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Post by: lord_blackfang
Hoping for new crashed spaceship terrain next season...
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Post by: H.B.M.C.
We live in hope, I 'spose...
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Post by: tauist
Ok, didn't expect this! A minis only release to tide us until next season. 3rd looking certainly like eldari on board, so x vs striking scorpions maybe? The Inq came out ahead.
I heard many people wanting to field INQ. Seems an apt chance in KT21 going forward?
I wont mind a minis only release if the price is on point..
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Post by: BrookM
Bit of a disappointing final presentation alright.
Can't wait to get my hands on the retinue, them revisiting another classic =I= mini is awesome.
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Post by: Olthannon
Wow I missed it, that was only 15 minutes eh? The Inquisition minis are cool at least. Interested to see what happens in the new season.
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Post by: Matrindur
Here's a shot of the back of the box, 5x Sisters of Silence and Tempestus Scions
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Post by: Ancient Otter
Wonder what will be in the annual. Last one from late last year had the WD teams and articles. I don't think there is enough WD articles from then to this Summer for an annual alone.
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Post by: Sherrypie
Ancient Otter wrote:Wonder what will be in the annual. Last one from late last year had the WD teams and articles. I don't think there is enough WD articles from then to this Summer for an annual alone.
Rules from the previous season for those who didn't want to buy a ton of terrain.
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Post by: tauist
Ancient Otter wrote:Wonder what will be in the annual. Last one from late last year had the WD teams and articles. I don't think there is enough WD articles from then to this Summer for an annual alone.
I believe they said on the stream that it will compile all the extra rules from season 2 missions. WDs had no new teams, but I think there was still some content in an issue or two..
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Post by: xttz
Matrindur wrote:Here's a shot of the back of the box, 5x Sisters of Silence and Tempestus Scions
That is a lot more models than usual for KT. I wonder if the next season increases the 'scale' like Elites did last edition, so they can fit in more units like terminators or aspect warriors rather than being limited to GEQs.
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Post by: ArcaneHorror
While I understand that the Inquisitorial retinue is the star of the new box, I'm dissapointed that the Chaos half didn't get at least one new model, or at least some accessories.
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Post by: Nevelon
xttz wrote: Matrindur wrote:Here's a shot of the back of the box, 5x Sisters of Silence and Tempestus Scions
That is a lot more models than usual for KT. I wonder if the next season increases the 'scale' like Elites did last edition, so they can fit in more units like terminators or aspect warriors rather than being limited to GEQs.
I didn’t watch the presentation, so just a guess.
Could it be that the box is a full roster for a narrative campaign? So they don’t expect every model on every mission, but only parts take the field at a time.
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Post by: Sherrypie
The box has a lot of models partly because it includes a campaign mode with variation and because both teams have mechanics to switch their operatives around. The inquisition team has a wide choice of allies, for which sisters and scions are included in this box, while the cultists mutate from smaller models to bigger horrors in a stepwise progression. Thus, more models than usual.
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Post by: Matrindur
Nevelon wrote: xttz wrote: Matrindur wrote:Here's a shot of the back of the box, 5x Sisters of Silence and Tempestus Scions
That is a lot more models than usual for KT. I wonder if the next season increases the 'scale' like Elites did last edition, so they can fit in more units like terminators or aspect warriors rather than being limited to GEQs.
I didn’t watch the presentation, so just a guess.
Could it be that the box is a full roster for a narrative campaign? So they don’t expect every model on every mission, but only parts take the field at a time.
For chaos you start out just with cultists but they mutate during the game to their stronger counterparts and for the inquisition in addition to the Inquisitorial Agents you can take Ancillary Support operatives which the sisters and scions are two options of.
Also there is no terrain in the box so that balances out the additional minis
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Post by: Geifer
Matrindur wrote: Nevelon wrote: xttz wrote: Matrindur wrote:Here's a shot of the back of the box, 5x Sisters of Silence and Tempestus Scions
That is a lot more models than usual for KT. I wonder if the next season increases the 'scale' like Elites did last edition, so they can fit in more units like terminators or aspect warriors rather than being limited to GEQs.
