So I have another update regarding the Gamezone debacle.
I made a PayPal refund request by canceling my order. At first Gamezone had a week to respond. They did not. I then escalated it further to PayPal, who gave them another week to respond. Like I suspected; no word from them. I got the money refunded by PayPal as they ruled in my favour.
This shows that it was yet another ploy to scam money from the original backers.
I suggest everyone who paid the additional 20ish€, also make a PayPal refund request. Maybe they will lose their PayPal account which would serve these scammers right imho.
Low_K wrote: So I have another update regarding the Gamezone debacle.
I made a PayPal refund request by canceling my order. At first Gamezone had a week to respond. They did not. I then escalated it further to PayPal, who gave them another week to respond. Like I suspected; no word from them. I got the money refunded by PayPal as they ruled in my favour.
This shows that it was yet another ploy to scam money from the original backers.
I suggest everyone who paid the additional 20ish€, also make a PayPal refund request. Maybe they will lose their PayPal account which would serve these scammers right imho.
I have tried a contact email just asking for a predicted shipping date. I'll give it a week and if no reply then I will take a similar route.
Low_K wrote: So I have another update regarding the Gamezone debacle.
I made a PayPal refund request by canceling my order. At first Gamezone had a week to respond. They did not. I then escalated it further to PayPal, who gave them another week to respond. Like I suspected; no word from them. I got the money refunded by PayPal as they ruled in my favour.
This shows that it was yet another ploy to scam money from the original backers.
I suggest everyone who paid the additional 20ish€, also make a PayPal refund request. Maybe they will lose their PayPal account which would serve these scammers right imho.
I just went for the "screw those guys" option.
I have enough games that I already don't play (this was not the case when the crowfunder launched ), with more on the way. Sure, it's money lost, but I've finally had enough of being a sucker.
Dave, I love you. You are a wonderful human being for posting here.
I just happened to find the only copy at a local GameStopthis week(of all places). I might actually try this out against my family for the first quest.
DaveC wrote: The Frozen Horror expansion preorders have started to appear.
Release date Q3 2022
Price £35 to £40
Contents
Female Barbarian (new sculpt)
The Frozen Horror
12 Mercenaries
3 Ice Gremlins
2 Polar Warbears
2 Yetis
2 Ice themed doors
35 cards
3 tiles
6 combat dice (ice themed but same as normal combat dice)
2 Movement dice
Character Pad
So how close is this actually to the Barbarian Quest pack?
I actually owned both the Against the horde (ogre?) expansion and the barbarian quest pack back in the days, but i cant recall much of its contents.
> I actually owned both the Against the horde (ogre?) expansion and the barbarian quest pack back in the days, but i cant recall much of its contents.
Still have yet to play Barbarian pack
Spoiler:
but my friend noted that the solo quest has the big bad grab the barbarian and doesn't let go, so once he grabs you, that's it. Although he's also the same guy who couldn't believe how many body points the ogres had.
For anyone else who is doing the same as me of holding on to a forlorn hope of Gamezone coming through (basically Wylie Coyote holding up a tiny umbrella while about to be crushed by a giant boulder) I got a response from their CS department.
I had asked for when the delivery of the HQ game was likely to happen. They couldn't give a date but said they are finalising an announcement which will provide information. No mention of when this will come.
Re Gamezone HQ get your chargebacks in now it's not happening. See the Darkstone thread for details
They've been spinning people along with non committal responses or blaming Hasbro. A backer contacted Hasbro and they confirmed that Ludofilia have not yet exercised the option to purchase any of their HQ and they do not expect them to. Ludofilia have since responded to others that they did place the order - I wonder whos' lying? ah well fool me twice and all that at least the chargebacks in, I guess they tried to spin it out beyond the 120 days.
(wonder if it's actionable in court or could be added to whatever court stuff i seem to rememeber was going slowly on? Perhaps worth sombody in the right country sending an email?)
Aitor: "In our last episode, Ludofilia claimed they had a partnership with Hasbro. That turned out to be an exaggeration, but not a lie. Of course there was no partnership, but Hasbro itself confirmed that they offered Ludofilia a "one time deal" to sell them copies of HeroQuest (the new Hasbro edition) at a discounted price, so that Ludofilia could fulfill their pending promises with its backers. Then Ludofilia offered to all its backers the following deal: after paying €20, instead of receiving the promised Tsuequest, they would receive instead a copy of the new HeroQuest by Hasbro. Everyone assumed that this had to do with the Spanish HeroQuest trademark struggle: Ludofilia lost their Spanish trademark to Hasbro, so maybe this is what they got in return. We also assumed €20 was the price Ludofilia had to pay to Hasbro for each of those copies. Even if the AAHQ25A victims association recommended not to take that deal, many backers did and paid those €20. The tricky part was that Heroquest copies had to be delivered by Ludofilia, not by Hasbro. Then a lot of time passed with no news.
So Hasbro did offer Ludofilia a special deal to sell them HeroQuest copies at a discount, but eventually, Ludofilia chose not to buy any of them. And Hasbro thinks they won't do so in the future, either. This means Ludofilia never grabbed discounted Heroquest copies from Hasbro, so they cannot send them to backers in exchange for their Tsuequest rewards. But then... what happened with all those €20 paid to Ludofilia for the exchange to happen? This looks terrible. An explanation from Ludofilia is urgently needed. But... we're talking about Ludofilia. They are still under radio silence. In fact, in the article from JugamosTodos, they remember us that the release date for the exchange has expired (it was Q1 2022). Ludofilia talked about a delay, then promised an explanation that never happened. If any of you got into that €20 deal, my recommendation is to check if you are within the coverage period of your payment method, and ask Ludofilia what is happening."
Ludofilia: "According to that, I can tell you the HeroQuest order to Hasbro is already done and right now we are waiting to check if there's material in the warehouse or they have to produce every unit ordered. Unfortunately, we are not familiar with the hierarchy of that company, so we don't know which are the waiting times we will be having."
Gamezone statement - lots of words with no proof that either Tseuquest is actually off to print or that they ordered the Hasbro game - just another stalling tactic. They have at least finally removed the exchange option that apparently closed in December (but didn't).
odinsgrandson wrote: So just to be clear, it looks like No One who took the exchange for the Hasbro game has received said Hasbro game. Right?
