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Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:23:07


Post by: Evident-Disaster


A clash of two galaxies begins, several portals are opened between the universes of Mass Effect and 40k, each location is isolated in different parts of Space, each rift is unique in its position, and location, and all factions have access to these portals. But here's the catch, they universes are incompatible to one another, such as Mass Effect has real world physics and no warp whatsoever, beyond that Element Zero is the only major difference from the 'real world'.

Warhammer 40k

The Imperium attempts to bring forth a crusade against the heathen humans only to discover that have no means of FTL travel beyond a couple of Mass Relays and that's it, they have no other means of traveling anywhere throughout the galaxy of Mass Effect. But their location sits them right on the edge of the Systems Alliance's space, and only a few relay jumps over to the Charon Mass Relay, and Earth.
The Imperium however has the greatest level of access to the Mass Effect universe as mentioned before, they have access to more than two Mass Relay's thanks to their location, the only trouble is that they cannot go further than where they are, and they're under near constant and unending assault from the Mass Effect races.

The Tau Empire, is located closest to the Turians region of the galaxy and are also stuck with limited range of one Mass Relay, they are however within striking distance of a major Turian colony, though the Turian Hierarchy has very little intention to let them anywhere near their planets. The two forces are at a standstill however it is assumed that both sides will start a greater confrontation if a peaceful resolution is not achieved.

The Dark Eldar are unable to send raiding forces, seeing as there is no warp, this leaves them at quite a disadvantage, however some Corsairs and even Eldar Rangers do go into the universe of Mass Effect, albeit through the portal which was opened up in Asari Space, see below.

The Orks don't have direct access to a portal but their arrival was more in part of a freak accident, a massive Ork Rok crashed through the dimensional barriers which held both universes apart, and sent the Orks hurtling to a once thriving Krogan colony, from there the Orks have spread like a plague, at least on the planet's surface. But their gestalt field was no longer functioning in the universe of Mass Effect, but their spore like generation is retained, the drawback is that they rely upon weapons scavenged from the Orks of the planet whom they seemed to enjoy fighting, and what crude hand held weaponry they can construct. Ork mercenaries are recruit-able, though they are a rare sight.

The Necrons do not possess much of an interest beyond their own Empire at the moment, at least the only one who has bothered to go out of their way was Trazyan the Infinite, who at the moment has somehow managed to procure a massive alien craft known as a Reaper, how he achieved this feat is still undetermined, or what exact purpose he wanted such a dangerous creature is unknown.

The forces of Chaos have access to a portal which allowed them direct access to an Asari colony on the edge of the Terminus Systems, Slaanesh has seized the opportunity for new ground, though the forces of Chaos have no means of communicating with their dark gods, this doesn't prove too much to take slaves back to the Portal and back into the Eye of Terror.

Tzeentch doesn't honestly care since he cannot influence anything within the Mass Effect realm and prefers to operate through third party forces, rather than directly. His interest is unknown in the matter of Mass Effect, however he does take time to sow chaos and mayhem across the galaxy. Recent activities suggest that he had his agents operating through secret organizations such as those of the Shadow Broker and other information brokers and espionage specialists.

Nurgle has a bit of a problem, most of his forces tend to decay a little too fast when they enter in the universe of Mass Effect, giving him a bit of trouble in terms of spreading his love for all living creatures, which is proving a little tricky, he wants to spread his love, but is unsure how to achieve such a thing when all his minions end up decaying into a pile of sludge.

Khrone in his usual fashion doesn't give a hungry Kroot's rear end at what the problem was, deciding just pouring as many bloodthirsty murderers loose would be enough, though their a little aimless as to where exactly they're supposed to be going. At the moment they've been waging a rather fruitless war against the flora of a death world near the portal where they had arrived from.

(As for the rest of the 40k universe, well that's something I'll cover a little later.)

Mass Effect

The Systems Alliance begins a war of attrition to bring the Imperium of Man to heel, but with virtually no luck, most ships were destroyed by the vastly more powerful Imperial warships point defenses and lance batteries, leaving the Alliance on the retreat. However something amazing happened during a second engagement, a single Alliance Corvette managed to bring down a Firestorm frigate, how this was achieved was by the officer in charge, seeing little hope of winning the battle and surviving, the officer in charge turned his vessel into a massive FTL missile. The corvette struck the frigate at 12775 times the speed of light, weighing in at 2700 tons, the ship turned the imperial frigate into a pile of scrap.

This tactical discovery warranted the Alliance creating a series of small but extremely powerful torpedoes, the size of small ships and shuttles which could be set on an automated course and launched at their enemies, the drawback to this however was the difficulty producing as many Mass Effect drives as possible and loading them onto torpedo vessels, and the size of the craft could not be carried by anything smaller than a carrier class vessel.

With this the war had taken a turn as the Imperium's navy is on the constant lookout for Alliance vessels and the fear of being destroyed by ship sized projectiles. This however did not address all of the Alliance's problems, the colonies which were still under constant fire between the Systems Alliance and the Imperium were dangerous hot spots of activity, battles are fierce and bloody. Another factor amidst this was the cost of resources and man power, along with the prospects of ever negotiating with the Imperium. A decision has yet to be made in regards to leaving the system to the Imperium. Though the Alliance government sees that this war should be fought away from any major human port or planetary system to avoid drawing any further human worlds into the conflict.

The Turian Hierarchy is in a state of undeclared war with the Tau Empire, as they had initially rejected any policy of ceding to the Empire, though talks continue with the Citadel Council in regards to future political exchanges, the situation on the border continues to degenerate, as hostilities spark off between the expansionist Tau and the Turian Hierarchy. Neither one is willing to start a full war unless they have no other reason. Planetary level skirmishes occur regularly with both sides using a series of blinding tactics to overcome one another, the Hierarchy's disciplined and highly trained forces constantly cutting swaths in the Tau infantry's numbers, while the Turians suffer serious losses of machinery and man power to the Tau's deadlier energy based pulse rifles and drone fighter squadrons. Though the war isn't over yet, the chances of a victory clearly define that the Hierarchy doesn't have the capacity to match the Tau's technological advantage.

To the Asari Republics, a discover was made by the Asari which led them to the Eldar planets in the Segmentum Ultima, which sparked an expedition into Eldar held space, the end result of which was of mixed results, at the moment the Eldar saw the intrusion of the Asari on their territory to be an affront at least to Craftworld Biel-tan, other Craftworlds have sent in their own forces to see what the Asari bring to bear on the galaxy. The discovery of Element Zero and Mass Effect, and the fact that no being in the universe of which the Asari originate from possess any form of psychic ability, aside from the Asari's unique species traits are a cause for concern, at least in some of their opinions. No conclusion has been drawn.

The Salarian Union holds vast military and technological interests in the galaxy of Warhammer, and it is of no surprise that when they discovered a small portal leading to Imperial worlds in the Segmentum Tempestus, they didn't waste time trying to locate worlds where they could gather technology and resources from. However they did unfortunately draw the attention of another very dangerous faction, the Adeptus Mechanicus, with the trade of their alien technology, at least the very outdated technology, they managed to procure access to a few dozen Imperial worlds, and begin scouring for anything which may give them a technological advantage over the Imperium and other races.
Their discovery of techno-sorcery with Omni-tools sparks the belief that they have STCs which drew in the attention of the Adeptus Mechanicus, at the moment, the Mechanicus are scouring the whole segmentum looking for the portal from where the Salarians had come from.

Other Races:

Hanar: Don't particularly care, but lend aid to their allies through their assassins and specialists.

Volus: Providing as much financial support to the war effort, though their interests lie within the opportunity to open up trade with another galaxy, some have been suspected to have aided in trying to spread the Tau's ideology.

Elcor: Don't particularly care either way, they're in support of the Council but don't do much beyond that.


Non-Council races:

Vorcha are used as disposable shock troopers which is no surprise, their quick growth and large numbers allow for the Council races and other non-council races to fight continuously without having to worry too much about casualties.

Krograns have taken a surprising love for their newest enemies, the Imperium and whatever other races which have appeared, they gladly sell their services, and in exchange the genophage has been cured from their people. Due to the fact that there are too few of them in comparison to the size of the Imperium and other races.

Quarians have taken the opportunity to gather as much technology as well, using the war to cover up their salvaging operations, they have seized a few husks of Imperial warships for themselves, secretly working on each piece to prepare for a war with the Geth.

Geth: The Geth have heard of the events of the galaxy, and have sent out agents to seek out technologies from the other universe while continuing on their work of creating their greatest project, the Dyson's Sphere, the Unity which will allow them to gather knowledge across the universe and learn everything there is to possibly learn. Though they are having difficulties, their prospects of getting new technology may change their fortunes.


Third Party Organizations:

Cerberus- They see the opportunity brought forth by the Imperium of Man, though they don't implicitly trust them, the Illusive man is no fool when it comes to potential allies and very dangerous enemies, he attempts to manipulate events behind the scene, trying to procure the Imperium's assets for himself and begin his own little empire. At the moment, he's gained quite a bit of ground amongst members of the Imperial Guard.

The Shadow Broker- Nothing much to see beyond the ruthless contempt of the Shadow Broker who is attempting to seize what he can from the other universe, be it Imperial or Necron technology, he's out to get his share of the other universe, and achieve Immortality.

You can join in and throw in your suggestions as to how this situation would play out.



Automatically Appended Next Post:
Somehow I know I'm going to regret this.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:29:24


Post by: Asherian Command


You are missing the Eldar and ORKS

I am disappoint.

You are going to regret this fanboys HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Also dark eldar and eldar only use webways.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:35:51


Post by: Evident-Disaster


The Eldar are mentioned below, they don't have much of an interest beyond the Asari, they only got involved rather recently so there's not much to add at the moment.

As for the Orks I'm not sure how to add them in, I was thinking maybe a Rok crashing through and spreading them about. But I'm not sure if that approach would work, I was actually thinking about making them crash into Tuchunka and fighting the Krogans since they love to fight, and they have lots and lots of big guns which the Orks would love to use.

Yeah those two would get along fine, I'll have to figure out how to put them in though.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:39:14


Post by: Asherian Command


 Evident-Disaster wrote:
The Eldar are mentioned below, they don't have much of an interest beyond the Asari, they only got involved rather recently so there's not much to add at the moment.

As for the Orks I'm not sure how to add them in, I was thinking maybe a Rok crashing through and spreading them about. But I'm not sure if that approach would work, I was actually thinking about making them crash into Tuchunka and fighting the Krogans since they love to fight, and they have lots and lots of big guns which the Orks would love to use.

Yeah those two would get along fine, I'll have to figure out how to put them in though.


the Orks would have an eternal war with the krogan, and probably end with krogan being wiped out. Or maybe the krogan and orcs go "HMPH WE GOTS A FRIENDZ IN YOU!"

Tyranids is easy to add too.

Tau are pretty hard to add.

Hrud are going to be easy they are in a bay of a Imperial cruiser or Mechanicus ship for study and they escape.

I think the imperial forces (mattering who is leading it) will have some interesting things. One they will adapt and learn about the technology mass effect, and probably start to learn how it was made. If they have an ORDO Xenos inqusitior and a few space marine strike forces and Ad Mech members, they will try their best to find a way to adapt. First by establishing a foothold and testing the alliance with a small scout fleet. And then figuring out what causes theirships to react to mass relays.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:45:30


Post by: Evident-Disaster


Tyranids are attracted to the psychic beacon of the Golden Throne and massive psychic events aren't they? Why would they go into a universe which would nullify a substantial amount of their psychic potential for?

And yeah, I kinda forgot about the Hrud, and if you did read above, the Quarians stole the wrecks of Imperial battleships wherever they could, so they might have Hrud on those broken down hulks.

Umm, I'm pretty sure that the Imperium is a little slow to change, and it's going to take them quite a while to learn of Mass Effect any time soon, even if the Mechanicus manages to get past the whole tech heresy stuff, it'll still take them quite a while to over come the staggering technological and physics difference, and there's also another problem, none of the worlds they secured have any substantial amount of element zero.

And big ships need a lot of it to use in order to achieve even the basic speeds of FTL travel. And thanks for answering the above, but even with a member of the Ordo Xenos, that still doesn't change one major drawback for them, the Alliance uses FTL torpedoes to mess up Imperial warships, even if they got a ship to work, that still won't save them from ship sized torpedoes traveling over ten thousand times the speed of light.

Also void shields need the warp to fully function, no war = no void shields, or at least severely weakened shields.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:47:20


Post by: Asherian Command


 Evident-Disaster wrote:
Tyranids are attracted to the psychic beacon of the Golden Throne and massive psychic events aren't they? Why would they go into a universe which would nullify a substantial amount of their psychic potential for?

