Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 18:25:25


Post by: Kanluwen


 Bobthehero wrote:
Darn shame they didn't release a unique Scion model for Dropforce: Awesome as well :(

I'm kinda wondering if maybe that's what the preview today was--a Scion 'High Commander' of sorts.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 18:29:04


Post by: Bobthehero


Oh? I missed the preview, have you got a link?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 18:31:39


Post by: Kanluwen


 Bobthehero wrote:
Oh? I missed the preview, have you got a link?

I'm referring to the Rumor Engine preview:

Spoiler:


Spoilered for convenience!

It would be a hell of a thing for Guard to either see a Scion Tactician/High Commander that can either fill out an HQ or Elite slot and grant bonuses to them--or my other guess is it's part of a Salamander styled "Recon" vehicle.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 18:51:19


Post by: lord_blackfang


That's a pretty wild guess considering the aesthetic of the piece is 100% Space Marine, 0% Guard.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 19:12:31


Post by: Kanluwen


There's no real context beyond "It's a display panel".


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 19:56:55


Post by: Irbis


 Kanluwen wrote:
There's no real context beyond "It's a display panel".

Besides the fact it's carbon copy of multiple SM vehicle sensors with just a few dials moved around, yeah, there is no context at all


Automatically Appended Next Post:
By the way, Theta-7 Acquisitus – Adeptus Mechanicus Kill Team preview:

https://www.warhammer-community.com/2019/01/22/22nd-jan-theta-7-acquisitus-adeptus-mechanicus-kill-teamgw-homepage-post-2/



[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/22 22:43:52


Post by: Danny76


On the rumour mill pic.
Could be a panel in one of the new Primaris vehicles.
As we know these are often quite far down the line before they come out.
And the Primaris stuff will be (likely) later in the year..


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 00:39:22


Post by: Haighus


It looks like the unique Ryza-pattern ruin sprue(s) in that new Killzone: Sector Fronteris has some kind of window shutter part.

If you look at the long-sections for the previously released sprues available in the Moon Base Klaisius set, they are identical, except the window is shuttered. That would be a cool additional option to add to the windows.

If you compare the end pieces on the intact building, you can see the same thing- the large image has a shuttered window next to the door, the image on the boxart shows an open window for the same piece.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 08:45:46


Post by: AndrewGPaul


 lord_blackfang wrote:
That's a pretty wild guess considering the aesthetic of the piece is 100% Space Marine, 0% Guard.


It's an imperial control panel - looks like the ones on the Imperial Knight cockpit, Space Marine vehicles, titans and the Valkyrie cockpit.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 09:01:24


Post by: Arachnofiend


So correct me if I'm wrong, but it looks like Arena is intended to be played more like a board game? A pretty unusual direction, though not one I'm necessarily against. Wonder if it's a response to some of the early complaints about 3D movement complicating faction balance.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 09:28:37


Post by: tneva82


 Arachnofiend wrote:
So correct me if I'm wrong, but it looks like Arena is intended to be played more like a board game? A pretty unusual direction, though not one I'm necessarily against. Wonder if it's a response to some of the early complaints about 3D movement complicating faction balance.


Pretty much yes. For sake of balance every factor possible removed. Symmetrical boards(which I personally hate with passion. You don't get me playing such a games but good there's option for those who want it) and lack of 3d makes easier to have predetermined terrain shape unrelated to terrain collection at hand. Every board has always same board.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 09:34:38


Post by: AndrewGPaul


Combining these with the Truehawk board from Rogue Trader should give a good "get to the escape shuttle" setup. Or they'd be good for Necromunda.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 10:22:56


Post by: Arachnofiend


tneva82 wrote:
 Arachnofiend wrote:
So correct me if I'm wrong, but it looks like Arena is intended to be played more like a board game? A pretty unusual direction, though not one I'm necessarily against. Wonder if it's a response to some of the early complaints about 3D movement complicating faction balance.


Pretty much yes. For sake of balance every factor possible removed. Symmetrical boards(which I personally hate with passion. You don't get me playing such a games but good there's option for those who want it) and lack of 3d makes easier to have predetermined terrain shape unrelated to terrain collection at hand. Every board has always same board.

Neat. I'm sure this is controversial but it's pretty great for me, I don't have any terrain at home and my younger brother's been getting into Kill Team so it'd be nice to have a simple and fair board to play on rather than jimmy rigging something out of cake mix boxes.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 12:42:57


Post by: MajorWesJanson


tneva82 wrote:
 Arachnofiend wrote:
So correct me if I'm wrong, but it looks like Arena is intended to be played more like a board game? A pretty unusual direction, though not one I'm necessarily against. Wonder if it's a response to some of the early complaints about 3D movement complicating faction balance.


