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40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:13:20


Post by: Galas


Guys I think the poster edited the image has a joke... not trying to pass it as fake.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:17:49


Post by: xeen


Why do people do this and make fakes. Really you have nothing better to do?


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:19:48


Post by: Daedalus81


 Galas wrote:
Guys I think the poster edited the image has a joke... not trying to pass it as fake.


Unfortunately some people are all too ready to believe it is real so without an express statement that it's a joke then we have to poke at it.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:35:01


Post by: Ash87


So as per Facebook today Link it looks like the Necron FAQ will come out before the March FAQ, which will come out before GL.

So, it's between 2-4 weeks out?


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:40:48


Post by: HuskyWarhammer


Ash87 wrote:
So as per Facebook today Link it looks like the Necron FAQ will come out before the March FAQ, which will come out before GL.

So, it's between 2-4 weeks out?


In the comments they said they're delaying the Necron FAQ/bundling them all together.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:52:53


Post by: LunarSol


HuskyWarhammer wrote:
Ash87 wrote:
So as per Facebook today Link it looks like the Necron FAQ will come out before the March FAQ, which will come out before GL.

So, it's between 2-4 weeks out?


In the comments they said they're delaying the Necron FAQ/bundling them all together.


9th edition announcement incoming!


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 15:57:29


Post by: Ash87


 LunarSol wrote:
HuskyWarhammer wrote:
Ash87 wrote:
So as per Facebook today Link it looks like the Necron FAQ will come out before the March FAQ, which will come out before GL.

So, it's between 2-4 weeks out?


In the comments they said they're delaying the Necron FAQ/bundling them all together.


9th edition announcement incoming!



Ryan Scott
Warhammer 40,000 Will we be getting a Necron FAQ before the big one drops, or is it pushed back also?

Warhammer 40,000
Ryan Scott Hey Ryan - that's the plan, yes

That's what I read, and that says to me that the Necron FAQ comes Before the Big FAQ. Then further down they say the Big FAQ is coming Before GL.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 16:00:56


Post by: HuskyWarhammer


Ash87 wrote:
 LunarSol wrote:
HuskyWarhammer wrote:
Ash87 wrote:
So as per Facebook today Link it looks like the Necron FAQ will come out before the March FAQ, which will come out before GL.

So, it's between 2-4 weeks out?


In the comments they said they're delaying the Necron FAQ/bundling them all together.


9th edition announcement incoming!



Ryan Scott
Warhammer 40,000 Will we be getting a Necron FAQ before the big one drops, or is it pushed back also?

Warhammer 40,000
Ryan Scott Hey Ryan - that's the plan, yes

That's what I read, and that says to me that the Necron FAQ comes Before the Big FAQ. Then further down they say the Big FAQ is coming Before GL.


You missed the important part:


Ryan Scott
Warhammer 40,000 Will we be getting a Necron FAQ before the big one drops, or is it pushed back also?

Warhammer 40,000
Ryan Scott Hey Ryan - that's the plan, yes

Joby Cuellar
To which of the questions he asked?

Warhammer 40,000
Joby Cuellar To the "will the Necron FAQ come with the big one?"


I think that pretty clearly says Necrons are going with the FAQ/Tau


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 16:15:53


Post by: Ash87


HuskyWarhammer wrote:

I think that pretty clearly says Necrons are going with the FAQ/Tau


To be blunt, I'm with you in that it says something, but I object to the use of the term "Clearly"

I've read over this chain of responses a few times and I go with my interpretation of it, but I can kind of see yours too. They also say at one point that they don't know anything for sure.

So maybe we'd be better reading Tea leaves to find the answer


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 16:21:25


Post by: HuskyWarhammer


Ash87 wrote:
HuskyWarhammer wrote:

I think that pretty clearly says Necrons are going with the FAQ/Tau


To be blunt, I'm with you in that it says something, but I object to the use of the term "Clearly"

I've read over this chain of responses a few times and I go with my interpretation of it, but I can kind of see yours too. They also say at one point that they don't know anything for sure.

So maybe we'd be better reading Tea leaves to find the answer


I'll get the kettle. TBH, I had read it your way, initially.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 16:45:09


Post by: alextroy


tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.

Should all the Open & Narrative players be allowed to play with the armies they purchased that don’t confirm to the current Match Play Rules in Matched Play? They paid for those models too.

Or does this concept have a Statute of Limitations for the publishment of 8th Edition?


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 18:29:00


Post by: daedalus


 alextroy wrote:
tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.


GW didn't take away your 7th ed rulebooks. Anyone can keep playing Taudar and Demon-Orks in 7th edition games even now. The only requirement is finding someone willing to play 7th edition. When you think about it, in comparison, that requirement quite similar to playing 8th edition, or whatever edition D&D, or any other game out there with multiple editions.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 18:57:26


Post by: DominayTrix


 alextroy wrote:
tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.

Should all the Open & Narrative players be allowed to play with the armies they purchased that don’t confirm to the current Match Play Rules in Matched Play? They paid for those models too.

Or does this concept have a Statute of Limitations for the publishment of 8th Edition?


Honestly it is kind of one sided that some allies got completely axed from the game, while other factions did not. Taudar was very good and is a solid argument against soup. Nobody likes an invisible riptide wing except for the person playing riptides. Soup has dominated the meta since 8th launched and is going to stay until it is removed. It is really annoying to have Taudar taken away because it is "too broken" and then have to read about Imperial/Chaos/Eldar soup for the entirety of the edition.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 19:48:34


Post by: ShaneMarsh


These rumors don't seem all that believable, and the elements mentioned all seem to be 'hot button' issues to the community that are most likely to get a reaction.

Having said that, if it were real, 0-3 would be annoying but not too destructive. It would impact my Guard list as I'd have to drop some Company Commanders. I can't think of a list I run that would be affected beyond that since I don't tend to play Soup or take more than 3 unit choices per detachment of anything except troops anyway.

It is important to note that if these restrictions are by Detachment, it doesn't need to have all that great an impact.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 20:02:25


Post by: Crimson


I really think that good old Senator Vreenak would have something to say about most of the 'leaks' in this thread...



40k March FAQ is Finally here 4/16/18  @ 2018/04/13 20:09:10


Post by: Inquisitor Kallus


 alextroy wrote:
tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.

Should all the Open & Narrative players be allowed to play with the armies they purchased that don’t confirm to the current Match Play Rules in Matched Play? They paid for those models too.

Or does this concept have a Statute of Limitations for the publishment of 8th Edition?


Those models are not banned from play, the are usable in tau, eldar ork or daemon armies. Just because you cant take those specific combinations in matched play doesn't mean they cant be used. There is also narrative and open play on top


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 20:12:50


Post by: Slayer-Fan123


Spoletta wrote:
 Zarroc1733 wrote:
 Daedalus81 wrote:
 Zarroc1733 wrote:


Because I can make room in my army


Then you've self selected your restricted unit(s).

I can't for something that's banned.


Banned is the wrong word. What happens if tournaments make 1850 the new norm? I get that you're given less choice about how to arrange your list, but there are plenty of factors that do that currently.


But I have my own choice in the matter (hint, I wouldn't choose my interceptors, I'd probably cut my paladins). I get to choose what goes whereas with this restriction they'll choose for me that I am going to lose 3 squads of interceptors and a command point.


Automatically Appended Next Post:
I'm not saying that it's the worst thing in the world. Just annoying when I've spent $200 on interceptors and I'll only be able to use half of them, unless I take 10 man squads but that doesn't accomplish what I'm trying to do. I'll survive. I'll make a new list. Maybe I can convert them to something else. Maybe they'll balance my codex and I'll have a good army and not need the interceptors in which case I can sell them to buy the models I need.

Who knows. But it does suck. Should GW listen to just me? No. I'm hardly representative of the hobby as a whole. But if no one shares their concerns for rules then rules won't be changed satisfactorily. So I'll complain for a bit then go on to playing with my plastic toy soldiers.

My real issue though is everyone who says just play narrative or open to use the units you want. I would if that was an available option


Making people play with bigger squads is actually part of the intention. At least that cute ability called ATSKNF would have a meaning...

You're naive if you think it'll cause people to run bigger squads. It's going to be avoided no matter what.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 20:37:33


Post by: casvalremdeikun


Slayer-Fan123 wrote:
Spoletta wrote:
 Zarroc1733 wrote:
 Daedalus81 wrote:
 Zarroc1733 wrote:


Because I can make room in my army


Then you've self selected your restricted unit(s).

I can't for something that's banned.


Banned is the wrong word. What happens if tournaments make 1850 the new norm? I get that you're given less choice about how to arrange your list, but there are plenty of factors that do that currently.


But I have my own choice in the matter (hint, I wouldn't choose my interceptors, I'd probably cut my paladins). I get to choose what goes whereas with this restriction they'll choose for me that I am going to lose 3 squads of interceptors and a command point.


Automatically Appended Next Post:
I'm not saying that it's the worst thing in the world. Just annoying when I've spent $200 on interceptors and I'll only be able to use half of them, unless I take 10 man squads but that doesn't accomplish what I'm trying to do. I'll survive. I'll make a new list. Maybe I can convert them to something else. Maybe they'll balance my codex and I'll have a good army and not need the interceptors in which case I can sell them to buy the models I need.

Who knows. But it does suck. Should GW listen to just me? No. I'm hardly representative of the hobby as a whole. But if no one shares their concerns for rules then rules won't be changed satisfactorily. So I'll complain for a bit then go on to playing with my plastic toy soldiers.

My real issue though is everyone who says just play narrative or open to use the units you want. I would if that was an available option


Making people play with bigger squads is actually part of the intention. At least that cute ability called ATSKNF would have a meaning...

You're naive if you think it'll cause people to run bigger squads. It's going to be avoided no matter what.
Pretty much. It will just cause them to run different units that serve much the same purpose as the ones they had to remove. Run three squads of Devastators and three squads of Hellblasters instead of six of one type, for example (not that I have ever seen anyone do this, but it is certainly possible). Big squads will never be a thing.


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 20:40:34


Post by: LunarSol


Arguably its just a nice protection for the consumer. Listen bud, if you think something is good enough that you should run 4 of them, its probably good enough that we're going to have to nerf it into the ground, so why don't you be a dear and limit yourself to only buying 3 of them before we make them obsolete. Okay?


40k March FAQ is Finally here 4/16/18  @ 2018/04/13 23:10:53


Post by: Ice_can


 LunarSol wrote:
Arguably its just a nice protection for the consumer. Listen bud, if you think something is good enough that you should run 4 of them, its probably good enough that we're going to have to nerf it into the ground, so why don't you be a dear and limit yourself to only buying 3 of them before we make them obsolete. Okay?

I'd love to have more than one unit that GW point priced correctly in the codex, or chapter approved. Untill then you just have to take the least terrible option and attempt to make an army from that.


If you seriously think this will force people into taking larger squads your deluding yourself, thats never happening, squads loose points efficiency as you add models, thats just a quick way to get peiple to shelve armies.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 03:30:19


Post by: alextroy


 Inquisitor Kallus wrote:
 alextroy wrote:
tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.

Should all the Open & Narrative players be allowed to play with the armies they purchased that don’t confirm to the current Match Play Rules in Matched Play? They paid for those models too.

Or does this concept have a Statute of Limitations for the publishment of 8th Edition?


Those models are not banned from play, the are usable in tau, eldar ork or daemon armies. Just because you cant take those specific combinations in matched play doesn't mean they cant be used. There is also narrative and open play on top


Congratulations. You got my point. Regardless of what GWs published Matched Play rules are, you can play whatever you want in Open or Narrative Play.

However, GW will make whatever restrictions they want to to make Matched Play work without regard for anyone's perceived entitlement to play with whatever models they happened to buy. Kinda like how Conscripts and Commissars disappeared from Matched Play when their rules changed.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 04:46:24


Post by: ERJAK


 alextroy wrote:
 Inquisitor Kallus wrote:
 alextroy wrote:
tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.

Should all the Open & Narrative players be allowed to play with the armies they purchased that don’t confirm to the current Match Play Rules in Matched Play? They paid for those models too.

Or does this concept have a Statute of Limitations for the publishment of 8th Edition?


Those models are not banned from play, the are usable in tau, eldar ork or daemon armies. Just because you cant take those specific combinations in matched play doesn't mean they cant be used. There is also narrative and open play on top


Congratulations. You got my point. Regardless of what GWs published Matched Play rules are, you can play whatever you want in Open or Narrative Play.

However, GW will make whatever restrictions they want to to make Matched Play work without regard for anyone's perceived entitlement to play with whatever models they happened to buy. Kinda like how Conscripts and Commissars disappeared from Matched Play when their rules changed.


The issue then becomes 'does this make matched play better?' which all the so called 'leaks' would not. In fact several of the changes would simply consolidate power even further among the top armies.


Automatically Appended Next Post:
Ice_can wrote:
 LunarSol wrote:
Arguably its just a nice protection for the consumer. Listen bud, if you think something is good enough that you should run 4 of them, its probably good enough that we're going to have to nerf it into the ground, so why don't you be a dear and limit yourself to only buying 3 of them before we make them obsolete. Okay?

I'd love to have more than one unit that GW point priced correctly in the codex, or chapter approved. Untill then you just have to take the least terrible option and attempt to make an army from that.


If you seriously think this will force people into taking larger squads your deluding yourself, thats never happening, squads loose points efficiency as you add models, thats just a quick way to get peiple to shelve armies.


Yep, the choice isn't between running 10man tactical squads(or devs, battle sisters, bikes, scouts, etc) or running multiples of your codexes worst units. The choice is between buying a better army or losing every game(or quitting).




Automatically Appended Next Post:
ShaneMarsh wrote:
These rumors don't seem all that believable, and the elements mentioned all seem to be 'hot button' issues to the community that are most likely to get a reaction.

Having said that, if it were real, 0-3 would be annoying but not too destructive. It would impact my Guard list as I'd have to drop some Company Commanders. I can't think of a list I run that would be affected beyond that since I don't tend to play Soup or take more than 3 unit choices per detachment of anything except troops anyway.

It is important to note that if these restrictions are by Detachment, it doesn't need to have all that great an impact.


Of course it doesn't affect one of the most all around OP armies in the game. That's the problem with it. The problem isn't that 0-3 is stupid(even though it is) the problem is that some armies straight up can't function, some armies take a pretty significant hit in power, and the armies that are currently top tier are almost completely unaffected.



