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Dragon Age: Inquisition @ 2014/11/09 19:46:55


Post by: Compel


Since the last thread on the game was locked for some reason. - Off-topicness I guess?

I figured I started a new one as there's loads of news out for the game now.

Firstly, the Dragon Age Keep is now in Open Beta, accessible from http://www.dragonagekeep.com

It seems fully functional, however it's not syncing up everything from the games correctly. - It thought my warden basically killed herself, lonely and unloved with no mates at all. In reality, her buddy Alistair performed the Dark Ritual before ascending the throne with his Queen Anora. Meanwhile she lived awesomely ever after with Leliana at her side whenever she was on leave from helping out The Divine.

Looking at The Keep's 'tapestry' on the other hand, once I got all the settings right, really does confirm how utterly disastrous Hawke was.

Generally speaking though, it seems pretty good overall, it's very similar to the Mass Effect 2 digital comic that playstation owners had (and you could download for PC). It seems pretty comprehensive too, with a lot of choices being covered in the tapestry.


There's also something called 'The Last Court' - which looks to be a minigame based around City / Castle management. I'm just trying it now, but it seems like it might have a minor effect on Dragon Age Inquisition's gameplay.


Dragon Age: Inquisition @ 2014/11/09 20:43:39


Post by: Lynata


Compel wrote:It seems fully functional, however it's not syncing up everything from the games correctly.
Yeah, that's WAI. I suppose it was too much of a hassle.

"Unfortunately we won’t be able to directly import saves. However, over 300 choices are accounted for in the Keep, so you’ll be able to recreate your Dragon Age universe down to the details."
- http://forum.bioware.com/topic/510457-dragon-age-keep-faqs/

Compel wrote:There's also something called 'The Last Court' - which looks to be a minigame based around City / Castle management. I'm just trying it now, but it seems like it might have a minor effect on Dragon Age Inquisition's gameplay.
Not tried it yet, but supposedly (heard from a friend) it's actually enjoyable all by itself, too. Buddy of mine described it to be "like one of those Princess Maker games". You know, where you can make X decisions on a day and them affecting different things.


Dragon Age: Inquisition @ 2014/11/09 23:41:43


Post by: Sigvatr


Done.

That truly is the best solution. Neither I nor my wife want to replay both games again.

Onward and death to all apostates! Hail templars!


Dragon Age: Inquisition @ 2014/11/10 03:15:03


Post by: Wyrmalla


Whenever I do buy the game I may well be happy about "The Keep". I haven't played the second game, but remember the first one being a bit of a chore after a while. I would like to play the second game at some point though, so I'd have to have played the first one before that to import my save, which is a bit annoying considering that I can't then port that save over to the third game. Well that's me assuming that the choices in the first game actually matter for the second one.

Reading bits and bobs about the second game, I would like to see the Black City (or whatever it was called) being elaborated on. Given that the game's all about demons (well I'm assuming as much as the first was all about Darkspawn as you spend half the game chasing after werewolves...) so presumably that will be covered. The line "the golden city was always black" intrigues me. Evidently the Taint originated there, but whatever presence resides in it may not be inherently evil (if its even intelligent, or just that the mages screwed up somewhere). Ie like Mass Effect's Reapers toting about the galaxy killing all the advanced civilizations because element zero and the mass effect drives drew their power from stars (or whatever it was) and was killing the galaxy. ...Ok I don't expect it to be a amazingly written explanation, but at least its a time sink, and there's developers with worse writers out there. =P


Dragon Age: Inquisition @ 2014/11/10 05:20:38


Post by: Lynata


Wyrmalla wrote:Well that's me assuming that the choices in the first game actually matter for the second one.
It depends on what you consider "mattering", I suppose. There's quite a few bits where players of the first game would recognise their influence - from background stuff like the governance of Ferelden to funny details like whether or not you arranged for a threesome with Isabelle and Leliana - but nothing that would have a major impact on the second game itself. It's more of a "memory chain" to bridge the gap between both titles, maintaining recognition value even though the story takes place in a different country with (mostly) different characters.

Wyrmalla wrote:Reading bits and bobs about the second game, I would like to see the Black City (or whatever it was called) being elaborated on.
Ehh ... I dunno. Yeah, on one hand I'd be curious, too, but I also appreciate the mystery for what it is, and for still allowing so many theories to be crafted among the fans. I'm not entirely sure I want to see this veil lifted, like Black Library authors did with the Horus Heresy (yes, I know it's not canon, but everyone still treats it that way), especially given that BioWare didn't exactly handle it very elegantly in Mass Effect. Don't get me wrong, I loved the story in ME, and still like the ending, but there were some really awkward dents in it. It's like the writers are way better at crafting interesting hints about a secret than fleshing out what it actually is.

Though, it's a different team, so who knows. We can't really influence it either way, but I'll remain cautious.

[edit] By the way, that browser game is actually quite fun. Simple, but very good at wasting my time.


Dragon Age: Inquisition @ 2014/11/10 14:57:32


Post by: thenoobbomb


 Sigvatr wrote:
Done.

That truly is the best solution. Neither I nor my wife want to replay both games again.

Onward and death to all apostates! Hail templars!

Very much so.


I'm probably making my Inquisitior a scrawny old man


Dragon Age: Inquisition @ 2014/11/10 22:44:41


Post by: Godless-Mimicry


Just to note the sync is working fine; it is only meant to sync your characters, not the acts that they carried out. Even says so at the top of the screen.


Dragon Age: Inquisition @ 2014/11/11 12:50:53


Post by: Sigvatr


Wow. Just. Wow.

Bioware managed to feth the pc version up. DA:I has one of the worst pc controls of recent gaming thanks to a huge focus on controllers. It's clunky as hell.

Apart from that: fail. The combat is pretty much like DA2 with no tactics involved, just spamming your abilities works well.

Worst of all: the world is now literally full of collectibles. Because that's what a DA game needed: collectibles.

So far, with a few hours in: 4/10.


Dragon Age: Inquisition @ 2014/11/11 13:18:45


Post by: Sasori


 Sigvatr wrote:
Wow. Just. Wow.

Bioware managed to feth the pc version up. DA:I has one of the worst pc controls of recent gaming thanks to a huge focus on controllers. It's clunky as hell.

Apart from that: fail. The combat is pretty much like DA2 with no tactics involved, just spamming your abilities works well.

Worst of all: the world is now literally full of collectibles. Because that's what a DA game needed: collectibles.

So far, with a few hours in: 4/10.


Did it get released early in Germany?


Dragon Age: Inquisition @ 2014/11/11 13:38:45


Post by: Sigvatr


 Sasori wrote:
 Sigvatr wrote:
Wow. Just. Wow.

Bioware managed to feth the pc version up. DA:I has one of the worst pc controls of recent gaming thanks to a huge focus on controllers. It's clunky as hell.

Apart from that: fail. The combat is pretty much like DA2 with no tactics involved, just spamming your abilities works well.

Worst of all: the world is now literally full of collectibles. Because that's what a DA game needed: collectibles.

So far, with a few hours in: 4/10.


Did it get released early in Germany?


No. Test copy

It's the finalized gold version, though. Man, I am so disappointed right now. The characters don't really stick out well either and the ties to the former games are...meh. Can't fully talk about the latter though as I can't use my own Origin account, but according to the copy's owner, very few things are linked. I haven't encountered any actual choices yet that would influence the game's outcome.

Relationships are absolutely terrible and typical for Bioware. Talk to them X times, do a special quest, suddenly, love. Ugh.


Dragon Age: Inquisition @ 2014/11/11 13:49:46


Post by: MWHistorian


I don't know. DA2 left such a bad taste in my mouth that it's hard to get excited about this one. I'll wait and see what reviewers and players think.
(Looks over at Zero Punctuation.)


Dragon Age: Inquisition @ 2014/11/11 14:03:48


Post by: Ahtman


 Sigvatr wrote:
Relationships are absolutely terrible and typical for Bioware. Talk to them X times, do a special quest, suddenly, love. Ugh.


Thanks to Bioware I learned one can always buy the affection of another with enough gifts.


Dragon Age: Inquisition @ 2014/11/11 14:35:07


Post by: Lynata


To be fair, if I had to choose between BioWare's dialogues and the average "rescue girl -> kiss -> happy end" I see in the vast majority of games that touch on the subject, I'd happily pick the former.
Whenever the topic of BioWare romances comes up, it just reminds me about what Churchill supposedly said about democracy as the worst form of governance, except for all the others.

I suppose a case could be made about just leaving romances out of a game altogether (I feel only a game that has this as its focus could even come close to capture the complexity), but that would require writers to come up with something else to motivate the players and appeal to their secret desires.


Dragon Age: Inquisition @ 2014/11/11 14:57:43


Post by: Sigvatr


It would be a good start to not give the player control over relationships. It'd be awesome if you invested time and effort into a relationship and your girlfriend suddenly came up to you, telling you that she doesn't feel the same you do for her and would then leave the group in order to avoid bad feelings. And there's NO GODDAMN BIOWARE OPTION to persuade her into staying.

In a good RPG, a player needs to both be and not be in control. If you have no control at all, you would be frustrated and if you have full control, there was no challenge and it would be boring.

Right now, especially in Bioware games, relationships are in full control of the player - and that just isn't how relationships work. Should work. But with people like David Gayder writing, I am not surprised.


Dragon Age: Inquisition @ 2014/11/11 14:58:01


Post by: Manchu


 Wyrmalla wrote:
I haven't played the second game, but remember the first one being a bit of a chore after a while.
Fair point.
 Wyrmalla wrote:
I would like to play the second game at some point though
I'd really advise against it. DA2 is a horrible game story-wise. Reading a synopsis and watching a few cutscenes on YT will still leave you disappointed but it will take so much less of your time.
 Wyrmalla wrote:
Well that's me assuming that the choices in the first game actually matter for the second one.
They do but only tangentially. So for example, I exiled Alistair in DAO so he showed up as a drunken hobo in DA2. Come to think of it, seeing that insufferable git depressed and despised was probably one of the better parts of DA2. But it's not like it had any effect on DA2's plot. Then again, nothing the player chooses does either ...
 Sigvatr wrote:
I haven't encountered any actual choices yet that would influence the game's outcome.
How far are you in at this point? I would not be surprised if you were right about the whole game (if it is anything like DA2) but I wouldn't expect game changer decisions, or at least recognizing them as such, in the first handful of hours.
 Lynata wrote:
Whenever the topic of BioWare romances comes up, it just reminds me about what Churchill supposedly said about democracy as the worst form of governance, except for all the others.
I can't say I have played any other games with built-in date simulators but I have to admit, despite having a lot of problems with BioWare's take on RPGs, that the idea of talking to and getting to know the personality of your romance options is a pretty good groundwork. I agree with Sigvatr and Ahtman, however, that BioWare romances ultimately feel very rigid and objectifying.


Dragon Age: Inquisition @ 2014/11/11 15:19:03


Post by: Chongara


I think I'm passing for now. I've only played Dragon Age 1 and it had a few amusing character moments and a couple neat character designs, but those are about the only positive things I could say about it. The game play felt pretty thin and rigid and the setting was among the my least favorite ever in an RPG, maybe just ahead of the dreadful "The Witcher" game. The whole city/castle management mini-game idea sounds like the kind of thing that would interest me, but I think I'd a lot more would have to change to get me on board.


Dragon Age: Inquisition @ 2014/11/11 15:22:51


Post by: Sigvatr


The setting in DA:I is pretty tame compared to DA:O. DA:O was rather dark fantasy in some parts, and so far, DA:I feels very high fantasy.

Not sure how you're supposed to play "evil". You could play a super racist Shepherd who only did what he wanted, but I don't see how you would be able to do so in DA:I. Very tame answers so far and those have very little impact on the game. I don't even think that you can make people leave your party by a low friendship score...I have 1 party member I despite and would like to get rid of, but can't :(


Dragon Age: Inquisition @ 2014/11/11 16:13:31


Post by: Lynata


I'm still waiting on the first reviews, not just from various blogs but chiefly from friends who had pre-ordered it. As nice and interesting as it looked from day 1, I had decided to wait for reviews out of principle this time around.

Sigvatr wrote:In a good RPG, a player needs to both be and not be in control. If you have no control at all, you would be frustrated and if you have full control, there was no challenge and it would be boring.
Narratively, I feel less control in such matters might make for an overall more interesting and perhaps more realistic story development. However, I am also convinced you*d piss of the vast majority of the target group players.

The heavily pre-scripted Mass Effect ending springs to mind. In my opinion a brilliant, emotional piece of "interactive movie", but countless posters complained about lack of control because they felt they should be able to change this or that. I can only imagine the QQ if you mess with "their" romance options.


Dragon Age: Inquisition @ 2014/11/11 16:16:49


Post by: Sigvatr


I do hope you're referring to Mass Effect 1

/e: Confirmed: higher difficulty just makes the enemies spongier aka poor game design par excellance.

Some sidequests are really interesting, some are really, really awesome. Not spoilering, but when the time has come, you might stand still in your tracks


Dragon Age: Inquisition @ 2014/11/11 16:21:09


Post by: Lynata


I've never heard any criticisms to the ending of ME1.

But now that you mention it, it was similarly lacking in control. Actually, you had even less control. I guess people just didn't bother because there it was still a Disney Ending.


Dragon Age: Inquisition @ 2014/11/11 16:23:38


Post by: Sigvatr


People didn't bother because it was a good ending - it was clear-cut and obviously leading to the second part.

The ME 3 ending did not answer most questions that arose, it was full of giant, gaping plotholes and was extremely poorly written (exposition in the face).

Also: inb4 DA cliffhanger ending.


Dragon Age: Inquisition @ 2014/11/11 16:43:50


Post by: Lynata


And yet the most vocal criticism was "I wanted a happy ending with my love interest" or "I wanted to shoot space boy in the head" or "the different endings are too similar! three colours!".

(ironically, the shooting was later patched into the game - with foreseeable, logical consequences, which led to more bitching)

Besides, it was not "full" of plot holes, there was "only" one that springs to mind (the reason for the Cycles, where frankly it would not have been difficult to come up with a similar but better explanation). But I'm sure this has already been discussed in another thread.


Dragon Age: Inquisition @ 2014/11/11 16:47:22


Post by: Sigvatr


In one other thread? More like 10

The ending was done extremely poorly and they rightfully got dakka for it.

I just hope they didn't screw it up AGAIN in DA:I. Right now it's...not...looking good. Maybe about 1/3 through? I've seen so many clichées already...


Dragon Age: Inquisition @ 2014/11/11 16:59:00


Post by: Manchu


It sounds really, really bad that DAI is "high fantasy" compared to DAO. I mean the game is called "Inquisition" for Pete's sake! If anything, it should be the darkest of all DA games so far.

But what constitutes "darkness" in DA anyway? Seems to me the idea is fantasy with horror themes.

In DAO, you had ... the possession story, the the Anvil of the Void/Broodmother -- those are the ones that stick out for me. In DA2, the most obvious one is what happens to Mrs. Hawke but there's also the Eluvian.


Dragon Age: Inquisition @ 2014/11/11 18:00:36


Post by: Eumerin


 Lynata wrote:
And yet the most vocal criticism was "I wanted a happy ending with my love interest" or "I wanted to shoot space boy in the head" or "the different endings are too similar! three colours!".


Oddly, I didn't hear either of the first two complaints at all, even though I frequented the official forums. People mentioned that they expressed their frustration by shooting space boy in the head, but there were no complaints that it didn't actually do anything. And no one I heard from had any problem with a "bad ending" for Shepard himself.
The third complaint largely faded away after Bioware added the extended ending.

Prior to that, yes, the only difference between the three endings was quite literally the color used.

And I still think the ME3 ending sucks. But that's a subject for another thread.



Getting back to the subject matter at hand, I'm disappointed to hear about DA:I. I wasn't going to get it right off the bat, and I guess this confirms my "wait and see" approach to the new game. I find it odd that they'd limit the PC version of the game to what a controller can handle. I thought developers had managed to move away from that sort of thing several years ago. As for romances... well...

There's only so much you can do with them given the limitations of the AI and conversation system. And people would probably riot if Bioware removed them. They're expected these days. I guess the most creative that they've been so far is when they had Viconia leave you at the end of the vanilla version of Baldur's Gate II - though in that case it was for your safety, and not because she didn't like you.



Dragon Age: Inquisition @ 2014/11/11 21:23:27


Post by: Godless-Mimicry


Are you really expecting game linked decisions in a demo copy Sigvatr? Unrealistic expectations is putting it mildly to be fair.

Also, love the typical net response of, 'one person doesn't like the demo; guess I shouldn't get the game.' Well done everyone.


Dragon Age: Inquisition @ 2014/11/11 21:57:51


Post by: Sigvatr


 Godless-Mimicry wrote:
Are you really expecting game linked decisions in a demo copy Sigvatr? Unrealistic expectations is putting it mildly to be fair.

Also, love the typical net response of, 'one person doesn't like the demo; guess I shouldn't get the game.' Well done everyone.


It's not a demo copy, it's a gold version which is the same as release. I mentioned not being able to check for changes for my very own character in my previous post.

DA:I will receive 8/10 at the very least as it's published by Activision / Blizzard.


Dragon Age: Inquisition @ 2014/11/11 21:57:54


Post by: Eumerin


 Godless-Mimicry wrote:
Also, love the typical net response of, 'one person doesn't like the demo; guess I shouldn't get the game.' Well done everyone.


I'm seeing more along the lines of, "Hmm... maybe I'll take a wait and see on this one..."

I don't see anyone saying that the brief review means that they're not going to play it.


Dragon Age: Inquisition @ 2014/11/11 22:24:55


Post by: Sigvatr


The game still has its upsides. Some good quests, graphics are good.

The game just lacks what the old Bioware was well-known for - a rich story, interesting characters and strategic combat / meaningful choices (depending on the game). It just feels...soulless. Very bland characters, easily foreseeable story "twists" and a very lame setting - in short:

[Very minor spoilers]

It's Oblivion's plot. You go around and close "rifts" that allow demons to enter the world after the war between templars and maniacs escalates.

[End spoilers]

That's...so generic.


Dragon Age: Inquisition @ 2014/11/11 22:25:48


Post by: Manchu


It's not just one person not liking a (gold version) test copy. The issue is more like, Sigvatr is confirming a lot of what some of us were worried DAI would be like.


Dragon Age: Inquisition @ 2014/11/11 22:58:12


Post by: LordofHats


 Sigvatr wrote:
Activision / Blizzard.


I will not proceed to say everything you've expressed about DA:I is wrong, solely because of this minor error. You're a hater and a horrible person. /Nerd Rage!



Honestly I knew this game would suck when I read its subtitle.


Dragon Age: Inquisition @ 2014/11/11 23:01:52


Post by: Eumerin


Just so long as I don't have to listen to Martin again. The thing I always hated the most about starting a new game of Oblivion was having to listen to his speeches.

>.<


Dragon Age: Inquisition @ 2014/11/11 23:05:54


Post by: Compel


If you want your own look at the game, there is an official 'lets play' of the first hour of the game out now.




Dragon Age: Inquisition @ 2014/11/12 07:19:07


Post by: Sigvatr


 LordofHats wrote:
 Sigvatr wrote:
Activision / Blizzard.