And yeah, I kinda forgot about the Hrud, and if you did read above, the Quarians stole the wrecks of Imperial battleships wherever they could, so they might have Hrud on those broken down hulks.

Umm, I'm pretty sure that the Imperium is a little slow to change, and it's going to take them quite a while to learn of Mass Effect any time soon, even if the Mechanicus manages to get past the whole tech heresy stuff, it'll still take them quite a while to over come the staggering technological and physics difference, and there's also another problem, none of the worlds they secured have any substantial amount of element zero.

And big ships need a lot of it to use in order to achieve even the basic speeds of FTL travel.


Not true, their weapons during the tyranic wars were immedately changed and were able to combat the tyranids rather quickly and tactics were employed different.

Also are we going with the any canon goes or any canon from the codexes, and main part of the Gamesworkshop line up (minus forgeworld and black library)

Also I am probably speaking for a lot of people here. How many assests does the imperium have? An entire exploration fleet (colony ships, could be around a hundred or so major ships) or a sector fleet (75 ships at most)?


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:52:40


Post by: Talys


Hah! Two franchises that I love

Next, it will be 40k vs Halo.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:52:50


Post by: Evident-Disaster


Yeah we're going with the canon established by the Codexes, though I gotta say those physics are really wonky.

As for the assets, the Imperium has about 81 sectors within active participation aimed at the Alliance's portal point.

As for the others, they vary, the Salarians got an entire Expedition fleet of AdMech trying to rip them to pieces, and the others are in different locations, so the main one would be the Alliance portal. More than a few hundred ships, and probably more.


Automatically Appended Next Post:
 Talys wrote:
Hah! Two franchises that I love

Next, it will be 40k vs Halo.


Yeah that's always a possibility, though I gotta be honest I'd rather not have the whole warp thing included, though have you read the codex for the Covenant?
It's hilarious because the Covenant are insanely dangerous even to the Space marines, its on 1d4chan it's hilarious and grimdark at the same time.
They don't have the UNSC for obvious reasons, but it's pretty impressive how they managed to make an entire codex for the Covenant


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:56:30


Post by: Asherian Command


 Talys wrote:
Hah! Two franchises that I love

Next, it will be 40k vs Halo.


God not halo again check my threads list. It will be space marines vs spartans....

Yeah that got ugly real quick on that thread.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 00:58:26


Post by: Vaktathi


All the Imperium would have to do is throw some bombs with that make red explosions, some blue explosions and some green explosions and they win


Warhammer 40k Vs Mass Effect  @ 2015/06/27 01:00:05


Post by: Asherian Command


 Vaktathi wrote:
All the Imperium would have to do is throw some bombs with that make red explosions, some blue explosions and some green explosions and they win


Yeah the imperium would have its hands full trying to conquer a galaxy.

They would also only have to show much they would wreck a single reaper and show why they are superior.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 01:21:38


Post by: Wyzilla




Mass Effect would get steamrolled so hard there wouldn't even be evidence of their existence to begin with. 40K is completely "out of their league" in terms of firepower, with ships in mass effect being impressive if they spit out kiloton or megaton fireballs. Even the Tau would brutally massacre everyone, this is just horrible. None of the ME factions have the industry to take on any 40K race, not even the Tau, even their industry dwarfs well, everyone. Not even the Reapers would stand a chance, they just get drowned in shear firepower.

Please though OP, go to spacebattles.com and repost this.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 01:23:33


Post by: Asherian Command


 Wyzilla wrote:


Mass Effect would get steamrolled so hard there wouldn't even be evidence of their existence to begin with. 40K is completely "out of their league" in terms of firepower, with ships in mass effect being impressive if they spit out kiloton or megaton fireballs. Even the Tau would brutally massacre everyone, this is just horrible. None of the ME factions have the industry to take on any 40K race, not even the Tau, even their industry dwarfs well, everyone. Not even the Reapers would stand a chance, they just get drowned in shear firepower.

Please though OP, go to spacebattles.com and repost this.



Aww I wanted to see this play out. I gave them somewhat of a chance


Warhammer 40k Vs Mass Effect  @ 2015/06/27 01:39:48


Post by: Evident-Disaster


I mentioned above, the situation was a bit different, being the fact that no one had the warp to use in Mass Effect, so good luck trying to steamroll someone you couldn't reach in a few thousand years.

Though the Tyranids, and Necrons would probably wipe them out, the Imperium and every other race which relies upon the warp would never reach their target destinations in a very long time. Not unless they had access to mass effect technology to begin with.

But in a straight up fight, yeah the Mass Effect universe wouldn't last, but they'd certainly last longer than our modern military would against them.

Also, does anyone have a calculator for how much energy a few thousand ton projectile would release if it hit something at over 12775 times the speed of light? I'm not sure.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 01:41:07


Post by: thegreatchimp


40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 01:45:07


Post by: Evident-Disaster


In any case, I'm curious but can't sentinels as in biotic sentinels produce a bubble field to protect themselves again missile impacts and so forth? Would that work against bolters as well?
I'm fairly certain there is a limit to what bolters can penetrate.

As for other things, Mass Accelerators are as powerful in terms of modern day firearms aren't they? Being capable of accelerating small slivers of metal at super sonic speeds, and shattering on impact or penetrating a target enough to inflict serious injury or death.

Would the Mass Accelerators be on comparison to autoguns in terms of stopping power or less efficient?







Automatically Appended Next Post:
@thegreatchimp

I have to agree there, Mass Effect may lack in the department of highly powerful energy weapons but they are innovative, they can produce a lot of dangerous weaponry. And let's not forget that most APC are armed with rail guns capable of firing a 155mm projectile at hyper sonic speeds, that's enough to make someone think twice about putting a tank anywhere near them.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 02:08:50


Post by: Wyzilla


 thegreatchimp wrote:
40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.


Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not "technologically primitive", that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).

Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 02:14:40


Post by: Evident-Disaster


@Wyzilla
Yeah but in terms of these circumstances, do you think that the Imperium could wage a war in a situation where they are at a severe disadvantage? In comparison to the races of Mass Effect, any travel would take decades if not centuries to get from one planet to the next.

The Imperium would be hard pressed to achieve a crusade if all they can do is float one system to the next.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 02:40:51


Post by: heshman


 Wyzilla wrote:
 thegreatchimp wrote:
40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.


Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not "technologically primitive", that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).

Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.


If they weren't technologically primitive they wouldn't be loading their ship cannons by hand, operating with dataslates far inferior to the original ipad, and engaging in trench warfare as an earnest battle strategy.

Most of all they wouldn't bother building ridiculous tough guys aka Space Marines! when a few DE scourge or imperial assassin types would get the job done.

There's a reason every other faction in the galaxy has better tech than the imperium.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 02:52:24


Post by: Wyzilla


 Evident-Disaster wrote:
@Wyzilla
Yeah but in terms of these circumstances, do you think that the Imperium could wage a war in a situation where they are at a severe disadvantage? In comparison to the races of Mass Effect, any travel would take decades if not centuries to get from one planet to the next.

The Imperium would be hard pressed to achieve a crusade if all they can do is float one system to the next.


No, but anything bumping into them will be swiftly cut down and scavenged for anything useful. Of course considering the Necrons are here, after they mop up some Reapers they likely move on to extermination. No interaction can take place, any exchange in fire is hilariously lopsided in the favor of 40k fleets.

heshman wrote:
 Wyzilla wrote:
 thegreatchimp wrote:
40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.


Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not "technologically primitive", that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).

Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.


If they weren't technologically primitive they wouldn't be loading their ship cannons by hand, operating with dataslates far inferior to the original ipad, and engaging in trench warfare as an earnest battle strategy.

Most of all they wouldn't bother building ridiculous tough guys aka Space Marines! when a few DE scourge or imperial assassin types would get the job done.

There's a reason every other faction in the galaxy has better tech than the imperium.


They only load macrocannons and torpedoes by hand, and even then those are often servitors for the sake of saving resources (although even then autoloaders don't exist, they're just more expensive than scooping up a couple hundred thousand people and lobotomizing them). And no, only the Eldar and Necrons have better tech than the Imperium. Not even the Tau surpass them, as the Tau still have yet to even remotely catch up to the more esoteric and powerful Imperial weaponry. Especially the Mechanicum.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 03:13:13


Post by: Evident-Disaster


@Wyzilla

Yeah that is true the 40k universe is overly OP in a lot of ways, and in the case of Mass Effect they just haven't gotten anywhere close to their level of development, besides having far superior FTL and communications technologies, and maybe efficiency in terms of weaponry, I said efficiency not firepower.

But what about the Tau, I'm fairly certain they'd be more than willing to accept the races of Mass Effect in terms of trade, since they could benefit the most out of an Alliance unless their leadership is pants on head stupid then never mind.

Also if the Imperium did figure out how Mass Effect even worked they have staggering logistical problems, one being the fact that they're nowhere near the source of a planet which has tremendous amounts of element zero and the other being the fact that a ship of any significant size would consume enormous amounts of Element zero. Especially if it's extremely heavy.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 05:00:05


Post by: Asherian Command


 Evident-Disaster wrote:
@Wyzilla

Yeah that is true the 40k universe is overly OP in a lot of ways, and in the case of Mass Effect they just haven't gotten anywhere close to their level of development, besides having far superior FTL and communications technologies, and maybe efficiency in terms of weaponry, I said efficiency not firepower.

But what about the Tau, I'm fairly certain they'd be more than willing to accept the races of Mass Effect in terms of trade, since they could benefit the most out of an Alliance unless their leadership is pants on head stupid then never mind.

Also if the Imperium did figure out how Mass Effect even worked they have staggering logistical problems, one being the fact that they're nowhere near the source of a planet which has tremendous amounts of element zero and the other being the fact that a ship of any significant size would consume enormous amounts of Element zero. Especially if it's extremely heavy.


This brings on the whole debate is whether what the Tau are really trying to do. The tau are people who will enforce their rule not through peace but through war. Any resistance will be destroyed by the Tau. Its what they do. its join or die.

Then they will do many things that even the imperium thinks is low, sterlization, forced labor, mind wiping, genocide at a mass scale.

The imperium does not load everything by hand. Servitors are basically robots just with a human brain that is forced to do labor.

Considering they don't question and only follow orders they are basically robots and they only follow what the imperium does and says and can't be hacked by an AI or VI.

I mean in terms of 40k the logistics of 40k are far beyond that of the mass effect universe. How? The minds millions will always outweight the logistics of one or a few dozen. The mass effect universe will be overwhelmed by Astartes and then random members of the mass effect universe being executed.

Fear will do a lot to people. Just imagine this. The Imperium's space marines boarding a Alliance Ship, slaughtering everyone on board. Mattering on the chapter many of its crew members are eaten and critical information is gleaned from these Alliance members.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 05:35:52


Post by: Evident-Disaster


I thought that the Tau only did sterilization because of people taking up arms against them or something, and if that's true then why the heck would they have so many human supporters? I mean their leadership are jerks at times, but they aren't stupid enough to vilify themselves in the eyes of the masses.

As for the Space Marines...
I don't think they'd be willingly to give in so easily, even if the Astartes do manage to get some of them, doesn't mean an instant victory for the Imperium. Can the Imperium immediately utilize mass effect technology to the maximum? Like engineering anti-gravity auto-loaders, or create a gun which fires a 1kg shell at super sonic speeds that can cause a massive explosion in an instant? The Imperium will take its time with this, and the Mass Effect universe will figure out a means of countering the challengers provided by the Imperium.

Also who said that the Tyranids would take out the entire universe easily? Do you know how hard that'd be without any form of cult to aid them in the direction of habitable worlds, or for that matter, the size of the mass effect galaxy would still take very long to consume, in comparison to 40k, one big factor being that there's no psychic presence in the universe which I stated above, coordination through the hive mind would be exhausting to the point that it'd be easier to just consume the 40k Milky Way.

As for the rest of the galaxy, it varies, if they unite and stand against the Imperium and other races it'll take a very long time before there's a victor, and on top of that, they do have the added benefit of being able to reverse engineer most technologies which they could get from the Imperium, so they might end up deadlocked.



Warhammer 40k Vs Mass Effect  @ 2015/06/27 05:41:04


Post by: Asherian Command


 Evident-Disaster wrote:
I thought that the Tau only did sterilization because of people taking up arms against them or something, and if that's true then why the heck would they have so many human supporters? I mean their leadership are jerks at times, but they aren't stupid enough to vilify themselves in the eyes of the masses.