40k March FAQ is Finally here 4/16/18  @ 2018/04/14 06:34:54


Post by: Crazyterran


My Guilliman, 3 C-Mortis 3 Leviathan list with a techmarine wont be affected, so bring on the 3 limit!

Guess my actual competitive lists with Razorbacks will be, though...


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 06:35:26


Post by: DarknessEternal


Some of these "rumors" are laughable.

If "Chaos" wasn't a sufficient faction, there would be units in the Chaos Space Marine codex no army would be allowed to ever use, let alone an army from just that codex.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 06:39:40


Post by: Crazyterran


 DarknessEternal wrote:
Some of these "rumors" are laughable.

If "Chaos" wasn't a sufficient faction, there would be units in the Chaos Space Marine codex no army would be allowed to ever use, let alone an army from just that codex.


Heretic Astartes keyword? If cultists and poxwalkers dont have it, give it to them in the faq.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 07:09:02


Post by: Arachnofiend


 Crazyterran wrote:
 DarknessEternal wrote:
Some of these "rumors" are laughable.

If "Chaos" wasn't a sufficient faction, there would be units in the Chaos Space Marine codex no army would be allowed to ever use, let alone an army from just that codex.


Heretic Astartes keyword? If cultists and poxwalkers dont have it, give it to them in the faq.

The CSM book has daemons in it. Mostly for summoning purposes I think, which would still be valid with this restriction (though the fact that summoning sucks would still render those entries basically invalid).


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 08:03:37


Post by: Dudeface


Ice_can wrote:
 LunarSol wrote:
Arguably its just a nice protection for the consumer. Listen bud, if you think something is good enough that you should run 4 of them, its probably good enough that we're going to have to nerf it into the ground, so why don't you be a dear and limit yourself to only buying 3 of them before we make them obsolete. Okay?

I'd love to have more than one unit that GW point priced correctly in the codex, or chapter approved. Untill then you just have to take the least terrible option and attempt to make an army from that.


If you seriously think this will force people into taking larger squads your deluding yourself, thats never happening, squads loose points efficiency as you add models, thats just a quick way to get peiple to shelve armies.


That one unit is not priced correctly or people wouldn't want 6 of them, if everyone thing all units are sub par then they're even, hence balanced in theory.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 08:17:55


Post by: Lemondish


 Daedalus81 wrote:
 Galas wrote:
Guys I think the poster edited the image has a joke... not trying to pass it as fake.


Unfortunately some people are all too ready to believe it is real so without an express statement that it's a joke then we have to poke at it.


You could visit the 40k page and see for yourself... it's a carbon copy of the initial delay announcement.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 15:19:42


Post by: Nightlord1987


Shoulda dropped some Beta FAQs.

Im sure the main rulebook FAQs are done. They're just reevaluating the Faction ones.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 15:51:07


Post by: Fafnir


 Nightlord1987 wrote:
Shoulda dropped some Beta FAQs.

Im sure the main rulebook FAQs are done. They're just reevaluating the Faction ones.


Honestly, the entire release of 8th could have done well with a formal beta. That's basically how it started, just without the communication stream set up to allow the feedback needed. Just instead of taking feedback from the community to help develop the foundations, they're blindly rushing to slap together solutions from the loudest voice in every other direction.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 16:32:59


Post by: DarknessEternal


 Crazyterran wrote:
 DarknessEternal wrote:
Some of these "rumors" are laughable.

If "Chaos" wasn't a sufficient faction, there would be units in the Chaos Space Marine codex no army would be allowed to ever use, let alone an army from just that codex.


Heretic Astartes keyword? If cultists and poxwalkers dont have it, give it to them in the faq.


All the classic daemons, Fallen, Cypher. Same applies to Death Guard and Thousand Sons. They're codexes already contain units that make their detachment bonuses non-functional, making them illegal would just be hilarious.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 17:33:50


Post by: Lemondish


 Fafnir wrote:
 Nightlord1987 wrote:
Shoulda dropped some Beta FAQs.

Im sure the main rulebook FAQs are done. They're just reevaluating the Faction ones.


Honestly, the entire release of 8th could have done well with a formal beta. That's basically how it started, just without the communication stream set up to allow the feedback needed. Just instead of taking feedback from the community to help develop the foundations, they're blindly rushing to slap together solutions from the loudest voice in every other direction.


Folks, the fixes they put out over the last year and a half have not actually been ideas from the loudest voices, proving yet again that some people don't know what they're talking about.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 17:34:35


Post by: zedsdead


This Faq is going to suprise everyone


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 17:44:48


Post by: Dedwoods42


 zedsdead wrote:
This Faq is going to suprise everyone


By actually coming out?


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 17:54:32


Post by: Wolf_in_Human_Shape


Hahaha, exalted!


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 18:28:51


Post by: tneva82


 Inquisitor Kallus wrote:
 alextroy wrote:
tneva82 wrote:
 alextroy wrote:
Why? Why should anyone be entitled to play ANY army they want in a Tournament?


Howabout you have paid money for it? You don't see how it's immoral for GW to first sell you models and then ban them from use?

So all those people who purchased the latest cheese back in 7th Edition should be allowed to play Taudar and Demon-Orks? They paid for those models and GW banned them from play.

Should all the Open & Narrative players be allowed to play with the armies they purchased that don’t confirm to the current Match Play Rules in Matched Play? They paid for those models too.

Or does this concept have a Statute of Limitations for the publishment of 8th Edition?


Those models are not banned from play, the are usable in tau, eldar ork or daemon armies. Just because you cant take those specific combinations in matched play doesn't mean they cant be used. There is also narrative and open play on top


Oh please you can't be naive enough to not realize matched play is the playing style. If something isn'' possible in matched play it might just as well not exist. If you can do non-matched with matched play army that works but reverse is out


Automatically Appended Next Post:
 LunarSol wrote:
Arguably its just a nice protection for the consumer. Listen bud, if you think something is good enough that you should run 4 of them, its probably good enough that we're going to have to nerf it into the ground, so why don't you be a dear and limit yourself to only buying 3 of them before we make them obsolete. Okay?


Ah yes ork trukks and chimeras are dominating tournaments right now!

Blanket limitations like this is how incompetent game developer breaks balance while ignoring the real problem. As such not even surprise gw would do that as they can be used as definition of incompetent game developers in dictionary

Isn't it funny how this supposed balance fix actually makes balance worse while ignoring real culprit? That's gw for you!


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 19:39:37


Post by: BrianDavion


restricting how many units you can take'll never happen, it won't touch the high end armies but it will hurt armies like custodes, grey knights and other armies that have limited avaliable options.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 19:45:08


Post by: endlesswaltz123


BrianDavion wrote:
restricting how many units you can take'll never happen, it won't touch the high end armies but it will hurt armies like custodes, grey knights and other armies that have limited avaliable options.


It doesn’t have to be all or nothing. Specialist armies just need an additional sentence in their FAQ stating they ignore the usual unit restriction.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 20:00:52


Post by: ERJAK


endlesswaltz123 wrote:
BrianDavion wrote:
restricting how many units you can take'll never happen, it won't touch the high end armies but it will hurt armies like custodes, grey knights and other armies that have limited avaliable options.


It doesn’t have to be all or nothing. Specialist armies just need an additional sentence in their FAQ stating they ignore the usual unit restriction.


At which point unit restrictions go from a bad idea to being totally arbitrary and actually being worse than doing nothing. You're going to let custodes bypass the restriction when the biker captain is one of the most spammed units in 40k? What happens if grey knights get a new book that breaks dreadnights and people start running 6 of those? What happens if grey knights get a 4-5 kit release and they aren't a specialist army anymore. Are we gonna refaq every faction in and out of this stupid limit every time a book comes out? What about soup armies using elite armies to bypass the restriction and then combining it with things like guard that weren't affected by the changes anyway to make soup that is EVEN MORE powerful than it was before?

It would be a better idea to make 6 Hive Tyrants mandatory for matched play regardless of faction, and I mean that seriously. Making 6 hive tyrants mandatory would put similar levels of arbitrary, pointless army building restrictions on people, but would also not make the game balance stupidly worse for the sake of...who the hell knows what the unit restrictions would ACTUALLY accomplish because they'd certainly make the balance worse.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 20:10:52


Post by: ph34r


Just finished my 5th special weapon squad for my Imperial Guard! Can't wait for the FAQ!


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 20:44:50


Post by: Ragweek


 ph34r wrote:
Just finished my 5th special weapon squad for my Imperial Guard! Can't wait for the FAQ!



I know the feeling, me too. Now I'm going to have to spred my 20 plasma gunning between command squads, special weapons and veteran squads!

Sigh!


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 20:53:16


Post by: Crimson


No you won't because that 'leak' was bollocks.


40k March FAQ is Finally here 4/16/18  @ 2018/04/14 23:46:38


Post by: alextroy


Yeah. Given how long GW has been working on the updated FAQ since Adepticon, they certainly aren't just tossing in a quick fix rule to deal with the issues they have observed at the various tournaments. I'm hoping we get something more innovative and outside the current box then 0-X of Unit A.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 00:10:08


Post by: cuda1179


GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 01:37:49


Post by: Daedalus81


 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 02:16:58


Post by: cuda1179


 Daedalus81 wrote:
 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


I know they need to playtest this stuff, but how many games do they actually play test? Take four guys, each of them plays the other guys twice each. That's 12 games and should give a decent baseline, then ask some of those "outside playtesters" to do a handful of games. That's like a week's work tops.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 02:25:41


Post by: ERJAK


 cuda1179 wrote:
 Daedalus81 wrote:
 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


I know they need to playtest this stuff, but how many games do they actually play test? Take four guys, each of them plays the other guys twice each. That's 12 games and should give a decent baseline, then ask some of those "outside playtesters" to do a handful of games. That's like a week's work tops.


See, that's fine for a single change. You could probably playtest a points change to hive tyrants in that amount of games...unless you end up with negative results. Because if the result is 'this change doesn't work' you'd need more.

But if you're changing up multiple rules, in a game with as many moving parts as 40k has, you could do a round of playtests with everyone who was at adepticon AND LVO playing 4 games each and still miss things.

To expand on this, everything in the game affects everything else. Nerfing Dark Reapers or Flying Hive Tyrants doesn't just make those units worse, it also makes all units they'd normally be strong against better. For example. what if nerfing Dark Reapers bumps Dark Talons+Dark Shrouds up to the point where it's almost impossible to deal with? Nerfing one unit could very well result in a completely unrelated unit becoming even MORE brokenly OP than that first unit was in the first place.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 03:08:47


Post by: Kirasu


 Daedalus81 wrote:
 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


You mean the change is drastic enough for US to playtest it unknowingly.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 04:11:25


Post by: Tibs Ironblood


 Dedwoods42 wrote:
 zedsdead wrote:
This Faq is going to suprise everyone


By actually coming out?


That was brilliant!

All I can see is this FAQ being a disappointment for many people. The longer it takes the more restless and hopeful people become.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 08:02:41


Post by: Crimson Devil


 cuda1179 wrote:
 Daedalus81 wrote:
 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


I know they need to playtest this stuff, but how many games do they actually play test? Take four guys, each of them plays the other guys twice each. That's 12 games and should give a decent baseline, then ask some of those "outside playtesters" to do a handful of games. That's like a week's work tops.



If that's all they do in a week. I don't know how much work a Game designer has to accomplish in a week, but I'm sure it involves more that just play testing.


I guess we've come to the part where people complain GW play tests too much.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 08:24:44


Post by: Mad Doc Grotsnik


Well, we are play testing it, essentially.

They release it, we get to grips with it, we feed it back. They take it on board, make some changes based on our feedback. They release, we get to grips with it, we feed it back. And so on.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 09:30:47


Post by: hobojebus


Yeah it's very obvious they Arnt properly play testing just look at the difference in power between ig and tau.

They give lip service to things like balance and playtesting but don't actually uphold it.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 10:43:08


Post by: ERJAK


hobojebus wrote:
Yeah it's very obvious they Arnt properly play testing just look at the difference in power between ig and tau.

They give lip service to things like balance and playtesting but don't actually uphold it.


I mean, that's a little harsh. The game is more balanced than it's been for 2 editions (regardless of what the internet says) so it's not like they don't care, it's more like they just don't think about the game at its breakpoints as much as the player base does.

And then you have interesting questions that pop up as you make more codexes, for example: Which codex is closer to correct Tau or Guard? Which powerlevel should they be shooting for? Did they perhaps make the guard codex and decide that that was a higher powercurve than they wanted?


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 13:14:31


Post by: Daedalus81


 cuda1179 wrote:
 Daedalus81 wrote:
 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


I know they need to playtest this stuff, but how many games do they actually play test? Take four guys, each of them plays the other guys twice each. That's 12 games and should give a decent baseline, then ask some of those "outside playtesters" to do a handful of games. That's like a week's work tops.


There are 16 codexes out right now. Add the next three, which will have gone to the printers a month ago. Several of them deviate quite far from the mean.

Make a change and check if it breaks any armies at list building - go back the the drawing board if it does.
Make another change and check list building again.
Play test it - two games is about an entire work day for two people.
If something comes back send it back. If not go to the outside playtesters who aren't paid and have their own jobs, too.
Meet with playtesters to discuss and make tweaks.

Do all of this over your normal job and deadlines.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 16:10:42


Post by: Jidmah


Eh, the last one doesn't count, because it is within GW's power to make it their normal job.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 16:22:29


Post by: endlesswaltz123


ERJAK wrote:
endlesswaltz123 wrote:
BrianDavion wrote:
restricting how many units you can take'll never happen, it won't touch the high end armies but it will hurt armies like custodes, grey knights and other armies that have limited avaliable options.


It doesn’t have to be all or nothing. Specialist armies just need an additional sentence in their FAQ stating they ignore the usual unit restriction.


At which point unit restrictions go from a bad idea to being totally arbitrary and actually being worse than doing nothing. You're going to let custodes bypass the restriction when the biker captain is one of the most spammed units in 40k? What happens if grey knights get a new book that breaks dreadnights and people start running 6 of those? What happens if grey knights get a 4-5 kit release and they aren't a specialist army anymore. Are we gonna refaq every faction in and out of this stupid limit every time a book comes out? What about soup armies using elite armies to bypass the restriction and then combining it with things like guard that weren't affected by the changes anyway to make soup that is EVEN MORE powerful than it was before?