Pretty much yes. For sake of balance every factor possible removed. Symmetrical boards(which I personally hate with passion. You don't get me playing such a games but good there's option for those who want it) and lack of 3d makes easier to have predetermined terrain shape unrelated to terrain collection at hand. Every board has always same board.


Sounds very ITC.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 15:13:24


Post by: Arnizipal


Those new tactics seem mighty powerful :-/


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 15:14:25


Post by: Kanluwen


For those who don't want to click through, here's all the stuff separated for the Kill Team and Starn himself.
Cult:
Spoiler:



Starn:
Spoiler:







[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 15:29:31


Post by: Crimson


New GS and Ad Mech stuff seems excellent, the Arena seems boring as feth.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 16:14:02


Post by: Geifer


With regard to Kill Team Arena, reading Warhammer Community's unboxing article I looked at the picture of the board (spoilered below) and it looks to me like all the miniatures are neatly placed within the squares on the board. Is this just someone's OCD showing or does that mean Arena is a full on board game? Says it uses the rules that were in Rogue Trader. How is movement handled there?

Spoiler:


And for the record, I find the whole mirror map thing pretty dull. Always thought so in video games, and I'm certainly not thrilled to see it invade Warhammer.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 16:16:18


Post by: Luciferian


The UCC rules in Rogue Trader do not use squares. You still measure everything out, but you have to measure around and not through the walls.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 16:17:14


Post by: beast_gts


 Haighus wrote:
It looks like the unique Ryza-pattern ruin sprue(s) in that new Killzone: Sector Fronteris has some kind of window shutter part.

If you look at the long-sections for the previously released sprues available in the Moon Base Klaisius set, they are identical, except the window is shuttered. That would be a cool additional option to add to the windows.

If you compare the end pieces on the intact building, you can see the same thing- the large image has a shuttered window next to the door, the image on the boxart shows an open window for the same piece.


And there's roof pieces.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 16:30:07


Post by: Geifer


Quite looking forward to seeing the store pictures for the intact Fronteris building. I hope there will be a 360 for it. It's good of GW to expand that terrain line.

 Luciferian wrote:
The UCC rules in Rogue Trader do not use squares. You still measure everything out, but you have to measure around and not through the walls.


Thanks for the info.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 16:32:00


Post by: Haighus


Geifer wrote:With regard to Kill Team Arena, reading Warhammer Community's unboxing article I looked at the picture of the board (spoilered below) and it looks to me like all the miniatures are neatly placed within the squares on the board. Is this just someone's OCD showing or does that mean Arena is a full on board game? Says it uses the rules that were in Rogue Trader. How is movement handled there?

Spoiler:


And for the record, I find the whole mirror map thing pretty dull. Always thought so in video games, and I'm certainly not thrilled to see it invade Warhammer.

The two Necrons in the middle are not within squares, so I reckon someone is just being neat

This is a specific product for tournaments, I don't think we need to worry about it being a more widespread thing considering it is released alongside a Killzone that explicitly has asymmetric layouts. This is just aimed directly at those that want a mirror match, with some terrain that can be used by others if they want it.

beast_gts wrote:
 Haighus wrote:
It looks like the unique Ryza-pattern ruin sprue(s) in that new Killzone: Sector Fronteris has some kind of window shutter part.

If you look at the long-sections for the previously released sprues available in the Moon Base Klaisius set, they are identical, except the window is shuttered. That would be a cool additional option to add to the windows.

If you compare the end pieces on the intact building, you can see the same thing- the large image has a shuttered window next to the door, the image on the boxart shows an open window for the same piece.


And there's roof pieces.

The roof pieces and complete building were the things I spotted when revealed a few weeks ago, but the shutters took me poring over it on a pC screen to spot They are cool because they are clearly loose parts that can be applied to any Ryza-pattern ruin, not simply moulded into the wall segment.

It gives me the impression that the new sprue is not so easy-to-build in the way the original ones are, but a bit more modular in the style of other GW scenery.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 17:41:49


Post by: Geifer


 Haighus wrote:
Geifer wrote:With regard to Kill Team Arena, reading Warhammer Community's unboxing article I looked at the picture of the board (spoilered below) and it looks to me like all the miniatures are neatly placed within the squares on the board. Is this just someone's OCD showing or does that mean Arena is a full on board game? Says it uses the rules that were in Rogue Trader. How is movement handled there?

Spoiler:


And for the record, I find the whole mirror map thing pretty dull. Always thought so in video games, and I'm certainly not thrilled to see it invade Warhammer.