Correct per Gamezones latest update they have said they will not be shipping any Hasbro exchanges until Tsuequest is shipped (whenever that might be) that's not what the original offer implied - while there was no set shipping date the closure date for exchanges implied a quick turn around not 7 or 8 months later or whenever we get enough money in.
I've received the money back from Paypal. Gamezone were in contact asking me to hold tight on the exchange as they had now ordered the exchange (no proof provided) - it's a standard email sent to anyone looking for a chargeback. I made it clear I wanted my money back and I expect Tseuquest when it's shipped per the original pledge (not that I expect to see it anytime soon). At the end of the day I'm no worse off than I was.
Heroquest is 40% off on the US Hasbro Pulse until Monday - the deal is 40% off anything over $75 so HQ qualifies automatically and would be $81 after discount. If you also add the expansions they would also be 40% off (but not on their own). Get all 3 for $122 - less than HQ is normally on it's own. Discount applied at checkout.
HQ Return of the Witch Lord spotted for Prime Day, July 12-13. Prices are not Prime Day prices. IIRC, You can sign up for a trial period, buy from the sale, then cancel the trial.
As many of you already know, Ludofilia posted photos of freshly printed empty Tsuequest boxes. Like this:
From FB
There was no further explanation attached, so I waited some days to see if more info could appear. But it didn't, and the Darkstone thread has started to digress. So I'm bringing here the little Darkstone cleared up about it:
Those photos aren't fake, in the sense they are not photoshopped nor staged. That is probably LudoFact, the german printer Ludofilia announced they would print with. That would explain why in some of the photos we can see piles of games from other publishers. Most probably Ludofact took and sent these photos to Ludofilia and Ludofilia disclosed them for a confidence boost. Darkstone users reminded us that Ludofilia is still selling Tseuquest preorders in their online shop and preordering the game unlocks bonus stuff.
Also, if Ludofilia paid for this printing, those boxes (and the rest of the cardboard from LudoFact) will probably travel to Seville and be ensembled into complete copies of Tsuequest. Don't know who's gonna pay for it, but I don't know either who paid for the printing of the boxes.
So, is that it? Is the "Spanish Heroquest" going to be made, albeit with another name and different system? Well, some people are believing that, you can believe that too, but now comes the skeptic part.
A year ago, Darkstone user Sevilla came with the rumor that Ludofilia was trying very hard to make a small print run of the game, in order for the game to exist before the trial ended. According to him, this could boost Dionisio's position both in the trial and in the trademark struggle with Hasbro. The chapter of the trademark already ended, so that didn't happen, but having some copies of your game existing, or even being reviewed by influencers would mean you could not be a scammer, wouldn't it? (at least judging by common sense, as IANAL)
Source
But after the trial, Ludofilia would have to keep producing copies of the game to: fulfill all its backer rewards and, gain enough money to make up for all the publicly disclosed debt we know about.
Is that really going to happen? How many copies have they printed already, and in which hands are they going to end? Shops first? Members of the victims association first? Inner circle and youtubers first? Who's gonna promote the game? The most loyal influencers to Dioni already jumped off ship...
And even if Sevilla is completely wrong and Ludofilia goes full good intentions and rainbows, and keeps printing copies like crazy, would they be able to sell enough of them in the current market? Only time will tell.
There is that! Though I’m surprised they have any paying backers left. It’s been so long, and they’ve been so full of hollow promises you think folk would’ve clawed their money back by now.
Mad Doc Grotsnik wrote: There is that! Though I’m surprised they have any paying backers left. It’s been so long, and they’ve been so full of hollow promises you think folk would’ve clawed their money back by now.
The problem is they won’t give refunds (not that they have the money to) and by the time it became clear there was an issue the charge back option was long gone so if you backed you just have to hang on and see if you get something some day. They even tried to use the fact that the majority of backers had stayed as part of their defence - yes because they had no other choice!
I’ve long since bought Hasbro’s HQ but I’ll still be in line for what I’m owed by Gamezone and that was made very clear to them when I got my charge back for the swap offer.
Mad Doc Grotsnik wrote: But….why would you want that one, when the real McCoy is out, accessible and pretty damned fantabulous?
I didn't back it at the time, but came much closer to backing that than I did picking up the new Hasbro version. Mostly because teenage me very much enjoyed Hero Quest, but 30-something me considers the gameplay quite shallow, boring and repetitive. Something with the feel and style of what I liked as a kid, updated with a modern gameplay system, was appealing.
If this ever comes out, maybe it'll still be that. But it's not going to come out.
Preorder is also up on Amazon. Frozen Horror pre-orders through Amazon delivered weeks earlier than the official release date is the only reason I recommend that over HasbroPulse, I already put in mine for Heir of Elethorn yesterday
Nice although I do find the alt sculpts of the furniture an odd choice - still hoping for Against the Ogre Horde at some point at least now there will be one Ogre design.
The Mage of the Mirror will include a Quest Book featuring 10 quests, 33 finely detailed miniatures, and 35 game cards that will expand the game for both Zargon and the heroes. This expansion is expected to release in the Spring of 2023 and requires the HeroQuest Game System to play (sold separately).
Really great to see that Heroquest has survived past the milestones of Crowdfunding, then retail, then release of most crowdfunded add-ons, and now what looks like multiple additional expansions.
Ah, so Mage and the Mirror has the knight's sarcophagus and weapon rack from the original HQ. Honestly, I would buy this just for the plastic. Some good looking sculpts!
Shouldn't the specters attack Mind rather than just a red die roll? Seems like a missed opportunity there to me.
But I won't turn down an opportunity for more monsters (or heroes). In fact, I've been going through my old 1E MM for good candidates to stat up in HQ. I just now need some guinea pigs to test them on...
Also, has there been any word they'll do the Wizards of Morcar at some point that I may have missed?
No word yet, they have confirmed they have the rights to all expansions but WoM and Against the Ogre Horde were based on the European ruleset whereas the rerelease and all expansions to date are based on the US rules so they would have a tweak them to fit the current rules - also Morcar is Zargon in the US version so the expansion would need a name change.
Apparently the original Wizard Quest pack which is the US version of WoM was well developed but never released and the Dwarf Quest was less so, Avalon Hill have these versions so they might develop them rather than rework WoM and ATOH.