I will not proceed to say everything you've expressed about DA:I is wrong, solely because of this minor error. You're a hater and a horrible person. /Nerd Rage!


It was late and our daughter didn't want to sleep D:

EA / Activison / Blizzard; all the same. Big publishers get big ratings no matter how bad the game is.

On its own, DA:I does not seem to be a bad game. It's better than DA2, but that wasn't a challenge at all, yet is doesn't go above mediocre so far (~9 hours in). It certainly doesn't feel like a Dragon Age game. The fact that Bioware managed to screw up the PC port (and let's stop here for a second and realize that a Dragon Age game was PORTED to the PC!) alone is bad enough and a lot of features feel slapped on. The tactical isometric view for example is nigh-unplayable because of the bad controls as you have to constantly change the perspective in order to get an overview over the battlefield. Furthermore, it just isn't necessary - I'm playing on the 2nd highest difficulty level and I don't need to control any companion, they pretty much do most of the work on their own. You can just focus on your own character.

My overall impression so far is that DA:I is a game that was primarily developed for the console market and sits between all chairs at the same time - it wants to be a RPG, but it also wants to be a Skyrim and wants to be an Assassin's Creed. This concept alone cannot work well.

And there's a serious lack of female romances.


Dragon Age: Inquisition @ 2014/11/12 07:44:01


Post by: Ouze


I'm still pretty excited about this, although perhaps less so. I liked DA1 and loved DA2, but was less fond of how dumbed down the controls were in 2 - sorry to hear they retained that.


Dragon Age: Inquisition @ 2014/11/12 07:46:35


Post by: Sigvatr


I really dislike the fact that you can no longer freely allocate attribute points (they get leveled automatically). Really takes away from character individualization :(


Dragon Age: Inquisition @ 2014/11/12 08:18:25


Post by: Bromsy


 Sigvatr wrote:
I really dislike the fact that you can no longer freely allocate attribute points (they get leveled automatically). Really takes away from character individualization :(



....oh. Goddamn it. I don't play RPGs so I can play action games with a couple extra options. I like complicated, intensive games. This streamlinestreamlinedumbdown trend is so damned annoying.

Now this is really pissing me off!



Dragon Age: Inquisition @ 2014/11/12 08:55:37


Post by: Frankenberry


Well, I guess this means there'll be more copies laying around for the rest of us!

Seriously though, barring the whole 'I can't control every aspect of my game', I think DA:I is going to be awesome - if that prologue playthrough is any indication.


Dragon Age: Inquisition @ 2014/11/12 10:14:13


Post by: Vertrucio


It's really just one opinion of one person though, who we can't even discern whether he's actually playing it. Likewise, individuals have widely ranging opinions even if he was.

He's also played only a tiny portion of the game, and for someone so down on DA2, looking at DAO with rose tinted glasses, you'd think he would just skip DAI. Despite that, he's played, apparently, 1/3 through despite no one knowing how long the game is, and hating every step of it.

And every review so far is good, albeit, only good reviews can be released early, but I bet you the negative reviews don't average below 75.

Attribute points are a vestigial leftover honestly, some games use them well, but for many games it's just a way to accidentally screw yourself over. You don't need attribute points if most of your build is based on skills such as in this game, attributes will just go straight into points that boost the skills you plan to use. There's plenty of examples of games that use attributes poorly.

Likewise, your choices in game during story means more to me than meaningless numbers in a set. Role playing is about more than attribute and skill points.


Dragon Age: Inquisition @ 2014/11/12 10:28:07


Post by: angelofvengeance


Honestly, I'm just playing Icewind Dale & Baldur's Gate instead lol. After Mass Effect 3 I am loathe to touch anything new and shiny from BioWare.


Dragon Age: Inquisition @ 2014/11/12 14:51:20


Post by: Sigvatr


 Vertrucio wrote:


He's also played only a tiny portion of the game


According to some reviews, that's about 1/3 of the game

and for someone so down on DA2, looking at DAO with rose tinted glasses, you'd think he would just skip DAI. Despite that, he's played, apparently, 1/3 through despite no one knowing how long the game is, and hating every step of it.


Huh? Where did I say that I hate every step of it? I'd suggest reading my posts again. The game obviously has upsides I already mentioned. DA:O had glaring flaws, like the lack of feedback and super-slow combat, lots of backtracking, some poor characters, Leliana's accent, Zevhran, Oghren, generic overarching story etc. I am, as everyone biased, however, as I grew up with actual RPGs. Where you had to still use your brain, apply tactics etc. Did you play the original Fallout games? Plancescape Torment? Those games told a story and required tactics. DA:I, similar to DA2, is more of an action-adventure than RPG. That's not bad, of course not, it's just not my taste. Not sure why you would assume that I was talking from an objective point of view instead of just giving my very own biased opinion

And every review so far is good, albeit, only good reviews can be released early, but I bet you the negative reviews don't average below 75.


As I said, it's published by EA [SIC] and will therefore get good reviews.

Likewise, your choices in game during story means more to me than meaningless numbers in a set. Role playing is about more than attribute and skill points.


Precisely. That is, however, where DA2 has fallen and DA:I seems to fall short again. And that's the key problem.


Dragon Age: Inquisition @ 2014/11/12 15:17:38


Post by: Ahtman


The only review I have seen said it took about 90 hours to complete the main storyline, partly because of all the side quests and exploring that was done. Even after finishing the main story there were still unfinished side quests left to do. One example being that they only had 3 of 10 dragon skulls.

As I said, it's published by EA [SIC] and will therefore get good reviews.


Sadly, that is a concern.


Dragon Age: Inquisition @ 2014/11/12 15:26:40


Post by: MWHistorian


I still haven't washed the taste of DA2 out of my mouth. If I even smell 2 on Inquisition I'll give it a pass. (Loved DAO, though.)
I'm waiting for more reviews.


Dragon Age: Inquisition @ 2014/11/12 15:38:45


Post by: Manchu


 MWHistorian wrote:
If I even smell 2 on Inquisition I'll give it a pass.
You don't smell it already?


Automatically Appended Next Post:
 Vertrucio wrote:
it's just a way to accidentally screw yourself over
This is a really good point, I think. This was an element of "Game Mastery," a style of game design where the player is presented with a lot of terrible choices and a couple good ones. The player has to find the right options either by trial and error or looking up other people's experiences online. Some players get a real kick out of Game Mastery but I just don't have the time or patience.


Dragon Age: Inquisition @ 2014/11/12 16:10:02


Post by: squidhills


 Sigvatr wrote:
I really dislike the fact that you can no longer freely allocate attribute points (they get leveled automatically). Really takes away from character individualization :(


Well, that's a deal breaker for me. Guess I won't be picking up DAI after all.


Dragon Age: Inquisition @ 2014/11/12 16:15:59


Post by: Manchu


squidhills wrote:
Well, that's a deal breaker for me.
Why so?


Dragon Age: Inquisition @ 2014/11/12 16:26:59


Post by: squidhills


 Manchu wrote:
Why so?


If its a console RPG, I like to customize my character as much as possible, beyond asthetic choices. In DA:O I could use my attribute points to make the character the way I wanted them to be, not the way the programmers wanted it to be. To a lesser extent, I could do that in DA:2 as well. Morrowind and Oblivion both had a mechanic for player-controlled increase of attributes (as did Skyrim to a much lesser extent).

I'm already not happy with DA:2 for forcing me to play exactly one type of character (two-handed fighter, dual-weilding rogue, or aoe damage wizard) unlike DA:O which allowed to me make a sword and board fighter, or a dual weilding fighter, or a two-handed fighter, as well as rogues and wizards with a variety of possible builds. DA:2 told me what character I was playing. If I wanted a sword and board fighter, I couldn't be one. I could bring Aveline along and have a tank, but I couldn't *be* the tank. Your sole role in DA;2 was dps, no matter what class you picked. DA:O let me be so much more. And to hear that the ability to determine how my character's attributes level is taken away from me pretty much confirms Bioware is doubling down on DA:2 character designs.

I'm out. Thanks, Bioware. It was fun while it lasted, but it's not fun anymore.


Dragon Age: Inquisition @ 2014/11/12 16:29:24


Post by: Sigvatr


Bad news for you: DA:I also locks you down to 3 classes :/


Dragon Age: Inquisition @ 2014/11/12 16:38:32


Post by: Manchu


So I think you are talking about two separate and very different issues:

(1) narrow class choices

(2) pre-set attribute points

Issue (1) has its own interesting implications -- for example, are categories like "tank" and "DPS" really constitutive of RPGs? How many class choices is enough? Is overlap a good thing or should classes be niche?

Interesting as they may be, those questions are unrelated to issue (2). Assuming a game has both classes and attributes, having high scores in certain attributes is essential to playing a certain class while other attributes confer no meaningful benefit at all. That leaves only one (usually the social stat) or maybe two attributes where you have a meaningful choice. In other words, attribute systems usually pose the illusion of customizability (i.e., you can play an ineffectual character if you want) and (effectively) getting rid of them is not a big deal.


Dragon Age: Inquisition @ 2014/11/12 16:54:38


Post by: squidhills


 Manchu wrote:
So I think you are talking about two separate and very different issues:

(1) narrow class choices

(2) pre-set attribute points

Issue (1) has its own interesting implications -- for example, are categories like "tank" and "DPS" really constitutive of RPGs? How many class choices is enough? Is overlap a good thing or should classes be niche?

Interesting as they may be, those questions are unrelated to issue (2). Assuming a game has both classes and attributes, having high scores in certain attributes is essential to playing a certain class while other attributes confer no meaningful benefit at all. That leaves only one (usually the social stat) or maybe two attributes where you have a meaningful choice. In other words, attribute systems usually pose the illusion of customizability (i.e., you can play an ineffectual character if you want) and (effectively) getting rid of them is not a big deal.


Nope; the issues are linked. Narrow class choices permits the game to function with pre-set attribute points. If you're playing a fighter, and there is only one type of fighter in the game (two-handed weapon) then the programmers can pre-set your attributes to maximize your 2-handed weaponness. If there is only one type of rogue (dual-wielding) then the programmers can pre-set your attributes to maximize your dual-wieldedness.

If, however, you have multiple options for fighter, the programmers can't pre-set anything, because different builds require different attributes.

The fact that you can't choose how your attributes level up tells me that the game uses the "only one role" class system that I disliked from DA:2, even without Sig saying so explicitly. So I know that DA:I uses a class system I didn't like in DA:2, it is unlikely that I will suddenly enjoy it in DA:I.

As for making an ineffectual character; I have never made an ineffectual character, even when I played a dual-wielding mage in DA:O. True, I didn't roflstomp all my opponents as hard as if I'd gone straight nuketastic aoe wizard, but being allowed to design the character the way I wanted allowed me to play the game the way I wanted, which allowed me to enjoy the game more.

Some of us don't go through life trying to min-max everything, and being forced to do so by Bioware makes me want to play somebody else's games.


Dragon Age: Inquisition @ 2014/11/12 17:53:29


Post by: Manchu


No, the issues are not linked. For example.
squidhills wrote:
Narrow class choices permits the game to function with pre-set attribute points.
No, narrow class choice is not what "permits" pre-set attributes. A game with many classes can still function with pre-set attributes so long as class abilities are tied to attributes.
squidhills wrote:
If, however, you have multiple options for fighter, the programmers can't pre-set anything, because different builds require different attributes.
No, because what you call "builds" are essentially classes.
squidhills wrote:
being allowed to design the character the way I wanted allowed me to play the game the way I wanted, which allowed me to enjoy the game more
What you are really arguing for is a game without classes. Classes are essentially a (partially) pre-built facet of a character. And as long as classes are defined by attribute-driven abilities, attributes are simply a matter of optimization.


Dragon Age: Inquisition @ 2014/11/12 18:37:43


Post by: thenoobbomb


Well, I just pre-ordered mine.

Really looking forward to next week Friday! I'll go and cycle to the local videogame store to pick it up on my way home, and then I can immediately play!


Dragon Age: Inquisition @ 2014/11/12 18:39:19


Post by: Sigvatr


I'd recommend people to wait until it's on sale on Steam. Seems like a regular 30$ game to me.


Dragon Age: Inquisition @ 2014/11/12 18:41:16


Post by: Compel


If it's an EA game, it won't be on Steam, will it?

Origin does have occasional not awful deals though.


Dragon Age: Inquisition @ 2014/11/12 18:42:34


Post by: Sigvatr


Arf, true. You can still buy a key online though, can't ya?


Dragon Age: Inquisition @ 2014/11/12 18:43:16


Post by: Compel


Yeah, I've preordered my copy of the game through http://www.cdkeys.com


Dragon Age: Inquisition @ 2014/11/12 18:48:14


Post by: Manchu


I have also pre-ordered the game despite being very critical of both DAO and DA2. I had lots of problems with both games (especially DA2) but at the end of the day I am interested enough in them to talk about them pretty frequently, collect the table top RPG books, and follow the development of DAI. I guess I will ultimately not like DAI but if it is anything like DAO and DA2 I will be interested in it the whole time I am playing.


Dragon Age: Inquisition @ 2014/11/12 18:54:30


Post by: thenoobbomb


 Sigvatr wrote:
I'd recommend people to wait until it's on sale on Steam. Seems like a regular 30$ game to me.

I play on Xbox One


Dragon Age: Inquisition @ 2014/11/13 16:19:28


Post by: squidhills


 Manchu wrote:
No, the issues are not linked. For example.
squidhills wrote:
Narrow class choices permits the game to function with pre-set attribute points.
No, narrow class choice is not what "permits" pre-set attributes. A game with many classes can still function with pre-set attributes so long as class abilities are tied to attributes.
squidhills wrote:
If, however, you have multiple options for fighter, the programmers can't pre-set anything, because different builds require different attributes.
No, because what you call "builds" are essentially classes.
squidhills wrote:
being allowed to design the character the way I wanted allowed me to play the game the way I wanted, which allowed me to enjoy the game more
What you are really arguing for is a game without classes. Classes are essentially a (partially) pre-built facet of a character. And as long as classes are defined by attribute-driven abilities, attributes are simply a matter of optimization.


Ummm, no. "Fighter" is a class. Two-weapon fighter, two-handed fighter, and sword and board are builds of Fighter. DA:O let you pick a class (Fighter, Rogue, Wizard) and let you build them the way you wanted. DA:2 let you pick your class, but pretty much chose the build for you (two-handed fighter, dual-wielding rogue, aoe dps wizard). If you have a game that has no definite class (no fighter, rogue, etc), then there is no way to determine which attributes are primary to your character so you can't have pre-set attributes (Skyrim gets around this by not really having attributes at all, just health magicka and stamina). With the much more wide-open class system of DA:O you needed different attributes depending on different builds. A dual-wielding fighter needed both Dex and Str, but a two-handed fighter really only needed Str (maybe Con, too). Given the more flexible nature of the class system in DA:O, pre-set attributes wouldn't have worked because there was no way to predict how the players were going to build their characters.

If Bioware is using pre-set attributes in DA:I it just shows that they are trying to force a particular style of play on the player. I don't like that in a western RPG. Don't tell me I can make whatever character I want, but then tell me I have to be X race, with X class, and (in the case of DA:2) with X name and locked into X plot that can't be altered in any meaningful way. Frankly, if I wanted to play a "role playing game" where 90% of my character was already predetermined, I'd go play a JRPG.


Dragon Age: Inquisition @ 2014/11/13 16:30:52


Post by: Kanluwen


That assumption is based upon the idea that they have not altered the stat system for DA:I to where each class gets a flat bonus to a specific statistic when it comes to their abilities.

So in your example, a dual-wielding Warrior would not necessarily need both Dexterity and Strength but rather would use primarily Strength and get a bonus to their dual-wielding abilities based upon Strength.

I do think that dual wielding Warrior might be gone though. None of the four MP Warriors are dual-wielding. Two(the Dwarf Legionnaire and the Human Templar) are 1h+shield and two(Human Reaver and Qunari Katari) are 2h weapon.

Including a picture of all the known character cards for MP:
Spoiler:


I can run down the list as well if anyone would like.


Dragon Age: Inquisition @ 2014/11/13 16:58:13


Post by: Manchu


squidhills wrote:
"Fighter" is a class. Two-weapon fighter, two-handed fighter, and sword and board are builds of Fighter.
According to what? The Uniform Code of RPG Design passed by Congress and adopted by all the state legislatures? No. That break down of "class" and "build" is not the law that must be applied to all games, it's just a design choice made for a certain game. So for example, DAO had "builds" and so (as you point out) needed attributes. I am pointing out that the design flows from the opposite direction: first you choose to have attributes (for the sake of "customizability"/game mastery) and then you justify them by designing builds defined by attribute-driven powers/skills. This design pattern is then mirrored by the way players build characters in the game: they spend time managing attributes in order to unlock or optimally use attribute-based powers/skills. But players are not creating the builds ("making any character they want"); they are being carefully guided by clues in the powers/skills description in arriving at the predetermined options -- in effect, indistinguishable from class. This is why I say game mastery gives the illusion of customizability.
squidhills wrote:
Don't tell me I can make whatever character I want, but then tell me I have to be X race, with X class, and (in the case of DA:2) with X name and locked into X plot that can't be altered in any meaningful way.
You're preaching to the choir. This sums up a lot of the problems I have with BioWare's approach to RPGs.


Automatically Appended Next Post:
 Kanluwen wrote:
I can run down the list as well if anyone would like.
Please do, when you have a mo.


Dragon Age: Inquisition @ 2014/11/13 17:09:26


Post by: Kanluwen


Spoiler:

So for Multiplayer there are 12 characters at launch. Each class(Warrior, Rogue, and Mage) have four characters.
There are two male and two female characters per class and there are two Dwarf characters, two Elf characters, one Qunari, and the remainder are Humans...for now.
They have additional characters planned to release two or three weeks after launch, and just like Mass Effect 3's MP, they plan on them being free DLCs.

Warriors
Tamar the Reaver.(Human female) Two handed weapon.
Korbin the Legionnaire.(Dwarf male) 1h+shield. Has a "bulwark" ability with his shield and can apparently absorb a certain amount of damage when "Guarding" a teammate. He gets additional points for doing so.
The Templar(I have not seen a name listed yet; human female). 1h+shield.
The Katari(unnamed as well; Qunari male). 2h weapon.

Mage
Neria the Keeper.(Druidish character. Elf female)
Rion the Elementalist.(Male Human)
The Arcane Warrior.(Elf male)
The Necromancer.(Human female)

Rogue
Hall the Archer(human male). High damage bow character.
Argent the Assassin(human female). High damage, high stealth, double daggers character.
The Alchemist(Dwarf female). Lots of dirty tricks. Double daggers but bombs and poisons as well.
The Hunter(human male). Basically nothing is known about this guy right now. Assumption is currently that he's going to have traps and poisons in addition to his bow. Also speculation that he is a "Fog Warrior" with the possibility for some light magic abilities.


Dragon Age: Inquisition @ 2014/11/13 17:14:34


Post by: Manchu


Kan, how does MP work? I never played it or read anything about it for ME3.