It would be a better idea to make 6 Hive Tyrants mandatory for matched play regardless of faction, and I mean that seriously. Making 6 hive tyrants mandatory would put similar levels of arbitrary, pointless army building restrictions on people, but would also not make the game balance stupidly worse for the sake of...who the hell knows what the unit restrictions would ACTUALLY accomplish because they'd certainly make the balance worse.


You adjust the FAQ, or release in a new FAQ to restrict certain units then, or you just remove the whole sentence at some point if required. It's a fluid edition, as new problems occur, new ways to solve it will be needed, or original solutions will have to be adjusted.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 16:36:02


Post by: Grimgold


Top two predictions, a limit of three non-troops units per army, and you can select one detachment to be your primary and that is the only faction you get stratagems for.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 16:38:10


Post by: Rodzaju


I can see it making sense to tie stratagems to your warlord.
So you only get to use stratagems for your warlord's faction.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 16:40:47


Post by: casvalremdeikun


 Grimgold wrote:
Top two predictions, a limit of three non-troops units per army, and you can select one detachment to be your primary and that is the only faction you get stratagems for.
I could see that. I honestly think Strategems should only be available for the army that the Warlord is from. That would screw soup armies over hardcore though. Every army would still be able to use the basic Strategems though.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 17:02:22


Post by: Tastyfish


 casvalremdeikun wrote:
 Grimgold wrote:
Top two predictions, a limit of three non-troops units per army, and you can select one detachment to be your primary and that is the only faction you get stratagems for.
I could see that. I honestly think Strategems should only be available for the army that the Warlord is from. That would screw soup armies over hardcore though. Every army would still be able to use the basic Strategems though.


That was the original point of stratagems, as a counterbalance to having more specific armies and would definitely cut down on all the agents of Vect that are going to be keeping an eye on literally every Eldar army in all future tournaments.
Sure they could probably do an extra level of stratagems in the next chapter approved - one or two fairly basic ones that are just Chaos/Imperial/Eldar.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 19:31:13


Post by: rollawaythestone


At the outset of 8th Ed., GW promised "extra special bonuses for themed armies". I would be fine with limiting stratagems and faction bonuses in ways that limit cross-faction sharing.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 19:53:33


Post by: cuda1179


I'm going to have to agree that the only stratagems an army may use are the ones available to the Warlord.

Armies will still be able to "soup", and many units not of the Warlord's codex will still be able to benefit from a number of stratagems, but it will make soup less of an "I win" button.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 19:57:31


Post by: Mr Morden


 Grimgold wrote:
Top two predictions, a limit of three non-troops units per army, and you can select one detachment to be your primary and that is the only faction you get stratagems for.


Second one seems prefectly fine, firs tone would be better if it allowed DTs as well IMO


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 21:09:32


Post by: AdmiralHalsey


Sure going to cut down on the number of Warlords from armies without Codexes...


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 21:23:03


Post by: Carnikang


AdmiralHalsey wrote:
Sure going to cut down on the number of Warlords from armies without Codexes...


That's not the worst thing, as that's already a shrinking number with the release of codexes.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 21:24:16


Post by: Uriels_Flame


I like fluffy soup. Cypher allows me to run imperial and chaos but I don’t get many strategem to use. Still is fun to play with.

If for nothing else than to watch DA players get all TFG.



40k March FAQ is Finally here 4/16/18  @ 2018/04/15 21:44:35


Post by: chaos45


well if they limit stratagems to just your warlord, an easy fix/add-on would be to make more generic stratagems anyone can use

Is no reason the game wouldn't be fine with 8 or so generic but useful stratagems everyone could use.

You could even use stratagems some armies have but make them an extra CP in its generic form.



40k March FAQ is Finally here 4/16/18  @ 2018/04/15 21:59:58


Post by: Therion


Ynnari dies with ”only the Warlord’s stratagems” meaning no stratagems whatsoever for Ynnari armies. That’s a good thing by the way. It also blocks Eldar from souping a small Drukhari spearhead for ”counterspell” and Imperials for many many all-purpose stratagems. The nearly unbeatable Pox/Cultist horde also needs stratagems from two sources to function and will die with this restriction.

Funnily enough, many tournaments have used this exact comp restriction (3max and only wl gems) for over 6 months already.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 22:51:04


Post by: Ice_can


Dudeface wrote:
Ice_can wrote:
 LunarSol wrote:
Arguably its just a nice protection for the consumer. Listen bud, if you think something is good enough that you should run 4 of them, its probably good enough that we're going to have to nerf it into the ground, so why don't you be a dear and limit yourself to only buying 3 of them before we make them obsolete. Okay?

I'd love to have more than one unit that GW point priced correctly in the codex, or chapter approved. Untill then you just have to take the least terrible option and attempt to make an army from that.


If you seriously think this will force people into taking larger squads your deluding yourself, thats never happening, squads loose points efficiency as you add models, thats just a quick way to get peiple to shelve armies.


That one unit is not priced correctly or people wouldn't want 6 of them, if everyone thing all units are sub par then they're even, hence balanced in theory.

Yeah its so undercosted and OP. It's the most cost effective units in the codex and they are still not worth being part of an imperial soup tournament list. Yeah for codex marines chasing grey nights into never being seen on a table again.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 23:22:55


Post by: ERJAK


 Grimgold wrote:
Top two predictions, a limit of three non-troops units per army, and you can select one detachment to be your primary and that is the only faction you get stratagems for.


It's interesting that you have one that makes balance worse and one that makes balance marginally(but not significantly) better.

Are you a GW rules writer from 7th? Because that was absolutely their MO.


Automatically Appended Next Post:
 Carnikang wrote:
AdmiralHalsey wrote:
Sure going to cut down on the number of Warlords from armies without Codexes...


That's not the worst thing, as that's already a shrinking number with the release of codexes.


But it's not gonna be zero until at least mid 2019 is it? Cause SoB aren't coming out until then and even with a beta codex, they won't really be a 'codex' army. They'll have a book built around having all of their units cut in half. Imagine if you got all the strategems and other stuff custodes got but still only had the one box of troops and that's about where they'll be at.


40k March FAQ is Finally here 4/16/18  @ 2018/04/15 23:40:26


Post by: Carnikang


ERJAK wrote:
 Carnikang wrote:
AdmiralHalsey wrote:
Sure going to cut down on the number of Warlords from armies without Codexes...


That's not the worst thing, as that's already a shrinking number with the release of codexes.


But it's not gonna be zero until at least mid 2019 is it? Cause SoB aren't coming out until then and even with a beta codex, they won't really be a 'codex' army. They'll have a book built around having all of their units cut in half. Imagine if you got all the strategems and other stuff custodes got but still only had the one box of troops and that's about where they'll be at.


I did say that's not the worst thing. I didn't say that it wasn't a bad thing. It's just meh. It really sucks for orks, sisters, Space wolves, Genestealer cult, and those who's codexes come out soon, meaning Knights, Harlies and Deathwatch. Y'nnari are in a weird place as I don't even know if it's been said if they are getting a codex or not at all.
So. You could be Y'nnari.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 01:19:33


Post by: jcd386


While I do not think making all units (other than troops and whatever other exceptions are made) 0-3 solves all of the games problems, I am having trouble seeing how it would make the game worse.

I don't know if i have ever written a list or played against a list where i saw 4 or 6 or 8 of the same unit and though "oh yeah this game is going to be interesting." 3 of a unit tends to be about my threshold for where effective redundancy tips over into unimaginativeness.

I definitely think that most of the time we take 3+ of a unit because there is a balance issue of some kind (usually one unit is too good, or every other unit is too bad) and that those issues should be addressed, but in a perfect world of balance it seems to me that a 0-3 limitation would still be fine to promote variety, due to the inherent strength of unit redundancy, which is something that can be hard to balance under the current system.

So it seems to me that with minimal changes, a 0-3 system could work. I would probably be on board with certain factions having some exceptions for fluff reasons (SM bikers, deathwing, etc), and some other rule changes (like probably get rid of or limit most vehicle squadrons).

I am not sure that perfect balance for 40k will ever be attainable, but it seems like it would be easier to reach with a 0-3 limit than without.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 01:50:10


Post by: Tastyfish


 Carnikang wrote:
ERJAK wrote:
 Carnikang wrote:
AdmiralHalsey wrote:
Sure going to cut down on the number of Warlords from armies without Codexes...


That's not the worst thing, as that's already a shrinking number with the release of codexes.


But it's not gonna be zero until at least mid 2019 is it? Cause SoB aren't coming out until then and even with a beta codex, they won't really be a 'codex' army. They'll have a book built around having all of their units cut in half. Imagine if you got all the strategems and other stuff custodes got but still only had the one box of troops and that's about where they'll be at.


I did say that's not the worst thing. I didn't say that it wasn't a bad thing. It's just meh. It really sucks for orks, sisters, Space wolves, Genestealer cult, and those who's codexes come out soon, meaning Knights, Harlies and Deathwatch. Y'nnari are in a weird place as I don't even know if it's been said if they are getting a codex or not at all.
So. You could be Y'nnari.


Those factions have no stratagems anyway (other than generic and the one CA one), so how does it suck for them? Genestealer cult can't use Tyranids, Sisters can't use marines, Orks can't use anyone. Just means the warlord with warlord trait and relics comes from another faction for now. Or no difference.

Wolves are a little different, as there are a couple of marine strats they can use. But when they do theirs, going to be at least 50% marine anyway


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 02:36:09


Post by: Nightlord1987


I honestly think all these proposed solutions are just bad.

Hoping this big FAQ isnt nearly as game changing as we all assume.

If all you're stuck with is a single pool of Strategems, then we will just cherry pick units for even more Soupy lists than ever.

Strategems were the only things forcing strict detachment requirements.




40k March FAQ is Finally here 4/16/18  @ 2018/04/16 02:42:15


Post by: ERJAK


Tastyfish wrote:
 Carnikang wrote:
ERJAK wrote:
 Carnikang wrote:
AdmiralHalsey wrote:
Sure going to cut down on the number of Warlords from armies without Codexes...


That's not the worst thing, as that's already a shrinking number with the release of codexes.


But it's not gonna be zero until at least mid 2019 is it? Cause SoB aren't coming out until then and even with a beta codex, they won't really be a 'codex' army. They'll have a book built around having all of their units cut in half. Imagine if you got all the strategems and other stuff custodes got but still only had the one box of troops and that's about where they'll be at.


I did say that's not the worst thing. I didn't say that it wasn't a bad thing. It's just meh. It really sucks for orks, sisters, Space wolves, Genestealer cult, and those who's codexes come out soon, meaning Knights, Harlies and Deathwatch. Y'nnari are in a weird place as I don't even know if it's been said if they are getting a codex or not at all.
So. You could be Y'nnari.


Those factions have no stratagems anyway (other than generic and the one CA one), so how does it suck for them? Genestealer cult can't use Tyranids, Sisters can't use marines, Orks can't use anyone. Just means the warlord with warlord trait and relics comes from another faction for now. Or no difference.

Wolves are a little different, as there are a couple of marine strats they can use. But when they do theirs, going to be at least 50% marine anyway


Sisters have 2 extremely good strategems actually. We can just stop any spell on a 4+ and we can Soulburt when a character dies. Losing those because I had 175pts of Custodes bike captain filling out the SoBs complete lack of options seems excessive.

I agree that having access to 3 codexes worth of strategems isn't something that should be allowed but a lot of the suggestions for fixing them are more punishing to the weaker parts of soup lists than the stronger ones.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 02:43:07


Post by: Kommisar


 Nightlord1987 wrote:
I honestly think all these proposed solutions are just bad.

Hoping this big FAQ isnt nearly as game changing as we all assume.




I agree. I feel like most people here don't even play the game. Adding across the board restrictions should not even be considered at this point. There are really only a handful of actual problematic units/interactions and they should be dealt with on there own. Also, a friend plays Grey Knights and I'm not sure even a 30% points reduction would help. Hopefully they don't have to wait till the end of the year.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 03:34:46


Post by: Duskland


Rather then a hard limit, I’d prefer to see a tax on extra duplicate units to make spam less cost effective, but still possible for fluffy reasons.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 05:28:17


Post by: tneva82


endlesswaltz123 wrote:
BrianDavion wrote:
restricting how many units you can take'll never happen, it won't touch the high end armies but it will hurt armies like custodes, grey knights and other armies that have limited avaliable options.


It doesn’t have to be all or nothing. Specialist armies just need an additional sentence in their FAQ stating they ignore the usual unit restriction.


So you are making exceptions and looparounds for stupid blanket restriction that shouldn't exists anyway since it just breaks the balance without actually fixing the problem.

Good job! Actually that sounds a lot like the GW designers would do. They are experts on breaking balance and ignoring problems.


Automatically Appended Next Post:
 Daedalus81 wrote:
 cuda1179 wrote:
GW had to have a baseline of what they wanted in the FAQ before Adepticon. What could they have possibly added that takes this long to shoehorn in?


The change is drastic enough to force them to play test it. I hope by the end they just open up the process to the community.


Mwahahahahaha. Playtest? GW? As if.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 08:44:54


Post by: hobojebus


Right I don't get why anyone takes gw at their word they have lied to us over and over.

I never have given the claim that everything was play tested much credence before the codex released but it should be clear by now they either Arnt playtesting with tournament players or they are and ignoring their input.

No way would you beta test grey knights and give your seal of approval, or let necrons release without points drops or a reworking of res protocals.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 09:13:09


Post by: Sunny Side Up


hobojebus wrote:
Right I don't get why anyone takes gw at their word they have lied to us over and over.

I never have given the claim that everything was play tested much credence before the codex released but it should be clear by now they either Arnt playtesting with tournament players or they are and ignoring their input.

No way would you beta test grey knights and give your seal of approval, or let necrons release without points drops or a reworking of res protocals.


Why not. Grey Knights are arguably still too strong against a large variety of lists. Playtest them against an all-Kroot List in a Cities of Death Game or a Footdar Aspect Warrior List in an Open War Game or a Primaris list made from 2 Starter Sets in a Planetfall scenario, etc.., etc..

Tournament players are irrelevant and unsuited for playtesting, because they don't even play or use 99% of mathematically possible 40K lists, 75% of play modes such as narrative or open play gameing or many point values outside the 1500 to 2000 bracket even within matched play, that stuff needs to be balanced against. Tournaments are such a tiny, tiny sliver of the entirety of 40K, they are utterly irrelevant.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 09:34:44


Post by: tneva82


Sunny Side Up wrote:
hobojebus wrote:
Right I don't get why anyone takes gw at their word they have lied to us over and over.