I didn’t watch the presentation, so just a guess.
Could it be that the box is a full roster for a narrative campaign? So they don’t expect every model on every mission, but only parts take the field at a time.
For chaos you start out just with cultists but they mutate during the game to their stronger counterparts and for the inquisition in addition to the Inquisitorial Agents you can take Ancillary Support operatives which the sisters and scions are two options of.
Also there is no terrain in the box so that balances out the additional minis
Yeah, and the mission progression was described with a focus on the Inquisition. If they fare well in the early missions, they'll have an easier final battle. Not sure if it was said specifically in relation to that, but the mentioned cultist progression from devotees to freaks to big freaks can be interrupted by taking out the cultists that can mutate. No idea if that is the extent of it or if there are other mechanics that influence campaign progression.
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Post by: Santtu
Another discount box with cultists. People say that GW doesn't fill these boxes with models that don't sell on their own, but I wonder.
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Post by: Sabotage!
I’m not going to lie, an Inquisition be Chaos Cult Narrative focused Kill Team campaign is pretty much what I have wanted for years. Really looking forward to this and hoping it doesn’t sell out in 38 seconds as new KT products tend to.
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Post by: Jadenim
I have no words, so happy!
My wallet, not so much...
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Post by: bullyboy
Didn’t see the stream, an someone tell me what was said/shown that indicated striking scorpions coming?
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Post by: Old-Four-Arms
bullyboy wrote:Didn’t see the stream, an someone tell me what was said/shown that indicated striking scorpions coming?
Nothing explicit, there's just an "Aeldari presence detected" in the final teaser.
Valrak has mentioned that Striking Scorpions (possibly vs. Marine Scouts) would be part of the next season of KT..
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Post by: Voss
Old-Four-Arms wrote: bullyboy wrote:Didn’t see the stream, an someone tell me what was said/shown that indicated striking scorpions coming?
Nothing explicit, there's just an "Aeldari presence detected" in the final teaser.
Valrak has mentioned that Striking Scorpions (possibly vs. Marine Scouts) would be part of the next season of KT..
The structures in the background of the video (which presumably is the eldar presence) look more dark than craftworld. So.... I'm guessing mandrakes. At least for the first release.
---
The new box took a lot more puzzling out than a preview article (article only) really should have. Putting numbers on things shouldn't have been that difficult.
Acolytes have a very mixed bag of models. Some are excelllent, others are... meh. Showing off 10 but you can only build 7 (including the servoskull?) doesn't help any.
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Post by: GoatboyBeta
bullyboy wrote:
Valrak has mentioned that Striking Scorpions (possibly vs. Marine Scouts) would be part of the next season of KT..
The thing I find strange about Aspect warriors as a Kill Team is the lack of loadout options. Historically they have always had fixed wargear, with any variation or upgrades coming from an Exarch. But Valraks sources have been fairly reliable, so I guess that's going to change.
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Post by: GaroRobe
I've said it once, I'll say it again; this is the perfect Death World Veteran proxy. He's got the spear, he's got the knife, he's got an awesome mask.
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Post by: lord_blackfang
GaroRobe wrote:I've said it once, I'll say it again; this is the perfect Death World Veteran proxy. He's got the spear, he's got the knife, he's got an awesome mask.

Wait, who are these guys again?
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Post by: Tsagualsa
lord_blackfang wrote: GaroRobe wrote:I've said it once, I'll say it again; this is the perfect Death World Veteran proxy. He's got the spear, he's got the knife, he's got an awesome mask.

Wait, who are these guys again?
The Chaos Dudes from Underworlds: Gnarlwood
https://www.warhammer-community.com/2022/10/18/the-gnarlspirit-pack-struggle-with-animalistic-fury-in-warhammer-underworlds/
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Post by: lord_blackfang
Cheers. I don't even remember if I bought that box, I'm so burned out on this release treadmill.