Dragon Age: Inquisition @ 2014/11/13 17:25:33


Post by: Kanluwen


I can't say for sure on DA:I as I'm avoiding everything about the gameplay(I want to be surprised and I usually customize my controller layout heavily) but from what I've been able to gather:

You and two other players do a dungeon crawl consisting of four to five "areas", with the fifth being a boss fight. You will be rewarded currency and loot based upon the difficulty you played on and your performance.

There are also "secret areas" within the level that can only be accessed by certain classes for the party(I've heard of: a locked door that the Rogue can pick, a wall that a Warrior can bust through, a runic ward that a Mage has to disarm) and another "secret area" where a particularly difficult enemy is guarding a treasure hoard.

There are going to be blind boxes that you buy with in-game currency(or if you want to, you can use real money. I've gone this route with ME3's multiplayer after each DLC dropped if I liked it; would buy a certain amount of real money boxes just as a show of support since EA and BioWare got that money directly) which will give you items for characters.

Apparently the crafting system is in effect for MP where if you want to get a specific character that you do not have, you have to craft their armor. Alternatively you might get the character unlocked from buying chests.

Also the character DLCs are going to contain new "campaigns"(each of the maps is referred to as a "campaign" since it is multi-stage and has a story tied to it) in addition to the characters.

This thread is probably the best thing you can find right now with information. The poster running the OP is doing a great job updating it.


Dragon Age: Inquisition @ 2014/11/13 17:52:14


Post by: thenoobbomb


It is indeed a Co-op Dungeon crawl.

You get to customize your characters gear and such. I recall there's a lot of gear available to choose from right at the start, so you can immediately customize them.


Dragon Age: Inquisition @ 2014/11/16 21:23:31


Post by: Godless-Mimicry


I dunno. Reviews are good, friends who have played the trial on Xbone how said it is good; I'm just not seeing the whole "it's not Origins" argument as putting me off. Then again, maybe that's because it always has a stigma attached to it that because a game wasn't made exactly like another game that automatically makes it a failure, which I always find ridiculous. Looking forward to Friday. I would suggest reserving judgment for actual play instead of the knee-jerk reactions of "one guy said it was terribad so I won't try it." I will be buying it anyway so would gladly let anyone use shared play to give it a spin if they are on PS4.


Dragon Age: Inquisition @ 2014/11/16 21:37:52


Post by: Sigvatr


It's not "terribad". It's mediocre and was poorly ported.


Dragon Age: Inquisition @ 2014/11/16 22:03:59


Post by: Compel


It looks like the release date has actually been moved FORWARD in the UK now. As far as I can see, it's going to come out on Tuesday now, NOT Thursday.

Which makes me pretty chipper, as I'll be able to play the game a bit before going on holiday.


Dragon Age: Inquisition @ 2014/11/16 23:38:46


Post by: Lynata


thenoobbomb wrote:It is indeed a Co-op Dungeon crawl.
I'm happy to hear this.

The ME3 approach of boxes to unlock stuff already makes me remember how much time I had to invest to get the characters I wanted to play, though. Why, oh, why, couldn't they just let us use our SP characters? I'm going to assume we cannot customise their looks and names either? I cannot get behind the reasoning of such decisions.

Still, co-op dungeon crawl sounds very good, and at least the characters revealed so far fit about 3/5 of our Dragon Age P&P group.

Manchu wrote:But players are not creating the builds ("making any character they want"); they are being carefully guided by clues in the powers/skills description in arriving at the predetermined options -- in effect, indistinguishable from class. This is why I say game mastery gives the illusion of customizability.
My first instinct was to protest, but upon closer examination this is more true than I'd want to admit.

At the same time, I have a tendency to create sub-optimal builds just because of an idée fixe that somehow wormed its way into my fantasy. For example, when I tried Neverwinter Online, I was seriously disappointed that the game would not allow crossbow rogues, because apparently every thief and scoundrel must dual-wield daggers as if there was some magical barrier preventing me from picking up other equipment. I dislike such barriers as a matter of habit, as they instantly make a game feel less immersive due to arbitrary restrictions.


Dragon Age: Inquisition @ 2014/11/17 02:36:34


Post by: Kanluwen


Spoiler:



Someone on the BSN posted the two trees for "Hall", the Human Archer.


@Lynata--No. You will not be able to customize these characters beyond their skills or to an extent their armor(each character is supposed to have three "tiers" of armor available to them)
They're supposed to be fully voiced characters with a personality and a backstory. The characters as well interact with each other in the course of your game.


Dragon Age: Inquisition @ 2014/11/17 02:58:28


Post by: Sasori


I'm excited.

My most powerful character in Origins was by far my Dual-Wielding Warrior. I'm looking forward to replaying that, in all it's glory!


Dragon Age: Inquisition @ 2014/11/17 03:16:53


Post by: Frankenberry


 Sasori wrote:
I'm excited.

My most powerful character in Origins was by far my Dual-Wielding Warrior. I'm looking forward to replaying that, in all it's glory!


Dual-wielding was broken in Origins, it got even more disgusting in Awakening with the new skills. I loved my two-weapon warrior.

OT - I'm stoked. Trying to decide if I'm going PC or 360; there's a part of me that wants to save up for the Xbone and get it for that...but 400 bones just to play a game seems sorta steep.


Dragon Age: Inquisition @ 2014/11/17 15:24:27


Post by: Sigvatr


 Sasori wrote:
I'm excited.

My most powerful character in Origins was by far my Dual-Wielding Warrior. I'm looking forward to replaying that, in all it's glory!


Played an Arcane Warrior aka "I just solo the game, lulz"?


Dragon Age: Inquisition @ 2014/11/17 16:18:30


Post by: trexmeyer


Has anyone yet to actually play the game?


Dragon Age: Inquisition @ 2014/11/17 16:20:21


Post by: Manchu


Yes, Sigvatr has been playing a finalized gold version test copy (in his words).


Dragon Age: Inquisition @ 2014/11/17 16:22:03


Post by: trexmeyer


Gotta love your sarcasm. I'm debating doing a preorder so I can hop on it after work, but I'm actually having fun with SWTOR (the 12x leveling boost is grand) and not sure if DA:3 is going to be another DA:2/ME:3 fiasco.

Reviews are indicating the story is weak and that the gameplay is widely considered to be good.


Dragon Age: Inquisition @ 2014/11/17 16:25:03


Post by: Manchu


 trexmeyer wrote:
Gotta love your sarcasm.
None intended, just wanted to deliver accurate information.
 trexmeyer wrote:
not sure if DA:3 is going to be another DA:2/ME:3 fiasco
I doubt it. EA learned its lesson in real time.


Dragon Age: Inquisition @ 2014/11/17 16:28:21


Post by: thenoobbomb


 trexmeyer wrote:
Gotta love your sarcasm. I'm debating doing a preorder so I can hop on it after work, but I'm actually having fun with SWTOR (the 12x leveling boost is grand) and not sure if DA:3 is going to be another DA:2/ME:3 fiasco.

Reviews are indicating the story is weak and that the gameplay is widely considered to be good.

Eh, the website and magazine I use for my reviews gave it a 95/100, and said that the story was pretty good, too. I usually find myself agreeing with the particular reviewer, so high hopes!


Dragon Age: Inquisition @ 2014/11/17 16:33:30


Post by: Sigvatr


 trexmeyer wrote:
Has anyone yet to actually play the game?


I'll try to set my personal opinion aside and be as neutral (and spoiler-free!) as possible:

General Gameplay:
- very action-orientated
- similar to DA2
- limited classes (3) and little variation in a class
- satisfying feedback during combat
- enemy variation is a bit lacking (although a LOT better than in DA2!)
- now features "open zones" - not an entirely open world, but rather very large zones with lots of collectibles

Story

- similar to RIFT (MMORPG)
- main quest does not stand out a lot, there's no urgency to follow it
- lots of boring side quests (Collect X of Y)
- some awesome side quests (original setting!)
- feels like a "Playthrough once" game
- characters are rather bland and very clichee
- Story feels very streamlined and narrow with little meaningful choices so far
- severe lack of straight female romances. GAYDEEEEEEEEEEER!

Controls (PC)
- Horrible. The game was ported from console to PC and it feels like it. Very clunky controls, camera is blocky. Inventory management is worse than vanilla Skyrim.

Graphics
- Good! The art style feels very genuine and is recognizable throughout the entire game (so far).
- Animations are very smooth for the most part...
- ...but sometimes look very goofy (Qunari + mage staff) and some are copied over from DA2

Sound
- awesome music! Dynamic music, music in general fits to each area's atmosphere.
- VA are hit-and-miss. Mostly good.

Overall, it's an ok game. It really depends who you are and what you want from a game.

Is it another DA:O? No, it does not even come close to it. It wants to be an improved DA2. It's an action-RPG, not a core RPG.

Is it another DA2? No, it's better. Truth be told, that doesn't mean a lot, but you can see that Bioware tried to improve on that...."game".

What is it now? It's DA3. It caters to the console crowd and flashy combat and not to the fans of DA:O and, in general, old Bioware fans.

RATINGS! WE DEMAND RATIIIIIIIIIIIIINGS!

For DA:O / core RPG fans: 4/10.
For DA2 fans (what?): 9.5/10
For RPG fans in general: 7.5/10
For IGN: 10/10
For Escapist: $$/10

Deduct 1 point for the PC version due to poor controls.

If you like RPGs, buy it. You will play through it once, have a good time, and then move on to another RPG without looking back.

It all depends on what you want from a game. If you like complex stories / characters and tactical combat, stay away from the game. If you just want to have a good time, it's worth the buy.

Actually...DA:I is like your second relationship. DA:O was your first love and you remember all the good times, looking over the bad times you had. DA:I was your second love where you looked for parts of your first one you just couldn't find and while having had a good time, you soon realized you two weren't meant for each other.


Dragon Age: Inquisition @ 2014/11/17 16:37:00


Post by: trexmeyer


How bad is the inventory in comparison to DA2?

DA2 was a solid 7/10 to me. It had its flaws, but it wasn't terrible.


Dragon Age: Inquisition @ 2014/11/17 16:44:51


Post by: Sigvatr


It's very similar to Skyrim without mods. Lists are hard to quickly look over (e.g. too few items on the screen at the same time), you have to do a lot of clicks to scroll through menus / skill trees and every menu has a sub-menu which has a sub-menu....again: lots of unnecessary clicking.

If DA2 was a 7/10 for you, then you will definitely love DA3. It feels like the logical successor to DA2 with a lot of improvements.

I just hope that either Bioware releases a patch that fixes the PC problems or that there are enough awesome modders out there who take care of what Bioware would normally be supposed to do.


Dragon Age: Inquisition @ 2014/11/17 18:25:07


Post by: Compel


Aww, it's only *preload* that's available early in the UK now. It seems I'm not actually able to play the game itself until I come back from holiday.


Dragon Age: Inquisition @ 2014/11/17 20:15:11


Post by: Manchu


I am getting pretty excited about this, despite my better judgment. The openness of the world in DAI sounds very exciting. Could this finally be the "waiting for a new Elder Scrolls" game I have always wanted out of Dragon Age?


Dragon Age: Inquisition @ 2014/11/17 21:19:20


Post by: trexmeyer


If it is a combination of better, action oriented gameplay with an open world environment than it will be pretty incredible.


Dragon Age: Inquisition @ 2014/11/17 21:35:05


Post by: Sigvatr


 trexmeyer wrote:
If it is a combination of better, action oriented gameplay with an open world environment than it will be pretty incredible.


It's not fully open world, but yeah, that's DA3 in a nutshell.


Dragon Age: Inquisition @ 2014/11/18 00:11:04


Post by: Necros


Looking forward to this. I liked both other games a lot. I was just gonna go log into my xbone and see if it will let me download it tonight so it's all ready to go tomorrow


Dragon Age: Inquisition @ 2014/11/18 08:35:12


Post by: thenoobbomb


And I still have to wait for two days :(


Dragon Age: Inquisition @ 2014/11/18 09:31:56


Post by: Sining


Haven't gotten the game yet. But should I get this or just go back to playing Skyrim? I did like DAO, hated DA2, liked all the old Baldurs Gate, NWN games, liked FO 1,2, NV, 3, etc.


Dragon Age: Inquisition @ 2014/11/18 11:03:55


Post by: MWHistorian


 Sigvatr wrote:
It's very similar to Skyrim without mods. Lists are hard to quickly look over (e.g. too few items on the screen at the same time), you have to do a lot of clicks to scroll through menus / skill trees and every menu has a sub-menu which has a sub-menu....again: lots of unnecessary clicking.

If DA2 was a 7/10 for you, then you will definitely love DA3. It feels like the logical successor to DA2 with a lot of improvements.

I just hope that either Bioware releases a patch that fixes the PC problems or that there are enough awesome modders out there who take care of what Bioware would normally be supposed to do.

A successor to DA2? Okay, I'm out. I'll use that money for a Gundam model, book or something else.


Dragon Age: Inquisition @ 2014/11/18 12:56:50


Post by: Manchu


Sining wrote:
Haven't gotten the game yet. But should I get this or just go back to playing Skyrim? I did like DAO, hated DA2, liked all the old Baldurs Gate, NWN games, liked FO 1,2, NV, 3, etc.
Seems like we have very similar taste in games -- barring some kind of catastrophe, I will be playing DAI tonight and will definitely post my first impressions.


Dragon Age: Inquisition @ 2014/11/18 14:04:35


Post by: Ouze


I'm pretty excited, trying to decide if I should buy it or not. The analogy "like DA2, but a little better" sort of makes me want it more.


Dragon Age: Inquisition @ 2014/11/18 14:04:50


Post by: Necros


I was only able to get 64% of it downloaded last night.. says it's enough to start playing.. I started downloading at around 7pm and left it going overnight. hopefully it will be done when I get home from work


Dragon Age: Inquisition @ 2014/11/18 16:05:45


Post by: trexmeyer


I already returned it for a full refund on Origin. The hardware requirements are absurdly high. I can run ME2 maxed out, ME3 maxed out (but that isn't ideal for gameplay), and SWTOR perfectly fine, but DA:3 on minimal graphics was just a mess and it looked ugly while running way too slow. I don't understand how there has been such a leap in hardware demand over the last year or so or how the ME series consistently runs so much smoother and cleaner than just about everything else.


Dragon Age: Inquisition @ 2014/11/18 16:15:58


Post by: Manchu


 trexmeyer wrote:
over the last year or so
ME2 and SWTOR were released in 2011. ME3 was released in 2012. I suppose it's also important to remember, given console-driven development, that ME2 and ME3 are 'last gen' games.

DAI certainly looks heads and shoulders better than any previous ME or DA game.


Dragon Age: Inquisition @ 2014/11/18 17:40:46


Post by: Sigvatr


 Ouze wrote:
I'm pretty excited, trying to decide if I should buy it or not. The analogy "like DA2, but a little better" sort of makes me want it more.


A LOT better.

Comparing it to DA:O is futile as they are completely different games. Origins focused on a meaningful story, influenced by the player and his party, whereas DA:I focuses on action-based combat.


Dragon Age: Inquisition @ 2014/11/18 19:03:38


Post by: malfred


I'm level 2.

A little annoyed with skill tree (as a general rule).


Dragon Age: Inquisition @ 2014/11/18 19:08:54


Post by: Sigvatr


 malfred wrote:
I'm level 2.

A little annoyed with skill tree (as a general rule).


The bad PC port shines through here. In a good PC version, you could just mouse-over each skill and then see the description instead of having to click every single one. Consoleritis


Dragon Age: Inquisition @ 2014/11/18 19:28:01


Post by: malfred


Well there's that, but I'm kind of used to life post-skill tree.


Dragon Age: Inquisition @ 2014/11/18 19:59:22


Post by: Ouze


I wound up buying it and played it a little. It's a tiny bit jerky at times on Ultra, but very playable. I've been wanting a new video card for a while - my 470 GTX is a little long in the tooth. Maybe it's time to get one of those 970's I've been eyeing.

I didn't really have time to get super into it.


Dragon Age: Inquisition @ 2014/11/18 20:51:21


Post by: Manchu


I had just enough time to make it through the character generator and a tiny bit beyond. I think it's a nice step up from previous BioWare RPGs. You seem to have a lot more choices than I remember in DAO. I am playing it on PS4 and while it is clearly a 'this gen' game the graphics definitely have that Dragon Age feel, with overly shiny-smooth textures and rigid character animation. The hardware requirements must come from all the glowy stuff that happens in combat.


Dragon Age: Inquisition @ 2014/11/19 00:38:28


Post by: malfred


So for those of you who've played it, how am I supposed to
make Shield Wall work? Is it get into combat, go toggle Shield
Wall and look for openings?


Dragon Age: Inquisition @ 2014/11/19 02:44:49


Post by: Reese


 Sigvatr wrote:
I really dislike the fact that you can no longer freely allocate attribute points (they get leveled automatically). Really takes away from character individualization :(

Can you expand on this Sig?

Having not played DA in a while, I cannot remember the exact names, but you cannot allocate Strength or Constitution manually? So it automatically levels based on class?

Is that the same for Skills? (I'd hope not!)


Dragon Age: Inquisition @ 2014/11/19 03:09:18


Post by: Sining


DA2 was the same way iirc. You basically got your stats automatically increased


Dragon Age: Inquisition @ 2014/11/19 15:04:27


Post by: Manchu


I spent ~6 hours with DAI ... Now keep in mind I have big problems with both DAO and DA2. Actually, I think both are extremely overrated -- especially DA2 even considering most people (who don't make money reviewing games) acknowledge it was a travesty. So I'm looking at DAI with a lot of skepticism. But honestly the game has done nothing but impress me so far. DAI feels like Dragon Age finally living up not only to its AAA status but also coming into its own as a series. These first 6 hours are probably a bit of a honeymoon period but here's what stood out so far:

- NPC Conversations: BioWare's chief claim to fame but I honestly dreaded them in DAO and DA2 because the companions were basically moody teenagers. In DAI, your companions have feelings and ideas. Rather than just being low grade soap opera wrapped in fantasy tropes, party interactions in DAI seem to be among intelligent adults who are not stuck on themselves. It will be interesting to see how this shapes the heart (pun definitely intended) of BioWare's famous companion system, the romance sub-plot.

- Exploration: DAO did a half-assed job here and DA2 basically ignored it but BioWare was not kidding when they said they were paying attention to Skyrim. While DAI is nowhere near Skyrim as an exploration game, it in light years beyond its own predecessors. First of all, outdoor areas do not feel like invisible buildings where you are bound in by walls you can't see. You can generally run and jump and climb where you please. And the maps are full of interesting side-quests that I found myself wanting to do, because the map is fun to explore.

I'll post some more later in the day. In the meantime, feel free to ask questions.


Dragon Age: Inquisition @ 2014/11/19 15:26:21


Post by: Necros


I'm liking it so far. I made an archer this time since that's the one class I never really tried in the other games.

I do like being able to wander around and explore more though. I got to the hinterlands and wandered around collecting stuff and killing bad guys and doing some random quests that pop up. One thing I can't figure out is there's this thing called an astraleium or something, where it says you have to match the constellation without overlapping your lines... I did, but nothing is happening. All it will let me to do is start over or cancel out of it. I guess I shouldn't have canceled out of the instructions window without reading it...


