LunaHound wrote:Sid, i took the time to compare to prices. see my edit before your pots.
Loki's example is flawed.
He used the multiplayer game's pricing , but leaves out multiplayer's game time ( he used the single player's 7-8 hour example ) which then is wrong since those games are again CHEAPER than a tactical squad.
And you have to buy the console + the television (
HD if you're actually going to get anything out of your games), or the computer (or both, if you want to play all varieties of video games).
Average console? US $300 (to get 2 controllers and a hard drive, anyway).
Average "cheap"
HD TV? US $650.
Average "cheap" gaming computer that can handle the newest games as they come out? US $1250 + upgrades over time to keep up.
Average new game? US $60. Not to mention the nickle-and-dime process of renting for trial purposes.
Add speakers, headsets, add-on controllers for racing games or music simulators, expansions and collectors edition items, etc.
I can buy 6 or 7 Warhammer/Warhammer
40k/Warmachine armies for that money and assemble, paint, and play them for years. Most people with decent painting skills can go online and resell them for a lot more than they spent on them too. How much will I resell an old console or computer for? Yeah...about 10% of it's original value.
Most games lose replay value after a few weeks. Only people who do nothing but play those video games actually remain static in the multiplayer community for months on end. Those players make it far less enjoyable for new people who come online, get pwned, and just go back to single player or try a new game.
Your argument is just...well...sad. You are basically trying to scream and cry about
GW on principle, but you have no logic whatsoever.