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Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/19 20:07:20


Post by: Rawson


So I need a side project from the Vostroyan 104th Mechanized. This PM blog will be about whatever I spend my hobby time on that isn't Vostroyan related...

So far, I've worked on:
  • Spacewolves repaint

  • 40k Beastmen

  • Bloodbowl

  • and an =][=munda warband


  • On to the projects:

    I used to play Space Wolves, but the haven't been seeing much action lately, partially because they look like gak. I'm thinking a whole sale repaint, a little bit at a time is just what I need (not to mention the reinforcements released not so long ago are pretty dang sweet ). Yesterday I stripped a handfull of marines, so we're ready to go. Thanks to Viktor von Domm, I've been playing around with ArmyPainter. Here are the three ideas I've had kicking around my head for the SW repaint. I don't want to stick to the standard paint scheme (that's actually what I'm stripping off )





    And my personal fav...


    I picked up some Khorne Red and Dark Reaper today to do a test mini. We'll see how that goes.

    Fluff wise, I have three ideas:
    1) Standard Spacewolf company (albeit with a non-standard paintjob) with SW codex. This is the most mundane idea.
    2) A White scars successor chapter that uses the BA codex to get the fast vehicles. This would take a bit of remodeling to get rid of the super-SW stuff, but there is enough carry over that it wouldn't be too crazy.
    3) A Spacewolf company using the BA codex (read: DC=wulfen)

    Let me know what you think!

    Thanks for looking,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/19 20:22:00


    Post by: Viktor von Domm


    well... after some thinking... i would vote for the third scheme... call it then the jakals... as for the codex... hmmm... that depends on what you want to field i think...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 18:39:25


    Post by: Rogue Wolves


    i agree the third sceme looks cool.. but i think that the second is creepy and could be used for elites, or commanders, or lone wolves or such


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 19:20:33


    Post by: Viktor von Domm


    only if he does the shoulder trims in red too... then i would second the comment RW...^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 21:14:28


    Post by: Rogue Wolves


    ^ oh definatly with the red trim to tie them together


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 21:16:16


    Post by: Viktor von Domm


    my thought exactly^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 21:43:08


    Post by: Rawson


    Thanks for the input, fellas!

    Here is the test mini for the popular third option:

    Didn't like the red trim, so I tried black. After some inspiration from a bit of sloppy drybrushing, I ended up going with silver. The Dark Reaper is a little bluer than I thought, but I think I like it.
    Up next, highlighting the armor and a Badab Black wash I think, unless any of you Dakkanaughts have a better idea. Oh, I also need to learn how to paint fur better than Bleached Bone with a Bone White drybrush

    Thoughts?

    Thanks for looking!
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 21:53:50


    Post by: DavyCookie


    You could try painting them as the Red Wolfs? They play with the Space Marine codex, but because of them being "Red Wolfs" you could use S.W models


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 21:57:32


    Post by: Viktor von Domm


    the basic paintscheme looks good...and well on the army painter the trims look good in red but i see your point that the red on the mini would be lost in all the other red-iness... actually that miini looks quite good as is... just some minor touchup needed on the bolter and i would call that mini finished! ready for massproduction...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 22:07:30


    Post by: J-paint


    Looks very nice indeed Rawson, i think you have a winner there. =]


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/20 22:34:03


    Post by: Rogue Wolves


    i like him alot! but i personaly would wash him in a red or purple, then glaze him in bloodletter red to get that nice big red color.. depending on what you are looking for with him


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/05/24 20:56:01


    Post by: butchyboy73


    Yep, the red scheme gets my vote I like the contrast with the bleached bone (shoulder pad) and the red......


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/20 21:46:19


    Post by: Rawson


    So, turns out that the Spacewolves repaint project didn't really hold my attention for very long. (Read: I painted half of another mini after the test )

    Now I present to you, Dakkanaughts everywhere, my new diversionary project: 40k Beastmen!
    I have always loved the look of the WHFB Beastmen, but nobody I know plays. Problem solved: just make some 40k Beastmen!
    Here are the results of two evenings of work (FYI, obviously lots of GS to do still): CC much appreciated!



    Slugga/Choppa


    Slugga/Choppa


    Shoota


    Who do you think will win this duel?


    It's a bit work intensive for each model, but I'm not planning on making a whole lot of them. There are some murmurs of KillTeam/Inquisimunda type games at the FLGS, which I hope will see the arrival of a Beastmen warband.

    Anyways, thanks for looking!
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/20 22:20:06


    Post by: Rogue Wolves


    looking cool Rawson, why dont you take a look at this for some ideas too

    http://www.dakkadakka.com/dakkaforum/posts/list/0/446424.page


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/20 23:33:57


    Post by: Perkustin




    This guy i like ALOT. Thinking of starting a similar project, although it will only consist of a couple 'just for fun' models.

    Look forward to more.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/21 00:24:00


    Post by: Rogue Wolves


    might i say that the orky weapons suit them nicely, what army are they counting as btw?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/21 00:31:34


    Post by: alabamaheretic


    hey rawson i like the beastmen looking snazzy


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/21 01:18:48


    Post by: Bruticus


    These guys look great, love 40k beastmen. The fantasy battle minis are really nice, I think this diversionary project has more potential than Space Wolves for sure.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/21 07:01:24


    Post by: Rawson


    Perkustin wrote:This guy i like ALOT. Look forward to more.

    alabamaheretic wrote:hey rawson i like the beastmen looking snazzy

    Bruticus wrote:These guys look great, love 40k beastmen. The fantasy battle minis are really nice, I think this diversionary project has more potential than Space Wolves for sure.

    Thanks, guys!

    Rogue Wolves wrote:might i say that the orky weapons suit them nicely, what army are they counting as btw?

    Thank you, sir! They will be fielded as orks. I think the fluff works the best that way: brutal, somewhat primative, CC focused army. In the event that a Necro/Inquisimunda game gets going I'll have to figure something else out.

    Rogue Wolves wrote:looking cool Rawson, why dont you take a look at this for some ideas too
    http://www.dakkadakka.com/dakkaforum/posts/list/0/446424.page

    Yeah, I had seen that before. Mayajid has some awesome modeling in that blog! I don't totally buy it from a fluff perspective, but it's hard to argue with an army that looks like that! I have to say, Mayajid's SW Beastmen and Storag's Orks were both great inspirations.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/21 20:18:37


    Post by: Rogue Wolves


    Good point the orky way makes alot more sense compared to the sw way


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/22 21:14:32


    Post by: Viktor von Domm


    excellent choice for a new project rawson!!! i like beastmen too and seeing them done by you will be a very cool thing i think! hopefully these three will see a lick of paint soon! good luck with the timetable for this happy event taking place! *rubs hands*


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/22 23:17:14


    Post by: Rawson


    Viktor von Domm wrote:excellent choice for a new project rawson!!! i like beastmen too and seeing them done by you will be a very cool thing i think! hopefully these three will see a lick of paint soon! good luck with the timetable for this happy event taking place! *rubs hands*

    Thanks, Vik! I'm still working on the GS and haven't even come up with a paint scheme yet, so I imagine the paint is a ways off still However, I did progress in both numbers and GS today:

    The last time you saw this guy he had a paperclip for an arm. Also, as you may have noticed, I'm not sticking with the standard ork head location, which leaves me with a nasty, scarred chest region on all of my beastmen. In this case, chest fur solves the problem (though I can't think of any other situation where that would be the case )


    And the newest addition to my merry band: the heavy!



    As always, CC most appreciated!

    Thanks for looking,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/22 23:20:52


    Post by: alabamaheretic


    like the stubber guy looks kinda like rambo.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/22 23:24:18


    Post by: Rawson


    alabamaheretic wrote:like the stubber guy looks kinda like rambo.

    Rambo or Marbo?