Dragon Age: Inquisition @ 2014/11/19 16:20:30


Post by: Manchu


I don't know what the constellation puzzles "do" -- I have only completed 1/3 in the Hinterlands. Same applies to the ocularum/shards side quest (I think there are like 22 shards in the Hinterlands).


Dragon Age: Inquisition @ 2014/11/19 18:27:11


Post by: Ouze


I ordered a 970 GTX from Amazon and it will arrive tomorrow. I might wait until it arrives before I play more.




Dragon Age: Inquisition @ 2014/11/19 18:29:32


Post by: Sigvatr


If you got a good machine, it really pays off. The game offers some really good visuals. The time stopping effect is awesome, with shards flying around and almost stopping mid-air.

I highly recommend playing the game with a gamepad on PC. Makes it a lot better.


Dragon Age: Inquisition @ 2014/11/20 16:51:30


Post by: Manchu


Spent another ~5 hours with DAI and have explored a great deal (I guess?) of the Hinterlands map. I ran across my first dragon towards the NE but was too chicken to take it on (am only level 7). The Hinterlands is a very impressive map, as befits your intro to the game. I took a break from it to travel to the Storm Coast in search of Grey Wardens. So far, that area seems much closer to what to a DAO-style map -- basically a corridor from A to B -- which was pretty disappointing after being so impressed by the Hinterlands.

I am going to try the Fogmire (I think that is the name) area tonight, as I am not sure what else to do in the Hinterlands other than collect more shards or close more rifts (they won't let me into Redcliffe yet). Closing rifts seems to be either sort of pushover easy or super hard but I suspect that is just because I am not very good at combat yet. Rage Demons are a special PITA because they seem to set you on fire by sheer proximity. And the guys that shoot ice, yikes. I really need some elemental resistance. Why do ranged companions want to rush up to monsters so badly? Very confusing and unfortunately DAI does not inherit DAO's simple party AI programmer.

I think I need to go to Val Royeaux to get the story moving.


Dragon Age: Inquisition @ 2014/11/20 17:43:01


Post by: Necros


I was expecting the hinterlands to be an all noob area, but I've been finding some really tough bad guys mixed in. I thought it would have been like "do all the quests here, then go here" but you apparently have to move around a bunch... which is fine.. but I guess I'm used to so many other games like that, so I like to be able to finish an area before I move on so I don't miss stuff.

It does feel like Skyrim in a lot of ways, which is fine with me. I just keep expecting to hear a guard tell me how he caught an arrow in his knee.


Dragon Age: Inquisition @ 2014/11/20 18:00:07


Post by: AnomanderRake


Fabulous game in a lot of ways, controls like it was designed for a console. Doesn't handle smoothly on PC but once you've gotten used to it the controls aren't much of a problem.

The characters and the expansiveness of the setting are really in top form in Inquisition; you get a sense of progress and a sense of your impact on the world in a way I've never seen before. The protagonist feels like an actual character instead of something for the interesting people to bounce off of, and the band of interesting people working for you are a credit to the writers.

It's got the sense of progress over time from DA2 without the stuck-in-one-homogenous-city aspect or as much of a wait time to see what the aftereffects of your choices were, combat manages to be engaging and adaptive without feeling stripped-down like DA2 or repetitive like DAO, and the characters have the depth of the DAO cast in their reactions to the world instead of the laundry list of binary opinions that made up the DA2 influence system.

Inquisition is a natural progression of BioWare's work; it's a mixture of what worked in prior games absent what didn't work in prior games with an array of things they hadn't tried yet added in to make things interesting. I am enjoying it immensely.


Dragon Age: Inquisition @ 2014/11/20 20:29:33


Post by: Manchu


So as a tip, you do need to go to Val Royeaux before you can get into Redcliffe.


Dragon Age: Inquisition @ 2014/11/21 01:22:15


Post by: Frankenberry


 Manchu wrote:
So as a tip, you do need to go to Val Royeaux before you can get into Redcliffe.


Y'know, it's encouraging that something as simple (or I suppose, more in depth) as moving onto another area isn't so blatantly obvious.

Unless it was and the choices you made just took you longer to discover this information, which again, is still promising.

BLARG! I need to suck it up and get an Xbone and start murdering demons, dragons, and Tevinter.


Dragon Age: Inquisition @ 2014/11/21 03:10:28


Post by: malfred


Eh, the game is okay. I'm having fun whenever character driven
stuff comes up. If I want tactical gameplay, however, I may just
have to fire up XCOM again.


Dragon Age: Inquisition @ 2014/11/21 04:37:49


Post by: Ouze


 Sigvatr wrote:
If you got a good machine, it really pays off. The game offers some really good visuals. The time stopping effect is awesome, with shards flying around and almost stopping mid-air.

I highly recommend playing the game with a gamepad on PC. Makes it a lot better.


Yeah, I got the GTX 970 in there and it's still a tiny bit stuttery during cutscenes, just enough to sort of notice it. I see what you mean about the gamepad.

Do you have to hold down the mouse button to get it to constantly attack, or is there a way to just get it to autoattack until dead?

Also, I spent about 2 hours getting Dragon Age 2 downloaded, getting my save game in place (my DA2 already had DAO and the other stuff imported into that), and then syncing it to the Dragon Age Keep, and then messing with the tapestry function, getting that imported into the game, rolling a new character, and now. I'm going to sleep. So I still haven't gotten any further into the game, technically, just met Varric and that elf guy.



Dragon Age: Inquisition @ 2014/11/21 21:18:23


Post by: Kanluwen


I'm still not sure how I feel about Inquisition.

And I've been playing for three days...


Dragon Age: Inquisition @ 2014/11/21 21:19:01


Post by: Psienesis


Buying this tonight as soon as I get home.


Dragon Age: Inquisition @ 2014/11/21 22:02:04


Post by: Manchu


I am at the stage where I want to abandon my playthrough and start over with a new character.

~20 hours in BTW. Happens. Every. Time.


Dragon Age: Inquisition @ 2014/11/21 22:06:02


Post by: LordofHats


Don't even have the game and I know that feeling. That moment where 'buyers remorse' sets in and you start thinking "Man i wish I had X skill right now instead of Y"


Dragon Age: Inquisition @ 2014/11/21 22:24:46


Post by: Ouze


 Manchu wrote:
I am at the stage where I want to abandon my playthrough and start over with a new character.

~20 hours in BTW. Happens. Every. Time.


That's been true for me in every Dragon Age so far though. Always a bunch of false starts.


Dragon Age: Inquisition @ 2014/11/21 22:36:57


Post by: Formosa


I got it for the pc, and something keeps slowing down my Games, it's really annoying me, anyone have any ideas. Also I don't seem able to play when. I'm not online, wtf is with that?


Dragon Age: Inquisition @ 2014/11/21 22:44:18


Post by: Compel


I went with double-sword warrior Warden on my first playthrough, then I went with a Mage-Hawke.

As I don't get to play the game until next week, I'm starting to ponder my character now.

I'm thinking of going mage-ey again. Any thoughts?


Dragon Age: Inquisition @ 2014/11/21 23:03:33


Post by: Eumerin


 Formosa wrote:
I got it for the pc, and something keeps slowing down my Games, it's really annoying me, anyone have any ideas. Also I don't seem able to play when. I'm not online, wtf is with that?


Might be part of their copy protection system. In DA2 and DAO, using DLC required you to be online so that the game could verify that you'd legitimately purchased the DLC in question. If you weren't online, then you couldn't use those DLC... and you also couldn't play any saved games that included those DLC.

I don't know whether you have any DLC, but it's possible that you're running afoul of a similar setup by EA and Bioware.


Dragon Age: Inquisition @ 2014/11/21 23:10:42


Post by: flamingkillamajig


I saw first impression with a tutorial playthrough from 'angry joe' on this. He had to turn the difficulty down to 2nd highest for the tutorial. That said he did the embarrassing thing of not using potions on his characters during the big boss battle. The game seems good from the looks of things. Guess we'll see.


Dragon Age: Inquisition @ 2014/11/21 23:12:17


Post by: Manchu


 Compel wrote:
Any thoughts?
As a matter of mechanics, I don't think it matters. For me, this is an issue of character. I think the major divide is whether you chose to play a human or not. Thedas is extremely human-centric. BioWare does a great job building a world by and for humans and so also a world where you really do feel different if you play a non-human.


Dragon Age: Inquisition @ 2014/11/21 23:43:11


Post by: Bromsy


Picked it up, figgered why not. $45 bucks out the window and now I have Origin on my computer again.


Now I get to play the waiting game while it downloads. And by that I mean the save game thingy.


Dragon Age: Inquisition @ 2014/11/21 23:52:10


Post by: Necros


I always want to reroll ... sometimes it's even just the day after I started... but I never do because I don't want to do all the noob quests over again and again


Dragon Age: Inquisition @ 2014/11/21 23:54:28


Post by: Formosa


Eumerin wrote:
 Formosa wrote:
I got it for the pc, and something keeps slowing down my Games, it's really annoying me, anyone have any ideas. Also I don't seem able to play when. I'm not online, wtf is with that?


Might be part of their copy protection system. In DA2 and DAO, using DLC required you to be online so that the game could verify that you'd legitimately purchased the DLC in question. If you weren't online, then you couldn't use those DLC... and you also couldn't play any saved games that included those DLC.

I don't know whether you have any DLC, but it's possible that you're running afoul of a similar setup by EA and Bioware.


I lpoked it up on Google, seems it has some called denuvo that does its anti piracy thing, that's what is slowing my pc down, and apparenty I must be signed in to origin to play, this is why I hate e.a


Dragon Age: Inquisition @ 2014/11/22 00:20:06


Post by: LordofHats


This is why I don't buy from EA anymore. At least not until they give me back my damn copy of ME3!


Dragon Age: Inquisition @ 2014/11/22 01:16:43


Post by: Frankenberry


 LordofHats wrote:
This is why I don't buy from EA anymore. At least not until they give me back my damn copy of ME3!


I've had issues where games I've owned in the past don't work/appear on Origin...end up chatting with support and they square it away in a few minutes. Hell, I got the ultimate version of DA:O for free because the guy couldn't make all of the DLC I'd purchased (as it came out) work with the account.


Dragon Age: Inquisition @ 2014/11/22 01:18:03


Post by: LordofHats


I tried support. They hung up on me >.<


Dragon Age: Inquisition @ 2014/11/22 03:21:09


Post by: illuknisaa


At first I wasn't interested at all of DAI because bioware sucks at making games but after seeing some of the gameplay I'm getting more exicited.

It is so bad that it is good:



This game has gone from "not worth the hdd space" to "I guess I'll flashgit it".


Dragon Age: Inquisition @ 2014/11/22 04:47:07


Post by: Nostromodamus


WTF is with that "Dragon Age Keep" BS?

Can't it just read my hard drive save files to find out what decisions I made?

All I can think is they needed it to work across consoles so they didn't even bother putting in a "look at my fething HDD" feature...


Dragon Age: Inquisition @ 2014/11/22 05:14:00


Post by: Frankenberry


 LordofHats wrote:
I tried support. They hung up on me >.<


Don't bother calling, I tried that too. The Chat system on EA's website was pretty awesome.


Dragon Age: Inquisition @ 2014/11/22 09:03:53


Post by: thenoobbomb


 Alex C wrote:
WTF is with that "Dragon Age Keep" BS?

Can't it just read my hard drive save files to find out what decisions I made?

All I can think is they needed it to work across consoles so they didn't even bother putting in a "look at my fething HDD" feature...

Keep can check your HDD, I believe.

Got three hours into the game now, really enjoying it. I've built 3 camps in the Hinterlands already!


Dragon Age: Inquisition @ 2014/11/22 09:36:02


Post by: Frankenberry


 illuknisaa wrote:
At first I wasn't interested at all of DAI because bioware sucks at making games but after seeing some of the gameplay I'm getting more exicited.

It is so bad that it is good:



This game has gone from "not worth the hdd space" to "I guess I'll flashgit it".


Sweet baby jesus, I howled with laughter when Cullen showed up.


Dragon Age: Inquisition @ 2014/11/22 15:07:18


Post by: Kanluwen


Killed my first High Dragon last night, and now I think I can safely say...

I love this game.


Dragon Age: Inquisition @ 2014/11/22 16:54:15


Post by: Necros


What level do you need to be for dragons? I had to sneak through their area in the hinterlands to get to the red lyrium for varriks quest, but they were instakilling my guys at level 7


Dragon Age: Inquisition @ 2014/11/22 18:42:48


Post by: Kanluwen


Looks like 12, but I did it at 8 with the tactical camera and a whole hell of a lot of moxy.


Dragon Age: Inquisition @ 2014/11/23 03:41:46


Post by: Shadow Captain Edithae


Given the lukewarm reception here and with Totalbiscuit in his Port Report, I think I'll just do what I did with Origins...I'll wait three years (got DA:O at Xmas 2012) then pick up the Ultimate Edition with all the DLC for just £5.

I got DA:O a year ago, and I still haven't finished it.

Haven't got DA:2 yet either.

Tbh, on reflection, the thing I liked most about DA:O was the soundtrack - its incredible, particularly the tracks with the female vocals (leliana etc).


Dragon Age: Inquisition @ 2014/11/23 12:14:35


Post by: thenoobbomb


So, I came across that Dragon and Giant fighting eachother, too.

I ran for the hills, quite literally.


Dragon Age: Inquisition @ 2014/11/23 12:21:16


Post by: Shadow Captain Edithae


 thenoobbomb wrote:
So, I came across that Dragon and Giant fighting eachother, too.

I ran for the hills, quite literally.


What, you didn't get out the popcorn and stayed for the show?


Dragon Age: Inquisition @ 2014/11/23 13:23:31


Post by: thenoobbomb


 Shadow Captain Edithae wrote:
 thenoobbomb wrote:
So, I came across that Dragon and Giant fighting eachother, too.

I ran for the hills, quite literally.


What, you didn't get out the popcorn and stayed for the show?

Considering the victor would most likely attack me afterwards.. nah, I was good


Dragon Age: Inquisition @ 2014/11/23 15:57:24


Post by: Sigvatr


NOT FAIR. Wife was sick and was able to finish the game :(

Her verdict is similar to mine. DA3 is not a core RPG, it's an action-RPG with a heavy emphasis on flashy combat instead of story and character development. She absolutely HATED Cassandra because of her, admittingly, terrible VA.

According to her, I'm like 4/5 through. I stand by what I said before: it's a good game, 8/10 (PC: 7/10). It's good to relax as it lacks challenge but looks very nicely. Neither she nor me see us picking the game up again, though, but she got like 34 hours in and you can't complain about that.

The german gaming magazine Gamestar wrote an interesting article about Bioware that we really agree with; headling being that Bioware has changed its focus from "telling" stories to "showing" stories. DA:I perfectly shows this: the focus clearly lies in having a visually sound game that is easy to enjoy, compared to a far more complex game such as DA:O or even the D&D games.


Dragon Age: Inquisition @ 2014/11/23 17:12:44


Post by: malfred


Really? I find the combat rather dull. I'm pretty much playing for the world background.


Dragon Age: Inquisition @ 2014/11/23 17:17:14


Post by: Sigvatr


Ye, as I said, it's more relaxing than playing. Combat lacks any sort of challenge, excluding High Dragons, and is extremely generic.

It has a nice face, but there's nothing behind it. 1 Tank who taunts...and...taunts. 1 AoE mage. 1 ranged DD. Enter fight, let the AI win automatically. That doesn't need to be bad. If I want a good combat system, I can go to a lot of different (indie) games.

DA3 is a modern Bioware game. Focus on the shiny stuff to broaden your target audience, neglect RPG content.


Dragon Age: Inquisition @ 2014/11/24 04:47:52


Post by: Torga_DW


 LordofHats wrote:
This is why I don't buy from EA anymore. At least not until they give me back my damn copy of ME3!


Same. Hold the line.


Dragon Age: Inquisition @ 2014/11/24 13:16:21


Post by: Compel


By all reports I've read, it seems like it's a good idea for me to try the game on hard mode when I get it.

Although I did have trouble in the big fights on hard mode in DA2


Dragon Age: Inquisition @ 2014/11/24 14:36:55


Post by: Necros


No idea how far into the game I am.. I did lots of side quests and exploring, I'm 70 hours into it and I just made it to the skyhold part.. and spent the last 3 hours last night just talking to everyone and exploring around there. The initial Dorian conversaion was real buggy for me, the whole game would freeze up in between talking and selecting answers. I ended up skipping past whatever he had to say just to get through it and save.

The combat is pretty easy, but I'm on normal mode. I use cassandra as the main tank and iron bull as the off tank warrior dpses, and then I bring one random 4th person.

One thing that bugs me is it seems like you really need to get the stealth inquisiion perks at least till you can unlock doors. There's lots of locked doors i've been finding, and I went with the warrior perks. One of the locked doors had one of Blackwall's quest items behind it, so now i'm screwed and can't finish that quest until I get 4 more perks :(


Dragon Age: Inquisition @ 2014/11/24 21:58:53


Post by: Psienesis


 thenoobbomb wrote:
So, I came across that Dragon and Giant fighting eachother, too.

I ran for the hills, quite literally.


I waited for the dragon to get bored and fly away, killed all the bandits in the area, and then took it to the giant.

At level 10, that was a hell of a fight.


Dragon Age: Inquisition @ 2014/11/24 22:07:02


Post by: Desubot


Finally installed and played it yesterday.....

Holy FETH the controls are bad on PC



Dragon Age: Inquisition @ 2014/11/24 22:45:59


Post by: Psienesis


The only real issue I have with the controls is crappy targeting selection.


Dragon Age: Inquisition @ 2014/11/25 01:16:00


Post by: Melissia


 Desubot wrote:
Finally installed and played it yesterday.....

Holy FETH the controls are bad on PC

I've heard this complaint a lot especially about multiplayer...

For example, "obvious console port" was something that three separate friends said about it.


Dragon Age: Inquisition @ 2014/11/25 01:18:48


Post by: Desubot


For me it was to look around i have to hold down right button but then when i walk around without it turning left or right changes my view dramatically. it gets VERY disorienting

Though i didn't try to fix it that much yet.

I just hooked up my x-box controller and will give it a try again today.


Dragon Age: Inquisition @ 2014/11/25 01:39:29


Post by: Shadow Captain Edithae


How does it perform with the Xbox controller? Is there any advantage to using a mouse and keyboard over the controller (more keys etc) or does the controller work well?


Dragon Age: Inquisition @ 2014/11/25 04:42:26


Post by: Desubot


As for like the 40min i played it yes. it makes it much better i feel. (at least it feels like im playing on consol)


Dragon Age: Inquisition @ 2014/11/27 00:20:44


Post by: Necros


Anyone tried the multiplayer yet? Is there anything in that I'd need to do to unlock cool stuff for the story mode? Or vise versa?


Dragon Age: Inquisition @ 2014/11/27 00:55:53


Post by: StarTrotter


 Melissia wrote:
 Desubot wrote:
Finally installed and played it yesterday.....

Holy FETH the controls are bad on PC

I've heard this complaint a lot especially about multiplayer...

For example, "obvious console port" was something that three separate friends said about it.


