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Post by: Platuan4th
Quasistellar wrote:Also, it's probably too much to hope, but I'd love it if the saddle wasn't integrated into the dragon, mould-wise. Would open the door to more options for conversions.
I hope the same, but mostly cause I want a dragon army, not a "dudes on dragons" army.
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Post by: Cronch
Nice dragons, but the fat tincans on top of them will cause some spinal damage for sure.
I wish the dragons were more of "allied species/dragon soldiers" vs "smart horses with big teeth" thing...
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Post by: Tarvitz77
I feel like there must be something wrong with my eyes because I feel like the stormcasts look too big to be riding the dragons.
Like there must be something weird going on, I've still got my Lord Celestant on Dracoth and he looks fine, so why would these guys not when I assume the dragons are the same size or bigger?
I really like the new stormcast I've seen and have bought so far but I'm not sure on these guys, will need to see in person.
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Post by: Overread
Hey you're the one who wanted dragons farting spells and I can't think of any other way other than eating a few shroomed up Gobbos - or perhaps one big shroom squig
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Post by: Mad Doc Grotsnik
Cronch wrote:Nice dragons, but the fat tincans on top of them will cause some spinal damage for sure.
I wish the dragons were more of "allied species/dragon soldiers" vs "smart horses with big teeth" thing...
War Horses could carry a fully armoured knight, and they’re much daintier than any Dragon of at least directly comparable size.
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Post by: Crispy78
Damn but that's triggered my Dragonlance nostalgia. Stormcast painted as Knights Of Solamnia... Hmm...
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Post by: Theophony
Well at least we know know how Stormcast Deepstrike: The Dragons get tired of carrying their fat  around and drop them on the enemy
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Post by: jullevi
The price will cause D3 Mortal Wounds.
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Post by: Sacredroach
Crispy78 wrote:Damn but that's triggered my Dragonlance nostalgia. Stormcast painted as Knights Of Solamnia... Hmm...
Well, that effectively answers how I will paint these new Stoemcast!
Thank you for the suggestion...Silver and Bronze dragons it is.
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Post by: Bago
Well I started my SCE just as a little side project as I had the soul wars and dominion half anyway and painting them in a death knight theme. Thats my saphirron/sindragosa and frostwyrms sorted...
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Post by: SamusDrake
No option without a rider? I'll be sticking to last week's Dragon instead.
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Post by: streetsamurai
CthuluIsSpy wrote:I really don't get the appeal behind the riders. They look silly to me. A big bulky bloke sitting on a small dragon looks comical, imo.
If they had lighter armor I suppose it would be ok, but it really looks as though they just got a custodes and dropped in on a dragon's neck.
The dragons themselves are fine.
Couldn't say it any better. The Dragons themselves are great, but the sce stick out like a sore thumb
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Post by: Overread
All you dragon fans really need to check out the Dragonbond: Lords of Vaala thread  Lots of dragons in there and no stormcast riders!
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Post by: NAVARRO
Im reconsidering either not getting Yndrasta now, I mean she would look rad with reptilian wings rather than angelic. Or maybe just to convert her wings. For OCD sake.
Would fit my deathcast theme too.
The poses of these dragon are all I could have asked for so dynamic and elegant. Why couldnt they have done something similar with the big one is beyond me.
wonder how many of these bad boys you could have in an army.
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Post by: jullevi
NAVARRO wrote:
wonder how many of these bad boys you could have in an army.
Well, they become Battleline if you take Knight-Draconis as general.
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Post by: Kanluwen
I'm weirdly not a fan of these. I think it's the flight stands and the Stormcast riders really making them "meh" to me.
Would look far better if they'd gone for a 'breath weapon' attachment so the dragons could look like they're strafing the ground or some ruins that serve as an attachment point towards the tails or talons. The Stormcast riders could have stood for getting something like a breastplate, pauldrons, bracers, and greaves rather than "full plate head to toe".
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Post by: CMLR
People is freaked out because the dragons have lips: you might think on dragons like theropod, beakless dinosaurs, but even those are considered to have lips like lizards too. Crocodiles and other reptilians on fiction settings don't have them, but I love the fact of them having lips.
Also, the heads of the dragon princes make them look like they came from a Don Bluth production, and I'm all down for it.
You don't like Sigmarines on dragons? maybe it's because of the silly helmets, but that's why they have optional bare heads, and you can always use Demigryph Knights shields, or get rid of the dawi face from the shields, and paint them on other colours rather than gold.
And fluff-wise, we have to thank Seraphon for this, so I expect to have a proper reward when our BT releases.
*Saphiron, one 'r', and your idea sounds metal af.
NAVARRO wrote:
The poses of these dragon are all I could have asked for so dynamic and elegant. Why couldnt they have done something similar with the big one is beyond me.
Because this guys are much smaller. The brothers will, by the look of it, be on 160 mm bases. I expect the Stormdrakes to be Varanguard size.
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Post by: Kanluwen
Varanguard come on 75x42mm bases.
Dracoths are on 90x52mm bases.
There's a 175x105mm(used by the Mortek Crawler) and a 120x92mm(Mortarchs, for example, have this one) base.
I'm thinking that the 120x92mm base is the one this will get.
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Post by: NAVARRO
CMLR wrote:
NAVARRO wrote:
The poses of these dragon are all I could have asked for so dynamic and elegant. Why couldnt they have done something similar with the big one is beyond me.
Because this guys are much smaller. The brothers will, by the look of it, be on 160 mm bases. I expect the Stormdrakes to be Varanguard size.
Nah, for example Archaon mount is huge, has a fat body and limbs in comparison yet that kit is packed with dynamic.That kit is old too.
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Post by: lurch
Tarvitz77 wrote:I feel like there must be something wrong with my eyes because I feel like the stormcasts look too big to be riding the dragons.
I must admit that my first thought on seeing how big the storm cast riders were compared to the dragons meant that my spare high elf dragon rider would look great on it.
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Post by: streetsamurai
I think that another problem with the riders is that they are stiff as hell. Gw already showed that they can make rider dynamic and look like they are in motion. Wonder why they didn't go it for these
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Post by: Overread
I think they are not so much stiff as conveying a sense of power and might. Plus they appear to be in more of a "heroic pose" as opposed to battle charging pose (least a couple of them).
I think its different to say the blissbarb riders where they are clearly going for an action battle pose and an elfish (warped) sense of agility.
Stormcast aren't elves, they aren't dancing on their mounts, they are solid and stoic.
I'm sure if GW re-did the green dragon for Sylvaneth (old Wood Elves) there'd be a pair of dragon surfing aelves atop
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Post by: Kanluwen
Wanderers are the "old Wood Elves".
Sylvaneth are just the Forest Spirits chucked out of the list.
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Post by: Cronch
Mad Doc Grotsnik wrote:Cronch wrote:Nice dragons, but the fat tincans on top of them will cause some spinal damage for sure.
I wish the dragons were more of "allied species/dragon soldiers" vs "smart horses with big teeth" thing...
War Horses could carry a fully armoured knight, and they’re much daintier than any Dragon of at least directly comparable size.
Different animals have different weight-carrying capacity, and flying animals aren't well known for carrying any sort of weights. As it's a fantastic creature laws of biology clearly dont apply, but the riders look too big and chunky for the size of the baby dragons to me. I never liked the tiny hawks the elves sat on taking 1/2 of their backs either if that helps.
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Post by: Galas
I believe the pallador riders will look much better in this dragons instead of this riders.
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Post by: Voss
Platuan4th wrote:Quasistellar wrote:Also, it's probably too much to hope, but I'd love it if the saddle wasn't integrated into the dragon, mould-wise. Would open the door to more options for conversions.
I hope the same, but mostly cause I want a dragon army, not a "dudes on dragons" army.
Mostly the same- I'd love some nice dragons for RPG purposes. Saddles and Sigmarines don't fit.
Don't necessarily mind dragon-riders here or there, but gimme some lithe, unarmored techno-barbarians if you're going to go that route.
---
Also, impaling them in the gut with a cloudy, curved spike does the model _no_ favors.
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Post by: MajorWesJanson
Cronch wrote:Different animals have different weight-carrying capacity, and flying animals aren't well known for carrying any sort of weights.
Well, there are Swallows that carry coconuts...
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Post by: tneva82
Mad Doc Grotsnik wrote:Cronch wrote:Nice dragons, but the fat tincans on top of them will cause some spinal damage for sure.
I wish the dragons were more of "allied species/dragon soldiers" vs "smart horses with big teeth" thing...
War Horses could carry a fully armoured knight, and they’re much daintier than any Dragon of at least directly comparable size.
Knights aren't like 8-9 foot tall super humans though
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Post by: H.B.M.C.
And dragons aren't horses.
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Post by: ListenToMeWarriors
I still have my fingers crossed for some more Kruleboyz releases (Wolf, Gnashtoof or vulture riders please!) but time is quickly ticking away on those being revealed. If they stick to the August release stated earlier by Warcom we only have the 21st or 28th of the month for them to be released, assuming that we get all the new stuff released at once.
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Post by: yukishiro1
Dragons obviously need magic to fly, there's no way they could possibly generate the necessary force to keep themselves in the air just based on natural physics. So if they're able to magically keep their own fat bodies in the air, presumably they can also use that magic to keep themselves from getting shoulder cramps from the fat dude sitting on them.
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Post by: BrianDavion
Since we know the next battletome after these two is October I bet that the battletomes will be up for pre-order on the 28th and we'll see a wave of releases that last all of sept.
Looking at what we know is coming the release is gonna be huge.
Stormcast:
-Bastian Carlothos
-Knight Reliquator
-Vanquishers
- Knight Judicator with Gryph Hounds
-stormstrike Chariot
- Vigilators
- Annialators
- The Dragon Princes (almost garenteed to be a dual kit)
- Knight Draconious
Kruleboyz
- Snatchaboss/special char dual pack
- Vulture Rider
- Breakaboss on troggoth
-Marshcrawler
-Gutrippers
-Manskewer Bolt boys
and I'm sure there are some missed stuff, it's also LIKELY that vigilators will be coming out as a kit but not confirmed. (on the other hand it would be just like GW to make the spear battleline infantry for an army starter kit only in an edition where spears are so important)
So yeah that's a huuuge release. assuming 3-4 models per week. that's easily a months worth of releases...
I'm suddenly glad my birthday is in september
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Post by: Sarouan
That's certainly why the release schedule has been "light" recently. They must prepare themselves for the big ones.
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Post by: Togusa
BrianDavion wrote:Since we know the next battletome after these two is October I bet that the battletomes will be up for pre-order on the 28th and we'll see a wave of releases that last all of sept.
Looking at what we know is coming the release is gonna be huge.
Stormcast:
-Bastian Carlothos
-Knight Reliquator
-Vanquishers
- Knight Judicator with Gryph Hounds
-stormstrike Chariot
- Vigilators
- Annialators
- The Dragon Princes (almost garenteed to be a dual kit)
- Knight Draconious
Kruleboyz
- Snatchaboss/special char dual pack
- Vulture Rider
- Breakaboss on troggoth
-Marshcrawler
-Gutrippers
-Manskewer Bolt boys
and I'm sure there are some missed stuff, it's also LIKELY that vigilators will be coming out as a kit but not confirmed. (on the other hand it would be just like GW to make the spear battleline infantry for an army starter kit only in an edition where spears are so important)
So yeah that's a huuuge release. assuming 3-4 models per week. that's easily a months worth of releases...
I'm suddenly glad my birthday is in september
I hope there is one more set of reveals for my Boyz. That's a lot more stormcast models than it is orks...
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Post by: BrianDavion
Togusa wrote:BrianDavion wrote:Since we know the next battletome after these two is October I bet that the battletomes will be up for pre-order on the 28th and we'll see a wave of releases that last all of sept.
Looking at what we know is coming the release is gonna be huge.
Stormcast:
-Bastian Carlothos
-Knight Reliquator
-Vanquishers
- Knight Judicator with Gryph Hounds
-stormstrike Chariot
- Vigilators
- Annialators
- The Dragon Princes (almost garenteed to be a dual kit)
- Knight Draconious
Kruleboyz
- Snatchaboss/special char dual pack
- Vulture Rider
- Breakaboss on troggoth
-Marshcrawler
-Gutrippers
-Manskewer Bolt boys
and I'm sure there are some missed stuff, it's also LIKELY that vigilators will be coming out as a kit but not confirmed. (on the other hand it would be just like GW to make the spear battleline infantry for an army starter kit only in an edition where spears are so important)
So yeah that's a huuuge release. assuming 3-4 models per week. that's easily a months worth of releases...
I'm suddenly glad my birthday is in september
I hope there is one more set of reveals for my Boyz. That's a lot more stormcast models than it is orks...
I do too, that said, this list may well be incomplete, I'm looking at getting into SCE with this release so I admit I've dug a little deeper. It should be noted that ALL of the big monster kits seem to be a dual special char/generic unit kit. and that gutrippers have a lot of options so it might be a case of SCEs get more kits, but Orruks will be able to do a lot more with their smaller number of kits
but I'm hoping there's just more stuff we've not seen, as I indicated earlier GW's not actually said if vindicators are getting a kit, and I think it'd be mighty odd if they didn't. Likewise hobgrots not being avaliable outside of dominion strikes me as... odd.
Looking at Dominion we have the following units that have not yet been confirmed with a release.
SCE:
-Vindicators
- Yandrasta,
-Knight Velixor
Lord Impertant
- Knighty Arcanum
Krule Boyz:
- Both Killa Bosses,
-Murknob
- Shaman
-Hobgrot
I suspect with some of these they'll get released but it'll be a delayed release
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Post by: lare2
MajorWesJanson wrote:Cronch wrote:Different animals have different weight-carrying capacity, and flying animals aren't well known for carrying any sort of weights.
Well, there are Swallows that carry coconuts...
You, sir, win the internet today.
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Post by: puree
Different animals have different weight-carrying capacity, and flying animals aren't well known for carrying any sort of weights.
many birds of prey can carry 1/4 their body weight, some a bit more. Just based on that I don't have a major issue with that dragon model - this is a major fantastical creature in a world with flying steam punkish battleships.
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Post by: NAVARRO
If all fails you guys can put the rider on the dragon claws like the dragon is carrying him
All joking aside I was comparing the size of the dragons with the dracolines and the body is substantially longer ( not looking at wings) but I think the proportions on the small size do work very well, surely a dragon that massive can have 100kg on his back.
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Post by: Irbis
BrianDavion wrote:It should be noted that ALL of the big monster kits seem to be a dual special char/generic unit kit.
Except the Dragon rider HQ. I am really surprised there isn't special character there, would make more sense than some of the ork kits.
but I'm hoping there's just more stuff we've not seen, as I indicated earlier GW's not actually said if vindicators are getting a kit, and I think it'd be mighty odd if they didn't. Likewise hobgrots not being avaliable outside of dominion strikes me as... odd.
All the units you mentioned as 'missing' are in starters now (except Yndrasta) and they will probably stay there for the remainder of 3rd edition. Vindicators and grots might end up like Necron warriors, technically available on their own but most people will buy starters because it will be much better deal. I am not sure either have enough options to warrant full kit.
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Post by: AduroT
I can not believe the number of Necron Warrior boxes we’ve sold here.
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Post by: Irbis
Cronch wrote:Different animals have different weight-carrying capacity, and flying animals aren't well known for carrying any sort of weights.
Except in reality big birds of prey are fully capable of lifting 40-50% of their body mass in good conditions because they need a lot of fresh meat daily and would starve to death if they were limited to small catches:
AduroT wrote:I can not believe the number of Necron Warrior boxes we’ve sold here.
As in good or bad way?
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Post by: Mr_Rose
AduroT wrote:I can not believe the number of Necron Warrior boxes we’ve sold here.
Is it greater than zero?
But then I’ve seen people who buy part of a lunch deal but not really other parts, despite the fact that their single item costs more than the deal price myself.
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Post by: Overread
To be fair I've done that because I don't want the other part of the lunch meal and it would go to waste.
Otherwise don't forget even with all the Indomitus stuff there's stlil new people joining all the time or people who just want one box of something or a simple purchase to support their local store or even aren't that interested in going "online" to "find deals".
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Post by: AduroT
Mr_Rose wrote: AduroT wrote:I can not believe the number of Necron Warrior boxes we’ve sold here.
Is it greater than zero?