TL: DR - Spanish version to ship in September/October other languages by Christmas
Looking at Darkstone the case was up in court on the 7th of June when the prosecution presented the indictment and are seeking to take the criminal process to the next phase. The defendant then had 10 business days after notification to respond failure to do so means it proceeds to trial. Instead they announced that the Spanish version would begin shipping sometime in September/October. Basically a stalling tactic by Dionisio to delay the prosecution. He may well try to ship a few Spanish versions by September/October so he can say look I tried but I think the prosecution will proceed as he's tried this before and still nothing has shipped.
I’m far from a man that is penny wise. And I’ve generally little problem spending money on frivolous amusements. But I still object to coughing up and getting nothing.
And if the Backer Pledges are made and ready? Y U No Sned?
I love the additions we're getting, but I'm secretly afraid we're going to end up buried in add-ons. At some point, I'm going to have to stop - I just don't have the space for endless additions to the game.
Stormonu wrote: I love the additions we're getting, but I'm secretly afraid we're going to end up buried in add-ons. At some point, I'm going to have to stop - I just don't have the space for endless additions to the game.
That pretty much sums up my feelings too; I think I have enough add-on content to last me until retirement! Each one is pretty cool though.
Stormonu wrote: I love the additions we're getting, but I'm secretly afraid we're going to end up buried in add-ons. At some point, I'm going to have to stop - I just don't have the space for endless additions to the game.
This is usually my approach to games as well but Ithink I'm going near-completionist for HQ. Not going to try to hunt down the Ltd Ed Knight, but I'm going to try to get everything that comes out in regular release.
Stormonu wrote: I love the additions we're getting, but I'm secretly afraid we're going to end up buried in add-ons. At some point, I'm going to have to stop - I just don't have the space for endless additions to the game.
This is usually my approach to games as well but Ithink I'm going near-completionist for HQ. Not going to try to hunt down the Ltd Ed Knight, but I'm going to try to get everything that comes out in regular release.
Good news in that case, the knight comes in the Dread Moon expansion, so you can get it that way without the scalper price.
Ye Olde Inn is great, but I think their issue is there's already too much content for them to finish.
I'm in the same boat as Eilif, gonna collect all the official stuff except the limited edition packs. I'm not at all fussed about the mat & dice set from Gencon, it's just dice. The storage space issue is real, I've already removed everything from the boxes into Feldher foam trays, but that won't fit the new Dread Moon stuff, let alone the new expansions that were leaked
Looking forward to see how Avalon Hill releases the previously Mythic-only quest books. I already own a Mythic Tier, but regular releases means they'll be added to the App and released as official PDFs in case anything happens to my original books.
If I ever get through all the expansions I have, I'll look into Ye Olde Inn and some of the other great fan content. I fully expect that even as I collect-it-all I may never get through all the official material. As a family we just finished the Main Quest Book and the bridge mission between Kellar's Keep, so there's a long way to go.
Stormonu wrote:
Good news in that case, the knight comes in the Dread Moon expansion, so you can get it that way without the scalper price.
Yep, I was very glad to see that. I think it's a nice gesture to fans. IIRC, they owned up to their mistake of making it such a limited release.
The last thing I went completionist for was Imperial Assault. That was a whole other level of crazy as far as how much there was to collect and I have only ever played one game of it! HQ seems much more manageable in terms of frequency of releases, much better value, and more likely to get played.
Nostalgia definitely got me with the first couple releases, but I was shocked by how basic the actual gameplay is. Nostalgia is a hell of a drug, and as an adult now, my wife and I just got bored half-way through the first expansion.
In my memory, this game was what OG Warhammer Quest, or Shadows of Brimstone actually is. I loved the walk down memory lane, but can't imagine wanting three more boxes of the stuff.
Is this a good place to talk about the ongoing revelations about the unauthorized Hero Quest 25th anniversary edition that has now reached its own 10th anniversary without delivering?
A former employee has been answering questions frankly in a Spanish forum, and I think that's worth sharing.
odinsgrandson wrote: Is this a good place to talk about the ongoing revelations about the unauthorized Hero Quest 25th anniversary edition that has now reached its own 10th anniversary without delivering?
A former employee has been answering questions frankly in a Spanish forum, and I think that's worth sharing.
But should that be in another thread?
The old thread got locked and this is the replacement thread, so while the focus is on the Avalon Hill HQ I've posted Tuesquest news here from time to time without issue or complaint there's still a few backers around (myself included) that like to get updates when possible
> Is this a good place to talk about the ongoing revelations about the unauthorized Hero Quest 25th anniversary edition that has now reached its own 10th anniversary without delivering?
I'd post instead or also on BGG!
Amazon has Keller's Keep and Witch Lord for $15 each. IIRC, These sets only had more undead and greenskin mini's that are in the base game?
Amazon has Keller's Keep and Witch Lord for $15 each. IIRC, These sets only had more undead and greenskin mini's that are in the base game?
The miniatures are the same as the base game, yes. They also include some extra cards and tiles, and a couple of fancy doors, specific to the expansion missions
NewTruthNeomaxim wrote: Nostalgia definitely got me with the first couple releases, but I was shocked by how basic the actual gameplay is. Nostalgia is a hell of a drug, and as an adult now, my wife and I just got bored half-way through the first expansion.
In my memory, this game was what OG Warhammer Quest, or Shadows of Brimstone actually is. I loved the walk down memory lane, but can't imagine wanting three more boxes of the stuff.
Agreed that hq is very basic especially if you have/play brimstone. One thing we like is the simplicity of the characters and gear. And the baddies are fairly straightforward.
I love brimstone but it gets downright spreadsheet time with darkstone, mutations, equipment in every slot and monsters that we have been fighting for six turns only to suddenly remember they cause start of the turn terror, dread, angst, fear, horror and general misgivings checks.
Yeah, this is where Ye Olde Inn really helps. Lots of resources there for a little deeper experience. At some point, you wonder if you should just be doing D&D (maybe with one of those GM-less oracles).
I have to say that the hq app is what sold me on the game. And I usually don’t like them. It makes solo possible and also makes the dm job either unnecessary if you want to play or way easier if you just want to dm.