Honestly to me the biggest feel for console port is the tactical view. The rest feels alright to me but that tactical view just feels so blatantly console oriented. Also felt more restrictive then the first (but I'd rather that than 2). Biggest shame is you can't go all crazy on the programming like in origins.

Same clunky as hell relationships besides that


Dragon Age: Inquisition @ 2014/11/27 00:57:31


Post by: MrDwhitey


I've enjoyed the controls using keyboard and mouse, but I admit I have never used the tactical view.

Playing a mage, got to Skyhold, greatly enjoying the game so far.

Friends of mine who have played the multiplayer have reported connectivity and dropout issues though. Otherwise they've enjoyed that portion too.


Dragon Age: Inquisition @ 2014/11/27 01:17:33


Post by: thedarkavenger


 Formosa wrote:
Eumerin wrote:
 Formosa wrote:
I got it for the pc, and something keeps slowing down my Games, it's really annoying me, anyone have any ideas. Also I don't seem able to play when. I'm not online, wtf is with that?


Might be part of their copy protection system. In DA2 and DAO, using DLC required you to be online so that the game could verify that you'd legitimately purchased the DLC in question. If you weren't online, then you couldn't use those DLC... and you also couldn't play any saved games that included those DLC.

I don't know whether you have any DLC, but it's possible that you're running afoul of a similar setup by EA and Bioware.


I lpoked it up on Google, seems it has some called denuvo that does its anti piracy thing, that's what is slowing my pc down, and apparenty I must be signed in to origin to play, this is why I hate e.a



I bought it for the PS4. So far it's crashed mid dialogue twice, to which I had to manually restart the entire PS4. And then it crashed corrupting my save. Luckily, I had a backup save, due to my experiences with DA:O and DA2.

I did expect this with Bioware. As their forté seems to be unfinished games with great stories.


Dragon Age: Inquisition @ 2014/11/27 14:56:11


Post by: thenoobbomb


It's never crashed on my X1 so far.

I just did "Champions of the Just". Damn, bruh! Hadn't expected that!


Dragon Age: Inquisition @ 2014/11/27 17:04:34


Post by: creeping-deth87


Has anyone fought any dragons? I'm level 13 and what I'm really having a problem with is that whirlwind thing dragons do where they flap their wings and draw your entire party in. My tanks can handle it just fine but my rogue and mage can't handle the heat. How do people avoid this?


Dragon Age: Inquisition @ 2014/11/27 17:15:51


Post by: Godless-Mimicry


 thedarkavenger wrote:
 Formosa wrote:
Eumerin wrote:
 Formosa wrote:
I got it for the pc, and something keeps slowing down my Games, it's really annoying me, anyone have any ideas. Also I don't seem able to play when. I'm not online, wtf is with that?


Might be part of their copy protection system. In DA2 and DAO, using DLC required you to be online so that the game could verify that you'd legitimately purchased the DLC in question. If you weren't online, then you couldn't use those DLC... and you also couldn't play any saved games that included those DLC.

I don't know whether you have any DLC, but it's possible that you're running afoul of a similar setup by EA and Bioware.


I lpoked it up on Google, seems it has some called denuvo that does its anti piracy thing, that's what is slowing my pc down, and apparenty I must be signed in to origin to play, this is why I hate e.a



I bought it for the PS4. So far it's crashed mid dialogue twice, to which I had to manually restart the entire PS4. And then it crashed corrupting my save. Luckily, I had a backup save, due to my experiences with DA:O and DA2.

I did expect this with Bioware. As their forté seems to be unfinished games with great stories.


Why do you assume this is Bioware? Not me nor any of my friends have had any crashes or bugs at all on the PS4.

 thenoobbomb wrote:
It's never crashed on my X1 so far.

I just did "Champions of the Just". Damn, bruh! Hadn't expected that!


I did Hushed Whispers instead, so am very curious to learn the alternative path on my second playthrough. I imagine given how my story played out in that quest, it can't be the same for the Templars surely.

Also, if you thought that was a mind blowing twist, wait until the next part. Everyone thought they had an idea of what was going on; they really, really didn't.


Dragon Age: Inquisition @ 2014/11/27 18:18:48


Post by: thenoobbomb


I kind of already found out about the next mission, since I was looking up when I'd get a certain thing..


Dragon Age: Inquisition @ 2014/11/27 18:50:42


Post by: thedarkavenger


 Godless-Mimicry wrote:
 thedarkavenger wrote:
 Formosa wrote:
Eumerin wrote:
 Formosa wrote:
I got it for the pc, and something keeps slowing down my Games, it's really annoying me, anyone have any ideas. Also I don't seem able to play when. I'm not online, wtf is with that?


Might be part of their copy protection system. In DA2 and DAO, using DLC required you to be online so that the game could verify that you'd legitimately purchased the DLC in question. If you weren't online, then you couldn't use those DLC... and you also couldn't play any saved games that included those DLC.

I don't know whether you have any DLC, but it's possible that you're running afoul of a similar setup by EA and Bioware.


I lpoked it up on Google, seems it has some called denuvo that does its anti piracy thing, that's what is slowing my pc down, and apparenty I must be signed in to origin to play, this is why I hate e.a



I bought it for the PS4. So far it's crashed mid dialogue twice, to which I had to manually restart the entire PS4. And then it crashed corrupting my save. Luckily, I had a backup save, due to my experiences with DA:O and DA2.

I did expect this with Bioware. As their forté seems to be unfinished games with great stories.


Why do you assume this is Bioware? Not me nor any of my friends have had any crashes or bugs at all on the PS4.


Because of the fact that these issues have existed since DA:O.

Plus the exact same issues exist in SWTOR.


Dragon Age: Inquisition @ 2014/11/27 21:01:36


Post by: Psienesis


Dragons are.... fights for parties of nothing but tanks. I rolled the one in the Hinterlands at level 12 and it was still a 15 minute battle, with only Cassandra still on her feet at the end.

The wing-vortex thing might be avoidable if you can have your archers Hold Position outside of its range, but that's just a theory, as I've never tried it. I went hunting for the other dragon on the Sword Coast, but never could find it.

I *thought* I had an idea of what was what when I went to go close the Breach. I did not. And now I need a training montage.


Dragon Age: Inquisition @ 2014/11/27 22:35:09


Post by: thedarkavenger


 Psienesis wrote:
Dragons are.... fights for parties of nothing but tanks. I rolled the one in the Hinterlands at level 12 and it was still a 15 minute battle, with only Cassandra still on her feet at the end.

The wing-vortex thing might be avoidable if you can have your archers Hold Position outside of its range, but that's just a theory, as I've never tried it. I went hunting for the other dragon on the Sword Coast, but never could find it.

I *thought* I had an idea of what was what when I went to go close the Breach. I did not. And now I need a training montage.


A party of nothing but tanks means you will hit a dead end on one of the plot missions...

As will taking Dorian, on another.


Dragon Age: Inquisition @ 2014/11/28 05:51:25


Post by: creeping-deth87


 Psienesis wrote:
Dragons are.... fights for parties of nothing but tanks. I rolled the one in the Hinterlands at level 12 and it was still a 15 minute battle, with only Cassandra still on her feet at the end.

The wing-vortex thing might be avoidable if you can have your archers Hold Position outside of its range, but that's just a theory, as I've never tried it. I went hunting for the other dragon on the Sword Coast, but never could find it.

I *thought* I had an idea of what was what when I went to go close the Breach. I did not. And now I need a training montage.


I actually found the solution while browsing the BioWare forum for possible answers. The trick is to set Barrier to disabled on your tactics screen for your mages, and then cast it on your squishies as soon as the wing vortex begins. The spell lasts long enough for you to come out of the vortex completely unscathed. Then you just move them out and start pelting from afar, rinse and repeat. Just beat the Hinterlands dragon with my party at level 12, 2 tanks and 2 mages. He REALLY doesn't like Blizzard.


Dragon Age: Inquisition @ 2014/11/28 14:02:07


Post by: thenoobbomb


So, "In Your Hear Shall Burn"..

Spoiler:

Corypheus, dayumm.

"Beg that I succeed, for I have seen the throne of the gods, and it was empty."


Dragon Age: Inquisition @ 2014/11/28 17:15:15


Post by: Ratius


Im holding off on this due to time constraints currently but what are your guys overall impressions so far?

Im hearing its huge, good story, nice gfx and feel.
But on the negative, uninspired combat, poor PC controls (#sigh, again with this?) and a lot of wandering about?


Dragon Age: Inquisition @ 2014/11/28 19:21:03


Post by: creeping-deth87


 Ratius wrote:
Im holding off on this due to time constraints currently but what are your guys overall impressions so far?

Im hearing its huge, good story, nice gfx and feel.
But on the negative, uninspired combat, poor PC controls (#sigh, again with this?) and a lot of wandering about?


I love it. The game looks gorgeous, the story really drew me in, and there's just so much to DO it's unbelievable. The only problem with it is that your party AI is sometimes just... amazingly terrible. It's still a great game though, I'm totally hooked.


Dragon Age: Inquisition @ 2014/11/28 20:12:50


Post by: Compel


I'm getting pretty excited about finally getting to play it tomorrow.

I've watched some of the trailers and Sera looks interesting. However, I imagine she's going to be completely opposite behaviour-wise to my usual goody-goody characters.

So, I'm probably going to try playing:

Elf Mage - How are the female/male voice actors this time round? Are any stand out?

Then I imagine I'll be going with Cassandra as my tank, because she carries through from the film / DA2. However the Warden guy seems pretty awesome.

Thief? Cole's pretty cool in the novels but he does appear to have a very silly looking hat.

Is there a dedicated healer type character, ala Wynne and Anders, or should my Mage be that?


Dragon Age: Inquisition @ 2014/11/28 20:24:20


Post by: Jebus10000


 Compel wrote:
I'm getting pretty excited about finally getting to play it tomorrow.

I've watched some of the trailers and Sera looks interesting. However, I imagine she's going to be completely opposite behaviour-wise to my usual goody-goody characters.

So, I'm probably going to try playing:

Elf Mage - How are the female/male voice actors this time round? Are any stand out?

Then I imagine I'll be going with Cassandra as my tank, because she carries through from the film / DA2. However the Warden guy seems pretty awesome.

Thief? Cole's pretty cool in the novels but he does appear to have a very silly looking hat.

Is there a dedicated healer type character, ala Wynne and Anders, or should my Mage be that?


Mages don't have access to healing spells in this game. The only way you you can heal yourself is with potions. You get 8 healing potions to start with that are replenished for free everytime you stop at one of the inquisition camps that are spread around each zone. You also have 2 other slots you can fill with different types of potions that aren't free and use resources to craft/replenish.


Dragon Age: Inquisition @ 2014/11/28 20:40:13


Post by: Compel


Wow, that one managed to slip through the cracks in the previews I was watching - I've been sticking to the official stuff and this thread to avoid accidental spoilers.

So:
Me-Mage, Sera/IronBull/Cole, Cassandra?


Dragon Age: Inquisition @ 2014/11/28 20:48:44


Post by: Jebus10000


 Compel wrote:
Wow, that one managed to slip through the cracks in the previews I was watching - I've been sticking to the official stuff and this thread to avoid accidental spoilers.

So:
Me-Mage, Sera/IronBull/Cole, Cassandra?


That's pretty much the setup i'm using, except Varric as the rogue instead of Sera/Cole. Haven't really had too many issues.

Although Blackwall the Grey Warden is pretty great tank too.


Dragon Age: Inquisition @ 2014/11/28 21:00:19


Post by: Compel


Bah I meant Black wall instead of Iron Bull. Its confusing having 2 characters with not proper names.


Dragon Age: Inquisition @ 2014/11/28 21:14:51


Post by: Psienesis


 thedarkavenger wrote:
 Psienesis wrote:
Dragons are.... fights for parties of nothing but tanks. I rolled the one in the Hinterlands at level 12 and it was still a 15 minute battle, with only Cassandra still on her feet at the end.

The wing-vortex thing might be avoidable if you can have your archers Hold Position outside of its range, but that's just a theory, as I've never tried it. I went hunting for the other dragon on the Sword Coast, but never could find it.

I *thought* I had an idea of what was what when I went to go close the Breach. I did not. And now I need a training montage.


A party of nothing but tanks means you will hit a dead end on one of the plot missions...

As will taking Dorian, on another.


I'm talking about for specifically dragon-hunting. My typical "roaming the world to pick flowers and stick a knife in some guy's neck" is the standard Holy Trinity, plus Sera because she's hilarious.


Dragon Age: Inquisition @ 2014/11/28 21:19:48


Post by: Talizvar


Fired up the game last night (PC).

Controls:

Right mouse button to look around and ONLY use the "W" to move and steer with mouse.

The click-fest when attacking and periodically needing to tap the W key to get into range was rather annoying.
I will have to look a little more at toggling targets that may assist this more.

The tactical map, oh this has so much wrong.
WHY use "WASD" to move it around, mouse would do fine.
Why does the cross-hair get stuck on things like trees? It should not be impeded in any way.

Glowing objects REALLY hide that symbol for that right click select like for something non-critical for instance a rift.

The little mouse pointer really gets lost in the fights.
I have to wave it around like a drunk person to spot it again.

Summary: Not ideal, but it functions and it is not getting too much in my way yet.

Notes:

I have read that some 20 hours of various fetch and carry missions will need to be enjoyed/endured before the "true gem" this game is will be revealed: I have a ways to go.

I think a little messing with the behaviors of your companions is important: you do not want elf to drink the last potion (thinking of gauntlet... "elf shot the food!") since you all share.

The super shiny hair is REALLY distracting.
It is like everyone lathered up some brill-cream, shellacked their hair or are really, really greasy (ew!).
This needs a patch... I went for stubble head/face to avoid it.

The collecting lots of stuff really promotes avoiding the primary objective marker on the map like the plague.
All the good stuff I would have missed if I hurried as they falsely tell me to do...

I have had many strange video and audio glitches, I assume I may be pushing my system a bit so I will try to throttle down in areas not noticeable.

So-far the acting is leaving me a bit flat at this moment.
The dwarf with his shirt open almost to his navel is rather distracting.
My elf friend is nice enough but the bald head is a real disservice to him (but less shine!).
The "I am mean and tuff but tender on the inside" female companion is initially feeling like a missed opportunity.
I hope this character finds her stride since she seems to have the most potential.

My own character no matter the choice in dialogue appears very much a stunned bunny for our initial romp.

I loved both Dragonage games and fully expect to for this one.
If my attacks get obscured by another tree however, I may need to have a "time-out" so I do not do harm to my mouse.


Dragon Age: Inquisition @ 2014/11/28 21:23:44


Post by: Psienesis


I think a little messing with the behaviors of your companions is important: you do not want elf to drink the last potion (thinking of gauntlet... "elf shot the food!") since you all share.


The default is to reserve the last 2 potions for the active character, iirc.

The dwarf with his shirt open almost to his navel is rather distracting.


That's Varric. That's just how he rolls.

The "I am mean and tuff but tender on the inside" female companion is initially feeling like a missed opportunity.


She isn't, really.


Dragon Age: Inquisition @ 2014/11/28 22:13:53


Post by: thenoobbomb


I'm a Warripr with shield, and always bring Blackwall. He's my tank, and also an all-round boss.


Dragon Age: Inquisition @ 2014/11/28 22:23:28


Post by: Psienesis


 Sigvatr wrote:
The setting in DA:I is pretty tame compared to DA:O. DA:O was rather dark fantasy in some parts, and so far, DA:I feels very high fantasy.

Not sure how you're supposed to play "evil". You could play a super racist Shepherd who only did what he wanted, but I don't see how you would be able to do so in DA:I. Very tame answers so far and those have very little impact on the game. I don't even think that you can make people leave your party by a low friendship score...I have 1 party member I despite and would like to get rid of, but can't :(


Then play DA:I as a Dalish Elf. You gat *all kinds* of opportunities to be racist to Humans, or receive racist comments from Humans, and respond to the same. In fact, at least as a Dalish,there's chances to dedicate the entire Inquisition to the Elven Gods.

It's Oblivion's plot. You go around and close "rifts" that allow demons to enter the world after the war between templars and maniacs escalates.


Ehm... not very far into the game, are you? The Mage/Templar war is... resolved in, like, Chapter 2. At least in the choices that I made (and because I am a hell of a shot with a trebuchet.) I'm now dealing with a separate group entirely.


Dragon Age: Inquisition @ 2014/11/28 22:47:44


Post by: thedarkavenger


 Ratius wrote:
Im holding off on this due to time constraints currently but what are your guys overall impressions so far?

Im hearing its huge, good story, nice gfx and feel.
But on the negative, uninspired combat, poor PC controls (#sigh, again with this?) and a lot of wandering about?


Broken to feth. I've had all my saves corrupted once due to a crash. The dialogue breaks, freezing the PS4. Certain character selections render missions unfinishable.


Dragon Age: Inquisition @ 2014/11/29 10:55:53


Post by: thenoobbomb


I've had no trouble whatsoever on my Xbox One.


Dragon Age: Inquisition @ 2014/11/29 14:03:28


Post by: Lord Bingo


If you're on the PC and have the whole shiny hair issue, set your mesh quality to high. Should fix it.


Dragon Age: Inquisition @ 2014/11/29 17:45:42


Post by: thenoobbomb


Hu. Sidequests and such now give me +2 Power each. Neat!


Dragon Age: Inquisition @ 2014/11/29 18:03:48


Post by: malfred


 thenoobbomb wrote:
I'm a Warripr with shield, and always bring Blackwall. He's my tank, and also an all-round boss.


Aren't you th etank? or do you both have shields? If he's the tank, why not just go with two handers on yourself?


Dragon Age: Inquisition @ 2014/11/29 18:25:51


Post by: thenoobbomb


 malfred wrote:
 thenoobbomb wrote:
I'm a Warripr with shield, and always bring Blackwall. He's my tank, and also an all-round boss.


Aren't you th etank? or do you both have shields? If he's the tank, why not just go with two handers on yourself?

I kinda put a lot of stuff into Sword and Shield before finding him..


Dragon Age: Inquisition @ 2014/11/29 18:55:01


Post by: thedarkavenger


 thenoobbomb wrote:
 malfred wrote:
 thenoobbomb wrote:
I'm a Warripr with shield, and always bring Blackwall. He's my tank, and also an all-round boss.


Aren't you th etank? or do you both have shields? If he's the tank, why not just go with two handers on yourself?

I kinda put a lot of stuff into Sword and Shield before finding him..



You forgot Cassandra.


Dragon Age: Inquisition @ 2014/11/29 19:28:33


Post by: thenoobbomb


 thedarkavenger wrote:
 thenoobbomb wrote:
 malfred wrote:
 thenoobbomb wrote:
I'm a Warripr with shield, and always bring Blackwall. He's my tank, and also an all-round boss.


Aren't you th etank? or do you both have shields? If he's the tank, why not just go with two handers on yourself?

I kinda put a lot of stuff into Sword and Shield before finding him..



You forgot Cassandra.

Yeah, she's there too. Putting things mostly into Templar stuff for her.


Dragon Age: Inquisition @ 2014/11/30 02:09:24


Post by: malfred


I got bored and stopped playing for a bit. This has happened
before. We'll see if/when I get the bug again.


Dragon Age: Inquisition @ 2014/11/30 02:32:01


Post by: Compel


So, I've started playing the game.