But then I’ve seen people who buy part of a lunch deal but not really other parts, despite the fact that their single item costs more than the deal price myself.
We’ve gone thru over half a dozen of them. When I see people getting them I point out the starter box, but I don’t usually see the people buying them.
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Post by: Theophony
AduroT wrote: Mr_Rose wrote: AduroT wrote:I can not believe the number of Necron Warrior boxes we’ve sold here.
Is it greater than zero?
But then I’ve seen people who buy part of a lunch deal but not really other parts, despite the fact that their single item costs more than the deal price myself.
We’ve gone thru over half a dozen of them. When I see people getting them I point out the starter box, but I don’t usually see the people buying them.
Do the separate Necron warriors have different parts in the box??? Otherwise it is just the marketing doing a fantastic job of creating a false value to the regular boxes compared to the starting boxes. While GW does make mistakes, the marketing department sometimes hits some home runs.
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Post by: AduroT
Theophony wrote: AduroT wrote: Mr_Rose wrote: AduroT wrote:I can not believe the number of Necron Warrior boxes we’ve sold here.
Is it greater than zero?
But then I’ve seen people who buy part of a lunch deal but not really other parts, despite the fact that their single item costs more than the deal price myself.
We’ve gone thru over half a dozen of them. When I see people getting them I point out the starter box, but I don’t usually see the people buying them.
Do the separate Necron warriors have different parts in the box??? Otherwise it is just the marketing doing a fantastic job of creating a false value to the regular boxes compared to the starting boxes. While GW does make mistakes, the marketing department sometimes hits some home runs.
The regular boxes have the exact same Warriors as the starter. $50 for a Warrior box, $55 for the starter. The extra $5 gets you a Necron character, a marine character, and the Primaris assault marines. It’s Stupid good.
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Post by: Mr_Rose
The warriors in the starter and the warriors in the box are identical.
For £3.50 extra you get a character and some dice. Oh and some targets to chop up for base deco. It’s a steal!
I personally expect the dominion minis to drop with similar prices to the indomitus ones so the “deal” on the base starter will be similar.
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Post by: Theophony
Oh I know it's a deal, I bought 2 of the Elite Edition alongside 2 of the Indomitus boxes. I just didn't know off the top of my head if the warriors were identical or something else as I have not bought the separate boxes.
Since this is my first real foray into AOS, I am looking at grabbing a couple of the Extremis sets for more models and the terrain. I really like the new spear and shield SCE.
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Post by: H.B.M.C.
And my reply to Aduro just up and vanished...
100848
Post by: tneva82
Mr_Rose wrote:The warriors in the starter and the warriors in the box are identical.
For £3.50 extra you get a character and some dice. Oh and some targets to chop up for base deco. It’s a steal!
I personally expect the dominion minis to drop with similar prices to the indomitus ones so the “deal” on the base starter will be similar.
Or gw learned from that. Vindictors come in 5 on starter. I expect solo box have 10 like liberator/sequitor. With price less than 2 starters.
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Post by: Togusa
BrianDavion wrote:Togusa wrote:BrianDavion wrote:Since we know the next battletome after these two is October I bet that the battletomes will be up for pre-order on the 28th and we'll see a wave of releases that last all of sept.
Looking at what we know is coming the release is gonna be huge.
Stormcast:
-Bastian Carlothos
-Knight Reliquator
-Vanquishers
- Knight Judicator with Gryph Hounds
-stormstrike Chariot
- Vigilators
- Annialators
- The Dragon Princes (almost garenteed to be a dual kit)
- Knight Draconious
Kruleboyz
- Snatchaboss/special char dual pack
- Vulture Rider
- Breakaboss on troggoth
-Marshcrawler
-Gutrippers
-Manskewer Bolt boys
and I'm sure there are some missed stuff, it's also LIKELY that vigilators will be coming out as a kit but not confirmed. (on the other hand it would be just like GW to make the spear battleline infantry for an army starter kit only in an edition where spears are so important)
So yeah that's a huuuge release. assuming 3-4 models per week. that's easily a months worth of releases...
I'm suddenly glad my birthday is in september
I hope there is one more set of reveals for my Boyz. That's a lot more stormcast models than it is orks...
I do too, that said, this list may well be incomplete, I'm looking at getting into SCE with this release so I admit I've dug a little deeper. It should be noted that ALL of the big monster kits seem to be a dual special char/generic unit kit. and that gutrippers have a lot of options so it might be a case of SCEs get more kits, but Orruks will be able to do a lot more with their smaller number of kits
but I'm hoping there's just more stuff we've not seen, as I indicated earlier GW's not actually said if vindicators are getting a kit, and I think it'd be mighty odd if they didn't. Likewise hobgrots not being avaliable outside of dominion strikes me as... odd.
Looking at Dominion we have the following units that have not yet been confirmed with a release.
SCE:
-Vindicators
- Yandrasta,
-Knight Velixor
Lord Impertant
- Knighty Arcanum
Krule Boyz:
- Both Killa Bosses,
-Murknob
- Shaman
-Hobgrot
I suspect with some of these they'll get released but it'll be a delayed release
The sad thing about Hobgrots is that unless their data sheet is better in the codex, them not having a box release won't matter as they're strictly worse than garbage. Probably the worst rules of any unit I've seen this year. Automatically Appended Next Post: AduroT wrote: Theophony wrote: AduroT wrote: Mr_Rose wrote: AduroT wrote:I can not believe the number of Necron Warrior boxes we’ve sold here.
Is it greater than zero?
But then I’ve seen people who buy part of a lunch deal but not really other parts, despite the fact that their single item costs more than the deal price myself.
We’ve gone thru over half a dozen of them. When I see people getting them I point out the starter box, but I don’t usually see the people buying them.
Do the separate Necron warriors have different parts in the box??? Otherwise it is just the marketing doing a fantastic job of creating a false value to the regular boxes compared to the starting boxes. While GW does make mistakes, the marketing department sometimes hits some home runs.
The regular boxes have the exact same Warriors as the starter. $50 for a Warrior box, $55 for the starter. The extra $5 gets you a Necron character, a marine character, and the Primaris assault marines. It’s Stupid good.
Unless you don't want the marines or the necron character.
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Post by: CMLR
yukishiro1 wrote:Dragons obviously need magic to fly, there's no way they could possibly generate the necessary force to keep themselves in the air just based on natural physics. So if they're able to magically keep their own fat bodies in the air, presumably they can also use that magic to keep themselves from getting shoulder cramps from the fat dude sitting on them.
The meme of the bees shouldn't be able to fly is based on an archaic idea that tried to apply airplane dynamics to the dypterids, at the same time that they ignored how flight works for any other animal.
I love ruining memes.
In any case, dragons could flight if they generated enough methane, or other gas lighterthan air, to help it take flight.
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Post by: Overread
Don't forget most of the flying animals we have today are very small by ancient standards. There's theories that the earth had a much higher oxygen content in the atmosphere in the past which allowed flight animals (and indeed many animals) to go to much greater sizes since there was more oxygen to generate into energy.
As I recall its one of the theories on how dragonflies used to be utterly huge compared to what they are today - creatures right out of fantasy.
So the Mortal Realm just likely has a super high oxygen content!
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Post by: Cronch
That applies mostly to giant inverts, like said dragonflies. Pterosaurs, the largest flying creatures, used the same sort of system as birds do to fly, having air-sacks inside their body to both lighten them and provide extra oxygen to lungs.I suppose Mortal Realms, being pancakes with no core, have very low gravity compared to a planet, so much larger animals can fly.
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Post by: GaroRobe
Given that these bad boys used to fly around, dragons aren't tooooo unreasonable. Honestly wish we got some stormecast on them instead
Given that the Saurus were the ones that held all the eggs, do we suppose they'll get access to some drakes down the line?
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Post by: BrianDavion
GaroRobe wrote:
Given that these bad boys used to fly around, dragons aren't tooooo unreasonable. Honestly wish we got some stormecast on them instead
Given that the Saurus were the ones that held all the eggs, do we suppose they'll get access to some drakes down the line?
the little short story seems to indicate none stayed with them, that said a special character dragon could be intreasting
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Post by: Theophony
 This is what happens when Chuck Norris Roundhouse kicks a horse and a chicken.
of course when GW sees this image there will be a new model of the Pterosaur and the rider will sit on its head like a crown, because they have no idea about saddles and how they work. The dragons saddles at least look decent in comparison, especially because the dragons have no neck.
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Post by: Cronch
lol, my main issue has actually been not with "if the dragon could carry the golden nugget" but "they put the golden nugget on the neck of the poor animal" which has to be like, the best way to make sure your proud warbeast is at the wizard-vet from ligment pain.
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Post by: CMLR
Cronch wrote:
Different animals have different weight-carrying capacity, and flying animals aren't well known for carrying any sort of weights. As it's a fantastic creature laws of biology clearly dont apply, but the riders look too big and chunky for the size of the baby dragons to me. I never liked the tiny hawks the elves sat on taking 1/2 of their backs either if that helps.
That's not how flight works.
NAVARRO wrote: CMLR wrote:
Nah, for example Archaon mount is huge, has a fat body and limbs in comparison yet that kit is packed with dynamic.That kit is old too.
Dorghar is quite slender, his three heads can decieve.
Togusa wrote:
The sad thing about Hobgrots is that unless their data sheet is better in the codex
*Battletome.
*Yndrasta.
Overread wrote:Don't forget most of the flying animals we have today are very small by ancient standards. There's theories that the earth had a much higher oxygen content in the atmosphere in the past which allowed flight animals (and indeed many animals) to go to much greater sizes since there was more oxygen to generate into energy.
As I recall its one of the theories on how dragonflies used to be utterly huge compared to what they are today - creatures right out of fantasy.
So the Mortal Realm just likely has a super high oxygen content!
Theory ≠ speculation, and it is a fact that the Carboniferous had higher oxygen concentrarion, and it wasn't energy, but tendecies that arthropods have of growing with higher amounts of oxygen.
GaroRobe wrote:
Given that these bad boys used to fly around, dragons aren't tooooo unreasonable. Honestly wish we got some stormecast on them instead
Given that the Saurus were the ones that held all the eggs, do we suppose they'll get access to some drakes down the line?
Not an expert on azrachids (this kind of giant pterosaurs), but there are doubts of them actively flying, but rather sliding across entire continents.
Again, not an expert, but I do hope my saurian faction gets something new, even if they are not dragons but a new kind of mezoic-like beast.
There is such thing as enough Chuck Norris jokes.
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Post by: warboss
CMLR wrote:
There is such thing as enough Chuck Norris jokes.
As someone who has been on the internet since Netscape was in beta, I disagree. The last few years of the 90s were rough in that regard.
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Post by: Fayric
It feels like some guys at GW made a bet:
"ok you guys remake old world rank and file, and we make an army of dragons, and we will see where the nerds go -we will see."
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Post by: Wha-Mu-077
Did we really need more Stormcast?
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Post by: Geifer
tneva82 wrote: Mr_Rose wrote:The warriors in the starter and the warriors in the box are identical.
For £3.50 extra you get a character and some dice. Oh and some targets to chop up for base deco. It’s a steal!
I personally expect the dominion minis to drop with similar prices to the indomitus ones so the “deal” on the base starter will be similar.
Or gw learned from that. Vindictors come in 5 on starter. I expect solo box have 10 like liberator/sequitor. With price less than 2 starters.
Keep in mind that the equivalents here are Necron Warriors/bog boyz and Marines/Sigmarines. I don't think the Necron situation has any bearing on the Sigmarine side of things.
Six years ago GW replaced its big honking Space Marine statue with a big honking Sigmarine statue. Isn't that enough of a statement of intent to you?
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Post by: Wha-Mu-077
Geifer wrote:
Six years ago GW replaced its big honking Space Marine statue with a big honking Sigmarine statue. Isn't that enough of a statement of intent to you?
And since then, even with this update, they relased more Space Marines than Sigmarines, not even counting the fact Sigmarines didn't get anything new for several years straight. Things were looking up.
121344
Post by: Sacredroach
Yes.
Frankly though, I would love to see some crazy lightning-powered warmachines for them. That and some kind of dragonman/stormcast hybrid like the Draconians from Dragonlance...or the dragonmen from Mierce.
If they plan on adding more dragons to the Sigmarines, don't half-ass it...
Full-ass it.
111864
Post by: Geifer
Wha-Mu-077 wrote: Geifer wrote:
Six years ago GW replaced its big honking Space Marine statue with a big honking Sigmarine statue. Isn't that enough of a statement of intent to you?
And since then, even with this update, they relased more Space Marines than Sigmarines, not even counting the fact Sigmarines didn't get anything new for several years straight. Things were looking up.
Yeah. Let's come back to talk about this when you get what I'm saying.
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Post by: MonkeyBallistic
Yes, because the original Stormcast were terrible looking.
Or…
No, because Stormcast are literally the least interesting thing about the whole Age of Sigmar setting.
Take your pick. I’m going with both.
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Post by: NAVARRO
Sacredroach wrote:
Yes.
Frankly though, I would love to see some crazy lightning-powered warmachines for them. That and some kind of dragonman/stormcast hybrid like the Draconians from Dragonlance...or the dragonmen from Mierce.
If they plan on adding more dragons to the Sigmarines, don't half-ass it...
Full-ass it.
YEP!
I want a huge dracoLion to go with my dracolines.
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Post by: SamusDrake
They certainly didn't need large dragons to back them up.
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Post by: Wha-Mu-077
I mean, they already had them. Always had.
1
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Post by: Mad Doc Grotsnik
Well, not always as that was second wave
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Post by: BrianDavion
but yeah the idea of dragons being linked to SCEs isn't a new idea. this is just refinement of it Automatically Appended Next Post:
We certainly needed them more then we needed snarky comments about someone else's army getting something you don't want
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Post by: Wha-Mu-077
BrianDavion wrote:
We certainly needed them more then we needed snarky comments about someone else's army getting something you don't want
Okay then, i'd like to hear your take on why one faction having more units than 4-5 others combined is in any way good for the balance or health, or enjoyement of the game, please. Enlighten me.
76825
Post by: NinthMusketeer
They are the poster boys, the flagship product of AoS. SCE drive popularity for the entire game. As for release numbers, it reeeeeaaallly depends on which factions.
Did we need more SCE? Of course not. We don't need anything; it's a hobby! The only sense in which any faction 'needs' model releases is if it cannot reasonably put an army on the table. Outside of that very short list it isn't about needing more releases it is about WANTING more releases.
Did the community want more dragons, stormcast, and Stormcast riding dragons? Yes, yes it did.
47
Post by: jojo_monkey_boy
GW took one of the least interesting things about 40k, the unending dominance of space marine releases, and made a whole new fantasy system around it.
But credit where it's deserved, despite the total lack of originality of taking giant armoured men with huge pauldrons and re-styling them to look "fantasy," people lap it up.
And just like the absurdity of the space marines riding giant wolves before them, we now have giant armoured men riding slightly-giant dragons, who, just like their wolf forefathers, also look like they're one more trip away from blowing out their backs.
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Post by: SamusDrake
Exactly. Not only the Stardrakes but all the other small-to-large creatures already in the army.
That said, I'm not sore about it as I'm a Stormcast player at heart and happy I don't have to go outside the upcoming Stormcast battletome for their rules.
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Post by: NinthMusketeer
Hm, GW sees that a certain aesthetic is popular among customers and ports that aesthetic over to the fantasy side. Customers like it there too, and respond by purchasing product they like. GW sees this, and offers more product along the same lines of what customers have demonstrated they enjoy.
jojo_monkey_boy expressed above that this is unreasonable, that by purchasing a product they like customers "lap it up" implying a dog-like level of intelligence (because feth rule #1 amirite?). Then doubles down by implying that a lack of originality immediately equates to a lack of quality, and presents his subjective opinion on the models as fact.
Personally I feel it was an unoriginal and low-quality post.
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Post by: BrianDavion
NinthMusketeer wrote:Hm, GW sees that a certain aesthetic is popular among customers and ports that aesthetic over to the fantasy side. Customers like it there too, and respond by purchasing product they like. GW sees this, and offers more product along the same lines of what customers have demonstrated they enjoy.
jojo_monkey_boy expressed above that this is unreasonable, that by purchasing a product they like customers "lap it up" implying a dog-like level of intelligence (because feth rule #1 amirite?). Then doubles down by implying that a lack of originality immediately equates to a lack of quality, and presents his subjective opinion on the models as fact.
