Arti armor not sure I really hope to have a few more of these guys to show you in the next day or so, it's just been so busy here lately.
on top of all that I am beta testing a new MMO called DC Universe Online which has taken up a bit of time as well but I'm pretty much over the honeymoon effect of it so I'll be back to my regular madness any day now!
17916
Post by: Miss Dee
have you thought of adding some blue to the base of the flames as I have a fire here at home and have seen blue flames.
32358
Post by: Santobell
I trialed real flame, and traditional flame styles before settling on the reversed flame scheme.
As most realise normal flame is dark centered and vibrant bright outer moving from red through yellow and eventually into blues.
I went backwards having a dark background moving into yellow, why stop at yellow? Well it's bright which is a contrast to the dark black but it is also the original colour of the fire-hawks chapter.
On that note GW has seen fit to redo the firehawks in the badab IA book they have a new chapter icon and a different more brown colour scheme, I have been informed that this is the badab campaign colours and the yellow is still the main scheme only the icons have actually changed on the chapter.
From this
To this
Which makes more sense really considering the chapters name.
So now I have to repaint my dreadnaught....sigh.
In other news, some of the models and parts have been damaged before I got to them I have GS'd as much as I can but in a few rare cases I have been forced to cast a leg or two and a chest section or so, in doing so I have decided to make a custom two part marine to fit the GW plastics in the legions theme,
The idea is to have enough parts to make several combinations so that I can continue the army beyond the old models as needed or simply for the show of it.
I'm waiting on some new GS tools at the moment (hobby shop didn't have small enough tipped tools) but will hopefully have something to show in the next couple of weeks as I should get some time at this during the Christmas period.
New pics will be coming in the next day or so of the newly finished mini's as well.
36681
Post by: Raen
Like the face on centurius, looks like its about to break its so brittle... very nice Automatically Appended Next Post: Nice little nuke on the dread aswell, m yfriend
430
Post by: wolfshadow
Looking forward to seeing what you come up with Santobell. Good luck with the casting.
19931
Post by: BLACKHAND
Santo I too went and bought some new GS sculpting tools, and while they are everything they said they were on the box I find I generally use just one of them and it is pretty much the same as the hobby blades I have been using up till now...not a bad investment but one that you will have to really work at to utilize properly I think...
...paint blenders on the other hand are the single best tool you can get to improve you GS sculpts.
32358
Post by: Santobell
Raen wrote:Like the face on centurius, looks like its about to break its so brittle... very nice
Automatically Appended Next Post:
Nice little nuke on the dread aswell, m yfriend
Pretty much the effect I was hoping for an aged beyond anything real as if his skin is just flaking away exposing the bone underneath.
wolfshadow wrote:Looking forward to seeing what you come up with Santobell. Good luck with the casting.
Only three more to fix up and then it's go time for assembly and painting.
BLACKHAND wrote:Santo I too went and bought some new GS sculpting tools, and while they are everything they said they were on the box I find I generally use just one of them and it is pretty much the same as the hobby blades I have been using up till now...not a bad investment but one that you will have to really work at to utilize properly I think...
...paint blenders on the other hand are the single best tool you can get to improve you GS sculpts.
Paint blenders ... really I'll have to look into it.
430
Post by: wolfshadow
Paint blenders/paint shapers.
Any local art supply store should have them. Check near the oil painting supplies. They look like paintbrushes with while silicone tips.
The ones at my local store were like $2-4 a pop. Not exactly expensive. I plan on buying a couple once I get my hands on some Green stuff. Not willing to pay GWs rediculous prices for a tiny amount of it.
19931
Post by: BLACKHAND
There are some great deals on GS, Galeforce9 does a decent pack can't remember off the top of my head what it costs.
If you are getting paint blenders try for a mid range hardness, they come in white , grey and dark grey so I would recommend the grey. I have a wedge tip and a cone tip and they serve all my needs.
Check out this tutorial thread
http://www.dakkadakka.com/dakkaforum/posts/list/317624.page
My entry is the second one down (after Gits) and it shows the blenders I am talking about
32358
Post by: Santobell
BLACKHAND wrote:There are some great deals on GS, Galeforce9 does a decent pack can't remember off the top of my head what it costs.
If you are getting paint blenders try for a mid range hardness, they come in white , grey and dark grey so I would recommend the grey. I have a wedge tip and a cone tip and they serve all my needs.
Check out this tutorial thread
http://www.dakkadakka.com/dakkaforum/posts/list/317624.page
My entry is the second one down (after Gits) and it shows the blenders I am talking about
I'm really building a nice library of Tuts now it's great, when I joined up to Dakka I never thought I'd get so much support in one place it's awesome! I mean the last place I was a member with was portant before it went upside down and ended up as warseer, Any hoo cheers BH and everyone!
wolfshadow wrote:Paint blenders/paint shapers.
Any local art supply store should have them. Check near the oil painting supplies. They look like paintbrushes with while silicone tips.
The ones at my local store were like $2-4 a pop. Not exactly expensive. I plan on buying a couple once I get my hands on some Green stuff. Not willing to pay GWs rediculous prices for a tiny amount of it.
I ordered some from my local Jacksons supplier I can't wait to mess about with them.
In the mean time and long overdue "Legere" (gathering or group/unit) 1 is finished.
Oh and here is a custom legion shoulder-pad I made and cast
I have also put on order the blood angels character chaplain (and a crap load of GS) who will be the base for my chapter master, I will be getting the tubing and rods I need to build my custome SM chest plates and shoulders so I can continue to expand the army past the OOP miniatures. Automatically Appended Next Post: Doubly Oh I drafted up a Organisation Chart so that people could see where I'm headed with all this mess haha
and if anyone was wondering the Term "Legere Defunctorum" which means "The Gathering of the dead or a large group belonging to death" which is a much nicer translation than "legion est mortis" which is closer to "large group, death" the later can be found on some of the older legion armor and banners.
430
Post by: wolfshadow
Great work on the shoulder pad.
Looking forward to seeing what you do withe the Chapter Master. :-)
28776
Post by: comisarmilo
Pure amazing. Keep it up cant wait to see more.
17916
Post by: Miss Dee
keep it up.
32358
Post by: Santobell
wolfshadow wrote:Great work on the shoulder pad.
Thanks matey I've got a few in pipe when they get done I'll post more pics (it's not a priority at the moment so it will be a little while).
Looking forward to seeing what you do withe the Chapter Master. :-)
Me too ha ha but seriously it's going to be a fun project the chaplain is a great model as is so I hope my conversion does it justice.
comisarmilo wrote:Pure amazing. Keep it up cant wait to see more.
Cheers matey, stay tuned though I'm hoping it gets better... big ideas in my head at the moment a dreadnaught rebuild the chapter master and not to forget my 40k Skaven who are about to get more rats, a version of mega armor and transports.
Miss Dee wrote:keep it up.
already have ha ha check below for images of the command squad well the first two of it (bare in mind these are not sealed and there is still some highlights to do, oh and bases).
Melta guy
Plasma guy
Centurius with Plasma and Melta guy
Still to come Flamer guy 1 and Flamer guy 2 it's a shooty command squad.
32358
Post by: Santobell
Command squad is now done.
Flamer guy 1
Flamer guy 2
Group shot
GS should be arriving today or tomorrow then it's dreadnaught rebuild and Chapter Master followed by repairs of the second Tictac squad and then Terminators... Well that's the plan at least.
17916
Post by: Miss Dee
Are you gonna convert a multi melta?
26790
Post by: Gitsplitta
Lookin' really good Santobell. Lean and mean.
430
Post by: wolfshadow
Command squad looks great!
Only suggestion would be to darken up the muzzle area of the flamer witha soot effect with some weathering power or if you want to go ghetto, scrape up some graphite and dust that on with a brush.
