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World Campaign Player's Packet @ 2012/09/07 06:54:24


Post by: motyak


Hey dakka users, here is the packet that has been promised.

VERSION 3 (including fluff for planets) is up!

This OP will be updated with FAQs (once 2 or 3 people have asked the same thing, or if one user asks a really good question) and answers as time goes on, and if needs must (which it well could) an updated player packet. New packets will be added when the campaign moves on into the new phases.

Now, some rules for this thread. No flaming and what not, we don't want it to get locked, else how will we update the packet and the FAQs?

Now...read and enjoy!

FAQs
General
Q1. Have we started yet?
A. YES!!

Q2. If 2 dakka members play eachother, how are results reported?
A. The winner reports the result, and the loser does not report anything. This will hopefully avoid any doubling up effects.

Q3. Can we play members outside of the dakka dakka community?
A. Yes, it is encouraged in fact, how else will a lot of you get games in Play away, just make sure you submit your results to your warzone commanders, else how will we know how you have gone?

Q4. Do I report losses as well as victories?
A. Unless you are playing another dakka dakka user (see Q3.) then we would love to see you report your losses as well, honesty is the best policy, and it'll help make a better atmosphere for the campaign.

Q5. How can I find other Dakka Dakka users in my area?
A. http://www.dakkadakka.com/dakkaforum/posts/list/475684.page is the thread to go to for this campaign, slowly but surely I hope to get a lot of the participants to give me their country and state, and it'll go in the OP, and you guys may get some games California (US), Brisbane (Aus) and Ontario and Quebec (Canada) already have a few users from the same city.

Q6. Where do I sign up?
A. In this thread right here; http://www.dakkadakka.com/dakkaforum/posts/list/360/469742.page

Q7. How do 'fleet assets' influence the campaign?
A. If they double as BFG fleets, they influence it through games with that system, but if they are purely fluff fleets then it is up to you and the warzone commander for your system to decide where to deploy them, and then up to the organizers as to whether or not there is enough 'naval power' in that region to be effective.

Q8. How do we handle 2v2 games and the like?
A. This has several different ways it could go.
1) Only one dakka member in the game. Report as if it was a normal game, the only difference being include all 4 army lists
2) Two dakka members on the same team. Only one of you report, if you are a strange alliance (e.g. Tau and Guard) then dice off to see who gets to report the win. The other force counts as having 'inadvertently aided the enemy' or something like that.
3) One dakka member on each team. Report as if it was a normal game between 2 dakka members, but include all 4 army lists.
4) 3 or 4 dakka members (so 2 and 1 or 2 and 2). Treat as example 2 and 3 combined. So if it was Guard and Tau vs. Chaos Marines and Chaos Daemons, and Guard/Tau win, only one of them gets to report it, and they dice off to see who that is.

Q9. How do I get a cool sig like some of the other guys have?
A. Xzerios is the man to ask, tell him what you want in this format

Army Name
Army Logo (link prefered, or description of what you want)

Army Name color Overlay
Army Name color Highlight

Army Logo color Overlay (optional)
Army Logo color Highlight

Warhammer 40,000
Q1. Are we allowed Allies?
A. Yes, all the rules in the book (Allies, Fortifications, Double FOC at the appropriate levels) are allowed, but if, in your group, you choose not to play them, it is your choice.

Q2. What size battles are allowed?
A. Any size of game is allowed, from 250 point skirmishes to 100,000 a side Apocalypse games.

BFG
Q1. How does deploying work for BFG fleets?
A. Instead of deploying on a world, you deploy in a system of your choosing. Battles can take place anywhere in that system without travel penalties.

Q2. How do we organize a BFG engagement?
A. Choose a distinct place in the system. For example, in the Inon system around the world Kabaal, or between the worlds Ortan Minor and Lamarno, depending on your mission (possibly planetary assault for the former, and blockade for the latter). Then, follow the steps in the guide. When you complete your battle, make sure you send a detailed summary of the missions, its objectives, and the outcome to your warzone commander, and he will ensure it has an effect on the campaign (be that in terms of the control of a world, or disrupting the travel of an enemy).

Inquisitor

WARZONE COMMANDER CHANGE!

I have handed over my duties to Almighty Walrus (may his name be forever hallowed in the annals of Imperial lore).

Order forces in the Inon System should report to him instead of me, and the player packet will be edited to reflect this change.

Sorry for the switcherroo all

 Filename Player Briefing Packet v3.pdf [Disk] Download
 Description
 File size 987 Kbytes

 Filename Example Batrep.pdf [Disk] Download
 Description
 File size 97 Kbytes



World Campaign Player's Packet @ 2012/09/07 06:55:22


Post by: Lt.Soundwave


It begins.


World Campaign Player's Packet @ 2012/09/07 07:36:33


Post by: BloodAngels Brother


Fantastic Work Brother


World Campaign Player's Packet @ 2012/09/07 08:45:49


Post by: AlmightyWalrus


Nitpick mode activated (hope you don't mind and I hope I don't come across as too harsh):

There's already been a Waagh! bigger than Ullanor, it's in the 6th edition rulebook.

Other than that, splendid work.


World Campaign Player's Packet @ 2012/09/07 09:08:51


Post by: motyak


 AlmightyWalrus wrote:
Nitpick mode activated (hope you don't mind and I hope I don't come across as too harsh):

There's already been a Waagh! bigger than Ullanor, it's in the 6th edition rulebook.

Other than that, splendid work.


Haha that was your nitpick, and you thought that'd come off as harsh? Thanks for that, I'll edit it now so that when I do release another, there will be no repeat gaff. Little things like that are going to slip by me, particularly about an army that I have never really read/care to read about (I'm not knocking orks, just personal taste).

If you find any other nitpicks, feel free to post them up and they'll probably get fixed too.


World Campaign Player's Packet @ 2012/09/07 11:56:47


Post by: St. Jebus


Are there any players in the Colorado Springs area? It seems like trying to play against non-participants won't work terribly well.


World Campaign Player's Packet @ 2012/09/07 12:05:45


Post by: Amanax


So... does this mean we are free to start counting our games then?


World Campaign Player's Packet @ 2012/09/07 12:09:07


Post by: motyak


St. Jebus wrote:
Are there any players in the Colorado Springs area? It seems like trying to play against non-participants won't work terribly well.


How do you arrive at this? Because then the onus is on the player to report a loss if they have one rather then being held accountable by another user? If they choose not to report a loss, then it isn't that big a deal, since it isn't really a 'lost win' for the disorder forces, because it isn't someone who is actively driving for a victory on behalf of that side, so they go from having got nothing because no disorder player was involved, to maybe getting something if the order player is honest enough to post up a loss. Which I hope they would be.


Automatically Appended Next Post:
 Amanax wrote:
So... does this mean we are free to start counting our games then?


Oh you wish, that is months away.

I kid, we are just finetuning an admin brief for the warzone commanders and campaign organizers, should be done early next week, give them a day to read it, and then it'll be time for the party.


World Campaign Player's Packet @ 2012/09/07 12:11:56


Post by: Amanax


 motyak wrote:
St. Jebus wrote:
Are there any players in the Colorado Springs area? It seems like trying to play against non-participants won't work terribly well.


How do you arrive at this? Because then the onus is on the player to report a loss if they have one rather then being held accountable by another user? If they choose not to report a loss, then it isn't that big a deal, since it isn't really a 'lost win' for the disorder forces, because it isn't someone who is actively driving for a victory on behalf of that side, so they go from having got nothing because no disorder player was involved, to maybe getting something if the order player is honest enough to post up a loss. Which I hope they would be.


Automatically Appended Next Post:
 Amanax wrote:
So... does this mean we are free to start counting our games then?


Oh you wish, that is months away.

I kid, we are just finetuning an admin brief for the warzone commanders and campaign organizers, should be done early next week, give them a day to read it, and then it'll be time for the party.


Oh you had me going sir. I was all excited for tomorrows games to start counting

Though, with different scales having different impact, maybe I will need to get an Apoc game in ahead of scheduled time.