Personally I feel it was an unoriginal and low-quality post.
claiming space marines are "the least intreasting" part of 40k isn't born out by their popularity.
people need to stop thinking their opinion is objective truth.
Besides big armored warriors tends to be a popular aspect of fantasy.
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Post by: Galas
Actually GW made space marines in 40k by porting the Chaos Warrior concept from Fantasy because they saw that it was extremely popular.
So Stormcast being "space marines" in fantasy is going back full circle when space marines were "chaos warriors" in space.
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Post by: streetsamurai
jojo_monkey_boy wrote:
GW took one of the least interesting things about 40k, the unending dominance of space marine releases, and made a whole new fantasy system around it.
But credit where it's deserved, despite the total lack of originality of taking giant armoured men with huge pauldrons and re-styling them to look "fantasy," people lap it up.
And just like the absurdity of the space marines riding giant wolves before them, we now have giant armoured men riding slightly-giant dragons, who, just like their wolf forefathers, also look like they're one more trip away from blowing out their backs.
Couldn't agree more. AOS would be so much more interesting if instead of getting stormcast every edition, we'd get a new race/army.
maybe there's a reason for that, maybe they are great sellers (i doubt it, but what do i know)
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Post by: Rihgu
streetsamurai wrote: jojo_monkey_boy wrote:
GW took one of the least interesting things about 40k, the unending dominance of space marine releases, and made a whole new fantasy system around it.
But credit where it's deserved, despite the total lack of originality of taking giant armoured men with huge pauldrons and re-styling them to look "fantasy," people lap it up.
And just like the absurdity of the space marines riding giant wolves before them, we now have giant armoured men riding slightly-giant dragons, who, just like their wolf forefathers, also look like they're one more trip away from blowing out their backs.
Couldn't agree more. AOS would be so much more interesting if instead of getting stormcast ever edition, we'd get a new race/army
But... we get... both?
Stormcast vs Khorne Bloodbound
Stormcast vs Nighthaunt
Stormcast vs Kruleboyz
It's always Stormcast vs a new race/army... We get both...
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Post by: streetsamurai
I meant a new race instead of sce. Dominion would have been much more interesting for me if instead of sce, we got city of sigmar (which are long overdue)
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Post by: Rihgu
But that's not a new race/army...
If the starter box didn't come with a known army, there wouldn't be guaranteed interest. If they dropped a Kruleboyz vs Gholemic Artificekings box and both new races whiffed, they'd lose a lot of money.
Release Stormcast and X, and if the new race whiffs, they've still sold to so many Stormcast players. I think the only other army they could do that has anywhere near the popularity of Stormcast is Lumineth? But then Lumineth players would complain about release fatigue (3 armybooks/model expansions in barely over a year! The horror!)
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Post by: jojo_monkey_boy
NinthMusketeer wrote:jojo_monkey_boy expressed above that this is unreasonable, that by purchasing a product they like customers "lap it up" implying a dog-like level of intelligence (because feth rule #1 amirite?). Then doubles down by implying that a lack of originality immediately equates to a lack of quality, and presents his subjective opinion on the models as fact.
There's a lot of creative writing going on in your post that may not be all that accurate, but yes, you're correct that my post did convey my subjective opinion on sigmarines. I think they're boring and very likely the result of a corporation asking, "How can we take this idea that makes us tons of money and change it slightly to make us even more money." Which, as I insinuated before, is great for them. But it doesn't make an original idea.
But yeah, we're all on here spouting our subjective opinions, not drafting deep research studies that need exhaustive methodologies and peer review. If mine bothers you, I'm aware that dakka now has an ignore function, you might want to block me.
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Post by: streetsamurai
Rihgu wrote:But that's not a new race/army...
If the starter box didn't come with a known army, there wouldn't be guaranteed interest. If they dropped a Kruleboyz vs Gholemic Artificekings box and both new races whiffed, they'd lose a lot of money.
Release Stormcast and X, and if the new race whiffs, they've still sold to so many Stormcast players. I think the only other army they could do that has anywhere near the popularity of Stormcast is Lumineth? But then Lumineth players would complain about release fatigue (3 armybooks/model expansions in barely over a year! The horror!)
This is a chicken or egg cartons conundrum. Are sce popular cause they get a lot of release, or do they get a lot of release cause they are popular? And even their relative popularity is probably _discutable" since it seems that Dominion is not a big success (anecdotal evidence, but thats all we got unfortunately).
As i said before, maybe GW has good reason to put all this emphasis on sce, or maybe they are stuck in their own version of sunk cost fallacy, but at the end of the day, and this is strictly personnal, this is making such the gsme and the setting much less interesting
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Post by: Rihgu
streetsamurai wrote:Rihgu wrote:But that's not a new race/army...
If the starter box didn't come with a known army, there wouldn't be guaranteed interest. If they dropped a Kruleboyz vs Gholemic Artificekings box and both new races whiffed, they'd lose a lot of money.
Release Stormcast and X, and if the new race whiffs, they've still sold to so many Stormcast players. I think the only other army they could do that has anywhere near the popularity of Stormcast is Lumineth? But then Lumineth players would complain about release fatigue (3 armybooks/model expansions in barely over a year! The horror!)
This is a chicken or egg cartons conundrum. Are sce popular cause they get a lot of release, or do they get a lot of release cause they are popular? And even their relative popularity is probably _discutable" since it seems that Dominion is not a big success (anecdotal evidence, but thats all we got unfortunately).
As i said before, maybe GW has good reason to put all this emphasis on sce, or maybe they are stuck in their own version of sunk cost fallacy, but at the end of the day, and this is strictly personnal, this is making such the gsme and the setting much less interesting
No, I think it's different from the usual "X gets releases therefore X is popular" argument. I don't doubt that Stormcasts are the safest bet because they've been in every other starter box. I just doubt that any other faction has the share to reduce the risk of the new faction. Stormcasts usually just get releases around starters, albeit large ones, anyways. They're definitely less popular relative to Space Marines, adjusting for AoS being less popular than 40k and all that.
I doubt a Kharadron Overlords vs Kruleboyz, a Daughters of Khaine vs Kruleboyz, a Slaves to Darkness vs Kruleboyz, or a Flesheater Courts vs Kruleboyz box would sell as well as Dominion did, even if Dominion didn't sell super well, anecdotally. I think the general idea is that one faction needs Wide Appeal, and the other faction can be Niche, and honestly every faction in the game is Niche besides Stormcast Eternals and Slaves to Darkness - the Blank Slate armies (just like Space Marines)
If GW built up another faction to be a safe bet, sure. But they'd have to do the work outside of a starter set. Hey, maybe they could give Kharadron their supposedly deserved Wave 2? Maybe one day they'd be as viable as Stormcast for a starter  Although even then I think Kharadron would be too niche (steampunk dwarfs with balloon boats...?)
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Post by: BrianDavion
I mean in fairness if slaves to darkness was the second army vs krule boyz I'd be just as excited by a STD release. but end of the day I just love the "heavy armor" styling
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Post by: tneva82
Geifer wrote:
Keep in mind that the equivalents here are Necron Warriors/bog boyz and Marines/Sigmarines. I don't think the Necron situation has any bearing on the Sigmarine side of things.
Bog boyz/marines/whatever are fairly irrelevant when point is that for like 2-3£ you get same plus character+models for other faction that you can sell away + other stuff.
It's very hard to NOT get necron warriors cheaper by buying starter set than recruit edition.
Now if vindictors come in box of 5 for 45€ we are in same situation. For 5€ you get same + knight arcantum + 12 kruleboyz and I'll be damned if somebody doesn't buy the 10 gutrippas for 6€ minimum...Which would make starter set cheaper way to get vindictors and you get gaming mat(even if not super quality).
So I'm suspecting GW has learned the pricing by now and will make vindictors 10 for 50€ so 2 starters for 10 vindictors costs 80€ so you need to get the 20 gutrippas+characters sold for at least 30€. Doable but not quite as obvious anymore which way to go if you want vindictors. Automatically Appended Next Post: jojo_monkey_boy wrote:
GW took one of the least interesting things about 40k, the unending dominance of space marine releases, and made a whole new fantasy system around it..
Just because you don't think they are interesting doesn't make it truth.
Evidence points toward opposite actually. Facts are saying you are wrong Automatically Appended Next Post: streetsamurai wrote:
Couldn't agree more. AOS would be so much more interesting if instead of getting stormcast every edition, we'd get a new race/army.
maybe there's a reason for that, maybe they are great sellers (i doubt it, but what do i know)
Eeeh...It's 3 years since last stormcast releases. Since then there's been more than 1 new race/faction introduced to the game.
But yeah. Let's pretend stormcast release every 3 years means nothing else gets released. Screw the facts. Fake news all the way.
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Post by: BrianDavion
tneva82 wrote: Geifer wrote:
Keep in mind that the equivalents here are Necron Warriors/bog boyz and Marines/Sigmarines. I don't think the Necron situation has any bearing on the Sigmarine side of things.
Bog boyz/marines/whatever are fairly irrelevant when point is that for like 2-3£ you get same plus character+models for other faction that you can sell away + other stuff.
It's very hard to NOT get necron warriors cheaper by buying starter set than recruit edition.
Now if vindictors come in box of 5 for 45€ we are in same situation. For 5€ you get same + knight arcantum + 12 kruleboyz and I'll be damned if somebody doesn't buy the 10 gutrippas for 6€ minimum...Which would make starter set cheaper way to get vindictors and you get gaming mat(even if not super quality).
So I'm suspecting GW has learned the pricing by now and will make vindictors 10 for 50€ so 2 starters for 10 vindictors costs 80€ so you need to get the 20 gutrippas+characters sold for at least 30€. Doable but not quite as obvious anymore which way to go if you want vindictors.
Automatically Appended Next Post:
jojo_monkey_boy wrote:
GW took one of the least interesting things about 40k, the unending dominance of space marine releases, and made a whole new fantasy system around it..
Just because you don't think they are interesting doesn't make it truth.
Evidence points toward opposite actually. Facts are saying you are wrong
Automatically Appended Next Post:
streetsamurai wrote:
Couldn't agree more. AOS would be so much more interesting if instead of getting stormcast every edition, we'd get a new race/army.
maybe there's a reason for that, maybe they are great sellers (i doubt it, but what do i know)
Eeeh...It's 3 years since last stormcast releases. Since then there's been more than 1 new race/faction introduced to the game.
But yeah. Let's pretend stormcast release every 3 years means nothing else gets released. Screw the facts. Fake news all the way.
heck since 2.0 launched haven't we gotten LRL? that by itself is pretty big
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Post by: Carlovonsexron
Sign me up for the people who were (and still laregly are) bored with storm casts. i was ready to hop on the train until I saw that they were still too big and out of scale. I don't want to play with 40 -45mm figures. I long for the days of even just 32mm, as I know there will never be a day for 25mm again in the world of warhammer.
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Post by: Theophony
I bought into AOS 3.0 because of the Stormcast Eternals. I like their new armor because it looks like someone in armor and not some stupid robot. There are still plenty of things I would improve about them, I am doing head swaps on all the dumb Blood Angels style heads that they have, but that is part of the hobby.
SCE are GWs ultimate good guys in a world that is torn a sunder. It makes sense that they are in the box and if you don’t like it but want the core rules and Kruelboyz, you’d have no problem buying it and selling the SCE half and still come out with a good “perceived” value.
SCE are a low model (I won’t say cost) entry into the game which is what starter boxes and launch kits are supposed to be. How many models a regular Cities of Sigmar going to have? Can you put that same number of models in a starter box for the same price? Without arguing that the price is invalid. If cities of Sigmar will be so popular, why wouldn’t GW sell them separately to cash in? It’s their prerogative.
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Post by: BrianDavion
Theophony wrote:I bought into AOS 3.0 because of the Stormcast Eternals. I like their new armor because it looks like someone in armor and not some stupid robot. There are still plenty of things I would improve about them, I am doing head swaps on all the dumb Blood Angels style heads that they have, but that is part of the hobby.
SCE are GWs ultimate good guys in a world that is torn a sunder. It makes sense that they are in the box and if you don’t like it but want the core rules and Kruelboyz, you’d have no problem buying it and selling the SCE half and still come out with a good “perceived” value.
SCE are a low model (I won’t say cost) entry into the game which is what starter boxes and launch kits are supposed to be. How many models a regular Cities of Sigmar going to have? Can you put that same number of models in a starter box for the same price? Without arguing that the price is invalid. If cities of Sigmar will be so popular, why wouldn’t GW sell them separately to cash in? It’s their prerogative.
hell dominion comes out atg 1360 points of SCEs by itself, that's pretty damn good for the sticker price.
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Post by: tneva82
Carlovonsexron wrote:Sign me up for the people who were (and still laregly are) bored with storm casts. i was ready to hop on the train until I saw that they were still too big and out of scale. I don't want to play with 40 -45mm figures. I long for the days of even just 32mm, as I know there will never be a day for 25mm again in the world of warhammer.
You realize right that scale/size depends on how big guy they are supposed to be?
Stormcasts are in universum way bigger than regular human so if they were 32mm tall then either regular humans would need to be lot smaller than that or stormcast would be wrong scale...
You don't have 8 foot tall super humans be same sized model as regular human model.
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Post by: NinthMusketeer
jojo_monkey_boy wrote: NinthMusketeer wrote:jojo_monkey_boy expressed above that this is unreasonable, that by purchasing a product they like customers "lap it up" implying a dog-like level of intelligence (because feth rule #1 amirite?). Then doubles down by implying that a lack of originality immediately equates to a lack of quality, and presents his subjective opinion on the models as fact.
There's a lot of creative writing going on in your post that may not be all that accurate, but yes, you're correct that my post did convey my subjective opinion on sigmarines. I think they're boring and very likely the result of a corporation asking, "How can we take this idea that makes us tons of money and change it slightly to make us even more money." Which, as I insinuated before, is great for them. But it doesn't make an original idea.
But yeah, we're all on here spouting our subjective opinions, not drafting deep research studies that need exhaustive methodologies and peer review. If mine bothers you, I'm aware that dakka now has an ignore function, you might want to block me.
The hypocrisy is delicious. Automatically Appended Next Post: tneva82 wrote:Carlovonsexron wrote:Sign me up for the people who were (and still laregly are) bored with storm casts. i was ready to hop on the train until I saw that they were still too big and out of scale. I don't want to play with 40 -45mm figures. I long for the days of even just 32mm, as I know there will never be a day for 25mm again in the world of warhammer.
You realize right that scale/size depends on how big guy they are supposed to be?
Stormcasts are in universum way bigger than regular human so if they were 32mm tall then either regular humans would need to be lot smaller than that or stormcast would be wrong scale...
You don't have 8 foot tall super humans be same sized model as regular human model.
He may be referring to the rumors of the new SCE being bigger than the old. They've since been debunked but that's easy to miss.
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Post by: DaveC
In case anyone's not following the Killteam rumours current rumour is Killteam goes on preorder on the 14th with a 2 week preorder which means that the next AoS release is probably preorder 28th for release on the 4th of September.
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Post by: BrianDavion
DaveC wrote:In case anyone's not following the Killteam rumours current rumour is Killteam goes on preorder on the 14th with a 2 week preorder which means that the next AoS release is probably preorder 28th for release on the 4th of September.
DRAGONS FOR MY BIRTHDAY YEAAAAH!
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Post by: Geifer
tneva82 wrote: Geifer wrote:
Keep in mind that the equivalents here are Necron Warriors/bog boyz and Marines/Sigmarines. I don't think the Necron situation has any bearing on the Sigmarine side of things.
Bog boyz/marines/whatever are fairly irrelevant when point is that for like 2-3£ you get same plus character+models for other faction that you can sell away + other stuff.
It's very hard to NOT get necron warriors cheaper by buying starter set than recruit edition.
Now if vindictors come in box of 5 for 45€ we are in same situation. For 5€ you get same + knight arcantum + 12 kruleboyz and I'll be damned if somebody doesn't buy the 10 gutrippas for 6€ minimum...Which would make starter set cheaper way to get vindictors and you get gaming mat(even if not super quality).
So I'm suspecting GW has learned the pricing by now and will make vindictors 10 for 50€ so 2 starters for 10 vindictors costs 80€ so you need to get the 20 gutrippas+characters sold for at least 30€. Doable but not quite as obvious anymore which way to go if you want vindictors.