If you have dice, you can pretty much play the game without the board if you wanted. It’s an awfully simple game compared to brimstone but sometimes you want something lighter
There's also Advanced Heroquest, which is a completely different game system but included rules for all the base Heroquest monsters and how to run the original quests. Rules are pretty easy to find online including a few fan renditions that add even more. It's basically one step below Warhammer Quest in terms of complexity but without needing to print out hundreds of cards and individual hero statcards, rulebooks and tokens
Advanced HQftw! Also, the original set's mini's sucked (oboy, 20 skaven of the same sculpt and they want you to buy the unique sculpts) so you're not missing anything from the physical game.
HeroQuest fans rejoice! The HeroQuest Dread Veil Dice Set and Scroll will be available to pre-order on Hasbro Pulse later today! Originally available as a gift with purchase at Gen Con 2023, this dice set and scroll mat combo will go live at 5 PM EST, but Hasbro Pulse Premium members get early access at 4 PM EST. This custom-made set of 6 dice feature a purple and turquoise swirl inside clear resin and come in a collectible carry tin, while the black scroll features the HeroQuest logo that unzips to carry your dice and can transform into a rolling surface. https://hasbropulse.com/products/hero-quest-the-dread-veil-dice-set-with-scroll-dice-mat-and-storage
They've said it's up to the UK and EU teams to decide if they'll sell the dice they've asked and hope they will but they can't make them as each location is independent.
The 2 expansions have been revealed, they are basically the Mythic Tier quests and alt sculpts in tinted clear plastic. Released date 18th December 2023.
These are Hasbro Pulse exclusive until the end of the year and won't go to retail until 2024.
EU preorders €34.99 each ( 2 cent under free shipping )
leopard wrote: Q: is there anything in Heroquest that expands the actual map board? (ala Advanced Heroquest, or even just a board that sits on the side?)
No but some expansions have tiles that sit over the board to change to layout slightly but by and large it's the same board. It's a 34 year old boardgame that they did very little to update with the new version so it is what it is (or was)
leopard wrote: Q: is there anything in Heroquest that expands the actual map board? (ala Advanced Heroquest, or even just a board that sits on the side?)
No but some expansions have tiles that sit over the board to change to layout slightly but by and large it's the same board. It's a 34 year old boardgame that they did very little to update with the new version so it is what it is (or was)
cheers, just wondered, have played the base game and for what it is, its not bad, pity GW haven't kicked the advanced version back into life
that said probably not hard to come up with more scenarios with an altered map
Historical HeroQuest did with Against The Ogre Horde, but if suuuuper hazy memory serves, it wasn’t properly part of the dungeon. Just the starting point for that adventure.
No but some expansions have tiles that sit over the board to change to layout slightly ...
It just occured to me that some of these could probably be used to link two boards together for a bigger dungeon layout... Might have to give that a try.
Firestorm has Ogre Horde listed for end of March release no further details out there - it hasn't been officially confirmed yet but I doubt they'd be doing preorders if it wasn't coming soon.
, pity GW haven't kicked the advanced version back into life
Though a completely different game, I'm fairly certain the Heroquest name, belongs to Hasbro. That, combined with the difficult and dated nature of the game make it far more likely that. GW would offer up a new version of Talisman or Warhammer Quest rather than AHQ.
, pity GW haven't kicked the advanced version back into life
Though a completely different game, I'm fairly certain the Heroquest name, belongs to Hasbro. That, combined with the difficult and dated nature of the game make it far more likely that. GW would offer up a new version of Talisman or Warhammer Quest rather than AHQ.
I do think that GW could make quite a bit of bank if they were to release "Classic" Warhammer Quest that took the '90s version and did some model redesigns like Heroquest has done.
Sadly, can’t see either of this happening. Aside from the licensing issues, the old AHQ models are…not good. 20 monopose, low detail, Skaven? No, not going to sell. And the system was kind of designed to be a platform for the old GW bits service, with lots of snippets on how to convert up your heroes and villains.
Finally, whether you did a new or old version, there’s an awful lot of card stock, which isn’t something GW can make in-house, which means they’d be taking a risk on how much to order.
Box cover for Against the Ogre Horde that's all that has been shown so far and a confirmation of a March 2024 release. Will also include an Arena mode and three newly designed additional quests.
A few preorder listings appeared for a new expansion “Jungles of Delthrak” (and were later removed although some are still up) to be released in Q3 2024 rumour is it’s a water based expansion with serpentine type enemies and may also use a variation of the abomination enemy.
The greatest thing about HeroQuest is those of us in the UK finally able to get the Elf and Barbarian quest packs without having to sell a kidney.
Automatically Appended Next Post: And I’m getting the Dreadmoon Dungeon too.
Words cannot express how incredibly happy I am that HeroQuest returned. Classic for a reason, and I’m super chuffed it seems to have a market well beyond nostalgic grognards.
Have been playing through the base set at the local gaming club, going down well so far.
currently using some printed wood crates as corridor blockers, need to sort some proper stone marker blocks out as the card ones blend in a bit too well.
have, but have yet to use the expansions, though one or two players have had that "how many skeletons!" moment seeing them in the box
really loving "Social Justice Orc" and her mates too
I've found that after painting / priming, it's easier to see the (blech) mold lines. What I actually do is, since I paint at night, prime with colored primers (eg. Vallejo, Stynylrez). Prime, find another mold line I missed, repeat. Colored primers get you closer to basecoating than white and black primers, but lack zenithal priming. I paint to advanced tabletop, so don't miss zenithal priming...
I just washed them in warm water. The mold lines were noticible, but the figures are pretty nice for a boardgame, and the plastic took paint really well.
Overall, I’m impressed with the product quality. Though, the cardboard bits for the Elf are about half the thickness of the other cardstock I have for the game.
Now to drum up some Nerds and get our spelunking on.
Thanks Dave - I may have gone overboard, but was birthday and Christmas money left over - I now have all the expansions including the 2 new ones. Just waiting for the Monk release and the Ogre Horde. There is a video on YouTube also for a AIDM that can also be used with homebrew adventures. I’ll see if I can find it
Looks like a bit of added content over the original, as well, as that just came with the Ogres and some tiles. So it now has more monsters (and goblins with boomerangs!) and what appears to be a male and female druid. The wolf is presumably for their animal form, and also doubles as the Good Boy companion from the Frozen Horror.
That looks like some really cool content! Also ranged models add a different feel to combat, for sure.