World Campaign Player's Packet @ 2012/09/07 13:36:10


Post by: swampyturtle


Very Nice!


World Campaign Player's Packet @ 2012/09/07 14:01:24


Post by: 40k Pirate


Oh, so it hasn't started yet? Oops, I already sent a PM to my warzone commander


World Campaign Player's Packet @ 2012/09/07 14:11:03


Post by: Toeko


Let he hunt begin!


World Campaign Player's Packet @ 2012/09/07 14:16:37


Post by: AlmightyWalrus


 motyak wrote:
 AlmightyWalrus wrote:
Nitpick mode activated (hope you don't mind and I hope I don't come across as too harsh):

There's already been a Waagh! bigger than Ullanor, it's in the 6th edition rulebook.

Other than that, splendid work.


Haha that was your nitpick, and you thought that'd come off as harsh? Thanks for that, I'll edit it now so that when I do release another, there will be no repeat gaff. Little things like that are going to slip by me, particularly about an army that I have never really read/care to read about (I'm not knocking orks, just personal taste).

If you find any other nitpicks, feel free to post them up and they'll probably get fixed too.


I more or less wrote that expecting to find loads of stuff to complain about, but then I didn't.


World Campaign Player's Packet @ 2012/09/07 15:50:24


Post by: DemetriDominov


Me either, glad to see parts of my work stayed in the final product!


World Campaign Player's Packet @ 2012/09/07 16:39:32


Post by: St. Jebus


Ah, ok. Cool. Didn't realize that I could post games against non-participants. Awesome.


World Campaign Player's Packet @ 2012/09/07 16:56:46


Post by: AndrewChristlieb


So since the scenarios in BFG will not be confering anything to the 40k side (from what i read in the player pdf) Im assuming that the vp total would just be added into the overall total for that planet. Should these games stick to victory point specific missions because a good portion of the scenarios are not based off victory points but actually obtaining an objective. Or of course are you planning on games of BFG having an effect on 40k? Something like additional troops, pre game bombardments, or delays/bonuses/negatives to renforcements etc.. for successful planatary assault, convoy, or blockade scenarios for example.

Also seeing as theres not a whole lot of players how would we go about determining where we are fighting, or would this not matter so much? I wouldnt see it unbelievable that the fleets would be spread over all of the sectors after all.


World Campaign Player's Packet @ 2012/09/07 17:17:21


Post by: DiRTWaL


I do not understand the travel component. Specifically the time a factor.


World Campaign Player's Packet @ 2012/09/07 20:06:08


Post by: keltikhoa


I am thinking it is to add to the dynamic narrative. you shouldn't be hampered much by it for game purposes. If you plan on traveling to a different system (6 hours) just announce it to your warzone commander during a time you know you wont have any games going on (sleeping sounds like a good time). then the deadline passes and you arrive in new place ready for all your games to count towards the new system / planet.

And by doing so it adds to the narrative. "In a desperate gambit to save the X system, X-army pulls all its units out of Y system and swiftly moves to assist the beleaguered forces on planet Z in the X system"


World Campaign Player's Packet @ 2012/09/07 20:08:27


Post by: Lt.Soundwave


@ andrew Motyak and Red will have to field that one for ya.

I believe kelt is correct about the intent, it also has the side effect of allowing more people to participate which is something this campaign is all about


World Campaign Player's Packet @ 2012/09/07 20:13:53


Post by: keltikhoa


That in mind it may be a good idea to set a limit on number of times you can travel... say once per week maybe? so you do not have armies popping in and out of systems every other day


World Campaign Player's Packet @ 2012/09/07 20:18:35


Post by: Lt.Soundwave


If I recall the travel time limit would result in players attempting things like that posting fewer results. good suggestion though.


World Campaign Player's Packet @ 2012/09/07 20:43:05


Post by: G. Whitenbeard


Looks great! Thanks for putting this together.

I wonder if the travel time should be longer than 2-6 hours. Disengaging and re-engaging your army should not be an insignificant move. Maybe bump that to 12 hours for each planet away and a set 3 days for system-to-system travel.







World Campaign Player's Packet @ 2012/09/07 21:10:00


Post by: iGuy91


Not bad at all gents, not bad at all! Rock on!
Just give the word so the carnage can commence!


World Campaign Player's Packet @ 2012/09/07 21:13:58


Post by: Lt.Soundwave


Eta a week or two by my estimate, we have a few things we havent spoken of at large yet that we need to hammer out...

I wont comment in detail but I might make an observation that some websites like secondsphere and our own dakka here have given out rewards for various things during special events or contests.





World Campaign Player's Packet @ 2012/09/07 21:28:42


Post by: DiRTWaL


We can play multiple games in a week? I thought it was once a week.


World Campaign Player's Packet @ 2012/09/07 21:33:41


Post by: Lt.Soundwave


You can play multiple games in a week. though the requirements of the players packet must be met for the results to be counted.


World Campaign Player's Packet @ 2012/09/07 21:47:35


Post by: Xzerios


Hell yes, this is gona be awesome. >:3


World Campaign Player's Packet @ 2012/09/07 21:56:42


Post by: motyak


 DemetriDominov wrote:
Me either, glad to see parts of my work stayed in the final product!


Had to say, LOVED that flower as a new stimulant idea. Just so cool. And the nids wanting to eat the magos' cadaver pool...creepy stuff

AndrewChristlieb wrote:
So since the scenarios in BFG will not be confering anything to the 40k side (from what i read in the player pdf) Im assuming that the vp total would just be added into the overall total for that planet. Should these games stick to victory point specific missions because a good portion of the scenarios are not based off victory points but actually obtaining an objective. Or of course are you planning on games of BFG having an effect on 40k? Something like additional troops, pre game bombardments, or delays/bonuses/negatives to renforcements etc.. for successful planatary assault, convoy, or blockade scenarios for example.

Also seeing as theres not a whole lot of players how would we go about determining where we are fighting, or would this not matter so much? I wouldnt see it unbelievable that the fleets would be spread over all of the sectors after all.


They don't add anything to the 40k side because it would be (I reckon anyway) a very unwieldy mechanic to try and enforce worldwide. Sorry. They more influence travel times (i.e. a good win in a blockade scenario could double enemy travel time in the system, and while that is only a few hours now, wait until the warp becomes aggravated towards the end of the campaign...) and a successful planetary assault could have an effect on control rating or other planetary effects.

So while they don't directly effect 40k battles, they could be very important in the running of the campaign (as they should be). Did that help?

 Lt.Soundwave wrote:
@ andrew Motyak and Red will have to field that one for ya.

I believe kelt is correct about the intent, it also has the side effect of allowing more people to participate which is something this campaign is all about


Yup, kelt has it.

 G. Whitenbeard wrote:
Looks great! Thanks for putting this together.

I wonder if the travel time should be longer than 2-6 hours. Disengaging and re-engaging your army should not be an insignificant move. Maybe bump that to 12 hours for each planet away and a set 3 days for system-to-system travel.


Wait until the campaign reaches its later stages, there will be more of a penalty for travel as space lanes become more dangerous and the warp acts up...


World Campaign Player's Packet @ 2012/09/07 22:24:09


Post by: G. Whitenbeard


 motyak wrote:

 G. Whitenbeard wrote:
Looks great! Thanks for putting this together.

I wonder if the travel time should be longer than 2-6 hours. Disengaging and re-engaging your army should not be an insignificant move. Maybe bump that to 12 hours for each planet away and a set 3 days for system-to-system travel.


Wait until the campaign reaches its later stages, there will be more of a penalty for travel as space lanes become more dangerous and the warp acts up...


Perfect! Can't wait for this to get going!



World Campaign Player's Packet @ 2012/09/07 22:50:14


Post by: AndrewChristlieb


So it will be affecting travel time and overall control? That works fine, it might be a good idea to hammer out the details as to what the different scenarios will result in so people know what games to set up in order to have the desired effect.