First off, I don't disagree that the Necron Warriors are individually priced so there's precious little reason to buy them instead of the smallest starter set. That said, I still don't find the situation entirely comparable. Necron Warriors get the exact same sprue in their individual box as the one that's in the starter sets. Assault Intercessors got a multipart kit instead of the same sprue, and they do come ten to a box instead of five like in the small starter set. It's an entirely different situation, and I don't think it's possible to predict what GW is going to do with Vindictors without first acknowledging that Sigmarines are the Marine equivalent rather than the Necron equivalent.
While I have no idea whether we'll get multipart Vindictors with the battletome, I expect they will in fact come ten to a box. Not because of the pricing for a starter set but simply because they are bog standard battleline models and ever since the failed five man boxes of 1st ed GW has sold regular Sigmarine troops in boxes of ten.
About starter set pricing, I don't think GW actually has any lesson to learn. For the duration of its lifespan the starter set needs to have a lowish price to fulfill its function. Similarly the regular box of Necron Warriors can't be priced significantly lower than other troops boxes to account for the disparity in contents because it will be sold long after the starter set that gives us cheap Warriors goes out of print. If they were, GW then doesn't have any choice but to either increase their price later on in a way that makes Dire Avengers feel like an act of charity, or accept that the kit is forever not generating similar profits to similar kits. Neither option is attractive and since GW is evidently happy to keep selling starter sets that offer customers a good deal I don't think it's hard to conclude that they are willing to accept reduced profitability for a few kits for the three years an edition and its starters last. I know it sounds unlike GW, but I don't think insisting that they need to squeeze the last bit of money even out of starter sets and adjacent kits accurately reflects how they operate.
NinthMusketeer wrote:tneva82 wrote:Carlovonsexron wrote:Sign me up for the people who were (and still laregly are) bored with storm casts. i was ready to hop on the train until I saw that they were still too big and out of scale. I don't want to play with 40 -45mm figures. I long for the days of even just 32mm, as I know there will never be a day for 25mm again in the world of warhammer.
You realize right that scale/size depends on how big guy they are supposed to be?
Stormcasts are in universum way bigger than regular human so if they were 32mm tall then either regular humans would need to be lot smaller than that or stormcast would be wrong scale...
You don't have 8 foot tall super humans be same sized model as regular human model.
He may be referring to the rumors of the new SCE being bigger than the old. They've since been debunked but that's easy to miss.
Yes, it is easy to miss and therefore worth pointing out occasionally while the new Sigmarines are still fresh. The new models are proportioned differently and generally slimmer with finer detail, but they're not taller than the old models. This isn't like Primaris that were brought up in size so Marines aren't only as tall as the upsized humans we got since plastic Cadians. Sigmarines were tall from the beginning and didn't need any height increase.
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Post by: Gir Spirit Bane
I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
They've brought so many new fresh players into AoS who love their look, cut their teeth painting SCE and eventually pick up a 2nd faction when they feel confident enough in the hobby to give it a go.
For that element alone of game growth I am always happy to see the next wave of models in AoS. I have bit the bullet though on collecting a small side army of Stormcast to bulk up my Dawi!
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Post by: BrianDavion
Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
They've brought so many new fresh players into AoS who love their look, cut their teeth painting SCE and eventually pick up a 2nd faction when they feel confident enough in the hobby to give it a go.
For that element alone of game growth I am always happy to see the next wave of models in AoS. I have bit the bullet though on collecting a small side army of Stormcast to bulk up my Dawi!
hating on space marines (and thus SCEs) is seen as a "trendy" thing to do among a certain "hipster" set on dakkadakka.
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Post by: Wha-Mu-077
Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
77922
Post by: Overread
In general that's the issue, AoS has a lot of armies that need updating or adding too (sometimes both). Flesheaters are almost entirely built from a Getting Started set and Flyreslayers aren't much better. Skaven are still running around with first gen plastics and metals.
Stormcast already have a very big and diverse range of models in one army and have most options even now - heck a lot of armies don't even have any artillery model to speak of.
But at the same time they are the poster-child army and they are in th getting started set so it does make sense. I do wonder if Age of Sigmar might well, at some stage, consider moving to the old style of having totally different armies in each edition boxed set - ergo no stormcast.
In the end its just jealousy somewhat; which is no different to Marines. The BIG difference is that stormcast are, currently, one army and AoS has as many armies as 40K only they are spread over many many different races.
If anything AoS suffers from "too many aelves" instead of too many stormcast - at least in terms of army types. Then again part of that is because GW started replacing the old aelf armies with new ones, but also saved a load in Cities of Sigmar.
122126
Post by: Gir Spirit Bane
Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
Because its possible to be sad/annoyed at my army isn't getting more models without directing that hatred to the army which IS getting new models. Yes SCE and SM get the lions share of model releases ( SCE arguably less so since its one big wave at the start of edition then other armies from then on, vs Marines constant updates) but the level of hatred or bitterness directed at them is a bit over the top for plastic models.
Im not unsympathetic at all, I have several armies that haven't seen a new release in... Well a VERY long time (finecast,fuuuuu-) but I dont use that as resentment to gak over new releases for the flagship. No new SCE doesn't mean GW would of updated the models you wanted either.
79409
Post by: BrianDavion
Overread wrote:In general that's the issue, AoS has a lot of armies that need updating or adding too (sometimes both). Flesheaters are almost entirely built from a Getting Started set and Flyreslayers aren't much better. Skaven are still running around with first gen plastics and metals.
Stormcast already have a very big and diverse range of models in one army and have most options even now - heck a lot of armies don't even have any artillery model to speak of.
But at the same time they are the poster-child army and they are in th getting started set so it does make sense. I do wonder if Age of Sigmar might well, at some stage, consider moving to the old style of having totally different armies in each edition boxed set - ergo no stormcast.
In the end its just jealousy somewhat; which is no different to Marines. The BIG difference is that stormcast are, currently, one army and AoS has as many armies as 40K only they are spread over many many different races.
If anything AoS suffers from "too many aelves" instead of too many stormcast - at least in terms of army types. Then again part of that is because GW started replacing the old aelf armies with new ones, but also saved a load in Cities of Sigmar.
If you discount Cities of Sigmar it's worth noting SCEs are the ONLY human army for Order. which might be another reason why SCEs are so front and center. generally marketing research says you wanna have human good guys at your center, and in AOS that means SCEs.
IMHO mind you there's an oppertunity here. introduce a new faction "Knights of Sigmar" basicly a faction focused around knights riding horses etc, a "spiritual sucessor to bretonnia" basicly
47547
Post by: CthuluIsSpy
BrianDavion wrote: Overread wrote:In general that's the issue, AoS has a lot of armies that need updating or adding too (sometimes both). Flesheaters are almost entirely built from a Getting Started set and Flyreslayers aren't much better. Skaven are still running around with first gen plastics and metals.
Stormcast already have a very big and diverse range of models in one army and have most options even now - heck a lot of armies don't even have any artillery model to speak of.
But at the same time they are the poster-child army and they are in th getting started set so it does make sense. I do wonder if Age of Sigmar might well, at some stage, consider moving to the old style of having totally different armies in each edition boxed set - ergo no stormcast.
In the end its just jealousy somewhat; which is no different to Marines. The BIG difference is that stormcast are, currently, one army and AoS has as many armies as 40K only they are spread over many many different races.
If anything AoS suffers from "too many aelves" instead of too many stormcast - at least in terms of army types. Then again part of that is because GW started replacing the old aelf armies with new ones, but also saved a load in Cities of Sigmar.
If you discount Cities of Sigmar it's worth noting SCEs are the ONLY human army for Order. which might be another reason why SCEs are so front and center. generally marketing research says you wanna have human good guys at your center, and in AOS that means SCEs.
IMHO mind you there's an oppertunity here. introduce a new faction "Knights of Sigmar" basicly a faction focused around knights riding horses etc, a "spiritual sucessor to bretonnia" basicly
Know AoS you won't get horses but some weird equine creature with like 8 legs.
122350
Post by: Cronch
Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
The worst part is that the new releases make the previous obsolete, so the bloat is accompanied by pointlessness of it. Liberators in the last 6 months of 2nd ed were made "good" by cutting their price to trashmob level...
122126
Post by: Gir Spirit Bane
Cronch wrote: Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
The worst part is that the new releases make the previous obsolete, so the bloat is accompanied by pointlessness of it. Liberators in the last 6 months of 2nd ed were made "good" by cutting their price to trashmob level...
We'll need to see with the new battle tome. The FAQ changes have me optimistic each section of Stormcast will own their own niche to live in. Its a valid worry but I don't think they'll be totally usurped.
Liberators in end of 2nd were cheap walls who didn't do much offence but held objectives well vs equal points of other units and once you stacked some buffs on could be made obnoxious as sin, and even return the unit to the battlefield (poor bloke looked like he was going to cry when the 20 man unit returned and camped on the other objective across the table)
126944
Post by: Wha-Mu-077
Gir Spirit Bane wrote: Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
Because its possible to be sad/annoyed at my army isn't getting more models without directing that hatred to the army which IS getting new models. Yes SCE and SM get the lions share of model releases ( SCE arguably less so since its one big wave at the start of edition then other armies from then on, vs Marines constant updates) but the level of hatred or bitterness directed at them is a bit over the top for plastic models.
Im not unsympathetic at all, I have several armies that haven't seen a new release in... Well a VERY long time (finecast,fuuuuu-) but I dont use that as resentment to gak over new releases for the flagship. No new SCE doesn't mean GW would of updated the models you wanted either.
If most armies aren't getting updated, i don't see anything better to get mad at than the reason they're not getting updated - that being, another Stormcast relase.
122350
Post by: Cronch
vanguards seem to have the same gakky statline (now with -1 rend...) and the new dragon riders of pern seem to undermine the previous dragon boys, so...idk, i am not going to be surprised if the 1st edition stormcast remain...underwhelming.
79409
Post by: BrianDavion
Wha-Mu-077 wrote: Gir Spirit Bane wrote: Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
Because its possible to be sad/annoyed at my army isn't getting more models without directing that hatred to the army which IS getting new models. Yes SCE and SM get the lions share of model releases ( SCE arguably less so since its one big wave at the start of edition then other armies from then on, vs Marines constant updates) but the level of hatred or bitterness directed at them is a bit over the top for plastic models.
Im not unsympathetic at all, I have several armies that haven't seen a new release in... Well a VERY long time (finecast,fuuuuu-) but I dont use that as resentment to gak over new releases for the flagship. No new SCE doesn't mean GW would of updated the models you wanted either.
If most armies aren't getting updated, i don't see anything better to get mad at than the reason they're not getting updated - that being, another Stormcast relase.
except that GW wouldn't sudden;y turn around and release skaven if they never released another SCE release. in fact we'd more likely see the resources put into a NEW army
82928
Post by: Albertorius
CMLR wrote:
In any case, dragons could flight if they generated enough methane, or other gas lighterthan air, to help it take flight.
See Flight of Dragons (1986) for a practical example of that.
100848
Post by: tneva82
CthuluIsSpy wrote:
Know AoS you won't get horses but some weird equine creature with like 8 legs.
*looks at recent releases with good old horses*
yea
77922
Post by: Overread
tneva82 wrote: CthuluIsSpy wrote:
Know AoS you won't get horses but some weird equine creature with like 8 legs.
*looks at recent releases with good old horses*
yea
So far AoS has no
horses
exposed breasts
slaanesh
rats living underneath the cities
normal not-stormcast humans
All those things have been removed. If you see any please consult your local doctor/schroom dealer
122274
Post by: SamusDrake
When it comes to Age of Sigmar, the "jealousy" is far less warranted than with 40K.
While there are indeed some factions that need an immediate overhaul, GW has been refreshing their fantasy range with lighting speed and with the correct priority.
For example, last edition saw an impressive overhaul of the Death alliance; Nighthaunts, Bonereapers and Soulblights - all in one edition. And that's not even including Lumineth, Slaanesh and Sons of Behemat.
3rd edition opens with a brand new destruction faction, answering the prayers of those who hoped it was a hobogoblin race.
While Cities of Sigmar is definitely up for new models, it was not forgotten and appreciated when it recieved a new battle tome and some bundles. Also, there is hope as The Old World draws nearer and, square bases aside, I'm sure some of that game's models will find their way into Age of Sigmar.
Also, Age of Sigmar has seen even more new models with both Warcry and Underworlds.
Yes, the Stormcasts are already well catered for but its not been at the expense of the rest of the game. 40K on the other hand is a bloody embarrassment, showing such an expense.
119811
Post by: Quasistellar
My personal annoyance with SCE is that they've taken 3 editions to finally make more than 3 good looking models. They've all been sooooo ugly so far with very few exceptions. And I'm one of those people who likes to play the "humans".
It's exacerbated by the polarizing look of their helmets and the fact that cool 28-32mm medieval helmets are actually really, really hard to source for replacement outside of 3d printing. I've literally spend hours trying to find a good source for helmets that aren't just mk3 or mk3 forgeworld space marine helmets and come up empty. Most of the historical stuff is either big barrel helm crusade stuff or only has 1 or two in the whole box that I want.
103604
Post by: Inquisitor Gideon
CthuluIsSpy wrote:BrianDavion wrote: Overread wrote:In general that's the issue, AoS has a lot of armies that need updating or adding too (sometimes both). Flesheaters are almost entirely built from a Getting Started set and Flyreslayers aren't much better. Skaven are still running around with first gen plastics and metals.
Stormcast already have a very big and diverse range of models in one army and have most options even now - heck a lot of armies don't even have any artillery model to speak of.
But at the same time they are the poster-child army and they are in th getting started set so it does make sense. I do wonder if Age of Sigmar might well, at some stage, consider moving to the old style of having totally different armies in each edition boxed set - ergo no stormcast.
In the end its just jealousy somewhat; which is no different to Marines. The BIG difference is that stormcast are, currently, one army and AoS has as many armies as 40K only they are spread over many many different races.
If anything AoS suffers from "too many aelves" instead of too many stormcast - at least in terms of army types. Then again part of that is because GW started replacing the old aelf armies with new ones, but also saved a load in Cities of Sigmar.
If you discount Cities of Sigmar it's worth noting SCEs are the ONLY human army for Order. which might be another reason why SCEs are so front and center. generally marketing research says you wanna have human good guys at your center, and in AOS that means SCEs.
IMHO mind you there's an oppertunity here. introduce a new faction "Knights of Sigmar" basicly a faction focused around knights riding horses etc, a "spiritual sucessor to bretonnia" basicly
Know AoS you won't get horses but some weird equine creature with like 8 legs.
A whole unit of Slepnir's? Awesome.
30672
Post by: Theophony
Inquisitor Gideon wrote: CthuluIsSpy wrote:BrianDavion wrote: Overread wrote:In general that's the issue, AoS has a lot of armies that need updating or adding too (sometimes both). Flesheaters are almost entirely built from a Getting Started set and Flyreslayers aren't much better. Skaven are still running around with first gen plastics and metals.
Stormcast already have a very big and diverse range of models in one army and have most options even now - heck a lot of armies don't even have any artillery model to speak of.
But at the same time they are the poster-child army and they are in th getting started set so it does make sense. I do wonder if Age of Sigmar might well, at some stage, consider moving to the old style of having totally different armies in each edition boxed set - ergo no stormcast.
In the end its just jealousy somewhat; which is no different to Marines. The BIG difference is that stormcast are, currently, one army and AoS has as many armies as 40K only they are spread over many many different races.
If anything AoS suffers from "too many aelves" instead of too many stormcast - at least in terms of army types. Then again part of that is because GW started replacing the old aelf armies with new ones, but also saved a load in Cities of Sigmar.
If you discount Cities of Sigmar it's worth noting SCEs are the ONLY human army for Order. which might be another reason why SCEs are so front and center. generally marketing research says you wanna have human good guys at your center, and in AOS that means SCEs.
IMHO mind you there's an oppertunity here. introduce a new faction "Knights of Sigmar" basicly a faction focused around knights riding horses etc, a "spiritual sucessor to bretonnia" basicly
Know AoS you won't get horses but some weird equine creature with like 8 legs.
A whole unit of Slepnir's? Awesome.
I think they are saving that for the mountain dwarves with 8 legged goats that shoot lightning (or Stormcast Eternals) out of their  .