    Also, just realized I missed one of the glyphs on the big shoota. Gotta shave that one off, too...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/22 23:35:24


    Post by: alabamaheretic


    well with the weapon he is holding im going with rambo now if he had a cool sniper pistol then it would totally be marbo.

    i was wondering where you disappeared to since the vostroyans got quite.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/23 00:46:34


    Post by: Rogue Wolves


    Rawson wrote:
    alabamaheretic wrote:like the stubber guy looks kinda like rambo.

    Rambo or Marbo?

    Marbo, not Rambo... being from Philly, I have an incredible hatred for Stalone..

    But these newest beastmen are looking cool Rawson!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/23 02:14:38


    Post by: alabamaheretic


    didnt say i like rambo just reminded me of when he was shootin stuff in one of the movies sides im not a huge fan of stallone either


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/23 02:18:50


    Post by: Rogue Wolves


    good... good


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/24 13:02:52


    Post by: Viktor von Domm


    the heavy is looking good... tho you need to come up with something for the ?looking chest...^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/24 13:24:13


    Post by: shasolenzabi


    These guys ought to do well in those small games they look tough and mean!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/24 22:10:58


    Post by: Rawson


    Viktor von Domm wrote:the heavy is looking good... tho you need to come up with something for the ?looking chest...^^

    The flat gs part is a continuation of the metal plates from the original ork torso, and there is even some chest fur peeking out of the top. Were you invisioning something different?

    shasolenzabi wrote:These guys ought to do well in those small games they look tough and mean!

    Thanks! I hope they can walk the walk as well as they can talk the talk


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:14:36


    Post by: Rawson


    Here's what I've been working on: a Nob with a big choppa for my 40k beastmen. An Internet cookie for anyone who can figure out the head bits





    He will probably turn out to be my biggest sculpt job ever: the lower half of the head, and the entire lower half of the boy below what you see here.

    Any good CC out there? Love the encouragement, but helpful ideas make for beautiful models

    Thanks for looking,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:16:32


    Post by: shasolenzabi


    Well, I am surprised the mouth is not snarling, almost looks calm for a beasty.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:25:19


    Post by: Rawson


    shasolenzabi wrote:Well, I am surprised the mouth is not snarling, almost looks calm for a beasty.

    Don't worry, Shas. The head is WIP, and he'll be snarling plenty when he's done!

    Thanks for the CC


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:25:35


    Post by: Rogue Wolves


    ^ calm as if it you where hiding from it, and you just sneezed and it turned about to attack! and i like it!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:27:41


    Post by: shasolenzabi


    Rawson wrote:
    shasolenzabi wrote:Well, I am surprised the mouth is not snarling, almost looks calm for a beasty.

    Don't worry, Shas. The head is WIP, and he'll be snarling plenty when he's done!

    Thanks for the CC


    Cool beans! can't wait to see what sort of snarl he has when done. I also like the choice of Huge Choppa he has.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:29:40


    Post by: alabamaheretic


    maybe its the calm before the storm.

    man good looking start there rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/25 22:35:07


    Post by: Rawson


    Rogue Wolves wrote:^ calm as if it you where hiding from it, and you just sneezed and it turned about to attack! and i like it!

    Just when you thought your allergies couldn't get any worse...

    shasolenzabi wrote:
    Rawson wrote:
    shasolenzabi wrote:Well, I am surprised the mouth is not snarling, almost looks calm for a beasty.

    Don't worry, Shas. The head is WIP, and he'll be snarling plenty when he's done!

    Thanks for the CC


    Cool beans! can't wait to see what sort of snarl he has when done. I also like the choice of Huge Choppa he has.

    I also liked that choppa the best. I would have preferred a big, swinging pose, but that would have involved more modeling than I'm willing to do (or to purchase the new savage ork boss, which I'm also not willing to do ). So I'll go for the intimidation pose

    alabamaheretic wrote:maybe its the calm before the storm.
    man good looking start there rawson

    Thanks, Bama!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/26 02:59:29


    Post by: butchyboy73


    alabamaheretic wrote:like the stubber guy looks kinda like rambo.

    Don't you mean "raaa-mbo"?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/26 03:08:37


    Post by: alabamaheretic


    >.< i feel you should be hit with the anvil of PUNishment butchey


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/26 03:16:44


    Post by: Rogue Wolves


    lol


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/26 05:43:13


    Post by: Rawson


    butchyboy73 wrote:
    alabamaheretic wrote:like the stubber guy looks kinda like rambo.

    Don't you mean "raaa-mbo"?

    Nice


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 01:09:43


    Post by: Viktor von Domm


    well if i may think aloud... looks like an WHFB horsehead?


    and now i take a closer look...to see what you did with the heavy guy and the GS work there... seems i have to put afterwards my foot in my mouth ^^



    Automatically Appended Next Post:
    yup... mea culpa...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 01:13:15


    Post by: shasolenzabi


    Would not wish to bump into those guys in the underhive!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 01:40:11


    Post by: Commander Cain


    Great idea and very well executed! I would love to see some vehicle for the beastmen, perhaps a post-apoc style buggy would look good?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 07:18:17


    Post by: Rawson


    Viktor von Domm wrote:well if i may think aloud... looks like an WHFB horsehead?

    That's half of it. Marauder horsehead if you must know

    Viktor von Domm wrote:and now i take a closer look...to see what you did with the heavy guy and the GS work there... seems i have to put afterwards my foot in my mouth ^^...yup... mea culpa...

    How's it taste?

    shasolenzabi wrote:Would not wish to bump into those guys in the underhive!



    Commander Cain wrote:Great idea and very well executed! I would love to see some vehicle for the beastmen, perhaps a post-apoc style buggy would look good?

    Thanks, Cain! I've been thinking about that myself. I haven't decided yet if I'll just use ork vehicles or do something more creative. One of the guys at the FLGS, GuitaRasmus, had a pretty sweet idea: use Ogre Kingdoms beasties as vehicles! Mournfangs as bikes, Thundertusks or Stonehorns (with howdahs) as trukks, etc. I guess we'll have to see...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 09:06:01


    Post by: Viktor von Domm


    How's it taste?
    cheesy^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 09:22:38


    Post by: endtransmission


    Some fantastic ideas in here. I love seeing beastmen return to the 40k universe.

    I can't help but think that of the Ork arms and bodies look a bit big compared to the heads though. I found that the Catachan bodies and arms were a perfect as they are about the same size as the fantasy bodies. You can see some examples un my Guard blog, or in the gallery.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 11:00:22


    Post by: Rawson


    Viktor von Domm wrote:
    How's it taste?
    cheesy^^

    Mmmm
    endtransmission wrote:Some fantastic ideas in here. I love seeing beastmen return to the 40k universe.

    Thanks, endtransmission!
    endtransmission wrote:I can't help but think that of the Ork arms and bodies look a bit big compared to the heads though. I found that the Catachan bodies and arms were a perfect as they are about the same size as the fantasy bodies. You can see some examples un my Guard blog, or in the gallery.

    It's a fair comment. I chose the ork arms and bodies for a couple of reasons. I'm using the ork codex, so using ork weapons makes things easier. I get all the things I like about the ork models (grungy, muscular, a little ramshackle) with none of the things I hate (stooped over with big butts). Also, I'm really not a fan of catachan arms. They are a pretty old sculpt IIRC, and kind of OTT IMHO (I was trying to see how many acronyms I could fit in that sentence ). I'm glad you like them, though, just not my thing


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 11:14:06


    Post by: alabamaheretic


    im actually kinda excited to see your take on lootas or even flash gitz


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 12:19:14


    Post by: endtransmission


    Rawson wrote:It's a fair comment. I chose the ork arms and bodies for a couple of reasons. I'm using the ork codex, so using ork weapons makes things easier. I get all the things I like about the ork models (grungy, muscular, a little ramshackle) with none of the things I hate (stooped over with big butts). Also, I'm really not a fan of catachan arms. They are a pretty old sculpt IIRC, and kind of OTT IMHO (I was trying to see how many acronyms I could fit in that sentence ). I'm glad you like them, though, just not my thing


    I know what you mean. I'm not a massive fan of the current ork duck-waddle pose either; which Arakasi isn't too keen on whenever I point it out. Can't imagine why..
    I felt OTT Catachan arms worked ok for beastmen as they are pretty muscular in fantasy as well, though I can understand the choice to go with the ork parts.