I understand how the the 40k players are doing their movements but you didnt really address BFG movements. As I stated earlier the fleets are likely to have an influnce in each of the systems. Although I suppose they could all be concentrated in one area that may limit their ability to affect different areas due to the lower number of players as compared to 40k, unless of course games of BFG will not matter where they take place and instead just affect the times overall.


World Campaign Player's Packet @ 2012/09/07 22:57:26


Post by: motyak


AndrewChristlieb wrote:
So it will be affecting travel time and overall control? That works fine, it might be a good idea to hammer out the details as to what the different scenarios will result in so people know what games to set up in order to have the desired effect.

I understand how the the 40k players are doing their movements but you didnt really address BFG movements. As I stated earlier the fleets are likely to have an influnce in each of the systems. Although I suppose they could all be concentrated in one area that may limit their ability to affect different areas due to the lower number of players as compared to 40k, unless of course games of BFG will not matter where they take place and instead just affect the times overall.


Well in my warzone I will want order BFG admirals to PM me the results of their game and its objectives, and I'll hammer out an exact effect it'll have on the system. Unlike 40k it won't carry over as smoothly, so it will require moderation on the part of the warzone commander. Which I think is good, it allows it to have a more interesting effect on the campaign than just 'X VP to Y'.

And I should have clarified that, BFG deploy into a system, and travel between systems in the same manner as 40k troops, and when you battle you select a world/part of the system for the battle to take place in. e.g. I'm deployed in the Inon system, I'm playing a planetary assault vs disorder, he's assaulting and I'm defending Kabaal. Alternatively, we are playing a blockade mission and it takes place between the worlds Ortan Minor and Lamarno.

Does that help? If so I'll update the OP with a few of your questions as an FAQ, if not we can hammer it out until we do get an answer to the questions you are asking, then I'll put it into the OP


World Campaign Player's Packet @ 2012/09/08 01:15:49


Post by: AndrewChristlieb


Im assuming tht all the systems will operate the same way then, other than that I think that answered my questions thanks!


World Campaign Player's Packet @ 2012/09/08 01:26:18


Post by: motyak


You're welcome. It'll take us a few questions initially, but we can get this whole thing hammered out smoothly to the enjoyment of everyone I think


World Campaign Player's Packet @ 2012/09/08 04:16:45


Post by: martian_jo


Whoo hoo! Progress! Thank you.

Looks like I'll have an excuse to put my Planetstrike book to use.


World Campaign Player's Packet @ 2012/09/09 00:13:36


Post by: Tiger9gamer


so how does Victory points affect the universe and how many do you get per game?


World Campaign Player's Packet @ 2012/09/09 01:56:39


Post by: motyak


Ah, you get as many victory points as you win by....check the main rulebook, they are called victory points this edition aren't they? Could have sworn they were.

Say you win 8-3, say to the warzone commander 'It was a victory to Tau (Other) 8-3 over Imperial Guard (Order), a 5 Victory Point win.'

They affect the universe in different ways for each side
Order and Disorder - affect the imperial control ratings of planets the battles are set on
Tau - affect the rate of interference with the war efforts of the other sides
Necrons - differs as the campaign progresses, initially helps them get their World Engine up and running, and later, well, wait for later
Tyranids - ....nom.

I won't describe the actual maths behind it, because we are planning on keeping that from the general population so that anyone intending to cheat can't cheat as effectively, hopefully...hope that makes sense.


World Campaign Player's Packet @ 2012/09/09 02:14:53


Post by: Tiger9gamer


oh sweet, thanks! guess I have to count the victory points and make more reports.


World Campaign Player's Packet @ 2012/09/09 21:19:13


Post by: motyak


Updated for the final warzone commander, thankyou enigma crisis


World Campaign Player's Packet @ 2012/09/09 21:29:17


Post by: Shadox


How are we supposed to handle enemies from the same allegiance? If it's just Space Marines vs Eldar or Chaos vs Orks it should be rather easy to get a fluff reason, but what if we fight the exact same faction?


World Campaign Player's Packet @ 2012/09/09 21:56:25


Post by: motyak


 Shadox wrote:
How are we supposed to handle enemies from the same allegiance? If it's just Space Marines vs Eldar or Chaos vs Orks it should be rather easy to get a fluff reason, but what if we fight the exact same faction?


Example: Guard player fights another guard player; Player A is the dakka user and has an order army (lets say its me) and Player B is someone at my LGS, my brother, whatever. We'll go with brother.

I treat him as if his army is a recently turned guard army, or as if there is political infighting and I am the one still striving for the target of the order forces, or whatever it takes so that I am still order and he is disorder.

however, if two dakka users play (say me and redkommando...I don't know if he is using guard, but let us pretend), then the world implodes. I'm kidding, if you are going to play another dakka user for the campaign, and he has the same army as you in the same alignment, shoot your warzone commander a PM prior to. But that really shouldn't happen too often...


World Campaign Player's Packet @ 2012/09/09 22:00:30


Post by: iGuy91


 motyak wrote:
 Shadox wrote:
How are we supposed to handle enemies from the same allegiance? If it's just Space Marines vs Eldar or Chaos vs Orks it should be rather easy to get a fluff reason, but what if we fight the exact same faction?


Example: Guard player fights another guard player; Player A is the dakka user and has an order army (lets say its me) and Player B is someone at my LGS, my brother, whatever. We'll go with brother.

I treat him as if his army is a recently turned guard army, or as if there is political infighting and I am the one still striving for the target of the order forces, or whatever it takes so that I am still order and he is disorder.

however, if two dakka users play (say me and redkommando...I don't know if he is using guard, but let us pretend), then the world implodes. I'm kidding, if you are going to play another dakka user for the campaign, and he has the same army as you in the same alignment, shoot your warzone commander a PM prior to. But that really shouldn't happen too often...


I'd imagine if they weren't both imperial, it'd effect imperial control, but not "Order" control i suppose?


World Campaign Player's Packet @ 2012/09/10 02:58:31


Post by: keltikhoa


same side vs same side registered users.... Your games may not count. you would have to be in the same system and the same planet.

However if you do happen to fight a registered user same side and you both are on the same planet/system, i have a suggestion. since it sounds like nids have a mechanic to nom a worlds point value down it may be a way to increase point value back up.

IE 2 registered users from order are fighting on the same planet, its because one or the other found a powerful artifact, weapon, whatever and it is valuable enough to pit order vs order. Any team (registered) vs same team (unregistered) can still be handled as you suggested but this could cover same teams both registered.

Just an idea anyway.


World Campaign Player's Packet @ 2012/09/10 05:01:59


Post by: Lt.Soundwave


Not a bad one either


World Campaign Player's Packet @ 2012/09/10 05:43:40


Post by: DiRTWaL


Do we need to notify our zone commander if we play a player who is in this campaign or is not playing?


World Campaign Player's Packet @ 2012/09/10 05:46:58


Post by: motyak


 DiRTWaL wrote:
Do we need to notify our zone commander if we play a player who is in this campaign or is not playing?


I don't quite follow the question. Pre-battle, talk to your opponent and say 'I'm also going to use this result for a campaign'. If they are incredibly, I don't know, paranoid or something they could say no, otherwise they probably won't care. Unless they say 'no, don't report it', tell your warzone commander the result, whether you win or not, whether the player is a member of the campaign or not (assuming consent).

Does that help? I feel it may be a bit rambly...


World Campaign Player's Packet @ 2012/09/10 05:54:04


Post by: DiRTWaL


I meant, when my opponent is in the campaign, do i need to tell the zone commander that he is?


World Campaign Player's Packet @ 2012/09/10 06:06:36


Post by: motyak


 DiRTWaL wrote:
I meant, when my opponent is in the campaign, do i need to tell the zone commander that he is?


Ah, right, I think the player who won would report it to his zone commander, and the player who lost is punished with silence. I kid, but yeah, just the winner send their result in. I'll put that in the OP, good question!