I never have given the claim that everything was play tested much credence before the codex released but it should be clear by now they either Arnt playtesting with tournament players or they are and ignoring their input.

No way would you beta test grey knights and give your seal of approval, or let necrons release without points drops or a reworking of res protocals.


Why not. Grey Knights are arguably still too strong against a large variety of lists. Playtest them against an all-Kroot List in a Cities of Death Game or a Footdar Aspect Warrior List in an Open War Game or a Primaris list made from 2 Starter Sets in a Planetfall scenario, etc.., etc..

Tournament players are irrelevant and unsuited for playtesting, because they don't even play or use 99% of mathematically possible 40K lists, 75% of play modes such as narrative or open play gameing or many point values outside the 1500 to 2000 bracket even within matched play, that stuff needs to be balanced against. Tournaments are such a tiny, tiny sliver of the entirety of 40K, they are utterly irrelevant.


Tournament players are pretty much only players you CAN trust to playtest. They are the ones who know actually how the game works. They can spot the problems even without pulling out models from shelf nevermind what they can do with models on board.

GW meanwhile...They don't even know what the word means! Too advanced word for them.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 09:42:09


Post by: Mad Doc Grotsnik


I disagree.

Tournaments, as already covered, introduce a strict time factor the game isn't intended to have.

Which means various and sundry builds just aren't gonna work, ever.

And to say only tournament players are the ones who 'actually know how the game works'. Bit arrogant, wouldn't you agree?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 09:54:50


Post by: jhnbrg


tneva82 wrote:
Sunny Side Up wrote:
hobojebus wrote:
Right I don't get why anyone takes gw at their word they have lied to us over and over.

I never have given the claim that everything was play tested much credence before the codex released but it should be clear by now they either Arnt playtesting with tournament players or they are and ignoring their input.

No way would you beta test grey knights and give your seal of approval, or let necrons release without points drops or a reworking of res protocals.


Why not. Grey Knights are arguably still too strong against a large variety of lists. Playtest them against an all-Kroot List in a Cities of Death Game or a Footdar Aspect Warrior List in an Open War Game or a Primaris list made from 2 Starter Sets in a Planetfall scenario, etc.., etc..

Tournament players are irrelevant and unsuited for playtesting, because they don't even play or use 99% of mathematically possible 40K lists, 75% of play modes such as narrative or open play gameing or many point values outside the 1500 to 2000 bracket even within matched play, that stuff needs to be balanced against. Tournaments are such a tiny, tiny sliver of the entirety of 40K, they are utterly irrelevant.


Tournament players are pretty much only players you CAN trust to playtest. They are the ones who know actually how the game works. They can spot the problems even without pulling out models from shelf nevermind what they can do with models on board.

GW meanwhile...They don't even know what the word means! Too advanced word for them.


Tournament players are the ones that constantly ruin every single codex that GW has produced. WAAC players that only ever play with a tiny number of units and slaughter every scrap of fluff should be kept as far away from playtesting as possible.



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 09:57:45


Post by: topaxygouroun i


 jhnbrg wrote:
tneva82 wrote:
Sunny Side Up wrote:
hobojebus wrote:
Right I don't get why anyone takes gw at their word they have lied to us over and over.

I never have given the claim that everything was play tested much credence before the codex released but it should be clear by now they either Arnt playtesting with tournament players or they are and ignoring their input.

No way would you beta test grey knights and give your seal of approval, or let necrons release without points drops or a reworking of res protocals.


Why not. Grey Knights are arguably still too strong against a large variety of lists. Playtest them against an all-Kroot List in a Cities of Death Game or a Footdar Aspect Warrior List in an Open War Game or a Primaris list made from 2 Starter Sets in a Planetfall scenario, etc.., etc..

Tournament players are irrelevant and unsuited for playtesting, because they don't even play or use 99% of mathematically possible 40K lists, 75% of play modes such as narrative or open play gameing or many point values outside the 1500 to 2000 bracket even within matched play, that stuff needs to be balanced against. Tournaments are such a tiny, tiny sliver of the entirety of 40K, they are utterly irrelevant.


Tournament players are pretty much only players you CAN trust to playtest. They are the ones who know actually how the game works. They can spot the problems even without pulling out models from shelf nevermind what they can do with models on board.

GW meanwhile...They don't even know what the word means! Too advanced word for them.


Tournament players are the ones that constantly ruin every single codex that GW has produced. WAAC players that only ever play with a tiny number of units and slaughter every scrap of fluff should be kept as far away from playtesting as possible.



It's always the game to blame, never the player. GW allowed for waac stuff in their books, people will take advantage. This is not the players' fault. Not ever.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:04:50


Post by: Sunny Side Up


topaxygouroun i wrote:


It's always the game to blame, never the player. GW allowed for waac stuff in their books, people will take advantage. This is not the players' fault. Not ever.


Not blaming the players, just saying if thats how rhey approach 40K, it makes them structurally unqualified to playtest, as their perspective is intentionally narrow and skewed to exclude 99% of what makes 40K 40K.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:05:11


Post by: tneva82


 jhnbrg wrote:

Tournament players are the ones that constantly ruin every single codex that GW has produced. WAAC players that only ever play with a tiny number of units and slaughter every scrap of fluff should be kept as far away from playtesting as possible.



No. It's the GW that ruins codexes. Don't blame players. Blame the ones doing the codexes. Blame lies 100% on GW for not not doing their job.


Automatically Appended Next Post:
Sunny Side Up wrote:
topaxygouroun i wrote:


It's always the game to blame, never the player. GW allowed for waac stuff in their books, people will take advantage. This is not the players' fault. Not ever.


Not blaming the players, just saying if thats how rhey approach 40K, it makes them structurally unqualified to playtest, as their perspective is intentionally narrow and skewed to exclude 99% of what makes 40K 40K.


They look at what's the most powerful. Pretty much like actually most players. They just do it better. But it's the GW's fault codexes are unbalanced crap.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:16:37


Post by: Sunny Side Up


tneva82 wrote:


They look at what's the most powerful. Pretty much like actually most players. They just do it better. But it's the GW's fault codexes are unbalanced crap.


That‘s fine. They can serve as truffle pigs to identify the most problematic stuff. They just lack the perspective and/or mental capacity and most importantly the experience with the myriad of non-tournament formats of 40K to grasp the game in its entirety beyond their skewed little microcosm.

Things like Grey Knights or Magnus are good examples. Tournament players frequently and erroneously call them too weak or underpowered. They are clearly not and still firmly in the top 25% or 30% of all 40K, thus actually still rather too good/cheap still.

But the tournament crowd is blind too that, because these units/armies/etc are perhaps not in the top 1% or even 5% of the most egregiously broken stuff they see as „normal“ and use as „reference“.


Constant exposure to the extreme numbs you to the normal and consciously limiting yourself to one exotic variant of 40K makes you ignorant if the games‘ full variety and breadth.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:29:43


Post by: Luke_Prowler


Sunny Side Up wrote:


Why not. Grey Knights are arguably still too strong against a large variety of lists. Playtest them against an all-Kroot List in a Cities of Death Game or a Footdar Aspect Warrior List in an Open War Game or a Primaris list made from 2 Starter Sets in a Planetfall scenario, etc.., etc..

Tournament players are irrelevant and unsuited for playtesting, because they don't even play or use 99% of mathematically possible 40K lists, 75% of play modes such as narrative or open play gameing or many point values outside the 1500 to 2000 bracket even within matched play, that stuff needs to be balanced against. Tournaments are such a tiny, tiny sliver of the entirety of 40K, they are utterly irrelevant.

And yet at the same time, the tournament scene is also the most consistent place for data and consistent data is important for any action. Tournaments might be small compared (although "tiny, tiny, sliver" is a blatant exaggeration) is a to the total grand total of players in clubs, FLGS, friend's garages and basements, and even online with programs like vassal and tabletop sim, but those places can be extremely different in terms of house rules, attitudes, personal metas, access to models and rules, and even understanding of the rules. How useful is that information if those players don't have someone who plays marines, or bans forge world, or have a house rule that disallows first turn assault. Then that information is actually irrelevant because it doesn't nothing to help. And that's even before considering how would GW would get that information in the first place.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:41:36


Post by: Sunny Side Up


 Luke_Prowler wrote:
Sunny Side Up wrote:


Why not. Grey Knights are arguably still too strong against a large variety of lists. Playtest them against an all-Kroot List in a Cities of Death Game or a Footdar Aspect Warrior List in an Open War Game or a Primaris list made from 2 Starter Sets in a Planetfall scenario, etc.., etc..

Tournament players are irrelevant and unsuited for playtesting, because they don't even play or use 99% of mathematically possible 40K lists, 75% of play modes such as narrative or open play gameing or many point values outside the 1500 to 2000 bracket even within matched play, that stuff needs to be balanced against. Tournaments are such a tiny, tiny sliver of the entirety of 40K, they are utterly irrelevant.

And yet at the same time, the tournament scene is also the most consistent place for data and consistent data is important for any action. Tournaments might be small compared (although "tiny, tiny, sliver" is a blatant exaggeration) is a to the total grand total of players in clubs, FLGS, friend's garages and basements, and even online with programs like vassal and tabletop sim, but those places can be extremely different in terms of house rules, attitudes, personal metas, access to models and rules, and even understanding of the rules. How useful is that information if those players don't have someone who plays marines, or bans forge world, or have a house rule that disallows first turn assault. Then that information is actually irrelevant because it doesn't nothing to help. And that's even before considering how would GW would get that information in the first place.


But it‘s useless data, worse than useless, actually misleading data, because it is a self-selected and highly biased sample.

It‘d be like basing a study on public health only on Olympic athletes or a survey on household spending only on members of a posh counrty club.

Size of the sample is less a problem than its lack of representitativeness.

If you‘re truly serious about making 40K more balanced, you must ignore that data at all costs.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:45:29


Post by: jhnbrg


 Luke_Prowler wrote:

And yet at the same time, the tournament scene is also the most consistent place for data and consistent data is important for any action.


The problem is that even if the data is consisten it is also completely skewed and flawed. Rogue trader was never intended as a competetive tournamnet game, its like competeing in D&D. Every new edition of 40k comes with less "flavour" and less cool and fluffy rules, all to cater for the tournamnet crowd.

Tournament players are trying to turn 40k into something that it cannot be, a balanced watertight set of tournament rules.
If i didnt have so much time, energy, affection and money invested in 40k i wouldnt care a gak about this.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:47:13


Post by: Luke_Prowler


Except those aren't comparable. Gaming balance works on finding exploits and stress testing, it's more like figuring out the effectiveness on safety features in a particular car, and you can't find that our if you throw out any data that involves crashes because "it doesn't represent the whole".


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 10:51:52


Post by: jhnbrg


 Luke_Prowler wrote:
Except those aren't comparable. Gaming balance works on finding exploits and stress testing, it's more like figuring out the effectiveness on safety features in a particular car, and you can't find that our if you throw out any data that involves crashes because "it doesn't represent the whole".


So 40k should be balanced around the most extreme waac lists and feth the rest?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:05:04


Post by: Jidmah


No, the most extreme waac lists simply should be within 10% of the rest.

That's what balance is about.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:06:10


Post by: Sunny Side Up


 Luke_Prowler wrote:
Except those aren't comparable. Gaming balance works on finding exploits and stress testing, it's more like figuring out the effectiveness on safety features in a particular car, and you can't find that our if you throw out any data that involves crashes because "it doesn't represent the whole".


Well, car safety is only neede in extreme circumstances of a crash. That comparison makes no sense.

But if you wanna run with it, Magnus or Grey Knights are a very, very common crash possibly spoiling thousands of store and pick-up games every day. Balancing them better against the typical primaris army 12-year old Timmy or the all-Metal Footdar Aspect Host of the local gronard should be a high priority. Poxwalker-farm in contrast isnt a relevant issue outside of an exotic 3 or 4 events. It‘s not a high priority thing from a „crash-testing“-perspective.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:07:40


Post by: jhnbrg


 Jidmah wrote:
No, the most extreme waac lists simply should be within 10% of the rest.

That's what balance is about.


Yes, and thats why its problematic to use tournaments as the basis for balance.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:09:52


Post by: Jidmah


jcd386 wrote:
While I do not think making all units (other than troops and whatever other exceptions are made) 0-3 solves all of the games problems, I am having trouble seeing how it would make the game worse.

I don't know if i have ever written a list or played against a list where i saw 4 or 6 or 8 of the same unit and though "oh yeah this game is going to be interesting." 3 of a unit tends to be about my threshold for where effective redundancy tips over into unimaginativeness.

I definitely think that most of the time we take 3+ of a unit because there is a balance issue of some kind (usually one unit is too good, or every other unit is too bad) and that those issues should be addressed, but in a perfect world of balance it seems to me that a 0-3 limitation would still be fine to promote variety, due to the inherent strength of unit redundancy, which is something that can be hard to balance under the current system.

So it seems to me that with minimal changes, a 0-3 system could work. I would probably be on board with certain factions having some exceptions for fluff reasons (SM bikers, deathwing, etc), and some other rule changes (like probably get rid of or limit most vehicle squadrons).

I am not sure that perfect balance for 40k will ever be attainable, but it seems like it would be easier to reach with a 0-3 limit than without.


The #1 reason why I have seen any army field more than 3 of anything is transports. Rhinos, Raiders, Wave Serpents, Trukks, Battlewagons, Chimeras, Drop Pods and probably some things I have missed have all been very army-defining models in the past. 0-3 limitation on those will kill all those armies for good.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:10:12


Post by: Luke_Prowler


 jhnbrg wrote:
 Luke_Prowler wrote:
Except those aren't comparable. Gaming balance works on finding exploits and stress testing, it's more like figuring out the effectiveness on safety features in a particular car, and you can't find that our if you throw out any data that involves crashes because "it doesn't represent the whole".


So 40k should be balanced around the most extreme waac lists and feth the rest?

Did I say that? I like to think I know myself pretty well, and I think that's not what I'm saying. Nor do I think GW only consider tournaments anyway, since they have their own staff playing games and they have have been introducing play testers to their rule making process. This is not some zero sum game that 40k can only get better causally or competitively.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:10:28


Post by: Jidmah


 jhnbrg wrote:
 Jidmah wrote:
No, the most extreme waac lists simply should be within 10% of the rest.

That's what balance is about.


Yes, and thats why its problematic to use tournaments as the basis for balance.