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Post by: Shakalooloo
Holy gak I am totally on bord with this Inquisition squad. Slightly annoying that I'd already bought a set of those monopose cultists, but damn, those are some great henchmen!
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Post by: Tsagualsa
Shakalooloo wrote:Holy gak I am totally on bord with this Inquisition squad. Slightly annoying that I'd already bought a set of those monopose cultists, but damn, those are some great henchmen!
I'm interested in the price point for that whole affair; the chaos side alone is north of 100€, so say 60€ for the Inquisition part and another 20€ for bits and pieces...
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Post by: Dryaktylus
Tsagualsa wrote: Shakalooloo wrote:Holy gak I am totally on bord with this Inquisition squad. Slightly annoying that I'd already bought a set of those monopose cultists, but damn, those are some great henchmen!
I'm interested in the price point for that whole affair; the chaos side alone is north of 100€, so say 60€ for the Inquisition part and another 20€ for bits and pieces...
It's 205€ for the models without the Inquisition (50€ I'd guess). That box should better have a huge discount...
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Post by: lord_blackfang
So the usual 145€ish price sounds reasonable.
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Post by: semajnollissor
So, if the rumors of Striking Scorpions are true - that will be an odd kill team. All of the kill teams in the box so far have been a bunch of individual specialists. Aspect Warriors of a given shrine, by definition, all focus on a single specialty.
I do want new scorpions, but it sounds like GW might be shuffling some of the fluff to get them into Kill Team.
That is, unless the scorpions are just the new part of the kit, and a few other aspects are included as well. That's basically how the Inquisitorial kill team box is going to be, so maybe that's the new format going forward. If they leave out terrain, they can include extra unit sprues. So maybe scorpions + banshees + dark reapers, or maybe more likely, scorpions + rangers?
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Post by: Fayric
Really cool to finally see some inquisitorial representation after they hinted it way back with that geller pox showdown.
In all honesty, I find the henchmen far to balanced and serious. I always wanted my inquisitorial crew balancing on the edge of insanity and weird loaduot so you just have to stop and wonder how they would not be utterly useless in 90% of all situations.
But hey, I really dont mind these cool henchmen, and I already have some really weird guys I built from the bits box over the years, so Im good. (I now remember I also have the old metal Iquisitor and crew they used to sell in a box. Have no idea where they are, but remember they as exelent models).
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Post by: Olthannon
I do find it weird that the suggestion is Striking Scorpions as opposed to Rangers. It would be far more interesting if they did an Exodite Kill Team with some a little raptor dog thing.
When do the preorders usually go on sale? Is it 10am GMT?
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Post by: Mr Morden
Ok thats a great looking selection of models!
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Post by: Kid_Kyoto
semajnollissor wrote:So, if the rumors of Striking Scorpions are true - that will be an odd kill team. All of the kill teams in the box so far have been a bunch of individual specialists. Aspect Warriors of a given shrine, by definition, all focus on a single specialty.
I do want new scorpions, but it sounds like GW might be shuffling some of the fluff to get them into Kill Team.
That is, unless the scorpions are just the new part of the kit, and a few other aspects are included as well. That's basically how the Inquisitorial kill team box is going to be, so maybe that's the new format going forward. If they leave out terrain, they can include extra unit sprues. So maybe scorpions + banshees + dark reapers, or maybe more likely, scorpions + rangers?
Who's to say, it might be something like 5 Scorps, a few rangers, a farseer and something new. Or there's always room to invent new fluff. Perhaps besides Striking Scorpions they can introduce some new variants? Stitching Scorpions (medics), Sniping Scorpions (Snipers), Shadow Scorpions (stealth) and Shouting Scorpions (communications).
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Post by: MajorWesJanson
5 scorps, a unit of guardians with storm and black guardian upgrades, and a new ranger focused autarch would be cool
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Post by: Loopstah
semajnollissor wrote:
That is, unless the scorpions are just the new part of the kit, and a few other aspects are included as well. That's basically how the Inquisitorial kill team box is going to be, so maybe that's the new format going forward. If they leave out terrain, they can include extra unit sprues. So maybe scorpions + banshees + dark reapers, or maybe more likely, scorpions + rangers?