    Looking back over your models, it might be because they look like they don't have necks in some of the poses? Either way, I'm going to enjoy watching these guys evolve


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 14:13:04


    Post by: Rawson


    endtransmission wrote:I know what you mean. I'm not a massive fan of the current ork duck-waddle pose either; which Arakasi isn't too keen on whenever I point it out. Can't imagine why..

    Nice

    endtransmission wrote:I felt OTT Catachan arms worked ok for beastmen as they are pretty muscular in fantasy as well, though I can understand the choice to go with the ork parts.
    Looking back over your models, it might be because they look like they don't have necks in some of the poses? Either way, I'm going to enjoy watching these guys evolve

    Yeah, the necks need work. The GSing (which includes necks) is still WIP for these guys.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 22:25:05


    Post by: Viktor von Domm


    actually after seeing endtransmissions catachan beastmen i think a mix of these and orky ones would be a cool way... some that way... some that... would make at least for a very cool and individual munda gang... i think i might steal that in the future^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 22:28:21


    Post by: alabamaheretic


    hmmm....inquisimunda beastmen cultist...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/27 23:54:36


    Post by: Rogue Wolves


    ^ that would be cool


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 07:40:11


    Post by: Rawson


    Viktor von Domm wrote:actually after seeing endtransmissions catachan beastmen i think a mix of these and orky ones would be a cool way... some that way... some that... would make at least for a very cool and individual munda gang... i think i might steal that in the future^^

    alabamaheretic wrote:hmmm....inquisimunda beastmen cultist...

    Rogue Wolves wrote:^ that would be cool

    Thanks for the ideas, gentlemen! I guess the biggest things in my way would be the aforementioned dislike of catachans but also the added cost of aquiring additional pieces for a project that already combines two different boxes of troops.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 11:54:09


    Post by: Viktor von Domm


    er...yes costs... but since I have a ton of both unused stored here already i am set...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 13:07:12


    Post by: Rawson


    Viktor von Domm wrote:er...yes costs... but since I have a ton of both unused stored here already i am set...

    If the rest of us could be so lucky: to have all the exact bits we need for a project lurking in the bits box... back


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 13:54:51


    Post by: endtransmission


    Yeah. If anyone feels like donating us any catachan, ork or beastmen bits that they have laying around...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 18:44:40


    Post by: Rawson


    endtransmission wrote:Yeah. If anyone feels like donating us any catachan, ork or beastmen bits that they have laying around...

    Perfect! Just get people to donate the bits You hear that, Bama?
    alabamaheretic wrote:im actually kinda excited to see your take on lootas or even flash gitz

    Donate away


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 19:53:55


    Post by: alabamaheretic


    too bad all my bits for gaurdsmen have been used up
    bah was doing some bits hammer and i need more plasma rifles for my tau >.<


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 20:26:43


    Post by: Viktor von Domm


    i am not fortunate i am just a horder... and for this idea i am still lacking the most vital part... the beastman stuff... that is something i need to get my hands out for^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 21:20:17


    Post by: Rawson


    endtransmission wrote:Yeah. If anyone feels like donating us any catachan, ork or beastmen bits that they have laying around...

    Viktor von Domm wrote:i am not fortunate i am just a horder... and for this idea i am still lacking the most vital part... the beastman stuff... that is something i need to get my hands out for^^

    Well, the heads and legs (which are really the essential parts) are very much used up, but I have all the beastmen arms you guys could ever want (ok, maybe not all you could ever want). Since I'm using ork arms, the beastmen arms just stay on the sprue in the closet. If you guys are interested in those, let me know

    So not much modeling to report. Instead, I've been packing up our apartment since we're moving this weekend. Here is all of my 40k stuff packed into one place (opposed to scattered about the house like normal )


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 21:23:48


    Post by: endtransmission


    Sadly it's only the heads and legs I'm after too. I donated all my beastmen arms to my Ork playing friend for conversions


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 21:40:15


    Post by: Rawson


    endtransmission wrote:Sadly it's only the heads and legs I'm after too. I donated all my beastmen arms to my Ork playing friend for conversions

    Yeah, I was pretty sure the arms wouldn't be that useful, especially if you're using the Catachan ones


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 22:09:05


    Post by: Viktor von Domm


    moving? where to? back to the states? o where now? job related or space realted due to your family increase?^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 22:27:42


    Post by: Rawson


    Viktor von Domm wrote:moving? where to? back to the states? o where now? job related or space realted due to your family increase?^^

    About a kilometer It's "our current landlord is cheating us" related We actually were thinking about moving before we found out about the illegalities, so it's not the worst thing that could happen.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/06/28 22:30:27


    Post by: Viktor von Domm


    uffff.... i hope your housing situation currently at denmark is not too grave... if i had to move here it would probably mean to get out of my `hodd...which i don´t want to under no circumstances... we leave in a very neat surrounding and it would be a stringing wound to do so... can´t you pray for a lil lightning bolt... only joking of course...

    with small kids moving is a terrible thing to do by the way...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 13:36:56


    Post by: Rawson


    Well, I've been working intently on the Vostroyan 104th Mechanized Division, so not much happening with the Beastmen warband. However, I just accumulated enough store credit at the FLGS to pick up some sweet resin bases from Micro Art Studio.



    I'm not super impressed with the quality, but I'm more than satisfied (especially since they were almost free )

    I'm sure you'll be seeing some action with these guys soon, especially since next week is a holiday week. Woo Hoo!

    Thanks for looking,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 16:21:20


    Post by: Rogue Wolves


    Well rawsy those are some cool bases, but I thought you wanted to have a feral look for your beastmen


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 16:26:35


    Post by: Rawson


     Rogue Wolves wrote:
    Well rawsy those are some cool bases, but I thought you wanted to have a feral look for your beastmen

    Underhive feral, not jungle feral The feral part has more to do with their demenor, anyways (being aggressive, wild and crazy), since they've got shootas and such.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 16:43:23


    Post by: Rogue Wolves


    Alright cool I like under hive better anyway


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 20:30:41


    Post by: Viktor von Domm


    actually ... if you ask me of my opinion...i think they are rather busy looking bases... but who looks a gift horse in it´s mouth, eh?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 20:43:09


    Post by: Rawson


     Viktor von Domm wrote:
    actually ... if you ask me of my opinion...i think they are rather busy looking bases... but who looks a gift horse in it´s mouth, eh?

    Actually, I agree with you, Vik. I've been trying to figure out a way to cut them down a bit, to remove a few bits and bobs to make them less busy (and, of course, make some other sweet bases!) We'll see how it goes...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 20:49:34


    Post by: Viktor von Domm


    a heretical thought crosses my mind... what if you cover up some of that wth sand and PVA? i know probably a sin... but it would come to the desired effect...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 20:53:19


    Post by: nerdfest09


     Viktor von Domm wrote:
    a heretical thought crosses my mind... what if you cover up some of that wth sand and PVA? i know probably a sin... but it would come to the desired effect...


    ^this, just paint it like powdered rust if it's in the underhive? they're nice bases but I think they have just a wee bit too much detail on them which could detract from the overall aesthetic of the mini's?

    Oh, and I'm not stalking you!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 20:57:09


    Post by: Veteran Sergeant


    I think Counts-As Orks is a good way to go. I am interested to see where this project goes.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 21:05:38


    Post by: Viktor von Domm


     nerdfest09 wrote:
     Viktor von Domm wrote:
    a heretical thought crosses my mind... what if you cover up some of that wth sand and PVA? i know probably a sin... but it would come to the desired effect...


    ^this, just paint it like powdered rust if it's in the underhive? they're nice bases but I think they have just a wee bit too much detail on them which could detract from the overall aesthetic of the mini's?

    Oh, and I'm not stalking you!