In order to bring the best within 10% of the rest, you need people capable of finding what the best is.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:10:49


Post by: tneva82


Sunny Side Up wrote:

If you‘re truly serious about making 40K more balanced, you must ignore that data at all costs.


That's what GW has been doing past 30 years. Thanks to that game is unbalanced crap.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:12:47


Post by: McMagnus Mindbullets


hobojebus wrote:
Right I don't get why anyone takes gw at their word they have lied to us over and over.

I never have given the claim that everything was play tested much credence before the codex released but it should be clear by now they either Arnt playtesting with tournament players or they are and ignoring their input.

No way would you beta test grey knights and give your seal of approval, or let necrons release without points drops or a reworking of res protocals.


You really have to remember GW main audience is teenagers who are casual players, not WAAC competitive players, or even just low level competitive players.

I imagine GW don't playtest these weird hyper-competitve soup armies that perform in tourneys, they playtest normal builds with normal troops.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:13:54


Post by: hobojebus


If the devs were any good there wouldn't be units better than others, guard codex is packed full of good choices, tau codex not so much.

It's that inconsistency that borks the game, it's wholly unfair to accuse people of being WaaC because they took good units over bad.

And tournament players are ideal for finding the combos that break the game so they can be addressed before they warp the meta.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:42:23


Post by: Tiberius501


This thread has been steadily devolving. GW needs to release this FAQ before we see sluggas shooting and chainswords flying


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:42:48


Post by: jhnbrg


 Luke_Prowler wrote:
 jhnbrg wrote:
 Luke_Prowler wrote:
Except those aren't comparable. Gaming balance works on finding exploits and stress testing, it's more like figuring out the effectiveness on safety features in a particular car, and you can't find that our if you throw out any data that involves crashes because "it doesn't represent the whole".


So 40k should be balanced around the most extreme waac lists and feth the rest?

Did I say that? I like to think I know myself pretty well, and I think that's not what I'm saying. Nor do I think GW only consider tournaments anyway, since they have their own staff playing games and they have have been introducing play testers to their rule making process. This is not some zero sum game that 40k can only get better causally or competitively.


But it is a zero sum game, in order to make the game more suited for tournaments you have to make it worse for casual players, there is no other way.

You cant have 20+ different factions with many wildly different playstyles within each faction and make a perfectly balanced tournamnet game. In order to make it balanced a lot of units need to be squatted (not likely) or a lot of units need to be made the same.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:45:54


Post by: hobojebus


No in order to balance they need to hire a statistician but they are too cheap to pay one enough.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 11:57:19


Post by: Geifer


 Tiberius501 wrote:
This thread has been steadily devolving. GW needs to release this FAQ before we see sluggas shooting and chainswords flying


There's so many reasons why they should have released it on April 1...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 12:08:31


Post by: Cephalobeard


We get it, guys. You really, really hate the fact that some people play competitively.

Your casual, for fun lists don't bother me or anyone in a tournament. Cannot for the life of me understand why my/our lists throw you into a fury on the internet.

Please calm down and return to the topic at hand, instead of vaguely being rude to one another.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 12:15:43


Post by: Galas


The only point I will concede is that some tournament players see every unit as crap if it isnt as good as the best one in his category.
"This unit cant survive one turn in the open unsupported vs 10 ynnary dark reapers? CRAP! Next one please."
And thats a problem, balance should go towards the middle. Those units you dont actually see much in tournaments but people agree that they feel right for the cost.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 12:16:15


Post by: Jidmah


 jhnbrg wrote:
But it is a zero sum game, in order to make the game more suited for tournaments you have to make it worse for casual players, there is no other way.


You have failed to deliver proof of this statement multiple times, why do you keep preaching it?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 12:21:04


Post by: Earth127


 Luke_Prowler wrote:
Except those aren't comparable. Gaming balance works on finding exploits and stress testing, it's more like figuring out the effectiveness on safety features in a particular car, and you can't find that our if you throw out any data that involves crashes because "it doesn't represent the whole".


Finding expoits and stres testing is not how gaming balance works. That's how stres testing works. Wich is an important part of game balance, wich is an important part of game design, wich is an important part of GW's product.

A game is more than it's balance. If I want to play a perfectly balanced game I'll go play checkers or chess. Warhammer moslty need to fullfill the fantasy of recreating the fantastical battles of the 41st millenium. That is why balance is good for the game, but not everything good for the game is good for balance. And blanacing the different needs of the game and hobby is an important thing for Gw to do. That's why you can't just rely on tournament game(r)s for playtesting. It's not just about them or their playstyle, it's about everyone's.


Automatically Appended Next Post:
Making the game better for one set of people does not automatically make it better or worse for another set of people.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 12:26:02


Post by: Galas


Yeah, you dont only balance for the high ranking players.
How many games touch balance changes for things that are fine or even weak in tournaments but frustrating for new players (Nova in heroes of the storm for example)
A good balance team will balance for both crows, that have very different needs.
But people on the internet is to eager to discalify anything that isnt a tournament as not worth looking into.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 13:21:13


Post by: DCannon4Life


Perhaps consider that tournaments are valuable in that they reveal the net-lists that will be stomping Timmy's face at the FLGS? If these top lists, which are fun in a competitive setting (fun being a relative term used here in the sense that both participants willingly engage each other with a common understanding and expectations), but are not fun at your FLGS when you're playing a pick-up game (or just getting into/coming back to the hobby, which the numbers appear to indicate people are), are dis-incentivized (or hamstrung), and lists NOT seen are incentivized, the game moves toward 'balance'.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 13:36:14


Post by: Dedwoods42


The ideal is a mix of both. You *have* to include tournament data in your balancing because it's the top of the top, and the only real way to get consistent information. You start by taking the top 10% and bottom 10% of represented units, factor in their performance - then nerf the top and buff the bottom. That's the ideal - to shift everything towards the middle, over time, little by little.
Where you run into problems is that this isn't the top and bottom of all games. As people rightly say, this is a very small percentage of all games played - so buffing something that's underrepresented in tournament games can inadvertently create a monster in the 90% of games that are played outside of a tournament setting. A good example is 7th edition T'au - they only ever had middling performance in tournaments but would crush casual games and had a horrible reputation as a result.

'Great, use every other game as your balance testing then!' How? Unlike tournaments, GW don't have access to data from every game in every club and kitchen and basement and whatever. It's simply not possible at present. The only way to replicate is is have thousands of playtesters playing thousands of games; which they don't have. In the scheme of things, GW are a *tiny* company and really don't have the personpower or time resources to playtest things properly. They have their external playtest team - but they're made up of mostly tournament minded people, so have the same problems as just taking data from tournaments anyway.
How do they solve this? No idea. Find a way to start collecting data from all games played, I guess. It could be incorporated into the list construction app I guess, but it's very easy to game.
They absolutely can't just listen to people on the internet, that's a horrible idea. One person claiming (just an example, nothing personal) that Magnus and Grey Knights are OP doesn't mean they are. Just because I say that Death Guard are middling at best because I play with Plague Marines and Forge World dreads doesn't mean they are - you need data. Lots and lots of consistent data.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 13:38:19


Post by: Kriswall


DCannon4Life wrote:
Perhaps consider that tournaments are valuable in that they reveal the net-lists that will be stomping Timmy's face at the FLGS? If these top lists, which are fun in a competitive setting (fun being a relative term used here in the sense that both participants willingly engage each other with a common understanding and expectations), but are not fun at your FLGS when you're playing a pick-up game (or just getting into/coming back to the hobby, which the numbers appear to indicate people are), are dis-incentivized (or hamstrung), and lists NOT seen are incentivized, the game moves toward 'balance'.


+1 internet for that 79 word long sentence.

Warhammer 40k is probably pretty tough to keep balanced. A lot of the "fun and fluffy" things that get added can quickly be subverted for ultra-competitive play. The detachment system allows for some really fluffy armies, but also allows competitive players to spam the top units in a given army with little and sometimes no "tax unit" requirement.

I really wish GW would do what FFG does with a lot of their games. FFG tends to have a "rule reference", which tells you how to play the game, and then also a "tournament document", which tells you how to run a organized play, competitive event. I think GW sort of tried to do this with the Open/Narrative being for "everyone" and Matched being for the competitive players. I think they really needed to offer a structure for "competitive casual" and then a stricter set of army building requirements for "competitive tournament". They really needed Open/Narrative, Matched and Tournament modes.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 13:49:28


Post by: gorgon


 Kriswall wrote:
DCannon4Life wrote:
Perhaps consider that tournaments are valuable in that they reveal the net-lists that will be stomping Timmy's face at the FLGS? If these top lists, which are fun in a competitive setting (fun being a relative term used here in the sense that both participants willingly engage each other with a common understanding and expectations), but are not fun at your FLGS when you're playing a pick-up game (or just getting into/coming back to the hobby, which the numbers appear to indicate people are), are dis-incentivized (or hamstrung), and lists NOT seen are incentivized, the game moves toward 'balance'.


+1 internet for that 79 word long sentence.

Warhammer 40k is probably pretty tough to keep balanced. A lot of the "fun and fluffy" things that get added can quickly be subverted for ultra-competitive play. The detachment system allows for some really fluffy armies, but also allows competitive players to spam the top units in a given army with little and sometimes no "tax unit" requirement.

I really wish GW would do what FFG does with a lot of their games. FFG tends to have a "rule reference", which tells you how to play the game, and then also a "tournament document", which tells you how to run a organized play, competitive event. I think GW sort of tried to do this with the Open/Narrative being for "everyone" and Matched being for the competitive players. I think they really needed to offer a structure for "competitive casual" and then a stricter set of army building requirements for "competitive tournament". They really needed Open/Narrative, Matched and Tournament modes.


I think most of the "WHAT ABOUT POOR LITTLE TIMMY?!?" arguments are mostly overblown and/or faux concern. But I agree that there's a clear difference between 'casual-competitive' play and 'competitive' play, and that lumping them both under 'matched' play probably doesn't serve either category as well as it could.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:09:11


Post by: Red Corsair


 Cephalobeard wrote:
We get it, guys. You really, really hate the fact that some people play competitively.

Your casual, for fun lists don't bother me or anyone in a tournament. Cannot for the life of me understand why my/our lists throw you into a fury on the internet.

Please calm down and return to the topic at hand, instead of vaguely being rude to one another.


Don't flagrantly misrepresent people view point, it's beneath you. They are not hating a certain aspect of the game, they simply recognize that it's flawed to use house ruled formats to patch the game proper.

I play both competitively and casually, I get exactly where they are coming from. Being good at adepticon or LVO really has zero baring on 90% of the actual game. They are a format built upon house rules, made up missions and in a timed format. You practice the format and specific missions more then you practice the actually rules proper, which ironically is why so many errors keep popping up on streams.

Here's an example of on e of the best tournament format players in the world, if not the best, losing to a list that would be laughed to hell and back on any competitive forum, to a store casual player nobody has probably heard of. How? Because he isn't playing a tournament pack, he's really good at busting specific tournaments when you give him lead time to practice. So what they need to do is hire a few of these guys so they can control for the variables themselves. I mean in the video he even admits to not knowing anything about a redemptor dread. Good luck getting units balanced from that crowd without specifically controlling the input.




Now, if GW hired a few of these guys to fly in twice a year and playtest the crap out of certain rules and mechanics etc. thats a whole other hog. BTW this isn't to say that GW reaching out to the tournament scene is bad. But adjusting the game over and over based on that one data set is bad. Half of the things currently wrong with the game are in the core rules anyway. Matched play rules, force org charts, how armies are built, characters, smite and moral mechanics. The lack of tank shock is also one of the biggest factors. They can tweak the codexes to hell and back and the game will still suffer from problems until they address those things.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:24:56


Post by: techsoldaten


 Red Corsair wrote:
Here's an example of on e of the best tournament format players in the world, if not the best, losing to a list that would be laughed to hell and back on any competitive forum, to a store casual player nobody has probably heard of. How? Because he isn't playing a tournament pack, he's really good at busting specific tournaments when you give him lead time to practice. So what they need to do is hire a few of these guys so they can control for the variables themselves. I mean in the video he even admits to not knowing anything about a redemptor dread. Good luck getting units balanced from that crowd without specifically controlling the input.


This may be an overstatement.

While I'm sure players like Nick practice the mission pack ahead of time, this video really illustrates is how fragile any list can be. The fact Chaos was not able to encircle its targets is what decided the game, there are no auto-wins.

Competitive / tournament players annoy me as much as anyone, but dismissing their feedback due to the nature of mission packs ignores the knowledge of tactics / strategy they build by playing the game repetitively. I don't see them as stress testers so much as power users, they are going to figure out how to get the most out of the rules.

I wouldn't mind if GW took their feedback a little more seriously than other players, if I knew they were also thinking about the units competitive users don't use. My concern is more about bad units being overshadowed by good units, which makes it hard to run fluffy lists.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:28:23


Post by: Daedalus81


hobojebus wrote:
No in order to balance they need to hire a statistician but they are too cheap to pay one enough.


In the lootas thread math was used to make Lootas "as durable" as marines per point. This resulted in 9ppm Lootas, which is about the worst thing you could do. Just because someone can do math doesn't mean they understand the game.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:28:32


Post by: Iago40k


It will be released today guys, the german 40k page released a little statement. Finally the dark days are over


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:30:27


Post by: Daedalus81


Iago40k wrote:
It will be released today guys, the german 40k page released a little statement. Finally the dark days are over


Linky? Screenshotty?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:31:39


Post by: Earth127


There was a warhammer community article about 8-9 months ago of them doing just that for the second general's handbook of AoS.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:32:18


Post by: CaptainBetts


 Daedalus81 wrote:
Iago40k wrote:
It will be released today guys, the german 40k page released a little statement. Finally the dark days are over


Linky? Screenshotty?


Scroll up a few posts on this thread. I posted a link and screenshot to the page.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:36:19


Post by: Valkyrie


Just out of curiosity, what are the main rules decisions we're hoping to see in this FAQ?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:38:12


Post by: CaptainBetts


 Valkyrie wrote:
Just out of curiosity, what are the main rules decisions we're hoping to see in this FAQ?


Something that makes Grey Knights not awful. Anything really.

Please GW, show us some light!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:39:27


Post by: SeanDavid1991


 Valkyrie wrote:
Just out of curiosity, what are the main rules decisions we're hoping to see in this FAQ?


I'm hoping for clarifications to some things have have cropped up in rule sets that don't make much sense. Or funny wording where the intention is clear but RAW means you get arguements in gaming centre's etc.