32358
Post by: Santobell
Miss Dee wrote:Are you gonna convert a multi melta?
Never thought about it but heck yeah M&M's are my favorite type of burn.
Gitsplitta wrote:Lookin' really good Santobell. Lean and mean.
I wanted a shooty command unit the legion are not known for thier close combat pretty much at all so it seemed odd to have a CC armed command squad or honor guard.
wolfshadow wrote:Command squad looks great!
Only suggestion would be to darken up the muzzle area of the flamer with a soot effect with some weathering power or if you want to go ghetto, scrape up some graphite and dust that on with a brush.
I'm going to uber old skool it by painting in the burn detail on each outlet hole I need to add more weathering to the models I was looking at them last night and I think they need scrapped and scuffed armor as well as the ages brass look. Once my gs arrives I will be adding flame to the bases and to the flamers etc for that extra ouchy look. Automatically Appended Next Post: Chapter Master has started to take form, there is no GS work on him yet and obviously no real paint either it's early days but I thought I show you all my vision of him.
so yeah C n C welcome as always
17916
Post by: Miss Dee
Looks odd in some way but cant put my finger on it.
32358
Post by: Santobell
Miss Dee wrote:Looks odd in some way but cant put my finger on it.
Yeah he looked a bit odd without his paint on so I started to paint him (no where near finished the results are below!
(That's the shoulder pad I posted earlier in the thread) ^^
and finally a scale shot
In my head the trail of parchment will have writing all over it and would be a name sheet for all the lost Firehawks like a memorial to them.
17916
Post by: Miss Dee
I know who he is now.. How about the next guy has a belt fed storm bolter?
19931
Post by: BLACKHAND
Great Chapter Master, lovin the dual stormbolters!
36433
Post by: Lord PoPo
Really awesome stuff here, the skulls that you've done are breathtaking
Keep up the awesome!!
26790
Post by: Gitsplitta
Great stuff Santobell! Skull head is awesome.
25753
Post by: moonshine
wow, finnaly someone did a good job on a chaplins skuull helmet. everything else looks great
430
Post by: wolfshadow
He looks F***ing intimidating. Jsut like the Chapter Master of the Fire Hawks should.
Love the color on the skulls...
How did you do that?(THe skulls/bone)
32358
Post by: Santobell
Miss Dee wrote:I know who he is now.. How about the next guy has a belt fed storm bolter?
I would love belt fed SB's but I don't have any ammo belt laying about in my bits boxes and making one that looks worth it's while seems tricky.
BLACKHAND wrote:Great Chapter Master, lovin the dual stormbolters!
Hey mate hows the family? and yeah SB's are bad ass and look it. So I though shooty Chapter Master it was either melta's or a rain of supernatural bolt shells so I went with rain, he's a troop shredder. Assault ranged weapons re-rolls and then he'll still B%@ slap a unit to death on the charge. I'd say he would work best against Orks, IG, Nids and any swarm army really his lack of power weapons is the only drawback but he gets an orbital strike so meh makes up for it really.
Lord PoPo wrote:Really awesome stuff here, the skulls that you've done are breathtaking
Keep up the awesome!! 
Bone is probably the thing I'm best at with painting it's a simple scheme but getting it right especially on large bone areas like the shoulder pads etc can be tricky. Thanks for tuning in btw
Gitsplitta wrote:Great stuff Santobell! Skull head is awesome.
To be honest I almost cut it off I was ]---[ this close doing it and my little girl came into the room and AAAHHHHH! he's scarey so I kept it that way and shaved down the bad iron halo thing leaving a BA Baracas style Mohawk of metal and spikes down the center, green eyes with glowing yellow centers later he's one of my best conversions I think to day, well he's up there with my master chief and my vermin lord that's for sure! oh and the Airship.
moonshine wrote:wow, finnaly someone did a good job on a chaplins skuull helmet. everything else looks great
Thank you matey and cheers for joining in on the madness!
wolfshadow wrote:He looks F***ing intimidating. Jsut like the Chapter Master of the Fire Hawks should.
Love the color on the skulls...
How did you do that?(THe skulls/bone)
Maybe I should do a tut on the skulls everyone seems to like them??? and thanks!
Update.
I've done his highlights and now I'm just picking out the last tiny details, like the ring pulls on his grenades etc and some piping once done I will paint the debris on his base and flock it add soem burn marks on the ground behind him etc.
Question what colour should his Storm Bolters be? ........ no one say pink!
I think they are red traditionally but I'm not really sure, and should I paint his bare knee in Firehawks colours with the chapter badge on it? (I'm thinking yes).
32358
Post by: Santobell
Ok so I couldn't wait for responses I was in "the zone" ok that sounded way to 80s for my liking anyway I continued my work on the Chapter Master and the results I'm pretty happy with (still not sure if I should paint the bolters red though)
and a close up of his front
I'm using a new light with my photos and it's reflecting back off the GW black paint so the black looks a little more washed out than it does on the actual fig I need to play around with the lighting a bit more I think.
C n C welcome.
430
Post by: wolfshadow
Enter that into a Painting and Conversion competition.
FRSRS.
Thats awsome work.
The Broken Iron Halo is a really wild, authentic touch.
26418
Post by: bigmek35
very nice santobell very nice!
14816
Post by: alexwars1
I reckon ya need to paint the bolters red. It just looks too flat right now.
Or you could try painting flames on them!
18980
Post by: Arakasi
alexwars1 took the keystrokes away from my fingers!
26790
Post by: Gitsplitta
Sweet.... (how's that for CnC?)
32358
Post by: Santobell
wolfshadow wrote:Enter that into a Painting and Conversion competition.
FRSRS.
Thats awsome work.
The Broken Iron Halo is a really wild, authentic touch.
My original plan was to have him on a larger base and to have broken wings on the ground behind him (the ones from the Blood Angels honor guard).
but after I opted for a shooting role I went for the smaller base and a more subtle demonised imperial icon the halo seemed to fit the bill nicely  .
bigmek35 wrote:very nice santobell very nice!
Cheers matey, and welcome aboard!
alexwars1 wrote:I reckon ya need to paint the bolters red. It just looks too flat right now.
Or you could try painting flames on them!
You are and were right so I did the flames looked too small so I repainted Macharite red then highlighted it with a 50/50 macharite to white then a then a 20/50/30 Macharite Red -> White -> Blazing Orange, followed by a red and devlan mud wash. and it looks Awesome... I'll chuck some photos up later but it really made him come to life and give him a real 3D feel.
Arakasi wrote:alexwars1 took the keystrokes away from my fingers!
Yes Yes Yes I heard you all the first time  I went and did as you commanded ...... Just kidding but it was an excellent idea the red bolters look fantastic!.
Gitsplitta wrote:Sweet.... (how's that for CnC?)
It'll do
17916
Post by: Miss Dee
Id love to see some transports, rhinos, razerbacks. And a Vindicator or two.
430
Post by: wolfshadow
Uh... not sure if the LOTD uses vehicles... dont they always just appear out of no where?
17916
Post by: Miss Dee
Yeah they do ... But this is an army of them so the transports went with them after the Badab war.
32358
Post by: Santobell
@ Miss Dee & Wolfshadow
It's a hard call, way back when you could take rhino transports for the legion, they could have bikes and even land-speeders but after Edition 2 they got chopped back to rhino's and Dreads then again in Edition 3 they lost all transports, in 4th Ed they had Dreads only and had assault squads. Now the only list for them is an old one which also has no vehicles listed other than the dread. That said in all recent cases the Legion are a supporting force to be used with another army either as an extra unit of elites or an allied force (in Apoc).
