A message had found its way through the warp to the Sorcerer on board the Nocturne Glaive, it was a simple message and one that did not bode well for the members of the 14th Company or their Ork Allies. It simply said, "Lord Darkhound's forces caught on surface of Ultramar, no survivors expected, fleet withdrawing to Maelstorm."
The Captain's fists balled, very quickly the course of this war was altering, too quickly in fact. He scanned the bridge of his beloved Cruiser, the crew silently going about their duties in the dim light, beside him in midnight clad stood his loyal Lieutenant his had resting on the hilt of his obsidian blade. Similar thoughts played through both of their minds, should they follow the remnants of the Corsairs into the Maelstrom or stand and fight. They looked knowingly at one another, they would stand.
Inquisitor_Syphonious wrote:So, how do we determine the winners on the good side? Might I propose and "I win" agreement?
Damn you JohnHwang, you're going to wipe the floor with us.
In this game, I believe the objective is Last Man (or Bug / Mushroom / Elf) standing, assuming that players can get to such a point that all but one army remain. As we just saw with the Mushroom, the high Recovery rates make this very difficult.
I can probably outlast (or draw) any one of you, and almost certainly die to all of you combined. What the tipping point is between bugs living and dying, I don't care to speculate at this particular moment, although 1had took a first shot at it in the other thread. If you want to discuss it in more detail, we can take the analysis over there and try to figure it out.
I do rpedict this: first one to break "the alliance" is going to be in a world of hurt...
The Night Lords move to Armageddon and attack Biel-Tan
NOTE: When the Night Lords are destroyed the Captain, Sorcerer and Lieutenant will survive along with their ship. Since I will be re-using them in game two.
Armageddon (Alpha)
Biel-Tan (Eldar) 9
Night Lords(CSM) 10
BrotherStynier wrote:NOTE: When the Night Lords are destroyed the Captain, Sorcerer and Lieutenant will survive along with their ship. Since I will be re-using them in game two.
That's a lot of conditions to place, given that CSM can easily replace officers who die...
BrotherStynier wrote:NOTE: When the Night Lords are destroyed the Captain, Sorcerer and Lieutenant will survive along with their ship. Since I will be re-using them in game two.
Question form would have made it come out nicer...
Emperors Faithful wrote:There's gotta be like a dozen Luietenants, right? Only the Captain fella really matters when you think about it.
Yeah, but I like the unnamed Lieutenant Im using, Im not ready to kill him off. So I would very much appreciate it if you guys would allow the Captain and Lieutenant to live. Do what you will with the Sorcerer, cripple the ever living hell out of the ship.
So I'll just re-use that one from earlier and add in something hastily...
The tables had turned, now the Eldar were hunting the Astartes of the 14th Company. It was a strange feeling, he wouldn't lie about that, but it wasn't a bad feeling. This new experience would help in future hunts, provided any of his Company actually survived. Their part in this war was far from over however and the Captain planned to ensure the Eldar race was one step closer to being no more, as he was about to give the signal for the Lieutenant's forces to begin their drop into the Biel-Tan occupied portion of Armageddon, one of the cowardly Sorcerer's henchmen stepped onto the bridge.
"What does your master have to say?" growled the Captain turning back to the view ports.
"He's located the Ulthwe Strike Force, Captain." responded the Apprentice Sorcerer
"And?" he inquired without turning to face his fellow Astartes.
"Iyanden, lord, but we'd be playing into the hands of the Tyranids as well.."
The Captain slowly turned to face the younger Astartes who had a grin of arrogance across his face, as if he thought himself better than the Captain, for the time being that would be allowed to slide. "Thank your master for me, you are excused, show yourself out."
The Astartes paused, his black eye's locking with the Captain's for a moment before thinking better of it, with a bow he turned and stomped off the bridge. Luckily for them the message had arrived for the Beil-Tan had once more taken advantage of the situation, launching a raid against the Strike Cruiser before rapidly withdrawing from the sector.
Night Lords move to Iyanden, reinforcing then attack Ulthwe
Nicholai stared out from the ships viewport. The plan was coming to fruition. All the pieces would soon be in place... The grizzled Vostroyan shook himself, trying to rid his mind of these racing thoguhts. Planning, scheming...manipulating even...he'd been hanging around these Eldar far too long.
Cadians take their 1 free day per century and stay at ultramar.
Col kurtzweil orders some maintance work to keep them sharp....
*Cadians busy painting their armor*
Cadians take their 1 free day per century and stay at ultramar.
Col kurtzweil orders some maintance work to keep them sharp....