Tournement lists don't care too much. If a tournement whats to ban the flyrant list they can do so FAQ doesn;t affect tournements too much is list building.



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:40:13


Post by: Cephalobeard


 Red Corsair wrote:
 Cephalobeard wrote:
We get it, guys. You really, really hate the fact that some people play competitively.

Your casual, for fun lists don't bother me or anyone in a tournament. Cannot for the life of me understand why my/our lists throw you into a fury on the internet.

Please calm down and return to the topic at hand, instead of vaguely being rude to one another.


Don't flagrantly misrepresent people view point, it's beneath you. They are not hating a certain aspect of the game, they simply recognize that it's flawed to use house ruled formats to patch the game proper.

I play both competitively and casually, I get exactly where they are coming from. Being good at adepticon or LVO really has zero baring on 90% of the actual game. They are a format built upon house rules, made up missions and in a timed format. You practice the format and specific missions more then you practice the actually rules proper, which ironically is why so many errors keep popping up on streams.


Come now. I'm taking the piss at the situation. This thread is pages upon pages of people shaming one another, i'm tossing some satire while commenting that both types of play are valid.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:40:16


Post by: Tiberius501


The FAQ is today?! *smiles with glee* *grimaces with terror*


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:47:16


Post by: SeanDavid1991


 Tiberius501 wrote:
The FAQ is today?! *smiles with glee* *grimaces with terror*


Oh yeah German FB posted it. I'd laugh so fkin hard if only the German FAQ was released.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:53:13


Post by: ChargerIIC


0_0

Spoiler:
I'm so excited


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:55:36


Post by: Cephalobeard


Warhammer TV confirms it's today. Prepare your butts.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:56:55


Post by: nordsturmking


Strap in guys it's coming.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:56:56


Post by: Xenomancers


 CaptainBetts wrote:
 Valkyrie wrote:
Just out of curiosity, what are the main rules decisions we're hoping to see in this FAQ?


Something that makes Grey Knights not awful. Anything really.

Please GW, show us some light!

Nope - per lots of people in this thread - balancing this game is too hard. So GK must remain utter garbage. It's too hard man - just give up.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:57:34


Post by: daedalus


Not since Chapter Approved of 2017 have so many waited so long and for so little.

Maybe I'll be wrong though. At this point, hype implosion seems inevitable. And here I am with no popcorn in the house.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:57:43


Post by: beast_gts


Sorry :-(


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:58:25


Post by: SeanDavid1991


 daedalus wrote:
Not since Chapter Approved of 2017 have so many waited so long and for so little.

Maybe I'll be wrong though. At this point, hype implosion seems inevitable. And here I am with no popcorn in the house.


I'm more waiting for this thread to explode with people complaining things didn't get FAQ'd the way they wanted.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:58:48


Post by: Daedalus81


 daedalus wrote:
Not since Chapter Approved of 2017 have so many waited so long and for so little.

Maybe I'll be wrong though. At this point, hype implosion seems inevitable. And here I am with no popcorn in the house.


With that attitude it is.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 14:59:48


Post by: buddha


 SeanDavid1991 wrote:
 daedalus wrote:
Not since Chapter Approved of 2017 have so many waited so long and for so little.

Maybe I'll be wrong though. At this point, hype implosion seems inevitable. And here I am with no popcorn in the house.


I'm more waiting for this thread to explode with people complaining things didn't get FAQ'd the way they wanted.


This. I feel like the 40k community is impossible to ever satisfy.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:00:19


Post by: Xenomancers


 Cephalobeard wrote:
Warhammer TV confirms it's today. Prepare your butts.
It's like 4pm in London - what are they waiting for?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:00:23


Post by: meleti


I can't wait for the FAQ. it's going to disappoint someone, and today we find out who!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:02:11


Post by: Galas


Yeah, in 3-4 hours this thread will be 100 pages minimun.



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:03:40


Post by: Earth127


They're livestreaming the launch in 40 minutes.


Automatically Appended Next Post:
https://www.facebook.com/Warhammer-40000-1575682476085719/?hc_ref=ARTw9xYtX7gRLFZJ-uv0ml7pcbJmWuEx3TOvcThC66Nl9PWI6DyYh4CokpU4cr3Btug


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:04:27


Post by: daedalus


 Daedalus81 wrote:
 daedalus wrote:
Not since Chapter Approved of 2017 have so many waited so long and for so little.

Maybe I'll be wrong though. At this point, hype implosion seems inevitable. And here I am with no popcorn in the house.


With that attitude it is.


https://www.dakkadakka.com/dakkaforum/posts/list/752236.page

Well, there's the list of what the community wants and expects. My favorite was Tac marines as cheap as scouts.

And hey, as far as I go, I'll take whatever. This edition has already chased off the four other regulars I used to play with, so I'm quickly running out of any dog in this fight unless I start going to the local tournament scene.



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:06:24


Post by: meleti



The salt will be live?!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:06:37


Post by: Tiberius501


Who's ready to have their souls torn out and served onto a one page document confirming the beta rules?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:07:46


Post by: CaptainBetts


What would everyone's reaction be if they posted the FAQ, and it's half a page long, with only one or two questions and answers, all of which are stupid, e.g.:

Q: "When [rule] says NO, does it really mean YES?"

A: "It means NO."


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:09:10


Post by: Verviedi


Riot. Naturally.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:09:17


Post by: Silentz


It's going to be a huge disappointment to all the people who are treating it like a long-awaited and personally-owed rewrite for Codex: Their Stuff, as opposed to an FAQ.

Particularly when it is specifically titled: BIG FAQ


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:11:06


Post by: CaptainBetts


 Silentz wrote:
It's going to be a huge disappointment to all the people who are treating it like a long-awaited and personally-owed rewrite for Codex: Their Stuff, as opposed to an FAQ.

Particularly when it is specifically titled: BIG FAQ



I play Grey Knights, and every FAQ and release since after 5th edition has been nothing but overhyped disappointment.


I'm hyped for changes-for-the-better again.


nth time lucky, here we come!



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:12:25


Post by: ChargerIIC


 meleti wrote:

The salt will be live?!


My god. It'll be like a thousand instances of the 'Leave Brittny Alone' guys all nerd raging at once, in a live chat. Will there be in-chat counselling?



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:16:46


Post by: Gareth40K


I don't think I've ever been this hyped for a FAQ before, lol.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:20:13


Post by: jhnbrg


 Jidmah wrote:
 jhnbrg wrote:
But it is a zero sum game, in order to make the game more suited for tournaments you have to make it worse for casual players, there is no other way.


You have failed to deliver proof of this statement multiple times, why do you keep preaching it?


I have stated SO many times that the only way to make 40k a balanced set of rules suitable for tournaments is to take away most of the choises and invalidiate large amounts of fluffy lists, THERE IS NO OTHER WAY!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:22:28


Post by: Mad Doc Grotsnik


Brace for impact?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:23:48


Post by: LunarSol


I've got my Michael Jackson eating popcorn meme ready to go!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:23:50


Post by: jhnbrg


 Cephalobeard wrote:
We get it, guys. You really, really hate the fact that some people play competitively.

Your casual, for fun lists don't bother me or anyone in a tournament. Cannot for the life of me understand why my/our lists throw you into a fury on the internet.

Please calm down and return to the topic at hand, instead of vaguely being rude to one another.


I dont hate that people play in tournament but dont fething ruin 40k anymore than you already done.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:25:07


Post by: Jacob29


Wonder if they will FAQ where or not Agent of Vects works for all Drukhari or not.

Argued for like 3 hours with a guy on BolS that all Drukhari can indeed use Agent of Vects

Imo they can.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:27:16


Post by: Earth127


Only if you have a black heart cabal detachment.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:27:17


Post by: Xenomancers


 jhnbrg wrote:
 Jidmah wrote:
 jhnbrg wrote:
But it is a zero sum game, in order to make the game more suited for tournaments you have to make it worse for casual players, there is no other way.


You have failed to deliver proof of this statement multiple times, why do you keep preaching it?


I have stated SO many times that the only way to make 40k a balanced set of rules suitable for tournaments is to take away most of the choises and invalidiate large amounts of fluffy lists, THERE IS NO OTHER WAY!

I totally disagree with this - you can fix most of the issues in 40k with points changes. Points changes don't invalidate anything in a casual environment. If anything - it will make your matches more interesting because regardless of what you take - you will be able to have reasonably close games. That is better for everyone. Including tournament players.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:30:11


Post by: Galas


I think a ton of people will be disapointed because we just don't know what the expect.

Just like CA.

Based in this, then the BIG FAQ 2 will have much less hype.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:31:37


Post by: Daedalus81


 Galas wrote:
I think a ton of people will be disapointed because we just don't know what the expect.

Just like CA.

Based in this, then the BIG FAQ 2 will have much less hype.


FAQs, Erattas, Updates, and Beta Rules. People might disagree about the content, but there seems like quite a bit.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:31:48


Post by: JohnnyHell


Is it too much to hope that we don't get 1,200 BCB threads in YMDC by this time tomorrow????


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:32:13


Post by: Earth127


You can fix most issues in 40k with points changes. Inequal acces to soup/allies is one of the exceptions. It really hinders faction identity and worse it makes proper balancing (including points costs) harder.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:32:57


Post by: Galas


 Daedalus81 wrote:
 Galas wrote:
I think a ton of people will be disapointed because we just don't know what the expect.

Just like CA.

Based in this, then the BIG FAQ 2 will have much less hype.


FAQs, Erattas, Updates, and Beta Rules. People might disagree about the content, but there seems like quite a bit.


I know, but the magnitude of those FAQ's, erratas, Updates (Many things are an update, we don't know what they mean), etc... is still unclear.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:33:03


Post by: meleti


 JohnnyHell wrote:
Is it too much to hope that we don't get 1,200 BCB threads in YMDC by this time tomorrow????

Probably.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:36:05


Post by: Jacob29


 Earth127 wrote:
Only if you have a black heart cabal detachment.


Nope, not in the current rules.

Any detachment can use it.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:40:23


Post by: Eldarain


Jacob29 wrote:
 Earth127 wrote:
Only if you have a black heart cabal detachment.


Nope, not in the current rules.

Any detachment can use it.

Explain.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:41:05


Post by: Sunny Side Up


Jacob29 wrote:
 Earth127 wrote:
Only if you have a black heart cabal detachment.


Nope, not in the current rules.

Any detachment can use it.


Nope, it‘s labelled Black Heart. Arguing otherwise is a clear violation of the golden rule, which is part of RAW.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:42:23


Post by: CaptainBetts


Where is it? It's TWO MINUTE LATE


GGGRRRRR


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:45:26


Post by: Danarc


Probably they are making the streaming and only after they will release the FAQ.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:45:47


Post by: Mad Doc Grotsnik


They said we could read along....


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:46:09


Post by: Danarc


WH community is going down


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:46:35


Post by: Ghaz


Getting a 503 - Service Temporarily Unavailable from Warhammer Community.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:46:57


Post by: Cephalobeard


Too many nerds F5ing.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:47:34


Post by: Daedalus81


 Cephalobeard wrote:
Too many nerds F5ing.





40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:48:06


Post by: Ghaz


It up on Facebook Live.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:50:13


Post by: Audustum


 Ghaz wrote:
It up on Facebook Live.


Well, the video is. I don't see a link to the actual FAQ though.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:51:10


Post by: Mad Doc Grotsnik


Can't get the video to play. Not sure if its the work connection being dodgy, or the problem is their end.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:51:32


Post by: Ghaz


Audustum wrote:
 Ghaz wrote:
It up on Facebook Live.


Well, the video is. I don't see a link to the actual FAQ though.

Yes, they explained that on Facebook Live and now are going into some of the major changes.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:51:45


Post by: Danarc


The video is on. The FAQ will be released soon.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:52:22


Post by: ChargerIIC


Sounds like Smite Nerf is now offical (but has a capped Warp Charge of 11)


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:53:08


Post by: rollawaythestone


Thousands Sons and Grey Knight are exempt from Smite nerf.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:53:09


Post by: Danarc


Beta smite confirmed


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:53:15


Post by: Galas


Buff to Smite compared with Beta Rules.:
Warp Charge increases +1 with a Cap at 11, instead of stacking -1 to each time you cast it.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:54:20


Post by: Danarc


Thousands Sons and Grey Knight are exempt from Smite nerf.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:55:50


Post by: Silentz


 Danarc wrote:
Thousands Sons and Grey Knight are exempt from Smite nerf.

Not quite true. If they cast proper Smite, it still applies. It's the baby-smites that are unaffected.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:55:53


Post by: ChargerIIC


The salt begins - mostly people demanding their download PDF.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:57:19


Post by: Mad Doc Grotsnik


Well I want that, as I can't get the video feed to work.

That's hardly salty.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:57:49


Post by: ChargerIIC


CP CHANGES TO BATTALION AND BRIGADE


Automatically Appended Next Post:
They do everything but mention how many points those formations have been boosted by...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:58:32


Post by: Jacob29


 Eldarain wrote:
Jacob29 wrote:
 Earth127 wrote:
Only if you have a black heart cabal detachment.


Nope, not in the current rules.

Any detachment can use it.

Explain.


um because you can use the stratagem because its in the stratagem section of the book and you have no limitations on when you can or cannot use it?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:58:36


Post by: Silentz


Hm. Big changes upcoming here...

Battalion now gives 5CP
Brigade now gives 12CP


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:58:50


Post by: rollawaythestone


Wow. Battalions going up to 5 Command Points.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 15:58:54


Post by: ChargerIIC


Battalion = 5CP
Brigade = 12 CP


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:00:24


Post by: changemod


 Silentz wrote:
Hm. Big changes upcoming here...

Battalion now gives 5CP
Brigade now gives 12CP


I suppose that goes hand in hand with how big the troop and HQ taxes are for some of the more elite armies, but conversely it just buffs hordes more.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:00:32


Post by: Silentz


I think this makes the Grand Strategist+Kurov's Aquila combo less of a "must take"


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:02:46


Post by: Mad Doc Grotsnik


It also helps dissuade multi-patrol soup, as you're giving up even more CP.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:02:52


Post by: ChargerIIC


I just heard flying hive tyrant nerf while I was in the kitchen. Did they mention details?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:03:41


Post by: LunarSol


It's a good change for the most part as long as people stick to the 3 detachment rule.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:04:02


Post by: moonsmite


With the buff to the cp, to stop the spam and abuse, they could say you need to fill a detachment before you can pick a second one.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:04:25


Post by: necrontyrOG


Rule of 3 confirmed! Troops and transports exempt.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:04:30


Post by: Mad Doc Grotsnik


 ChargerIIC wrote:
I just heard flying hive tyrant nerf while I was in the kitchen. Did they mention details?