    *looks for the fly swatter....*

    and yes you are right... i today used PVA and really fine sand as a means to make some rusty areas on a terrain piece i am building...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/13 23:54:51


    Post by: Rawson


    Viktor von Domm wrote:a heretical thought crosses my mind... what if you cover up some of that wth sand and PVA? i know probably a sin... but it would come to the desired effect...

    nerdfest09 wrote:
    ^this, just paint it like powdered rust if it's in the underhive? they're nice bases but I think they have just a wee bit too much detail on them which could detract from the overall aesthetic of the mini's?

    That is a heretical thought! I think if that's the look I go for, I'll salvage the detail underneath first

    nerdfest09 wrote:Oh, and I'm not stalking you!

    Uh huh.

    Veteran Sergeant wrote:I think Counts-As Orks is a good way to go. I am interested to see where this project goes.

    Thanks, Sarge! Glad to have you!

    Got some sculpting done tonight: still got some detail to do (ears, strap, faceplate), but you can see where he's going

    Pretty happy with how it turned out


    Nom nom nom

    CC much appreciated, as always

    Thanks for looking,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 05:51:04


    Post by: Rogue Wolves


    looking cool so far Rawson! Do you plan on sculpting a bald neck, or adding a nice beastman furry mane! I would go for the fur


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 06:31:56


    Post by: Rawson


     Rogue Wolves wrote:
    looking cool so far Rawson! Do you plan on sculpting a bald neck, or adding a nice beastman furry mane! I would go for the fur

    That's a good question, I hadn't thought about it yet. What to do, what to do...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 11:54:57


    Post by: Viktor von Domm


    good sculpting... and thank the lords you didn´t sculpt a lolling toungue... i had a slight jar jar feel for a second there^^

    might be due to the longer horns^^

    but if you are able to sculpt a lower jaw like that... there is no stopping you it seems!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 12:12:29


    Post by: Rawson


     Viktor von Domm wrote:
    good sculpting... and thank the lords you didn´t sculpt a lolling toungue... i had a slight jar jar feel for a second there^^

    might be due to the longer horns^^

    but if you are able to sculpt a lower jaw like that... there is no stopping you it seems!

    Thanks, Vik! I plan on adding a tongue later, but certainly not a long, lolling one! I am pretty happy with how the jaw turned out (it really helps to do thinks in stages! More than I thought it would!) I'm still quite nervous about how to go about sculpting the entire lower half of this guy. I thought about hacking apart nob legs, but I don't think that will really work. My current plan is to use sprue with paperclip joints and GS on top. I guess it's not the sculpting that worries me, but getting the beastmen-esque leg proportions right.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 12:18:04


    Post by: Viktor von Domm


    hmmm... the sprue way sounds like a healthy plan... am i right in assuming you have no real ungor or other beastman at hand? these might be helpful for scale...

    iirc storag has some fanatstic deeds done ot his upright orks that might be helpful too... and i cant recall where but someone here has already done some expert work on beastmen that might be of use for you...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 12:24:20


    Post by: kestral


    The use of Ork torsos was a very good call. I did some similar conversions using the original beastman torsos, but the ork arms don't work as well. Yours are better I think.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 12:30:54


    Post by: Rawson


     Viktor von Domm wrote:
    hmmm... the sprue way sounds like a healthy plan... am i right in assuming you have no real ungor or other beastman at hand? these might be helpful for scale...

    iirc storag has some fanatstic deeds done ot his upright orks that might be helpful too... and i cant recall where but someone here has already done some expert work on beastmen that might be of use for you...

    I have plenty of gor legs about, but they are approx. 50% too small to use as Beastmen Nob legs. They are however helpfull for studying proportions.

    I do love Storag's orks, but it's the double jointed legs that are throwing me off, so the orks don't help.
    Maiajin has some great 40k beastmen, but he is running with a SW codex, so no nobs there to copy

    Keep the ideas coming, my friend!


    Automatically Appended Next Post:
    kestral wrote:
    The use of Ork torsos was a very good call. I did some similar conversions using the original beastman torsos, but the ork arms don't work as well. Yours are better I think.

    Hey, thanks, Kestral! I'm glad you enjoy them!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 12:45:41


    Post by: Viktor von Domm


    well then of course eaby might lend a hand here for scale...OR... do you own any horses at all that you might be able to make a pressmould from? hmmm.... just had a look at my own horses... if you make pants for them anyways you would get away with this... PM me if you need a borsebody if you aint got one atm to spare... i have even white metal ones...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 12:53:08


    Post by: Rawson


     Viktor von Domm wrote:
    do you own any horses at all that you might be able to make a pressmould from? hmmm.... just had a look at my own horses... if you make pants for them anyways you would get away with this... PM me if you need a borsebody if you aint got one atm to spare... i have even white metal ones...

    Now that is an interesting idea! I had an old fantasy horse close that seemed too small, but I'll check out the Vostroyan stable and see what it looks like. Great idea!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/14 19:33:18


    Post by: Viktor von Domm


    well... if you do need some assistance i can arrange a photoshoot with the imperial stable too...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/24 23:41:16


    Post by: Rawson


    Well, that was stupid...

    I was on eBay, picking up a few bits for the 104th, and I thought I'd make use of the combined shipping that so many bits dealers offer. I decided to pick up a few extra bits for a random side project that I've been kicking around. Let's just say it got a little out of control. To make matters worse, the original item I was actually needing got sniped at the last second. Long story short, I've won about $60 worth of bits, for a side project that isn't very well thought out, because I wanted to make use of the $2.99 shipping that I was going to pay on the bit that I didn't win. I guess that's what I get for staying up late...

    In other words, keep an eye out for my Tertiary Diversionary Project



    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/25 08:04:43


    Post by: storag


    Ok, seems I'm a bit late to the party (you could have send an invite or something )
    What can I say... Damn good that you've stayed away from those dull SMs! And beastmen is a great choice! A really poorly explored area where much can be done. And you're doing great so far! As much as I like mayajid's beasties they are too tech-advanced for my liking. With those Orky parts you're making nice tribalish theme!
    I'll keep a close eye on this project mate, keep it going!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/10/25 18:48:46


    Post by: Viktor von Domm


    Rawson wrote:Well, that was stupid...

    I was on eBay, picking up a few bits for the 104th, and I thought I'd make use of the combined shipping that so many bits dealers offer. I decided to pick up a few extra bits for a random side project that I've been kicking around. Let's just say it got a little out of control. To make matters worse, the original item I was actually needing got sniped at the last second. Long story short, I've won about $60 worth of bits, for a side project that isn't very well thought out, because I wanted to make use of the $2.99 shipping that I was going to pay on the bit that I didn't win. I guess that's what I get for staying up late...

    In other words, keep an eye out for my Tertiary Diversionary Project




    lol.... did happen to me too every now and then... tho not to that vast extent


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/19 21:10:49


    Post by: Rawson


    Well, here is an update. This isn't even about that ill fated tertiary project that I mentioned before (for which all of the bits have arrived, and a little work has begun)

    One of my good friends has caught an interest in Bloodbowl, a specialist game that I know almost less than nothing about. However, I do know that my friend likes orks, and that bloodbowl bears a slight semblance to American football. Thus began work on a Christmas present (I must say, one of the presents that I'm most excited to give )

    Here's what I have so far:

    Still needs a bit more GS work, especially the football. Overall, I'm pretty happy with how it's turning out.

    CC always appreciated!

    Cheers,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/19 21:12:55


    Post by: alabamaheretic


    looking good rawson i play blood bowl on the computer its a load of fun. thats one awesome orc passer.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/19 21:12:57


    Post by: Rogue Wolves


    Very nicely done rawson! Great use of that model


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/19 21:21:46


    Post by: Rawson


    alabamaheretic wrote:looking good rawson i play blood bowl on the computer its a load of fun. thats one awesome orc passer.

    Thanks! There are some guys at the FLGS that play. Now that one of my best mates is starting, I'm feeling the pull
    Rogue Wolves wrote:Very nicely done rawson! Great use of that model

    It was a bit tougher than I expected. There was a lot of accessories that needed to be removed, and the left arm needed to be repositioned (which was the hardest part).