*Cadians busy painting their armor*
The Nocturne shook violently under the combined assault of the Eldar and Tyranids, the venerable ship it seemed would not last much longer. Alarm Claxons sounded through out the ship, the Astartes moved swiftly in defense of their ship, firing into groups of Tyranids that had made in on board while the human crew went about emergency repairs. An Obsidian blade parried one made of bone as the Lieutenant dueled a Warrior beast in the hangar bay, the creature snarled spraying the Lieutenant's Power Armor with gobs of saliva, the Astartes' bolt pistol voiced his response. Three rounds impacted the hard chitinous armor of the blowing a portion of the beast's chest plate open, the creature howled though the noise would have been barely audible to human ears over the sound of the Lieutenant's Chosen as they pushed the tide back. The beast came once more at the Night Lord, its bone blades raised high, the creature never got close. Another burst from the bolt pistol dropped the creature to the flight deck, the rounds ripping through the tissue exposed moments before. The beast laid there its breathing heavy and irregular, casually the Lieutenant strode to the dying beast as it struggled to right itself and with a single swipe severed its head.
The Lieutenant activated his comm's system as he stalked the hangar with his Chosen, searching for any Tyranids that may linger. "Hangar Bay secured Captain, I would suggest my Lord that we depart, more spores are headed our way."
The Captain couldn't agree more, he knew his ship wouldn't last much longer, but he also knew for damned sure the Ilyanden would not be the death of him.
Night Lords move to Armageddon, reinforcing and Attack the Ulthwe.
Armageddon (Alpha)
Ulthwe (Eldar) 5
Night Lords(CSM) 5
For the main course, giant Rotschreck bugs swallow whole first the Night Lords Lieutanant, followed by the Captain; the leaderless Night Lords are quickly devoured in the confusion afterwards.
JohnHwangDD wrote:Sure, go for it, tho I'll probably add an epilogue as appropriate.
Just saying dont be surprised if some of the characters in round two are similar to the current ones. I'm feeling far too lazy to create new characters.
And well write up the demise of the Nocturne, so I'll get around to that.
Cap'n Nottwotch wiped the sweat from his brow and tiptoed from behind his barrel. Glancing left and right, he dashed into cover behind an upturned table. He had managed to lose Blundabuss somewhere back up on the bridge, and now set about to regain control.
He warily snuck up a stairwell to his planned vantage point, and breathing heavily he inched the Kannon around, pointing at his cabin.
Striking a match on the sole of his boot, he lit the fuse and stepped back.
"We'z back in bizniz, boyz!" he said to himself, burrowing his fingers into his ears.
BOOM!
The projectile soared towards the bridge and blubber and pus rained everywhere on the deck.
Blundabuss was no more, and Da Nottwotch Swatchbukklas were free to roam da void once again.
Alveus Alpha Alpha Sextus (Epsilon)
. Freebooterz (Orks) ... 15 --
. Blood Axes (Orks)...14 --
. Kraken (Nids) ... 25 ++ ++
. Cadians (IG) ... 20
. Vostroyans (IG) ... 20
As you can see, mushrooms are soft and easily eaten, healthy snack that restores one to full.
joining the party with some fire for effect * Noticing the sour look of the munitorum adept when Col Kurtzweil considers which targets get priority, he swiftly decides to save ammo.
" Focus, men of Cadia, focus. Keep on these hungry looking critters, no son, don't shoot the bushes."
*Pleased of the reduced collateral damage of the natural environment, col kurtzweil moves closer to the bushes to "go where the emprah walks alone".......
" Aite ladz,diz iz da plan..furzt we'ze gonna shoot sum bugz..den we'ze gonna krump sum bugz...an den,an diz iz da briliant part so lizzen up,..we'ze gonna shoot AND krump sum bugz!!...I tolt yer I wuz a geniu..geniou..lotz of smartz."
As an announcement for those who do not know and a reminder to those who do: John has put together the next generation of 40k-themed, Survivor-based forum games. He calls it Team Survivor and is looking to start a game soon. From everything I have read so far, I think it will be a ton of fun and that it is really an improvement over StratS in many key ways. As I announced in the other thread, StratS Game 2 is on indefinite hold while TeamS (as I've been calling Team Survivor) gets off of the ground and has it's first run. It is my hope as well as prediction that TeamS will run so well as to be a replacement rather than alternative for StratS. But the number one advantage that StratS currently has over TeamS is YOU the players. You guys have made a mediocre beta test into a great story with some epic moments. What I would request--and I think I also speak for John here--is that you guys will give TeamS the same chance. So if you haven't already go sign up for TeamS.
Thanks, Manchu, I appreciate the support, and I think the players will, too. Like any other builder, I build upon the labors of those who came before me, and seeing StratS as a quantum step from basic Survivor had a lot of design influence on Team Survivor. If you enjoy StratS, you should also enjoy Team Survivor.
If you haven't already done so, I would request that you take a moment to look at Team Survivor and consider giving it a try. There is plenty of room for additional teams, especially Xenos.
Vostroya records latest episode of Topless Howling Banshee vs Sister of Battle Mud Wrestling to be watched later, still trying to get rid of bug problem.