The two Necrons in the middle are not within squares, so I reckon someone is just being neat

This is a specific product for tournaments, I don't think we need to worry about it being a more widespread thing considering it is released alongside a Killzone that explicitly has asymmetric layouts. This is just aimed directly at those that want a mirror match, with some terrain that can be used by others if they want it.


Those Necrons are sneaky and hid from view when I was looking.

I'm actually quite happy that it is its own separate thing. GW should have a lot clearer distinction in general between normal games and tournament games than they do now. I don't know if that had any impact on future releases, but you never know with GW. Once they get one of their funny ideas, they're not going to let go again. Ah well, might just be me.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 17:45:22


Post by: lord_blackfang


Was there any word for 40k rules for the two new dudes? Ok, the GSC guy will surely be in the upcoming codex, but AdMech guy needs a datasheet.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 17:51:03


Post by: Carnikang


 lord_blackfang wrote:
Was there any word for 40k rules for the two new dudes? Ok, the GSC guy will surely be in the upcoming codex, but AdMech guy needs a datasheet.

They said in the article that the boxes will include rules for 40k.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 17:51:05


Post by: Toofast


Arena looks very boring IMO. Kill team is supposed to be mini 40k, arena just turns it into a board game. If I want to play a board game, I have 100 other choices from GW. I like kill team because it's the 40k experience, but I can quickly and cheaply build new factions, it's simple enough to play with my gf or friends who aren't into 40k, etc. I also think 2 expansions in 7 months of the game being out is starting to bloat the rules in terms of how much you have to keep track of and how much you need to spend.

Kill team rulebook - $40
Commanders - $60
Arena - $90
Total - $190

That's just for the rules, that doesn't even get you any faction specific tactics or any of the killzones. If you wanted the faction specific cards, now you need to drop $50-80 on a faction box and another $35 on a commander kit that you probably already have the model for. To really do Kill team at this point you're talking about a $400 investment. At that price, why not just do full scale 40k?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 18:01:26


Post by: Voss


I'm honestly confused by Arena. It's just a board, some doors, crates and barrels? No models or... anything at all to drive sales?

Just weird.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 18:15:41


Post by: Sqorgar


 Toofast wrote:
Arena looks very boring IMO. Kill team is supposed to be mini 40k, arena just turns it into a board game.

That's not the impression I'm getting. Arena seems to be an optional game mode with two kill zones (or is it four) that are specifically designed for competitive play (limited terrain, symmetric levels). It's a mode that is Kill Team, but limited in ways that only tournaments really need or care about.

I also think 2 expansions in 7 months of the game being out is starting to bloat the rules in terms of how much you have to keep track of and how much you need to spend.

You think 2 expansions in 7 months is excessive? I'm rather happy with the support Kill Team has been getting.


Kill team rulebook - $40
Commanders - $60
Arena - $90
Total - $190

That's just for the rules, that doesn't even get you any faction specific tactics or any of the killzones. If you wanted the faction specific cards, now you need to drop $50-80 on a faction box and another $35 on a commander kit that you probably already have the model for. To really do Kill team at this point you're talking about a $400 investment. At that price, why not just do full scale 40k?
You don't really need ANY of that (except the core rulebook). Kill Team is a sandbox with lots of toys, and you can pick and choose which toys you want to play with. I don't even have the Commanders box yet and I haven't really missed it. I'm still deciding if I want to get Arena or not (waiting to see what the other kill zones look like). I'm not even sure Commanders is compatible with Arena (do any of the competitive missions even include commanders?)

As for the faction starters and commander boosters - completely optional. All you miss out on are a few tactics cards. Missing those few cards should not make a lick of difference to your enjoyment playing Kill Team. They are a bonus to the people who get these sets and shouldn't be considered a necessary part of collecting or playing the game.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 18:59:10


Post by: Ghaz


Arena is meant to be the 40K equivalent of Warhammer: Underworlds and looks to fit that from what we've seen.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 19:12:22


Post by: Flinty


 Sqorgar wrote:


As for the faction starters and commander boosters - completely optional. All you miss out on are a few tactics cards. Missing those few cards should not make a lick of difference to your enjoyment playing Kill Team. They are a bonus to the people who get these sets and shouldn't be considered a necessary part of collecting or playing the game.


And the points costs and effects are all available online anyway, so just print them off.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 19:19:02


Post by: Kanluwen


 Ghaz wrote:
Arena is meant to be the 40K equivalent of Warhammer: Underworlds and looks to fit that from what we've seen.