World Campaign Player's Packet @ 2012/09/10 09:27:01


Post by: redkommando


 motyak wrote:


however, if two dakka users play (say me and redkommando...I don't know if he is using guard, but let us pretend), then the world implodes. I'm kidding, if you are going to play another dakka user for the campaign, and he has the same army as you in the same alignment, shoot your warzone commander.


This scares me


World Campaign Player's Packet @ 2012/09/10 11:37:19


Post by: KingCracker


Oh this is soo cool. My group is currently in the process of trying to through together a campaign (you konw, to make our matches worth something) would it be cool, if we use our results FOR this campaign as long as we meet the requirements from the packet? Because Id love to be part of this as well


World Campaign Player's Packet @ 2012/09/10 11:39:17


Post by: Javin


St. Jebus wrote:
Are there any players in the Colorado Springs area? It seems like trying to play against non-participants won't work terribly well.


I am in the Colorado Springs area but I would love to play for order.... even if I do own 25K in orks


World Campaign Player's Packet @ 2012/09/10 11:46:27


Post by: motyak


 KingCracker wrote:
Oh this is soo cool. My group is currently in the process of trying to through together a campaign (you konw, to make our matches worth something) would it be cool, if we use our results FOR this campaign as long as we meet the requirements from the packet? Because Id love to be part of this as well


Sounds good, as long as your campaign isn't imposing any extra rules on the game which are giving one side an advantage (and would thus affect our results). For example, if your campaign was in the final week, and that meant that all your games were played with Order (or Imperial or whatever sides you are using) starts with 250 points less because it is desperate times (a terrible example, but you know what I mean), then that wouldn't really be fair because the results would be biased before they reached us by the effects of your campaign. However, if they are just normal games, then go nuts and submit those too.


World Campaign Player's Packet @ 2012/09/10 12:05:25


Post by: psychadelicmime


where do I sign up?

I have a couple of people that I could play, however they aren't members of dakka. I can easily meet the requirements listed in the packet for batreps and other things.


World Campaign Player's Packet @ 2012/09/10 12:22:17


Post by: psychadelicmime


Thanks! Btw, are we allowed to use the ally system?


World Campaign Player's Packet @ 2012/09/10 12:28:35


Post by: motyak


You sure are. All rules in the rulebook are valid.


World Campaign Player's Packet @ 2012/09/10 16:08:34


Post by: Chaoticredneck


interesting


World Campaign Player's Packet @ 2012/09/10 16:47:30


Post by: sirlynchmob


will we get a PM once this starts up? any estimates on when it will start?


World Campaign Player's Packet @ 2012/09/10 18:26:39


Post by: Hanith


I've read through a good amount of the Campaign sign up and the Player's packet threads. Just to make sure I understand:

To participate in the Campaign one simply signs up in the sign-up thread and waits for the campaign to begin. Once it has started, we play as we normally do but submit appropriate battle-reports to our Warzone commanders based on who we played:

  • If the opponent is not part of the campaign and agreed to let the battle effect the campaign, we report win or loss.

  • If we played someone who is part of the Campaign then we only report on a win (to prevent a single battle having 2X the influence).


  • Is this correct?

    Also, I have some questions about team-games.

    1: If only one player in the team game is in the campaign, should it be reported?
    2: If a player in the campaign is on a team with a member of an opposed faction, should it be reported? (EG: Eldar and CSM vs. Tau and IG)
    3: If two players in the campaign are on the same team but in different systems/on different planets, should it be reported? If so, is it reported by both or just one?


    World Campaign Player's Packet @ 2012/09/10 18:38:37


    Post by: Lt.Soundwave


    I've read through a good amount of the Campaign sign up and the Player's packet threads. Just to make sure I understand:

    To participate in the Campaign one simply signs up in the sign-up thread and waits for the campaign to begin. Once it has started, we play as we normally do but submit appropriate battle-reports to our Warzone commanders based on who we played:

    If the opponent is not part of the campaign and agreed to let the battle effect the campaign, we report win or loss.

    If we played someone who is part of the Campaign then we only report on a win (to prevent a single battle having 2X the influence).


    Is this correct?


    Yes, that is correct.

    1: If only one player in the team game is in the campaign, should it be reported?

    Yes that shouldn't present an issue.

    2: If a player in the campaign is on a team with a member of an opposed faction, should it be reported? (EG: Eldar and CSM vs. Tau and IG)


    It could be but only once and the report would only count towards one of the team factions.


    3: If two players in the campaign are on the same team but in different systems/on different planets, should it be reported? If so, is it reported by both or just one?


    Yes but as with the previous question only one report per battle counting for only one faction.


    World Campaign Player's Packet @ 2012/09/10 20:23:09


    Post by: Lord Graveline


    I'm really excited for this to start up! My Guard were recently pulled off of my group's local campaign (so that teams could be switched up for rebalancing in the second half (now I'm helping out the Chaos side, playing as the planet's renegade forces), so fluff-wise, this works perfectly as to where we were sent! lol


    World Campaign Player's Packet @ 2012/09/10 21:27:39


    Post by: wyomingfox


     Lt.Soundwave wrote:
    If I recall the travel time limit would result in players attempting things like that posting fewer results. good suggestion though.


    Or increase the time lag


    Automatically Appended Next Post:
    motyak wrote:
    Wait until the campaign reaches its later stages, there will be more of a penalty for travel as space lanes become more dangerous and the warp acts up...


    Especially if Nids and/or Chaos are successful in the early stages


    World Campaign Player's Packet @ 2012/09/11 01:17:07


    Post by: IronfrontAlex


    Will we be able to figure out who in our area is also playig this campaign?


    World Campaign Player's Packet @ 2012/09/11 01:35:54


    Post by: motyak


     IronfrontAlex wrote:
    Will we be able to figure out who in our area is also playig this campaign?


    That is really up to you, if players wish to announce where they are for the campaign we could start a thread in the 'find a game' subforum with areas (probably just states and countries, from there you can PM the people in your state) where everyone can post if they want. In fact, I'll do that now


    World Campaign Player's Packet @ 2012/09/11 01:38:27


    Post by: Buttons


     AlmightyWalrus wrote:
    Nitpick mode activated (hope you don't mind and I hope I don't come across as too harsh):

    There's already been a Waagh! bigger than Ullanor, it's in the 6th edition rulebook.

    Other than that, splendid work.

    Really? Who? And where does it say that?


    World Campaign Player's Packet @ 2012/09/11 01:41:28


    Post by: motyak


    http://www.dakkadakka.com/dakkaforum/posts/list/0/475684.page#4755203

    This is where you can post your country and state, and hopefully find some games nearby


    World Campaign Player's Packet @ 2012/09/11 04:38:25


    Post by: Inquisitor Ehrenstein


    For some reason, it doesn't download right and I can't open it.


    World Campaign Player's Packet @ 2012/09/11 05:37:20


    Post by: Lt.Soundwave


    Could you send me a screenshot of the error you are receiving?


    World Campaign Player's Packet @ 2012/09/11 08:54:29


    Post by: AlmightyWalrus


    Buttons wrote:
     AlmightyWalrus wrote:
    Nitpick mode activated (hope you don't mind and I hope I don't come across as too harsh):

    There's already been a Waagh! bigger than Ullanor, it's in the 6th edition rulebook.

    Other than that, splendid work.

    Really? Who? And where does it say that?


    Page 168, "The Beast Arises". It explicitly says it's bigger than Ullanor.


    World Campaign Player's Packet @ 2012/09/11 09:18:23


    Post by: DiRTWaL


    Will it be possible for the packet to have a brief description of the worlds, such as desert, forest, sky scrapers or open fields?


    World Campaign Player's Packet @ 2012/09/11 11:52:52


    Post by: motyak


     DiRTWaL wrote:
    Will it be possible for the packet to have a brief description of the worlds, such as desert, forest, sky scrapers or open fields?


    Wouldn't you know, I didn't even think of that. How embarrasing. Hrumm... I'll sort it by the end of this week (have an assignment due Friday so it may get done Saturday) and update the OP with a new and improved packet


    World Campaign Player's Packet @ 2012/09/11 12:20:56


    Post by: DiRTWaL


    Alright thank you. I have one request can we make Kabaal in the Inon system a dense jungle that can not be surveyed well from orbit.