As for the Space Marines...
I don't think they'd be willingly to give in so easily, even if the Astartes do manage to get some of them, doesn't mean an instant victory for the Imperium. Can the Imperium immediately utilize mass effect technology to the maximum? Like engineering anti-gravity auto-loaders, or create a gun which fires a 1kg shell at super sonic speeds that can cause a massive explosion in an instant? The Imperium will take its time with this, and the Mass Effect universe will figure out a means of countering the challengers provided by the Imperium.

Also who said that the Tyranids would take out the entire universe easily? Do you know how hard that'd be without any form of cult to aid them in the direction of habitable worlds, or for that matter, the size of the mass effect galaxy would still take very long to consume, in comparison to 40k, one big factor being that there's no psychic presence in the universe which I stated above, coordination through the hive mind would be exhausting to the point that it'd be easier to just consume the 40k Milky Way.

As for the rest of the galaxy, it varies, if they unite and stand against the Imperium and other races it'll take a very long time before there's a victor, and on top of that, they do have the added benefit of being able to reverse engineer most technologies which they could get from the Imperium, so they might end up deadlocked.



From What I know about the imperium and its military campagins often times they take a while before leaving to conquer another solar system immedately going about indoctrinating and building massive bastions of power so that way their power stays. When they see earth of the Alliance, I don't know what the would do if they found a system almost exactly like their own.

Astartes would slaughter entire crews and send their heads to the Alliance and the Council. Once the Space Marines get involved the Mass effect universe is not going to go well against super soldiers.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 05:47:41


Post by: Evident-Disaster


Alright I admit to your statement that fighting the Space Marines will be a difficult challenge, but still they aren't going to fold like paper, Krogans can still pose a real danger especially in close quarters.

Asari with biotics, and also biotic vanguards who can phase straight through solid matter at lethal hyper velocity speeds will also prove a danger albeit they're very small in number unless you're counting the Asari who should have quite a few of them.

Anti-tank rail guns will certainly be a big danger, and large auto-cannons which can pump out a lot of heavy calibre fire. In terms of everything else though, yeah it'd probably fall in favor of the Astartes at least for a while. Mobility and speed is something that Mass Effect does have in abundance, so reaction in terms of counter attacks would be great, but they'd suffer from attrition like no tomorrow.

I am curious about if the Tau do take a side, since they've got a lot more to benefit from the Mass Effect universe than not. I mean rail guns which don't need massive barrels would be a great boon, and tanks which can fly at high speeds and pump out missiles and spray targets with a wall of deadly projectiles would certainly appeal to them.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 06:12:18


Post by: Furyou Miko


Tzeentch finds the idea that he has no way to influence the Mass Effect reality amusing, and views it as a free buffet. As if a silly thing like a lack of The Warp would prevent his agents from taking over when there are so many pretty shadow lords in play to subvert.

Remember: A follower of Tzeentch is not at their most dangerous when they are slinging spells or calling daemons. A follower of Tzeentch is at their most dangerous when they are talking.


Similarly, remember that even without the Waaagh, an Ork is a Krogan-sized mammal/fungus hybrid capable of punching through tank armour and requiring bolter-level firearms technology to put down reliably, which can survive having its head blown off for thirty minutes - longer if someone comes along and sews the head back on, with surgical rebonding occurring naturally in a matter of hours.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 06:15:49


Post by: Lance845


 Evident-Disaster wrote:
Tyranids are attracted to the psychic beacon of the Golden Throne and massive psychic events aren't they? Why would they go into a universe which would nullify a substantial amount of their psychic potential for?

And yeah, I kinda forgot about the Hrud, and if you did read above, the Quarians stole the wrecks of Imperial battleships wherever they could, so they might have Hrud on those broken down hulks.

Umm, I'm pretty sure that the Imperium is a little slow to change, and it's going to take them quite a while to learn of Mass Effect any time soon, even if the Mechanicus manages to get past the whole tech heresy stuff, it'll still take them quite a while to over come the staggering technological and physics difference, and there's also another problem, none of the worlds they secured have any substantial amount of element zero.

And big ships need a lot of it to use in order to achieve even the basic speeds of FTL travel. And thanks for answering the above, but even with a member of the Ordo Xenos, that still doesn't change one major drawback for them, the Alliance uses FTL torpedoes to mess up Imperial warships, even if they got a ship to work, that still won't save them from ship sized torpedoes traveling over ten thousand times the speed of light.

Also void shields need the warp to fully function, no war = no void shields, or at least severely weakened shields.


Tyranids found the galaxy because of the beacon (maybe. That is a theory. Nothing else the Nids do seems to have anything to do with hunting psychic energies). Nids go where the food is once they got there. If some portals existed that dropped them into a new giant pile of food there isn't much reason for them not to go.

Nids don't just eat intelligent life. They would strip mine planets with anything usable. Every gas, every drop of water/fluid. Everything.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 06:36:50


Post by: Evident-Disaster


@Furyou Miko
Thanks for that, and I can actually see something brewing with the followers of Tzeentch and the agents of the Shadow Broker, the guy wants power, and Tzeentch can offer a neat little way around all of that. Which would be funny since the jerk is really a pain in the neck to kill and he could sow discord throughout the galaxy if he wanted to.

@Lance845
Thanks for that, though I'd seriously doubt that without a fully functioning hive mind able to properly communicate the speeds at which said hive fleet or splinter fleet gets into the galaxy would have a very difficult time getting around.

Albeit I admit they're pretty deadly if they want to be, and they can strip a lot of life wherever they can find it, but also keep in mind that the Mass Effect galaxy doesn't have many races to begin with. As a matter of fact I'd guess that their galaxy is devoid of substantial bio matter, though I might be wrong.

Still they might actually pose a very big threat if they can gain sufficient bio-mass and figure a way to avoid losing cohesion they'd devastate everything in their path.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 09:24:56


Post by: thegreatchimp


 Wyzilla wrote:


Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not "technologically primitive", that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).

Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.


Well first off I've been reading 40k material for 18 years, so I just to clarify I don't fit into that category.

Second their hardware has raw power but it is indeed crude (primitive is a bit inaccurate in hindsight). Technological stagnation is constantly quoted in the fluff. To put the IOM's technological progress into perspective the Tau have achieved a higher level of tech in what -5% of the time.

Until I see it written somewhere that imperial tech outright ignores kinetic shielding, all that is is your opinion. I don't see why it would be so -the shielding works against both solid and energy projectiles in the ME universe, and their solid projectiles are of a much faster velocity and therefore more powerful pound for pound.

Ground combat would be relegated...if either universe were realistic. But it's sci-fi wherein a bunch of a hundred men go down in a dropship to blast and swing swords at alien monstrosities instead of annihilating them with an orbital bombardment. It never made sense under scrutiny but doesn't say much for either universe except that they're inconsistent like most sci-fi.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 10:51:50


Post by: Miradorm


 heshman wrote:

If they weren't technologically primitive they wouldn't be loading their ship cannons by hand, operating with dataslates far inferior to the original ipad, and engaging in trench warfare as an earnest battle strategy.

Just for the record trench warfare is not a dead strategy it still even today has a place in a warzone.
For example:
Korean DMZ, Iran-Iraq war, Bosnian war, and Donbass region in Ukraine to name some easy ones.

Are they using it a bit to much? Maybe, but the stories I have read that feature it, I can agree that it was a logical and pragmatic thing to do.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 10:58:05


Post by: Evident-Disaster


@thegreatchimp

I'm curious but what kind of punishment can an Astartes Armour take? I know there are weak points in the armour design, but from the fluff, it always indicates that their armour could withstand a lot of punishment, from shrugging off multitudes of projectiles to surviving impacts from incredible heights.

But in terms of projectile weapons, can they withstand sustained barrage from auto-guns? Or a large calibre sniper rifle? Like a .50 calibre or 20mm?

Mass Accelerators are intended to hit with as much force as a high calibre rifle in modern firepower, and they have near infinite ammunition or hundred to thousands of rounds thanks to integrated heat sinks or detachable ones. I'm just trying to figure out how much firepower it'd take to penetrate through armour like Ceremite and such.

As for other things, what is the firepower of a Tau Rail Gun? I mean did they ever actually specify in which level of speeds it was ever rated within either hypersonic or ultra-velocity?


Warhammer 40k Vs Mass Effect  @ 2015/06/27 12:00:56


Post by: Crazyterran


Honestly, unless the inquisitors in charge are pants on head slowed, they'll go through, figure out they can't go anywhere, turn around and go back. Maybe raise a space marine chapter to garrison the area around the portal, giving it a nifty star fort they'll drag into position.

Now you have the firepower of a marine fleet pointing at the portal, and just sit there and wait for something to come through. And then hit it with the force of an angry space marine.

And, depending on the gene stock, maybe even make sure the space marines leave one or two alive when sending them back, so they can tell stories of how hard they got owned and how terrifying it was to watch their crew mates get eaten alive by super humans that shrugged off their weapons fire, spat acid, and could survive in hard vacuum.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 12:05:56


Post by: Evident-Disaster


Yay, the one slight problem with that there are several portals so containment may be an issue since one is technically located in the Eye of Terror and well that one is a little bit useless since it only leads to one planet and it's a fair distance away from a relay so the forces of Chaos may have difficulty moving around.

Also I did mention that the portal took the Imperium across two small relays, but that's pretty much it, and don't think there aren't zealots who'd see the opportunity to start more wars or expand further outwards. There's also the chance of people who may use the opportunity to run into hiding, the Mass Effect universe provides plenty of safe havens for people like that.
A psyker would like a place to hide where their abilities wouldn't draw the attention of the Imperium.

As for the rest, well the Tau do like a challenge, and they have direct access to a relay though it takes them to one of the most heavily defended locations within Turian space. So there's that.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 13:23:09


Post by: Crazyterran


 Evident-Disaster wrote:
Yay, the one slight problem with that there are several portals so containment may be an issue since one is technically located in the Eye of Terror and well that one is a little bit useless since it only leads to one planet and it's a fair distance away from a relay so the forces of Chaos may have difficulty moving around.

Also I did mention that the portal took the Imperium across two small relays, but that's pretty much it, and don't think there aren't zealots who'd see the opportunity to start more wars or expand further outwards. There's also the chance of people who may use the opportunity to run into hiding, the Mass Effect universe provides plenty of safe havens for people like that.
A psyker would like a place to hide where their abilities wouldn't draw the attention of the Imperium.

As for the rest, well the Tau do like a challenge, and they have direct access to a relay though it takes them to one of the most heavily defended locations within Turian space. So there's that.


Sure, but the other ones open in space the imperials do not care about, or is being hunted by the admech, who will do what they want with it regardless of the inquisition. The Imperials have the advantage on their side of the portal, with void shields being as over powered as they are, and the ability to utilize their psykers, mobility, and all that fun stuff.

The taus ability to make short hops would be the fastest moving travel for 40k factions on the me side of things and it's likely the tau could deal with whatever they need to to set up an enclave. Though, their ships are just now becoming equivallent to imperial warships, so the turians might give them a run for their money.

The tau are about as big, empire size wise, at least, as the bigger mass effect factions.

And while some imperial zealots would likely cause a stir, the High Lords didn't get to their positions and last any decent amount of time by being stupid. They would likely realize they couldn't make any meaningful gains on the other side without a means to get around, declare going near the portals to be heresy (other than by Terra approved agents, of course) and just contain the threat to their space.

Unless the downtrodden psykers or criminals get a ship that can slink through the imperial blockade, then... I guess they deserve to get past. Unless the elder/tau portals become common knowledge. Even then, the imperial portals probably won't be common knowledge. After all, most of the fighting has been happening on the ME side of things.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 17:11:28


Post by: Wyzilla


 thegreatchimp wrote:
 Wyzilla wrote:


Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not "technologically primitive", that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).

Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.


Well first off I've been reading 40k material for 18 years, so I just to clarify I don't fit into that category.

Second their hardware has raw power but it is indeed crude (primitive is a bit inaccurate in hindsight). Technological stagnation is constantly quoted in the fluff. To put the IOM's technological progress into perspective the Tau have achieved a higher level of tech in what -5% of the time.

Until I see it written somewhere that imperial tech outright ignores kinetic shielding, all that is is your opinion. I don't see why it would be so -the shielding works against both solid and energy projectiles in the ME universe, and their solid projectiles are of a much faster velocity and therefore more powerful pound for pound.

Ground combat would be relegated...if either universe were realistic. But it's sci-fi wherein a bunch of a hundred men go down in a dropship to blast and swing swords at alien monstrosities instead of annihilating them with an orbital bombardment. It never made sense under scrutiny but doesn't say much for either universe except that they're inconsistent like most sci-fi.