54233
Post by: AduroT
Inquisitor Gideon wrote: CthuluIsSpy wrote:BrianDavion wrote: Overread wrote:In general that's the issue, AoS has a lot of armies that need updating or adding too (sometimes both). Flesheaters are almost entirely built from a Getting Started set and Flyreslayers aren't much better. Skaven are still running around with first gen plastics and metals.
Stormcast already have a very big and diverse range of models in one army and have most options even now - heck a lot of armies don't even have any artillery model to speak of.
But at the same time they are the poster-child army and they are in th getting started set so it does make sense. I do wonder if Age of Sigmar might well, at some stage, consider moving to the old style of having totally different armies in each edition boxed set - ergo no stormcast.
In the end its just jealousy somewhat; which is no different to Marines. The BIG difference is that stormcast are, currently, one army and AoS has as many armies as 40K only they are spread over many many different races.
If anything AoS suffers from "too many aelves" instead of too many stormcast - at least in terms of army types. Then again part of that is because GW started replacing the old aelf armies with new ones, but also saved a load in Cities of Sigmar.
If you discount Cities of Sigmar it's worth noting SCEs are the ONLY human army for Order. which might be another reason why SCEs are so front and center. generally marketing research says you wanna have human good guys at your center, and in AOS that means SCEs.
IMHO mind you there's an oppertunity here. introduce a new faction "Knights of Sigmar" basicly a faction focused around knights riding horses etc, a "spiritual sucessor to bretonnia" basicly
Know AoS you won't get horses but some weird equine creature with like 8 legs.
A whole unit of Slepnir's? Awesome.
Loki’s gonna be sore.
13817
Post by: Carlovonsexron
tneva82 wrote:Carlovonsexron wrote:Sign me up for the people who were (and still laregly are) bored with storm casts. i was ready to hop on the train until I saw that they were still too big and out of scale. I don't want to play with 40 -45mm figures. I long for the days of even just 32mm, as I know there will never be a day for 25mm again in the world of warhammer.
You realize right that scale/size depends on how big guy they are supposed to be?
Stormcasts are in universum way bigger than regular human so if they were 32mm tall then either regular humans would need to be lot smaller than that or stormcast would be wrong scale...
You don't have 8 foot tall super humans be same sized model as regular human model.
The lore justification doesn't matter to me, as I don't like the lore very much - I just want minis that scale well with others in my collection. (and frankly, with the rest of GW's offerings) Automatically Appended Next Post: NinthMusketeer wrote:]He may be referring to the rumors of the new SCE being bigger than the old. They've since been debunked but that's easy to miss.
No, no - I really do mean the standard stormcast size it too big for my tastes, both old and new as I do do own a couple from each. (The design of the praetorians was just too wonderful to not try and track some down, and a local trade group was able to provide.)
67735
Post by: streetsamurai
BrianDavion wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
They've brought so many new fresh players into AoS who love their look, cut their teeth painting SCE and eventually pick up a 2nd faction when they feel confident enough in the hobby to give it a go.
For that element alone of game growth I am always happy to see the next wave of models in AoS. I have bit the bullet though on collecting a small side army of Stormcast to bulk up my Dawi!
hating on space marines (and thus SCEs) is seen as a "trendy" thing to do among a certain "hipster" set on dakkadakka.
Nothing to do with not liking nor esthetism, their fluff or wanting more diversity in the game (army wise). It's all about being a hipster
74088
Post by: Irbis
CthuluIsSpy wrote:Know AoS you won't get horses but some weird equine creature with like 8 legs.
Yup, no horses in AoS. None. Nada. Zip.
Oh wait...
49827
Post by: MajorWesJanson
Albertorius wrote: CMLR wrote:
In any case, dragons could flight if they generated enough methane, or other gas lighterthan air, to help it take flight.
See Flight of Dragons (1986) for a practical example of that.
Or Guards Guards by Terry Pratchett for a discussion of both practical and magical dragon physiology.
30672
Post by: Theophony
Irbis wrote: CthuluIsSpy wrote:Know AoS you won't get horses but some weird equine creature with like 8 legs.
Yup, no horses in AoS. None. Nada. Zip.
Oh wait...
Not to mention the Hedonites of SLAANESH were just released with a repacking of the fiends (have breasts)
Normal human models (Gangs) in Warcry, which are humans and have AOS Rules. Cursed city had human witch hunters.
Just no recent Skaven releases....They at least have a full range available.
126944
Post by: Wha-Mu-077
Irbis wrote: CthuluIsSpy wrote:Know AoS you won't get horses but some weird equine creature with like 8 legs.
Yup, no horses in AoS. None. Nada. Zip.
Oh wait...
If we're counting dead horses, then arguably these too
1
108263
Post by: CMLR
Kanluwen wrote:Varanguard come on 75x42mm bases.
Dracoths are on 90x52mm bases.
There's a 175x105mm(used by the Mortek Crawler) and a 120x92mm(Mortarchs, for example, have this one) base.
I'm thinking that the 120x92mm base is the one this will get.
By the look of the pic, there is no way that it is 120 mm.
76825
Post by: NinthMusketeer
Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
Do you know how many players who start with SCE that I've seen go on to get other armies? All of them. I see new SCE and I see new players, they drive popularity. Better still SCE has a lot of build diversity such that playing against one player with them is often very different than playing against another. For me, more Stormcast directly equates to a bigger AoS community. Any resentment I may have is completely overpowered by that. Automatically Appended Next Post: SamusDrake wrote:When it comes to Age of Sigmar, the "jealousy" is far less warranted than with 40K.
While there are indeed some factions that need an immediate overhaul, GW has been refreshing their fantasy range with lighting speed and with the correct priority.
For example, last edition saw an impressive overhaul of the Death alliance; Nighthaunts, Bonereapers and Soulblights - all in one edition. And that's not even including Lumineth, Slaanesh and Sons of Behemat.
3rd edition opens with a brand new destruction faction, answering the prayers of those who hoped it was a hobogoblin race.
While Cities of Sigmar is definitely up for new models, it was not forgotten and appreciated when it recieved a new battle tome and some bundles. Also, there is hope as The Old World draws nearer and, square bases aside, I'm sure some of that game's models will find their way into Age of Sigmar.
Also, Age of Sigmar has seen even more new models with both Warcry and Underworlds.
Yes, the Stormcasts are already well catered for but its not been at the expense of the rest of the game. 40K on the other hand is a bloody embarrassment, showing such an expense.
Well said!
79409
Post by: BrianDavion
well now you're just beating a dead horse
76825
Post by: NinthMusketeer
You sir get an exalt for that one!
120091
Post by: Either/Or
Kinda interesting that there are more models of dead horses than live horses.
79409
Post by: BrianDavion
Either/Or wrote:Kinda interesting that there are more models of dead horses than live horses.
yeah living horse wise, if you ignore chaos (who are supposed to be demonic mounts) you have what... 3 models with horses? one for LRL and then outriders and pistolers in COS?
241
Post by: Ahtman
There are more living kangaroo mount minis then undead kangaroo mount minis.
1489
Post by: jullevi
CMLR wrote: Kanluwen wrote:Varanguard come on 75x42mm bases.
Dracoths are on 90x52mm bases.
There's a 175x105mm(used by the Mortek Crawler) and a 120x92mm(Mortarchs, for example, have this one) base.
I'm thinking that the 120x92mm base is the one this will get.
By the look of the pic, there is no way that it is 120 mm.
I agree, it doesn't look like 120mm oval. 120mm oval is different shape than other ovals. My guess is 105mm oval, the same as Belisarius Cawl, Ironstriders, Horticulus Stimux and mounted Orruk boss from Dominion.
54233
Post by: AduroT
NinthMusketeer wrote: Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
Do you know how many players who start with SCE that I've seen go on to get other armies? All of them. I see new SCE and I see new players, they drive popularity. Better still SCE has a lot of build diversity such that playing against one player with them is often very different than playing against another. For me, more Stormcast directly equates to a bigger AoS community. Any resentment I may have is completely overpowered by that.
I’m going the opposite direction. I originally did Lizardmen way back in the day, but ended up selling those during a Fantasy drought. When Sylvaneth came out with Kurnoth and Revenants and such I went all in on those. I’ve got a few units of Stormcast I got for a special alliance Warscroll from their first book. Dabbled with some Ironjawz, but I’m pretty shallow on those. Had done a splitsies on Dominion to get the Orruk half, but regretted it because I just don’t dig the Kruleboyz aesthetic, and have a trade lined up to offload those for the Stormcast half instead. More allies for the trees.
5256
Post by: NAVARRO
Actually I did the inverse I started with other armies and did not like SCE looks... well that really changed when I got to see them in the flesh. I think GW paint jobs as gold boys is awful and these are actually awesome minis with so much converting potential.
100848
Post by: tneva82
Wha-Mu-077 wrote: Gir Spirit Bane wrote: Wha-Mu-077 wrote: Gir Spirit Bane wrote:I dont get the SCE model release hate. Flagship model line and they get one major release each edition.
That's the reason. Ttheir bloated range gets bloated even further, and other armies that actually desperately need more units and new models languish in abandonment. I don't see how you would not hate the new Stormcast relase as a player of literally any other faction.
Because its possible to be sad/annoyed at my army isn't getting more models without directing that hatred to the army which IS getting new models. Yes SCE and SM get the lions share of model releases ( SCE arguably less so since its one big wave at the start of edition then other armies from then on, vs Marines constant updates) but the level of hatred or bitterness directed at them is a bit over the top for plastic models.
Im not unsympathetic at all, I have several armies that haven't seen a new release in... Well a VERY long time (finecast,fuuuuu-) but I dont use that as resentment to gak over new releases for the flagship. No new SCE doesn't mean GW would of updated the models you wanted either.
If most armies aren't getting updated, i don't see anything better to get mad at than the reason they're not getting updated - that being, another Stormcast relase.
Stormcast is hardly reason.surely you don't clam there's been no aos releases in 3 years?
Funny how some people keep trying to make it sound like stormcast are getting new releases all the time but they are not. It's been 3 years. New models been released in meanwhile. New factions been introduced. Old factios got new models.
But some people don't care about facts.
111864
Post by: Geifer
NAVARRO wrote:Actually I did the inverse I started with other armies and did not like SCE looks... well that really changed when I got to see them in the flesh. I think GW paint jobs as gold boys is awful and these are actually awesome minis with so much converting potential.
For me gold isn't the problem. I think Sigmarines look great if the gold is done right. For me it's just the 'Eavy Metal style they're painted in that doesn't work.
I prefer red over blue as the complementary color, too.
I like Sigmarines just fine since I like heavily armored warriors, but the most important part and real appeal to me is that they're a genuine AoS army. Armies unique to the setting suit me a lot better than those imported from the old setting. No baggage and all that.
5256
Post by: NAVARRO
Geifer wrote: NAVARRO wrote:Actually I did the inverse I started with other armies and did not like SCE looks... well that really changed when I got to see them in the flesh. I think GW paint jobs as gold boys is awful and these are actually awesome minis with so much converting potential.
For me gold isn't the problem. I think Sigmarines look great if the gold is done right. For me it's just the 'Eavy Metal style they're painted in that doesn't work.
I prefer red over blue as the complementary color, too.
I like Sigmarines just fine since I like heavily armored warriors, but the most important part and real appeal to me is that they're a genuine AoS army. Armies unique to the setting suit me a lot better than those imported from the old setting. No baggage and all that.
Recently on insta theres been some really nice NMM gold SCE and it was top class. But yes studio paint jobs are a bit lacking.
A good thing that shows how versatile these minis are is that it only takes a colour change to transform the feel and look of SCE completely.
You could say that its applicable to all minis, but not quite, some kits/sculpts are less open to this transformation.
You can have some really unsaturated dark, chaotic or bright and saturated options making them quite appealing and different.
Even for people less fantasy inclined a head swap and some tweaks and you have a Knight in armour.
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Post by: Wha-Mu-077
Sigmarines, particularly the new ones, if you paint them in regular armour colours and do a headswap to a more traditional helmet can look good, even i gotta admit it.
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Post by: Theophony
Wha-Mu-077 wrote:Sigmarines, particularly the new ones, if you paint them in regular armour colours and do a headswap to a more traditional helmet can look good, even i gotta admit it.
The Stormcast heads were what ruined them for me the most. Yes the first guys had terrible proportions, but when you saw one with the helmet off there is no way that the head would fit inside any of the helmets. I have started printing off Sallet helms that I found on Cults3d.com and they make a world of difference even with my terrible paint jobs.
I liked the idea of headswaps, but most people were putting squared off helmets from the bretonnian range onto the very curved armor of the SCE, and that just bothered me like the old dreadnoughts that were squared washing machines with curved/rounded off legs. Curves and squares do not go together
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Post by: AduroT
Theophony wrote: Wha-Mu-077 wrote:Sigmarines, particularly the new ones, if you paint them in regular armour colours and do a headswap to a more traditional helmet can look good, even i gotta admit it.
The Stormcast heads were what ruined them for me the most. Yes the first guys had terrible proportions, but when you saw one with the helmet off there is no way that the head would fit inside any of the helmets. I have started printing off Sallet helms that I found on Cults3d.com and they make a world of difference even with my terrible paint jobs.
I liked the idea of headswaps, but most people were putting squared off helmets from the bretonnian range onto the very curved armor of the SCE, and that just bothered me like the old dreadnoughts that were squared washing machines with curved/rounded off legs. Curves and squares do not go together
I’m looking at possibly doing different heads as well. Eyeing these at the moment but I’m hesitant to order from overseas given the state of US customs right now.
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Post by: Kanluwen
There's a very real chance that we'll see sets of heads/shoulders from GW this time around. Previously they just did shields and a few other goodies like that, but apparently those Chapter upgrade sets for Marines have been selling like hotcakes.
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Post by: SamusDrake
Seeing a Stormcast upgrade sprue with alternative helmets would be welcome.
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Post by: Kanluwen
I doubt we'd see helmets for the most part, but bare heads would likely be the order of the day.
Anvils of the Heldenhammers are the only one I know of with unique helmets, and even then it's sometimes described as a paint job rather than a physical modification to turn the deathmask-esque look into a skull.
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Post by: catbarf
NAVARRO wrote:Actually I did the inverse I started with other armies and did not like SCE looks... well that really changed when I got to see them in the flesh. I think GW paint jobs as gold boys is awful and these are actually awesome minis with so much converting potential.
I'm with you there- I initially really disliked SCE in the default gold scheme, but I've seen them converted with medieval-style helms and painted in silver metallics with mixed-color heraldry (a la Bretonnians) and it's really growing on me.
Random example I pulled off Google:
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Post by: NinthMusketeer
Hm, to each their own.
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Post by: Cronch
Stormcast with real helmets look better than the shrinkwrapped masks, but stormcast with bretonnia style bucket helmets are more of a sidegrade than upgrade to me. You swap one goofy for another.
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Post by: Kanluwen
I'm in the process of trimming the 'halo' from my Stormcast, making it look like a grotesque or a death mask rather than just a helmet or whatnot.
It can and does make a rather significant difference if done properly. But holy crap is it time consuming.
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Post by: BrianDavion
yeah I've got my dominion box waiting for me to work on it and I'm considering going completely helmetless (apparently just about any space marine sized head will work on these guys?) or finding some conversion helmets.
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Post by: MonkeyBallistic
I guess I’m alone in really liking the Stormcast helmets.
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Post by: Inquisitor Gideon
No, I really like the death masks too. They're very distinctive. The knightly style helms in the pic above look REALLY out of place on the liberator bodies.
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Post by: AduroT
The bandanas don’t look too bad, but that giant feather just looks like a chef’s hat.
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Post by: Mr_Rose
AduroT wrote:The bandanas don’t look too bad, but that giant feather just looks like a chef’s hat.
Yes, that and the flat-topped angular helms are out of place with the no-straight-lines-anywhere armour.
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Post by: Dawnbringer
I think a barbute style helmet would work better than the 13th century great helms.
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Post by: NAVARRO
I got carried away with the head swaps.
Theres plenty of easy simple conversions and head swaps online which do show how versatile these kits actually are.
With the dragons added I think we are going to see some really cool paint jobs and conversions.
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Post by: AduroT
It’s weird to see actually correctly sized skulls on them. Makes their heads appear small.
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Post by: NinthMusketeer
I like them
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Post by: Kanluwen
I liked them for the Liberators and Judicators.