Emperors Faithful wrote:Vostroya records latest episode of Topless Howling Banshee vs Sister of Battle Mud Wrestling
May I get a copy? Please?
The loaning out copies is restricted, due to ongoing investigations regarding suspicions of HERESY!
So NO ?
Spoiler:
Vids of space elfs , except battle logs of soon to be dead space elfs, may be considered Heresy.
Sorry to hear of your fate at the hands of the watchful =I= ....
...The Vostyoyan Commander stared in awe as a volley of rockets roared from an amazingly large hedge,several of the missiles corkscrewed away into the stratosphere,but two collide with a rampaging Carnifex,blasting the armoured behemoths skull to oblivion.
The Commander blinked,he could swear he heard low guttural laughter coming from inside the hedges.
" Bloody peculiar foliage on this planet" The Commander thought to himself " Yes...quiet odd indeed."
@1hadhq: The inquisitor saw fit to deem the Mud Wrestling vids as pro-Imperial, due to the repeated sucesses of Imperial Superiority over Eldar in the ring. Unfortunately, he has also seen fit to secure the holovids within his personal fortress for "further study".
Also, has anyone else noticed the rather agressive foliage here in the Epsilon sector?
*As the environment becomes rather unhealthy for bugs, Col Kurtzweil decides to have a few additional Hellhounds ready to burn down any resitance*
Could imagine an accidentally outflanking of Guard untis to a personal fortress of an =I= lacking faith in the victory of our highly valued
sisters in battle. We would obviously save the imperial vidlogs in the burning ruins as is our duty as Imperial servants..
Nicholai notices a few of the fresh recruits have gone missing. He knows that the Tyranid menace is responsible...but he can't shake the sense of unease that he feels when walking around the shrubbery.
" Lizzen up ladz..I knowz alotz 'o yer az been grumblin an such 'bout da nummer 'o boyz wotz been eated by bugz,blazted ta bitz by da pansiez and juz generaly kilt.
Da fing iz dem boyz wot got dem selvez perished wuz neva dat important ta da overall plan..see.
Now youze lot..youze iz each esen..asen..erm..very impotent ta da overall kunninezz 'o da plan.
Now..I wantz each 'o yaz ta line up..Grazatz will be 'andin out yer new an improved kamoflage..az yer kan see da oonieformz iz been greatly improved..each onez iz now koverd in katychan strangle vines...diz will 'elp wif blendin in an all sortz 'o sneaky stuff..
Now...I wantz yaz ta all ...eh..wazat?..Oi!..sum 'o yer lot 'elp Blatgrag wif iz oonieform..'e seemz ta be 'avin sum problemz."
Thanks for playing, FITZZ. You really added a lot to this game, as I figured given that you already add a lot to Dakka generally. I would strongly suggest that you get in on a game of TeamS (which is a total blast so far) or even sign up for Thor's latest game of Genestealer!, which is Prospero-themed.
Spotting the Vostroyans eying the bushes, col Kurtzweil decides to clean the fire lines. Ordering a full blast, cadia hits the bugs, bushes and sadly some red clad furry hats
JohnHwangDD wrote:"Evil" - you just fired on your own. Eldars haven't done that.
Eldar lack :
A) the barrage weapons to scatter upon their own.
B) the numbers to have enough eldar there to scatter upon.
c) the balls to stand and fight.
But still my excuse is it was an accident.
Friendly fire, happened before in BL books
I intentionally targeted the cadians after they intentionally broke the truce and fired upon the Biel-Tan. Please to note that I have not and will not fire upon the Vostroyans unless they break the truce.
Now this is the second time that the Cadians have violated a standing truce in this game(Different generals but the same effect). Because of this, I feel that Cadia has had enough chances.
focusedfire wrote:I intentionally targeted the cadians after they intentionally broke the truce and fired upon the Biel-Tan. Please to note that I have not and will not fire upon the Vostroyans unless they break the truce.
Now this is the second time that the Cadians have violated a standing truce in this game(Different generals but the same effect). Because of this, I feel that Cadia has had enough chances.
Truce? With emperor forsaken fething xenos?
Seems we get a misunderstanding of imperial policy here.
1) only a dead xeno is a good xeno 2) guardsmen caught in friendly fire still count as died in his name, so they're relatives benfit from this honorable sacrifice 3) its an awakening call to those who refrain from posting because they are in league with planet consuming nids...do I need say more?
3a) allies of imperial guardsmen eating xenos are deemed worthy of his divine wrath, as they interfere with the imperial force organization and thus create more paperwork to request reinforcements and cost imperial tax payers dearly as the overall costs of the campaign rises.
3b) cadians are under the command of ordo xenos. Go assume why non-humans were targeted....
BTW, only an arena of death (where nodody could move away) would make this sort of game decisive in the end.
Actually, I will: * Nids need targets to regen. * Eldar regen for free. I'm going to feed the pets for the next few turns. Maybe I can get them to 20+ while staying at 9+ for the rest of the game. You know, so this game drags even longer!