Dude, you do realize what kinetic shielding is, correct? Hint, it's included in the name. It only protects against physical attacks, not DEWs.

http://masseffect.wikia.com/wiki/Kinetic_barrier#Kinetic_Barriers_.28.22Shields.22.29

And you know what are weapons of extreme heat and radiation? Some of the IOM's most common weaponry, lasguns and lances.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 17:58:33


Post by: thegreatchimp


 Wyzilla wrote:


Dude, you do realize what kinetic shielding is, correct? Hint, it's included in the name. It only protects against physical attacks, not DEWs.

http://masseffect.wikia.com/wiki/Kinetic_barrier#Kinetic_Barriers_.28.22Shields.22.29

And you know what are weapons of extreme heat and radiation? Some of the IOM's most common weaponry, lasguns and lances.


Left side of brain: "Damn it, but it appears Wyzilla is right about that point"
Right side: "Quiet, that's nonsense, and even if it were true, we can never admit that!"
Left: "But look, it says here on the wiki..."
Right "Shut up! He'll hear you!"



Warhammer 40k Vs Mass Effect  @ 2015/06/27 18:09:56


Post by: Asherian Command


Its why the Reapers were able to smash apart the alliance fleet was because they had energy weapons.


Automatically Appended Next Post:
 thegreatchimp wrote:
 Wyzilla wrote:


Dude, you do realize what kinetic shielding is, correct? Hint, it's included in the name. It only protects against physical attacks, not DEWs.

http://masseffect.wikia.com/wiki/Kinetic_barrier#Kinetic_Barriers_.28.22Shields.22.29

And you know what are weapons of extreme heat and radiation? Some of the IOM's most common weaponry, lasguns and lances.


Left side of brain: "Damn it, but it appears Wyzilla is right about that point"
Right side: "Quiet, that's nonsense, and even if it were true, we can never admit that!"
Left: "But look, it says here on the wiki..."
Right "Shut up! He'll hear you!"



Happens to the best of us

"QUIET INNER VOICES!"


Warhammer 40k Vs Mass Effect  @ 2015/06/27 18:28:48


Post by: Ashiraya


 Asherian Command wrote:
Its why the Reapers were able to smash apart the alliance fleet was because they had energy weapons.


Actually, they don't. They just fire a sliver of molten metal at a fraction of C. It's still a physical attack.

Of course, it was still powerful enough to slice through pretty much everything it hit, but it had the drawback of extremely limited AoE, as demonstrated by the Rannoch mission and later in the Earth mission. There you fight Destroyers, 'mere' 160-meter tall Reapers. It is possible to dodge the beam on foot if you are prepared. Of course, if you -are- caught in the AoE, then you are dead dead dead, no matter if you are a man or a starship.

It is what makes Reaper weapons so lethal. In terms of raw kilotons, 40k weapons come out way ahead. But Reaper weapons concentrate all that force with the precision and focus of a scalpel, rather than in a massive boom.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 18:50:09


Post by: Asherian Command


 Ashiraya wrote:
 Asherian Command wrote:
Its why the Reapers were able to smash apart the alliance fleet was because they had energy weapons.


Actually, they don't. They just fire a sliver of molten metal at a fraction of C. It's still a physical attack.

Of course, it was still powerful enough to slice through pretty much everything it hit, but it had the drawback of extremely limited AoE, as demonstrated by the Rannoch mission and later in the Earth mission. There you fight Destroyers, 'mere' 160-meter tall Reapers. It is possible to dodge the beam on foot if you are prepared. Of course, if you -are- caught in the AoE, then you are dead dead dead, no matter if you are a man or a starship.

It is what makes Reaper weapons so lethal. In terms of raw kilotons, 40k weapons come out way ahead. But Reaper weapons concentrate all that force with the precision and focus of a scalpel, rather than in a massive boom.


And if I remember right the reaper gun is only on the normandy which will probably get blown up by flak fire.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 18:53:54


Post by: Ashiraya


The Thanix cannon is not only on the Normandy. By ME3, it is also used by various other ships. However, Thanix weapons are merely based on Reaper technology, and are not nearly as powerful as the real thing.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 18:56:22


Post by: Asherian Command


 Ashiraya wrote:
The Thanix cannon is not only on the Normandy. By ME3, it is also used by various other ships. However, Thanix weapons are merely based on Reaper technology, and are not nearly as powerful as the real thing.


AH oh okay. But those are only on state of the art and newer models. If I remember right.

Plus the Mass Effect universe's fleets are pretty small to begin with.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 18:58:56


Post by: Ashiraya


 Asherian Command wrote:
 Ashiraya wrote:
The Thanix cannon is not only on the Normandy. By ME3, it is also used by various other ships. However, Thanix weapons are merely based on Reaper technology, and are not nearly as powerful as the real thing.


AH oh okay. But those are only on state of the art and newer models. If I remember right.

Plus the Mass Effect universe's fleets are pretty small to begin with.


True and true.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 19:11:58


Post by: Talizvar


I respect the OP's sincerity and work in this, it is a cool "what if".
I was also playing ME3 recently so it works.
ME universe scale seems so small in comparison to the silly size of 40k imperium.
Seeing a Krogan and a SM lock horns would be cool.
"Powers" would be funny, the epic energy blasts would be exciting.

I suppose wanting Starcraft vs 40k would be redundant?


Warhammer 40k Vs Mass Effect  @ 2015/06/27 19:20:48


Post by: Asherian Command


 Talizvar wrote:
I respect the OP's sincerity and work in this, it is a cool "what if".
I was also playing ME3 recently so it works.
ME universe scale seems so small in comparison to the silly size of 40k imperium.
Seeing a Krogan and a SM lock horns would be cool.
"Powers" would be funny, the epic energy blasts would be exciting.

I suppose wanting Starcraft vs 40k would be redundant?


Yeah that already happened.

And people bring in game mechanics into these fights and they don't make any sense. If game mechanics were true then in warcraft 3 then Archimonde is completely immune to magic and can summon unlimited demons out of his arse.

I really want to see the Rachni vs Tyranids.

Just to see what would happen to the tyranids. (in terms of mutations)

In terms of ground warfare the ME universe is not going to do well against a well disciplined ground force of Imperial Storm Troopers. Their kinetic shields don't block lasgun shots or melta weapons. So yeah. It would be cool, but the ME universe would get its ass handed to it.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 19:57:00


Post by: Co'tor Shas


 Evident-Disaster wrote:
@thegreatchimp

I'm curious but what kind of punishment can an Astartes Armour take? I know there are weak points in the armour design, but from the fluff, it always indicates that their armour could withstand a lot of punishment, from shrugging off multitudes of projectiles to surviving impacts from incredible heights.

But in terms of projectile weapons, can they withstand sustained barrage from auto-guns? Or a large calibre sniper rifle? Like a .50 calibre or 20mm?

Mass Accelerators are intended to hit with as much force as a high calibre rifle in modern firepower, and they have near infinite ammunition or hundred to thousands of rounds thanks to integrated heat sinks or detachable ones. I'm just trying to figure out how much firepower it'd take to penetrate through armour like Ceremite and such.

As for other things, what is the firepower of a Tau Rail Gun? I mean did they ever actually specify in which level of speeds it was ever rated within either hypersonic or ultra-velocity?


They are often called hypersonic, and even with rail rifles you hear the "crack" after the thing hits it's target, but there isn't much in the way of specifics. But think about this, the broadsides weapon (the heavy rail rifle, which is weaker) has enough power to punch strait through a tank, pulling all the crew and loose object thought the several inch exit hole. All that was left of the crew was a servile meter length red stain. Railguns are weapons that often kill heavy tanks in a single shot, and can even take out the lighter titains with a lucky hit. And that's just the basic railgun, heavy railguns are dedicated anti-titian weapons, and excel at the role. The first time a tiger shark AX-1-0 was deployed, it brought down the titan's void shields with a missile barrage, and then killed it with a single shot.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 21:28:36


Post by: Ashiraya


 Talizvar wrote:
I respect the OP's sincerity and work in this, it is a cool "what if".
I was also playing ME3 recently so it works.
ME universe scale seems so small in comparison to the silly size of 40k imperium.
Seeing a Krogan and a SM lock horns would be cool.
"Powers" would be funny, the epic energy blasts would be exciting.

I suppose wanting Starcraft vs 40k would be redundant?


Unfortunately for Mass Effect, it is rather sensible as far as sci-fi goes, whereas 40k is, well, not.

A Krogan is a terrifying foe by the standards of Mass Effect, but would go down awfully quickly when faced with the tougher 40k stuff (Nobz, Space Marines, etc).

I imagine Krogan infantry may be problematic for Guardsmen, though. Well, at least until you count in the number disparity.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 21:35:08


Post by: Asherian Command


 Ashiraya wrote:
 Talizvar wrote:
I respect the OP's sincerity and work in this, it is a cool "what if".
I was also playing ME3 recently so it works.
ME universe scale seems so small in comparison to the silly size of 40k imperium.
Seeing a Krogan and a SM lock horns would be cool.
"Powers" would be funny, the epic energy blasts would be exciting.

I suppose wanting Starcraft vs 40k would be redundant?


Unfortunately for Mass Effect, it is rather sensible as far as sci-fi goes, whereas 40k is, well, not.

A Krogan is a terrifying foe by the standards of Mass Effect, but would go down awfully quickly when faced with the tougher 40k stuff (Nobz, Space Marines, etc).

I imagine Krogan infantry may be problematic for Guardsmen, though. Well, at least until you count in the number disparity.


Don't forget the Imperium is quite accepting of anyone that lends their services to them, as mecenaries that are xenos are fine with serving for the imperium.

The Krogan could possibly serve the imperium.


Warhammer 40k Vs Mass Effect  @ 2015/06/27 21:37:14


Post by: Ashiraya


Given the aggressive demeanour of the Krogan species, I strongly suspect they would plant themselves on the 'cleanse and purge' list.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 00:18:14


Post by: Asherian Command


 Ashiraya wrote:
Given the aggressive demeanour of the Krogan species, I strongly suspect they would plant themselves on the 'cleanse and purge' list.


Along with many other races. But the Imperium works with The Dog People and even the Kroot. So I don't think they would really care.

Though personally I want to see the N7's versus the Storm Troopers fighting on the Citadel, infact, I would love to see an Imperial Occupied Citadel. I think the imperium would take it over and use it.

Though it would be really funny when the cycle ends to see the imperium of man vs the Reapers, and just see the reapers run away with tails between their legs.

Oh god someone should make art of that please...


Warhammer 40k Vs Mass Effect  @ 2015/06/28 02:10:30


Post by: Lance845


I think a Hive fleet or more practically a tendril of significant size that enters the ME universe would take a couple planets by surprise. The issue of the size of ME ships and the number of ships in their fleet would be the real problem.

Not sure anything in ME would be able to take care of the bigger hive ships. Since those ships have mouths large enough to just eat some of the biggest ships in 40k I imagine they would have no problem just eating the fleets they ran into in ME. The ground forces could probably put up a fight against the nids, but not once they are being terraformed by the spore clouds and their losses are being sucked back up into the ships to fuel more bioforms. It's a war of attrition I don't think ME could survive.

I think a reaper could do a lot of damage. But a single Reaper is ALSO small compared to the bigger Hive ships and would just get eaten. Would a Reapers mind control be able to rest control of the nids from the Hive mind? Thats the question. If it did, does the ME universe stand a chance agaisnt the nids then?


Warhammer 40k Vs Mass Effect  @ 2015/06/28 02:12:28


Post by: Asherian Command


Lance845 wrote:
I think a Hive fleet or more practically a tendril of significant size that enters the ME universe would take a couple planets by surprise. The issue of the size of ME ships and the number of ships in their fleet would be the real problem.

Not sure anything in ME would be able to take care of the bigger hive ships. Since those ships have mouths large enough to just eat some of the biggest ships in 40k I imagine they would have no problem just eating the fleets they ran into in ME. The ground forces could probably put up a fight against the nids, but not once they are being terraformed by the spore clouds and their losses are being sucked back up into the ships to fuel more bioforms. It's a war of attrition I don't think ME could survive.

I think a reaper could do a lot of damage. But a single Reaper is ALSO small compared to the bigger Hive ships and would just get eaten. Would a Reapers mind control be able to rest control of the nids from the Hive mind? Thats the question. If it did, does the ME universe stand a chance agaisnt the nids then?


Good question!
That would be interesting, I was actually thinking about that.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 02:22:50


Post by: Lance845


Also, if the Nids ran into and ate a Leviathan from ME and incorporated THEIR mind control genetics into the bioforms of the Nids.... well, that's just the end of everything isn't it?