Where my list is based on the recent (though out of date) Apocalypse listing I am in the mood for adding extras i.e. my Chapter Master so in this spirit I was thinking of doing something but I'm not sure what, maybe something completely left-field for the army like drop pods.
The only other issue I have with tanks etc is the fine line they walk from an appearance point of view, if you coat them in skulls and flames they look more chaos than loyal (thought dead) Space Marines. so I was thinking of ruined tanks riddled with bullet holes and gouged out lines in the hull form plasma strikes of nid claws. Of course they would have the flames and bones but mostly be old and shambled hulks I may see if I can find some RT rhinos on ebay or something.
430
Post by: wolfshadow
TBH, out of all the Vehciles, a LR would fit, with the Will of the Machine spirit carrying it forward in the service of the Emporer.
32358
Post by: Santobell
wolfshadow wrote:TBH, out of all the Vehciles, a LR would fit, with the Will of the Machine spirit carrying it forward in the service of the Emporer.
Very true, I want to do a Raven or a Thunder hawk, all messed up with flames coming out of it's burnt out engines huge torn holes in the hull etc but the price tag is a killer, maybe I could scratch build one out of something.
17916
Post by: Miss Dee
OOH.... ok so I got GIBBSed.
32358
Post by: Santobell
Miss Dee wrote:OOH.... ok so I got GIBBSed.
Actually I thought I agreed with you  wolf was right in a traditional sense of the LoTD but this as you said is a full army and they did take everything with them when they passed so it does make sense that when the Legion decide to go to actual war and not be a overkill rescue unit they would bring the full might of what ever survived with them.
On top of any fluff support for the idea I get my geek on when I start jotting down concepts for LoTD vehicle conversions the project makes me feel like a kid in a candy shop, I don't know which way to look first. My only real hangup is what to make them I do have a Landraider lying about untouched buuuut if I choose to make a flayer I'll need it's bits for parts.
So what do you guys think? What craft/tank should the legion have at their disposal maybe a flying brick Thunderhawk? or a Cobra Destroyer (use it as one of those carryall thunderhawks maybe).
Oh and here is a pic of the Chapter Master with his red SB's and some more details filled in (harness on his chest laurel on his leg and writing on his parchments etc.).
430
Post by: wolfshadow
That dude is beyond magnificent bro. I liked him fine with the black SB, but the red certainly does 'pop' a bit more.
He looks like walking vengence incarnate. The will of the emporer in person striding across the battlefield to smite his foes.
26790
Post by: Gitsplitta
Thunderhawk carryall.... and yes, the dude looks awesome.
24409
Post by: Matt.Kingsley
Compared to him, Nightbring looks like a nice guy!
Great job! He looks like a real live person wearing a skull on his head!
 M.K
18980
Post by: Arakasi
The Red Stormbolter looks so good I've almost forgotten the flames idea...
19931
Post by: BLACKHAND
Great work Santo, the red bolters were a good call but he was always gonna rock
17916
Post by: Miss Dee
Red SB's make him stand out.
15358
Post by: Vitruvian XVII
Much better now aye. I would like to see a flyer, rusted/ripped to shreds would be awesome as well. Perhaps wait for the StormRaven kit to come out and do the LR in the meantime??
32358
Post by: Santobell
wolfshadow wrote:That dude is beyond magnificent bro. I liked him fine with the black SB, but the red certainly does 'pop' a bit more.
He looks like walking vengeance incarnate. The will of the emperor in person striding across the battlefield to smite his foes.
He has an unyielding momentum about him, not rushing, hurried combat feel but a powerful step almost confident... It's the reason I chose the chaplain to base him on.
Having him on the rubble ups his scale compared to his army without lengthy and painful True-scale techniques and the weight of the bolters (visual and assumed) gives him that heavy stepped look while keeping his posture and pose realistic unlike some of the "oftb" (Out of the Box) poses many miniatures including GW's tend to have the soldiers in.
It gives him depth of character which is good as he is a Chapter Master and should have that quality in spades!
Gitsplitta wrote:Thunderhawk carryall.... and yes, the dude looks awesome.
So thatsa Vote for a Cobra Style light destroyer sort of a follow up to my Skave Airship ha ha.
Matt.Kingsley wrote:Compared to him, Nightbring looks like a nice guy!
Great job! He looks like a real live person wearing a skull on his head!
 M.K 
When cutting back the old Iron Halo I made sure to leave a thin strip which I then filed to accent the dome on the helmet and the sides this gives it a slightly bulkier look and by removing the halo it also allows the breather pipes to stand on their own which only adds to the feeling of size, it was a must in my eyes to have it as much as I could looking like a helmet not a skull head someone needed to be inside it and it needed to feel that way to me...
What is awesoem is that it feels that way to you which means I did my job just right which gets me quite chuffed really  cheers for the comment/complement!
Arakasi wrote:The Red Stormbolter looks so good I've almost forgotten the flames idea...
~Uses the Jedi mind trick to make you forget the flames~ and now I appologise for my moment of geek-a-tude in drawing in a Star Wars reference.
BLACKHAND wrote:Great work Santo, the red bolters were a good call but he was always gonna rock 
I've done some shocking conversions BH you just never know until the knife hits the plastic how it's going to turn out but I've had this guy planned for months so I knew the parts would all fit that said the Stormbolters where a last minute add on... Thanks again matey for the vote of confidence!
Miss Dee wrote:Red SB's make him stand out.
Yeah he was a bit blackout before, wasn't he.
Vitruvian XVII wrote:Much better now aye. I would like to see a flyer, rusted/ripped to shreds would be awesome as well. Perhaps wait for the StormRaven kit to come out and do the LR in the meantime??
The Legion would not have had the Squig Raven erm I mean Flying Squig no no sorry I meant Storm Sgui... Raven.
They would have had the Hermes transport or the Colossus Lander though.
For those that are not sure of what I'm talking about in that last sentence the Hermes was a bigger than Thunderhawk yet smaller than the Stormbird VToL (not to be confused with the up and coming Storm Raven) craft used to deploy around 30 marines from low orbit and was never made by GW but was mentioned in some of the old Novels around the time Rouge Trader was the current rules list and was phased out in preference to the T-Hawk.
Scale wise from smallest to biggest (transports only btw) goes:
Landspeeder Storm (new)
Drop-pod
Arvus Lighter (new)
Storm Raven (new)
Caetus Assault Ram (new)
Thunder Hawk Gunship (new)
Thunder Hawk (flying brick)
Hermes Transporter
Storm Bird
Colossus Lander
Craft with new next to them would most likely not be available to the Legion which makes me sad :(
Now the Storm Bird and the Lander both carried up to 100 marines but the lander could also carry tanks and support equipment.
My guess is the Hermes became the Thunder Hawk Transporter if I had to take a stab at it's evolution.
All that aside the new Stormraven model had me waiting in anticipation as I think of how easy it will be to make a Thunderhawk gunship now we have a plastic kit in the shape of the T-Hawks front hull section. So to make a long story even longer I will make a Thunderhawk for them but only after the Raven is out and purchasable.
Wow long post
15358
Post by: Vitruvian XVII
Ok, sounds cool. i did actually mean hold out for a flyer until the stormraven in oder to plunder bitz, but you are leary going to do that so never mind
17916
Post by: Miss Dee
There are referances to a Stormbird but have never seen one .......
How about some terminators and a techmarine?
22192
Post by: whalemusic360
Though a bit late to the party (missed it somehow?) I'd think you could do the C-Ram. It was around for the Badab Wars, so its gotta be oldish.
Guys look great btw, and keep getting better!
6079
Post by: Vandez
Captain Fourguns there is an absolute badass. Good job!
9388
Post by: Stretch
You might have already said earlier but how did you paint the skull shoulder pad? It looks really good, the red storm bolters give a nice contrast too. Keep up the good work!