I don't think that's quite the intention, it seems more like the intention is to make a "competitive Kill Team" variant.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 19:50:07


Post by: Luciferian


 Flinty wrote:
 Sqorgar wrote:


As for the faction starters and commander boosters - completely optional. All you miss out on are a few tactics cards. Missing those few cards should not make a lick of difference to your enjoyment playing Kill Team. They are a bonus to the people who get these sets and shouldn't be considered a necessary part of collecting or playing the game.


And the points costs and effects are all available online anyway, so just print them off.

Along these lines, my question is whether or not all of the faction tactics from the original starter set are included in these, as well. I never play at GW stores, so it doesn't really matter to me - I just use the Kill Team Manager app to print off my rosters with all the rules and tactics included. On the other hand, it would be kind of silly if the OOP starter set included cards which will never be available again.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 20:03:03


Post by: Ghaz


 Kanluwen wrote:
 Ghaz wrote:
Arena is meant to be the 40K equivalent of Warhammer: Underworlds and looks to fit that from what we've seen.

I don't think that's quite the intention, it seems more like the intention is to make a "competitive Kill Team" variant.

From Unboxing Kill Team: Arena on Warhammer Community:

Kill Team: Arena is up for pre-order this weekend – an expansion for Warhammer 40,000: Kill Team that revolutionises the game’s rules for competitive play.

From Warhammer Underworlds: Shadespire – Pre-order Now! on Warhammer Community:

The ultimate competitive miniatures game is finally here!

Both are billed as 'competitive' games supporting my statement that Arena is the 40K take on Underworlds.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 20:32:26


Post by: Sqorgar


 Ghaz wrote:
Both are billed as 'competitive' games supporting my statement that Arena is the 40K take on Underworlds.
I wouldn't say competitiveness is Underworlds' primary reference point. Arena isn't on a grid, doesn't involve deck building or card collecting, doesn't have character upgrading, and doesn't have premade teams of unique miniatures. They do both have boards and I guess you could argue that the objective cards are kind of similar.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 20:49:35


Post by: Arachnofiend


Voss wrote:
I'm honestly confused by Arena. It's just a board, some doors, crates and barrels? No models or... anything at all to drive sales?

Just weird.

It also includes an entirely new rulebook.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 20:52:58


Post by: Luciferian


Not really, the rules are the same as the Rogue Trader Ultra Close Confines rules. Most of the new material comes in the form of missions and objective cards.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 20:58:07


Post by: ecurtz


 Arachnofiend wrote:

It also includes an entirely new rulebook.

Except they already said the close range rules are the same ones from Rogue Trader, and that plus the adjustments to the scoring for competitive play are the only rules I've seen mentioned.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 21:03:15


Post by: Ghaz


 Sqorgar wrote:
 Ghaz wrote:
Both are billed as 'competitive' games supporting my statement that Arena is the 40K take on Underworlds.
I wouldn't say competitiveness is Underworlds' primary reference point. Arena isn't on a grid, doesn't involve deck building or card collecting, doesn't have character upgrading, and doesn't have premade teams of unique miniatures. They do both have boards and I guess you could argue that the objective cards are kind of similar.

The games don't have to be identical. GW has gone out of their way to state that each is 'competitive' . Hence Arena is the 'competitve' game in the 40K setting whereas Underworlds is the 'competitive' game in the AoS setting.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 21:11:44


Post by: Haighus


ecurtz wrote:
 Arachnofiend wrote:

It also includes an entirely new rulebook.

Except they already said the close range rules are the same ones from Rogue Trader, and that plus the adjustments to the scoring for competitive play are the only rules I've seen mentioned.

I think there are also rules for handling more than two players in a game.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 21:12:03


Post by: EnTyme


It's not that the game's aren't identical, Ghaz. The only things they have in common are that both are intended to be competive (i.e. the rules are tighter), and they're played with GW minis.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 21:18:44


Post by: Ghaz


 EnTyme wrote:
It's not that the game's aren't identical, Ghaz. The only things they have in common are that both are intended to be competive (i.e. the rules are tighter), and they're played with GW minis.

And again that's why I see Arena as the 40K version of Underworlds, because they're both competitive. GW is basically making the same comparison I am by calling both of them competitive games.

You also have to take the fact that Arena is a competitive game when comparing it to the core Kill Team game. There's been necessary changes to the rules and play style which GW probably felt was needed for a sompetitive game such as the move to a more board game type play area which Underworlds also has.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 21:46:35


Post by: Not-not-kenny


"Competitive" is a word GW have been starting to throw around a lot lately, just because it shows up in the marketing for two completely different games doesn't make KT:A the 40K version of Underworlds.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/23 22:21:01


Post by: drbored


Rulebook which contains...
-new competitive play missions
-rules for close quarters for the people that didn't buy rogue trader because according to dakka it was a flop so idk why y'all are complaining like you bought it
-rules for adding these missions into normal campaigns
-rules for making your own competitive kill team tournaments
-rules for 4 environments to play on
Two sprues of terrain
Two game boards
Two sets of 12 arena objectives
28 battle brother cards for team play
8 missions with accompanying ref cards

It's also only 90 dollars, versus the 160 that most big box sets would be if they contained a bunch of miniatures as well. And if it had a bunch of miniatures y'all would be complaining that GW doesn't sell the minis separate.