Warhammer 40k Vs Mass Effect  @ 2015/06/28 02:35:44


Post by: Asherian Command


Lance845 wrote:
Also, if the Nids ran into and ate a Leviathan from ME and incorporated THEIR mind control genetics into the bioforms of the Nids.... well, that's just the end of everything isn't it?


Oh dear god that would suck!

But it would be awesome to see


Warhammer 40k Vs Mass Effect  @ 2015/06/28 02:37:12


Post by: Evident-Disaster


Lance845 wrote:
Also, if the Nids ran into and ate a Leviathan from ME and incorporated THEIR mind control genetics into the bioforms of the Nids.... well, that's just the end of everything isn't it?


I'd assume so since those things are immensely powerful in terms of psychic abilities or well telepathy, so who knows.

As for everything else thanks for the responses, and so forth.

But I'm curious would the Tau accept the Turians as allies? I mean they're really militaristic and can provide highly skilled riflemen and marksmen, not to mention troops, and they aren't afraid to get into melee unlike the Tau though that might be in part to them having talons and a highly durable physical form, give them their own equipment upgraded by the Tau toss in some kinetic barriers and armour upgrades and they could really give the Imperial Guard something to think about.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 05:22:21


Post by: Asherian Command


 Evident-Disaster wrote:
Lance845 wrote:
Also, if the Nids ran into and ate a Leviathan from ME and incorporated THEIR mind control genetics into the bioforms of the Nids.... well, that's just the end of everything isn't it?


I'd assume so since those things are immensely powerful in terms of psychic abilities or well telepathy, so who knows.

As for everything else thanks for the responses, and so forth.

But I'm curious would the Tau accept the Turians as allies? I mean they're really militaristic and can provide highly skilled riflemen and marksmen, not to mention troops, and they aren't afraid to get into melee unlike the Tau though that might be in part to them having talons and a highly durable physical form, give them their own equipment upgraded by the Tau toss in some kinetic barriers and armour upgrades and they could really give the Imperial Guard something to think about.


Matters on the tau commander really, if it is shadowsun no way. But Farsight probably.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 09:24:32


Post by: Evident-Disaster


I'm currently thinking about how biotics would be seen within Imperial society, technically speaking biotic users do not possess any connection to the warp and they aren't mutants in anyway shape or form, the only thing that changes is their physiology since they need more energy to consume.

But beyond that there's nothing particularly bad about them, also something I forgot to add into the background of this thread was that biotic users seem to have an immunity to the warp, either A because they're filled with something foreign that the warp doesn't particularly like, or B universal immunity which seems to protect them since their reality has no warp to begin with.

Take it as you will, this helps them in the sense that no one can read their minds without directly interfacing with them. And I mean they can't be affected by warp abilities, not that they're immune to telepathy or some different form of psychic powers. (It'll help in some aspect.)


Warhammer 40k Vs Mass Effect  @ 2015/06/28 14:29:49


Post by: Slayer-Fan123


 Evident-Disaster wrote:
Lance845 wrote:
Also, if the Nids ran into and ate a Leviathan from ME and incorporated THEIR mind control genetics into the bioforms of the Nids.... well, that's just the end of everything isn't it?


I'd assume so since those things are immensely powerful in terms of psychic abilities or well telepathy, so who knows.

As for everything else thanks for the responses, and so forth.

But I'm curious would the Tau accept the Turians as allies? I mean they're really militaristic and can provide highly skilled riflemen and marksmen, not to mention troops, and they aren't afraid to get into melee unlike the Tau though that might be in part to them having talons and a highly durable physical form, give them their own equipment upgraded by the Tau toss in some kinetic barriers and armour upgrades and they could really give the Imperial Guard something to think about.

Excellent points. Tau would actually be able to form alliances with many of the factions. Hell, Elcor function as more durable Krootox. Have them scout with some Kroot haha!


Warhammer 40k Vs Mass Effect  @ 2015/06/28 14:39:10


Post by: Asherian Command


Slayer-Fan123 wrote:
 Evident-Disaster wrote:
Lance845 wrote:
Also, if the Nids ran into and ate a Leviathan from ME and incorporated THEIR mind control genetics into the bioforms of the Nids.... well, that's just the end of everything isn't it?


I'd assume so since those things are immensely powerful in terms of psychic abilities or well telepathy, so who knows.

As for everything else thanks for the responses, and so forth.

But I'm curious would the Tau accept the Turians as allies? I mean they're really militaristic and can provide highly skilled riflemen and marksmen, not to mention troops, and they aren't afraid to get into melee unlike the Tau though that might be in part to them having talons and a highly durable physical form, give them their own equipment upgraded by the Tau toss in some kinetic barriers and armour upgrades and they could really give the Imperial Guard something to think about.

Excellent points. Tau would actually be able to form alliances with many of the factions. Hell, Elcor function as more durable Krootox. Have them scout with some Kroot haha!


Eh.. As long as the Turian's ally with them and accept the whole "Greater good thing" And then being forced into sterilization.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 14:57:01


Post by: Hoyt


 Evident-Disaster wrote:


The Systems Alliance begins a war of attrition to bring the Imperium of Man to heel, but with virtually no luck, most ships were destroyed by the vastly more powerful Imperial warships point defenses and lance batteries, leaving the Alliance on the retreat. However something amazing happened during a second engagement, a single Alliance Corvette managed to bring down a Firestorm frigate, how this was achieved was by the officer in charge, seeing little hope of winning the battle and surviving, the officer in charge turned his vessel into a massive FTL missile. The corvette struck the frigate at 12775 times the speed of light, weighing in at 2700 tons, the ship turned the imperial frigate into a pile of scrap.

This tactical discovery warranted the Alliance creating a series of small but extremely powerful torpedoes, the size of small ships and shuttles which could be set on an automated course and launched at their enemies, the drawback to this however was the difficulty producing as many Mass Effect drives as possible and loading them onto torpedo vessels, and the size of the craft could not be carried by anything smaller than a carrier class vessel.



Mass Effect FTL cannot be weaponised as there is built in safeguards to prevent this, this was presumably done by the Reapers to prevent organics from basically one-shotting them.

Also, I have no doubt in my mind that a single Imperial Cruiser of any type could easily slaughter it's way through the entire Systems Alliance's measly 200 hundred strong fleet. Macrocannons would one-shot anything short of a Dreadnought, not to mention the fact that all Las weaponry will ignore kinetic barriers outright. Void shields require a tremendous amount of firepower to bring down (Battleship's shields can withstand broadsides from other battleships, which you know can shatter continents) and can be reactivated in the middle of battle. None of Mass Effects low kiloton weapons could bring down Imperial vessels in any reasonable amount of time without being obliterated themselves.

Even without warp travel, it would only take a matter of time before the Citadel races are slaughtered.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 15:00:27


Post by: Asherian Command


 Hoyt wrote:
 Evident-Disaster wrote:


The Systems Alliance begins a war of attrition to bring the Imperium of Man to heel, but with virtually no luck, most ships were destroyed by the vastly more powerful Imperial warships point defenses and lance batteries, leaving the Alliance on the retreat. However something amazing happened during a second engagement, a single Alliance Corvette managed to bring down a Firestorm frigate, how this was achieved was by the officer in charge, seeing little hope of winning the battle and surviving, the officer in charge turned his vessel into a massive FTL missile. The corvette struck the frigate at 12775 times the speed of light, weighing in at 2700 tons, the ship turned the imperial frigate into a pile of scrap.

This tactical discovery warranted the Alliance creating a series of small but extremely powerful torpedoes, the size of small ships and shuttles which could be set on an automated course and launched at their enemies, the drawback to this however was the difficulty producing as many Mass Effect drives as possible and loading them onto torpedo vessels, and the size of the craft could not be carried by anything smaller than a carrier class vessel.



Mass Effect FTL cannot be weaponised as there is built in safeguards to prevent this, this was presumably done by the Reapers to prevent organics from basically one-shotting them.

Also, I have no doubt in my mind that a single Imperial Cruiser of any type could easily slaughter it's way through the entire Systems Alliance's measly 200 hundred strong fleet. Macrocannons would one-shot anything short of a Dreadnought, not to mention the fact that all Las weaponry will ignore kinetic barriers outright. Void shields require a tremendous amount of firepower to bring down (Battleship's shields can withstand broadsides from other battleships, which you know can shatter continents) and can be reactivated in the middle of battle. None of Mass Effects low kiloton weapons could bring down Imperial vessels in any reasonable amount of time without being obliterated themselves.

Even without warp travel, it would only take a matter of time before the Citadel races are slaughtered.

The Citadel would become a fortress for the Imperium. I mean why the hell not it is basically a space station. I mean they took blackstone fortresses for fun.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 15:05:23


Post by: Hoyt


The Citadel is clearly alien made though, not sure how the Imperium would feel about using it.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 15:09:53


Post by: Asherian Command


 Hoyt wrote:
The Citadel is clearly alien made though, not sure how the Imperium would feel about using it.


They used the blackstone fortresses which were alien made. The imperium is no stranger to using xenos tech. Hell the deathwatch can equip eldar weaponry.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 15:13:28


Post by: Hoyt


 Asherian Command wrote:
 Hoyt wrote:
The Citadel is clearly alien made though, not sure how the Imperium would feel about using it.


They used the blackstone fortresses which were alien made. The imperium is no stranger to using xenos tech. Hell the deathwatch can equip eldar weaponry.


True, though aren't the blackstones origins unknown to the Imperium? They might just assume they were human made in the Dark Age of Technology.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 15:18:53


Post by: Asherian Command


 Hoyt wrote:
 Asherian Command wrote:
 Hoyt wrote:
The Citadel is clearly alien made though, not sure how the Imperium would feel about using it.


They used the blackstone fortresses which were alien made. The imperium is no stranger to using xenos tech. Hell the deathwatch can equip eldar weaponry.


True, though aren't the blackstones origins unknown to the Imperium? They might just assume they were human made in the Dark Age of Technology.

blackstone fortresses were alien in nature, the imperium didn't assume that at all. THey were like "Oh cool a free ship!"


Warhammer 40k Vs Mass Effect  @ 2015/06/28 15:28:23


Post by: Hoyt


 Asherian Command wrote:
 Hoyt wrote:
 Asherian Command wrote:
 Hoyt wrote:
The Citadel is clearly alien made though, not sure how the Imperium would feel about using it.


They used the blackstone fortresses which were alien made. The imperium is no stranger to using xenos tech. Hell the deathwatch can equip eldar weaponry.


True, though aren't the blackstones origins unknown to the Imperium? They might just assume they were human made in the Dark Age of Technology.

blackstone fortresses were alien in nature, the imperium didn't assume that at all. THey were like "Oh cool a free ship!"



Hmmm, in that case, the Imperium would probably nick the Citadel and strip out pretty much everything and turn it into a fortress/naval resupply yard with which to use to conquer the rest of the ME races (assuming the tau don't assimilate the turians first).


Warhammer 40k Vs Mass Effect  @ 2015/06/28 16:08:46


Post by: Asherian Command


 Hoyt wrote:
 Asherian Command wrote:
 Hoyt wrote:
 Asherian Command wrote:
 Hoyt wrote:
The Citadel is clearly alien made though, not sure how the Imperium would feel about using it.


They used the blackstone fortresses which were alien made. The imperium is no stranger to using xenos tech. Hell the deathwatch can equip eldar weaponry.


True, though aren't the blackstones origins unknown to the Imperium? They might just assume they were human made in the Dark Age of Technology.

blackstone fortresses were alien in nature, the imperium didn't assume that at all. THey were like "Oh cool a free ship!"



Hmmm, in that case, the Imperium would probably nick the Citadel and strip out pretty much everything and turn it into a fortress/naval resupply yard with which to use to conquer the rest of the ME races (assuming the tau don't assimilate the turians first).


The tau would be destroyed in the ship to ship combat. Remember the crusade against the tau? you know the patehtically small fleet that almost destroyed the tau?

And the small titan legion that almost wiped out the tau as well?

Yeah I remember that.

The tau are pathetic in the eyes of the imperium.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 17:07:49


Post by: Evident-Disaster


@Hoyt
Mate I think you misunderstood, I said that the ship's were used as FTL missiles, their FTL drives are capable of reaching those kinds of speeds, well the smallest ones anyway. Which would put Imperial warships at a severe disadvantage, why?

They could sit fairly far outside the reach of Imperial weapons range and ram them with that kind of force before they ever knew what hit them. On top of all that, you do remember Void Shields rely upon the warp, at least partly in order to work.

How would they work without the warp?