32358
Post by: Santobell
Firstly wow guys just wow so many responses overnight (for me anyways) and form so many newcomers to the thread, so welcome guys and thanks for looking my work up!
Vitruvian XVII wrote:Ok, sounds cool. i did actually mean hold out for a flyer until the stormraven in oder to plunder bitz, but you are leary going to do that so never mind 
It's all good matey, I tend to ramble in my posts sometimes, gotta get the ideas out of my head somehow I guess but yeah the raven will produce some sweet parts for conversions and not just mine I know some Ork players falling off their seats in anticipation.
Miss Dee wrote:There are references to a Stormbird but have never seen one .......
How about some terminators and a techmarine?
Techmarine would be interesting and terminators are in the pipe as we speak my new batch of GS arrived the other day and I have a bunch of flames drying at the moment which I will attach to the armor that said the new release Carcharodon Terminator from the forge makes me want to scrap what I'm doing and use them instead to get an older armor feel.
stunning mini! and yes he has chainswords under his lightning claws... overkill much?
This is the Stormbird in it's Epic Prototype the little guys around it are dreadnaughts.
and here it is in concept
whalemusic360 wrote:Though a bit late to the party (missed it somehow?) I'd think you could do the C-Ram. It was around for the Badab Wars, so its gotta be oldish.
Guys look great btw, and keep getting better!
It is oldish but would have been new at the time of the Badab crisis not many chapters would have had access to it back then and likely only the big hitters like Ultramarines and Imperial Fists etc. That said a C-Ram in flames and bone with holes and burns everywhere would look just great!
Vandez wrote:Captain Fourguns there is an absolute badass. Good job!
Why thank you matey he is a bit coffin nailish isn't he
Stretch wrote:You might have already said earlier but how did you paint the skull shoulder pad? It looks really good, the red storm bolters give a nice contrast too. Keep up the good work!
Nope I haven't yet but I am going to do a Tut on it if people would like?
15358
Post by: Vitruvian XVII
Yeah i agree with you there, the stock model is a piece of ass but the bitz should be sweet. A shame on one hand as it means GW may get the wrong idea based on the kits sales :( Saying that MajorTom did an awesome photoshop that shouldnt be too hard to replicate:
http://www.dakkadakka.com/gallery/154621-storm-raven%20redesign.html
And, holy feth, that Stormbirds huge. How i would love to see that 40k scale, with full interior that you could play boarding actions AND normal games with *sigh*
32358
Post by: Santobell
Vitruvian XVII wrote:Yeah i agree with you there, the stock model is a piece of ass but the bitz should be sweet. A shame on one hand as it means GW may get the wrong idea based on the kits sales :( Saying that MajorTom did an awesome photoshop that shouldnt be too hard to replicate:
http://www.dakkadakka.com/gallery/154621-storm-raven%20redesign.html
And, holy feth, that Stormbirds huge. How i would love to see that 40k scale, with full interior that you could play boarding actions AND normal games with *sigh*
Yeah be nice to make one but it would be the board and not a model and I've seen a game system that has that... still what a board it would be!
This weekend will all be about my 40k Skaven so I'm not sure if there will be any updates for a day or two however I do have a non related pic for you guys to CnC on it's a shoulder pad for a possible commission I just thought you might like to see it.
(paint job is to just show look not to win a comp it took me 35 seconds to paint the shoulder and about 2 minutes to paint the marine)
Keep an eye on my Skave Project for more pics of the Airship after tomorrow as I finally get the parts to finish it this weekend!
15358
Post by: Vitruvian XVII
It looks pretty cool, the 'shoulder' of the right wing looks a little bit rough but otherwise, good job!
26790
Post by: Gitsplitta
Very interesting Santobell. I'm wondering if it's just a little big... but perhaps not. Cool sculpt though.
10127
Post by: Happygrunt
I like what I see. Keep it up!
32358
Post by: Santobell
Vitruvian XVII wrote:It looks pretty cool, the 'shoulder' of the right wing looks a little bit rough but otherwise, good job! 
Hey Thanks! This is just a test build/concept it should be smoother once I get done
I have no idea how others do it but I find resin really easy to work with for shaping and filing etc so I made the rough in GS and then cast it in resin the final will be a smoother finish but this pad is meant to have an organic and damaged look to it I just wanted to show the work in progress which is tracking along nicely
Gitsplitta wrote:Very interesting Santobell. I'm wondering if it's just a little big... but perhaps not. Cool sculpt though.
It is bigger than the normal pad yeah.
This is the first of three, this one I made larger the idea is to make a few and pic the best out of them, it does in some poses hinder the backpack but in most positions it is fine (just), if you recall my legion of the damned pad I made well this one is only a millimeter or two larger so tiny tiny size difference but it's by far more foreboding, the next pad will have it's wings open upwards and the final will be a common pad with a small skull and wing but I see the wings coming out of the skull instead of being layered over it.
The biggest issue I'm having with this pad is air bubbles wiping out the skull :(
Happygrunt wrote:I like what I see. Keep it up! 
It's sure on it's way, thank you for the compliments matey and welcome to the thread.
19650
Post by: shingouki
ive always fancied a bash at the legion of the damned they just look so cool.you've done a great job here.
19931
Post by: BLACKHAND
Coat your mold in talcum powder then blow the excess off, when you pour in the resin the talcum powder granules will keep the bubbles from sticking the to the surface mould and ruining your cast.
32358
Post by: Santobell
shingouki wrote:ive always fancied a bash at the legion of the damned they just look so cool.you've done a great job here.
Cheers mate and welcome to the thread!
BLACKHAND wrote:Coat your mold in talcum powder then blow the excess off, when you pour in the resin the talcum powder granules will keep the bubbles from sticking the to the surface mould and ruining your cast.
The voice of awesome has spoken thank you mate I will give it a shot today after I get back from work, it was frustrating to get perfect wings but a big hole where the skull should be I want to get it right on this pad before I start the other two.
32358
Post by: Santobell
Only a Minor mentionable update today.
As a lot of you guys know my Skave project kick started again with the launch of the new miniature by GW, even so the Legion are not forgotten
not in the least bit.
I have begun building the Thunder-hawk well early stages I have some pics up soon once I get the basics under way.
The plan
I had a 3d model and flattened it then part by part I have loaded them onto a bunch of images in Photoshop, print those out and cut the shapes out.
Using spray adhesive I will attach each part to plastic card then again cut those out, assemble the parts and there we go a detail-less Thunder-hawk
then I'll use a combo of plastic card and land-raider parts to fill in the blanks so to speak.
So good....... I'm not sure either but I'll know soon enough... wish me luck!
Anyway to keep you occupied till then here's a pic of the guys so far (well a few didn't make it into frame but most are there).
38356
Post by: kevlar'o
not bad keep it up
17916
Post by: Miss Dee
sounds like a plan there mate.
32358
Post by: Santobell
kevlar'o wrote:not bad keep it up
Cheers matey!
Miss Dee wrote:sounds like a plan there mate.
Yeah it's not working out so good though lol I'm umming and arging about getting a laser cutter for other things if I do I will use it to cut the parts out and assemble it that way form thicker plastics.
Update - Painting continues
The skave have once again kidnapped me and forced me to build engines of doom for them the legion are still being painted I have nearly completed the last ten man unit of marines I will then begin work of revamping the dreadnaught and the terminators who I just want to get right so I'm taking my time.
I have made the choice to go all out on the army as well so I will now be including a 5 man devastator squad and adding a landspeeder and Librarian which brings me to my question.
Should I have a Libby Dread or just a realy funky looking Libby?
Let me know Automatically Appended Next Post: Oh and an Assault squad is also in the works just waitig on some jump-packs and heads from Chapterhouse
17916
Post by: Miss Dee
Go for both of them.