The biggest squandered opportunity for the Stormcast was establishing that same kind of 'visual dynamic' that Space Marines used to have before we started seeing crap like the Vanguard/Sternguard Veterans and have had brought back with Primaris.
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Post by: Wha-Mu-077
Kanluwen wrote:I liked them for the Liberators and Judicators.
The biggest squandered opportunity for the Stormcast was establishing that same kind of 'visual dynamic' that Space Marines used to have before we started seeing crap like the Vanguard/Sternguard Veterans and have had brought back with Primaris.
...as opposed to "Big, lame, boring, basic dude in flat armour"? Because that's a good aesthetic?
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Post by: Inquisitor Gideon
Contrary to popular belief, just because you don't like it, doesn't mean it's not good.
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Post by: Cronch
Sure, but also the 1st edition take on stormcast had wonky wide and stubby proportions, stiff poses and complete lack of details, with swathes of flat surfaces broken only with xboxhuge storm iconography. I'm sure some people liked it, but that doesn't make it good.
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Post by: AduroT
Honestly I think I do prefer the original wider Stormcast. I dunno. I prefer Primaris over First Born though.
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Post by: Dysartes
The inverse is also true - just because someone likes something, doesn't make it good.
Examples include the Twilight series, the Fifty Shades series, and any EA Sports games that turned into thinly-disguised casinos...
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Post by: ERJAK
Cronch wrote:Sure, but also the 1st edition take on stormcast had wonky wide and stubby proportions, stiff poses and complete lack of details, with swathes of flat surfaces broken only with xboxhuge storm iconography. I'm sure some people liked it, but that doesn't make it good.
So because they didn't have an extra 500 unnecessary skulls and tassels on them they're bad? The flat surfaces made their armor seem more like armor than most of what GW comes out with and the storm iconography was really only big because they're a 40mm base model. We could also argue proportions all day, especially considering I am 100% sure that you're going off the subjective feel of how you think the proportions should be rather than anything meaningful like...yunno...math.
You have 0 objective measures of why they're bad and half of your criticisms are only criticisms at all from your point of view. Like every other internet critic, you've done no work, made no valid points, and accomplished nothing.
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Post by: Wha-Mu-077
ERJAK wrote:Cronch wrote:Sure, but also the 1st edition take on stormcast had wonky wide and stubby proportions, stiff poses and complete lack of details, with swathes of flat surfaces broken only with xboxhuge storm iconography. I'm sure some people liked it, but that doesn't make it good.
We could also argue proportions all day, especially considering I am 100% sure that you're going off the subjective feel of how you think the proportions should be rather than anything meaningful like...yunno...math.
1
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Post by: BrianDavion
Dysartes wrote:
The inverse is also true - just because someone likes something, doesn't make it good.
Examples include the Twilight series, the Fifty Shades series, and any EA Sports games that turned into thinly-disguised casinos...
true but with aestetics you can't say something is objectively good or bad
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Post by: NAVARRO
If you for one minute think that a perfectly anatomical correct human body would look good on a 28 - 30 mm miniature then you probably going to be disappointed.
The anatomy needs to be distorted on these scale and has been for many reasons, some technical and others aesthetic.
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Post by: MonkeyBallistic
NAVARRO wrote:If you for one minute think that a perfectly anatomical correct human body would look good on a 28 - 30 mm miniature then you probably going to be disappointed.
The anatomy needs to be distorted on these scale and has been for many reasons, some technical and others aesthetic.
This is so true, but I think you can do that well or do it badly. I think the proportions of the original Stormcast looked very bad. Liberators look okay from the front because of the way they’re posed, but from the back they look terrible. From that angle their proportions just look weird, with long legs, a short body and their butts sticking out at an odd angle.
(Before a certain … ahem … gentleman attacks me, this is my subjective opinion based on looking at the minis and deciding what I think of them. No actual maths were involved).
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Post by: Cronch
ERJAK wrote:
You have 0 objective measures of why they're bad and half of your criticisms are only criticisms at all from your point of view. Like every other internet critic, you've done no work, made no valid points, and accomplished nothing.
We all die alone and mac and cheese is awful.
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Post by: Overread
Cronch wrote:ERJAK wrote:
You have 0 objective measures of why they're bad and half of your criticisms are only criticisms at all from your point of view. Like every other internet critic, you've done no work, made no valid points, and accomplished nothing.
We all die alone and mac and cheese is awful.
Ok now this is where I draw the line! Macaroni Cheese is awesome!
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Post by: Da Boss
Cool Dragon models, the stormcast riders on the smaller ones look out of place.
Probably way too expensive for me to consider.
I like the rearing pose on the big ones though, that's great design and makes them look really fearsome and intimidating. I have a "gargantuan" sized D&D blue dragon that's crouched on 4 legs and it doesn't look very good compared to these.
I still like the serpentine Warhammer dragons, though I'll admit they are a bit ugly in their own way. But they were pretty unique, whereas these are fairly generic. Funny, because people often claim the Old World was "generic fantasy", but elements of AoS are much more generic than the Old World. I'd argue that by having the 30 Years War as it's historical inspiration rather than a generic high middle ages it's already not that generic.
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Post by: SamusDrake
You take that back right now! The world would turn to darkness without mac'n'cheese!
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Post by: MonkeyBallistic
Da Boss wrote:Cool Dragon models, the stormcast riders on the smaller ones look out of place.
Probably way too expensive for me to consider.
I like the rearing pose on the big ones though, that's great design and makes them look really fearsome and intimidating. I have a "gargantuan" sized D&D blue dragon that's crouched on 4 legs and it doesn't look very good compared to these.
I still like the serpentine Warhammer dragons, though I'll admit they are a bit ugly in their own way. But they were pretty unique, whereas these are fairly generic. Funny, because people often claim the Old World was "generic fantasy", but elements of AoS are much more generic than the Old World. I'd argue that by having the 30 Years War as it's historical inspiration rather than a generic high middle ages it's already not that generic.
Yeah those of us old enough to remember mainstream fantasy before the popularity of Warhammer, remember how different Warhammer was because of its more renaissance setting. It kind of feels generic now because its popularity has influenced fantasy enormously. That more renaissance feel is everywhere now and the more early medieval style fantasy is branded ‘old school’.’
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Post by: Irbis
Cronch wrote:Sure, but also the 1st edition take on stormcast had wonky wide and stubby proportions, stiff poses and complete lack of details, with swathes of flat surfaces broken only with xboxhuge storm iconography
This is supposed to be 'complete lack of details' and 'swathes of flat surfaces' now?
Except if you actually scale both to be the same height, instead of making proportions pic taller than SC helmet spike, you will see proportions are actually exactly what they are supposed to be:
Yeah, Stormcast is thicker but really, he should be, padding and armour of realistic thickness takes space. IMO much better look than anorexic, '15 year old who had last meal 2 weeks ago' thinness most female (and some male) models in 40K sport once you try to imagine them out of power armour...
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Post by: GaroRobe
Off topic, but the stormcast look so much nicer with white sashes, than having that weird sigmarite text carved into all their scrolls
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Post by: Da Boss
I like the old blocky stormcast as golems or something. I don't think they work that well outside of that interpretation. The new ones work better, but I'm happy with the small set I have and have no inclination to get the new ones. I'm not a huge fan of the way they just replicate Space Marines but in Fantasy. It was always a huge bonus to me that Fantasy didn't have a flagship faction, made the game more interesting and diverse. Stormcast narratively fill the same roles as Space Marines and even in a pretty similar way, share design cues with them and bloat out the release schedule like them. So overall a negative for the game I feel.
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Post by: Dysartes
Da Boss wrote:I like the old blocky stormcast as golems or something. I don't think they work that well outside of that interpretation. The new ones work better, but I'm happy with the small set I have and have no inclination to get the new ones. I'm not a huge fan of the way they just replicate Space Marines but in Fantasy. It was always a huge bonus to me that Fantasy didn't have a flagship faction, made the game more interesting and diverse. Stormcast narratively fill the same roles as Space Marines and even in a pretty similar way, share design cues with them and bloat out the release schedule like them. So overall a negative for the game I feel.
There was a really nice plog in M&P which had them modelled/painted as damaged animated statues - looked really good.
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Post by: Overread
In the new Gotrek books there's one stormcast in Gitslayer who is depicted as almost being like a golem. Or perhaps a lightning elemental clad in armour.
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Post by: Da Boss
Yeah, 4e D&D changed Archons from being a kind of good celestial into elementals forced into armour to serve as soldiers in a cosmic war, and I'm planning to paint up my Stormcast to that theme - stone, ice, fire and lightning for the elements.
I think that's cooler than super buff heroes in armour, but no shade on people who like super buff heroes in armour.
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Post by: tneva82
Well battletomes comes preorder 28.8 and in stores 4.9. Darn
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Post by: ListenToMeWarriors
Didn't they promise release in August? But yeah, the 2 week Kill Team pre order seems to put paid to that.
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Post by: tneva82
They said preorder in august(alas specifically preorder). Alas nothing broken as long as preoider on last saturday.
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Post by: Kanluwen
Preorder can still be the 21st.
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Post by: tneva82
Has gw ever had anything of note with middle of 2 week preorder? That kind of sucks away other preorders. Preorder of 21 is more kt boxes.
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Post by: ListenToMeWarriors
tneva82 wrote:They said preorder in august(alas specifically preorder). Alas nothing broken as long as preoider on last saturday.
Ah cheers, thought it was release rather than pre order. Chomping at the bit having already painted the Kruleboy half of Dominion.
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Post by: tneva82
ListenToMeWarriors wrote:tneva82 wrote:They said preorder in august(alas specifically preorder). Alas nothing broken as long as preoider on last saturday.
Ah cheers, thought it was release rather than pre order. Chomping at the bit having already painted the Kruleboy half of Dominion.
I just got about 2.4k ironjaws and kruleboy half. Wanna play!
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Post by: GaroRobe
The more I think about Kruleboyz, the less I like the lore.
*I'm on board for sneakier orruks, since Mork is all about being dead kunnin. But their whole introduction to AOS is seeing Kragnos and going crazy for him. Ironjawz I get. Kraggy is a god of destruction. But he isn't subtle or sneaky, so why do the Mork boyz like him so much?
*And since the orruks worship Kragnos because he's so destructive, why don't they do the same with mega garagants? Or God beasts? I feel like there needs to be more to Kragnos than just being a force of destruction. Otherwise, he's just like any of the other god-beasts that live in AOS
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Post by: Overread
Well a lot of the God Beasts are more forces of nature, they smash things more by accident than by intention. Meanwhile your average Gargant is often not all that bright. Yes they area big and stompy, but they aren't destructive leaders. Kragnos isn't just someone powerful that smashes stuff, he's got a plan. He's got agendas and goals and objectives and general bigger thoughts going on. He's not just going to smash the biggest thing he can see, he's going to find ways to find bigger things to smash.
Makes a kind of sense that the more sneaky, smarter orruks would be drawn to a leader who is more wider thinking than just swinging a club at the biggest thing in the area.
Asides I'm sure there ARE orruks worshipping godbeasts - its just Godbeasts don't really fit on a 28-32mm scale board. I mean you CAN fit big things on- GW do sell Warlords and people have made imperators but they aren't really standard game models.
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Post by: NinthMusketeer
GaroRobe wrote:The more I think about Kruleboyz, the less I like the lore.
*I'm on board for sneakier orruks, since Mork is all about being dead kunnin. But their whole introduction to AOS is seeing Kragnos and going crazy for him. Ironjawz I get. Kraggy is a god of destruction. But he isn't subtle or sneaky, so why do the Mork boyz like him so much?
*And since the orruks worship Kragnos because he's so destructive, why don't they do the same with mega garagants? Or God beasts? I feel like there needs to be more to Kragnos than just being a force of destruction. Otherwise, he's just like any of the other god-beasts that live in AOS
I am hoping/assuming the battletome will go into this. Though I can certainly see an element of 'opposites attract' in a sense; Kruleboyz worshipping Kragnos because he is what they aren't. We'll see.
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Post by: BrianDavion
NinthMusketeer wrote: GaroRobe wrote:The more I think about Kruleboyz, the less I like the lore.
*I'm on board for sneakier orruks, since Mork is all about being dead kunnin. But their whole introduction to AOS is seeing Kragnos and going crazy for him. Ironjawz I get. Kraggy is a god of destruction. But he isn't subtle or sneaky, so why do the Mork boyz like him so much?
*And since the orruks worship Kragnos because he's so destructive, why don't they do the same with mega garagants? Or God beasts? I feel like there needs to be more to Kragnos than just being a force of destruction. Otherwise, he's just like any of the other god-beasts that live in AOS
I am hoping/assuming the battletome will go into this. Though I can certainly see an element of 'opposites attract' in a sense; Kruleboyz worshipping Kragnos because he is what they aren't. We'll see.
just because they're sneaky buggers also doesn't mean that they can't admire someone with the strength to do what Kragnos does. I mean at the end of the day they're Orks and they're still gonna fall in behind the toughest sonofagun they can. the differance is if a smaller Orruk kills a bigger one with a poisoned dagger the kruleboyz are going to admire the smaller Orruks cunning
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Post by: ListenToMeWarriors
They are sneaky, Gobsprakk seems to be manipulating his ability to communicate with Kragnos for his own nefarious aims, at a guess once those aims are met Kragnos may be on the wrong end of a lot of poisoned blades:
"Among the many Mork-given powers exhibited by Gobsprakk, one of the strangest is his ability to speak and understand any language. This skill allowed him to parlay with Kragnos, and he used the ancient language of the Drogrukh race to form an alliance with the god of earthquakes.
Gobsprakk went on to become Kragnos’ faithful companion and translator. However, it’s thought that this natural schemer may have applied some creative interpretation to the edicts of his new best mate."
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Post by: CthuluIsSpy
WHFB had spells like that too. I like concept of debuffs, I wish 40k had more abilities like that instead of just "inflict a mortal wound." or "reroll 1s"
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Post by: Irbis
GaroRobe wrote:The more I think about Kruleboyz, the less I like the lore.
*I'm on board for sneakier orruks, since Mork is all about being dead kunnin. But their whole introduction to AOS is seeing Kragnos and going crazy for him. Ironjawz I get. Kraggy is a god of destruction. But he isn't subtle or sneaky, so why do the Mork boyz like him so much?
*And since the orruks worship Kragnos because he's so destructive, why don't they do the same with mega garagants? Or God beasts? I feel like there needs to be more to Kragnos than just being a force of destruction. Otherwise, he's just like any of the other god-beasts that live in AOS
Because orks like good scrap. Gargants are dumb (plus not really that much stronger than a warboss), so not worth respecting, ork or ogre tribe is more likely to enslave a gargant (there are even bits in kit for this) than to worship it. Kragnos can actually think/lead/beat even biggest warbosses, plus isn't a fan of civilization like other gods, all traits orks like. Even a sneaky ork would follow him as it's much easier to attack in the wake of chaos he leaves behind than intact defences/armies.
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Post by: tneva82
https://www.warhammer-community.com/2021/08/12/the-sons-of-behemat-receive-a-gargantuan-battletome-update-in-this-months-white-dwarf/
So factions getting own grand strategies(so power balance between old and new ones grows), battletactics(hopefully you replace standard ones with new ones in list creaion or old book vs new book gap increases even more)and fction specific battallion)
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Post by: ERJAK
tneva82 wrote:https://www.warhammer-community.com/2021/08/12/the-sons-of-behemat-receive-a-gargantuan-battletome-update-in-this-months-white-dwarf/
So factions getting own grand strategies(so power balance between old and new ones grows), battletactics(hopefully you replace standard ones with new ones in list creaion or old book vs new book gap increases even more)and fction specific battallion)
faction specific battalions again are stupid. We just got rid of those goddammit.
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Post by: Rihgu
Sons of Behemat might be the only ones getting any of those things, because they work so weird compared to the rest of AoS.
Like, can they even use any core battalions?
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Post by: tneva82
Rihgu wrote:Sons of Behemat might be the only ones getting any of those things, because they work so weird compared to the rest of AoS.
Like, can they even use any core battalions?
Monster hunters and battle regiment at least . Only things they can't do are ones that require subcommanders, behemoths and artillery. Commanders and troops are fine(well ghb matched play. Core book matched play has differences).