And I'm having a whole heap of problems getting it going properly on my PC :(

I know the main box of my pc is getting a bit long in the tooth now, though I have been upgrading various bits of it in the last 6 years, however, considering I was playing games on 'high to ultra' a few months ago, it's quite a kick in the teeth to have suddenly dropped to 'very low' to low settings.

Well, to be honest, I'd not mind that, if Very Low to Low settings actually looked like games from 6 months ago+ but instead, they just make the game look fuzzy. And then there's the ultra shiny hair unless I put one specific setting up to high.


Dragon Age: Inquisition @ 2014/12/01 08:29:17


Post by: Psienesis


Ehm, would need to know your specs but, to give you an idea on mine:

AMD Phenom Black II 3.3GHZ
14GB system RAM
nVidia 660Ti 2GB DDR5 video card
Windows 7 64bit

And I run everything on High/Ultra using SSAO ambient occlusion and x2 MSAA multisample anti-aliasing. I could probably go x4 on that, but no real need to, as I've not yet encountered any tearing or anything.

... output to a 48" HDTV at 1080p.


Dragon Age: Inquisition @ 2014/12/01 09:04:56


Post by: Sigvatr


 Psienesis wrote:


Ehm... not very far into the game, are you? The Mage/Templar war is... resolved in, like, Chapter 2. At least in the choices that I made (and because I am a hell of a shot with a trebuchet.) I'm now dealing with a separate group entirely.


Check the post's date.


Dragon Age: Inquisition @ 2014/12/01 12:31:46


Post by: Shadow Captain Edithae


 Psienesis wrote:
... output to a 48" HDTV at 1080p.




Dragon Age: Inquisition @ 2014/12/01 13:26:55


Post by: Frankenberry


 Psienesis wrote:
Ehm, would need to know your specs but, to give you an idea on mine:

AMD Phenom Black II 3.3GHZ
14GB system RAM
nVidia 660Ti 2GB DDR5 video card
Windows 7 64bit

And I run everything on High/Ultra using SSAO ambient occlusion and x2 MSAA multisample anti-aliasing. I could probably go x4 on that, but no real need to, as I've not yet encountered any tearing or anything.

... output to a 48" HDTV at 1080p.


I hate you.


Dragon Age: Inquisition @ 2014/12/01 13:56:52


Post by: Talizvar


 Lord Bingo wrote:
If you're on the PC and have the whole shiny hair issue, set your mesh quality to high. Should fix it.
It is bad enough that I will be VERY grateful to have that work, thanks!


Dragon Age: Inquisition @ 2014/12/01 14:16:02


Post by: Necros


I checked out some spoilers online and apparently I'm about to start the last main story mission. I did most of my companion's special quests and stuff. Is it important to do all of the quests in the different zones? Like is the ending going to be dynamic based on which factions like you and what NPCs join you and all, like Mass Effect 3? I want to be able to get a happy kumbaya ending.


Dragon Age: Inquisition @ 2014/12/01 19:18:21


Post by: Compel


So, basically, this is how I've been playing Dragon Age 3 so far:



I've got Anti Aliasing up to high now (the first kind of AA, not the bottom one), but it's had no real effect that I can see on the general fuzziness of the character models.

As I said, I know my system is older-ish now.

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
6.00GB RAM
GeForce GTX560
1680x1050, 60Hz display

But it's not so bad that the guys in the background should look like models in Medieval Total War!

So, seriously, if someone can point out some setting that'll make it less horrendous, I'll be pretty darn happy.


Dragon Age: Inquisition @ 2014/12/01 19:27:56


Post by: Jebus10000


 Compel wrote:
So, basically, this is how I've been playing Dragon Age 3 so far:

I've got Anti Aliasing up to high now (the first kind of AA, not the bottom one), but it's had no real effect that I can see on the general fuzziness of the character models.

As I said, I know my system is older-ish now.

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
6.00GB RAM
GeForce GTX560
1680x1050, 60Hz display

But it's not so bad that the guys in the background should look like models in Medieval Total War!

So, seriously, if someone can point out some setting that'll make it less horrendous, I'll be pretty darn happy.


Your system hits the minimum for everything easily,and your graphics card is better than the minimum, but everything is still below recommended levels.

Recommended are:

Intel Quad core @3.0GHz
8 GB Ram
GTX 660

So I don't know if you'll be able to get any better with what you using now.

You can play it, but it ain't gonna look pretty


Dragon Age: Inquisition @ 2014/12/01 19:31:26


Post by: Desubot


I dunno the fuzzyness brings out the retro i like


Dragon Age: Inquisition @ 2014/12/01 23:42:34


Post by: Psienesis


 Compel wrote:
So, basically, this is how I've been playing Dragon Age 3 so far:

I've got Anti Aliasing up to high now (the first kind of AA, not the bottom one), but it's had no real effect that I can see on the general fuzziness of the character models.

As I said, I know my system is older-ish now.

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
6.00GB RAM
GeForce GTX560
1680x1050, 60Hz display

But it's not so bad that the guys in the background should look like models in Medieval Total War!

So, seriously, if someone can point out some setting that'll make it less horrendous, I'll be pretty darn happy.


Ehm, actually, I think you've pushed that video card to its limits, as Jebus said. You could maybe turn down the shadow resolution, but I don't think you're going to get that much more out of that card. Your CPU is a bit low-end for a modern game, too. Won't really affect the graphics much but can affect gamplay. From the screenshot, you're getting above-minimum performance, which is on par with what you've got to work with...

The problem you're having with those guys behind Cassandra is a CPU/GPU bottleneck issue. It's lagging on loading the art resources.


*Also*.... be very careful when picking Ember-whatever. The flower. 3 times last night damn near got struck by lightning while picking this damned flower.


Dragon Age: Inquisition @ 2014/12/02 20:43:08


Post by: Psienesis


... also, get that perk that gives you chances to double-up on harvesting materials as soon as you can, because it does more than double your intake (I can sometimes get 10 Elfroots or whatever at once off 1 plant) of materials.... and you will *need* those materials!


Dragon Age: Inquisition @ 2014/12/02 23:45:25


Post by: thedarkavenger


So. That mission in the Orlesian Ball. That was the mission that got me hooked. If they released a game where your inquisition was literally you being inquisitorial in that manner, I'd buy it and jack it onto the box.


Dragon Age: Inquisition @ 2014/12/02 23:46:54


Post by: Ahtman


May have an Xbox One soon so not sure what game to get for it. I am considering this one as it seems like you can play it for some time.


Dragon Age: Inquisition @ 2014/12/02 23:48:07


Post by: Compel


I'm still playing with my mostly rubbish graphics (though I have managed to turn a bunch of settings up to medium now. - Utterly smooth frame rates isn't an issue considering I tend to pause things loads anyway.)

I've just met Iron Bull, ironically, while I was trying to see whether I could find Black Wall.

I've got to say, I'm a little confused. Iron Bull's a Qunari, but he has already shown to have a great sense of humour. His first party conversation was with Sera and amounted to him suggesting he catapults her over the enemy ranks to perform a rear attack.

Even more strangely, Sera deemed this too chaotic a thing to try...


Dragon Age: Inquisition @ 2014/12/02 23:49:11


Post by: thedarkavenger


 Ahtman wrote:
May have an Xbox One soon so not sure what game to get for it. I am considering this one as it seems like you can play it for some time.


It makes my PS4 lag.


Dragon Age: Inquisition @ 2014/12/03 10:19:35


Post by: thenoobbomb


 Ahtman wrote:
May have an Xbox One soon so not sure what game to get for it. I am considering this one as it seems like you can play it for some time.

Great game. Haven't experienced any trouble yet. Crashed 1 time to Homescreen.


Dragon Age: Inquisition @ 2014/12/03 16:54:41


Post by: Desubot


 thenoobbomb wrote:
 Ahtman wrote:
May have an Xbox One soon so not sure what game to get for it. I am considering this one as it seems like you can play it for some time.

Great game. Haven't experienced any trouble yet. Crashed 1 time to Homescreen.


Crashed like 3 times . and plenty of graphical glitches on the PC so far.

My favorite was a random background dude in a cinematic walking around without the upper half of his body


Dragon Age: Inquisition @ 2014/12/03 19:16:51


Post by: Jebus10000


 Desubot wrote:
 thenoobbomb wrote:
 Ahtman wrote:
May have an Xbox One soon so not sure what game to get for it. I am considering this one as it seems like you can play it for some time.

Great game. Haven't experienced any trouble yet. Crashed 1 time to Homescreen.


Crashed like 3 times . and plenty of graphical glitches on the PC so far.

My favorite was a random background dude in a cinematic walking around without the upper half of his body


I've had the opposite experience. I've had a couple of glitches, nothing crazy, but it has crashed on me a lot. Like A LOT. Worst was during a dragon fight where the dragon was down to around 25% health.

I heartily recommend saving often if you're on PC.


Dragon Age: Inquisition @ 2014/12/03 20:41:35


Post by: thedarkavenger


 Desubot wrote:
 thenoobbomb wrote:
 Ahtman wrote:
May have an Xbox One soon so not sure what game to get for it. I am considering this one as it seems like you can play it for some time.

Great game. Haven't experienced any trouble yet. Crashed 1 time to Homescreen.


Crashed like 3 times . and plenty of graphical glitches on the PC so far.

My favorite was a random background dude in a cinematic walking around without the upper half of his body


My favourite was when my Inquisitor's arms popped into his torso. But his weapon didn't.


Dragon Age: Inquisition @ 2014/12/03 21:28:44


Post by: Necros


I've had a lot of crashes and glitches on my Xbone. The worst was when the game wouldn't even load and crash every time I tried to start playing. I thought I was about to lose the last 80 hours of my life :( but I read online that if you shut off your Xbone and unplug it from the wall, wait 30 seconds, then reboot everything, that will fix it.. and sho'nuff it did. But it really sucked.

I did all the companion missions and other major side stuff. Gonna do the final (I think) mission tonight.


Dragon Age: Inquisition @ 2014/12/03 21:58:03


Post by: Manchu


I have hit a wall on this one. I played up through getting the keep with my human male two-hander and right up to Your Heart Shall Burn with my Dalish female mage and ... ugh, maybe I just haven't made the right character yet or something. For some reason my interest in DAI just drained. I started a new character the other night but fell asleep before closing the breach. Anybody else find their interest tapering off? I doubt it is a problem with the game. I hope I have not totally become a "Bethesda RPG or nothing" gamer ...


Dragon Age: Inquisition @ 2014/12/03 22:01:10


Post by: Cheesecat


Maybe the game is just too long for you, not every game needs to consume tons of hours to be enjoyable.


Dragon Age: Inquisition @ 2014/12/03 22:01:40


Post by: Desubot


Still having fun with me dalish fem rogue archer. and i just finished your heart shall burn.

I dunno though it started feeling overwhelming though now that i hit skyhold. (that gakgotreal moment yaknow?)


Dragon Age: Inquisition @ 2014/12/03 22:04:14


Post by: Manchu


 Cheesecat wrote:
Maybe the game is just too long for you, not every game need to has to consume tons of hours to be enjoyable.
Probably not -- I clock ~400 hours per Bethesda RPG. Granted, BioWare RPGs have a very different pace from Bethesda's games. But obviously that would be a pacing problem rather than rote length. And I think the pacing of DAI (at least up to the point I have gotten) is very good.
 Desubot wrote:
(that gakgotreal moment yaknow?)
Sure, you do have a ton of new crap thrown on the map when you go to the new war room for the first time.


Dragon Age: Inquisition @ 2014/12/03 22:07:26


Post by: Eumerin


 Manchu wrote:
I have hit a wall on this one. I played up through getting the keep with my human male two-hander and right up to Your Heart Shall Burn with my Dalish female mage and ... ugh, maybe I just haven't made the right character yet or something. For some reason my interest in DAI just drained. I started a new character the other night but fell asleep before closing the breach. Anybody else find their interest tapering off? I doubt it is a problem with the game. I hope I have not totally become a "Bethesda RPG or nothing" gamer ...


Part of it might be the "starting over" bit. I generally like Bioware games (haven't played this one yet, though - because I can't), but I *really* dislike replaying through their introductory sequences. The first run through is fine. But I tend to find the subsequent run throughs of the prologue to be very tedious.


Dragon Age: Inquisition @ 2014/12/03 22:25:37


Post by: Psienesis


I'm having a blast kicking ass through Emprise de Lion, with a Dalish FemInq.


Dragon Age: Inquisition @ 2014/12/03 23:29:12


Post by: Necros


I made a human archer girl and it's been fun, it's kind of ezmode for me though, I just sit back and shoot with any mage I feel like, and I have cassandra and bull do the tanking. I made a Qun mage guy that I'll do for a 2nd playthrough, but I'm almost done the main story with my archer.

I still haven't tried the multiplayer, but if it's like mass effect 3 I'll probably enjoy it.


Dragon Age: Inquisition @ 2014/12/03 23:59:50


Post by: thedarkavenger


 Desubot wrote:
Still having fun with me dalish fem rogue archer. and i just finished your heart shall burn.

I dunno though it started feeling overwhelming though now that i hit skyhold. (that gakgotreal moment yaknow?)


Wait till the orlesian ball mission. SO GOOD. up till then I was on the fence. A game of nothing but missions like that is what I want. Where you have to take the time and caution to get it right.


Dragon Age: Inquisition @ 2014/12/04 00:08:48


Post by: Desubot


 thedarkavenger wrote:
 Desubot wrote:
Still having fun with me dalish fem rogue archer. and i just finished your heart shall burn.

I dunno though it started feeling overwhelming though now that i hit skyhold. (that gakgotreal moment yaknow?)


Wait till the orlesian ball mission. SO GOOD. up till then I was on the fence. A game of nothing but missions like that is what I want. Where you have to take the time and caution to get it right.


Yeah gotta build up me power to go do that :/ but i only play like a 1-2hours a day rather than binge play


Dragon Age: Inquisition @ 2014/12/04 03:16:25


Post by: EmilCrane


 thedarkavenger wrote:
 Desubot wrote:
Still having fun with me dalish fem rogue archer. and i just finished your heart shall burn.

I dunno though it started feeling overwhelming though now that i hit skyhold. (that gakgotreal moment yaknow?)


Wait till the orlesian ball mission. SO GOOD. up till then I was on the fence. A game of nothing but missions like that is what I want. Where you have to take the time and caution to get it right.


Yeah that's the point when the game won me over fully as well

My laptop... runs the game. We'll leave it at that, and I was considering giving up on it through frustration but after the Ball I decided to just deal with it and play because it was a very enjoyable mission.


Dragon Age: Inquisition @ 2014/12/04 04:59:56


Post by: Lynata


After some initial scepticism (I ended up enjoying DA2, but after DAO my expectations for the sequel were so high that this time I chose to be pessimistic), and a decision to wait until my P&P group has checked out the game, I finally caved in and got it as well. That was about a week or so ago. I also still happen to play Elite, so my spare time - or rather the amount of it I spend at the computer - gets ripped apart by these two games. Damn.

At first, I was incredibly disappointed by the abysmal control scheme, and my gamer nose immediately picked up that smelly odour of a bad PC port. I had no idea it was actually possible to make DA3 feel even more "consoley" than DA2, but here we are. To be fair, part of it is not just the controls themselves, or the flawed tactical camera, but also the "cinematic animations" that seem to have become a trademark of console RPGs and RPG'ish games nowadays (or so my perception goes). This whole bit about taking a full second to make a step, or having to finish a slow 30-second swing animation (hyperbole, but I swear it feels like that sometimes) before you are allowed to move again can be a jarring experience, and something that as a two-handed melee fighter has been responsible for a number of deaths already. Yes, it is realistic, and yes it looks more cinematic, but in terms of gameplay feeling and fun it is, simply put, atrocious.

In one particular encounter it actually went so far that I put the game away, not touching it again, but then ...

... then BioWare's strengths - the story, the characters, the cutscenes - kicked in and captured my interest like a siren an unwary sailor. *sigh* It's almost embarassing how much I'm a sucker for this sort of game, and what I'm willing to "endure" for it - up to a point where I considered that I might have liked the game better if BioWare simply made it an interactive movie instead, so I can skip the unengaging, and frequently frustrating combat encounters (and who was the genius that removed the healing ability from mages?!) and instead just jump from one dialogue and cutscene to another. Yet, here we are, and I have to admit I am actually having fun, so much so that I could see myself still playing this in a week from now, judging from what little I've heard about its length compared to my progress so far.

I'm playing a Human Two-Handed Warrior, by the way, with a custom greatsword. Tried to re-create my character from a Dragon Age P&P RPG party, and am quite satisfied with the result.

Spoiler:


Right now, I'm loving it. Half the characters available to my party are forgettable, but the other half I hang out with all the time. Even those I can not take with me, such as the ambassador. Just like in the previous games, the banter is brilliant, and the characters' interactions with one another keep me hooked just because I want to know what'll happen to them. Though I've come to enjoy the actual plot quite a bit as well. I'm pretty much feeling like Jeanne d'Arc now and, after some initial doubts and modest refusal, have fully embraced the religious role and attached responsibility that people in the game wanted to dump on me.

There were quite a few epic scenes already, and I have a feeling I'm in for some more. The Maker wills it!


Necros wrote:I still haven't tried the multiplayer, but if it's like mass effect 3 I'll probably enjoy it.
Sort of. It is "better" in that it isn't about getting swarmed from all sides by waves upon waves of enemies, but instead you get a co-op dungeon to fight a path through, meaning you'll have regular breaks in-between encounters and an opportunity for planning - which fits nicely to the slightly more detached and complex (= more abilities) controls compared to ME. An interesting bit is that depending on the class, people can open special passages, such as a rogue lockpicking a door or a mage dispelling a barrier. Also, the characters actually have a bit of party banter here, too, though it gets repetitive fast.

The biggest downside is probably that the characters aren't customised, as has been mentioned earlier in the thread. You don't get to name them, let alone pick their appearance or even their race and gender. Which ... can suck quite a bit if you had a particular something you wanted to play in MP with your friends. Such as a certain P&P group. *ahem*
Also, so far there really only seems to be one level, though its interiors seem to change slightly between playthroughs. They will probably add more with future patches, and more types of enemies as well (right now, I think there are three factions you may be pitted against).


Dragon Age: Inquisition @ 2014/12/04 14:04:44


Post by: Necros


I was going to do the last mission last night, but I had one last 5+ hour mission at the war table so I decided to let that play out and see how that ends. I decided to go dragon hunting instead, and I killed em all or at least the ones I know about. I'm level 22, and the rest of the team is 21. Iron Bull especially loves a good dragon fight, so bring him along if you kill em

They drop some really awesome loot, and their blood is great for making demon killing runes.

I found a gryphon bow that shoots 3 arrows for each shot, so that's also 3 arrows for each shooty power you do. I found out I can do a volley with leaping shot, that makes like 20 or so arrows go off and there's a sea of red numbers all over the place. I always forget to try it, but I have the assassin perk where every shot from stealth automagically crits. So that plus a leaping shot will prolly be pretty nasty.


Dragon Age: Inquisition @ 2014/12/04 18:28:50


Post by: thenoobbomb


Really starting to love the OST of the game, too!