26790
Post by: Gitsplitta
I'm with Miss Dee... and besides... you can't have too many dreads... they add so much character to an army (even if they aren't always the best military choice).
19931
Post by: BLACKHAND
If you pick up one of the new furioso dread boxes you will have the sweet libby dread AND the front skull headed sarcophagus that will suit the legion dread perfectly....of course then you will need an AOBR body to attach it to...
17916
Post by: Miss Dee
@ Blackhand Think the dred would be good with Night Lords?
32358
Post by: Santobell
The Masses have spoken lol well the few who post on here anyway.
a Libby and a libby dread
and a normal dread
ok the plan - get a ven dread and a new furi dread play mix n match with the bits add flames and bones.
Question - Plasma cannon on the non libby dread or has someone got a better suggestion?
17916
Post by: Miss Dee
Rifleman Tw auto cannons. Can you have a look @ my Night lords blog please mate?
19931
Post by: BLACKHAND
@Miss Dee - From what I know of Night Lords a dread with the skull head would be great, all the better to strike fear into their enemies!
@Santo - I may be prejudiced but Riflemen are pretty damn cool, depends if you want to use him in CC in anyway. For long range firepower Riflemen kick everything else off the table
31210
Post by: manoknok
Just checked in after a really really long time...
Some great paintjobs here, and some neat ideas which I will be nabbing for when I finally get to my LOTD....
32358
Post by: Santobell
Miss Dee wrote:Rifleman Tw auto cannons. Can you have a look @ my Night lords blog please mate?
Night lords are excellent! possible my favorite chaos army I'm also partial to the Slaneesh rules but not so fussed on the models.
BLACKHAND wrote:@Miss Dee - From what I know of Night Lords a dread with the skull head would be great, all the better to strike fear into their enemies!
@Santo - I may be prejudiced but Riflemen are pretty damn cool, depends if you want to use him in CC in anyway. For long range firepower Riflemen kick everything else off the table
TL Autos ok well I have some converting to do then lol damn two dreads a librarian and a two auto cannons gah why do I do this to myself lmao.
manoknok wrote:Just checked in after a really really long time...
Some great paintjobs here, and some neat ideas which I will be nabbing for when I finally get to my LOTD....
Go for it nab all you like thats why it's on here to inspire!
Musings - Drop pods!
I like them!
Wouldn't mind having some...
Maybe I could make a Legion specific drop pod?
Which brings me to;
Inferno pods.
With built in smoke and flame launchers (keeping in mind the fluff of ariving in a haze of smoke and fire etc)
in nromal rule it's just a pod in fun games it could provied cover saves like ork bike exhuast etc.
19931
Post by: BLACKHAND
Flick me a PM with your address and I will send you a couple of sets of the dreadnaught shoulder "blanks" i use for my riflemen.Should give you a chance to convert up the autocannon arms without losing the other dread options.
32358
Post by: Santobell
So there I was...
In my local GW store redshirt talking my ear off about my Skave while I was tryign to remember what dreadnught I wanted for my Legion
my mind repeating the words Furioso dreadnaught please!
So there I am brain on the right page money in my hand and my mouth opens and the words "Grab me a Landraider matey" comes out
then I hand over my cash get home pull it apart start putting it together and finally I go um I needed a dreadnaught.
I blame it on not enough redbull and the terrifying way a 11 year wanted to be adopted after he found out I build the ship.
So the long and the short of it is dreads now have to wait till next pay (couple of weeks) but on the up side the legion now have a landraider
sooo.... Bonus really.
And even better I have mostly painted it so you even get an update as well as my normal ramble
Update - Lander Raider
Teh flame pannels are plastic card cut to fit the radar is form an old vindi tank and the hatch is form the back of a Valkyrie's rocket launcher. one door is a symbol shaved Black Templars door
I did this just to get some purity seals on the damn thing lol.
Enojoy CnC as always
PS feels good to post somethign new here thats not text
17916
Post by: Miss Dee
Do you have IA9? if not get it and do the Chapter officer from the book as a LoD.
Looking good Automatically Appended Next Post: Im also getting the BA dread using the DC dread as a NL dread.
26790
Post by: Gitsplitta
Very nice Sandobell... the dread will still be there in two weeks.
17916
Post by: Miss Dee
Unlike the painting station I ordered 2 weeks ago.
1082
Post by: Lord_Mortis
Santobell wrote:Stretch wrote:You might have already said earlier but how did you paint the skull shoulder pad? It looks really good, the red storm bolters give a nice contrast too. Keep up the good work!
Nope I haven't yet but I am going to do a Tut on it if people would like?
Yes! They look amazing, so a tut would be very nice! Or at least list the colors that you used.
Awesome stuff, keep it up!
22192
Post by: whalemusic360
I'm almost positive, but the LR is black correct? Looks green in pics for some reason. I like the flames, would look really cool if you layered the plasticard to make it more 3D.
17916
Post by: Miss Dee
I see it black.
36934
Post by: logg_frogg
Some good looking troops!
I'm not quite sure about the flames over top of the aquilla on the LR tho.
But all in all great stuff!, keep it up!
32358
Post by: Santobell
Miss Dee wrote:Do you have IA9? if not get it and do the Chapter officer from the book as a LoD.
Looking good
Automatically Appended Next Post:
Im also getting the BA dread using the DC dread as a NL dread.
Imperial armor 9 I'll have to see if I have it, I've got a few barely used them to be honest, nice for inspiration though.
Gitsplitta wrote:Very nice Sandobell... the dread will still be there in two weeks.
One can only hope Git lol I need to wrestle with the rules for these guys like my old dilemma the only rules for a full force are very old, I'm finding it effecting my choice when it come sto units etc.
One train of thought is to use normal SM army list and just have one uber elite legion unit witht he rest being "normal" marines
Another is to do basically the same but apply the plus 100 points (as the Apoc rules suggests) to gain the feel no pain and fearless special rules?
Both of the above contradict what the old rules for the legion as far as army makeup are concerned. Like I said in a previous post I'd love Drop pods etc but not sure where to draw the line.
If anyone has any suggestions please choot them at me Ork with a Heavy Stubber style (fast and messy) so I can try and come to terms with how this army will be represented.
Miss Dee wrote:Unlike the painting station I ordered 2 weeks ago.
I gave up waiting for one I order at the store and canceled it, not that I'm saying your's wont arrive but they seem really poular the CnC workshop one is not bad and probably easier to get if you hate the wait.
Lord_Mortis wrote:Santobell wrote:Stretch wrote:You might have already said earlier but how did you paint the skull shoulder pad? It looks really good, the red storm bolters give a nice contrast too. Keep up the good work!
Nope I haven't yet but I am going to do a Tut on it if people would like?
Yes! They look amazing, so a tut would be very nice! Or at least list the colors that you used.
Awesome stuff, keep it up!
Ok my worry is I wont do a good Tut I paint (and convert) very much on the fly so it will be difficult for me to put it down properly but I will try and do one later today and see what it looks like.
The colours are;
Bestial Brown or Calthan Brown (basically the same colour)
Graveyard earth
Bleached Bone
Skull White
Devlan Mud Wash
The first few colours go one layered more as a coat
then the raised areas are picked out with lighter colours and finished with a 50/50 white and bone before washing with devlan to deepen the shadows, but I deliberately use a damged brush to
apply the highlights, I'll do the tut and you'll see what I mean.
whalemusic360 wrote:I'm almost positive, but the LR is black correct? Looks green in pics for some reason. I like the flames, would look really cool if you layered the plasticard to make it more 3D.
People keep touching the camera (by people I really mean 4 and 3 foot deamon's called Kaity and Hailey) so I grab the cam take the shots and wince at the results, so yeah some of the shot went a little green.