"Nah, it doesn't have anything I want in it."

So don't buy it.

I will, and I'm going to enjoy the crap out of it with my local group.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/24 00:50:19


Post by: Saturmorn Carvilli


drbored wrote:
Rulebook which contains...
-new competitive play missions
-rules for close quarters for the people that didn't buy rogue trader because according to dakka it was a flop so idk why y'all are complaining like you bought it
-rules for adding these missions into normal campaigns
-rules for making your own competitive kill team tournaments
-rules for 4 environments to play on
Two sprues of terrain
Two game boards
Two sets of 12 arena objectives
28 battle brother cards for team play
8 missions with accompanying ref cards

It's also only 90 dollars, versus the 160 that most big box sets would be if they contained a bunch of miniatures as well. And if it had a bunch of miniatures y'all would be complaining that GW doesn't sell the minis separate.

"Nah, it doesn't have anything I want in it."

So don't buy it.

I will, and I'm going to enjoy the crap out of it with my local group.


Honestly, I am glad if it has an audience. And as long as I can get more causal games in, I don't even mind that audience being the competitive crowd if it means GW irons out the non-competitive faction and certain weapon/wargear spam issues that I think Kill Team has. Plus, more people playing Kill Team keeps more people playing Kill team.

You are correct, I didn't buy the Rogue Trader set, and I don't have a copy of the closed quarter fighting rules so that part could be of use. Overall, I don't think box contains enough value (even grading on the GW curve) to warrant a $90 price tag (is it really going for $90?). For me, it is an easy pass for anything less than $60 dollars as I am not a competitive gamer, and I really don't have the need (or generally the space home playing) to be able to setup two boards. I am not sure there is enough plastic in there for the two boards either. I would assume so, but it still doesn't look to be $90 dollars worth to me. The missions, tournament stuff and cards just don't see like enough for me to consider it. I kinda like the idea of doing a couple of tight corridor Kill Team games, but if I really wanted to I might be able to cobble something out of my Space Hulk boards treating hallways as little wider than they appear or something.

The bigger reason, I suppose, this has no interest to me is I would much rather have nearly everything else in those nice orange Kill Team boxes except maybe the Commanders stuff. So my hobby budget is already tied up with other things I would like more. If someone at the gaming store has it and wants to give it a go, I am all for it. I don't expect I'll have much a chance to win in a competitive game, but I don't play 40k games to win. I just hope I can give my opponent a tough win rather than an easy one.

Again, I am happy that this box set has an audience and I hope it does well. I like Kill Team a heck of a lot more than I like regular 40k so do want continued success and a growing player base.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/24 03:22:08


Post by: drbored


Rogue Trader, the Munitorum Kill Zone, and the 40k Objectives are great sources of extra scatter terrain for these indoor boards. Would highly recommend them.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/24 08:30:19


Post by: Scott-S6


 Luciferian wrote:

Along these lines, my question is whether or not all of the faction tactics from the original starter set are included in these, as well. I never play at GW stores, so it doesn't really matter to me - I just use the Kill Team Manager app to print off my rosters with all the rules and tactics included. On the other hand, it would be kind of silly if the OOP starter set included cards which will never be available again.

If you're referring to the non faction specific tactics (the standard ones and the specialist ones) these are all in the card pack but they're also all in the core book.

If you're referring to the AdM and GSC tactics these are, presumably, in the new team starters.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 10:41:48


Post by: ch33ky.business


Pre-orders up in the UK for those of you wanting to order


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 14:52:14


Post by: usernamesareannoying


Is there a single source that has all of the tactics cards?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 14:59:22


Post by: TBD


I like the look of the Arena board and I do want balance in my game, but I am not about "competitive Kill Team", so not sure if this product is for me or not?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 15:14:00


Post by: Luciferian


usernamesareannoying wrote:Is there a single source that has all of the tactics cards?

Yes, the Kill Team Manager app.

TBD wrote:I like the look of the Arena board and I do want balance in my game, but I am not about "competitive Kill Team", so not sure if this product is for me or not?