If you've really got "balls of steel", come back to Epsilon.
JohnHwangDD wrote:Actually, I will: * Nids need targets to regen. * Eldar regen for free. I'm going to feed the pets for the next few turns. Maybe I can get them to 20+ while staying at 9+ for the rest of the game. You know, so this game drags even longer!
If you've really got "balls of steel", come back to Epsilon.
You admit theyre your pets?
Wasn't sure but as you actually feed them before with eldar.....( a bit unfluffy for a dying race....), Maybe I should make a contract with nids first?
Eldar are possibly yummy, as nids took big bites. Guardsmen can't compete there, I'll admit.
Why not refrain from regenerating and sacrifice your whole council of seers and bladestorm to the hive mind?
I'll do a nice Exterminatus on my own position then. Yes, this may remove more than the cadians, but who can resist to leave with a big bang?
@VikingScott: Mr scott, interested in space elfs for dinner, lunch and breakfeast too?
John was probably still a bit huffy about Eldar never doing so well in more mainstream survivors. Here they seem to be doing well enough. Almost too well I might say.
Of course, a tie wouldn't suit them if it is calculated on points, so they either have to get Kraken on their side or face up to our guns sooner or later.
If this game doesn't end in a peace treaty, it will almost certainly be an Eldar win. Well, I say that now. But John is on vacation without internet so I'm not sure who will be moving Ulthwe around. Or whether John's limited access will afford him the opportunity to play this game? He didn't really clarify.
In the meantime, does anyone want to play Ulthwe at this point?
I don't quite understand your reasoning Manchu. Both IG can just keep moving and reinforcing 2 (another OP point IMO) and Kraken is more than a match for the elves even in his weakened state.
Emperors Faithful wrote:BTW, can Eldar Attack, Move AND Reinforce in the same turn?
Yes. Do you understand now why John was so worried about them being underpowered . . . cause I still don't!
TBH, it has taken quite a bit to keep the Eldar alive. It has taken luck, mistakes by the opponents and few drastic kamikaze type situations to balance the playing field. If the SM's had not been taken out early, I doubt a single Eldar would not have made the top 8. Between the dogpile mentality and the Eldars low points, as soon as the Eldar are wounded(down to 7-ish) on a crowded board that army is pretty much dead.
The main reason Biel-tan and Ulthwe are still around is because of Choas and the Orks failure in not focusing on removing us when they had the chance. If they had done so, there would have been nothing we could have done to stop it.
BTW, I am fine with calling it a draw. Biel-tan could take out Kraken by itself in this end game, but cannot take out the IG unless the IG and kraken are battling each other,
When I played Ulthwe for a day, my main concern was the seemingly invincible alliance between Chaos and Orks. I note now that not only is that alliance broken but both factions are extinct. I'm not saying it hasn't taken deft hands but the Eldar are not weak in an overall sense.
Also, my least concern while playing Ulthwe was the IG and Nids. As an Eldar player, this is EXACTLY what I was hoping the board would look like at endgame.
@focusedfire: I understand that you'd want to have a turn, attack Kraken, then bugger of with your next one. But what would your strategy be if he caught on and waited for your move?
Emperors Faithful wrote:@focusedfire: I understand that you'd want to have a turn, attack Kraken, then bugger of with your next one. But what would your strategy be if he caught on and waited for your move?
With the rules as they are, If I wait until 10-15 seconds before the New day mark, then I am guaranteed one unanswered wound. I bugger out 30 seconds later. Worst case scenario is that he heals 1 point for each 2 dealt to him. Kraken might get lucky and tag the Biel-tan for a bunch of damage but the Eldar don't need to attack to heal.
Er, if you're caught out he could deal something like 4 damage. BTW, I don't approve of your shenanigans.
@Manchu: Might I ask that a certain amount of time must pass between a posters move in Game 2? This stops the Eldars little "Duck in, Duck out" strategy.
I don't know that there will be a Game Two, considering the development of TeamS. (You have to go where there is interest, after all.) But this was how Eldar were intended to play. This is also why Eldar wanted the SM dead early on and why Chaos posed a long-term problem for them. Canceling out their best tactic would not be a good idea. The other factions would simply need to organize and react to it more effectively than in this Game.
Well, there you have it folks. As the current Farseer of Ulthwe, I recommend we kill off the Nids and conclude a peace treaty. Since focusedfire has already said truce would be fine with him, that leaves it up to the Guardsmen.
And John, I hope your cell plan has unlimited data.
I think an alliance against the Nids was agreed once before. Instead you left us IG and Orks to flounder against them as you killed of the Okr players bit by bit. Attack Kraken yourself and you may have a deal.
Cadians arent Nids, so Eldar just confess their pact with the Hive- mind.
As IG offered to Play instead of running around pointlessly,
this may need a clear answer.