    World Campaign Player's Packet @ 2012/09/11 12:28:32


    Post by: motyak


     DiRTWaL wrote:
    Alright thank you. I have one request can we make Kabaal in the Inon system a dense jungle that can not be surveyed well from orbit.


    Probably, I don't see why not. And to anyone else, I am not going to do requests on planets, he gets one because he pointed out this deficit. I want to let my imagination run wild(ish)!

    And if that sounds snappy its because I'm tired...I should go to bed.


    World Campaign Player's Packet @ 2012/09/11 13:02:41


    Post by: DiRTWaL


     motyak wrote:
     DiRTWaL wrote:
    Alright thank you. I have one request can we make Kabaal in the Inon system a dense jungle that can not be surveyed well from orbit.


    And to anyone else, I am not going to do requests on planets, he gets one because he pointed out this deficit. I want to let my imagination run wild(ish)!


    Sweet I contributed lol


    World Campaign Player's Packet @ 2012/09/11 13:57:31


    Post by: CthuluIsSpy


    Not sure if this is the place to ask this, but will Vassal games count? I currently live in the middle of nowhere, where there are no LGS, or any place with a table for that matter.
    Hell, I don't think anyway plays WH40k here.

    How does one organize said battles?

    When you report the battle, do you report the aftermath, or the events during the battle? As in, right a story as though the battle was currently happening?


    World Campaign Player's Packet @ 2012/09/11 17:17:48


    Post by: KingCracker


     motyak wrote:
     KingCracker wrote:
    Oh this is soo cool. My group is currently in the process of trying to through together a campaign (you konw, to make our matches worth something) would it be cool, if we use our results FOR this campaign as long as we meet the requirements from the packet? Because Id love to be part of this as well


    Sounds good, as long as your campaign isn't imposing any extra rules on the game which are giving one side an advantage (and would thus affect our results). For example, if your campaign was in the final week, and that meant that all your games were played with Order (or Imperial or whatever sides you are using) starts with 250 points less because it is desperate times (a terrible example, but you know what I mean), then that wouldn't really be fair because the results would be biased before they reached us by the effects of your campaign. However, if they are just normal games, then go nuts and submit those too.




    No our campaign is being planned to throw some curve balls, but which ever side had the previous victory, and thus more troops, the previous looser will also get a bonus from the list. So itll definitely even the matches out either way. AND we have a fairly split good guys, bad guys and others.


    World Campaign Player's Packet @ 2012/09/11 18:33:32


    Post by: Lt.Soundwave


    Not sure if this is the place to ask this, but will Vassal games count? I currently live in the middle of nowhere, where there are no LGS, or any place with a table for that matter.
    Hell, I don't think anyway plays WH40k here.


    Yes, just follow the instructions outlined in the players packet for recording your battle results and reporting outcomes as normal.


    World Campaign Player's Packet @ 2012/09/11 18:44:08


    Post by: DiRTWaL


    How in depth should we discuss the aspects of the narrative with fellow gamers. Should we just not care or should we give an insight of how we imagine the narrative should be and try to convince others to stay on track. Or even better should this be a duty of the Warzone Commander so they can try to regulate their system and have easier communication with the the other factions (order, disorder, and other).


    World Campaign Player's Packet @ 2012/09/11 18:44:46


    Post by: IHateNids


    Can i join in?

    I have uploaded in the other thread, but is it to late?


    World Campaign Player's Packet @ 2012/09/11 18:52:04


    Post by: Lt.Soundwave


    @Ihatenids


    No its not too late, sign ups should run for another week at minimum.


    @ Dirtwal

    Thats really up to the people you are playing against. The narrative is changed by the campaign organizers after we receive the results from warzone commanders. So the warzone commanders and their people attempt to do X and the results guide the narrative.


    World Campaign Player's Packet @ 2012/09/11 18:53:48


    Post by: DiRTWaL


    Ok


    World Campaign Player's Packet @ 2012/09/11 18:56:25


    Post by: IHateNids


     Lt.Soundwave wrote:
    @Ihatenids


    No its not too late, sign ups should run for another week at minimum.


    Thanks, the orginizer is gonna post up when we start yes?


    World Campaign Player's Packet @ 2012/09/11 19:47:52


    Post by: Lt.Soundwave


    Heh, yes. We will post up when the event is going to start before it does.


    World Campaign Player's Packet @ 2012/09/11 20:41:21


    Post by: marmaduke


    hi

    I was wondering a few things >.< (think i might have already been asked but i didn't see it specifically)

    When playing against people who aren't also participating how does it work? do you just submit what happened?

    Can i just write down my normal games i play (in correct format) and send them in?

    Is there a point min/max that you can play?

    Were would you submit the results of games?


    sorry if they have already been answered

    Cant wait to get this thing started


    World Campaign Player's Packet @ 2012/09/11 21:02:34


    Post by: keltikhoa


    @ marmaduke

    most of your questions have already been answered but ill post again, it may take a bunch of digging to find the answers.

    Short answer: Yes

    Long answer:
    Playing against unregistered armies is where MOST the reports will come from. when we start you will choose a planet/system to be on. Any unregistered opponents will be explained as if you had "encountered" them on that planet /system. To play vs registered users (if you get the opportunity ) you will have to do some advanced planning because you will both have to be on the same planet/system.

    there is no max / min point value but as stated in the player pack, an apocalypse will have a larger effect on the overall than a 500 pt skirmish in a grass field.

    Download and read over the player packet in the OP of this thread. Reports will be delivered to the system warzone commander of whatever force you are with. If you move systems you will report to a new commander

    @ Motyak
    You may want to include a note in the player pack that they SHOULD report losses as well. Wins are great and all but if everyone on here won 100% of their games it would make for a really boring narrative.


    World Campaign Player's Packet @ 2012/09/12 01:50:47


    Post by: Dr. Temujin


    Just so I can clarify: Depending on which system we're fighting on, we notify that particular order/disorder/other commander that we're on that planet, and then we notify them if we're moving to another planet/system, as well as the commander of the system we're moving to. Am I correct in stating this?


    World Campaign Player's Packet @ 2012/09/12 02:18:31


    Post by: Andilus Greatsword


     Dr. Temujin wrote:
    Just so I can clarify: Depending on which system we're fighting on, we notify that particular order/disorder/other commander that we're on that planet, and then we notify them if we're moving to another planet/system, as well as the commander of the system we're moving to. Am I correct in stating this?

    Yup. That way any battles you report on will affect the outcome of the planet they were fought over.


    World Campaign Player's Packet @ 2012/09/12 02:54:32


    Post by: Bobthehero


    Is it wrong to already have a battle, fluff for said battle and an opponent ready?


    World Campaign Player's Packet @ 2012/09/12 02:56:19


    Post by: Texx


    No, its actually a pretty good idea. That way you can work on the bat rep, and have most of it done by the time the campaign starts, and make any fixes as necessary.


    World Campaign Player's Packet @ 2012/09/12 04:15:47


    Post by: marmaduke


     keltikhoa wrote:
    @ marmaduke

    most of your questions have already been answered but ill post again, it may take a bunch of digging to find the answers.

    Short answer: Yes

    Long answer:
    Playing against unregistered armies is where MOST the reports will come from. when we start you will choose a planet/system to be on. Any unregistered opponents will be explained as if you had "encountered" them on that planet /system. To play vs registered users (if you get the opportunity ) you will have to do some advanced planning because you will both have to be on the same planet/system.

    there is no max / min point value but as stated in the player pack, an apocalypse will have a larger effect on the overall than a 500 pt skirmish in a grass field.