It's really just a new type of kill zone with a lot of new missions. You don't necessarily have to be competitive to derive value from it; if you play a lot of games or campaigns and want to add some variety in the environments then Arena couldn't hurt.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 16:30:32


Post by: Scott-S6


 usernamesareannoying wrote:
Is there a single source that has all of the tactics cards?

Not a legitimate one but, as you'd expect, they are out there.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 17:54:20


Post by: Luciferian


So it appears that the price of the new items will be around $55 for the new faction sets and $76.50 for Arena, after the discount. That's a really good deal for the faction sets, especially the AdMech one. I already have all of the starter set stuff for GSC and AdMech as well as Acolytes and Sicarians, so all I want is the commanders. The Web store says that the commander models are exclusive to the sets so I'm wondering when or if they will be released separately. That Kellermorph...


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/26 23:47:10


Post by: Achilles


Let’s play KT: Arena!





[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/27 01:58:02


Post by: Luciferian


I watched your unboxing and review earlier, I'm saving the let's play for later this evening. Thanks for the content, it's very helpful for getting an idea of what the product is all about. I think I will pick up Arena I the future but it's not a must have at the moment.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/01/30 18:24:12


Post by: DiscoKing


I received the 2nd Kill Team organised play pack today and it has switched to Kill Team Arena branding and a knockout tournament rather than Kill Team Campaign and the crappy 12 week campaign that came with that.

[Thumb - IMG_4852.JPG]
[Thumb - IMG_4853.JPG]
[Thumb - IMG_4854.JPG]
[Thumb - IMG_4855.JPG]
[Thumb - IMG_4856.JPG]
[Thumb - IMG_4857.JPG]


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/02 11:04:12


Post by: Scott-S6


I like the four arena boards, better layouts than RT and finally some new commander missions outside of the book (in the GSC and AM boxes).

As predicted (some people were wondering) the AM and GSC boxes do contain all of the faction tactics from the starter box.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/02 11:48:27


Post by: Insane Ivan


 Scott-S6 wrote:
I like the four arena boards, better layouts than RT and finally some new commander missions outside of the book (in the GSC and AM boxes).

As predicted (some people were wondering) the AM and GSC boxes do contain all of the faction tactics from the starter box.

That’s very good to know, thanks! Do they also contain the tactics from the earlier commander bixes for those factions?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/02 14:22:53


Post by: Scott-S6


No.

The ultra close confines rules have changed (slightly) from RT. The rules for visibility and doors are a little diffent.

Some people were assuming that the two boards and two terrain sprues were so you could setup two boards - the two boards are diffent (four unique sides) and the terrain is sufficient for one board to be setup.

If you want to play doubles you will need two arena boxes.

There are no rules for exploding barrels.


Automatically Appended Next Post:
Updated mission selector spreadsheet

http://www.mediafire.com/file/1jhhmxma6566swa/Kill_Team_Missions.xlsx


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 00:50:05


Post by: Kanluwen


In case anyone's interested, the Inquisition is specifically name-dropped in the Theta-7 Acquisitus fluff.

Corpses of Inquisitorial Stormtroopers "clad in matte-black bodygloves with black carapace armor" are found in desert sands, with holes in 'em from autogun rounds.

Also for Ivan: Yes, it does contain the tactics from the earlier Commander boxes. It even is the same set of cardboard stuff.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 04:36:02


Post by: Sabotage!


 Kanluwen wrote:
In case anyone's interested, the Inquisition is specifically name-dropped in the Theta-7 Acquisitus fluff.

Corpses of Inquisitorial Stormtroopers "clad in matte-black bodygloves with black carapace armor" are found in desert sands, with holes in 'em from autogun rounds.

Also for Ivan: Yes, it does contain the tactics from the earlier Commander boxes. It even is the same set of cardboard stuff.


Nice. I think we are way over do for so proper Inquisition models in plastic in something.....and Kill Team is the perfect avenue for it.

Now, let's see if they actually ever put them out or just keep alluding to the Inquisition.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 04:59:26


Post by: H.B.M.C.


So they're specifically called "Inquisitorial Storm Troopers"?

 Scott-S6 wrote:
Some people were assuming that the two boards and two terrain sprues were so you could setup two boards - the two boards are diffent (four unique sides) and the terrain is sufficient for one board to be setup.
Hold on... but don't some of the missions show off two identical boards being used?



[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 05:06:15


Post by: HudsonD


 Kanluwen wrote:

Also for Ivan: Yes, it does contain the tactics from the earlier Commander boxes. It even is the same set of cardboard stuff.


Say, if I wanted to start Kill Team now, what would I need to get, to avoid missing on stuff ? Rulebook and Arena box ? Does it include the cards for all commanders, or just AM/GSC ? This is getting tough to follow...