I plan on running some games for my kids using my original core set (and Kellers Keep), and if it takes, I may end up rebuying the new Core Set and some of the better expansions.
insaniak wrote: Looks like a bit of added content over the original, as well, as that just came with the Ogres and some tiles. So it now has more monsters (and goblins with boomerangs!) and what appears to be a male and female druid. The wolf is presumably for their animal form, and also doubles as the Good Boy companion from the Frozen Horror.
The bow-armed guys I think are just meant to represent some monsters from the original - a number of orcs were described as being 'armed with crossbows' (usually behind a pit trap) but you just used the regular models for them. Now they have WYSIWYG!
Infiltrating an arena is new though, that wasn't part of the plot of the original expansion, so maybe we're having some altered Quest content?
SUPER high demand for Ogre Horde. Keep checking Amazon, they remove the listing when it sells out and re-post it when stock comes in, it's been in and out a lot the last few days, sometimes multiple repostings per day. I finally caught a posting yesterday morning and have it coming in tonight, other people on Ye Olde Inn already have it
My copy of Ogre Horde has arrived! Briefly nosed into the box, and these are my immediate thoughts.
Card stock is pretty thin. Thick enough that with care it’ll be fine. But probably won’t stand up to an enthusiastic kid.
Models are really nice, and adding ranged attacks to the monsters ought to change things up a bit. However, the Ogre Champion seems to have really soft detail. Probably nothing a sharp paintjob can’t correct, but I am left wondering if perhaps mine is a slight miscast? It seems complete, but as if it missed maybe half a militmetre of plastic injected.
Ogres are huge. Easily larger in stature than the GW ones.
There's a list of Avalon Hill EAN codes that's doing the rounds - it's an official list and includes Jungles of Delthrak and another expansion called First Light, no other details yet.
can see one or two of the natives loving (not) the rule allowing Zargon to drop in the ranged attack orcs, gobbos & skellies in place of the normal ones.
won't always matter but will make a challenge for the usual room clearing "by the book" method when some of the baddies can back off and still be dangerous
leopard wrote: can see one or two of the natives loving (not) the rule allowing Zargon to drop in the ranged attack orcs, gobbos & skellies in place of the normal ones.
won't always matter but will make a challenge for the usual room clearing "by the book" method when some of the baddies can back off and still be dangerous
It also gives the Zargon player more interesting considerations when deploying monsters in a room, and means the Wizard and other “soft” characters can just duck behind piece of scenery to limit the number that can attack them.
Of course, the aim is for a fun, and close game. So it’s down to the Zargon player not to use them just to get some cheap character deaths in.
Ranged monsters are a fun addition I think, though I'm surprised most Zargons allow the boring doorway fights. Though house ruling is required, the game begs for house ruling.
I feel as Zargon its my job to help the heros kill themselves through overconfidence and carelessness/stupidity
a trap never takes the last body point, have made it quite clear locally that just because you pushed the elf into the room and nothing triggered doesn't mean its "safe". likewise monsters won't go for the weakest unless they have high mind points
doorway fights have seen monsters refuse to cooperate except zombies & skellies
Easy E wrote: So, I have been painting through my Core set. I told myself that I will not buy any more add-ons until it is painted.
My FLGS now has the expansions on the shelf. Once I get the Core set done, which expansion should be the first one I buy and paint?
Which one adds the most interesting stuff to the Core set rules?
HeroQuest is an old game, and to me its expansions don't represent the more modern concept of 'expansions should add to gameplay.' Rather expansions are just more stuff, and if they had time they added new monster types and rules, because they're creative people and they could. But if I could only have one expansion out of the ones currently available, I'd pick Against the Ogre Horde, because it adds an ogre horde. And now also archers. But the original expansions Return of the Witch Lord and Kellar's Keep are something big HeroQuest fans should play through.
Also look at the selection of miniatures for use in other games. IIRC, only based on my original ancient sets (: Return of the Witch Lord and Kellar's Keep have more undead and orcs. which could be useful for Sellswords and Spellslingers or small armies?
Easy E wrote: Yeah, I am using the baddies for my Fantasy RPGs as well as Heroquest.
Thanks for the tips all. I will eventually try to get most of them, but as I paint through them first.
I keep telling myself no more until the rest is painted
we need a modelling version of Alcoholics Anonymous for those with a plastic crack habit
have the base box done, Return of the Witchlord done, working on Kellars Keep currently, Frozen horror likely after that...
I'm ok having one board game system at a time with which I'm going for a relatively complete collection, without much intention of painting.
A few years back it was Imperial Assault, now it's Heroquest. Neither game will likely ever be played to absolute completion, and I didn't bother collecting promos and such, but I like seeing what the game designers come up with for each new set in terms of rules, scenarios and miniatures.
I could probably flip them for what I've got in each collection if needed but that's more a private justification than something I'm likely to do anytime soon
HeroQuest is the supreme entry drug to the much wider hobby. Spesh now it’s not inherently bound, outside of my own memories and I dare say those of contemporaries, to Warhammer.
The game play is pretty straightforward. Easy to read dice, and just a wee bit of experience pays dividends.
As I’ve said before? I’m genuinely impressed and approving of the fact the new version didn’t bugger about with the basic mechanics, where it’s contemporaries insist on custom dice with instantly unreadable results.
As I’ve said before? I’m genuinely impressed and approving of the fact the new version didn’t bugger about with the basic mechanics, where it’s contemporaries insist on custom dice with instantly unreadable results.
On the contrary, Doc, the basic mechanices were buggered about with!
It's just that the buggering-about-with happened thirty-five years ago when the game crossed the Atlantic.
For North Americans, the new version of HQ is indeed the same as the old version. But now that their odd localised version has suddenly become the standard international version, some of us in the rest of the world are shaking our fists at clouds and clutching defiantly at our classic UK/Euro rules.
While quietly sidling over to nab the Chaos Spells and the extra boss-monster body points while the other protestors on the picket line aren't looking, of course.
Zenithfleet wrote: For North Americans, the new version of HQ is indeed the same as the old version. But now that their odd localised version has suddenly become the standard international version, some of us in the rest of the world are shaking our fists at clouds and clutching defiantly at our classic UK/Euro rules.
I'm actually finding I prefer the US version, so while I haven't bought the new base set, I've been updating everything to match the US rules so it's all compatible with the new expansions as they come out.
I may still wind up picking up the starter when it's on one of its periodic sales on Amazon, as the larger board would be nice...
Automatically Appended Next Post:
Easy E wrote: How long until Battlemasters gets re-launched with Hasbro's Heroquest style branding?