Miss Dee wrote:I see it black.
I see dead people!
Well legions of them... and more damned than dead.
Ok enough bad jokes.
logg_frogg wrote:Some good looking troops!
I'm not quite sure about the flames over top of the aquilla on the LR tho.
But all in all great stuff!, keep it up!
When I cut the template out I completely forgot about the aquilla I am going to have to cut it back it looks a bit .. rushed.
Update - More detail added still a bit to go, I'm experimenting with damage and paint scrapes etc let me knwo how it looks.
Once I get this thing painted I'll finish off the second Tac squad and post some pics this guy seemed more exciting
18980
Post by: Arakasi
Santobell wrote:If anyone has any suggestions please choot them at me Ork with a Heavy Stubber style (fast and messy) so I can try and come to terms with how this army will be represented.
Da Dark Angelz would be happy to face off whatever you decide!  (assuming they are geographically nearby at the time...)
32358
Post by: Santobell
You may be surprised to know that greographic locallity plays a big roll in any battle in fact I think it may just be required
and your welcome for a rumble anytime!
17916
Post by: Miss Dee
I think you need flames coming out of the exhaust
32358
Post by: Santobell
Miss Dee wrote:I think you need flames coming out of the exhaust
Good idea... great idea actually!
17916
Post by: Miss Dee
Empire flagants are good, have a look in bits stores. If you dont have IA9 I'll photo the page for you.
32358
Post by: Santobell
Miss Dee wrote:Empire flagants are good, have a look in bits stores. If you dont have IA9 I'll photo the page for you.
I've looked through my books and 9 is one for the ones I'm missing (stopped at 6 apparantly lol) so that would be Great thanks.
I've finished the LR all detail done I'll wait for tomorrow for better light and take soem photos hopefully catching the detail and not washing out.
I've added bullet holes and some more damages while paints some contrasting panels to break up the blackness of it and the old school FireHawks
icon is flying on the attached banner.
17916
Post by: Miss Dee
here you go
- Images removed. The posting of rules wholesale from GW's publications is against forum rules. Please do not post copyrighted content on this website -
1082
Post by: Lord_Mortis
Santobell wrote:Ok my worry is I wont do a good Tut I paint (and convert) very much on the fly so it will be difficult for me to put it down properly but I will try and do one later today and see what it looks like.
The colours are;
Bestial Brown or Calthan Brown (basically the same colour)
Graveyard earth
Bleached Bone
Skull White
Devlan Mud Wash
The first few colours go one layered more as a coat
then the raised areas are picked out with lighter colours and finished with a 50/50 white and bone before washing with devlan to deepen the shadows, but I deliberately use a damged brush to
apply the highlights, I'll do the tut and you'll see what I mean.
Those are the same colors I use on my skeletons. Looking forward to seeing the tutorial. Great stuff!
17916
Post by: Miss Dee
Have you thought of doing a squad of bikers or two "Ghost Rider" and "Vengeance"?
1082
Post by: Lord_Mortis
Miss Dee wrote:Have you thought of doing a squad of bikers or two "Ghost Rider" and "Vengeance"?
I did something like that, using the flaming skull from the Warhammer Wizards box.
17916
Post by: Miss Dee
Now thats cool !!!!!!! Had the Idea while waiting for a delayed train.
32358
Post by: Santobell
I had some done ages ago a friend GS'd up for mebut as cool an idea they are they don't really fit in with my vision for the army though that flaming skull guy is fairly awesome
ok Tut going up today be kind I suck at them and more shots of the now finished LR will be added in the next hour or so.
26418
Post by: bigmek35
DO IT.
yes santo i still love the legion! nice work on the raider so far!
39969
Post by: Alex80591
Love the work so far!
32358
Post by: Santobell
Ok so two things my tut is done and up linkage below
http://www.dakkadakka.com/dakkaforum/posts/list/0/355336.page#2587065
Be gentle it's my first time
And secondly heres the finished LR
added a lot of detail, bullet holes more scrapes and paint tears detail panels and general highlights etc.
26790
Post by: Gitsplitta
Nice Santobell! Love the way the flames stand out and the damage...
32358
Post by: Santobell
Gitsplitta wrote:Nice Santobell! Love the way the flames stand out and the damage...
Cheers Git good to hear from you, and btw the mantis are looking just awesome!
@ Dee - I got that info from you ty, I'm looking into using him but I would need to re do my chapter amster mini but still great rules I can't overlook it.
Tomorrow is my build the legion day, I'll have the last tac squad done and make a start on the Terminators and a vindicator tank which I have to half scratch build.
This weekend will be a skave thing and it will likely bleed into next wekk as well so I want to finish the oop component part of the legion before that happens.
15358
Post by: Vitruvian XVII
I would totally love to see a gutted out Storm Raven with vast holes in the hull so you can see the interior. Would be sweet, but also a lot of work
17916
Post by: Miss Dee
Going back to the painting station for a moment GW's lame excuse is they are "Out Of Stock" A big games company like them, now that just makes me want to give up and play video games.
32358
Post by: Santobell
http://www.miniaturescenery.com/CategoryPage.asp?Code=CAT_ACCP
Best paint stations I've seen they start small and cheep and go to 200 bucks and massive (aus dollars)
17916
Post by: Miss Dee
get your flames on the Exhaust?
32358
Post by: Santobell
There coming I promise.
I'm stepping these guys up and hoping to get a lot more done this week than previously thought,
I just have to finish assembly on the 2nd tac squad do flames on the LR's exhuast before Miss Dee explodes and convert up the dread.
These guys are almost done and I'm exteemely happy with the turnout so far.
In other news I have a preview of the project that will follow the Legion in the next few weeks.
An Austrlaian armed forces themed Imperial Guard army.
It will be an infantry army cashing in on the mighty power of "stupid amounts of flashlights eventaully burn something"
and will again have many custom parts, torso's heads and vehicles... should be fun.
This project will take over once the legion have been completed and at least for the moment replace the Skave as my focus army (the skave having 2500 points at thier desposal as is even if some is partly under construction, and not saying the Skave project will finish just that the updates will be slower as most of what is left is custom stuff and takes longer to do and do again in large
amounts).
22192
Post by: whalemusic360
*Goes into typical American mode* Are they going to have kangaroos and base jumpers and 'utes? At least 1 of those is a good idea.
29460
Post by: Philld77
@Santobell: Are we going to see a little bit of a Mad Max Theme for this?
17916
Post by: Miss Dee
I'm not going to blow up ..... tick........... Tock......
32358
Post by: Santobell
whalemusic360 wrote:*Goes into typical American mode* Are they going to have kangaroos and base jumpers and 'utes? At least 1 of those is a good idea.
There is a WWI australian made armored scout car called the dingo which was basically an amored ute with a forward mounted heavy machine gun, Iwill be making these to use as
sentinals... so yeah utes will be in the army.
As far as heavy vehicles go there will be the Mark 5 Centurian and the Vickers light tank (google away)
Philld77 wrote:@Santobell: Are we going to see a little bit of a Mad Max Theme for this? 
The rank and file units will be based on WWI, WWII and some modern units such as the SASR troops and the Roo's deep recon unit.
as well as units from WWII such as the 111th water transport devision which was a special demolitions brigade who's job was to take out logistic targets behind enemy lines
(My great grandfather was greatly decorated for his action in this unit).
But for a country built on the backs of convicts and conscripts I think there is room for some kind of Max style trade off in at least one fo the units, but it will not be the focus of the army.
Miss Dee wrote:I'm not going to blow up ..... tick........... Tock......
Tick.......Tock......TiKABOOOOOOOM!
26416
Post by: Young_Logan
Looking very nice, can we see an army shot of the whole army? What do you plan to add after the termies, are the dreads still in the pipeline somewhere?