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 05:51:19


Post by: Sqorgar


 HudsonD wrote:
Say, if I wanted to start Kill Team now, what would I need to get, to avoid missing on stuff ? Rulebook and Arena box ? Does it include the cards for all commanders, or just AM/GSC ? This is getting tough to follow...
Technically, if you didn't want to miss ANYTHING, you need to buy EVERYTHING. All the expansions, killzones, commanders, and starters include rules (tactics, narrative and matched play missions, killzone rules) that aren't found anywhere else (though easily found on the internet). However, the vast majority of that stuff is optional and of variable worth - more like bonus features rather than the main attraction. If you worry too much about it, it'll drive you crazy.

The only thing you need to start playing is the rulebook (and miniatures). If you want to use commanders, you need the Kill Team Commanders expansion. That's it for the main attraction rules. If competitive is your jam, Arena might be considered a good buy.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 06:25:17


Post by: drbored


 HudsonD wrote:
 Kanluwen wrote:

Also for Ivan: Yes, it does contain the tactics from the earlier Commander boxes. It even is the same set of cardboard stuff.


Say, if I wanted to start Kill Team now, what would I need to get, to avoid missing on stuff ? Rulebook and Arena box ? Does it include the cards for all commanders, or just AM/GSC ? This is getting tough to follow...


If you want to play the game you only need the Core Rulebook.
If you want to add Commanders to your game, get the Commanders expansion.
If you want to play competitively, get Arena.

That's all you need to play the major forms of the game. Everything else is add-on stuff, such as the starter sets for the factions, the killzones, even Rogue Trader. The three pieces above are all you really need to have access to all the major rules and a lot of great missions.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 08:04:11


Post by: HudsonD


drbored wrote:

If you want to play the game you only need the Core Rulebook.
If you want to add Commanders to your game, get the Commanders expansion.
If you want to play competitively, get Arena.

That's all you need to play the major forms of the game. Everything else is add-on stuff, such as the starter sets for the factions, the killzones, even Rogue Trader. The three pieces above are all you really need to have access to all the major rules and a lot of great missions.

Am I reading well that Commanders is included in Arena ? Does it include the base rulebook as well (edit: no, it doesn't) ?
Am I missing anything if I I don't get the KT or Commander boxes for a given faction ?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 10:38:11


Post by: Scott-S6


 H.B.M.C. wrote:
Hold on... but don't some of the missions show off two identical boards being used?



Yes, those are doubles missions (four players in two teams). You need two sets of arena.


Automatically Appended Next Post:
 Kanluwen wrote:

Also for Ivan: Yes, it does contain the tactics from the earlier Commander boxes. It even is the same set of cardboard stuff.

No it does not. It has the tactics from the commander book, it does not have the tactics unique to the individual commander boxes (which was the question).


Automatically Appended Next Post:
 HudsonD wrote:

Am I reading well that Commanders is included in Arena ? Does it include the base rulebook as well (edit: no, it doesn't) ?
Am I missing anything if I I don't get the KT or Commander boxes for a given faction ?

Arena does not include core or commander rulebooks. It also has no missions that allow commanders.

The team boxes and individual commanders all come with unique faction specific tactics cards.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 12:36:01


Post by: H.B.M.C.


 Scott-S6 wrote:
Yes, those are doubles missions (four players in two teams). You need two sets of arena.
Wow. That's incredibly lame. You think you'd write scenarios for the contents of the box.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 12:39:52


Post by: MajorWesJanson


 H.B.M.C. wrote:
 Scott-S6 wrote:
Yes, those are doubles missions (four players in two teams). You need two sets of arena.
Wow. That's incredibly lame. You think you'd write scenarios for the contents of the box.


It does line up with the 4 player mission cards from the kill teams that use 2 sets worth of killzone boxes.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 13:31:21


Post by: Scott-S6


 H.B.M.C. wrote:
 Scott-S6 wrote:
Yes, those are doubles missions (four players in two teams). You need two sets of arena.
Wow. That's incredibly lame. You think you'd write scenarios for the contents of the box.

The alternative would be to put 4 double sided boards and 4 sprues and 4 sets of objective cards and 2 sets of doubles tactics in the box (basically doubling up on everything except the book) making it really expensive for anyone that doesn't want to play doubles.

Or they could have two identical double sided boards and 4 sprues and 4 sets of objective cards and 2 sets of doubles tactics making set objectively worse (half the board variety) and more expensive.