In dream land it would be a new plastic Scorpion kit plus a bunch of exodite specialists similar to how they did the Voidscarred.
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Post by: Tsagualsa
MajorWesJanson wrote:5 scorps, a unit of guardians with storm and black guardian upgrades, and a new ranger focused autarch would be cool
They could bend the fluff a little and have some 'real' Scorpions as the team leaders and then ex-Scorpion Guardians that have walked that path before, but now are on another as specialists etc.
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Post by: Kanluwen
Could it be that the Ynnari are getting a dedicated unit release via Kill Team?
Goodwin had been hinting some time back that the Visarch was the "visual language" for a dedicated Ynnari unit.
Someone else commented that the structures looked very Drukhari in nature, but the Drukhari structures in and of themselves are supposed to echo pre-Fall architecture, right? Could it just be that the Ynnari are effectively reoccupying lost territories?
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Post by: tauist
Could also be yet another dual kit build which either builds vanilla scorpions + exarch or you can make most of em specialists by exchanging a few bits.. But dunno. It's still quite early to have solid intel on the teams of S3 launch, so might end up being other than scorpions too I suppose. I mean, wasn't it supposed to be Inq vs scorpions yesterday? And that turned out to be at least 50% false already..
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Post by: Kanluwen
If it truly is Scorpions, it could just be them using the "Veteran Guardsman" Kill Team approach rather than a dedicated Striking Scorpion roster?
The models are DKoK, but that roster can be used by literally any regiment.
An "Aspect Warrior" Kill Team that lets you build the KT as any combination of the "big 3" Howling Banshees, Dire Avengers, and Striking Scorpions wouldn't be too wild to consider.
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Post by: Memnoch
I was probably being woefully optimistic that there was new Chaos stuff in the Kill Team set.
Turns out I was.
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Post by: SamusDrake
So many Imperial agents in Kill Team these days, I'm now expecting the unexpected...
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Post by: MajorWesJanson
4 agents with 2 options each. Single sprue doubled?
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Post by: Tastyfish
semajnollissor wrote:So, if the rumors of Striking Scorpions are true - that will be an odd kill team. All of the kill teams in the box so far have been a bunch of individual specialists. Aspect Warriors of a given shrine, by definition, all focus on a single specialty.
I do want new scorpions, but it sounds like GW might be shuffling some of the fluff to get them into Kill Team.
That is, unless the scorpions are just the new part of the kit, and a few other aspects are included as well. That's basically how the Inquisitorial kill team box is going to be, so maybe that's the new format going forward. If they leave out terrain, they can include extra unit sprues. So maybe scorpions + banshees + dark reapers, or maybe more likely, scorpions + rangers?
Single speciality for Scorpions is infiltration and sabotage isn't it? The Exarchs further exemplify more specific aspect of these...um Aspects - but there's the potential for Aspect warriors to practise these other elements before picking on to exemplify should they become stuck on the Path.
Even without too much extra gear that would stand out in 40K, it's not hard to see the whole team taking on the aspect of the Scorpion as a unit with some warriors being more into the creeping infiltration part - the claws that wrap around the target, whilst others either focus on the quiet kill and others on the sting. Some of the other Aspects might work a little better with a single focus, but recon, infiltration and sabotage/assassination does want more of a mixed bag of tools.
Imagine them doing their Eldar Tai-chi, which each one doing different forms but when seen as a group it's one cohesive flow. To master the aspect of the Scorpion, you must be able to perform all the forms, but the Path restricts them and lays out a suggested order based on Saga of Karandras hunting down and confronting Ahra. It could even be the teams thing, getting some bonus actions for activating down through a couple of different Katas as their strat ops.
So an operative that is hard to see or can charge from conceal orders (unless that's the Aspect's thing), you have to tread the path of the Warrior before you can become a Warlock - so this could be the ideal spot for one of these. Pulling shadows around themselves to hide themselves and perform silent kills.