I'll give you all 7 hours, if there is no answer,
have to assume its Welcome to see IG M/R2 until 2011.
Look to your fellow mon'keigh commander. His demands themselves demanded a response. You are the wounded one and therefore a better target. If you insist on believing in an Eldar-Tyranid alliance, I can't break you of it. But I might be able to simply break you.
Manchu wrote:If this game doesn't end in a peace treaty, it will almost certainly be an Eldar win.
Certainly?
Doubt that. May take down nids, but can't take down guard.
Emperors Faithful wrote:I don't quite understand your reasoning Manchu. Both IG can just keep moving and reinforcing 2 (another OP point IMO) and Kraken is more than a match for the elves even in his weakened state.
Nids may be unable to hit and need food to reinforce.
focusedfire wrote:
Manchu wrote:
Emperors Faithful wrote:BTW, can Eldar Attack, Move AND Reinforce in the same turn?
Yes. Do you understand now why John was so worried about them being underpowered . . . cause I still don't!
TBH, it has taken quite a bit to keep the Eldar alive. It has taken luck, mistakes by the opponents and few drastic kamikaze type situations to balance the playing field. If the SM's had not been taken out early, I doubt a single Eldar would not have made the top 8. Between the dogpile mentality and the Eldars low points, as soon as the Eldar are wounded(down to 7-ish) on a crowded board that army is pretty much dead.
The main reason Biel-tan and Ulthwe are still around is because of Choas and the Orks failure in not focusing on removing us when they had the chance. If they had done so, there would have been nothing we could have done to stop it.
The SM tried to convice Orks and CHaos of it, but they seemed to fail at focus.
Eldar are still nearly immune to damage if the board isn't filled with enemys.
Manchu wrote:I don't know that there will be a Game Two, considering the development of TeamS. (You have to go where there is interest, after all.) But this was how Eldar were intended to play. This is also why Eldar wanted the SM dead early on and why Chaos posed a long-term problem for them. Canceling out their best tactic would not be a good idea. The other factions would simply need to organize and react to it more effectively than in this Game.
More effectively? wont happen, as personalities and 'natural' animosities ( Humans / chaos / xenos ) will ruin a long term alliance,
and without this you cant catch eldar ( without rules changes ). Plus, I think the time when a poster is online has been ignored a bit
in the analysis of yours, as a new turn at US time is easier to handle for US players and maybe some europeans or south-east-asians
may be not able to pull the same trick off.
Manchu wrote:Well, there you have it folks. As the current Farseer of Ulthwe, I recommend we kill off the Nids and conclude a peace treaty. Since focusedfire has already said truce would be fine with him, that leaves it up to the Guardsmen.
Is that an actual offer or just a trick to buy time?
Emperors Faithful wrote:I think an alliance against the Nids was agreed once before. Instead you left us IG and Orks to flounder against them as you killed of the Ork players bit by bit. Attack Kraken yourself and you may have a deal.
The usual way of the Eldar. They want YOU to fight, but keep themselves out of it.
Why should they attack Kraken, yet?
Gave them time to sort out the fate of Ulthwe, and it got me attacked. Offered to have a decisive fight, and they refused.
Manchu wrote:Look to fellow your mon'keigh commander. His demands themselves demanded a response. You are the wounded one and therefore a better target. If you insist on believing in an Eldar-Tyranid alliance, I can't break you of it. But I might be able to simply break you.
Break me?
You could pull your OP powers and ask me to release Cadians and I stop playing.
You could attempt to 'ban' me, dunno IMO need to be a MOD for that.
But break?
Ask and ye shall receive. I could leave this thread, as I am just a stand in for someone refusing to post.
OTOH, I may stick with my offer.
To make sure I was clear:
- I expect an answer if the other players are willing to play or if we have to suffer from this weird M/R until this thread dies or gets locked.
- I did offer to either make a stand ( and dont flinch, dont move away ) or to follow the main stream and move/reinforce .
- I may warn you I am able to daily M/R until dakka ceases to exist. And I am stubborn enough to not give up.
- did hope we all want an end / interesting game.
- maybe the Eldar should remember that us IG didn't interfere with the Orks(who ignore the attacks) vs elfs fight.
- IMHO, the fact of lots of eldar lost to the nids without retaliation is a hint on a willfully sacrifice.
So yes, I could be wrong. But maybe talking prevent false assumptions? So how about a clear answer?
Timer still runs. Prepare to either play or have a M/R borefest.
1hadhq wrote:The SM tried to convice Orks and CHaos of it, but they seemed to fail at focus.
Eldar are still nearly immune to damage if the board isn't filled with enemys.
@Manchu- This is why you take out SM's early in any game that 1had is in. His primary focus is usually to take out the Eldar, which is shown by his never once trying to negotiate with the Eldar. You might get different resulsts with differents players, but if 1had is in the game the Eldar will usually be his primary target.