And stated before, it would take literally eons to move without the warp unless they figured out how to integrate Mass Effect FTL drives into their ships. Which would take a while, since the Admech takes their sweet time.

@Slayer-Fan123
Yeah that would be funny to watch, the only drawback is that Elcor move very slowly, but they'd be packing a whole squad's worth of firepower. Varren may do the trick though, they grow up to very large sizes and can work in fairly harsh environments.

Lets not forget Vorcha breed like rats and can be used as cheap infantry, the Tau could easily exploit that.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 17:18:31


Post by: Hoyt


In the Taros Campaign the Tau managed to destroy several Imperial Navy vessels, something the Turians cannot do. The Tau Navy maybe weak by 40k standards but its 40k.

The Tau Navy would steamroll Reapers. The Turian Hierarchy is nothing to them. Though on the ground they would inflict negligible casualties on the Tau, though with Tau orbital supremacy the Turians would be hard pressed to organize an effective defence of their worlds.

Sources:
http://wh40k.lexicanum.com/wiki/Taros_Campaign
https://forums.spacebattles.com/threads/reapers-mass-effect-vs-tau-empire.278606/


Automatically Appended Next Post:
 Evident-Disaster wrote:
@Hoyt
Mate I think you misunderstood, I said that the ship's were used as FTL missiles, their FTL drives are capable of reaching those kinds of speeds, well the smallest ones anyway. Which would put Imperial warships at a severe disadvantage, why?

They could sit fairly far outside the reach of Imperial weapons range and ram them with that kind of force before they ever knew what hit them. On top of all that, you do remember Void Shields rely upon the warp, at least partly in order to work.

How would they work without the warp?

And stated before, it would take literally eons to move without the warp unless they figured out how to integrate Mass Effect FTL drives into their ships. Which would take a while, since the Admech takes their sweet time.

@Slayer-Fan123
Yeah that would be funny to watch, the only drawback is that Elcor move very slowly, but they'd be packing a whole squad's worth of firepower. Varren may do the trick though, they grow up to very large sizes and can work in fairly harsh environments.

Lets not forget Vorcha breed like rats and can be used as cheap infantry, the Tau could easily exploit that.



Forgot the part about Void Shields using the warp, even without them Imperial ships require many megatons of firepower to bring down even without shields, something ME ships lowly kiloton weapons couldn't do.

About the FTL missiles, this is clearly stated by ME3's codex as being completely impossible: http://masseffect.wikia.com/wiki/Codex/The_Reaper_War#Desperate_Measures

Also eezo is not required to use Mass Relays.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 17:42:16


Post by: Evident-Disaster


Really? What the heck?
Before they mentioned jack squat about that.

i really hate it when they pull something like that,


Warhammer 40k Vs Mass Effect  @ 2015/06/28 17:48:19


Post by: Hoyt


 Evident-Disaster wrote:
Really? What the heck?
Before they mentioned jack squat about that.

i really hate it when they pull something like that,



Yeah, back when Mass Effect 3 came out and it was said it was impossible to beat the Reapers conventionally, I always wondered why they couldn't just weaponise their ships FTL.

then I looked it up and found that wiki page


Warhammer 40k Vs Mass Effect  @ 2015/06/28 18:01:33


Post by: Evident-Disaster


It makes sense, Bioware would want to avoid people pointing out a massive logical fallacy, and then having a lot of people asking why the heck they didn't figure out a way to beat the Reapers using ships as weapons.

Though I am curious, they did have a means of getting past the safety feature before didn't they before?


Warhammer 40k Vs Mass Effect  @ 2015/06/28 18:24:46


Post by: Hoyt


Only thing I could find about weaponized FTL was this;

July 2010 - Week Five

07/26/2010 - Hierarchy Officials Destroy Weaponized FTL Plotters

“Citadel Council observers were on hand in the city of Vallum today as Hierarchy forces destroyed the captured, weaponized FTL plotters found a month ago (Earth Standard) in the Diluvian city of Madra. "These are symbols of a type of war no civilized galaxy wants and no civilized galaxy should suffer," said Taetrian Primarch Idus Valen, who was given the honor of detonating the plotters at a bomb range at Fort Urix. Asked if the plotters' creator, Vamire Squaron, was the only person with the knowledge and intent to create weapons such as these, Valen seemed to agree but gave a noncommittal response. Asked how the plotters represented a type of war different than one involving conventional weapons of mass destruction such as a dreadnought's main gun, Valen responded, "I'm sorry, but that's all the time we have."”


It seemed like some sort of FTL bomb to use on a city, probably not much more powerful than a nuke though.

Source: http://masseffect.wikia.com/wiki/Cerberus_Daily_News_-_July_2010


Warhammer 40k Vs Mass Effect  @ 2015/06/28 18:27:25


Post by: Asherian Command


Well actually we don't know what void shields do.

A Void Shield is a special form of gravitic or electrically-charged energy field employed by the Imperium of Man's various military forces to protect super-heavy vehicles like starships and Titans from enemy attacks. Void Shields use Imperial Warp-based technology to displace ranged attacks by subtly distorting the localized space-time around the point of impact. It is unclear whether Void Shields neutralize the projectile or energy beam, transport it into the Warp, or whether they use some other method to displace the damaging force of a physical attack upon the vehicle or vessel. Void Shields act in the same manner as Ork Kustom Force Fields, though Ork energy fields are far less reliable and tend to be inoperable once downed. Inversely, Imperial Void Shields can be re-activated after being collapsed, even during battle. In combat, Void Shields do not protect from close combat assaults or other vehicles moving through them to then attack the shielded vehicle or vessel.


Its just a field, it may utltize the warp or it might be a field that is erected by electricity and or some other type of creation.

But still the imperium's war vessels have adamantium, cermite and several other things that make their vessels nigh invincible. Even if a vehicle is 'stealthed' as long as it is visible to the naked eye, the imperium could devastate it. Surprise attacks on an imperial fleet is nigh impossible for the ME universe.

Plus the only thing I can think of that actually uses Warp energies is the gellar field.

Void Shields are used to protect every member onboard their ship from solar radiation and the like.

Its a dual purpose.

Saying Warp Doesn't work here isn't really an excuse. The Warp is everywhere, its an alternate dimension, you really can't get rid of it. The warp is basically a parallel dimension that ships use in the imperium to get place to place.

Warp based technology is common in the imperium. Something the ME universe would no doubt be interested in how it works. There are no pyskers powering these ships. But all imperial vechiles use some sort of warp power.
In fact most of 40k has its basis around the warp. The Tau, The Imperium, Eldar, Orks, and even the Tyranids. The warp is central to their technologies.

If they don't have void shields the tau, eldar, humans, space marines, orks hell every other race excluding the necrons and tyranids would die from solar radiation before the crusades could even begin.

The one interesting thing is that the ground war for these things is definately one sided, the Imperium wins hands down against what ever the systems alliance throws at the Imperial Guard. i wonder how they would react to a warlord titan.

Though the images I have that are conjured up are reapers vs Warlord Titans, Titans firing inferno cannons at them and the reapers being literally melted like wax.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 22:06:17


Post by: Co'tor Shas


 Asherian Command wrote:

The tau would be destroyed in the ship to ship combat. Remember the crusade against the tau? you know the patehtically small fleet that almost destroyed the tau?

And the small titan legion that almost wiped out the tau as well?

Yeah I remember that.

The tau are pathetic in the eyes of the imperium.


You appear to be thinking of the Damocles crusade, instead of the more recent taros campaign. During the taros campaign, the tau unveiled stuff like the tiger shark ax-1-0, with guns powerful enough to one-shot titans. And that was also when their new fleet was used, which are more than a match to the imperial vessels While the imperium lost 2 cruisers, a light cruiser and 8 escorts, the tau lost one carrier and 8 escorts.

Now the tau are still tiny to the imperium, but regularly defeat imperial forces much greater in size.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 22:34:41


Post by: Asherian Command


 Co'tor Shas wrote:
 Asherian Command wrote:

The tau would be destroyed in the ship to ship combat. Remember the crusade against the tau? you know the patehtically small fleet that almost destroyed the tau?

And the small titan legion that almost wiped out the tau as well?

Yeah I remember that.

The tau are pathetic in the eyes of the imperium.


You appear to be thinking of the Damocles crusade, instead of the more recent taros campaign. During the taros campaign, the tau unveiled stuff like the tiger shark ax-1-0, with guns powerful enough to one-shot titans. And that was also when their new fleet was used, which are more than a match to the imperial vessels While the imperium lost 2 cruisers, a light cruiser and 8 escorts, the tau lost one carrier and 8 escorts.

Now the tau are still tiny to the imperium, but regularly defeat imperial forces much greater in size.


Taros Campagin ugh. The one where it was only imperial guard and a small titan legion? Right?

Then the Ziest campagin where the space marines almost annihilated the Tau and reclaimed half the worlds the tau conquered.

The Taros Campagin if I remember right was a failure in that it wasn't a great engagement for the imperium and was half cocked and unprepared, and it didn't have any members of the Damocles crusade joining in the combat.

So I think it was a slaughter only because there were no veterans in that engagement.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 22:54:21


Post by: Evident-Disaster


@Asherian Command
Not necessarily, the multiverse is massive, this can justify why this particular universe has no 'warp', though it has something different, not something unlike the warp, but different fundamentally it doesn't come off as the same thing.

Well, that's my reason, in honesty it was mainly to balance out factors like warp demons and so forth from completely wrecking utter havoc and turning Mass Effect into an utter hellhole.

That and trying to make a scenario which doesn't automatically lead to total annihilation flat out, like with virtually everything with Vs 40k usually does. There's just no substitute, the whole universe of 40k is unbelievably overpowered as anyone wants it to be. Well in my honest opinion, that's usually from reading all kinds of novels, others are more humble about things, and some are not.

Running this down by the established codex does give some kind of basis at which I can draw comparison, but in the end it still feels like this one falls once more in favour of 40k. Though I don't think Mass Effect would simply succumb to the Imperium and other factions quite so easily.

Except for the Necrons, I'll give credit to those fellows, they really know how to do damage.

Also could someone answer about my biotic questions from above? I really would like to hear opinions about the pros and cons of biotics within Mass Effect to Psykers in 40k. Well more like what one would react to the other and such, it's an interesting thing I haven't quite figured out.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 22:56:45


Post by: Hoyt


 Co'tor Shas wrote:
 Asherian Command wrote:

The tau would be destroyed in the ship to ship combat. Remember the crusade against the tau? you know the patehtically small fleet that almost destroyed the tau?

And the small titan legion that almost wiped out the tau as well?

Yeah I remember that.

The tau are pathetic in the eyes of the imperium.


You appear to be thinking of the Damocles crusade, instead of the more recent taros campaign. During the taros campaign, the tau unveiled stuff like the tiger shark ax-1-0, with guns powerful enough to one-shot titans. And that was also when their new fleet was used, which are more than a match to the imperial vessels While the imperium lost 2 cruisers, a light cruiser and 8 escorts, the tau lost one carrier and 8 escorts.

Now the tau are still tiny to the imperium, but regularly defeat imperial forces much greater in size.



The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 22:59:58


Post by: Co'tor Shas


 Asherian Command wrote:
 Co'tor Shas wrote:
 Asherian Command wrote:

The tau would be destroyed in the ship to ship combat. Remember the crusade against the tau? you know the patehtically small fleet that almost destroyed the tau?

And the small titan legion that almost wiped out the tau as well?

Yeah I remember that.

The tau are pathetic in the eyes of the imperium.


You appear to be thinking of the Damocles crusade, instead of the more recent taros campaign. During the taros campaign, the tau unveiled stuff like the tiger shark ax-1-0, with guns powerful enough to one-shot titans. And that was also when their new fleet was used, which are more than a match to the imperial vessels While the imperium lost 2 cruisers, a light cruiser and 8 escorts, the tau lost one carrier and 8 escorts.

Now the tau are still tiny to the imperium, but regularly defeat imperial forces much greater in size.


Taros Campagin ugh. The one where it was only imperial guard and a small titan legion? Right?

Then the Ziest campagin where the space marines almost annihilated the Tau and reclaimed half the worlds the tau conquered.


Ah the zeist campaign, which was a diversion by shadowsun. She took the opportunity with the imperium distracted, to claim even more worlds. The reading in the tau codex is:
The space marines drive the tau from many worlds in the sector, and while losses are regrettable, the gains elsewhere are on such a scale that, even to the causality conscious tau, shadowsun's diversion seems not just acceptable, but shrewd.