    Download and read over the player packet in the OP of this thread. Reports will be delivered to the system warzone commander of whatever force you are with. If you move systems you will report to a new commander

    @ Motyak
    You may want to include a note in the player pack that they SHOULD report losses as well. Wins are great and all but if everyone on here won 100% of their games it would make for a really boring narrative.


    thank you that makes a lot of sense

    feel kinda dumb for no thinking of it


    World Campaign Player's Packet @ 2012/09/12 04:27:48


    Post by: keltikhoa


    all good man, Glad to help


    World Campaign Player's Packet @ 2012/09/12 05:10:21


    Post by: DemetriDominov


    I think that if there's any infighting between order players in Dakka Dakka, one player must declare who's fighting for Order and the other must declare they have either turned to disorder, or automatically count as an "Other" because they have the fewest numbers and would still function as "a disruption to the side of Order" as the "Other" faction is.


    World Campaign Player's Packet @ 2012/09/12 06:41:42


    Post by: IHateNids


    i have an upcoming game as well, just wondering if I could use that or does it have to be another player?

    (Sorry if repearted question )


    World Campaign Player's Packet @ 2012/09/12 08:25:37


    Post by: Bruce-L


    Question 1: You have to play other players who signed up for this campaign in order to make progress in conquering planets,right?

    Question 2: Would it maybe be possible to be told if there were any other players in your country?


    World Campaign Player's Packet @ 2012/09/12 08:29:08


    Post by: motyak


     Bruce-L wrote:
    Question 1: You have to play other players who signed up for this campaign in order to make progress in conquering planets,right?

    Question 2: Would it maybe be possible to be told if there were any other players in your country?


    Answer 1: Just updated the FAQ in the first post with that, you can play whoever you want (assuming consent is given) and submit the result and it'll count

    Answer 2: Theres a thread for just that (which is starting to pick up bit by bit) right here, no other Denmarkians...don't know the word sorry, but they could come http://www.dakkadakka.com/dakkaforum/posts/list/475684.page I think that is the best we can do in terms of finding where everyone else is...


    World Campaign Player's Packet @ 2012/09/12 11:49:24


    Post by: RFHolloway


     motyak wrote:
    Ah, you get as many victory points as you win by....check the main rulebook, they are called victory points this edition aren't they? Could have sworn they were.

    Say you win 8-3, say to the warzone commander 'It was a victory to Tau (Other) 8-3 over Imperial Guard (Order), a 5 Victory Point win.'

    They affect the universe in different ways for each side
    Order and Disorder - affect the imperial control ratings of planets the battles are set on
    Tau - affect the rate of interference with the war efforts of the other sides
    Necrons - differs as the campaign progresses, initially helps them get their World Engine up and running, and later, well, wait for later
    Tyranids - ....nom.

    I won't describe the actual maths behind it, because we are planning on keeping that from the general population so that anyone intending to cheat can't cheat as effectively, hopefully...hope that makes sense.


    Will you be able to share it after the campaign?


    World Campaign Player's Packet @ 2012/09/12 12:37:40


    Post by: motyak


    Sure, when it closes I'll just throw the admin packet up in this same thread or in a 'thank you congratulations' thread or something, and you can all look.


    World Campaign Player's Packet @ 2012/09/12 16:22:08


    Post by: rustproof


    My attempts at downloading the pack have failed, can I pm my email for a attachment please.


    World Campaign Player's Packet @ 2012/09/12 16:23:49


    Post by: Lt.Soundwave


    Sure thing. sent it to me ill forward you the packet.


    World Campaign Player's Packet @ 2012/09/12 17:23:09


    Post by: IHateNids


    I cannot access the appropriate area of the linked-to site

    Can you please PM me the necessary info (Dagon System)


    World Campaign Player's Packet @ 2012/09/12 17:35:02


    Post by: Lt.Soundwave


    Could you elaborate? I didnt understand your request.


    World Campaign Player's Packet @ 2012/09/12 17:48:10


    Post by: IHateNids


    The site you linked to I cannot access. I would like you to PM me the information regarding the 'other' HQ from the Dagon System please


    World Campaign Player's Packet @ 2012/09/12 17:49:18


    Post by: Lt.Soundwave


    if you pm me your email I can send you the players packet directly if you like


    World Campaign Player's Packet @ 2012/09/12 17:50:36


    Post by: IHateNids


    I have the player packet if thats all it is


    World Campaign Player's Packet @ 2012/09/12 17:54:53


    Post by: Lt.Soundwave


    I guess I am confused as to which link your having trouble accessing.

    The zetaboards other forum posted in a different thread?

    The dakka link a few posts up on this page or another?


    World Campaign Player's Packet @ 2012/09/12 17:55:50


    Post by: IHateNids


    the one to Zetaboards. It just says error and a bunch of code pops up


    World Campaign Player's Packet @ 2012/09/12 17:57:55


    Post by: Lt.Soundwave


    hmm.. try this link: http://w11.zetaboards.com/DDWWC_Others/index/

    Same problem?


    World Campaign Player's Packet @ 2012/09/12 18:00:00


    Post by: IHateNids


    As soon as I click the Dagon System link this time, but I could get to Zeta


    World Campaign Player's Packet @ 2012/09/12 18:09:28


    Post by: Lt.Soundwave


    Ah, I understand.

    Did you register on that forum?


    World Campaign Player's Packet @ 2012/09/12 18:36:35


    Post by: IHateNids


    No, I havent, why?

    It dosent say you have to to read the page...


    World Campaign Player's Packet @ 2012/09/12 18:44:56


    Post by: Lt.Soundwave


    If you dont register the boards wont be viewable. You must first use the registration option and follow the instructions to make a forum account before you will be able to view the content of the posts.


    World Campaign Player's Packet @ 2012/09/12 18:50:47


    Post by: IHateNids


    Thanks, didnt know you had to register. I avoid it if I can usually


    World Campaign Player's Packet @ 2012/09/13 03:14:39


    Post by: Ricedaddy


    Is there a minimum number of game that are required for play in a window of time? Obviously I'd like to get in a good number, but sometimes life has other ideas, you know?


    World Campaign Player's Packet @ 2012/09/13 03:27:42


    Post by: motyak


     Ricedaddy wrote:
    Is there a minimum number of game that are required for play in a window of time? Obviously I'd like to get in a good number, but sometimes life has other ideas, you know?


    God no. Its heading into exam and assignment time for me, I'm probably going to get maybe 2 games in if this lasts a month. There is no minimum, every game counts. You can play one a week, one in the whole campaign, 3 a day, whatever you want and are able to do.


    World Campaign Player's Packet @ 2012/09/13 11:35:01


    Post by: The_Solitaire


    Just thought of something, not sure if it has been brought up or not, what happens if two Dakka members play but they are in different systems/planets to each other?


    World Campaign Player's Packet @ 2012/09/13 11:39:01


    Post by: motyak


     The_Solitaire wrote:
    Just thought of something, not sure if it has been brought up or not, what happens if two Dakka members play but they are in different systems/planets to each other?


    Their armies would have to be REALLY good shots.

    That answer isn't helpful, they can't battle if they aren't on the same planet, however we don't want anyone to miss out, so just dice off between you, and the winner will be the one who the battle counts for.

    For example, I (Order) play you (disorder, for the sake of the example anyway). I'm on Perdus, you are on Volkh I. 1-3 its on Perdus, 4-6 hits on Volk I. We roll a 3, so its on Perdus. You then win the game, so it'll count as a loss to me (and through me, Order) on Perdus, and it won't affect Volkh I.

    Does that help clear things up?


    World Campaign Player's Packet @ 2012/09/13 14:52:53


    Post by: IHateNids


    Yes


    World Campaign Player's Packet @ 2012/09/13 18:03:43


    Post by: Commissar Merces


    Can you split forces? IE I have a sisters army and a guard army. Can I station both of these forces on separate planets?


    World Campaign Player's Packet @ 2012/09/13 19:29:48


    Post by: wyomingfox


    So let's say you have two "other forces" active on a planet one being Tau and the other being Nids. Now according to the player packet, Nids forces that earn VP on a planet result in the planet being consumed. Tau forces that earn VP on a planet result in the planet's assets and resources being destroyed. If that is the case isn't thier end goals the same...the destruction of the planet. Therefore, if both sides are earning victory points wouldn't that hasten the destruction of the planet earning the "Other" army a quicker victory and accomplishing both Tau's and Nids objectives sooner? In otherwords we should view them as helping each other rather than getting in each other's way...correct?