If you field more than one, your opponent is entitled to set about your face with a hammer.

I may have made that up.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:04:31


Post by: Silentz


Trilander

You can only use a datasheet 0-3 times, aside from troops and transports.

Spam filter is real.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:04:39


Post by: ChargerIIC


All non-troops and Transports are hard capped at 3 copies in Matched Play


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:05:01


Post by: Mchagen


 necrontyrOG wrote:
Rule of 3 confirmed! Troops and transports exempt.

Only for tournament play.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:05:09


Post by: Hulksmash


It's a desperately needed change to be honest (the cp one). I can now make much, much better armies without haven't do weird stuff and have enough CP to make an actual impact on games. Especially in the the more CP hungry lists that happen to be relatively elite.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:05:21


Post by: ChargerIIC


 Mad Doc Grotsnik wrote:
 ChargerIIC wrote:
I just heard flying hive tyrant nerf while I was in the kitchen. Did they mention details?


If you field more than one, your opponent is entitled to set about your face with a hammer.

I may have made that up.


Then I'm hoping for my .45 acp counter strategem to seeing a primarch across the table...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:05:29


Post by: rollawaythestone


It's not exactly "Matched Play" rule - it's a recommendation for tournament events.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:05:52


Post by: daedalus


Any exemption stated for Inquisition, or are they just going to let them die quietly the rest of the way?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:05:57


Post by: buddha


Rule of three is great but can we then remove the commander Nerf for Tau?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:17


Post by: Audustum


 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


It's not hardcapped. It's a recommendation, not a rule.

Tournaments will probably make a rule, but that's how it is from GW.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:25


Post by: Valkyrie


Nice to get a CP boost for elite armies such as Custodes, we're not forced to take a Guard battalion to get a decent amount.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:28


Post by: changemod


Mchagen wrote:
 necrontyrOG wrote:
Rule of 3 confirmed! Troops and transports exempt.

Only for tournament play.


Thank christ, removing themed armies from standard play would have been a rather nasty slapdown to everyone who doesn’t think with a tournament mindset.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:35


Post by: Khadorstompy


Hmm. I kinda like the rule of 3. Interesting.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:39


Post by: Shinymarine


soup getting hit in the beta rules


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:44


Post by: DarkStarSabre


 Silentz wrote:
Trilander

You can only use a datasheet 0-3 times, aside from troops and transports.

Spam filter is real.


Hi there, were you a mono-wing Deathwing or Ravenwing player?

There's the door.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:07:53


Post by: ChargerIIC


Uh oh - soup nerf in beta


Automatically Appended Next Post:
Chaos, Imperium, Eldari no longer allowed for detachment keywords.

Individual models will need fixing. My Inquistion detachment just died an ugly death


So much salt from my fellow Fallen players, but they do say that some models will be erratad to continue being playable


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:10:01


Post by: tneva82


 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:10:07


Post by: Audustum


 ChargerIIC wrote:
Uh oh - soup nerf in beta


Automatically Appended Next Post:
Chaos, Imperium, Eldari no longer allowed for detachment keywords.

Individual models will need fixing. My Inquistion detachment just died an ugly death


Automatically Appended Next Post:
So much salt from my fellow Fallen players, but they [b]do[/b[ say that some models will be erratad to continue being playable


As I heard them, it's per DETACHMENT not per ARMY.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:11:39


Post by: ChargerIIC


Audustum wrote:
 ChargerIIC wrote:
Uh oh - soup nerf in beta


Automatically Appended Next Post:
Chaos, Imperium, Eldari no longer allowed for detachment keywords.

Individual models will need fixing. My Inquistion detachment just died an ugly death


Automatically Appended Next Post:
So much salt from my fellow Fallen players, but they [b]do[/b[ say that some models will be erratad to continue being playable


As I heard them, it's per DETACHMENT not per ARMY.


It is. My Inquisition detachment used the Imperium keyword to fill out, but I'll wait till the doc comes out. Fallen only have 1 HQ and no troops, similar situation for Legion of the Damned. (but will be fixed via matching rule changes for those datasheets)


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:12:21


Post by: Mchagen


tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:12:26


Post by: ChargerIIC


Did someone catch the deploy from reserves change?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:12:53


Post by: necrontyrOG


Beta rules Alpha Strike nerf is crazy. I like it.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:13:24


Post by: Spoletta


What is it?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:13:50


Post by: Silentz


Defo using these rules from now on.

I love this new system of having 6 months of beta.

Particularly that they actually didn't just switch the beta rules to live, but made tweaks to them.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:14:03


Post by: Sherrypie


 ChargerIIC wrote:
Did someone catch the deploy from reserves change?


Suggestion is, that first turn Deep Strikes can only deploy in your deployment zone and anywhere as normal from second turn onwards.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:14:10


Post by: buddha


Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Was about to post the same. Tournaments need spam help and that is a great rule. No one is stopping you from running your friendly games as you see fit.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:14:36


Post by: Mchagen


 ChargerIIC wrote:
Did someone catch the deploy from reserves change?

Units that drop in 1st turn can only deploy in their own deployment zone.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:14:36


Post by: Tyr13


List of changes:

More command points for battalion → 5 and brigade → 12

Beta rules added (smite, chartacters)

Ignoring wounds: Only one save, never stacks.

Pt changes:
roboute – 400
Dark reapers: +
Flying HT: +

Guideline for Events:
Rule of 3: only use same datasheet 3 times, troops and transports excepted

Beta rules:
Army construction/soup:
You can no longer use Chaos, Imperium, Tyranids or Aeldari as the faction keyword within one detachment
Exceptions: SoS, Assassins, LoD, other units that dont work as their own army.

First turn/reserved/alphastrike:
Fully half your army has to be on table (by units and power level)
If something arrives within first turn, it can only deploy within your deployment zone.
Exception: Anything that deploys before first turn starts, GSC ambush


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:14:37


Post by: Virules


He explains how strong shooting alpha strike is, and their solution is....to make it so you can only deep strike into your own deployment zone first turn even though deep strike is one of the few answers to shooting alpha strike? Wow that is a terrible rule. RIP Daemons.

Also totally ignore the reality that you can mitigate enemy alpha deep striking with scouts/infiltrators/screens, but nothing you can do about shooting alpha striking (especially with most tables being limited to a couple buildings for terrain and the rest is open LOS).

I'm also not sure how you can score a kill / more kills / first blood on first turn in ITC now if you play Daemons, given that you can only deep strike into your deployment zone and the only long range shooting units you have in the codex are 1) skull cannons and 2) soul grinders (and we all know Soul Grinders are terrible).


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:14:39


Post by: ChargerIIC


Did anyone get the new alpha strike nerf? I missed it


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:16:11


Post by: Silentz


Two changes to deep strike

1) Deep Striking units in T1 can only arrive in your deployment zone
2) Can only keep half your army in reserve (by unit number AND power level).

So you can't deploy 6 acolytes then deep strike 6 murderdeathkill units in front of your opponent.

BETA rules currently. Use them, provide feedback.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:16:28


Post by: Tyr13


 ChargerIIC wrote:
Did anyone get the new alpha strike nerf? I missed it


Posted all changes they mentioned above.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:17:43


Post by: ChargerIIC


 Silentz wrote:
Two changes to deep strike

1) Deep Striking units in T1 can only arrive in your deployment zone
2) Can only keep half your army in reserve (by unit number AND power level).

So you can't deploy 6 acolytes then deep strike 6 murderdeathkill units in front of your opponent.

BETA rules currently. Use them, provide feedback.


Hmm...I use a lot of deepstrike, but this seems fair. My Inceptors won't be turn-1 wiping out forgeworld models any more.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:18:56


Post by: Mad Doc Grotsnik


Sounds interesting.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:19:10


Post by: bananathug


That half your PL on the table is going to be a problem. Shooting castle armies didn't need a further buff...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:19:57


Post by: Dedwoods42


That nerfs Flyrant spam heavily too as it relies on Spore Mines to allow all your Flyrants to Deep Strike. That + Rule of 3 + points increase buries that list.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:21:21


Post by: tneva82


Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:21:57


Post by: rollawaythestone


I like the first part of the deep-strike changes (requiring half power level on table), but don't like the limit on first turn deep strike.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:22:08


Post by: andysonic1


 Virules wrote:
He explains how strong shooting alpha strike is, and their solution is....to make it so you can only deep strike into your own deployment zone first turn even though deep strike is one of the few answers to shooting alpha strike? Wow that is a terrible rule. RIP Daemons.
They mentioned how strong deep strike alpha strike was, not gunlines, which are a completely different problem.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:22:08


Post by: Ghaz


And the live feed is now over, just waiting for the FAQs to be posted.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:23:20


Post by: tneva82


 buddha wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Was about to post the same. Tournaments need spam help and that is a great rule. No one is stopping you from running your friendly games as you see fit.


Except like 3 det rule no-one will play without. Also you miss the fact spam units are still broken. Gw did not fix problem. If they had spam wouldn't be problem


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:23:54


Post by: bananathug


I get what they are trying to do but it gets tough and playing points vs power level I'm guessing we will use half points must be on the table as well.

Only being able to deep strike 1k points on turn 2 (unless you want to land in your own deployment zone) will make it tough.

Hopefully they rule that in a transport counts as on the table or else 1st turn shooting just got a lot more powerful.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:24:07


Post by: hobojebus


So shooting armies are too strong 1st turn and gw nerfs melee further, sounds about right.



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:24:39


Post by: ChargerIIC


 Dedwoods42 wrote:
That nerfs Flyrant spam heavily too as it relies on Spore Mines to allow all your Flyrants to Deep Strike. That + Rule of 3 + points increase buries that list.


I didn't even realize that - my fourth hive tyrant just became surplus


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:24:56


Post by: JohnnyHell


I don't understand why the internet has decided GSC are now the best army in the game? Can anyone bring the 'splainy for me please?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:25:11


Post by: andysonic1


Khorne is a faction keyword so my Khorne Daemonkin is safe from this soup nerfing, which makes me pretty happy. More CP is also a nice surprise. My list goes from 9 to 13 CP, so now I can actually use my Fight Again strats.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:25:27


Post by: Mchagen


tneva82 wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.

No. They specifically said this is a tournament recommendation, not a matched play rule. It will not be the 'de facto standard for all games.'


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:25:43


Post by: Kirasu


Wow can we just get a PDF file instead of this livestreaming of reading a rulebook?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:26:34


Post by: str00dles1


So the anti Aplha Strike really...isn't an anti alpha strike.

Sure, you can deep strike a few units turn 1 and zap zap in close range but this doesn't hurt gunelines at all. So per usual they don't understand what Alpha Strike I and it further nerfs assault armies



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:26:45


Post by: Latro_


3 units is still enough to spam

deep strike is a bit meh, most competitive players don't shoot their DS load turn one anyway

battalions are easy to mine with cheap troops for even more cp strat spam now...

detach keyword.. simple re-juggle of units into dedicated detachments.

These changes are pretty light


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:26:53


Post by: Formosa


What a complete and utter crap show, these fools haven’t a clue on what they are doing


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:27:11


Post by: hobojebus


 Kirasu wrote:
Wow can we just get a PDF file instead of this livestreaming of reading a rulebook?


Well it's gw so no that would require two brain cells to think of.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:27:19


Post by: Galef


So did they say Chaos, Imperium, Aeldari, etc cannot be use for detachment shared keyword, or whole army?

If it is just for detachments, I actually quite like that. It forces you to take a whole detachment of Marines, or CWE instead of just "plug-n-play" cherry-picking the units you want.
Obviously there needs to be some concession for things like Assassins to even be played.

-


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:27:24


Post by: casvalremdeikun


 Silentz wrote:
Two changes to deep strike

1) Deep Striking units in T1 can only arrive in your deployment zone
2) Can only keep half your army in reserve (by unit number AND power level).

So you can't deploy 6 acolytes then deep strike 6 murderdeathkill units in front of your opponent.

BETA rules currently. Use them, provide feedback.
Well, looks like I am never deep striking my Death Company ever again. Forlorn Fury all the way. Absolutely ridiculous Nerf to melee armies.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:28:19


Post by: MilkmanAl


Mchagen wrote:
tneva82 wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.

No. They specifically said this is a tournament recommendation, not a matched play rule. It will not be the 'de facto standard for all games.'
The two are functionally equivalent, really. Nobody is going to play matched play with rules that aren't consistent with those used in tournaments.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:29:56


Post by: ChargerIIC


 Galef wrote:
So did they say Chaos, Imperium, Aeldari, etc cannot be use for detachment shared keyword, or whole army?

If it is just for detachments, I actually quite like that. It forces you to take a whole detachment of Marines, or CWE instead of just "plug-n-play" cherry-picking the units you want.
Obviously there needs to be some concession for things like Assassins to even be played.

-


Just for the detachment. Imperium Armies are fine. Me having Cypher, Marbo and two Inquistors in a detachment is no longer fine but they could be in seperate detachments without issue.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:30:12


Post by: Daedalus81


tneva82 wrote:


Except like 3 det rule no-one will play without. Also you miss the fact spam units are still broken. Gw did not fix problem. If they had spam wouldn't be problem


So how many hoops do you need to jump through now to show that this is just a sales tactic?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:31:00


Post by: Slayer-Fan123


That Deep Strike one is crap because the most offending units are the shooting ones that need to be slapped on the wrist with a point increase. What are they expecting Daemon armies to do?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:31:13


Post by: ChargerIIC


MilkmanAl wrote:
Mchagen wrote:
tneva82 wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.

No. They specifically said this is a tournament recommendation, not a matched play rule. It will not be the 'de facto standard for all games.'
The two are functionally equivalent, really. Nobody is going to play matched play with rules that aren't consistent with those used in tournaments.


Yeah - it's like Power Level. Tournament rules become Matched Play rules become casual rules so long as tournament players remain such a large present in non-tournament play.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:31:41


Post by: Vaktathi


Mchagen wrote:
tneva82 wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.