Battlemasters never really had the same sort of cult following as Heroquest. Most of the sets I've come across in the wild over the years (and that's not many) were just pillaged for cheap WHFB army filler.
I still have mine, and all the minis. And I still love it.
And two of the mats!
But that's the issue with it... you need a huge area to play it. It looks impressive definitely, but hard to get it out to play. So maybe if they did a re-release to do smaller minis say 15 or 20mm to retain the character and detail would be the trick.
Easy E wrote: How long until Battlemasters gets re-launched with Hasbro's Heroquest style branding?
An interesting -if unlikely- idea. I loved Heroquest and it's Chaos figures (several sets worth) are the foundation of my Chaos army. However, under the new HQ style I'd probably have zero interest. Heroquest plays as a board game in it's own universe for me and I actually like the new figures. However, in my head Battlemasters is pure Oldhammer and any diversion from the old world is unwelcome. Even if I didn't already have a couple sets of Battlemasters, I wouldn't be interested.
As it happens though I have been thinking about playing Heroquest with my kids recently. It's such a big, fun game.
Easy E wrote: I use to hook my HQ games into games of Battlemasters so that I could suck my unsuspecting friends and family into RPGs AND Wargaming at once.
Love to be able to do that with these. I have been using my painted HQ figures for my TTRPGs as I finish up the last furniture in the core set.
If you liked battlemasters and want something similar but a bit more involved, Battlelore 2nd edition is a great choice. Just the Core set has a ton of content. OOP, but not hard to find.
The official cover for Jungles of Delthrak which is being revealed today
MORE NEWS FROM @playmodena: Avalon Hill is thrilled to announce the next, upcoming HeroQuest Quest Pack release to add to your HeroQuest Game System collection!
Launching August 2024 (timing varies by language and market), HeroQuest Jungles of Delthrak Quest Pack is our second wholly original release!
With epic, adventure-inspiring art, this upcoming release ventures into dangerous jungles where a powerful dwarven relic has been stolen and something nefarious has infected the land. Investigate the blight and uproot the curse in this expansion, featuring a choose-your-own-adventure mechanic with 16 never-before-seen quests, brand-new characters, and highly detailed miniatures.
The HeroQuest Jungles of Delthrak Quest Pack is a collection MUST HAVE so be sure to follow us on social as we will be dropping more information on this expansion soon.
Shakalooloo wrote: How will the CYOA aspect function, I wonder? Merely allowing players to decide in which order they tackle quests, or possible NPC interaction in-game?
The only thing I've seen so far is it's 16 quests but you only do 10 to complete the expansion so you can vary you how you tackle it. Also mentioned that the heroes are not a dwarf and Barbarian as they currently exist but are adjacent rules wise so that you can have 2 dwarves in a party for example that play slightly differently to each other.
guessing a couple of "paths" that have different ways to complete a few of the quests.
its Heroquest, its not going to be complicated, will be a couple of points where you decide the left door or the right door, with maybe clues as to which path is beyond each then coming back together for the end.
either way its a nice addition and should make replayability better
Happening on stand at 2pm-3pm, Friday 31st May - FULL REVEAL of the upcoming HeroQuest Quest Pack Jungles of Delthrak. Join us on stand to see the full product and be one of the first to play-test this wholly original release!
With epic, adventure-inspiring art, this upcoming release ventures into dangerous jungles where a powerful dwarven relic has been stolen and something nefarious has infected the land. Investigate the blight and uproot the curse in this expansion, featuring a choose-your-own-adventure mechanic with 16 never-before-seen quests, brand-new characters, and highly detailed miniatures.
Pre-orders for HeroQuest Jungles of Delthrak Quest Pack will open at 3pm on 31st Friday following the full reveal.
I was maybe going to skip this (and Ogres), because I don’t think I’ll ever get round to actually playing them, but damn, they go and put a goblin with a boomerang in there! And a lot of other very cool models.
HeroQuest is rapidly becoming like my Steam library…
It strikes me that the quality of the minis and scenery pieces is high enough that simply buying every Heroquest release could be like a periodic subscription service for anyone doing fantasy RPG or Indie-Skirmish wargaming.
There will be some duplicates, but even forgetting all the other stuff, each release is going to give you a bunch of minis and terrain pieces at around $1-1.50 Each.
That looks cool... There was some hope out in the interwebs that this one would include a new map, or at least part of one, to build on the jungle theme, and it's slightly disappointing that it doesn't appear to have at least a couple of jungley room cards, but the mini collection is very interesting.
Curious to see if the velociraptor-critter is a pet or a new beast mode.
insaniak wrote: That looks cool... There was some hope out in the interwebs that this one would include a new map, or at least part of one, to build on the jungle theme, and it's slightly disappointing that it doesn't appear to have at least a couple of jungley room cards, but the mini collection is very interesting.
Curious to see if the velociraptor-critter is a pet or a new beast mode.
The unboxing from UK games expo has new tiles not sure why they aren’t shown or listed in the preorder.
It strikes me that the quality of the minis and scenery pieces is high enough that simply buying every Heroquest release could be like a periodic subscription service for anyone doing fantasy RPG or Indie-Skirmish wargaming.
There will be some duplicates, but even forgetting all the other stuff, each release is going to give you a bunch of minis and terrain pieces at around $1-1.50 Each.
It's why I bought the core box. I'm not often in a fantasy mood, but when I am I like to have a variety of models to scratch that itch before I go back to something else. HeroQuest does a good job of it.
sounds like the "animal companion" thing, can't hire them, can't recruit them as such, but they can take the place of a hero if the group is smaller than four
of if you feel generous for younger players let one be a 5th party member
leopard wrote: sounds like the "animal companion" thing, can't hire them, can't recruit them as such, but they can take the place of a hero if the group is smaller than four
of if you feel generous for younger players let one be a 5th party member
nice bit of variation
That's neat, we've already done something similar to that as a house rule, we had my younger niece play along with a dog figure that gave bonuses to the heroes that it was adjacent to.