    Also will you be giving the "Other" Army Comander hints as to where the Imperial Bio Research Facility is that the nids have to destroy?


    World Campaign Player's Packet @ 2012/09/13 19:56:02


    Post by: taudau


    Well, actually the Tau's objective is to keep the aligned factions busy. By destroying worlds the tau would only hasten a resolution of the conflict, since more forces would be concentrated in fewer places.


    World Campaign Player's Packet @ 2012/09/13 20:19:54


    Post by: motyak


     wyomingfox wrote:
    So let's say you have two "other forces" active on a planet one being Tau and the other being Nids. Now according to the player packet, Nids forces that earn VP on a planet result in the planet being consumed. Tau forces that earn VP on a planet result in the planet's assets and resources being destroyed. If that is the case isn't thier end goals the same...the destruction of the planet. Therefore, if both sides are earning victory points wouldn't that hasten the destruction of the planet earning the "Other" army a quicker victory and accomplishing both Tau's and Nids objectives sooner? In otherwords we should view them as helping each other rather than getting in each other's way...correct?

    Also will you be giving the "Other" Army Comander hints as to where the Imperial Bio Research Facility is that the nids have to destroy?


    I was looking at it that the tau would target and destroy the machines, while the nids would eat anything biological. Therefore the nids eating most of the population means little, since the imperium could simply repopulate the world and remann the foundries et al. Thoughts like that lead me to think thay Tau and nids can both complete their objectives on the same world, since its two distinct targets.

    I'll answer the rest of everyones q's later today


    World Campaign Player's Packet @ 2012/09/14 01:52:20


    Post by: wyomingfox


    I have been thinking that there is going to be a significant problem coming up in regards to "Others". Simply put in regards to representation.

    It is not just that "Other" has a significanty smaller number of players signed up than Order. It has to do with who Order and Choas will often be fighting....namely each other rather than forces of order.

    Nids and Tau are two of the least played armies in 40K at present due to thier resounding uncompetiveness in 5th edition. Most stores I have frequented in WI only have 1 token nid or tau player. Leaving Necrons as the only significant player base in our lot.

    So what is going to happen when a player goes to his LFGS to play a game to count towards the campaign. If it is Disorder, he won't have a problem finding an Order Player...IG, SM, SW, and GK are all very popular codices with large player bases. He won't likely find a Tau or Nid player, though he might find a Necron Player. More than likely a Chaos Player will then be playing against and an Order force...meaning that the Victory Points would be going to either Chaos or Order (in the case of a loss).

    How about Order: Again, traitor guard, "counts as marines", dark eldar, orcs and Chaos are still popular choices...with Chaos becoming the flavor of the month come October with thier new Codex release. So more than likely they will be facing Disorder in battle, meaning the Victory Points will be going to either Order or Disorder (in the case of a loss).

    For "Other" the VP will go to "Other" if we win or to either Disorder or Order if we lose.

    The net effect is that more VP are currently available to the forces of "Order" and "Disorder" than to "Other".

    I would suggest breaking up Order a bit and pushing one or 2 of thier armies over to the "Other Side" so that results can be more evenely distributed.



    World Campaign Player's Packet @ 2012/09/14 02:11:05


    Post by: Texx


    I understand your reasoning wyomingfox. However, I think the quick and easy fix is to just give the 'Other' forces a handicap, so to say. Remember that this is not a large scale tournament, where everything is either a win or loss, but Mod's are gathering the numbers. If one faction is having a real hard time early, I'm sure they can introduce some events or something to help that side out, and at least keep the campaign sporting.

    Also, the only faction that could really be split off fluff wise would be Eldar. The tend to have their own motives for doing things, and they are the only non-imperial army on the Order side. Unfortunately, its pretty late in the game to completely switch over a whole army to a different faction (each person has to be notified, get in touch with new commanders, figure out they shouldn't be fighting their friends, rewrite a bunch of fluff [and who wants to be called Matt Ward? that might be too impossible to bare] etc.). Also, that means Eldar and Necrons would be on the same side, that would get a little....uneasy.

    Besides, looking at the number of signups, the 'Other' forces aren't really that far behind the Disorder ones.


    World Campaign Player's Packet @ 2012/09/14 03:00:02


    Post by: keltikhoa


    Dont worry guys. your looking at is as a 3 way fight when its not.
    The mechanics that have been set out in the admin packet are very clear. I cannot go into detail on them but I will say this...

    The main fight is between Order and Disorder.
    Each of the 3 "other" armies have their own agenda which they achieve or fail depending on their own contributions.
    Those goals effect the fight between Order and Disorder. But our victory comes from achieving our own goal.


    World Campaign Player's Packet @ 2012/09/14 03:23:46


    Post by: motyak


     keltikhoa wrote:
    Dont worry guys. your looking at is as a 3 way fight when its not.
    The mechanics that have been set out in the admin packet are very clear. I cannot go into detail on them but I will say this...

    The main fight is between Order and Disorder.
    Each of the 3 "other" armies have their own agenda which they achieve or fail depending on their own contributions.
    Those goals effect the fight between Order and Disorder. But our victory comes from achieving our own goal.


    Thanks for fielding that kelt. I am sick as a dog today, I just went back to bed till 1.

    And kelt has the truth of it. It is hopefully quite balanced, and if one side turns out to have terrible mechanics, it can always be altered slightly towards the end of the campaign. To be honest, if I had to forecast a victory for one side, it'd be Tau. Disorder would be my second call.


    World Campaign Player's Packet @ 2012/09/14 14:48:53


    Post by: Tiger9gamer


    get well soon motyak!


    World Campaign Player's Packet @ 2012/09/14 20:48:33


    Post by: Texx


    Hey, got another question. I think you gave a reply to something similar, but maybe you can put the answer in the OP.

    This is the question that I sent Soundwave, and he responded that I should go ahead and post it here:


    "So, found out that Dr. Temujin are both at the same gaming club....but we both play necrons, and probably are planning on invading the same worlds.

    So, if we can't find other players, how should we proceed if we get a necron vs necron game (also applicable to any other faction vs same faction game)? I don't want to auto score points for 'Other' if we play each other, and I definately don't want to score points for say 'Disorder' if we decide one of us goes "short circuit" on our logic. I assume we could just not post the game, but that kinda makes the game feel insignificant."

    How would you want us to record such a game?"


    World Campaign Player's Packet @ 2012/09/15 00:00:07


    Post by: motyak


    I think it is up to you if you decide to use a game for the campaign or not, before the game starts. It doesn't cheapen the game you two will play, you'll still be two friends playing a fun game of warhammer, forging a rock hard narrative (ha), I don't think that it is made insignificant because it isn't part of the campaign, you two will still have fun.

    If you did play it to affect the campaign though, one of your sides would have to count as order or disorder (chosen before the game) and the other would be a necron force as normal.


    World Campaign Player's Packet @ 2012/09/15 01:27:54


    Post by: Texx


    Ok, works for me, thanks for the response.


    World Campaign Player's Packet @ 2012/09/15 01:52:19


    Post by: rustproof


    i have the packet, woop.. thanks, its well put together.

    i have a desert mat and for that reason i chose Korsk to deploy my guardsmen regiment.

    i need a sig tag, who do i have to ask nicely..

    thanks again.


    World Campaign Player's Packet @ 2012/09/15 02:22:49


    Post by: motyak


    rustproof wrote:
    i have the packet, woop.. thanks, its well put together.

    i have a desert mat and for that reason i chose Korsk to deploy my guardsmen regiment.

    i need a sig tag, who do i have to ask nicely..

    thanks again.