And very much doubt that. This was predictable. Just like 40k factions got own secondaries so will aos, Automatically Appended Next Post: https://www.warhammer-community.com/2021/08/12/build-all-dragon-armies-and-other-fierce-forces-with-the-new-stormcast-eternals-battletome/
Also stormcast gets battleline changes by subfaction(and units that couldn't before can be battleline now) as well as by general to a degree
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Post by: NinthMusketeer
Battleline by sub faction and general has been around for ages, it's nothing new. Automatically Appended Next Post: ERJAK wrote:tneva82 wrote:https://www.warhammer-community.com/2021/08/12/the-sons-of-behemat-receive-a-gargantuan-battletome-update-in-this-months-white-dwarf/
So factions getting own grand strategies(so power balance between old and new ones grows), battletactics(hopefully you replace standard ones with new ones in list creaion or old book vs new book gap increases even more)and fction specific battallion)
faction specific battalions again are stupid. We just got rid of those goddammit.
Hold off jumping to conclusions here. SoB are a unique case where due to the nature of the army they can't take most of the core battalions. New grand strategies will not be a power boost; there is already one that is achieved by having a battleline unit alive at the end of the game and everything in SoB is battleline. New battle tactics again do not mean they are better, nor does it mean they will be available in matched play to begin with.
And fleshing out PtG options via WD instead of waiting until a battletome update is a fantastic idea. If they had been doing that for Crusade this whole time I'd still be playing 40k.
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Post by: tneva82
For stormcast it is. Or what units for stormcast got battleline by subfaction?
Or did you even bother to read what i said? I said stormcast. Not game.
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Post by: NinthMusketeer
Yeah my point is that is a standard feature; we knew SCE were going to get it before the battletome was even announced.
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Post by: Ghaz
tneva82 wrote:For stormcast it is. Or what units for stormcast got battleline by subfaction?
Or did you even bother to read what i said? I said stormcast. Not game.
https://ageofsigmar.lexicanum.com/wiki/Battletome#2nd_Edition
Stormcast Eternals are working with a three year old battletome that was the first release of second edition. That's plenty of time for GW to bring battleline by subfaction into the game using newer battletomes (e.g., Soulblight Gravelords, Hedonites of Slaanesh, Lumineth Realmlords, etc.).
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Post by: drbored
They never said that the new battalions or whatever would be available for use in Matched Play, did they? It's a lot easier for the WD team to write rules for Narrative/Open play, which might be what that is.
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Post by: lare2
It's possible... I doubt it though.
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Post by: tneva82
They are core battalions
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Post by: Rihgu
For Sons of Behemat, yes.
They haven't said anything beyond "battalions" for Stormcast, so could go either way.
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Post by: BrianDavion
Anyone else notice we've got a preview of a (to me at least) previously unknown unit?
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Post by: Wha-Mu-077
BrianDavion wrote:Anyone else notice we've got a preview of a (to me at least) previously unknown unit?

It's the Thing-Skewer Whatever-Bow, it was previewed ages ago
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Post by: BrianDavion
Wha-Mu-077 wrote:BrianDavion wrote:Anyone else notice we've got a preview of a (to me at least) previously unknown unit?

It's the Thing-Skewer Whatever-Bow, it was previewed ages ago
musta missed it
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Post by: Eldarain
What base do you think that is. Cavalry or the larger one Karkadraks/Gore Gruntas are on?
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Post by: BrianDavion
Eldarain wrote:What base do you think that is. Cavalry or the larger one Karkadraks/Gore Gruntas are on?
about the size of a marine bike maybe? that'd be a cavalry base yeah?
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Post by: Geifer
The Killbow was one of four additional units (two per faction) GW added to their early Dominion preview:
In case you're interested in checking out the Warhammer Community post in question:
https://www.warhammer-community.com/2021/05/29/warhammer-preview-online-unboxing-dominion/
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Post by: BrianDavion
jesus there's gonna be a TON of stormcast releases... digging that chariot though
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Post by: lord_blackfang
Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
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Post by: BrianDavion
lord_blackfang wrote:Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
It's a ballista, orruks are hardly the only faction with seige engines
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Post by: Geifer
BrianDavion wrote: lord_blackfang wrote:Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
It's a ballista, orruks are hardly the only faction with seige engines
Yes, but do they have Killbows? Sound engineering is no substitute for orky spirit and anyone who says otherwise doesn't have a clue how to make things proppa killy. It's a scientific fact.
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Post by: lord_blackfang
BrianDavion wrote: lord_blackfang wrote:Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
It's a ballista, orruks are hardly the only faction with seige engines
So which other siege engine hits a Mega-Gargant for 12 wounds? What did the krule boys put on it to make it work so much batter than any other weapon in the world?
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Post by: AduroT
lord_blackfang wrote:BrianDavion wrote: lord_blackfang wrote:Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
It's a ballista, orruks are hardly the only faction with seige engines
So which other siege engine hits a Mega-Gargant for 12 wounds? What did the krule boys put on it to make it work so much batter than any other weapon in the world?
Two bows. It’s got both the horizontal and vertical bows for double the efficiency.
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Post by: Overread
Actually right now artillery is sort of rare. A good few armies lost their artillery (dwarves shocking lost almost if not all of it!) in the transition and many newer ones don't have any yet.
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Post by: NinthMusketeer
AduroT wrote: lord_blackfang wrote:BrianDavion wrote: lord_blackfang wrote:Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
It's a ballista, orruks are hardly the only faction with seige engines
So which other siege engine hits a Mega-Gargant for 12 wounds? What did the krule boys put on it to make it work so much batter than any other weapon in the world?
Two bows. It’s got both the horizontal and vertical bows for double the efficiency.
This logic is sound.
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Post by: tneva82
So sob battalions 2-4 mega gargants for one drop or enchantment and 2-3 mancrusher unit & 0-1 big one for one drop or swift. And core so usable if battlepack says core battalions okay
Grand strategy won't likely replace "don't get tabled" as this one fails anyway if you get tabled top of 5 anyway. Battle tactics indeed just new options in game. New books advantaged over old just with that
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Post by: Dudeface
My brother reports our local GW has nurgle daemons and beastmen both on the "last chance to buy" shelf.
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Post by: Overread
Is that a "Last Chance to Buy we are discontinuing" shelf or a "Last Chance we aren't getting these they are going direct order only/I just want to sell things that haven't sold in ages and might not restock for a while"
Cause the GW main website doesn't list any of that as last chance and only has things listed that we'd expect (Dominion stuff, AoS last edition stuff and the odd Broken Realms limited edition book)
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Post by: Dudeface
Overread wrote:Is that a "Last Chance to Buy we are discontinuing" shelf or a "Last Chance we aren't getting these they are going direct order only/I just want to sell things that haven't sold in ages and might not restock for a while"
Cause the GW main website doesn't list any of that as last chance and only has things listed that we'd expect (Dominion stuff, AoS last edition stuff and the odd Broken Realms limited edition book)
Both but usually a "not going to be on the store shelves again" so might be direct only or might be discontinued.
I doubt the whole of the beastmen and nurgle daemon lines are going oop or direct only though so it's likely for repack before a new release
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Post by: Tim the Biovore
Most of the BoC range is already Direct Only, but leaving them with no in-store representation would be amusingly in line with their traditional neglected status
Conversely, there's an expectation for an updated Doombull, Jabberslythe, and Bullgors in the next AoS battlebox, so it might be a good sign
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Post by: NinthMusketeer
tneva82 wrote:So sob battalions 2-4 mega gargants for one drop or enchantment and 2-3 mancrusher unit & 0-1 big one for one drop or swift. And core so usable if battlepack says core battalions okay
Grand strategy won't likely replace "don't get tabled" as this one fails anyway if you get tabled top of 5 anyway. Battle tactics indeed just new options in game. New books advantaged over old just with that
It's only an advantage if the new options are better. Also, we can't judge based on this due to the context of the SoB army; they are unique in their structure and these core battalions just give them the same access to bonuses every other army already has.
Sometimes WD buffs have been undeserved advantages, more often they have been options that open up new ways to run an army (see the various GSG subtractions, for example) without being overpowered. It makes sense to reserve judgement.
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Post by: tneva82
Options are always good, if nothing else to cover situations normal ones aren't possible.
Even if it onlv happens 1 game out of 100 it stilj is buff since you lose nothing here. Anybody claiming otherwise just plain sucks in aos
For battalions there's slim chance new books won't have ones but based on gw's design princlipses that's slim. Gw loves it's bloat and invalidating old ones and replacing with nearly identical system is tried & tested system for gw.
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Post by: NinthMusketeer
Oh boy, anyone who disagrees with this guy just plain sucks at AoS! Better listen up, he's clearly an authority on the matter
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Post by: Rihgu
lord_blackfang wrote:BrianDavion wrote: lord_blackfang wrote:Too bad none of the other factions have figured out that just making a bigger bow with lotsa spikes on it can instantly end all their issues with enemy monsters.
It's a ballista, orruks are hardly the only faction with seige engines
So which other siege engine hits a Mega-Gargant for 12 wounds? What did the krule boys put on it to make it work so much batter than any other weapon in the world?
I mean, if we're ignoring the to-hit roll, the to-wound roll, rend, etc, Arkanaut Ironclads can do that with Volley Cannon, Shrapnel shell Great Cannon, Aethershot carbines, etc... and it has all of those! So it could do like 36 wounds to a mega-gargant! For something more similar to what I predict the unit's price to be, a Helblaster Volley gun has a decent shot at it, too. A rapid fire celestar ballista can also do quite a few wounds to a Mega-gargant. If you roll a 1 for the power of your warp lightning cannon and you have the "more-more warp power!" or whatever ability activated you do 12 mortal wounds. Mortek Crawler can do up to 15 damage... or slay outright with a cauldron of torment.
I dunno, looks like a lot of siege engines can do similar damage, if we ignore all of the unknown factors about the Orruk skewer ballista and sensationalize the damage of the attack against its optimal target.
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Post by: tneva82
Rihgu wrote:
I dunno, looks like a lot of siege engines can do similar damage, if we ignore all of the unknown factors about the Orruk skewer ballista and sensationalize the damage of the attack against its optimal target.
Not actually optimal as you run into damage cap. Though not a bad target.
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Post by: NinthMusketeer
Statistically the target needs 30 wounds to hit cap, so what is the optimal target in your opinion?
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Post by: tneva82
Well something gone awry and gw abandoned battletome preorder in august they said and even hinted just week or two earlier :(
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Post by: Dudeface
So, no battletomes in August, no mention of chaos in October and the launch article has been edited to obscure "soon" and "this year" comments.
https://www.warhammer-community.com/2021/07/03/warhammer-preview-online-dominion-celebration/
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Post by: CMLR
Taking so long, I wonder what they will do with this year's Battleforces...
And a Death's Spooktacular Extravaganza for october would be a massive win.
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Post by: BrianDavion
tneva82 wrote:Well something gone awry and gw abandoned battletome preorder in august they said and even hinted just week or two earlier :(
yeah that is annoying. this week is pretty empty too so gotta wonder if their shipment was late.
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Post by: tneva82
Some speculation going around issue is wih app which gw wants out before books. If true weird priority
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Post by: BrianDavion
tneva82 wrote:Some speculation going around issue is wih app which gw wants out before books. If true weird priority
very weird, on the other hand if they put out the books before the app is ready it could make it difficult as the codes won't be in the book.
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Post by: Dudeface
BrianDavion wrote:tneva82 wrote:Some speculation going around issue is wih app which gw wants out before books. If true weird priority
very weird, on the other hand if they put out the books before the app is ready it could make it difficult as the codes won't be in the book.
I think the opposite is true, they've set expectations on app release scedules, book release schedules and then there's a community expectation as to quality.
Release the books with the codes and they'll refer you to an app/website that doesn't exist, then they have to explain to people their app team is over worked and they have no concept of schedules and how much work is involved.
Would they rather slightly irk people with a delayed book or look stupid on the technology front is likely the choice they made. Given they have a different flagship app coming out this week that they need to be perfect, I'd guess they were more afraid of the latter.
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Post by: Inquisitor Gideon
Frustrating to put it mildly, as i have a couple of hundred waiting to drop on the Stormcast. But i guess it's another week at minimum to get through some more stuff. The artbook looks nice at least.
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Post by: ListenToMeWarriors
This bait and switch on the release has wound me up more than it should do.
Why not just start this weeks pre order article with an explanation of what is going on and an expected release date?
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Post by: lord_blackfang
Maybe the second print run of Kill Team is to blame?
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Post by: MaxT
ListenToMeWarriors wrote:This bait and switch on the release has wound me up more than it should do.
Why not just start this weeks pre order article with an explanation of what is going on and an expected release date?
There is no bait and switch here. There is a delayed release, but these things are not the same.
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Post by: TwilightSparkles
GW stated around a month ago that the two new AoS books would be out in August.
Even using GW’s oft used logic of “out” meaning up for preorder , that is not going to happen.
So something is wrong somewhere. But not in the £200 action figure department
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Post by: tneva82
Did it get to mto somewhere? Here it didn't and still available
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Post by: Dudeface
Warhammer TV confirmed on Facebook that they're still rescheduling due to covid related complications and they will be "soon".
Which tbh they could have said in the article rather than rewriting history and insulting peoples intelligence by pretending it never happened.
Annoyed by the attitude not the delay.
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Post by: ListenToMeWarriors
Wholeheartedly agree Dudeface.
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Post by: Overread
Changes to media to reflect changes to the release is less about insulting people's intelligence and more about just having a consistent message. Updating the graphic takes a few moments but means that GW doesn't then spend ages fielding confused questions by people.
That said it should come with a "sorry corona" type delay. Sometimes a touch more openness can work wonders.
That said there's all kinds of things that can muck up right now. Containers in short supply; shipments delayed; import slowdown; production shortfall at GW HQ - there's a legion of things that could muck up and right now chances are even 1 little problem causes a cascade of issues.
It's not just GW either; there's plenty of other firms feeling the pinches and problems
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Post by: Dudeface
Overread wrote:Changes to media to reflect changes to the release is less about insulting people's intelligence and more about just having a consistent message. Updating the graphic takes a few moments but means that GW doesn't then spend ages fielding confused questions by people.
That said it should come with a "sorry corona" type delay. Sometimes a touch more openness can work wonders.
That said there's all kinds of things that can muck up right now. Containers in short supply; shipments delayed; import slowdown; production shortfall at GW HQ - there's a legion of things that could muck up and right now chances are even 1 little problem causes a cascade of issues.
It's not just GW either; there's plenty of other firms feeling the pinches and problems
I agree but there is no consistent message, we were told both books would be out August and a chaos book in October. A couple of weeks ago there was an article saying look for the books going up for preorder later this month.
That was the previous message and no new message has been given, they simply altered the old articles.
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Post by: Overread
Yes I agree that GW could communicate better, but that the graphic change isn't an attempt at some kind of insult.
GW are not saints, but they also aren't the devils that some make them out to be either.
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Post by: Dudeface
Overread wrote:Yes I agree that GW could communicate better, but that the graphic change isn't an attempt at some kind of insult.
GW are not saints, but they also aren't the devils that some make them out to be either.
I agree it's not an attempted insult, but to give a public commitment to a release window, miss it, then alter the historical articles to erase the evidence and pretend it never happened, does feel like an ignorant move that may feel insulting to some.
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Post by: Voss
Oh, well. Went to see what the preorders were, and... nothing. Checked here and found out about quiet retcons to release plans and a big question mark.
I guess this is another of HBMC's proverb about GW never missing an opportunity to miss an opportunity.
I guess I won't spend money? Again?
Its at least the third time just this year.
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Post by: kodos
Dudeface wrote:I agree but there is no consistent message, we were told both books would be out August and a chaos book in October. A couple of weeks ago there was an article saying look for the books going up for preorder later this month.
we were never told that books are out in August, they only said pre-orders are coming in August and we still have another weekend for that
I already said back than that the books are not coming in August as for a release GW would have used a different wording in their initial announcement
so far nothing happened, just people growing uneasy who believed that pre-order in August meant something different than release in September
if the books are not out end of September, we can start talking about GW having troubles and not telling people
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Post by: ImAGeek
kodos wrote:Dudeface wrote:I agree but there is no consistent message, we were told both books would be out August and a chaos book in October. A couple of weeks ago there was an article saying look for the books going up for preorder later this month.
we were never told that books are out in August, they only said pre-orders are coming in August and we still have another weekend for that
I already said back than that the books are not coming in August as for a release GW would have used a different wording in their initial announcement
so far nothing happened, just people growing uneasy who believed that pre-order in August meant something different than release in September
if the books are not out end of September, we can start talking about GW having troubles and not telling people
We don’t have another weekend for the books to be up for pre-order in August. The earliest they’d be up for preorder now is the 4th September.