I don't know the source on this (it comes a youtuber that attended a conference) but it looks like First Light might be a stripped down starter set that can be integrated into the bigger set.
what would be interesting is that this would imply a smaller board, which could be something that works placed alongside the main board
however given Hasbro so far have firmly suck to (you only need this and the core set) for expansions it would be a bit of a departure to start including it
- aiming for $50 price point
- alt sculpts for monsters but heroes are card standees (you need to upgrade to the big box to get plastic heroes and then you will have alt. Monsters as well)
- compatible with all previous releases
- new quests
No word on tiles/board or furniture which I’d assume would be card tokens.
If the heroes are card I wonder if that might lead to a separate hero release with 4 alt sculpts?
Existing players can use this like an expansion new quests new monster sculpts for the cost of a normal expansion.
The banner at the bottom, and the sentence structure of "Inside this box is everything you need to play HeroQuest!" really don't seem very legit. I only have the 'rebooted' core though, so can't compare to other releases.
Also, they are somewhat noticeably not in a dungeon. If it is real, it could be a little warm up quest or two on the way to the main event, in a village or the classic Fantasy trope... The Tavern?
We are proud to announce, HeroQuest First Light, a HeroQuest experience geared towards players who have yet to dive in.
This all new introduction set invites players to experience the game system who are a little intimidated by the current core offering and may be a bit hesitant to drop big dollars on the current full game. BUT existing fans will love it too!
YES! There are new quests. YES! There is everything you need to start your HeroQuest adventure. And YES! This also has everything you need to continue playing because it is compatible with all of the expansions.
We will be revealing the item in totality at @gen_con this year, including when and where you can buy First Light, and gameplay registrations will be live in the GenCon system any day!
Comicbook.com, Techraptor and Gamerant now reporting the First Light info from the same presentation apparently there was a restriction on posting until today. Full reveal at Gencon. They are using the same art which they attribute to Avalon Hill as the source. I've no doubt the art is AI or partly AI and might just be a WIP. What may appear to be the elfs exposed breast is more an issue with the colour reflections used which are very skin coloured and the shape of the armour but they'll need to sort that before release.
First Light is a new starter set that takes place at the same time as the standard starter set, but has been pared down quite a bit and made much more approachable for new players to enjoy. This version of HeroQuest makes it easy even for young teens and older kids to join in and comes with absolutely everything you need to get into HeroQuest at a fraction of the cost of the main beginner’s box.
The First Light set comes with new quests and Avalon Hill teased at the set offering players special components and extra abilities to help players have the full HeroQuest experience, including the threat of character death, without the commitment that keeps plenty of players away from TTRPGs. The game is balanced for four players and one DM, though the quests are much more narrative and roleplay driven, meaning that players can control more than one character without much issue, especially if they’re a veteran gamer. That roleplay-heavy design is two-fold, helping new players immerse themselves in the HeroQuest world and allowing them to simply jump into the game, rather than spend time doing prep work, like building a character, before the actual game starts.
wondering how they can strip the game down. its Heroquest, its not exactly complicated, indeed the simplicity is its virtue
you already can jump in, about the only change would be to have in quests a suggested amount of gold characters should be gifted to start if not playing previous quests so jump in where you fancy
wondering where the "roleplay heavy" idea comes from, this bit has some potential if the heros feel different and not quite as mon dimensional as they can be in the hands of players you just see them as game models and nothing more
depending whats in it I'm certainly curious though - if its mostly card and/or existing stuff as a subset then I hope the books can be had as downloads
leopard wrote: wondering how they can strip the game down. its Heroquest, its not exactly complicated, indeed the simplicity is its virtue
Going by this -
...allowing them to simply jump into the game, rather than spend time doing prep work, like building a character,...
I would guess it runs straight off the character cards rather than having players create a character sheet. So possibly also removes wound tracking, although I'm not sure how that would work with still having the potential for characters to die.
If I were tasked with making a 'stripped down' Heroquest for easier player entry, other potential changes I would make would be -
- remove Mind points
- only have single wound monsters
- remove treasure cards - have treasure assigned to the room on the map or based on a die roll, or just remove treasure searching entirely and just award a certain amount of treasure at the end of the quest.
- reduce the number of spells, but have them be multi-use.
Given that it's compatible with the expansions I don't think there will be any rule changes, just component changes. I think they were still continuing the comparison with HeroQuest and TTRPGs in general from the previous sentence, selling the game as opposed to this new project. Seeing as character creation in Heroquest now is, "I'll be the Barbarian," if you tried to reduce it you'd end up with nothing
frankelee wrote: Given that it's compatible with the expansions I don't think there will be any rule changes, just component changes.
This is generally my assumption as well. If there are rule changes, it will probably only be nibbles at the edges. I think we're looking at a smaller board, fewer and more paper miniatures and scenarios aimed at the first time player.
Basically an entry level HQ they can sell at Target and Walmart in the 30-45 dollar range with the rest of the board games. I think it's a very good idea .
smaller board makes it incompatible with the expansion though
I think its the same board, just six way folded paper not thick card. probably decent paper, but paper
and most of the monsters as folded card, heck the heros too maybe, nicely done but still card
do think you will get quests with starting kit defined to just jump in anywhere or play in sequence at will, seems an easy change to make (and something other expansions could perhaps take from)
Mind Points I could see staying but with a more direct note that they are not used in the starter, just there for compatibility with later expansions
I'd assume the topless elf was the artist slipping in something as a prank, the way many artists will, but I also was assuming that it was all placeholder art. Or at least a rough. Because while I think AI was definitely involved, I've used AI programs and it doesn't spit images like that out, the best AI art programs currently available in the world cannot come close to that, it was all still ultimately done by an artist who can clearly do digital painting.
But rough art and pranks would make sense for placeholder art, not for the actual final art.
It's not a nipple, just a random dark spot on her breastplate. Although the way the line work sits, it's possibly supposed to be a shadow on her upper arm from get right pauldron, and the lines from the breastplate just got a little tangled.
Pretty sure it's supposed to be a reflection of the rising sun on her breastplate, all the characters in that "art" have wierd reflections odd lightwrap and off highlights in the wrong places, in addition to their odd porportions.
I think it's much more damning if it isn'tAI, that would mean a human being deliberately drew that up and said "Yup, that's exactly how I want this to look" and another completely separate person looked at it and said "Yup, that's how we want our product to look". This is Rob Liefeld levels of "IDGAF, got paid for it"
In a sense, this is the first true art that Heroquest has released, it's certainly evoking emotional reactions from people.