And I'll remind you that during the Taros campaign, there were four companies of marines. And we have no record of the size of the titian legion in the Damocles crusade, only that it existed.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:01:08


Post by: Hoyt


 Evident-Disaster wrote:
@Asherian Command
Not necessarily, the multiverse is massive, this can justify why this particular universe has no 'warp', though it has something different, not something unlike the warp, but different fundamentally it doesn't come off as the same thing.

Well, that's my reason, in honesty it was mainly to balance out factors like warp demons and so forth from completely wrecking utter havoc and turning Mass Effect into an utter hellhole.

That and trying to make a scenario which doesn't automatically lead to total annihilation flat out, like with virtually everything with Vs 40k usually does. There's just no substitute, the whole universe of 40k is unbelievably overpowered as anyone wants it to be. Well in my honest opinion, that's usually from reading all kinds of novels, others are more humble about things, and some are not.

Running this down by the established codex does give some kind of basis at which I can draw comparison, but in the end it still feels like this one falls once more in favour of 40k. Though I don't think Mass Effect would simply succumb to the Imperium and other factions quite so easily.

Except for the Necrons, I'll give credit to those fellows, they really know how to do damage.

Also could someone answer about my biotic questions from above? I really would like to hear opinions about the pros and cons of biotics within Mass Effect to Psykers in 40k. Well more like what one would react to the other and such, it's an interesting thing I haven't quite figured out.




Biotics don't have risk all the dangers of the Warp but they are nowhere near the potential of Psykers, the abilities of the more powerful psykers in 40k would seem godlike to the ME races. Also according the Lore (not gameplay) biotics have to consume a lot of calories just to let off a handful of powers, not something you can rely on regulary.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:12:14


Post by: Co'tor Shas


 Hoyt wrote:


The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.

That's because the tau are tiny compared to the imperium. A "proper" imperial fleet is probably 3x the size of a tau one with some ships that the tau have no equivalent for.. But that's not what I'm talking about, I'm talking about equivalent ships. Tau cruisers are a match for imperial cruisers, that sort of thing.


I'm not arguing that the tau can stand against the might of the imperium, far from it (I even say they can't in my original post), I'm simply disagreeing that the tau are as outmatched as asherian makes them out to be.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:25:33


Post by: Hoyt


 Co'tor Shas wrote:
 Hoyt wrote:


The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.

That's because the tau are tiny compared to the imperium. A "proper" imperial fleet is probably 3x the size of a tau one with some ships that the tau have no equivalent for.. But that's not what I'm talking about, I'm talking about equivalent ships. Tau cruisers are a match for imperial cruisers, that sort of thing.


I'm not arguing that the tau can stand against the might of the imperium, far from it (I even say they can't in my original post), I'm simply disagreeing that the tau are as outmatched as asherian makes them out to be.



Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:32:34


Post by: Asherian Command


 Evident-Disaster wrote:
@Asherian Command
Not necessarily, the multiverse is massive, this can justify why this particular universe has no 'warp', though it has something different, not something unlike the warp, but different fundamentally it doesn't come off as the same thing.

Well, that's my reason, in honesty it was mainly to balance out factors like warp demons and so forth from completely wrecking utter havoc and turning Mass Effect into an utter hellhole.

That and trying to make a scenario which doesn't automatically lead to total annihilation flat out, like with virtually everything with Vs 40k usually does. There's just no substitute, the whole universe of 40k is unbelievably overpowered as anyone wants it to be. Well in my honest opinion, that's usually from reading all kinds of novels, others are more humble about things, and some are not.

Running this down by the established codex does give some kind of basis at which I can draw comparison, but in the end it still feels like this one falls once more in favour of 40k. Though I don't think Mass Effect would simply succumb to the Imperium and other factions quite so easily.

Except for the Necrons, I'll give credit to those fellows, they really know how to do damage.

Also could someone answer about my biotic questions from above? I really would like to hear opinions about the pros and cons of biotics within Mass Effect to Psykers in 40k. Well more like what one would react to the other and such, it's an interesting thing I haven't quite figured out.


Easy pros: the Biotics are easy to control and can be augmented rather easily. It is not always naturally occuring and can be easily put under control. Unlike pyschic powers they allow for more easier control and speed, cannot be disrupted.

Cons: not as powerful, set power limit, knowledge of powers do not grant you an advantage, powers do not grow unless artificially induced, powers can easily be out done, bullets still can kill you. Do not conjure up powers beyond imagination, rather limited.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:32:56


Post by: Co'tor Shas


 Hoyt wrote:
 Co'tor Shas wrote:
 Hoyt wrote:


The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.

That's because the tau are tiny compared to the imperium. A "proper" imperial fleet is probably 3x the size of a tau one with some ships that the tau have no equivalent for.. But that's not what I'm talking about, I'm talking about equivalent ships. Tau cruisers are a match for imperial cruisers, that sort of thing.


I'm not arguing that the tau can stand against the might of the imperium, far from it (I even say they can't in my original post), I'm simply disagreeing that the tau are as outmatched as asherian makes them out to be.



Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.

And where do you get that information, may I ask?


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:41:33


Post by: Asherian Command


 Co'tor Shas wrote:
 Hoyt wrote:
 Co'tor Shas wrote:
 Hoyt wrote:


The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.

That's because the tau are tiny compared to the imperium. A "proper" imperial fleet is probably 3x the size of a tau one with some ships that the tau have no equivalent for.. But that's not what I'm talking about, I'm talking about equivalent ships. Tau cruisers are a match for imperial cruisers, that sort of thing.


I'm not arguing that the tau can stand against the might of the imperium, far from it (I even say they can't in my original post), I'm simply disagreeing that the tau are as outmatched as asherian makes them out to be.



Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.

And where do you get that information, may I ask?


Thats from battlefleet gothic.

Also remember the Ziest campagin was considered a success the whole idea that shadow sun out witted Cato Scarius who is hundreds of years older than her is hilarious though.

Also the ziest campagin thing to quote the wiki

By this time, the Ultramarines were no longer the only Space Marine forces in the assault. Forces from the Night Watch, Halo Dragons, Silver Skulls, Sable Swords, Crimson Fists, Iron Lords, Aurora Chapter, Eagle Warriors and the Knights of the Raven, as well as many others, had all joined the Ultramarines in the attack on Augura. Despite the advanced technology, Battlesuits and weaponry, the Tau had no hope for defeating such a huge combined force of Space Marines. Augura's fortresses, shipyards and weapons factories were destroyed and the Tau expansion ended with the Tau falling back to protect more secure territory.[1]
Unfortunately, though the Space Marines had won the war, it was not possible to sanction a thrust into Tau held space as the individual Space Marine forces were required elsewhere in the galaxy and it was only reluctantly that Sicarius gave control of the defence back to the planetary governors.[1]


The Ziest sector was very important and was a tactical victory. The tau took planets no doubt but they were not very important nor where they forgeworlds who often blow themselves up so the tau can't get their technology.

That whole Shadowsun plan soundslike a stupid strategic move. Oh lets attack this sector. Wait nevermind, lets attack these other sectors that are more susceptible.

I am pretty sure the tau sixth edition fluff is pretty dumb.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:49:18


Post by: Hoyt


 Co'tor Shas wrote:
 Hoyt wrote:
 Co'tor Shas wrote:
 Hoyt wrote:


The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.

That's because the tau are tiny compared to the imperium. A "proper" imperial fleet is probably 3x the size of a tau one with some ships that the tau have no equivalent for.. But that's not what I'm talking about, I'm talking about equivalent ships. Tau cruisers are a match for imperial cruisers, that sort of thing.


I'm not arguing that the tau can stand against the might of the imperium, far from it (I even say they can't in my original post), I'm simply disagreeing that the tau are as outmatched as asherian makes them out to be.



Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.

And where do you get that information, may I ask?


The Battle for the Taros System, the Custodian-Class shipA'Rho managed to destroy a Lunar-Class Cruiser while suffering extensive damage, then Admiral Kotto's battlecruiser finished it off. It's the only known deployment of the Custodian class, the most powerful tau ship.

Also this; http://wh40k.lexicanum.com/wiki/Lar%27shi_Class_Cruiser

During that conflict, the Tau had been shown first-hand where the Kor'vattra was lacking, and attempted to design a ship that could match the Imperium's Lunar Class Cruiser. Although the resulting vessel was still no match for a comparable Imperial warship, the vessel that resulted was nonetheless a credible ship of the line.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:51:38


Post by: Peregrine


 Hoyt wrote:
Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.


1) The Custodian class is primarily a carrier, not a true battleship, even if BFG calls it a battleship for rules/size purposes.

2) It wasn't just a Lunar-class cruiser, it was the cruiser, smaller escorts, and an Overlord-class battlecruiser. The Tau blew away the cruiser and damaged the battlecruiser.

3) The A'Rho was bait, not the primary threat. The Tau sacrificed one ship to take the Imperium's fleet out of the fight and leave the convoys unprotected. A carrier shouldn't be in a close-range gun battle in the first place, it should be attacking from long range with its squadrons. But, to accomplish their strategic goals, the Tau put their carrier in a position where it could be chased down and forced to fight up close. And despite the unfavorable circumstances IA3 explicitly states that it was a hard fight for the Imperium.


Warhammer 40k Vs Mass Effect  @ 2015/06/28 23:55:01


Post by: Co'tor Shas


 Asherian Command wrote:
 Co'tor Shas wrote:
 Hoyt wrote:
 Co'tor Shas wrote:
 Hoyt wrote:


The Tau carrier was in fact a Custodian-class Battleship (http://warhammer40k.wikia.com/wiki/Custodian-class_Battleship), the most powerful vessel the Tau can field. It managed to destroy a Lunar-Class Cruiser, one of the most common Imperial warships (six hundred in service with the Imperium in the Segmentum Obscurus alone, probably more ships than the entire Tau navy has at it's disposal). Other than that ship(which isn't very impressive), Tau vessels are completely outmatched in space and would get slaughtered in open combat, against a proper Imperial fleet.

The Tau won the Taros campaign because of poor choices on the Imperium's part, nothing more. The only reason their hasn't been a proper crusade mounted against the Tau is because the other threats the Imperium face are far greater than a tiny Xeno empire taking some border worlds.

Though by Mass Effect standards the Tau would crush the Reapers, nevermind the Citadel races.

That's because the tau are tiny compared to the imperium. A "proper" imperial fleet is probably 3x the size of a tau one with some ships that the tau have no equivalent for.. But that's not what I'm talking about, I'm talking about equivalent ships. Tau cruisers are a match for imperial cruisers, that sort of thing.


I'm not arguing that the tau can stand against the might of the imperium, far from it (I even say they can't in my original post), I'm simply disagreeing that the tau are as outmatched as asherian makes them out to be.



Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.

And where do you get that information, may I ask?


Thats from battlefleet gothic.

I'm talking about the specifics that the custodian is only equal to a luner. I have the taros campaign book and it says that the battleship was, in fact, perceived to be the main threat to the imperial fleet, and was specifically the main focus of the imperial fleet until it was eventually destroyed.

Also remember the Ziest campagin was considered a success the whole idea that shadow sun out witted Cato Scarius who is hundreds of years older than her is hilarious though.

Also the ziest campagin thing to quote the wiki

By this time, the Ultramarines were no longer the only Space Marine forces in the assault. Forces from the Night Watch, Halo Dragons, Silver Skulls, Sable Swords, Crimson Fists, Iron Lords, Aurora Chapter, Eagle Warriors and the Knights of the Raven, as well as many others, had all joined the Ultramarines in the attack on Augura. Despite the advanced technology, Battlesuits and weaponry, the Tau had no hope for defeating such a huge combined force of Space Marines. Augura's fortresses, shipyards and weapons factories were destroyed and the Tau expansion ended with the Tau falling back to protect more secure territory.[1]
Unfortunately, though the Space Marines had won the war, it was not possible to sanction a thrust into Tau held space as the individual Space Marine forces were required elsewhere in the galaxy and it was only reluctantly that Sicarius gave control of the defence back to the planetary governors.[1]


The Ziest sector was very important and was a tactical victory. The tau took planets no doubt but they were not very important nor where they forgeworlds who often blow themselves up so the tau can't get their technology.


It's what it says in the book, blame the authors not me. To quote.
The anticipated counter-attack from the imperium fell upon the Zeist sector, and this too was part of Shadowsun's plan. As a diversion, this far-flung system was scarified for the Greater Good of the Third Sphere Expansion. While many seeded colonies fell to the elite forces of the imperium - their vaunted Space Marines - the effort tied down the majority of the Imperium's rapid strike forces and allowed the main Tau assaults to scythe deeply into more desirable neighboring star systems. The worlds of the Imperium toppled on after another before the precision onslaught.


Edit: also, I note that lexicanum seems to only use SM codex as a source, where as the tau codex is the only place where this info is.