1hadhq wrote:
Emperors Faithful wrote:I think an alliance against the Nids was agreed once before. Instead you left us IG and Orks to flounder against them as you killed of the Ork players bit by bit. Attack Kraken yourself and you may have a deal.
The usual way of the Eldar. They want YOU to fight, but keep themselves out of it.
Why should they attack Kraken, yet?
Gave them time to sort out the fate of Ulthwe, and it got me attacked. Offered to have a decisive fight, and they refused.
Never had a deal about the 'Nids. Our deal was to work together in wiping out Chaos and Orks and that we would not attack one another. IG violated the agreement by working with the orks and then again by attacking the Eldar unprovoked.
Let me know if you need the PMs concerning such.
As to 1had getting attacked....maybe if he didn't attack first and violate the established agreements, he wouldn't be a target now. :
@EF- Have I ever broken an agreement that we have made? Note, I still have not attacked you. It is sad that you broke our agreement. We were close to the agreed upon Vostroyan-Eldar stalemate. Oh well, Deal with the 'Nids your self, Biel-tan will wait until 2012 or longer now.
1hadhq wrote:The SM tried to convice Orks and CHaos of it, but they seemed to fail at focus.
Eldar are still nearly immune to damage if the board isn't filled with enemys.
@Manchu- This is why you take out SM's early in any game that 1had is in. His primary focus is usually to take out the Eldar, which is shown by his never once trying to negotiate with the Eldar. You might get different resulsts with differents players, but if 1had is in the game the Eldar will usually be his primary target.
No they will not be My primary target if the Eldar refrain from putting a price on the head of the SM when I play them in a thread.
Don't blame me when your Eldar/ork/chaos alliance breaks.
Is this "take down SM as fast as possible if 1had is a SM" a compliment or just another way to blame me for the obvious issues arising from
the absence of a army when balance is dependent on armies?
Should play the same army as you, so you can try to attack your own Team/faction....
Remember, I may not look like a tactical genius, but the issues of M*/R/A were no secret if you ignore the whining.
Its a valid tactic to remove the fastest army at a board filled with slow armies. IG should have aimed at eldar as any other M1 army.
If you think I don't negotiate, I may stick with made pacts and not keep 3 or 4 alliances at once running .
Any offer made in the open ( as some refuse to respond to PM ) wasn't answered. So why again should I 'negotiate' with those
who feel happy with "enjoy the silence" ?
focusedfire wrote:
Never had a deal about the 'Nids. Our deal was to work together in wiping out Chaos and Orks and that we would not attack one another. IG violated the agreement by working with the orks and then again by attacking the Eldar unprovoked.
Let me know if you need the PMs concerning such.
As to 1had getting attacked....maybe if he didn't attack first and violate the established agreements, he wouldn't be a target now. :
@EF- Have I ever broken an agreement that we have made? Note, I still have not attacked you. It is sad that you broke our agreement. We were close to the agreed upon Vostroyan-Eldar stalemate. Oh well, Deal with the 'Nids your self, Biel-tan will wait until 2012 or longer now.
Sadly, I am always not involved in these agreements. I see only bits of the alliances made and thus assume from what I know.
OTOH, how do you expect me to keep an agreement I don't know of?
But to answer why it went that way:
Hit my fellow vostroyans accidently( barrage/ scatter roll ), Orks had no chance of survival without an active player so Itook them from the nids and nids were an official target of the IG.
2012? IG can sit this out to M41 Shall I take this as a " yes we'd like to post here daily and each of us will M/R then so this thread lives forever" ?
Manchu wrote:Well, there you have it folks. As the current Farseer of Ulthwe, I recommend we kill off the Nids and conclude a peace treaty. Since focusedfire has already said truce would be fine with him, that leaves it up to the Guardsmen.
Is that an actual offer or just a trick to buy time?
This is most definitely an actual offer. Ulthwe is grateful for the destruction of Chaos and will enter an alliance with the mon'keigh in exchange for the destruction of the Tyranids. But Ulthwe will never stand against Biel-Tan. If you provoke Biel-Tan, you also provoke Ulthwe.
Manchu wrote:Well, there you have it folks. As the current Farseer of Ulthwe, I recommend we kill off the Nids and conclude a peace treaty. Since focusedfire has already said truce would be fine with him, that leaves it up to the Guardsmen.
Is that an actual offer or just a trick to buy time?
This is most definitely an actual offer. Ulthwe is grateful for the destruction of Chaos and will enter an alliance with the mon'keigh in exchange for the destruction of the Tyranids. But Ulthwe will never stand against Biel-Tan. If you provoke Biel-Tan, you also provoke Ulthwe.
Provoke?
Was told by John to press a red button. I admit, i didn't blast epsilon to pieces with exterminatus. Sorry.
Can't speak for EF, but I did leave the nids when the eldar struck at me.
As we lacked support to undo the nids (orks dead), to sit there and not hurt the nids at all but lose guardsmen to eldars?