No. They specifically said this is a tournament recommendation, not a matched play rule. It will not be the 'de facto standard for all games.'
if that rule comes into play for tournaments, and doesnt become at least a de facto standard rule, I'll eat a hat


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:32:05


Post by: Daedalus81


Slayer-Fan123 wrote:
That Deep Strike one is crap because the most offending units are the shooting ones that need to be slapped on the wrist with a point increase. What are they expecting Daemon armies to do?


I don't know. We'll find out when the FAQs are out as GSC have an exemption.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:34:34


Post by: Mchagen


Spoiler:
MilkmanAl wrote:
Mchagen wrote:
tneva82 wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.

No. They specifically said this is a tournament recommendation, not a matched play rule. It will not be the 'de facto standard for all games.'
The two are functionally equivalent, really. Nobody is going to play matched play with rules that aren't consistent with those used in tournaments.

No they aren't. My group doesn't play tournament rules packs (ITC, LVO, adepticon, etc), so I just disproved your 'nobody' statement about people playing non-tournament.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:35:34


Post by: Mr.Church13


So basically.

"Because Alpha Shooting is a bit over powered we've decided to make Chaos Deamons unplayable" - Dev Team


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:39:19


Post by: davou


the nice thing about the tournament rules; is that you can self-impose if you're a tournament player when you go in for pickup games. You do what you want, and I will build my lists to adhere to rules I'm likely going to need to respect later on.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:39:56


Post by: Spoletta


With the dark reaper spam, there aren't many competitive long range shooting lists left.

AM can still put together a decent long range alpha strike, but that is only one faction and it failed to do anything worthy in the last events.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:40:25


Post by: tneva82


Mchagen wrote:
tneva82 wrote:
Mchagen wrote:
tneva82 wrote:
 ChargerIIC wrote:
All non-troops and Transports are hard capped at 3 copies in Matched Play


Bye bye balance

Stop the hyperbole. This is only a recommendation for tournament play.


Which will be de facto standard for all games. Furthermore do you think gw will actually fix probled after that? If they did there would be no need for this rule.

No. They specifically said this is a tournament recommendation, not a matched play rule. It will not be the 'de facto standard for all games.'


Yes. And 3det is only suggestion officially but in practice it is iron hard rule that is even more rigorously followed than premeasuring is allowed.

Theory is irrelevant. Only practice matters and that shows tournamen' rules are defacto. Hopefully you don#t own deathwing as they just became illegal


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:42:27


Post by: Virules


Spoletta wrote:
With the dark reaper spam, there aren't many competitive long range shooting lists left.

AM can still put together a decent long range alpha strike, but that is only one faction and it failed to do anything worthy in the last events.


You are crazy. What kind of tournaments have you been going to?

Astra Militarum / Gullimen Space Marine / Eldar shooty / Tau Bork'an / etc. lists are already brutal. Massive deep strike nerfs will remove the only thing that really challenged them.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:45:07


Post by: Dedwoods42


If you're getting tabled turn 1 by a static gunline you're not using anywhere near enough LOS blocking terrain.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:47:24


Post by: p5freak


I just downloaded the PDF


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:47:49


Post by: nordsturmking


The community site is back up.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:48:22


Post by: Virules


 Dedwoods42 wrote:
If you're getting tabled turn 1 by a static gunline you're not using anywhere near enough LOS blocking terrain.


You don't have to be tabled, just crippled. And with FLG selling their own terrain, you're going to see a lot of tables with `5 medium- and small-sized buildings and maybe some craters. Was the same at LVO and all the GTs I've played at in 8th. Few tables at few tournaments use big mountains or giant factory buildings or other types of terrain features that would really protect a decent-sized army from shooting on the first turn. And of course that's not counting 36"+ range ignore LOS shooting and etc.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:48:55


Post by: Spoletta


 Virules wrote:
Spoletta wrote:
With the dark reaper spam, there aren't many competitive long range shooting lists left.

AM can still put together a decent long range alpha strike, but that is only one faction and it failed to do anything worthy in the last events.


You are crazy. What kind of tournaments have you been going to?

Astra Militarum / Gullimen Space Marine / Eldar shooty / Tau Bork'an / etc. lists are already brutal. Massive deep strike nerfs will remove the only thing that really challenged them.


Except for AM, none of those lists actually poses a credible threat turn 1 (after DA double nerf), and in fact none of those appeared at a top table, no matter the ruleset (again, except DA).


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:56:58


Post by: ChargerIIC


So much gold in this FAQ. FNP no longer stacks


Automatically Appended Next Post:
Dark Talon went up 20 points. Ouch, but probably fair.

Gah! - My biovores went to 50pts!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:58:34


Post by: Mchagen


tneva82 wrote:
Yes. And 3det is only suggestion officially but in practice it is iron hard rule that is even more rigorously followed than premeasuring is allowed.

Theory is irrelevant. Only practice matters and that shows tournamen' rules are defacto. Hopefully you don#t own deathwing as they just became illegal

The only theory here is your own. If my group chooses to use more than three detachments per X amount of points, we'll play it that way. I do play this game, it's no theory for me.

If the three detachment rule is used without exception in standard pick-up games, it's likely because the parties involved don't realize it's a recommendation for organized events. If there's no friendly discussion with other players, why even bother playing the game? Just complain on forums all day about how the game (or army Y) is unplayable.

Also, a friend plays deathwing, and even abiding to this tournament recommendation of only 3 of each non-troops, non-transport, he could still make an army. 3x each of any; Deathwing Terminator Sqauds, Deathwing Knights, Deathwing Cataphractii Terminator Squads, Deathwing Tartaros Terminator Squads, + any variation of characters from HQ/Elites, and vehicles. Who's theory is this again?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 16:59:40


Post by: dumb_numpty


I'm a bit confused by the Battle Brothers rules change when it comes to Ynnari. Does it mean that none of your detachments can mix Aeldari? I would have thought that was the whole point of a Ynnari army.

So it's functionally equivalent to a multi-Aeldari list except you swap Battle Focus, PfP etc...

A bit odd.



40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:00:22


Post by: Kdash


Related Errata
Index: Imperium 1 Page 87 – Damned Legionnaires, Abilities
Add the following ability:
‘Saviours From Beyond: As long as your Warlord is from the Imperium, you can include this unit in a Vanguard
Detachment even if that Detachment contains no HQ units. However, if you do so, that Detachment’s Command
Benefits are changed to ‘None’.’


So... You can now take a Vanguard Detachment without taking a HQ?!?!?!?! Or am i missing something here?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:00:24


Post by: Formosa


Is that it ....


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:01:30


Post by: ChargerIIC


dumb_numpty wrote:
I'm a bit confused by the Battle Brothers rules change when it comes to Ynnari. Does it mean that none of your detachments can mix Aeldari? I would have thought that was the whole point of a Ynnari army.

So it's functionally equivalent to a multi-Aeldari list except you swap Battle Focus, PfP etc...

A bit odd.



Index: Xenos 1 Page 76 – Army of the Reborn Replace this paragraph with the following: ‘If your army is Battle-forged and the Warlord of your army is either Yvraine, the Visarch or the Yncarne then you can include any of these models in any Craftworlds, Harlequins or Drukhari Detachment (as defined in their respective codexes), provided that the Detachment does not include any of the following: Urien Rakarth, Drazhar, Mandrakes, the Avatar of Khaine or any <Haemonculus Coven> units. You can include these models in the Detachment even if you are using the Battle Brothers matched play rule.
If Yvraine, the Visarch or the Yncarne is included in a Detachment, all Aeldari units in that Detachment gain the Ynnari keyword. These units cannot use any of the following abilities, and are not considered to have them: Ancient Doom, Battle Focus, Rising Crescendo, Power From Pain. Instead, Ynnari Infantry and Biker units gain the Strength from Death ability, as described below. The Detachment is still considered to be a Craftworlds, Harlequins or Drukhari Detachment, and so can use Craftworlds, Harlequins or Drukhari Stratagems, Warlord Traits and Relics respectively. Note that these units will not, however, gain any of the Detachment abilities listed in their respective codexes (such as The Path of War, Craftworld Attributes, Masque Forms, Drukhari Obsessions, etc.).’




40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:01:42


Post by: Kdash


dumb_numpty wrote:
I'm a bit confused by the Battle Brothers rules change when it comes to Ynnari. Does it mean that none of your detachments can mix Aeldari? I would have thought that was the whole point of a Ynnari army.

So it's functionally equivalent to a multi-Aeldari list except you swap Battle Focus, PfP etc...

A bit odd.



Ynnari is a keyword alongside Aeldari that gets given to all the units in that detachment. So, you can still use eldar from all 3 factions in the 1 detachment, as they will have the Ynnari keyword. You can then still have your 1 craftworlds detachment for stratagems, and your 1 DE detachment for Agents of Vect...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:01:46


Post by: CaptainBetts




Sums up my thoughts perfectly.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:02:27


Post by: Andykp


Just read the FAQ and as I suspected it makes no difference to how I will play. It's is just a FAQ for matched play and people who play the game for the love of the universe it's set in will only have to add some extra command points to their forces. Easy.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:05:07


Post by: Daedalus81


 Formosa wrote:
Is that it ....


All the army FAQs got hit...except GK...

And DA/BA/AC


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:05:09


Post by: Cinderspirit


There are also FAQs for all codices, so don't falter to early.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:06:45


Post by: techsoldaten


 Daedalus81 wrote:
 Formosa wrote:
Is that it ....


All the army FAQs got hit...except GK...


GW made sure they got hit with the new deep strike rules. Altering other mechanics would just dilute the impact of this major nerf.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:07:11


Post by: dumb_numpty


 ChargerIIC wrote:
dumb_numpty wrote:
I'm a bit confused by the Battle Brothers rules change when it comes to Ynnari. Does it mean that none of your detachments can mix Aeldari? I would have thought that was the whole point of a Ynnari army.

So it's functionally equivalent to a multi-Aeldari list except you swap Battle Focus, PfP etc...

A bit odd.



Index: Xenos 1 Page 76 – Army of the Reborn Replace this paragraph with the following: ‘If your army is Battle-forged and the Warlord of your army is either Yvraine, the Visarch or the Yncarne then you can include any of these models in any Craftworlds, Harlequins or Drukhari Detachment (as defined in their respective codexes), provided that the Detachment does not include any of the following: Urien Rakarth, Drazhar, Mandrakes, the Avatar of Khaine or any <Haemonculus Coven> units. You can include these models in the Detachment even if you are using the Battle Brothers matched play rule.
If Yvraine, the Visarch or the Yncarne is included in a Detachment, all Aeldari units in that Detachment gain the Ynnari keyword. These units cannot use any of the following abilities, and are not considered to have them: Ancient Doom, Battle Focus, Rising Crescendo, Power From Pain. Instead, Ynnari Infantry and Biker units gain the Strength from Death ability, as described below. The Detachment is still considered to be a Craftworlds, Harlequins or Drukhari Detachment, and so can use Craftworlds, Harlequins or Drukhari Stratagems, Warlord Traits and Relics respectively. Note that these units will not, however, gain any of the Detachment abilities listed in their respective codexes (such as The Path of War, Craftworld Attributes, Masque Forms, Drukhari Obsessions, etc.).’




I obviously need to go do some more reading. Aren't the Xenos updates essentially what they were before + a Battle Brothers exemption? I don't see what they needed to call Ynnari out in the Battle Brothers rule and then clarify that they are exempt in the Xenos rule update. I've clearly missed their point.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:07:15


Post by: nordsturmking


No nerf to the biker captain


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:08:10


Post by: Daedalus81


 techsoldaten wrote:
 Daedalus81 wrote:
 Formosa wrote:
Is that it ....


All the army FAQs got hit...except GK...


GW made sure they got hit with the new deep strike rules. Altering other mechanics would just dilute the impact of this major nerf.


Sorry - DA, BA, and AC did not get hit as well.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:08:12


Post by: xttz


DId the previous FAQ make Summary Execution mandatory? It's optional now.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:08:41


Post by: ChargerIIC


 Formosa wrote:
Is that it ....


I was really surprised. I thought no point changes or a lot of them, but a mere couple dozen changes was a surprising middle ground


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:09:32


Post by: Kroem


Wow there are so many cool changes in this FAQ, kudos to GW for being so bold!


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:10:05


Post by: Erren


Glad I didn’t order a Fire Raptor just for my 40k DA...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:11:12


Post by: Stus67


That 0-3 datasheets per army restriction though. Ouch.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:12:53


Post by: Shinymarine


For the Ynarri Rules i think it means you cant have a mixed detachment of drukhari and craftworld stuff, instead its either a ynarri,craftworld detachment, or a ynarri drukhari detachment,

battle brothers states you have to share a keyword that isnt aeldari or ynarri,


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:13:37


Post by: chosen_of_khaine


Am I missing something about Spiritseers and Warlocks? Is there a reason they went up 20 points each?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:16:04


Post by: Vaktathi


Interesting...it looks like they fixed Commissars, the blammo'd dude no longer counts against the morale test.

Really weird to see which things they fix, what they break, and what they ignore...


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:20:00


Post by: LunarSol


Cinderspirit wrote:
There are also FAQs for all codices, so don't falter to early.


Pretty massive change to the Imperium 2 Index


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:24:33


Post by: dan2026


They better of nerfed Imperial Guard and their ridiculously overpowered double shooting tanks.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:25:04


Post by: _Ness


Hmmm i dont quite get it. Do they contradict themselves?

"This means that you can still include appropriate allies, but now they might need to be included in a different
Detachment. "

vs a few lines later

"BATTLE BROTHERS
All of the units in each Detachment in your Battle-forged army must have at least one Faction keyword in common. In addition, this keyword cannot
be Chaos, Imperium, Aeldari, Ynnari or Tyranids, unless the Detachment in question is a Fortification Network. This has no effect on your
Army Faction."


so i cant play celestine with my admech or genestealer & tyranids?


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:25:35


Post by: Spoletta


The biggest change is the unseen one.

The Death Guard FAQ that allowed stratagems to be used cross factions is gone.

You can no longer use a Chaos Marine stratagem on a Death Guard, Codex Marines on blood angels and so on.


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:28:15


Post by: deathwinguk


It's not really an FAQ is it? It's full of errata, new rules and beta rules too


40k March FAQ is Finally here 4/16/18  @ 2018/04/16 17:30:49


Post by: JohnnyHell


 dan2026 wrote:
They better of nerfed Imperial Guard and their ridiculously overpowered double shooting tanks.


They haven’t, but they nerfed Baneblade-type vehicles as they are back to being unable to fire Overwatch if enemy models are within 1”.