Dragon Age: Inquisition @ 2014/12/05 01:25:39


Post by: Necros


I was going to finish up the hissing wastes, but I decided to just do the last mission. It was fun, I liked the ending and all. But since I grinded out a lot of levels before hand I think it make the final battle a little too easy. Still fun though

Some of the big decisions I picked was:
Spoiler:
I sided with the Templars
I let Hawke die in the fade (if he's really dead?)
I let Morrigan drink from the well instead of me.
I backed Cassandra as the new divine


On my 2nd playthrough I'm doing a Qun mage and I'm gonna pick pretty much the opposite for everything


Dragon Age: Inquisition @ 2014/12/05 15:00:53


Post by: thenoobbomb


Just did the Ball mission.

Spoiler:
Somehow didn't manage to side with Gaspard, so now Celene's still Empress :(


Dragon Age: Inquisition @ 2014/12/05 22:58:52


Post by: thedarkavenger


 thenoobbomb wrote:
Just did the Ball mission.

Spoiler:
Somehow didn't manage to side with Gaspard, so now Celene's still Empress :(


I wanted to have briala use gaspard as a puppet. Wound up with 100 approval and all the halla. Nope. Still Celene.


Dragon Age: Inquisition @ 2014/12/05 23:56:48


Post by: Psienesis


Still kicking ass in the Emerald Graves. I want to claim this place in the name of the Inquisition and make it a Dalish kingdom again. Trying to figure out if the game will let me do that.

Also, found another dragon here. Have determined that Sera with a bow is one dragon-killing girl. Cassandra tanks, Sera plants herself behind a low wall of some kind (avoids the wing-beat effect that drags you in) and shoots in the head a lot.


Dragon Age: Inquisition @ 2014/12/06 01:47:29


Post by: EmilCrane


 thenoobbomb wrote:
Just did the Ball mission.

Spoiler:
Somehow didn't manage to side with Gaspard, so now Celene's still Empress :(


Spoiler:
I think you have to let Celene die, that's what I did and I put Gaspard on the throne, without Briala


Dragon Age: Inquisition @ 2014/12/06 10:17:28


Post by: thenoobbomb


 EmilCrane wrote:
 thenoobbomb wrote:
Just did the Ball mission.

Spoiler:
Somehow didn't manage to side with Gaspard, so now Celene's still Empress :(


Spoiler:
I think you have to let Celene die, that's what I did and I put Gaspard on the throne, without Briala

Spoiler:
That's what I tried at first, but all of them died, including Gaspard...


Dragon Age: Inquisition @ 2014/12/06 20:50:39


Post by: thedarkavenger


I've hit the final mission. THAT TWIST.


Dragon Age: Inquisition @ 2014/12/06 21:23:00


Post by: Compel


Despite playing the game for many hois, I've just recruited the mages.

I can't help but think my circle mage that tries to be very good and is devoted to Andraste and the ideas behind the chantry is going to come a cropper...

I can't help but think she's going to end up launching a crusade... Half the time I'm trying to pick a conversation option that says 'I believe Andraste has a plan for me...' And I end up probably in game commiting blasphemy with, 'Andraste sent me here personally to save your souls.'

It seems what I'm shooting for with my character is too subtle for the dialogue wheels.


Dragon Age: Inquisition @ 2014/12/06 22:02:13


Post by: thedarkavenger


 Compel wrote:
Despite playing the game for many hois, I've just recruited the mages.

I can't help but think my circle mage that tries to be very good and is devoted to Andraste and the ideas behind the chantry is going to come a cropper...

I can't help but think she's going to end up launching a crusade... Half the time I'm trying to pick a conversation option that says 'I believe Andraste has a plan for me...' And I end up probably in game commiting blasphemy with, 'Andraste sent me here personally to save your souls.'

It seems what I'm shooting for with my character is too subtle for the dialogue wheels.



Well, I sided with templars and
Spoiler:
Vivian became the new Divine.


Dragon Age: Inquisition @ 2014/12/07 05:31:06


Post by: tuiman


Considering it just one game of the year can't be that bad haha. Definitely picking it up for my ps4 now with far cry 4. Just hope I can avoid a lot of the bugs people seem to be getting. Been waiting for a while for a game I can put a lot of time into.


Dragon Age: Inquisition @ 2014/12/07 18:14:57


Post by: Godless-Mimicry


I got very little bugs on the PS4 until near the end. Every so often now the game just crashes, but it auto-saves so frequently that unless it happens in the middle of a boss fight then you don't miss much.

Just started my second playthrough now, but not feeling the Dwarf as much as my main human. I dunno why, but he just feels too fake.


Dragon Age: Inquisition @ 2014/12/07 20:20:45


Post by: Lynata


tuiman wrote:Considering it just one game of the year can't be that bad haha.
The nomination clip was beautiful.




dat strut


Dragon Age: Inquisition @ 2014/12/08 05:45:43


Post by: Frankenberry


 Lynata wrote:
tuiman wrote:Considering it just one game of the year can't be that bad haha.
The nomination clip was beautiful.




dat strut


This was awesome.


Dragon Age: Inquisition @ 2014/12/08 07:51:52


Post by: Low_K


Having a blast. It is annoying that when you start a new game, you cannot disable the tutorial mission (as I like to make many characters), and the game really starts to shine after the Val Royale Ball.

Graphics are excellent (running on ultra) and again the voice acting is top notch.

To people who complain about the dreaded MMORPG fetch quests; The items for the various quests can be gathered while you adventure. In the tutorial mission you get enough Elfroot and Iron to doe the first few fetch quests, and this also is the case in the normal game. Furthermore quest items can be picked up, before you even received the quest. This makes the fetch quests very doable.

Highly recommend the game!



Dragon Age: Inquisition @ 2014/12/08 11:54:29


Post by: Godless-Mimicry


 Low_K wrote:
Having a blast. It is annoying that when you start a new game, you cannot disable the tutorial mission (as I like to make many characters), and the game really starts to shine after the Val Royale Ball.

Graphics are excellent (running on ultra) and again the voice acting is top notch.

To people who complain about the dreaded MMORPG fetch quests; The items for the various quests can be gathered while you adventure. In the tutorial mission you get enough Elfroot and Iron to doe the first few fetch quests, and this also is the case in the normal game. Furthermore quest items can be picked up, before you even received the quest. This makes the fetch quests very doable.

Highly recommend the game!



Also the so-called 'MMO fetch quests' are actually a modern staple of many Open World games. I think people are spoiled by linearity and overwhelmed by Open World on the first outing. The likes of Elder Scrolls have had these sorts of quests in single player games for years, and more modern takes like Shadow of Mordor have such also. Simple fact is these haven't been simple just an MMO thing for awhile now.

And it's not like you are forced to do them. Indeed having finished the game and quantified the power gained from requisitions, they are completely unnecessary to advance in the game. They are simply to add a sense of realism.


Dragon Age: Inquisition @ 2014/12/08 14:20:51


Post by: Necros


I've been playing through a bunch of multiplayer matches this weekend and I have to say I'm not much of a fan :( I loved the Mass Effect 3 multiplayer but this one just feels repetitive and boring to me. I don't care about my characters enough to want to level them up and get cool stuff in the boxes. It feels like you just move through the same dungeony areas, just with different wall art, and fight the same monsters, just with different 3D models.


Dragon Age: Inquisition @ 2014/12/08 15:29:31


Post by: Lynata


Necros wrote:It feels like you just move through the same dungeony areas, just with different wall art, and fight the same monsters, just with different 3D models.
That's because right now there is only a single map.

I'm 99% sure they will add more stuff via DLC, though, just like in ME3.

It's fun with friends, at least. Still pissed I'm not allowed to design my own character, though, and a pretty silly/inconsistent design decision considering how you are allowed to customise your weapons and armour instead. I feel like this warrants a use of the Scumbag meme.

The one improvement over ME3's multiplayer is that now you are allowed to craft the class you actually want to play, instead of being limited to hoping it's in the random boxes you open. Oh, and personally I also like its "dungeon crawl" theme more than ME3's wave defense, but that's a matter of taste.


Dragon Age: Inquisition @ 2014/12/08 17:48:26


Post by: Compel


Well, on completing Act 1, I'm at 114 power.

I have the feeling that I probably won't need to do another sidequest for the length of the game now.


Dragon Age: Inquisition @ 2014/12/08 17:59:40


Post by: thenoobbomb


 Compel wrote:
Well, on completing Act 1, I'm at 114 power.

I have the feeling that I probably won't need to do another sidequest for the length of the game now.

Act? Huh?


Dragon Age: Inquisition @ 2014/12/08 18:17:40


Post by: Compel


Well, it's not really an act, I guess - I just held over that term from DA2.

Basically, I just arrived at the Skyhold


Dragon Age: Inquisition @ 2014/12/08 18:25:33


Post by: thenoobbomb


 Compel wrote:
Well, it's not really an act, I guess - I just held over that term from DA2.

Basically, I just arrived at the Skyhold

And you already have a 114 power? Whoa. Did all the sidequests in all areas, then?

There'll be three missions, two of 20 and another of 30 power soon, and a lot of other stuff that requires 4 or 8 power.


Dragon Age: Inquisition @ 2014/12/08 18:32:40


Post by: Compel


I may be a bit of a completionist...


Dragon Age: Inquisition @ 2014/12/08 18:52:07


Post by: Godless-Mimicry


 Compel wrote:
I may be a bit of a completionist...


I think they makes the game more enjoyable...to a degree. I finished with everything bar a few mosaics done, and though they are scattered and would take ages to find, a small part of me nags about it.


Dragon Age: Inquisition @ 2014/12/08 18:53:27


Post by: Desubot


Soooooooo any tips on the dargen in the hinterlands?


Im getting my butt wooped :/ (lv12 ish rogue archer)


Dragon Age: Inquisition @ 2014/12/08 19:06:24


Post by: Necros


I waited on all the dragons till my whole group was around level 20 or 21, then I steamrolled all of them, used their scales to make uber armor and weapons for the final battle I regretted making an uber weapon for a certain character that decided not to stick around after the end :( But if you watch the full credits you'll get a cut scene about him afterwards, setting up the DLC I guess.


Dragon Age: Inquisition @ 2014/12/08 19:22:04


Post by: thedarkavenger


 Necros wrote:
I waited on all the dragons till my whole group was around level 20 or 21, then I steamrolled all of them, used their scales to make uber armor and weapons for the final battle I regretted making an uber weapon for a certain character that decided not to stick around after the end :( But if you watch the full credits you'll get a cut scene about him afterwards, setting up the DLC I guess.


Is it a certain knife-ear?


Dragon Age: Inquisition @ 2014/12/08 19:27:11


Post by: Compel


I kiled the Dragon in the Hinterlands on Hard as level 12/13.

I will admit it took me 1 to 2 hours to do it.

I was playing a Spirit / Electricity Mage.
My team was Cassandra (Sword/Shield), Blackwall (Double handed axe) and Sera (bow).

My first recommendation would be, put Belt of Fire Resistances on everyone. - I ended up with 3 normal belts, and 1 blue belt.

It might also help to visit the Forbidden Oasis and get your fire resistance increased. - I think I had it increased through the second door.


I equipped everyone with Regeneration Potions, except Blackwall, who had 3 Jars of Bees. - To be honest, more Regen Potions would have probably helped him.

Dragon Fight tips:
Spoiler:


The dragon is vulnerable to Cold Damage. so if you're bringing a mage alone, it might be better off having one with cold spells, however I did like my Electricity Static Charge.

You can't fight the dragon in the first area, at that point, just keep on moving (Avoid the central pillar, it can fall down and injure you). Eventually it will fly back to the BloodCliffs region, where you fight it properly.

[spoiler]
Main tips for the combat is to stay in close-ish to him and, as a mage, my main focus a lot of the time was keeping the Barrier up, preferably on top of me, Blackwall and Cassandra. Sera was often quite happy staying fartherish away. - However, she would sometimes wander into some burning ground, which was annoying.

The Revive Spell, of course, was fantastically useful for when I messed up. - I didn't have the Life Ward upgrade on it either.

Whenever the dragon takes to the air, the most important thing is to keep moving and don't run in the same direction. Not only will fireballs be coming at you, but sometimes a wall of fire as well.

Eventually, he'll fly to two smallish hills to shoot at you, while a bunch of dragonlings attack. - I think trying to kill off the dragonlings as quickly as possible helps here. - Static charge was pretty useful at that point.

Eventually, when he's down to about 15% he'll fly off to the 'Dragon Crater' at the central north point in the map. If you've got a halfway intact force at this point, you've certainly won the battle.

Needless to say, I ended the fight with 0 health and regeneration potions left with only Cassandra still on her feet.


But yeah, the key I found was BARRIER BARRIER BARRIER. Don't be afraid to use the 'Disengage' command (L on the PC), to get your squaddies to run back to you in a hairy situation to let you Barrier multiple people at once before telling them to engage the dragon again (Y on the PC). Just make sure to do it when there isn't a giant fireball heading to you.



In fact, BARRIER BARRIER BARRIER sums up my main approach to playing Hard mode on Dragon Age 3.


Dragon Age: Inquisition @ 2014/12/08 20:22:37


Post by: Godless-Mimicry


 Necros wrote:
I waited on all the dragons till my whole group was around level 20 or 21, then I steamrolled all of them, used their scales to make uber armor and weapons for the final battle I regretted making an uber weapon for a certain character that decided not to stick around after the end :( But if you watch the full credits you'll get a cut scene about him afterwards, setting up the DLC I guess.


Setting up DA4 I would reckon. That's too big a deal for just a DLC, especially everything you are warned in DA: O and DA: I of the person they kill.


Dragon Age: Inquisition @ 2014/12/08 21:46:57


Post by: Psienesis


 thenoobbomb wrote:
 Compel wrote:
Well, it's not really an act, I guess - I just held over that term from DA2.

Basically, I just arrived at the Skyhold

And you already have a 114 power? Whoa. Did all the sidequests in all areas, then?

There'll be three missions, two of 20 and another of 30 power soon, and a lot of other stuff that requires 4 or 8 power.


I'm sitting at 160 Power and have only completed Emerald Graves and Emprise du Lion after gaining Skyhold.

Oh, and I passed sentence on some fools. One dude attacked my castle with a goat!


Dragon Age: Inquisition @ 2014/12/08 22:08:31


Post by: thedarkavenger


 Psienesis wrote:
 thenoobbomb wrote:
 Compel wrote:
Well, it's not really an act, I guess - I just held over that term from DA2.

Basically, I just arrived at the Skyhold

And you already have a 114 power? Whoa. Did all the sidequests in all areas, then?

There'll be three missions, two of 20 and another of 30 power soon, and a lot of other stuff that requires 4 or 8 power.


I'm sitting at 160 Power and have only completed Emerald Graves and Emprise du Lion after gaining Skyhold.

Oh, and I passed sentence on some fools. One dude attacked my castle with a goat!



My favourite one was the dead person. You get to sentence them to community service.


Dragon Age: Inquisition @ 2014/12/08 22:20:51


Post by: Shadow Captain Edithae


This one? ...

Spoiler:



As for the goat...

Spoiler:



Thats some imaginative innovation in Siege Tactics.



Dragon Age: Inquisition @ 2014/12/08 23:42:31


Post by: Necros


I can't remember, but I think I let the box off with time served


Dragon Age: Inquisition @ 2014/12/09 19:52:36


Post by: Psienesis


 Desubot wrote:
Soooooooo any tips on the dargen in the hinterlands?


Im getting my butt wooped :/ (lv12 ish rogue archer)


Tanks + Mage + Archery... and you're going to need to manually control your Mage and Archer.

Stick the Archer somewhere they can get stuck behind a low wall, rock, log, whatever... some sort of obstacle to prevent them getting sucked in by the Wing Vortex. Your mage is going to need to manually cast Barrier on your tanks and him/herself when they get pulled in by the Wing Vortex. Barrier should last long enough that the vortex effect ends before it does, and thus no one takes any damage.

Then pull the mage out and resume Ranged DPS. Repeat until dragon is dead.


Dragon Age: Inquisition @ 2014/12/09 19:59:00


Post by: Desubot


Jebus

i guess i better get using that tactical view iv ignored forever :/


Dragon Age: Inquisition @ 2014/12/09 20:14:09


Post by: Psienesis


It helps, but not required. I just got quick on the switch between Sera (my default Archer) and Viv (my default Mage). Sera is the active character in dragon and giant-fighting unless I need to do the Barrier trick.

Specced for Bows, Sera is freakin' deadly.


Dragon Age: Inquisition @ 2014/12/09 20:25:31


Post by: Compel


Yeah, I got Sera doing 1600 damage at one point. She's level 12.

I do however, need to remember to use her to open up the battle. I think she did the huge hit by attacking from Stealth with a full draw.


DA:I seems to be downloading a decent sized patch now on PC, I wonder what they fixed.