    Thanks for looking!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/20 22:02:22


    Post by: Viktor von Domm


    gotta agree... nice present... very good work on this player... will you complete the present with a paint job or will it be an unpainted present?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/21 09:45:30


    Post by: Rawson


     Viktor von Domm wrote:
    gotta agree... nice present... very good work on this player... will you complete the present with a paint job or will it be an unpainted present?

    Painted. Though I'm in need of some practice, since I've never paited ork hide before...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/22 20:09:51


    Post by: Viktor von Domm


    well.... this is always highly educational then


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/30 08:08:15


    Post by: Rawson



    There are certainly things that attract me to the =][=munda world: the progression of the troops (I grew up on D&D after all), the low model count (allowing for great conversions without taking 10 years to finish an army), and now a friend has become a bit interested in it! I've finally gotten around to reading the ruleset, and (fueled by the plethora of spectacular =][=munda projects on Dakka) this is what my ill-fated eBay purchase has become (though not the original idea): my first =][=munda warband!

    There is a painting/modeling challenge in one of the Danish forums to build and paint and play a warband, and I thought I would give it a go. Now, the concept that I'm going with isn't true to the classic =][=munda vibe (every model a crazy conversion of some unlikely character from the far reaches of the universe and even more gothic than normal 40k), but I'm on a budget and I think it works from a fluff perspective. I'll use the IG Kill Team roster, and field it as an inquisition stormtrooper squad let by an interrogator.

    Here's my basic list:
    Sergeant (Wyrd) - Powersword and plasma pistol
    Gunner (Ogryn) - Rippergun
    Gunner (Human) - Heavy Stubber
    Trooper (Human) - Shotgun
    Trooper (Human) - Hellgun
    Trooper (Human) - Hellgun

    Here is the beginning of my Interrogator (because I guess Inquisitors are too powerful?)

    I'm excited where he's going! I've loved the DV Librarian ever since it came out, so I bought one for conversion fodder. What do you guys think of the powersword? It seems a bit undersized for heroic scale, but maybe it looks elegant or something? I have some deathwatch shoulderpads on the way for him...

    Stormtrooper with hellgun.

    What do you guys think of this concept? I'm planning on adding a bunch of =][= icons on the helmet and shoulderpads and such.

    And every good =][= warband needs some sort of crazy element. Mine is the Ogryn gunner

    Unfortunately, he is cannibalized from my Vostroyan army, but it's okay. I never fielded them anyway. Now he's getting an IG helmet and scout armor. This is some of the more ambitious sculpting that I've undertaken.

    CC always appreciated!

    Thanks for looking
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/30 21:16:22


    Post by: alabamaheretic


    good start to the band there rawson im to scared to convert so your doing better than me. i'm really interested in the ogryn that is going to be a doozy when you get it done.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/30 22:52:47


    Post by: Rawson


     alabamaheretic wrote:
    good start to the band there rawson im to scared to convert so your doing better than me. i'm really interested in the ogryn that is going to be a doozy when you get it done.

    Sooner or later you'll have to go for it, Bama Let me know if you have any thoughts for the guys thus far


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/30 23:04:15


    Post by: ghosty


    I'm a bit wary of your inquisitor if I'm honest. Inquisitor is very different to 40k, in that the norms of the latter, like power armour and plasma pistols, are bloody rare, and very, very powerful. Take Molotovs blog



    None of the Inquisitors have power armour, simply because its painfully overpowered. It's almost an unspoken rule not to use it. Now obviously, there's nothing stopping you modelling it if it's just a personal project, but if its for gaming, you might run into a few issues later down the line.

    As for the modelling, it's very nice. I'm a fan of the Inquisitor in itself, he's pretty gorgeous all round, and it's a nice use of the Librarian. The Storm trooper looks a little plain, and could do with some personalization. Inquisitor is all about the characters, and they don't have to be overly flamboyant, just individual, afterall,they're going to be roleplayed, and need some character.

    Ogryn, I am excited about. I love Ogryns. I just, love them, and am eagerly waiting to see how he progresses.

    On the board, I imagine you gang will be a nightmare to face in a full out firefight. Plasma Pistols, hellguns and a giant rippergun? No thanks! My gang consists of two shotguns and a couple of stub pistols. I fear mine might be flattened by everyone and everything when i get down to play!

    Hope this is some cc you can work with, and please don't be upset if it offends, I'm just trying to help! *ducks*


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/11/30 23:58:13


    Post by: Bruticus


    I'm a bit wary of your inquisitor if I'm honest. Inquisitor is very different to 40k, in that the norms of the latter, like power armour and plasma pistols, are bloody rare, and very, very powerful.


    Ah yeah but Inquisimunda is a different game from Inquisitor. Inquisimunda is really just a mod for Necromunda that has a bunch of rules and stats for things other than gangs and you would be OK with Power Armour there, there are a bunch of ways to have space marines, heavy weapons etc. I'd imagine it would be more fun with some limits on the best gear, like in Necromunda games are just more fun the closer to vanilla you keep everything.

    Here is the beginning of my Interrogator (because I guess Inquisitors are too powerful?)


    I never noticed that Interrogators were the highest ranked in the book. Maybe the idea is that at starting XP he is just a rookie, but level him up a bit and you can call him an Inquisitor. I would say that the IG kill team is a bit of a boring team to pick compared to some of the others, I always figured it was really just a way to get a NPC gang or something into games and that most people would want to play with the Inquisition Cell or something similar. Even on a budget you could do that by have various scum and hired guns. Up to you of course, but it might be a bit more fun to game with and paint


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/01 11:00:31


    Post by: storag


    I'm glad to see your talents placed at something rather than Vostroyans will keep an eye on what's to come of them and while I don't share common fascination with ogryns it'll be interesting to see one in a regular IG outfit, if that's what you're aiming for with that helmet etc.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/01 14:24:43


    Post by: Rawson


    ghosty wrote:I'm a bit wary of your inquisitor if I'm honest. Inquisitor is very different to 40k, in that the norms of the latter, like power armour and plasma pistols, are bloody rare, and very, very powerful. Take Molotovs blog



    None of the Inquisitors have power armour, simply because its painfully overpowered. It's almost an unspoken rule not to use it. Now obviously, there's nothing stopping you modelling it if it's just a personal project, but if its for gaming, you might run into a few issues later down the line.

    As for the modelling, it's very nice. I'm a fan of the Inquisitor in itself, he's pretty gorgeous all round, and it's a nice use of the Librarian. The Storm trooper looks a little plain, and could do with some personalization. Inquisitor is all about the characters, and they don't have to be overly flamboyant, just individual, afterall,they're going to be roleplayed, and need some character.

    Ogryn, I am excited about. I love Ogryns. I just, love them, and am eagerly waiting to see how he progresses.

    On the board, I imagine you gang will be a nightmare to face in a full out firefight. Plasma Pistols, hellguns and a giant rippergun? No thanks! My gang consists of two shotguns and a couple of stub pistols. I fear mine might be flattened by everyone and everything when i get down to play!

    Hope this is some cc you can work with, and please don't be upset if it offends, I'm just trying to help! *ducks*

    Thanks for the heads up, Ghosty! No need to duck I've actually never played, so the game mechanics are a bit lost on me We'll have to see how it goes. Thanks for your thoughts on the guys thus far the stormtrooper will get some GS work shortly, I was kind of waiting to see what I thought of the concept before going all out. I also love ogryns (even if they're not so cost effective in game), especially this particular model. I think he will look super cool with some bigger sized IoM gear I agree with you on the "individual" nature of =][=munda characters. I'm trying to figure out how to do that while running troops (i.e. they look cohesive and have a lot of the same gear) One thing I'd like to try is to use some other faces and get them into IG helmets. We'll see how that goes.

    Bruticus wrote:
    I'm a bit wary of your inquisitor if I'm honest. Inquisitor is very different to 40k, in that the norms of the latter, like power armour and plasma pistols, are bloody rare, and very, very powerful.