Would have stayed and fought. But I can't be made responsible for pointless waste of guardsmen.
Biel Tan auto - distrusts me so all I say will provoke them.
@focusedfire: Our agreement had been long lasting, you did in fact help me out a little when the Orks were stacking against me, delivering a killing blow. But I had thought it was time to deal with the Tyranids. I understand why you attacked the Orks instead (the only faction that could possibly catch you) but I was perturbed that you switched to Cadians. It quickly became clear that you hoped Kraken and the IG would grind each other down leaving you to pick off the remnants. Didn't suit me. I once held an agreement with Kraken as well, but a guardsman is nothing if not prudent.
Vostroya stands with Cadia. Ulthwe stands with Biel-Tan. My counter-offer with Manchu still stands. We will finish Kraken off with you, but only if you both prove your intentions by striking against the beast. Then we will move in to support.
Emperors Faithful wrote:@focusedfire: Our agreement had been long lasting, you did in fact help me out a little when the Orks were stacking against me, delivering a killing blow. But I had thought it was time to deal with the Tyranids. I understand why you attacked the Orks instead (the only faction that could possibly catch you) but I was perturbed that you switched to Cadians. It quickly became clear that you hoped Kraken and the IG would grind each other down leaving you to pick off the remnants. Didn't suit me. I once held an agreement with Kraken as well, but a guardsman is nothing if not prudent.
Vostroya stands with Cadia. Ulthwe stands with Biel-Tan. My counter-offer with Manchu still stands. We will finish Kraken off with you, but only if you both prove your intentions by striking against the beast. Then we will move in to support.
Couple of minor corrections needs to be made here:
1)Cadia struck first
2)I pledged an endgame stalemate between Biel-tan+Ulthwe(If they were willing) and Vostroyan. Never mentioned Cadia. Why, because at that time they were still hostile.
3)Note that I have still to strike at Vostroya in return for your violation of the agreement.
4)You have chosen to align with a faction that has betrayed vostroya or broker her agreements on several occassions.
Biel-Tans reply:
You dig your grave, you die in it.
Couple of minor corrections needs to be made here:
1)Cadia struck first
So noted, in fact I did not claim otherwise. But Cadia was (and still is) my closest ally, except when Admiral Bell skitzed out or whatever, I couldn't afford to lose him to a fickle ally, especially when Ulthwe and Biel-Tan were so rosy. Even together Cadia and Vostroya couldn't handle the Kraken, and would surely have lost with your continued attacks. I didn't fancy my chances against the beast alone, which is surely what would have happened when you were done with 1hadhq.
2)I pledged an endgame stalemate between Biel-tan+Ulthwe(If they were willing) and Vostroyan. Never mentioned Cadia. Why, because at that time they were still hostile.
What? I can't imagine agreeing to that. That would hand the victory over to the Eldar side for sure. That may have been your intention, and it was what I was beginning to fear when the last of the orks had been killed off, but it would have been foolish of you to say that to me.
3)Note that I have still to strike at Vostroya in return for your violation of the agreement.
Take your revenge later, don't be a fool and scorn a chane to end the Kraken now.
4)You have chosen to align with a faction that has betrayed vostroya or broker her agreements on several occassions.
My men come first, then my Emperor, and then all others. I will do anything and everything to ensure their survival. I have PM'ed almost every faction in this game, playing everyone against eachother. I must come across as deceptively Eldar at times. Who was it you think that convinced the orks to throw themselves against the Tyranids? Don't fool yourself into thinking we shared a special alliance of any sort.
Biel-Tans reply:
You dig your grave, you die in it.
Fools words from a fools tounge. Empty threats indeed.
focusedfire wrote:
Couple of minor corrections needs to be made here:
1)Cadia struck first
So noted, in fact I did not claim otherwise. But Cadia was (and still is) my closest ally, except when Admiral Bell skitzed out or whatever, I couldn't afford to lose him to a fickle ally, especially when Ulthwe and Biel-Tan were so rosy. Even together Cadia and Vostroya couldn't handle the Kraken, and would surely have lost with your continued attacks. I didn't fancy my chances against the beast alone, which is surely what would have happened when you were done with 1hadhq.
Right off the bat you show you weakness and inconsistency. Cadia is now and always the more fickle of yor choices. Also, you admit as to no hope of finishing Kraken off without the help of the Eldar. Then you end with your miscalculation of our intent that is nothing more than a cowards excuse for breaking an agreement. Nope, no Kraken trophies for vostroya without cadia trophies for the Eldar.
Emperors Faithfull wrote:
focusedfire wrote:2)I pledged an endgame stalemate between Biel-tan+Ulthwe(If they were willing) and Vostroyan. Never mentioned Cadia. Why, because at that time they were still hostile.
What? I can't imagine agreeing to that. That would hand the victory over to the Eldar side for sure. That may have been your intention, and it was what I was beginning to fear when the last of the orks had been killed off, but it would have been foolish of you to say that to me.