An operative that is tracking the spoor of their enemy and signalling which way to go (perhaps Comms type guy)
Bolas guy for taking out sentries that's just some kit on the belt in 40K.
Another one that is leaping down from vantage points, or gets a bonus with higher ground or when the enemy is already engaged
One that has a zen like focus on hitting the weakest points with their chainsword or mandiblaster and is the anti-armour guy
Operative that is focused on attacking multiple targets with chainsword and mandiblasters as fast as possible
Standard Grenadier/Demoman with plasma and fusion grenades. Perhaps web as well
Tough guy that focuses on the resilience of the Scorpion and has the ignore first hit in CC rule
Redeemed Scorpion from the old shrine that has a few other tricks up their power armoured sleeve.
A pair of operatives that act together
The Exarch
Perhaps an exarch in training/on the cusp of falling to Exarchdom for the secondary leader who also opens up the other Exarch weapon and uses bits from a kit designed for 5 +1 boss option.
But yeah, on the surface they are all shurikan pistol and chainsword operatives with mandiblasters.
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Post by: Shakalooloo
No; shared legs / legs & torso for those guys, with extra heads and arms from unused options. Hopefully they shouldn't be too difficult to graft onto unwanted excess cultist models...
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Post by: Pariah Press
This new box set is exactly what I could have hoped for. I've been running an Inq28 campaign using the Kill Team rules for the last couple years. I love that half of the Inquisition kill team can be from various Imperial factions.
The chaos stuff seems intriguing. I love the idea of cultist mutating in the middle of battle!
Between Blackstone Fortress and Kill Team 2019, GW has really been killing it lately. So many great models representing interesting characters who inhabit the more "street level" nooks and crannies of the 40K universe.
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Post by: nels1031
Not at all N+R, but didn’t feel like it merited a new thread.
Quick question : Can I jump into Kill-team with the Beastmen v. Squats and have everything I need to play the game? Any other rulebooks needed?
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Post by: Kanluwen
nels1031 wrote:Not at all N+R, but didn’t feel like it merited a new thread. Quick question : Can I jump into Kill-team with the Beastmen v. Squats and have everything I need to play the game? Any other rulebooks needed?
Only thing you would need is the Core rulebook and, frankly, if you're going to grab it? Grab the "Kill Team Starter Set" for $99. Mini-Core Book+"Lite" Rules+fluff for the Kommando and Veteran Guardsman KTs, combat gauges(if you want them), barricades, Orky barricades, and the KT token sheet. The gauges, regular barricades, and the KT token sheet all retail separately as a separate item from the Core Book called "Kill Team Essentials"...but they can be skipped if you don't want them.
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Post by: ArcaneHorror
I do think that this box missed an opportunity by not including a new daemonhost model. Also, which one is supposed to be the actual Inquisitor?
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Post by: H.B.M.C.
ArcaneHorror wrote:I do think that this box missed an opportunity by not including a new daemonhost model. Also, which one is supposed to be the actual Inquisitor?
None of them are the Inquisitor. Apparently this low level conflict isn't big enough for an Inquisitor to show up.
Daemonhost pegs them as Ordo Malleus, IMO. That might be why they avoided it so that this unit could be more cross-Ordo.
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Post by: schoon
Very excited about the narrative mission set.
That's always interested me more than matched play anyhow. I'd be jazzed if there were more like this during the season.
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Post by: GiToRaZor
nels1031 wrote:Not at all N+R, but didn’t feel like it merited a new thread.
Quick question : Can I jump into Kill-team with the Beastmen v. Squats and have everything I need to play the game? Any other rulebooks needed?