    Ah yeah but Inquisimunda is a different game from Inquisitor. Inquisimunda is really just a mod for Necromunda that has a bunch of rules and stats for things other than gangs and you would be OK with Power Armour there, there are a bunch of ways to have space marines, heavy weapons etc. I'd imagine it would be more fun with some limits on the best gear, like in Necromunda games are just more fun the closer to vanilla you keep everything.

    Here is the beginning of my Interrogator (because I guess Inquisitors are too powerful?)


    I never noticed that Interrogators were the highest ranked in the book. Maybe the idea is that at starting XP he is just a rookie, but level him up a bit and you can call him an Inquisitor. I would say that the IG kill team is a bit of a boring team to pick compared to some of the others, I always figured it was really just a way to get a NPC gang or something into games and that most people would want to play with the Inquisition Cell or something similar. Even on a budget you could do that by have various scum and hired guns. Up to you of course, but it might be a bit more fun to game with and paint

    I've also heard that Necromunda is more fun with less power, but it doesn't fit the fluff of =][=munda IMHO. Inquisitors are the long arm of the Emperor, after all, and have near endless resources. I'm hoping for a game in the next two weeks, so we'll see how it goes. The Kill Team list is a bit boring, but it was the most bang for the buck ($7 on eBay for the Librarian and 150dkk for the scouts). I would have to pick up so many unique figures to make up a "normal" warband that I'd be spending a fortune!

    storag wrote:I'm glad to see your talents placed at something rather than Vostroyans will keep an eye on what's to come of them and while I don't share common fascination with ogryns it'll be interesting to see one in a regular IG outfit, if that's what you're aiming for with that helmet etc.

    Haha, everyone needs a good side project. The ogryn will, in fact, be getting the standard issue IG helmet and SM scout armor to match the other troops. And while I'm answering your comments, I also wll shoot you some kudos:

    I give you my work from last night: the shotgun for my warband.

    I was cetainly inspired by your SS shotgun, though a bit different in construction.

    I hope to have more pics for you all tonight!

    Cheers,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/01 15:52:40


    Post by: storag


    Hehe =) You made a right move with the barrel grip by making it the same width. Those I made are to wide for standard hands making it necessary to resculpt the palm... Looking nice so far, but the clip is bid and segmented creating a feel of kinda big ammo loaded in, while the barrel might look to small for it.. You may safely replace that default lazgun piece of barrel with a tiny pimp by a wider barrel. That imo will make it look ehm... holistically? (not sure that's the right term)


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/01 16:44:21


    Post by: Rawson


     storag wrote:
    Hehe =) You made a right move with the barrel grip by making it the same width. Those I made are to wide for standard hands making it necessary to resculpt the palm... Looking nice so far, but the clip is bid and segmented creating a feel of kinda big ammo loaded in, while the barrel might look to small for it.. You may safely replace that default lazgun piece of barrel with a tiny pimp by a wider barrel. That imo will make it look ehm... holistically? (not sure that's the right term)

    Thanks for the comments, Storag! The grip is cannibalized (I've been using that word a lot lately ) from a scout shotgun, not sculpted. The drum mag is big, but then again, it's got manstoppers in it. Muah ha ha Not sure if I get your comment on the barrel yet, though...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/02 10:53:02


    Post by: Rawson


    Stormtrooper with hellgun.


    So I'm going to start working on the other hellgun trooper today (I hope). Any comments on the concept? I'd like to hear them before I start cutting things up. Ghosty said "more flare", (which I plan to accomplish with GS and bits). Is this a believable hellgun? I think it resembles the Kasrkin Hellguns at least a little bit

    Thanks in advance!
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/02 11:13:00


    Post by: MauS


    Looks believable enough. And if anyone gives you a hard time its a MK-summin version hehehe


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/02 14:07:11


    Post by: Viktor von Domm


    that warband has sure enough a good start... the powersword of that Interrogator is looking quite delicate... i think very fitting... i am very exited to see how this model is tuning out once done.
    the stormtrooper is also a nice conversion...and the ogryn i am eager too to see where he is heading...tho i think that helmet needs a bit more work! too bland as of now...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/02 20:01:33


    Post by: Rawson


    MauS wrote:Looks believable enough. And if anyone gives you a hard time its a MK-summin version hehehe

    Haha Good point Thanks, Maus

    Viktor von Domm wrote:that warband has sure enough a good start... the powersword of that Interrogator is looking quite delicate... i think very fitting... i am very exited to see how this model is tuning out once done.
    the stormtrooper is also a nice conversion...and the ogryn i am eager too to see where he is heading...tho i think that helmet needs a bit more work! too bland as of now...

    Progress will be made on all fronts


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/02 21:36:38


    Post by: Viktor von Domm


    well then...charge !


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/03 21:19:35


    Post by: Rawson


    It's nice to see the fruits of ones labor

    Here's the interrogator

    SO much work to get that new chestpiece to fit and even more work to get the loincloth to look right after the new chest piece was on! But I'm really pleased with how it turned out The powersword will have to go on his back; the position of his left arm prohibits the sword hanging from his waist.

    Here's what the shotgun looks like attached to a body.

    A bit of fiddly pinning at both wrists, but I'm pretty happy with how its going. I'm searching for the right head for him currently. I'm thinking about trying to replace some of the standard IF faces with more characterful SW and BA faces that I have. Putting a new face in an existing IG helmet is a bit intimidating though...

    Gunner

    My heavy stubber trooper. Super pumped how he's turning out so far.

    CC always appreciated!

    Thanks for looking!
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/03 21:34:44


    Post by: Viktor von Domm


    the interogator looks very good... the powersword is a bit wasted on his back tho... maybe skip it completly?

    the pic of your shotgunner looks almost as if you manipulated the pic via PS ...so brutally cut off is his former head

    as for the heavy... the fireing arm still needs a bit of work... handle and such things i think...

    but again... most stunning work mister!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/04 07:45:11


    Post by: Rawson


     Viktor von Domm wrote:
    the interogator looks very good... the powersword is a bit wasted on his back tho... maybe skip it completly?

    the pic of your shotgunner looks almost as if you manipulated the pic via PS ...so brutally cut off is his former head

    as for the heavy... the fireing arm still needs a bit of work... handle and such things i think...

    but again... most stunning work mister!

    Wasted on the back, you say? Hmm, maybe I'll look into moving the book on his right side.

    The shotgun troopers head hasn't been removed, the top of the SM scout torso is completely flat.

    The stubber isn't even blu-tacked, it's kind of just laying there supported by the ammo can


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/04 07:50:11


    Post by: Viktor von Domm


    The shotgun troopers head hasn't been removed, the top of the SM scout torso is completely flat.


    oh... i didn´t knew that...never had one of those in bitz...


    Wasted on the back, you say? Hmm, maybe I'll look into moving the book on his right side

    if this is doable... yeah... then go for it! the good looking and rather frailer looking sword should be placed on a fitting position... my two cents only^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/05 03:37:23


    Post by: Rogue Wolves


    this bands looking great already, the interogator is way cool, and im excited to see your sculpting skills on this ogryn!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/05 10:36:44


    Post by: storag


    Ok, you brought it on yourself mate here I go, hoping I'm not late again
    1) back to the shotgun, I meant the left over part of the original lazgun barrel that you left. I think its too small in diameter for the supposed (from the clip's look) ammo size. I'd replace it with some larger piece of cylinder. Did it make sense this time?

    2) I kinda agree with Vik about the sword. I think it's because of the size: the blade is too light looking for his bulky back. But I think you can just stick it on his butt as most versions of waist harness had the ability to be pulled back for easier movement. You'll just have to sculpt the harness, which is pretty easy imo.