32358
Post by: Santobell
@ Young_Logan - Dreads will be this weeks purchase, tomorrow if not on the weekend. I have some web design work I need to finish this week so although I'll be getting the dreads I don'tknow if
I'll get to assemble the two of them before weeks out so likely some shots will go up next week.
Once I get the arms on these last guys and finish them off with a highlight I'll get some pics of everything so far.
I'll try and get to it tonight but my brushes are all but dead from the landraider so we will see how it looks.
@Dee - The flames on the exhuast, are you talking about real flame coming out of decorative flame on the panel work?
-Santo ramble time (you have been warned)-
I want to keep adding to this army but, I could be here forever with them, I think of all the things I would like to do I would have to say a battle ravaged Stormraven is the one
I'd probably be doing in the near future though I'd love to do something bigger like T-Hawk or even a small project like a Dreadknight merged with a dreadnaught so it's not open at the front.
I'm trying (failing) to keep to a schedule with my armies, with the exception of the Skave (which I knew would be a long term thing).
Here is a list and progress for the armies I'm building;
Legion of the Damned - need dreadnaughts and some painting/assembly
Imperial Guard - have 50% of the units need tanks and command squads
Tyranids - Have 100% of the miniatures need to do this one day
Tau or Eldar - Have about 25% of the mins for both just not sure on the direction I want to go with them.
Dark Eldar or Orks - Have zero the new DE stuff is great but the Orks well there Orks and are just Orky good.
All the while building the Skave as I go.
19965
Post by: Lord Harrab
Santobell wrote:There coming I promise.
I'm stepping these guys up and hoping to get a lot more done this week than previously thought,
I just have to finish assembly on the 2nd tac squad do flames on the LR's exhuast before Miss Dee explodes and convert up the dread.
These guys are almost done and I'm exteemely happy with the turnout so far.
In other news I have a preview of the project that will follow the Legion in the next few weeks.
An Austrlaian armed forces themed Imperial Guard army.
It will be an infantry army cashing in on the mighty power of "stupid amounts of flashlights eventaully burn something"
and will again have many custom parts, torso's heads and vehicles... should be fun.
This project will take over once the legion have been completed and at least for the moment replace the Skave as my focus army (the skave having 2500 points at thier desposal as is even if some is partly under construction, and not saying the Skave project will finish just that the updates will be slower as most of what is left is custom stuff and takes longer to do and do again in large
amounts).
Okay, while i have to love the nostalgia that seeing all these old models is giving me, i must ask: where did you get that banner? its awesome!
15358
Post by: Vitruvian XVII
Australian IG, you mean Penal Legion??....
17916
Post by: Miss Dee
Proper flames like from the flagulants box
32358
Post by: Santobell
Lord Harrab wrote:Santobell wrote:There coming I promise.
I'm stepping these guys up and hoping to get a lot more done this week than previously thought,
I just have to finish assembly on the 2nd tac squad do flames on the LR's exhuast before Miss Dee explodes and convert up the dread.
These guys are almost done and I'm exteemely happy with the turnout so far.
In other news I have a preview of the project that will follow the Legion in the next few weeks.
An Austrlaian armed forces themed Imperial Guard army.
It will be an infantry army cashing in on the mighty power of "stupid amounts of flashlights eventaully burn something"
and will again have many custom parts, torso's heads and vehicles... should be fun.
This project will take over once the legion have been completed and at least for the moment replace the Skave as my focus army (the skave having 2500 points at thier desposal as is even if some is partly under construction, and not saying the Skave project will finish just that the updates will be slower as most of what is left is custom stuff and takes longer to do and do again in large
amounts).
Okay, while i have to love the nostalgia that seeing all these old models is giving me, i must ask: where did you get that banner? its awesome!
"Faith in All Things Imperial" (the latin wording on the banner).
That's easy I make them, if you need one let me know? (they take about an hour to do if I ahve all the artwork ready) My plan is to make the decals digitally and have them printed to water
transfer sheets for use on the models.
(and if that doesn't work then I just made my life a living hell trying to redo that on a miniature banner).
Vitruvian XVII wrote:Australian IG, you mean Penal Legion??.... 
We prefer the term Lawfully challenged conscripted labour force thank you
But in allfairness yes there will be conscripts in the amry, I'm trying to do a mostly non mechanised IG army so they are kind of hard to avoid,they will be the 111th Water transport Devision.
The idea ratling around in my head is;
Guardsmen = 31st Infantry
Stromtroopers = SASR, Z-troop
Heavy Tanks = 11th Armored, MkV Centurian tanks
Sentinals = 1st Recon, Dingo light scout cars
Conscripts = 111th Water Transport Devision
Heavy weapon Teams = 1st Artillary (will aslo include any bombardment tanks)
Snipers/special weapons teams = Roo's (Commandos)
Command Squads = Logistics Devision
I have all the actual badges for these units (from the real life units) on my system waiting to be made into transfers I really want the army to feel organised/regimentalised you just don't get that feeling with marines or orks or most armies nothing overly feels connected, but the guard give you that oppertunity to make a completely connecting and ordered force which is completely opposite
the way I normally approach an army build.
Now if anyone has any suggestions on how to make guardsmen wearing shorts I'd be keen to hear it?
17916
Post by: Miss Dee
I know MixiMini do the heads or will soon.
29460
Post by: Philld77
Cool I like the way your going with this and I look forward to seeing some pics, based on your previous posts it's going to be a good one
The reason I was thinking along the lines of Max was whilst looking through Forge World I saw the Elysian Tauros Vehicles and I was thinking they'd look cool with a black paint job
19965
Post by: Lord Harrab
I may take you up on that, Santobell. Thanks.
I'll Pm you once i figure out a desgin
32358
Post by: Santobell
Philld77 wrote:Cool I like the way your going with this and I look forward to seeing some pics, based on your previous posts it's going to be a good one
The reason I was thinking along the lines of Max was whilst looking through Forge World I saw the Elysian Tauros Vehicles and I was thinking they'd look cool with a black paint job 
Yeah the Elysian minis are great, I have been looking at them but I think I'll go with some kind of custom buggy just to keep theme, but I'll be drawing sominspiration form the Ely gear for sure.
Lord Harrab wrote:I may take you up on that, Santobell. Thanks.
I'll Pm you once i figure out a desgin
NP be my pleasure to make them for anyone who needs.
@ Dee yeah Maximini do make some I'm thinking about it the only issue I have is they are a bit guant rather than the stern look they should have. I'll mess about making a few and see
if it works that way if not I'll buy those heads for sure I'm also looking at the torso's they have for the IG which are covered in the packs and bags like actual combat units do.
32358
Post by: Santobell
Ok finally back on track, Dreads are together. I still need to do the damage on the Libby dread and then paint of course and this weekend I will be getting some more plastic tubing to make the barrel for the Venerable dreads Autocannon.
The Ven dread is a mash up of the Tempalr Forge world dread and the nutbar bloodangels dread.
Where as the Libby dread minus the head is pure kit. oh and I added draping cloth form the Skaven plague monks box..
Sorry about the crappy pic
17916
Post by: Miss Dee
looks good
32358
Post by: Santobell
Got the damage done and now they are both primed black ready for painting will be base coating the terminators tonight I hope to have everything primed and asssembled by tomorrow once I've done that I'll do the what I have so far photo shoot.
PS I got a new laptop as the old one died and the sapce bar does different things depending on how hard you push it (really annoying) so I'm sorry if my recent posts have a lack of spaces.
17916
Post by: Miss Dee
what I hate is the cursor moves and some times the page goes back when Im typing and I curse like a trooper.
26790
Post by: Gitsplitta
They're looking good Santobell! That "crappy picture" is actually very dramatic & increases the menace of the figures.