EDIT: Here we go... That was surprisingly hard to find.

http://forum.bioware.com/topic/521697-pc-community-concerns/


Singleplayer
Fixed case where game would incorrectly think the player has more than one race/class/gender
Fixed case where users who changed their voice off of default, would have their voice set back to default when interacting with Hawke’s chargen settings.
Increased duration that search highlights things, and added highlighted items to radar while they are highlighted.
Fixed several conversation lines which would take a very long time to advance to the next line unless they were manually skipped.
Fixed case where followers could float above the ground after extended periods of play
[PC] Fixed some hitching in conversations.
[PC] Pressing the interact key (default “F”) will take everything from containers.
[PC] Hair should be less shiny on lower quality settings.
[PC] Improved push-to-talk functionality when using keyboard and mouse
[PC] Added ability to rotate character models with the mouse in UI’s that show character models
[PC] Added an option to enable / disable tactical camera on mouse wheel scroll out.
[PC] Hiding the HUD on the PC will now hide all UI elements
[PC] Fixed being able to drag abilities from a tree that was not selected onto the quickbar
[PC] Fixed being able to toggle UI state for the tactical camera on the quickbar when the tactical camera is unusable
[PC] Fixed case where clicking quickbar elements in Eyefinity would trigger attacks
[PC] fixed case where extra mouse-up events were triggering in UIs
[PC] Fixed issue where mouse-up events were missed when dragging off of UI elements and then releasing the mouse button
[PC] Fixed loading Icon not animating while Mantle creates shaders during load screens.
[PC] Fixed mouse cursor flashing while targeting AOEs
[PC] Fixed situation that could result in a hang on the start menu.
[PC] Fixed situation where war table could become non-interactive until users right clicked on it.
[PC] Fixed situation which could cause mouse-look to snap to a facing rather than turning smoothly
[PC] Holding right click and pressing the camera turn buttons in tactical camera will cause the cursor to strafe in the same manner the camera behaves outside tactical camera
[PC] Made some changes that should improve Mantle performance
[PC] quickbar indicator for pause state should no longer remain highlighted when game is not paused
[PS3] Increased number of save slots to 30
[PS4] Improved conversation performance during fast install
[PS4] Increased number of save slots to 50
[360] Fixed case where movies sometimes decoded incorrectly
[360] Fixed Crash when selecting storage device when select storage device warning is present
[360] Fixed the online connection error being displayed twice when attempting to login to Origin with no Xbox live connection.
Assorted stability improvements
Fixed crash that could occur after some conversations
Certain boss creatures are now immune to Disruption Field
Creatures in rag doll will now pause when the game is paused
Fix to Spirit Blade so it longer triggers combos
Fixed a couple focus abilities to be weapon agnostic
Fixed a few DA Keep world state import reactivity checks.
Fixed a few situations that could result in there being no conversation selection indicator during conversations
Fixed an issue caused by changing characters at the same as targeting an AOE ability
Fixed Audio cutting out when using AOE abilities while radial menu is open.
Fixed being unable to finish quest “Safe Keeping” if the user places key fragments in the forger, then leaves the zone without getting the finished key.
Fixed camera shaking when making small camera adjustments during character creation
Fixed case where blizzard would pause the game when it turns off
Fixed case where controller rumble would get permanently disabled
Fixed case where Imshael could end up in a location where players could not fight him.
Fixed case where interaction text would not update in tactical camera
Fixed case where mana or stamina was incorrectly displayed on mounted character’s portraits
Fixed case where users could get stuck loading a save in a certain dragon combat area
Fixed case where users could get stuck on an infinite “Connecting to Dragon Age Servers”
Fixed Crippling Blows to have a 15% damage bonus instead of .15%
Fixed Cullen’s hair having some strange shadows during cinematics
Fixed exploit that would allow bypassing ability cool-downs in certain circumstances
Fixed exploit that would allow users to take no damage.
Fixed issue where orders to interact with trebuchets made in tactical mode were un-interruptable.
Fixed issue where user loses control of the party if he enters tactical camera at the same time as a cinematic triggers
Fixed issue which could cause potion counts to be reset due to party member changes.
Fixed issue which could result in an infinite “Connecting to Dragon Age Servers” on the main menu.
Fixed issue which could result in the Radial menu not staying open
Fixed issue which could result in the screen re-sizing UI to stop working until exiting and re-entering the screen re-sizing UI.
Fixed scripted autosave in the western approach which was made which if loaded could result in certain NPCs to not show up until after leaving the area and coming back.
Fixed situation where followers could get stuck while pathfinding to the player.
Fixed some of the collectible books being non-interactive in Skyhold
Fixed slot types on several crafted items
Fixed some item names getting cut off in stores
Fixed weapon type on several crafted weapon parts.
Ground rings scale on Dragons in Tactical Camera
Radar will be shown during radar tutorial, even if the UI is set to be hidden
Radar will show way points immediately after coming out of UIs, no longer requires player to move first.
Target lock is cleared when entering tactical mode.
Unified sort order for stat listings during item modification

Multiplayer
Fixed issue which could result in negative XP being granted in some multiplayer matches
Fixed crash that could occur while switching characters in some multiplayer menus
Cursed chests in multiplayer no longer look different from un-cursed ones
Fixed some missing information on end of match screens when servers are slow in Multiplayer.
Fixed Players losing their ability to target when dying while recovering object in multiplayer
Fixed situation where host migration after end of match would fail to show end of match details for the remaining players
Fixed issue with players being interrupted while interacting with objects in Multiplayer
Fixed issue where host can be returned to an empty lobby after quitting out of a match while in the operation failed state
Improved appearance of ledge drop-downs in multiplayer.
Fixed case which could cause keys to not drop in Multiplayer
Fixed case in Multiplayer where players could attempt to use abilities while dead.


Hair textures fixed and the hanging start menu was affecting me loads. - So a good start!

I wonder what the mantle is they're referring to though. - Some sort of renderer?


Dragon Age: Inquisition @ 2014/12/09 20:48:30


Post by: Necros


I did an archer for my main, there's some pretty killer combos you can do with the assassin class tree if you do that too. There's one kill you can get that makes it where every attack you do from stealth will auto crit. That works great for full draw but even better with leaping shot. On a big target like a dragon, alls you see is big red numbers flying around when you do that. Add in a gryphon bow that shoots 3 bolts per shot, or like 20 with leaping shot, and stuff will die real quick


Dragon Age: Inquisition @ 2014/12/09 23:26:27


Post by: Godless-Mimicry


Seems PC had it worse than consoles. Master race my ass

Gotten into the Dwarf anyway, and getting geared and leveled up to go get the Templars and see the story from the other side of things. Already got some quests I didn't get the first time around, and had some new interaction based on a different World State, particularly with Leliana.


Dragon Age: Inquisition @ 2014/12/09 23:43:32


Post by: Desubot


 Godless-Mimicry wrote:
Seems PC had it worse than consoles. Master race my ass

Gotten into the Dwarf anyway, and getting geared and leveled up to go get the Templars and see the story from the other side of things. Already got some quests I didn't get the first time around, and had some new interaction based on a different World State, particularly with Leliana.


Problems are to be expected when porting over from inferior systems.

Man if i ever do a second play through, totally doing maximus douchus dwarf.


Dragon Age: Inquisition @ 2014/12/10 19:43:12


Post by: Psienesis


... also, pursuing Cassandra as a romantic interest as a FemElf is hilarious. The fact that you can also string along/set up/keep on the side-lines several other possible romantic interests is cool.

My FemElf is currently building rapport with Cullen, Sera, Dorian, Cassandra and Scout Harding. I think I might stick with Scout Harding.


Dragon Age: Inquisition @ 2014/12/11 03:37:26


Post by: Bromsy


My main is straight up avoiding romance of any kind. Doing the whole noble/good guy thing with him. Two hand warrior, which is kind of a letdown. I'm thinking of respeccing as sword and board.

Probably going to start a playthrough as an a-hole Tal-Vashoth Mage, and eventually as a wisecracking elf melee rogue. Or a wisecracking dwarf tank if I don't end up respeccing my main guy.


Dragon Age: Inquisition @ 2014/12/11 19:32:48


Post by: thedarkavenger


 Bromsy wrote:
My main is straight up avoiding romance of any kind. Doing the whole noble/good guy thing with him. Two hand warrior, which is kind of a letdown. I'm thinking of respeccing as sword and board.

Probably going to start a playthrough as an a-hole Tal-Vashoth Mage, and eventually as a wisecracking elf melee rogue. Or a wisecracking dwarf tank if I don't end up respeccing my main guy.


I wanted to romance Sera on my male Dalish rogue. Biggest. Letdown. Ever.


Dragon Age: Inquisition @ 2014/12/11 19:33:57


Post by: Desubot


You always have ironbull


Dragon Age: Inquisition @ 2014/12/11 20:05:46


Post by: Psienesis


I think Sera is a lesbian, because romancing her as a FemElf is possible, but very challenging. Perhaps not surprisingly, she seems to very greatly appreciate displays of conscience and honesty from the Herald of Andraste.


Dragon Age: Inquisition @ 2014/12/11 20:17:36


Post by: thenoobbomb


Sera is indeed lesbian.

Still sad you can't romance Scout Harding.


Dragon Age: Inquisition @ 2014/12/11 20:29:55


Post by: Compel


Wait... There was any doubt about Sera?

I'm usually the least observant person in these sorts of game - EG, Krem's secret.

However, a lot of Sera's dialogue does demonstrate her interests.

"That Iron Bull... I never thought it could... Make me think about... Things. I wonder what their women are like... WOOF...!"

And, I think she's hit on Cassandra a good few times in the game so far as well.


Dragon Age: Inquisition @ 2014/12/11 20:34:19


Post by: thenoobbomb


In all honesty, I don't know what to think of Sera. She can be pretty cool at times, but I just find her really, really annoying.

Also, feth Solas.


Dragon Age: Inquisition @ 2014/12/11 20:37:02


Post by: Desubot


So im not the only one that said feth solas and never used him again aye?


Dragon Age: Inquisition @ 2014/12/11 20:38:56


Post by: thenoobbomb


 Desubot wrote:
So im not the only one that said feth solas and never used him again aye?

Aye. I always use Viv.

But Solas now..

Spoiler:
He went all-out douche to me because I didn't force the Templars into the Inquisition, and didn't banish the Wardens..


Dragon Age: Inquisition @ 2014/12/11 20:40:25


Post by: Desubot


Exactly the same for me


I use dorain instead and the conversions get funny considering i also take iron and sara


Dragon Age: Inquisition @ 2014/12/11 20:43:27


Post by: Compel


One of the guys I know made this comment about Bioware's games and why he doesn't tend to like them.

"They're too Joss Whedon."

Now, that was an insult when he said it. But, to be honest, it kinda fits in a lot of ways and, I think Sera fits a lot closer to the Joss Whedon mold than a lot of characters. - For example, you could imagine her popping in to hang out with Anya in Buffy quite easily.


Dragon Age: Inquisition @ 2014/12/11 20:58:34


Post by: Psienesis


 thenoobbomb wrote:
Sera is indeed lesbian.

Still sad you can't romance Scout Harding.


I'm doing exactly that as a Rogue FemElf.

Scout Harding is my #1 girl right now... Sera is proving a bit too high-maintenance.

That is to say, I've engaged in various Romance conversation chains with Harding, and have chatted her up rather a lot both at Skyhold and in the field.


Dragon Age: Inquisition @ 2014/12/12 07:00:15


Post by: EmilCrane


 thenoobbomb wrote:
 Desubot wrote:
So im not the only one that said feth solas and never used him again aye?

Aye. I always use Viv.

But Solas now..

Spoiler:
He went all-out douche to me because I didn't force the Templars into the Inquisition, and didn't banish the Wardens..


Same thing happened to me, really wanted to punch him out

Just my luck that the first really "academic" dragon age character is a giant tool


Dragon Age: Inquisition @ 2014/12/12 11:21:58


Post by: thedarkavenger


 thenoobbomb wrote:
Sera is indeed lesbian.

Still sad you can't romance Scout Harding.


You can. It's just time consuming.

http://dragonage.wikia.com/wiki/Romance_%28Inquisition%29


Automatically Appended Next Post:
 EmilCrane wrote:
 thenoobbomb wrote:
 Desubot wrote:
So im not the only one that said feth solas and never used him again aye?

Aye. I always use Viv.

But Solas now..

Spoiler:
He went all-out douche to me because I didn't force the Templars into the Inquisition, and didn't banish the Wardens..


Same thing happened to me, really wanted to punch him out

Just my luck that the first really "academic" dragon age character is a giant tool


There is a reason for that. Wait till the post credits scene with him!


Dragon Age: Inquisition @ 2014/12/14 12:12:14


Post by: thenoobbomb


So, What Pride Had Wrought.. (picked Templars in the early game)

Spoiler:
I let Calpernia live, and let her side against Corypheus. Will I see more of her or is that it? I'd kinda like her to become the leader of the Tdvintir - she seems to be kinda good.




Dragon Age: Inquisition @ 2014/12/14 13:42:20


Post by: thedarkavenger


 thenoobbomb wrote:
So, What Pride Had Wrought.. (picked Templars in the early game)

Spoiler:
I let Calpernia live, and let her side against Corypheus. Will I see more of her or is that it? I'd kinda like her to become the leader of the Tdvintir - she seems to be kinda good.




If that's the mission I think it is,
Spoiler:
where you go to the temple of mythal
, then no.


Dragon Age: Inquisition @ 2014/12/14 15:11:32


Post by: thenoobbomb


 thedarkavenger wrote:
 thenoobbomb wrote:
So, What Pride Had Wrought.. (picked Templars in the early game)

Spoiler:
I let Calpernia live, and let her side against Corypheus. Will I see more of her or is that it? I'd kinda like her to become the leader of the Tdvintir - she seems to be kinda good.




If that's the mission I think it is,
Spoiler:
where you go to the temple of mythal
, then no.

Yeah, that's the mission.

Too bad, then :(


Dragon Age: Inquisition @ 2014/12/15 10:31:51


Post by: Vetril


I'm seriously turned off by the M&KB controls of this game

I can only think of a designer who said "why don't we make it so that if they hold LMB down, the character will attack? However, he should also stand completely still".


Dragon Age: Inquisition @ 2014/12/15 14:23:38


Post by: Manchu


 Compel wrote:
"They're too Joss Whedon."
That is the most concise review of BioWare games I have ever read.


Dragon Age: Inquisition @ 2014/12/15 19:15:05


Post by: Melissia


On an amusing note, someone forwarded this to me, figured you guys might have a laugh:




Looking forward to see if it goes on sale on Origin over the winter.


Dragon Age: Inquisition @ 2014/12/15 19:52:34


Post by: Godless-Mimicry


 thenoobbomb wrote:
In all honesty, I don't know what to think of Sera. She can be pretty cool at times, but I just find her really, really annoying.

Also, feth Solas.


Pretty much. Though regardless of who Solas got later, as soon as Dorian came on the scene I knew he was the man.


Dragon Age: Inquisition @ 2014/12/15 21:07:23


Post by: Desubot


 Godless-Mimicry wrote:
 thenoobbomb wrote:
In all honesty, I don't know what to think of Sera. She can be pretty cool at times, but I just find her really, really annoying.

Also, feth Solas.


Pretty much. Though regardless of who Solas got later, as soon as Dorian came on the scene I knew he was the man.


Same here

Man the banter between Dorian and Iron

also one more level till i can use that blasted gryphon bow.


Dragon Age: Inquisition @ 2014/12/15 21:17:28


Post by: Psienesis


Was not expecting the sudden shut-down from Cassandra. Kinda caught me off-guard.

That's fine, still got Sera and Scout Harding.


Dragon Age: Inquisition @ 2014/12/16 00:41:55


Post by: thedarkavenger


fething. Finally done it. Spent the time gathering everything and have gained control of Orlais. Tedious as hell though.


Dragon Age: Inquisition @ 2014/12/16 04:12:02


Post by: Lynata


Psienesis wrote:Was not expecting the sudden shut-down from Cassandra. Kinda caught me off-guard.
Sounds like you had some awkward moments?

I finally decided to go for Josephine (I blame the accent). Hilarious how Leliana immediately goes into overprotective mother hen mode.



At first I was afraid these supporting characters would offer only marginal interaction and dialogue, given how they're not actually potential party members. Maker, was I wrong.
Lulz were had. The humour in the writing is great. The game really does feel like a rollercoaster between epic heroism, grimdark drama, and lighthearted comedy.

Compel wrote:"They're too Joss Whedon."
How could anyone not like Firefly?

thedarkavenger wrote:Spent the time gathering everything and have gained control of Orlais. Tedious as hell though.
The Exalted Plains? Sheesh, I do like large environments with lots of stuff to do, but this region was really pushing it. The others feel more "balanced", though. Not too small, not too big.
It wouldn't be so bad if it wasn't for that compulsion to actually "finish" an area, which happens to include dozens of those damn shards, astrolabes, mosaics, etc. One could, in theory, just ignore it, which would probably lead to greater enjoyment of the game ... but there's that nagging feeling ...


Dragon Age: Inquisition @ 2014/12/16 05:20:49


Post by: Bromsy


I figured out the thing that bugs me the most. No customizable portraits.

Bugs and all that are annoying, but I can't make my A-hole second character have that weird leer/smirk look that was possible with the expression slider.


Balderdash!


Dragon Age: Inquisition @ 2014/12/16 09:32:26


Post by: Psienesis


... heh, I had actually done the Masquerade and decided the fate of Orlais before I set foot in the Exalted Plains, so I'm rolling through the place at like level 20, telling all these soldiers "uh... wars over, go home."


Dragon Age: Inquisition @ 2014/12/16 10:21:55


Post by: Frankenberry


 Bromsy wrote:
I figured out the thing that bugs me the most. No customizable portraits.

Bugs and all that are annoying, but I can't make my A-hole second character have that weird leer/smirk look that was possible with the expression slider.


Balderdash!


Aw man, no creepy stalker smile for my portrait? How will I cope? Guess I'll have to find another way to appear creepy and unsettling.


Dragon Age: Inquisition @ 2014/12/16 10:48:17


Post by: thedarkavenger


 Lynata wrote:
Psienesis wrote:Was not expecting the sudden shut-down from Cassandra. Kinda caught me off-guard.
Sounds like you had some awkward moments?

I finally decided to go for Josephine (I blame the accent). Hilarious how Leliana immediately goes into overprotective mother hen mode.



At first I was afraid these supporting characters would offer only marginal interaction and dialogue, given how they're not actually potential party members. Maker, was I wrong.
Lulz were had. The humour in the writing is great. The game really does feel like a rollercoaster between epic heroism, grimdark drama, and lighthearted comedy.

Compel wrote:"They're too Joss Whedon."
How could anyone not like Firefly?

thedarkavenger wrote:Spent the time gathering everything and have gained control of Orlais. Tedious as hell though.
The Exalted Plains? Sheesh, I do like large environments with lots of stuff to do, but this region was really pushing it. The others feel more "balanced", though. Not too small, not too big.
It wouldn't be so bad if it wasn't for that compulsion to actually "finish" an area, which happens to include dozens of those damn shards, astrolabes, mosaics, etc. One could, in theory, just ignore it, which would probably lead to greater enjoyment of the game ... but there's that nagging feeling ...


I meant that my inquisitor is using Gaspard, Celene and Briala as puppets.


Dragon Age: Inquisition @ 2014/12/16 15:30:33


Post by: thenoobbomb


 Psienesis wrote:
... heh, I had actually done the Masquerade and decided the fate of Orlais before I set foot in the Exalted Plains, so I'm rolling through the place at like level 20, telling all these soldiers "uh... wars over, go home."

Same at level 17. I really like the area.


Dragon Age: Inquisition @ 2014/12/16 18:32:04


Post by: Godless-Mimicry


 Psienesis wrote:
Was not expecting the sudden shut-down from Cassandra. Kinda caught me off-guard.

That's fine, still got Sera and Scout Harding.


She shut you down 'cause Cass is ma' girl bitch


Dragon Age: Inquisition @ 2014/12/16 19:14:49


Post by: thenoobbomb


 Godless-Mimicry wrote:
 Psienesis wrote:
Was not expecting the sudden shut-down from Cassandra. Kinda caught me off-guard.

That's fine, still got Sera and Scout Harding.


She shut you down 'cause Cass is ma' girl bitch

Just, you.. stay away from Josephine, or...

..well, French accents clearly don't bother you, but still..


Dragon Age: Inquisition @ 2014/12/16 19:17:26


Post by: Desubot


Man Josephines romance was adorable but wasn't the spicy scenes keep hearing about. was going to break up but then i started thinking about what Liliana would do.... shudder.


Dragon Age: Inquisition @ 2014/12/16 20:11:12


Post by: thenoobbomb


You would not survive.


Dragon Age: Inquisition @ 2014/12/16 23:36:54


Post by: thedarkavenger


 Desubot wrote:
Man Josephines romance was adorable but wasn't the spicy scenes keep hearing about. was going to break up but then i started thinking about what Liliana would do.... shudder.


I can confirm this from personal experience. Cassandra shows nipple. All of the nipple.


Automatically Appended Next Post:
Not that I knew that going into it or anything. It was just a fitting match for my hulking religious warrior. WHO IS MEANT TO BE A NEVARRAN DRAGON HUNTER, THANK YOU VERY MUCH DRAGON AGE.


Dragon Age: Inquisition @ 2014/12/16 23:50:09


Post by: Necros


really? hmm, I always thought the consoles would never allow nekkedness. Or is it just for the PC version?