Considering the alternatives are making the box more expensive for a bunch of stuff that's useless most of the time I don't think that two sets between 4 people in order to play doubles is that big of a deal


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 15:21:17


Post by: Kendo


Overall, I didn’t feel I got my money’s woth with Arena. $110 Canadian was about $20 more that I felt I got out of the box. The two small packs of cards, the basic rules, two maps and a bit of terrain. Mostly I just felt the rules themselves were a bit thin. Probably could have used a few more scenarios.
The new unit boxes however I feel are a decent value. A $50 unit and a $30 character for $80, only the box also gives me some terrain, and a bunch of counters and a pile of cards.
I hope they abandon the terrible previous sales model of $75 unit boxes and $40 characters. I didn’t buy any. Those were a joke.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 15:33:22


Post by: Crimson


 Kanluwen wrote:
In case anyone's interested, the Inquisition is specifically name-dropped in the Theta-7 Acquisitus fluff.

Corpses of Inquisitorial Stormtroopers "clad in matte-black bodygloves with black carapace armor" are found in desert sands, with holes in 'em from autogun rounds.


I am glad that we probably get the Inquisition in this game soon, I am sure the models will be amazing. However, I am afraid it will be similar stupidly limited thing like the Rogue Traders; these specific guys in this specific configuration, zero customisation for you.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 15:46:18


Post by: Kanluwen


 Crimson wrote:
 Kanluwen wrote:
In case anyone's interested, the Inquisition is specifically name-dropped in the Theta-7 Acquisitus fluff.

Corpses of Inquisitorial Stormtroopers "clad in matte-black bodygloves with black carapace armor" are found in desert sands, with holes in 'em from autogun rounds.


I am glad that we probably get the Inquisition in this game soon, I am sure the models will be amazing. However, I am afraid it will be similar stupidly limited thing like the Rogue Traders; these specific guys in this specific configuration, zero customisation for you.

I'm going to be really surprised if we don't see Rogue Traders and Gellerpox Infected expanded upon at some point in the future. They showed up in Vigilus in a fairly big way.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 15:57:27


Post by: Crimson


 Kanluwen wrote:

I'm going to be really surprised if we don't see Rogue Traders and Gellerpox Infected expanded upon at some point in the future. They showed up in Vigilus in a fairly big way.

I really hope so. I was first super exited about the RT stuff, but seeing how crazy limited it was that enthusiasm kinda died pretty quickly.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 21:14:14


Post by: Ancient Otter


Is much of the Rogue Trader rulebook superseded by the Arena rules?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/03 21:27:42


Post by: Scott-S6


Ancient Otter wrote:
Is much of the Rogue Trader rulebook superseded by the Arena rules?

The only thing they have in common is a page and a bit for the close confines rules and they're very slightly different in the Arena rules.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/17 21:53:27


Post by: Scott-S6


 H.B.M.C. wrote:
 Scott-S6 wrote:
I guess cards will still be required for events.
Are the rules on the cards not also printed in the various KT books?

FYI, the two new teams are the first to have any rules in their booklets (the datasheets for the new commanders).


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/17 22:02:30


Post by: MajorWesJanson


 Crimson wrote:
 Kanluwen wrote:

I'm going to be really surprised if we don't see Rogue Traders and Gellerpox Infected expanded upon at some point in the future. They showed up in Vigilus in a fairly big way.

I really hope so. I was first super exited about the RT stuff, but seeing how crazy limited it was that enthusiasm kinda died pretty quickly.


It would be nice to have Rogue Traders retinues that share the astra cartographica keyword instead of needing special rules to take in the same detachment.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/22 19:12:27


Post by: Togusa


I'm not impressed by arena.

The boards are extremely dull and boring, the lack of city fight really, really kills it for me. I'm also not keen on the "competitive" rules, why were the original rules not okay for "competitive" play?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/22 20:10:33


Post by: BrookM


Arena is small, compact and has less variables involved, making is faster to set up and play.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/24 21:41:00


Post by: Alkasyn


I've heard a rumour of Arbites in Kill Team, is there any truth to that ?


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/24 21:43:55


Post by: Kanluwen


They're not in yet and there have not really been any rumblings of them.

We had a fluff bit for the Vigilus runup that had Arbites mentioned, and one of the localities in the book makes mention of Arbites bigtime.


[40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models @ 2019/02/25 08:25:39


Post by: Alkasyn


 Kanluwen wrote:
They're not in yet and there have not really been any rumblings of them.

We had a fluff bit for the Vigilus runup that had Arbites mentioned, and one of the localities in the book makes mention of Arbites bigtime.


All right, well, back to being uninterested then.

GW is doing a good job by bundling news about their different systems into news about the one game I play (Underworlds) so I guess I'll eventually find out anyways