Ah, I see that you don't save your PMs. Also, your comment about an Eldar win between what would be Vostroya and two Eldar factions proves the falseness of your claim to machiavellian genius that you make a couple of lines down
Emperors Faithful wrote:
focusedfire wrote:3)Note that I have still to strike at Vostroya in return for your violation of the agreement.
Take your revenge later, don't be a fool and scorn a chane to end the Kraken now.
Absolutely no motivation for the Eldar to do such. Mayhap if you were not so foolish about breaking your non-aggression pacts there would be enough good faith to encourage the Eldar to commit its resources and do what you Mon-Kiegh are unable.
Empoerors Faithful wrote:
focusedfire wrote:4)You have chosen to align with a faction that has betrayed vostroya or broker her agreements on several occassions.
My men come first, then my Emperor, and then all others. I will do anything and everything to ensure their survival. I have PM'ed almost every faction in this game, playing everyone against eachother. I must come across as deceptively Eldar at times. Who was it you think that convinced the orks to throw themselves against the Tyranids? Don't fool yourself into thinking we shared a special alliance of any sort.
Giggle, and they make jokes about the Eldar. As to the rest of your statement,"Why do you think you were in a position of having to accept the Eldars aid?"........ Comeback in a century or two and you might be ready to learn the basics of Eldar Manipulation.
Emperors Faithfull wrote:
focusedfire wrote:Biel-Tans reply:
You dig your grave, you die in it.
Fools words from a fools tounge. Empty threats indeed.
Well, hey I got a luagh out of the little thing Cadia and I pulled off. I actually thought we'd have to attack each other more in order to lure the Eldar into helping me, but we ended up seeing you do it straight away. It was quite a long awaited relief to finnally and properly blow some Eldar up. We've got a few of those Spirit Stones lying around at base camp BTW.
@focusedfire: Machivellian Genius? You flatter me by even suggesting I'd claim that. I sent a PM when appropriate, it was the very purpose of the game I thought, to play people off one another (even if they were Poster rivalries, not factional). Have you not done the same?
I still offer a move against Kraken. Manchu seems much more open minded here, focusedfire. I can see an alliance between you and the Kraken though.
Seems Biel Tan has nothing to offer, so do we still play or should the OP end this misery?
You know, Guard can eternally M/R ,
we got enough Time to await the end
of a dying Race like Eldar.
Some Game stats:
Spoiler:
Attacks dealt:
- Imperial Guard = 96 ( 2 of them vs IG themselves )
- Eldar = 80
- Nids = 63
- Orks = 47
- Chaos = 42
- Space Marines = 12
basically, a single nid army made it to 3rd place. IG firepower was to be expected with A3. Eldar are up there, having most players plus
most of them regulars and the ability to do 3 things at once could be the reason why.
Attacks aimed at:
Chaos:
- SM = 4
- IG = 8
- Orks = 0 (pact with greenskins it seems)
- Nids = 2 ( don't bother with bugs?)
- Eldar = 28 ( and still no more than 2 eldar armies dead....)
Orks:
- SM = 1 ( ignored by fungi )
- IG = 17
- Nids = 15 ( ork know where the fighting is at )
- Eldar = 11
- Chaos = 3 ( pact?)
Nids:
- SM = 0 ( obviously delicate taste )
- IG = 8
- Orks = 36 ( they ate whole waaaghs )
- Eldar = 6 ( without retaliation )
- Chaos = 13 ( they like crunchy food?)
Eldar:
- SM = 16 ( a bit obsessed )
- IG = 11 ( alliance? Rather backstabbing..)
- Orks = 21 ( used their chance when nobody looked )
- Nids = 1 ( Manchu ) ( called them pets... )
- Chaos = 42 ( hate the ancient enemys minions )
IG:
- SM = 3 ( wrong targets or traitor guard? )
- Orks = 36 ( identical to 1 nid, but 2 IG? )
- Chaos = 14
- Nids = 25 ( got bugspray! )
- Eldar = 16
- ( IG = 2 ) Not sure if thats an achievement..
SM:
- Orks = 2
- Eldar = 10 ( oh the threat...)
- Nids = 0
- chaos = 0
- IG = 0 ( why should they? )
SM never got a chance. But 1 nid and the damage dealt should hint at the fate of this game if there were 2 nids.
Damage taken:
- SM = 24
- IG = 44 ( max wounds => 40 )
- orks = 95 ( a lot of fungizid used here )
- chaos = 72 ( bad quote: 42 dished out vs 72 received )
- Nids = 43 ( max 25. Healed most of the wounds )
- Eldar = 71 ( max 40. Not so fragile..)
Orks and chaos bit the dust. Eldar still live. The hordes werent threathened enough to go down. SM suffered from lack of reinforcing.
Last player active with his original army ( and no time outs ) => Emperors Faithful. Hand this brave man a cookie