    Xzerios is the man to ask, tell him what you want in this format

    Army Name
    Army Logo (link prefered, or description of what you want)

    Army Name color Overlay
    Army Name color Highlight

    Army Logo color Overlay (optional)
    Army Logo color Highlight


    World Campaign Player's Packet @ 2012/09/15 02:27:18


    Post by: rustproof


    thanks man!


    World Campaign Player's Packet @ 2012/09/15 03:16:38


    Post by: Aun Tier


    So... Do we have a start date?


    World Campaign Player's Packet @ 2012/09/15 03:51:15


    Post by: motyak


    IGNORE THAT. Start date is still coming, sorry for the false start, that was entirely my bad.


    World Campaign Player's Packet @ 2012/09/15 06:51:07


    Post by: IHateNids


    I have a game coming up later today, should I jest hold onto the BatRep until we start?


    World Campaign Player's Packet @ 2012/09/15 09:42:30


    Post by: The_Solitaire


     motyak wrote:
     The_Solitaire wrote:
    Just thought of something, not sure if it has been brought up or not, what happens if two Dakka members play but they are in different systems/planets to each other?


    Their armies would have to be REALLY good shots.

    That answer isn't helpful, they can't battle if they aren't on the same planet, however we don't want anyone to miss out, so just dice off between you, and the winner will be the one who the battle counts for.

    For example, I (Order) play you (disorder, for the sake of the example anyway). I'm on Perdus, you are on Volkh I. 1-3 its on Perdus, 4-6 hits on Volk I. We roll a 3, so its on Perdus. You then win the game, so it'll count as a loss to me (and through me, Order) on Perdus, and it won't affect Volkh I.

    Does that help clear things up?


    Yep, thanks for the clarification


    World Campaign Player's Packet @ 2012/09/16 05:25:25


    Post by: Lt.Soundwave


    I have a game coming up later today, should I jest hold onto the BatRep until we start?


    This is perfectly fine Good luck on your battle!


    World Campaign Player's Packet @ 2012/09/16 09:34:19


    Post by: The Shadow


    How do we know what System or whatever we're in?


    World Campaign Player's Packet @ 2012/09/16 10:36:41


    Post by: motyak


    Pick a system, talk to that warzone commander, see what he/she (I don't think we have any female commanders, but who knows who is typing at the keyboard) says, there may be plenty of people already in there, or they may love your help, and they'll suggest a planet


    World Campaign Player's Packet @ 2012/09/18 04:39:44


    Post by: Javin


    Still waiting for the great war to begin!


    World Campaign Player's Packet @ 2012/09/18 07:45:20


    Post by: motyak


    Well you need only wait until Monday the 24th! That is right, the start date is set, and battle is soon to be joined!


    World Campaign Player's Packet @ 2012/09/18 07:53:55


    Post by: Lt.Soundwave


    For the greater good!


    World Campaign Player's Packet @ 2012/09/18 22:14:32


    Post by: Gromgor


    Down with the enemies of man! Let the blood begin to flow!


    World Campaign Player's Packet @ 2012/09/18 22:31:54


    Post by: IHateNids


    We will rule the galaxy once more.


    World Campaign Player's Packet @ 2012/09/18 22:36:12


    Post by: DemetriDominov


    By the blood of my People, the Emperor shall know of our deed.

    For the Imperium!


    World Campaign Player's Packet @ 2012/09/18 23:28:26


    Post by: DiRTWaL


    Florn, head your forces for Kabaal!


    World Campaign Player's Packet @ 2012/09/19 02:33:07


    Post by: Aun Tier


    Though we are few in number, our light will shine brightest of all.
    For the Tau'Va!


    World Campaign Player's Packet @ 2012/09/23 21:48:07


    Post by: motyak


    An example batrep is up, apologies, I had forgotten to upload it when I did it. I hope it helps. Keep in mind that its an example of the bare minimum. It is as light on information as you are allowed to get, but you are always allowed to add more to it, for example a full summary of each turn.

    If you are the kind of person who enjoys writing his battle reports up as a narrative, can you please attach a report in this fashion as an appendix to your story. Thank you.


    World Campaign Player's Packet @ 2012/09/23 21:54:15


    Post by: IHateNids


    Simple enough. Now I just need to find the reports i wrote XD


    World Campaign Player's Packet @ 2012/09/24 00:14:24


    Post by: Tiger9gamer


    where is the batrep?


    World Campaign Player's Packet @ 2012/09/24 00:35:32


    Post by: motyak


    in the op


    World Campaign Player's Packet @ 2012/09/24 14:54:47


    Post by: IHateNids


    Do we just send them to the faction leader of the system we are in, or post on the Zetaboards?


    World Campaign Player's Packet @ 2012/09/24 15:01:29


    Post by: keltikhoa


    A PM to the commander of your faction / system on Dakka Dakka OR PM to that person on the zeta board works. But please do not do both so we can avoid double posting of results.



    World Campaign Player's Packet @ 2012/09/24 15:24:56


    Post by: IHateNids


    Ok, is there a results thread?


    World Campaign Player's Packet @ 2012/09/24 15:59:36


    Post by: keltikhoa


    no. Soundwave indicated to use PM system to report battles. Either Dakka or Zetta boards works.


    World Campaign Player's Packet @ 2012/09/24 16:04:38


    Post by: Tiger9gamer


     motyak wrote:
    in the op


    I sincerely apologize for being blind, but I still can't find it.


    Edit

    Found it!


    World Campaign Player's Packet @ 2012/09/24 16:59:53


    Post by: Talarn Blackshard


    Ok for the Zetaboards is there a specific link for the forces of order? There is a link a few pages back but everytime i try to register it prompts me to try another security code but nothing ever shows up on the screen ... :(


    World Campaign Player's Packet @ 2012/09/24 18:57:10


    Post by: Lt.Soundwave


    Page 1 of the sign up thread has the zetaboard link as well. Has a huge banner too, cant miss it.


    World Campaign Player's Packet @ 2012/09/24 20:20:33


    Post by: Tiger9gamer


    where can we see the imperial control and things?


    World Campaign Player's Packet @ 2012/09/24 20:21:24


    Post by: AlmightyWalrus


    Nowhere. I'm a System Commander and even I don't know what's going on.


    World Campaign Player's Packet @ 2012/09/24 20:23:48


    Post by: Tiger9gamer


    so are we going to get a map or something that updates weekly?


    World Campaign Player's Packet @ 2012/09/25 00:23:49


    Post by: motyak


     AlmightyWalrus wrote:
    Nowhere. I'm a System Commander and even I don't know what's going on.


    If you go onto the admin forum, then the admin packet there has imperial control ratings, instability ratings, etc. That should help.


    World Campaign Player's Packet @ 2012/09/26 01:03:17


    Post by: AndrewChristlieb


    Just a thought but it might be a good idea to sticky the campaign info until its over...


    World Campaign Player's Packet @ 2012/09/26 02:25:25


    Post by: motyak


    AndrewChristlieb wrote:
    Just a thought but it might be a good idea to sticky the campaign info until its over...


    I'm sorry, I don't follow...campaign info?


    World Campaign Player's Packet @ 2012/09/26 02:48:36


    Post by: Lt.Soundwave


    I think he means the packet. anyone else have a really gakky bit of flue?


    World Campaign Player's Packet @ 2012/09/26 03:16:22


    Post by: AndrewChristlieb


     Lt.Soundwave wrote:
    I think he means the packet. anyone else have a really gakky bit of flue?


    Not sure about that last bit, do you mean flu like the illness? but yes I was refering to the packet. Just came up because someone was inquiring about the batrep format which is on the op for this thread but this thread had already rolled to pg2 which is probably why it wasnt found. Having the Forum links readily available would also be helpful for refering people who havent found them yet.


    World Campaign Player's Packet @ 2012/09/26 03:24:06


    Post by: Lt.Soundwave


    yeah illness.


    World Campaign Player's Packet @ 2012/09/26 03:32:47


    Post by: Bobthehero


     Lt.Soundwave wrote:
    I think he means the packet. anyone else have a really gakky bit of flue?


    I have the flu right now.