I'd highly advise first playing with the free to download lite rules from GW:
https://www.warhammer-community.com/2022/08/16/download-the-core-rules-for-kill-team-and-a-new-intercessor-team-for-free/
Play 2-3 games using some proxy models, before you churn it out towards the plastic crack. If you like it, the starter set is alright to get the tokens and the core rules, but doesn't contain the mission cards and you might end with a lot of models you want to sell. If you don't want to go to that russian site that shall not be named, my tip if you want to go on a low budget:
We are at the tail end of Season 2. Grab the Gallowfall box for your minis that you want and continue on the lite rules + the 9 missions that will be in that box. Then wait till the S3 starter hits. Either get that one yourself and sell the components you don't need or buy just the components you want on ebay or places else. There is always a massive influx around the season starter of people selling components for cheap. Chances are that they will actually change some of the rules, the core rule book or the cards again and you don't want to buy stuff that will be potentially outdated in 3 months. You technically don't need tokens, cards and measuring things, but they do come in handy. You will know your worth for them only after playing the first 3 games or so though.
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Post by: tauist
I disagree about the "you don't need the tokens and the cards". Well sure enough, you dont need D6 either, just take a lead pencil and scribe a number on each of the six edges of the pencil.. I cannot imagine playing KT21 without tokens at least, hard enough to keep track of who has activated what, even with them in use.. And tac Ops cards, I'd probably forget to play em even more than I do now when I've got the cards.. Sure enough, you can DIY both assets yourselves if you want to save a bit o cash, but IMHO both are still very nice to have when playing.
You can use the lite rules and Reddit if you want to dip your toes into KT21 without financial investment. But if you decide you like it, at least the Core Book and the essentials is my recommendation.
Season 2 launch box (Into the Dark) came with everything needed to play, it is very possible that Season 3 launch box will also have everything needed, so one option is to wait it out.. Unless you want the Ashess narrative box (we have no idea how long it will be available)
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Post by: Cyel
If you have minis and terrain, Essentials+online resources* should be enough to play KT. They were enough for my group and you can split Essentials with a friend.
*-For example you can generate missions and choose Tac Ops here : https://ktcritops.com/
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Post by: Ian Sturrock
I'm more stoked about the inquisition vs chaos cult box than I have been about any GW news this year*. Great miniatures and a really cool campaign idea.
*I was initially excited about the World Eaters combat patrol but they took so long to get released that my enthusiasm went almost to nothing
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Post by: GaroRobe
I’m very surprised the beastmen shaman is just called a shaman. Not a “wyrdhorn bray caller” or some other trademarkable name.
Also that 40k beastmen have herdstones.
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Post by: alphaecho
SamusDrake wrote:So many Imperial agents in Kill Team these days, I'm now expecting the unexpected...
Victoria Miniatures took that look into the future ten years ago!
https://victoriaminiatures.com/collections/character-miniatures/products/spanish-inquisition
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Post by: No_Marines_Here
Kid_Kyoto wrote:semajnollissor wrote:So, if the rumors of Striking Scorpions are true - that will be an odd kill team. All of the kill teams in the box so far have been a bunch of individual specialists. Aspect Warriors of a given shrine, by definition, all focus on a single specialty.
I do want new scorpions, but it sounds like GW might be shuffling some of the fluff to get them into Kill Team.
That is, unless the scorpions are just the new part of the kit, and a few other aspects are included as well. That's basically how the Inquisitorial kill team box is going to be, so maybe that's the new format going forward. If they leave out terrain, they can include extra unit sprues. So maybe scorpions + banshees + dark reapers, or maybe more likely, scorpions + rangers?
Who's to say, it might be something like 5 Scorps, a few rangers, a farseer and something new. Or there's always room to invent new fluff. Perhaps besides Striking Scorpions they can introduce some new variants? Stitching Scorpions (medics), Sniping Scorpions (Snipers), Shadow Scorpions (stealth) and Shouting Scorpions (communications).
Scoping Scorpions (long-range reconnaissance); Scrapping Scorpions (terrain destruction); Sticking Scorpions (non-lethal incapacitation); Stoving Scorpions (field nutrition)...
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Post by: Kid_Kyoto
This thread is pretty long and with the Gallowfall season coming to end it's a good time to close it and open a new one without the next page bug.
https://www.dakkadakka.com/dakkaforum/posts/list/0/809849.page#11527577
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