Kalamadea wrote: I think it's much more damning if it isn'tAI, that would mean a human being deliberately drew that up and said "Yup, that's exactly how I want this to look" and another completely separate person looked at it and said "Yup, that's how we want our product to look". This is Rob Liefeld levels of "IDGAF, got paid for it"
Washu's Turing Test Corollary: It's not that a computer can create something as good as a human could make, but that a human can create something as crap as a computer would.
Here's the artist's webpage, which says, "Pioneer pop culture digital artist. Contract artist for Star Wars, Disney, Lucas Arts, Pepsi, Coke, Time Magazine, NFL, NBA, Playboy, Penthouse, G.I. Joe, Marvel and Stan ..."
Now, his Monopoly Disney Villains artwork is fine. But the first piece of art you see on his page is this. Oh, wait. You'll have to look at it on his webpage. Because nipple.
Well they changed the First light box art. It’s a starter set as expected, price $49.99. 4 new sculpts for the heroes and a new dragons mini everything else is standees including the furniture. Board has been scaled down in size and is double sided. New quests.
I haven’t seen anything official on the board size just reposting what others have reported so I’d wait for official confirmation on that but it’s definitely double sided from the pictures.
If the figures are the same scale and there are a good number of missions, I'll be getting it. The sculpts and doors have a nice original HQ look about them.
real shame the dice are not in a different colour unique to the box
the flipside of the board being different has potential, will have to see if they run with it, if so may see other actual boards in future expansions - e.g. a proper urban looking one or a proper outdoors one maybe
even if the actual layouts are similar the theme would be nice
The new Battle Systems Dungeon Terrain KS edition arrived, so I dug out the first HeroQuest quest and setup the first quest! Most of the 3D walls are 4" long, so I adjusted most of the HQ rooms to a 4"x4" square room. If you look at the Quest booklet, you can see how terrain blocks of much of the room, so you don't have to adhere to the room dimensions for the same gameplay. Position the enemies and terrain relative to the door the heroes will enter.
Like any full-height 3D terrain, the 1" wide corridors are difficult to move figures in, but you can easily build the quest with larger corridors. I also used ruined walls for walls that didn't separate two roomful of monsters from each other to more easily access the miniatures.
The included 2x2 mat is darker than the HQ board and the HQ figures themselves are on the dark side. I'm not sure what components the retail edition will have, but the HQ board will use the generic basic walls and doors more than the thematic elements. OTOH, Its these thematic elements that you can further tweak the the individual rooms to make them a little more interesting.
Battle Systems is currently taking pre-orders for retail copies of their Dungeon Terrain and Maladum dungeon-themed boardgame on their website!
First Light Preorders are up for EU and UK - €44.99, £37.99 ships February 2025. Ordered a copy for myself pity it's not available for Christmas I'd have got another as a gift.
Featuring 10 fresh quests, written by the original game designer Stephen Baker. You can also create your own stories and build your own quests for limitless replayability
SamusDrake wrote: Not available for Christmas? Noooooooo! £38 is bloody brilliant though.
The existing expansions are compatible with First Light, if I remember rightly? I was thinking of getting Return of the Witch Lord, specifically.
Yep
COMPATIBLE WITH ALL HEROQUEST EXPANSIONS: An epic addition to any HeroQuest collection, this strategy board game for adults and teens is compatible with all HeroQuest expansion packs and the original 10 quests from the 2021 HeroQuest Game System
Mostly, yes. You'll need a dragon miniature and it has some new magic item cards, but otherwise it's mostly just a lower cost main box set alternative. The dragon stat card has been uploaded online to reddit and facebook, I'm sure the other cards are out there too
GameNerdz Deal of the Day : HQ Frozen Horror : $30.
44 copies left, ends at 10am pst.
EDIT : "This was under $20 on Amazon last year which is why this is not selling well, 47 of 65 copies left. The dice in the latest version of this expansion get raves. It is VERY difficult which has generated some negative comments.
Also Crypt of Perpetual Darkness and Wizards of Morcar preorders have appeared on two distributor sites, CoPD is a smaller set €35ish and WoM is a €50ish set - nothing official announced yet but looks like they are coming soon.
soooo. ones who have been through the base game and are bright enough to know that when someone says "if we split up we can search the dungeon faster!" they should be used as goblin food..
Let me know when Dread Moon goes on clearance will ya!
The Mage in the Mirror box is a great set of new furniture, a male elf, and some good ideas in it. The Elf warriors are good foes too. If you want to know more about it, I reviewed it on my blog:
soooo. ones who have been through the base game and are bright enough to know that when someone says "if we split up we can search the dungeon faster!" they should be used as goblin food..
bring. it. on.
Yeah. The Dragon is a tough cookie. But if you’ve completed the base game, by the time you need to kick all its fangs out, you should be plenty prepared in kit and caboodle.
soooo. ones who have been through the base game and are bright enough to know that when someone says "if we split up we can search the dungeon faster!" they should be used as goblin food..
bring. it. on.
Yeah. The Dragon is a tough cookie. But if you’ve completed the base game, by the time you need to kick all its fangs out, you should be plenty prepared in kit and caboodle.
found with most monsters unless you either give them an ungodly number of body points or let them save on white shields they just go down far too fast once two or three heroes gang up, especially if they don't have some way to attack more than one at once. could be a wonderful spectacle, until three crossbows open fire then some nutter with a battleaxe piles in.
still, its fun, have found adding "immune to ranged attacks" to one or two monsters, not too many, they paid for the weapons after all, but a few helps
hoping its the same sculpt though and I really like that one
So, does anyone hope this is a Dwarf focused box? I mean, we have one for the Barbarian, one for the Elf, and one for the Wizard..... it only seems fair for the Dwarf to get a special box too!
I’m glad to announce I’ve managed to acquire early versions of the unreleased Wizard and Dwarf quest packs from a person who was involved in the development and review of the four north american quest packs in 1991-92.
Hasbro applied for registration of trademarks for the name of all the four quest packs in October of 1992, albeit only “The Frozen Horror” and “The Mage of the Mirror” came to fruition. The other two applications were abandoned a year later, never to be used again. Work was indeed proceeding simultaneously on all four packs, but apparently the Barbarian and Elf packs managed to secure a release, albeit being partly untested themselves as we’ve discovered. It has been confirmed the Wizard pack was further in its development stage compared to the Dwarf pack (final material ready VS. final material to be created yet based on latest notes).