:-)
32358
Post by: Santobell
Miss Dee wrote:what I hate is the cursor moves and some times the page goes back when Im typing and I curse like a trooper.
Actually my biggest thread issue is this vanishing post on new page error, when you post something and somewhere under the hood the forum stuff up and fails
to createthe new page and in doing so deletes your post. I've had it happen 3 times on Dakka and once in the past on a gaming forum.
Gitsplitta wrote:They're looking good Santobell! That "crappy picture" is actually very dramatic & increases the menace of the figures.
:-)
Cheers mate I'll dig out my dodgy light box for better pics in the morning, in the meantime I was unabel to resist painting one of the dreads so.
Need to do the base.
The gaps in the front armor panel will have fire coming out of them once I can remember where the hell I put my GS.
26790
Post by: Gitsplitta
Man that's looking cool Santobell... nice work!
17916
Post by: Miss Dee
Fantastic .. and green ????
32358
Post by: Santobell
Anyone know any good tuts for painting dented or beaten metal?
I want to do the shield on the leg in metal tones (I've roughed the surface up to look like it's been hammered) and wanted to basically paint it
as though it's taken a heavy hitting like beaten brass only steel.
The idea behind it is that these guys don't have the facility to get a good repair if any at all so they are heavilly damged and beaten/riddled with
dents and battle scars.
I have found where the kids hid my GS so it's flames tomorrow, followed by Akubra hats on guardsmen heads, as I start getting things in order for the new army.
22192
Post by: whalemusic360
Are the legs FW, or just the feet? Curious on how the waste/torso met up if they are FW.
32358
Post by: Santobell
Gitsplitta wrote:Man that's looking cool Santobell... nice work!
Cheers Git better once the fires done.
Miss Dee wrote:Fantastic .. and green ????
No no no no no thats just the gakky lighting in the room maing them look green.
They are blacker than the ace of spades with a three tone grey higlight. Automatically Appended Next Post: whalemusic360 wrote:Are the legs FW, or just the feet? Curious on how the waste/torso met up if they are FW.
Ok so they way he went together is feet, legs, torso and back are all Forgeworld.
I have removed the front panel from the forgeworld dread, taken a section away and inserted it into the plastic dreads body front.
The palstic front was then pinned ot the FW reson back and to cover any misses and gaps I used the new roof rack system thingy from the BA
dread kit (which gave him a beefy look anyway).
The arm joints are too big for the plastic housings and so have to be trimmed and then pinned to fit.
I had to use the FW hip, because at least with this kit the forgeworld legs do not match up with the plastic hip/torso.
(the FW one is peg and hole situation where the plastic kit is a rounded open ball socket).
17916
Post by: Miss Dee
Tin Bitz??
32358
Post by: Santobell
@ Dee I'll give it a shot.
Stupid question time.
I got hands on witht he Stormraven the other day (I'm still tempted to get one) now this guy may have put it together wrong (it looked just like the pic on the box)
though I'm pretty sure it was right, the bundle of bolters that go on each side can't shoot straight?
What I mean to say is, when you rotate them to flush with the hull (facing the front of the flyer) they do not clear the armor panels or grav jets. (LOS is blocked by them)
So in theory can only shoot to the sides or they blow there own engines off, anyone else noticed that? oh and whats the point of side doors if you just cover them with
these dodgy mounted bolter anyway?
(No I don't know the rules for them I missed the WD and don't as yet have a BA codex, it's probably all explained there but it's just a random thought).
like I said he could have put it together wrong but if not that's a pertty big design flaw and to me makes the kit feel rushed.
Sorry for the ramble it just came to me as I was thinking back on it.
17916
Post by: Miss Dee
http://medusassons.blogspot.com/2011/03/terminators-and-flying-brick.html
You dont need to have them on there. Automatically Appended Next Post: Pm me your address and I'll post it to you.
22192
Post by: whalemusic360
Havent put mine together yet, but you exchange some exit points (the doors) for more guns. Should be able to shoot straight, but I dont have one on me (would be odd at work).
17916
Post by: Miss Dee
The wings and the jets are a pain in the A"£e
32358
Post by: Santobell
Ok so group photo Time.
Just about everything is painted now and I'm down to mostly assembly (minus the liby dread), I picked up a nice matt Varnish yesterday that is finishing the mini's off nicely.
oh and again crappy photo's my lightbox is not big enough for everythign at once and I don't have enough portable lamps in the house to fix the lighting.
Here's the new dread again with his base almost done (have soem touch ups and burn patterns to put in the grass).
Still really happy with the army commander he just turned out a treat.
Oh and question, should I give the commander a jump pack I have some single engine ones laying about and a decorated twin (from a bloodangels charater)?
17916
Post by: Miss Dee
Save them for another squad. WD will be posted on Monday.
26790
Post by: Gitsplitta
I guess it depends on how you want to use him. I nearly always give my commanders either jump packs or terminator armor if possible, as either makes them more effective in combat than normal marine armor.
19931
Post by: BLACKHAND
Love the new dreads Santo, the army is really coming together now.
5531
Post by: Leigen_Zero
Hey Santo, loving the legion, some really great work here.
I see you are using BA as the rules, but I was thinking (while in the bath the other day), you could represent a LotD force really well with the new GK codex.
a) They are both supposed to be an elite, low-model army
b) All GK have an invulnerable save (like LotD)
c) They can all deep strike (mysteriously appear from nowhere at time of need)
d) They can use pretty much everything you have already
32358
Post by: Santobell
Miss Dee wrote:Save them for another squad. WD will be posted on Monday.
hmmm probably right I am thinking of adding an Assault squad... I ended up buying some heads and guard torsos form Maximini as well thanks for that tip Dee!
Gitsplitta wrote:I guess it depends on how you want to use him. I nearly always give my commanders either jump packs or terminator armor if possible, as either makes them more effective in combat than normal marine armor.
I want to do something special for him but not sure what.
BLACKHAND wrote:Love the new dreads Santo, the army is really coming together now.
Ty matey, they were fun to build I love the dread kits.
Leigen_Zero wrote:Hey Santo, loving the legion, some really great work here.
I see you are using BA as the rules, but I was thinking (while in the bath the other day), you could represent a LotD force really well with the new GK codex.
a) They are both supposed to be an elite, low-model army
b) All GK have an invulnerable save (like LotD)
c) They can all deep strike (mysteriously appear from nowhere at time of need)
d) They can use pretty much everything you have already
Your on to something there matey I may just do that, need to wrangle me up a codex.
17916
Post by: Miss Dee
Welcome mate,
32358
Post by: Santobell
Ok so second and last Tactical squad is together and painted I'll have some photo's later of that.
Update for today - Libby Dread
From assembly I was happy with this model I even went a little different with his blade and claw and tried a new highlighting technique I've been
meaning to test out.
Here are some pics let me know what you think.
Lightbox images
Now I have tostill do the freehand on the seals and a little higlighting on the blades shaft but mostly he's done.
CnC away
26790
Post by: Gitsplitta
Nice work all-round but especially on the blade! Have to learn to do that myself...
32358
Post by: Santobell
Gitsplitta wrote:Nice work all-round but especially on the blade! Have to learn to do that myself...
I always wanted to try a mirror effect power weapon pattern, just worried about doing it without an airbrush.
I got it done with a GW vehicle brush (the big one, inch wide jobby).
Started with regal blue, then 50 50 mix of regal and ice blue, then added 25% white, then 50% white, then 75% white and finally a white edge was added to the
highlighted area.
The center of his chest was regal blue with ice blue mixed highlights as well, the skull is from a rhino door, out of the Black templars upgrade kit.
17916
Post by: Miss Dee
White Dwarf in the post mate.
|
|