    3) the stubber... Please STOP! and reconsider the left hand grip! This default GW grip is a blasphemy IMO, I've never seen an actual weapon designed to be used in such unnatural way. Remember Ish's SM with assault cannon? Half his coolness comes from realistic pose built around physiologically right grip on the gun. I believe you're skilled enough to make this right


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/05 10:49:45


    Post by: ishkatar


     storag wrote:

    3) the stubber... Please STOP! and reconsider the left hand grip! This default GW grip is a blasphemy IMO, I've never seen an actual weapon designed to be used in such unnatural way. Remember Ish's SM with assault cannon? Half his coolness comes from realistic pose built around physiologically right grip on the gun. I believe you're skilled enough to make this right




    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/05 20:45:08


    Post by: HF Izanagi


    Love the pose of that interrogator/inquisitor - I can't wait to see the paint job. He could either double as giving commands/leading or firing off some sort of wyrd power...

    ... and agreed about the heavy stubber/autocannon... the way he's holding it now doesn't look right at all...

    Keep it up!

    -Remi


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/05 23:05:12


    Post by: Rawson


    storag wrote:Ok, you brought it on yourself mate here I go, hoping I'm not late again
    1) back to the shotgun, I meant the left over part of the original lazgun barrel that you left. I think its too small in diameter for the supposed (from the clip's look) ammo size. I'd replace it with some larger piece of cylinder. Did it make sense this time?

    2) I kinda agree with Vik about the sword. I think it's because of the size: the blade is too light looking for his bulky back. But I think you can just stick it on his butt as most versions of waist harness had the ability to be pulled back for easier movement. You'll just have to sculpt the harness, which is pretty easy imo.

    3) the stubber... Please STOP! and reconsider the left hand grip! This default GW grip is a blasphemy IMO, I've never seen an actual weapon designed to be used in such unnatural way. Remember Ish's SM with assault cannon? Half his coolness comes from realistic pose built around physiologically right grip on the gun. I believe you're skilled enough to make this right


    1) Now I see! I'll have a look
    2) Upon further investigation, the left side may still work. However, I need to find a solution for the back anyways as he won't have the SM backpack. Still too small if the backpack housing goes?
    3) At first I thought, "I've seen tons of handles like that on machine guns!" So I went online and found a good reference pic that even had the components labeled. Then I saw the top handle was labeled "carrying handle" I'll see what I can do about that

    ishkatar wrote:

    Nice of you to drop by, Ish

    HF Izanagi wrote:Love the pose of that interrogator/inquisitor - I can't wait to see the paint job. He could either double as giving commands/leading or firing off some sort of wyrd power...

    ... and agreed about the heavy stubber/autocannon... the way he's holding it now doesn't look right at all...

    Keep it up!

    -Remi

    Thanks for the encouragement and comments, Remi!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/09 00:11:11


    Post by: Rawson


    I present to you my heavy stubber trooper (a la storag )





    I have to beef up his left arm a bit to match the right one and make the shoulder pads look the same, but should be do-able
    Thoughts?

    Cheers,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/10 10:50:37


    Post by: storag


    Much better that way IMO mate. Good job!


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/10 21:56:49


    Post by: Rawson


     storag wrote:
    Much better that way IMO mate. Good job!

    I had a love/hate relationship with your last bit of CC: such a good catch, and yet such a pain to fix


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/10 23:33:36


    Post by: MauS


    I dont like the length of the barrel really... but love the tattered sleeve on his left arm!
    Keeping an eye on this...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/11 08:16:17


    Post by: Rawson


     MauS wrote:
    I dont like the length of the barrel really... but love the tattered sleeve on his left arm!
    Keeping an eye on this...

    It's already been shortened 1.5 cm or so. Still too long you think?

    P.S. Notice the Icelandic flag?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/11 09:04:03


    Post by: storag


     Rawson wrote:

    I had a love/hate relationship with your last bit of CC: such a good catch, and yet such a pain to fix


    Yeah mate, I know, I have an ork with autocanon at work for god know how long but the result is worth the trouble don't you think?


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/11 23:53:31


    Post by: Viktor von Domm


    actually the barrel is a bit too long for me... i can´t imagine someone holing this gun in that pose...lest firing the gun... that would have to be some mean machine of a man to wield that gun... but the whole look is rather good... so changing something here would be defnatly the worser thing of too evils... thus... forget the above mentioned realism babbling of mine


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2012/12/12 00:29:52


    Post by: ishkatar


    Indeed, with such a handle it looks much better now. Actually, I prefer a more chainsaw-like holder, but that's more of a personal taste and also will require right hand (or gun's grip) repositioning.
    The barrel length looks good for me - the overall stubber reminds me the good ol' Browning M2 (and it is very long - approximately 1,65 m!). From the point of realism... E.g. M2 weight is about 38 kg, and even more with ammunition, but theoretically it's possible to hold the machine gun like that for someone stong and trained enough. I even can imagine one firing it, though it should be a very extreme situation. Anyway, our reality is created by our imagination
    By the way, I think the ammo belt will make it even cooler, but that's because I just like ammo belts


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/04 00:42:39


    Post by: Rawson


    storag wrote:
    Yeah mate, I know, I have an ork with autocanon at work for god know how long but the result is worth the trouble don't you think?

    Oh, I guess

    Viktor von Domm wrote:actually the barrel is a bit too long for me... i can´t imagine someone holing this gun in that pose...lest firing the gun... that would have to be some mean machine of a man to wield that gun... but the whole look is rather good... so changing something here would be defnatly the worser thing of too evils... thus... forget the above mentioned realism babbling of mine

    Consider it forgotten

    ishkatar wrote:Indeed, with such a handle it looks much better now. Actually, I prefer a more chainsaw-like holder, but that's more of a personal taste and also will require right hand (or gun's grip) repositioning.
    The barrel length looks good for me - the overall stubber reminds me the good ol' Browning M2 (and it is very long - approximately 1,65 m!). From the point of realism... E.g. M2 weight is about 38 kg, and even more with ammunition, but theoretically it's possible to hold the machine gun like that for someone stong and trained enough. I even can imagine one firing it, though it should be a very extreme situation. Anyway, our reality is created by our imagination
    By the way, I think the ammo belt will make it even cooler, but that's because I just like ammo belts

    I also prefer the chainsaw blade style; both for looks and realism (there is a reason they're built like that, after all ) However, I just couldn't get the angles to work, so here we are. I haven't yet figured out the ammo source, with no really great ideas coming to mind. Any brilliant ones?

    I've actually gotten a fair amount of work done on the storm troopers lately. Worked mostly on heads today (though also a lot on the kneeling trooper). Since I'm not going ott with a wild and crazy retinue, I need to find ways to give them all character. Weapon conversions, =][= icons, and, easiest of all, great heads!

    Here's where the stubber is. Sorry for the sideways pic. I'm not sure why Dakka is force rotating it

    I originally had a different head in mind for him, but the scale was off somehow, so no go. No hard feelings, I like the cigar head for him better As you can see, I've started bulking out the left arm to match the hulking right one.

    Cool SW head. You guys like the Mohawk or not? I can't decide...

    I imagine this guy as a bit of a tracker or something. Maybe it's the quiet, stalking posture. Or perhaps it's the space wolf head

    I've always been a sucker for the cocked helmet


    This was quite fiddley to get the arms right...


    I've gone back to the drawing board with the shotgun trooper. The drum mag shotty didn't look natural once attached to a body. Right now, I'm looking at the "propped on hip" scout shotgun with a stock and grip change and a dynamic right hand (whatever that means).

    I also started working on the Scout pattern armor for the ogryn. Whilst working, I was contemplating giving him a bionic eye due to an unfortunate miscast on the right side of his face, but, with the Inquisitor and the tracker, that would be three bionic right eyes in the warband Guess I'll just have to paint it like scar tissue...

    As always, I'd love to hear your thoughts!

    Thanks for looking,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/04 13:24:24


    Post by: Viktor von Domm


     Rawson wrote:


    I've actually gotten a fair amount of work done on the storm troopers lately. Worked mostly on heads today (though also a lot on the kneeling trooper). Since I'm not going ott with a wild and crazy retinue, I need to find ways to give them all character. Weapon conversions, =][= icons, and, easiest of all, great heads!