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Post by: Dudeface
ImAGeek wrote: kodos wrote:Dudeface wrote:I agree but there is no consistent message, we were told both books would be out August and a chaos book in October. A couple of weeks ago there was an article saying look for the books going up for preorder later this month.
we were never told that books are out in August, they only said pre-orders are coming in August and we still have another weekend for that
I already said back than that the books are not coming in August as for a release GW would have used a different wording in their initial announcement
so far nothing happened, just people growing uneasy who believed that pre-order in August meant something different than release in September
if the books are not out end of September, we can start talking about GW having troubles and not telling people
We don’t have another weekend for the books to be up for pre-order in August. The earliest they’d be up for preorder now is the 4th September.
This.
Also to help for context, this was the original message:
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Post by: kodos
yeah, a pre-order in August, what is going into pre-order on 28th to make this impossible?
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Post by: Dudeface
kodos wrote:yeah, a pre-order in August, what is going into pre-order on 28th to make this impossible?
Show me in this article (the list of preorder items for 28th) where there are 2 battletomes.
https://www.warhammer-community.com/2021/08/22/sunday-preview-warhammer-launches-alongside-gladiatorial-gameplay-and-fantastic-fiction/
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Post by: tneva82
kodos wrote:Dudeface wrote:I agree but there is no consistent message, we were told both books would be out August and a chaos book in October. A couple of weeks ago there was an article saying look for the books going up for preorder later this month.
we were never told that books are out in August, they only said pre-orders are coming in August and we still have another weekend for that
I already said back than that the books are not coming in August as for a release GW would have used a different wording in their initial announcement
so far nothing happened, just people growing uneasy who believed that pre-order in August meant something different than release in September
if the books are not out end of September, we can start talking about GW having troubles and not telling people
Well we already know preorder won't be august. Next preorder we don't know is 4th september.
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Post by: NinthMusketeer
Yeah they all but spelled out "preorder on the 28th" with that statement; if it was going to be earlier they would have said *release* was in August.
But if it gets delayed? Good! I have been wishing for some time now that they would slow the heck down to allow for filling orders of existing product.
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Post by: tneva82
kodos wrote:yeah, a pre-order in August, what is going into pre-order on 28th to make this impossible?
The fact we already know preorders for 28th? Those were told yesterday. Gw doesn't hide those. Sunday before they TELL us what we can preorder next week.
So unless the august is 35 day long there won't be in preorder this month. It's not 28th and 28+7 is either 35th august(if calendar has suddenly changed) or it goes to september.
We don't need to speculate what comes to preorder on 28th. gw already told it.
For added safety gw fb team already confirmed delay quoting covid as reason.
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Post by: Dudeface
NinthMusketeer wrote:Yeah they all but spelled out "preorder on the 28th" with that statement; if it was going to be earlier they would have said *release* was in August.
But if it gets delayed? Good! I have been wishing for some time now that they would slow the heck down to allow for filling orders of existing product.
Again, no problem with a delay. It might be beneficial for them to (literally) take stock as you say.
But the communication has been dire and as much I've been accused of white knighting god knows how many times on here, GW needed to do better when they commit to a release and then scrub the evidence after failing.
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Post by: kodos
they can still change it if needed (would not be the first WC article to be wrong or re-written later because things changed)
but from the very first statement, it has always been the 28th not earlier
for my personal opinion, it was already a mistake releasing the 3rd Edition on the original date as GW should have none that everything else will be late
and changing launch to August because of Covid with Armybooks being September and no one would have been upset
but they wanted to stick with their original release slots,for whatever reason
so lets see if they manage to get the pre-orders done as promised, and they still have a week for that
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Post by: Dudeface
kodos wrote:
they can still change it if needed (would not be the first WC article to be wrong or re-written later because things changed)
but from the very first statement, it has always been the 28th not earlier
for my personal opinion, it was already a mistake releasing the 3rd Edition on the original date as GW should have none that everything else will be late
and changing launch to August because of Covid with Armybooks being September and no one would have been upset
but they wanted to stick with their original release slots,for whatever reason
so lets see if they manage to get the pre-orders done as promised, and they still have a week for that
Your blind optimism is refreshing, but if they'd simply forgotten to put them on the article I don't think they'd have altered the articles referring to the August preorders.
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Post by: tneva82
And confirmed in fb delayed quoting covid.
Optimism isnjt word i would use.
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Post by: BrianDavion
I think a simple note in this weeks "next weeks pre-order" that simply said "Worried about now new Orruk and SCE Battletomes? Covid's got our schedule slightly delayed but no worries people, they'll be coming soon!"
woulda been all they needed to do. it's a minor minor issue in the great scheme of things people I think are more frustrated at the lack of communication then the actual problem itself
100848
Post by: tneva82
BrianDavion wrote:I think a simple note in this weeks "next weeks pre-order" that simply said "Worried about now new Orruk and SCE Battletomes? Covid's got our schedule slightly delayed but no worries people, they'll be coming soon!"
woulda been all they needed to do. it's a minor minor issue in the great scheme of things people I think are more frustrated at the lack of communication then the actual problem itself
Yep.
While i'm irritated having both armies(and not wanting to buy old book atm) it's not something i would lose sleep over but again gw doing things hysh-hysh and in random way(why they talk about delay but not in whc?) Is worse.
Would be nice to have some scale of delay but that would open up for further delays. Mavbe instead give bit of bone by giving at least further hints on 3rd book to keep hype train somewhat going?
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Post by: BrianDavion
tneva82 wrote:BrianDavion wrote:I think a simple note in this weeks "next weeks pre-order" that simply said "Worried about now new Orruk and SCE Battletomes? Covid's got our schedule slightly delayed but no worries people, they'll be coming soon!"
woulda been all they needed to do. it's a minor minor issue in the great scheme of things people I think are more frustrated at the lack of communication then the actual problem itself
Yep.
While i'm irritated having both armies(and not wanting to buy old book atm) it's not something i would lose sleep over but again gw doing things hysh-hysh and in random way(why they talk about delay but not in whc?) Is worse.
Would be nice to have some scale of delay but that would open up for further delays. Mavbe instead give bit of bone by giving at least further hints on 3rd book to keep hype train somewhat going?
or even do another preview or two. but yeah, the hype is at a lower simmer now due to the delay.
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Post by: Wha-Mu-077
I wonder if GW is so reluctant to admit something went wrong because it would upset shareholders or w/e
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Post by: Geifer
tneva82 wrote:https://www.warhammer-community.com/2021/08/23/we-rate-gryphs-a-guide-to-the-cutest-and-most-ferocious-stormcast-eternal-companions/
At least now they acknowledged in whc the delay.
Too bad still just vague september and atm won't trust even that
I would, actually. What's the worst delay we've seen where they've actually had to adjust an announced release date? Death Guard? That was release a month late and people around here couldn't actually get stuff for another month.
GW isn't immune to shipping delays by any stretch, but they do seem to be late by a few weeks at most rather than having significant disruptions. At least for things that have been announced.
Wha-Mu-077 wrote:I wonder if GW is so reluctant to admit something went wrong because it would upset shareholders or w/e
GW has shown a variety of responses to delays and similar issues in the past few years ranging from surprisingly unrestrained disclosure to outright rewriting history without any recognizable pattern to it. I'm not sure shareholder concerns are any more reasonable an explanation than voodoo or rolling the PR response on a random table.
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Post by: Theophony
While frustrated about the delay, I think I can survive a few more weeks. Though if they put the three Battletomes together I could be doomed as I bought into AOS 3.0 because I love the look of the new SCE, I already have a large force of Orruks and Maggotkin and the Dominion set was a nice start to expand the Orruk Warclans. Getting all 3 battletomes in one go could hurt as I would also like some of the new SCE dragon riders and other models. Good thing the new job pays more and gives me more free time.
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Post by: tneva82
Annoyingly they said preorder september. So 25th preorder with 2nd october fulfils statement
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Post by: BrianDavion
Wha-Mu-077 wrote:I wonder if GW is so reluctant to admit something went wrong because it would upset shareholders or w/e
except they did admit something went wrong, noted that "not even the stormcast eternals are immune to global disruptions" which is really all they need to say.
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Post by: endtransmission
There does seem to be some problem with the printed materials as the Gravelords book has been unavailable for quite a while, which is odd for a new(ish) release. Probably on the same boat as the new books
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Post by: NinthMusketeer
Dudeface wrote: NinthMusketeer wrote:Yeah they all but spelled out "preorder on the 28th" with that statement; if it was going to be earlier they would have said *release* was in August.
But if it gets delayed? Good! I have been wishing for some time now that they would slow the heck down to allow for filling orders of existing product.
Again, no problem with a delay. It might be beneficial for them to (literally) take stock as you say.
But the communication has been dire and as much I've been accused of white knighting god knows how many times on here, GW needed to do better when they commit to a release and then scrub the evidence after failing.
True that.
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Post by: kodos
endtransmission wrote:There does seem to be some problem with the printed materials as the Gravelords book has been unavailable for quite a while, which is odd for a new(ish) release. Probably on the same boat as the new books
this is not uncommen, new books being out of stock after the first for months happens often
people just don't recognise it as after the initial hype of the release not many bother looking at those
in addition, everything from China is "late" with a lockdown in the harbour cities that happend a month ago
in 2nd Edi, with digital books available it alsowas no problem anyway, now with the need of a physical book that is not available or out of stock, we will see how it turns out
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Post by: BrianDavion
kodos wrote: endtransmission wrote:There does seem to be some problem with the printed materials as the Gravelords book has been unavailable for quite a while, which is odd for a new(ish) release. Probably on the same boat as the new books
this is not uncommen, new books being out of stock after the first for months happens often
people just don't recognise it as after the initial hype of the release not many bother looking at those
in addition, everything from China is "late" with a lockdown in the harbour cities that happend a month ago
in 2nd Edi, with digital books available it alsowas no problem anyway, now with the need of a physical book that is not available or out of stock, we will see how it turns out
makes one wonder if covid will have GW reconsider their backwards "screw digital" mentality for 40K 10E and AOS 4tth.
I'd say over all their "physical books only with an app code" has been a colossal failure.
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Post by: endtransmission
BrianDavion wrote:I'd say over all their "physical books only with an app code" has been a colossal failure.
I would agree to that. I only want the books for the fluff, so the digital versions that are game material only is useless to me. I would have preferred to buy digital. Alas...
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Post by: NinthMusketeer
Is there a second hand market for buying/selling just the digital codes?
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Post by: tneva82
Coupve tidbits on new battletomes on whtv battle report. Hammers of sigmar 6+ ward near objectives and exploding on death with thunderstrike armour on 5+. Assumlng they didn't misplay it. Would be funny
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Post by: Rihgu
The exploding on 5+ with thunderstrike is already a thing per the rules we have from Dominion.
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Post by: tneva82
Rihgu wrote:The exploding on 5+ with thunderstrike is already a thing per the rules we have from Dominion.
Dominion it's extra dice, ie 4 dice for 3w model.
Very common mistake people make which is why it would be funny if these guys did same.
(add one to number of dice you roll. Not add one to roll. Also it's on 6, not 6+ which is how gw writes if modifiers can affect)
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Post by: Rihgu
Oh, that is very, very strange. Why would it change in between Dominion and the battletome? Very strange.
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Post by: tneva82
Rihgu wrote:Oh, that is very, very strange. Why would it change in between Dominion and the battletome? Very strange.
Same reason new necron gun changed completely between launch box and codex. It's gw
(that gun went from meh, maybe usable with certain dynasty to stable in necron warriors).
So from 40k experience i don't treat any domitus rule as written in stone so certainly possible it changes but we just have their words to go. They didn't show those rules and whc has made mistakes before so no reason these couldn't. Odds are decent though it changes.
Necron my will be done also got improved in launch box and then even more restrictive than previous codex pre launch box in new codex.
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Post by: DaveC
Looks like the FAQ update is coming. Soulblight Gravelords August update (From TGA) it's labelled August and there are only a few days left in August.
76825
Post by: NinthMusketeer
Oh, zombies got buffed. They needed that, obviously. *eyeroll*
100848
Post by: tneva82
Nothing new in zombies except maybe can'j put in melee unless already were and that's not buff.
Max size was already there beforb
76825
Post by: NinthMusketeer
If it was they wouldn't have needed an eratta to make it that way. Some people misinterpreted and/or 'misinterpreted' the rules to justify it but without eratta zombies could not go above starting size in third.
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Post by: tneva82
Uuh previous faq of soulblight had "yes" for that specific. It still has. As per soulblight faq you can go above starting size.
But yea let"s pretend faq available on whc right now doesn't exist and this is completely new thing. Just so you can complain.
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Post by: Ghaz
tneva82 wrote:Uuh previous faq of soulblight had "yes" for that specific. It still has. As per soulblight faq you can go above starting size.
But yea let"s pretend faq available on whc right now doesn't exist and this is completely new thing. Just so you can complain.
New FAQ says the ability can take it above it's 'maximum size'. The old FAQ only said it could go over it's 'starting size'.
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Post by: lare2
Zombies were pretty tasty prior to this. Now they've the potential to be nuts good.
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Post by: Wha-Mu-077
Ghaz wrote:tneva82 wrote:Uuh previous faq of soulblight had "yes" for that specific. It still has. As per soulblight faq you can go above starting size.
But yea let"s pretend faq available on whc right now doesn't exist and this is completely new thing. Just so you can complain.
New FAQ says the ability can take it above it's 'maximum size'. The old FAQ only said it could go over it's 'starting size'.
Maximum size for them per unit was 40, right?
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Post by: NinthMusketeer
tneva82 wrote:Uuh previous faq of soulblight had "yes" for that specific. It still has. As per soulblight faq you can go above starting size.
But yea let"s pretend faq available on whc right now doesn't exist and this is completely new thing. Just so you can complain.
Nope. But hey, let's pretend rule 1 doesn't exist just so you can express this like it is hugely unreasonable. Even if it DID say zombies could go over the starting size, that would just mean I had misread. Big deal, no need to get salty about it.
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Post by: Rihgu
Wha-Mu-077 wrote: Ghaz wrote:tneva82 wrote:Uuh previous faq of soulblight had "yes" for that specific. It still has. As per soulblight faq you can go above starting size.
But yea let"s pretend faq available on whc right now doesn't exist and this is completely new thing. Just so you can complain.
New FAQ says the ability can take it above it's 'maximum size'. The old FAQ only said it could go over it's 'starting size'.
Maximum size for them per unit was 40, right?
60. 20 with 2 reinforcements.
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Post by: tneva82
Ah finally. Core one in german got leaked earlier
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Post by: AduroT
They SUPER Nerfed the Awakened Wyldwoods. They can only be set up one at a time again, no more three small ones. They have to be set up 3” from all models. They no longer damage enemy models when casting spells, instead just give a bonus to the roll to cause damage during the charge phase of wizards around around. They Completely Removed Navigate The Realmroots. They are back to letting Sylvaneth shoot thru them again though.
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Post by: tneva82
Loreseekers back to unique as expected, no mount trait duplication, archaon nerfed a bit, horrors got new warscroll(basically immune to battleshock as splittrng models don't count as slain but can"t bring back with rules that bring back slain models). Lots of stuff
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Post by: AduroT
Stacking multiple saves is back! Ward Saves are things you roll Before you are allocated wounds. You are allowed to roll saves that say you make them when you allocate wounds after you make a ward save. Now you get Save, Ward, and Allocate saves.
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Post by: tneva82
Yea that's causing fuss. It's still possible gw screwed up and they meant stuff like mannfred's ignore 1st damage each phase but we'll see. Until then amu'et of destiny/bless + previous damage ignore rules combo is here
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Post by: BorderCountess
So a Tzeentch army can't take a Gaunt Summoner on Disc because... (checks notes) ...he has the TZEENTCH keyword.
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Post by: NinthMusketeer
Manfred von Drakken wrote:So a Tzeentch army can't take a Gaunt Summoner on Disc because... (checks notes) ...he has the TZEENTCH keyword.
They should have just put him in both army's pitched battle profiles with different point costs, like with BoC.
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