    Here's where the stubber is. Sorry for the sideways pic. I'm not sure why Dakka is force rotating it

    I originally had a different head in mind for him, but the scale was off somehow, so no go. No hard feelings, I like the cigar head for him better As you can see, I've started bulking out the left arm to match the hulking right one.

    the cigar smoking head is absolutly the right choice... for a heavy badass gunner this look is always the one to choose in my book...arnie is probably nodding from over the ocean on this oh and make that shield of the helmet later on look like a glassvisor of a pilots helmet if you catch my drift... would look very cool and scavenger like...

    Cool SW head. You guys like the Mohawk or not? I can't decide...

    I imagine this guy as a bit of a tracker or something. Maybe it's the quiet, stalking posture. Or perhaps it's the space wolf head

    mohawk is also a good choice...adds lots of character to this one... what i have my slight worries with is the combination of bionic eye and sniperscope... a bit OOT maybe? but if that overcool arangement is again overruled by the rule of cool...then so be it
    I've always been a sucker for the cocked helmet


    where is that cocked helemted head from, if i may ask?

    This was quite fiddley to get the arms right...


    I've gone back to the drawing board with the shotgun trooper. The drum mag shotty didn't look natural once attached to a body. Right now, I'm looking at the "propped on hip" scout shotgun with a stock and grip change and a dynamic right hand (whatever that means).

    I also started working on the Scout pattern armor for the ogryn. Whilst working, I was contemplating giving him a bionic eye due to an unfortunate miscast on the right side of his face, but, with the Inquisitor and the tracker, that would be three bionic right eyes in the warband Guess I'll just have to paint it like scar tissue...

    As always, I'd love to hear your thoughts!

    Thanks for looking,
    Rawson



    looking forward to the above mentioned works too^^

    cheers, vik


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/04 14:35:03


    Post by: rustbucket


    You may want to think about green stuffing a shoulder sling on the heavy stubber gunner. That way it would look like the weight of the machine gun is being supported by the gunners back and shoulders and not his left arm. The left arm would look more natural as if using the handle to keep the muzzle lined up on a target and steady. Just my opinion Love the work you're putting into them.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/04 19:49:03


    Post by: Rawson


    Viktor von Domm wrote:
    the cigar smoking head is absolutly the right choice... for a heavy badass gunner this look is always the one to choose in my book...arnie is probably nodding from over the ocean on this oh and make that shield of the helmet later on look like a glassvisor of a pilots helmet if you catch my drift... would look very cool and scavenger like...

    mohawk is also a good choice...adds lots of character to this one... what i have my slight worries with is the combination of bionic eye and sniperscope... a bit OOT maybe? but if that overcool arangement is again overruled by the rule of cool...then so be it

    where is that cocked helemted head from, if i may ask?

    Great comments, Vik! Thanks, man!
    I'm not sure what you're referencing with the helmet shield. The original head I wanted to use was from the Valk kit and had a great blast visor, but not this one. It's just a trooper helmet (from the command squad) with the aquila shaved off.
    You have given me a good idea about the stock scopes on the hellguns. I hadn't thought about replacing them with smaller scopes (or just removing them!) until you brought it up. Thoughts?
    Cocked helm is a standard cadian trooper.

    rustbucket wrote:You may want to think about green stuffing a shoulder sling on the heavy stubber gunner. That way it would look like the weight of the machine gun is being supported by the gunners back and shoulders and not his left arm. The left arm would look more natural as if using the handle to keep the muzzle lined up on a target and steady. Just my opinion Love the work you're putting into them.

    Thanks for the comments, rustbucket! I've been thinking about a gun strap. I have a half cannibalized cadian flamer with shoulder strap that I am going to try to use. We'll see what happens


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/04 19:55:20


    Post by: Viktor von Domm


    my pleasure to help you... as it happens to be...i got an email of bitz box uk to go and have a look at their restocked bitz and i imidiatly saw the cocked helmeted one... baught me the whole stock^^ and other goodies too^^

    and i thought the same effect as the valks heads...

    as for the scopes.... for badassery...keep them... for realism...get rid of them completly... personaly... i´d go for badassery...


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/06 10:05:19


    Post by: Rawson


     Viktor von Domm wrote:
    my pleasure to help you... as it happens to be...i got an email of bitz box uk to go and have a look at their restocked bitz and i imidiatly saw the cocked helmeted one... baught me the whole stock^^ and other goodies too^^

    and i thought the same effect as the valks heads...

    as for the scopes.... for badassery...keep them... for realism...get rid of them completly... personaly... i´d go for badassery...


    Well, I look forward to seeing your supply drop! The jury is still out on the scopes, but I appreciate your candor!

    The fruit of the last few days:

    The gunslinger

    Working on the second holster as well as possibly fixing some of his hair with GS. I was thinking about trimming down the las pistols on the topside, leaving a little iron sight on the front. It would look a bit more unique and sleek.

    Shotgunner Mk II

    I like this pose, but the pointy hand looks too small to me.
    I also like this pose, but I'm not sure if it goes well with his angry eyes. Opinions? (sorry for the shoddy pic, but you can see the main stuff in the one above )


    As always, CC greatly appreciated!

    Cheers,
    Rawson


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/06 15:43:45


    Post by: Viktor von Domm


    the gunslinger i think is perfect... no need for me to trim down the laspistol... i think a bit hefty looking ones is the better way... where is that head from? the mutton chops are looking perfect!!! i need that head!

    the shotgunner... well it is always the same problem with the difference between IG arms and scout arms... the poining arm is the right pose i think... but it is a bit weedy... you could (if you have them...) use dwarven pointy hands... i know i have some... if you need a ...er...hand... speak up ... and the arm...i guess you are capable to flesh it out accordingly... also... be sure to get something done to align the shoulderpads a bit to each other...

    the last mockup looks right for a heroic pose... but i think you have a more battleready pose in mind?

    cheers, vik


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/06 18:18:28


    Post by: Rogue Wolves


    really loving these latest guys rawson , im gonna need to get a hold of some of these heads they are perfect ba's


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/06 21:42:36


    Post by: Rawson


    Viktor von Domm wrote:the gunslinger i think is perfect... no need for me to trim down the laspistol... i think a bit hefty looking ones is the better way... where is that head from? the mutton chops are looking perfect!!! i need that head!

    the shotgunner... well it is always the same problem with the difference between IG arms and scout arms... the poining arm is the right pose i think... but it is a bit weedy... you could (if you have them...) use dwarven pointy hands... i know i have some... if you need a ...er...hand... speak up ... and the arm...i guess you are capable to flesh it out accordingly... also... be sure to get something done to align the shoulderpads a bit to each other...

    the last mockup looks right for a heroic pose... but i think you have a more battleready pose in mind?

    cheers, vik

    Thanks, Vik! The head is a space wolves blood claw. This one, actually:

    As you may have noticed, I gave him a bit of a haircut and trim
    Thanks for the offer on the bits! Could I see a scale pic with said pointy hand?
    I do prefer the pointy pose, but the other is also good, imho. I think I resigned myself to a non battleready pose when I opted for that particular shotgun.

    Rogue Wolves wrote:really loving these latest guys rawson , im gonna need to get a hold of some of these heads they are perfect ba's

    Thanks, RW! Shotgun head is from SG, IIRC.


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/06 21:47:35


    Post by: Viktor von Domm


    i will see to that bit pic... scale comparrision with pointy IG arm? check... tomorrow early enough for your needs?

    and thanks for that referrence pic mate... i think soon i need to get me a pack of some wolfen heads then... much character in these!

    and yeah... the cocked shotgun is sure more of a pose of a hunter celebrating than a battle ready fighter... but it is a cool one nonetheless^^


    Rawson's Diversionary Projects: =][=munda 1/6 @ 2013/01/28 23:58:38


    Post by: Rawson


    FYI, I started up the SW repaint project again and gave it it's own PMBlog. If you're interested, you can find it here:

    http://www.dakkadakka.com/dakkaforum/posts/list/503868.page

    Thanks for looking!

    Cheers,
    Rawson