Automatically Appended Next Post:
 Hoyt wrote:

The Battle for the Taros System, the Custodian-Class shipA'Rho managed to destroy a Lunar-Class Cruiser while suffering extensive damage, then Admiral Kotto's battlecruiser finished it off. It's the only known deployment of the Custodian class, the most powerful tau ship.

Also this; http://wh40k.lexicanum.com/wiki/Lar%27shi_Class_Cruiser

During that conflict, the Tau had been shown first-hand where the Kor'vattra was lacking, and attempted to design a ship that could match the Imperium's Lunar Class Cruiser. Although the resulting vessel was still no match for a comparable Imperial warship, the vessel that resulted was nonetheless a credible ship of the line.

You mean a completely different (now obsolete) ship? Their fleet was originally much weaker than the imperium's (I even said as much), but the new fleet is a match.


Automatically Appended Next Post:
 Peregrine wrote:
 Hoyt wrote:
Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.


1) The Custodian class is primarily a carrier, not a true battleship, even if BFG calls it a battleship for rules/size purposes.

Yep, tau don't actually have a battleship, nor are they likely to get one, as BFG isn't being made anymore.

edit: And it should be noted, IA3 even calls it a"carrier


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:09:00


Post by: Hoyt


 Peregrine wrote:
 Hoyt wrote:
Most Tau ships cannot match the Imperial equivalent though, the only known ship is the Custodian-class Battleship, which is a match for one of the weakest Imperial cruisers, the Lunar-Class.


1) The Custodian class is primarily a carrier, not a true battleship, even if BFG calls it a battleship for rules/size purposes.

2) It wasn't just a Lunar-class cruiser, it was the cruiser, smaller escorts, and an Overlord-class battlecruiser. The Tau blew away the cruiser and damaged the battlecruiser.

3) The A'Rho was bait, not the primary threat. The Tau sacrificed one ship to take the Imperium's fleet out of the fight and leave the convoys unprotected. A carrier shouldn't be in a close-range gun battle in the first place, it should be attacking from long range with its squadrons. But, to accomplish their strategic goals, the Tau put their carrier in a position where it could be chased down and forced to fight up close. And despite the unfavorable circumstances IA3 explicitly states that it was a hard fight for the Imperium.


It is a battleship in the same way Emperor-class Battleship, a mixture of both a carrier and a battleship, it is currently as far as as I'm aware the most powerful Tau vessel, with the most firepower.

The Tau had their own escorts as well, and the damage to the battlecruiser was repaired, so it couldn't have been too significant, after losing the Lunar-class, the Overlord then re-engaged and destroyed the Custodian. Not very impressive for being armed with the Tau's best weaponry.

Most Tau ships cannot match the Imperial equivalent, thats what I'm arguing. The Tau had better strategy and tactics during the Taros Campaign, not gonna dispute that.

EDIT: Lexicanum calls it a battleship with the heavy carrier ability of its predecessor, the Gal'leath. It's why I assumed it was the Tau's equivalent http://wh40k.lexicanum.com/wiki/Or%27es_El%27leath_Class_Battleship

I don't have the Taros book on me so I can't confirm.


Automatically Appended Next Post:
You mean a completely different (now obsolete) ship? Their fleet was originally much weaker than the imperium's (I even said as much), but the new fleet is a match.


That class was born out lessons learned in the Damacles crusade and failed to match a Light Cruiser. Can't find anymore info on any new ships the tau have developed, probably because BFG isn't being made anymore.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:13:31


Post by: Asherian Command


Edit: also, I note that lexicanum seems to only use SM codex as a source, where as the tau codex is the only place where this info is.


So it is techinically propaganda or is it truth?

Remember unreliable narrator.

And it should be noted, IA3 even calls it a"carrier


I think it is a carrier.

But everyone it is called a battleship. remember Forgeworld does not overrule what the codex or what GW produces. As it is often a mistake. every book I have references it as a battleship.

http://wh40k.lexicanum.com/wiki/Or%27es_El%27leath_Class_Battleship

plus as has been pointed out that Carriers and Battleships are equal in 40k.

But there is a big difference between a battlecruiser and a battleship in 40k. As an Emperors Class Battleship vs an Overlord Battlecruiser, the emperor's class battleship has hundreds of flighter wings and broadsides that could destroy the overlord battlecruiser relatively quickly. Oh look you destroyed a light battle cruiser!

Its why in battlefleet gothic tau lost most of their battles. Tau just don't have a counter to the battleships or star forts of the Imperium.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:15:26


Post by: Peregrine


 Asherian Command wrote:
But everyone it is called a battleship. remember Forgeworld does not overrule what the codex or what GW produces. As it is often a mistake. every book I have references it as a battleship.

http://wh40k.lexicanum.com/wiki/Or%27es_El%27leath_Class_Battleship


...

You do realize that the class was created by FW in IA3 and so far only has a single other mention (a brief note in the old Tyranid codex), right?


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:16:08


Post by: Co'tor Shas


 Hoyt wrote:

You mean a completely different (now obsolete) ship? Their fleet was originally much weaker than the imperium's (I even said as much), but the new fleet is a match.


That class was born out lessons learned in the Damacles crusade and failed to match a Light Cruiser. Can't find anymore info on any new ships the tau have developed, probably because BFG isn't being made anymore.

Read the taros campaign then. First edition mind you, they, and the epic rules, were cut out of the new one.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:19:09


Post by: Asherian Command


 Co'tor Shas wrote:
 Hoyt wrote:

You mean a completely different (now obsolete) ship? Their fleet was originally much weaker than the imperium's (I even said as much), but the new fleet is a match.


That class was born out lessons learned in the Damacles crusade and failed to match a Light Cruiser. Can't find anymore info on any new ships the tau have developed, probably because BFG isn't being made anymore.

Read the taros campaign then. First edition mind you, they, and the epic rules, were cut out of the new one.


They are a battleship, not because of their class, but because that is the largest ship the tau have and has the largest fire power.

It did not say anywhere about them taking out an emperor class battleship, or even an ironclad.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:20:28


Post by: Peregrine


 Hoyt wrote:
It is a battleship in the same way Emperor-class Battleship, a mixture of both a carrier and a battleship, it is currently as far as as I'm aware the most powerful Tau vessel, with the most firepower.


But the Tau favor missiles and bomber squadrons, both of which are long-range weapons. Obviously the Tau carrier had some guns of its own, but it's still a carrier that is meant to stand off at a safe distance and destroy stuff with the missiles/ships it launches. But even in an unfavorable situation where it had to fight up close it was still an even match for a cruiser and a battlecruiser.

The Tau had their own escorts as well, and the damage to the battlecruiser was repaired, so it couldn't have been too significant, after losing the Lunar-class, the Overlord then re-engaged and destroyed the Custodian. Not very impressive for being armed with the Tau's best weaponry.


The battlecruiser was explicitly damaged heavily enough to require shipyard repairs before returning to service, so all "it was repaired" really tells us is that it wasn't blasted into drifting wreckage. It was clearly not superficial damage.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:22:46


Post by: Co'tor Shas


 Asherian Command wrote:
Edit: also, I note that lexicanum seems to only use SM codex as a source, where as the tau codex is the only place where this info is.


So it is techinically propaganda or is it truth?

Remember unreliable narrator.

No, It's just that the wiki hasn't been updated yet.

Edit: also, looking over IA3, it specifically says it the largest ship "yet encountered", leading for the possibility of new ships (and this is the tau, so that's pretty normal). Not useful on a the basis of comparison, but important nevertheless.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:23:54


Post by: Hoyt


 Peregrine wrote:
 Asherian Command wrote:
But everyone it is called a battleship. remember Forgeworld does not overrule what the codex or what GW produces. As it is often a mistake. every book I have references it as a battleship.

http://wh40k.lexicanum.com/wiki/Or%27es_El%27leath_Class_Battleship


...

You do realize that the class was created by FW in IA3 and so far only has a single other mention (a brief note in the old Tyranid codex), right?


If in IA3, it is explicitly stated that it is a pure carrier, then why is every reference I find, it's called a Battleship with the ability to deploy fighter and bomber squadrons?


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:24:36


Post by: Asherian Command





No, It's just that the wiki hasn't been updated yet.


Probably

But eh, who cares its a freaking class of a ship in a fantasy universe.

Lets get back to what really matters which one will win in a fight to the death. Actually lets make this fun, what would our ideal fights be like in the mass effect universe?


Automatically Appended Next Post:
 Hoyt wrote:
 Peregrine wrote:
 Asherian Command wrote:
But everyone it is called a battleship. remember Forgeworld does not overrule what the codex or what GW produces. As it is often a mistake. every book I have references it as a battleship.

http://wh40k.lexicanum.com/wiki/Or%27es_El%27leath_Class_Battleship


...

You do realize that the class was created by FW in IA3 and so far only has a single other mention (a brief note in the old Tyranid codex), right?


If in IA3, it is explicitly stated that it is a pure carrier, then why is every reference I find, it's called a Battleship with the ability to deploy fighter and bomber squadrons?


The same reason why some of the carriers in the imperial fleet are called battleships when they are quite clearly Carriers.

Its just idiots being idiots I think.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:32:28


Post by: Peregrine


 Hoyt wrote:
If in IA3, it is explicitly stated that it is a pure carrier, then why is every reference I find, it's called a Battleship with the ability to deploy fighter and bomber squadrons?


Rules-wise in BFG it is a battleship, probably because there's no separate "large carrier" class and it wouldn't be worth inventing one just for the Tau. In the fluff IA3 consistently calls it a carrier, not a battleship.

Also, don't forget that Taros was essentially an early combat test for the new ship classes. So it's likely that the "modern" Tau fleet is even more capable, having incorporated the lessons learned at Taros into the newest designs.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:32:57


Post by: Hoyt


 Asherian Command wrote:



No, It's just that the wiki hasn't been updated yet.


Probably

But eh, who cares its a freaking class of a ship in a fantasy universe.

Lets get back to what really matters which one will win in a fight to the death. Actually lets make this fun, what would our ideal fights be like in the mass effect universe?


Automatically Appended Next Post:
 Hoyt wrote:
 Peregrine wrote:
 Asherian Command wrote:
But everyone it is called a battleship. remember Forgeworld does not overrule what the codex or what GW produces. As it is often a mistake. every book I have references it as a battleship.

http://wh40k.lexicanum.com/wiki/Or%27es_El%27leath_Class_Battleship


...

You do realize that the class was created by FW in IA3 and so far only has a single other mention (a brief note in the old Tyranid codex), right?


If in IA3, it is explicitly stated that it is a pure carrier, then why is every reference I find, it's called a Battleship with the ability to deploy fighter and bomber squadrons?


The same reason why some of the carriers in the imperial fleet are called battleships when they are quite clearly Carriers.

Its just idiots being idiots I think.



Yeah, GW's writers aren't usually consistent or completely logical.


Back to the thread, the 40k races would eventually figure how to utilize the mass relays (doesn't require eezo, only the ship sending info about the ships mass to the relay).

ME can't match any 40k race in combat, so its just a matter of who has enough interest in conquering the ME races. I think the Imperium might be stretched too thin to send significant forces


Automatically Appended Next Post:
 Peregrine wrote:
 Hoyt wrote:
If in IA3, it is explicitly stated that it is a pure carrier, then why is every reference I find, it's called a Battleship with the ability to deploy fighter and bomber squadrons?


Rules-wise in BFG it is a battleship, probably because there's no separate "large carrier" class and it wouldn't be worth inventing one just for the Tau. In the fluff IA3 consistently calls it a carrier, not a battleship.

Also, don't forget that Taros was essentially an early combat test for the new ship classes. So it's likely that the "modern" Tau fleet is even more capable, having incorporated the lessons learned at Taros into the newest designs.


Were the new ships prototypes? Or are they in full production? The Taros campaign was in 998.M41, I don't know if Tau industry can fully modernise their fleets before the current "date" of 999


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:41:19


Post by: Asherian Command


ME can't match any 40k race in combat, so its just a matter of who has enough interest in conquering the ME races. I think the Imperium might be stretched too thin to send significant forces
might be a great place to start over for the imperium.

They might be willing for basically a safe zone where even chaos can't reach them. Its a dream come true for the imperium.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:41:23


Post by: Peregrine


 Hoyt wrote:
Were the new ships prototypes? Or are they in full production? The Taros campaign was in 998.M41, I don't know if Tau industry can fully modernise their fleets before the current "date" of 999


IA3 kind of ambiguously says "first full-scale deployment" for the new classes and mentions Taros being used as a testing ground, with increased production and use to follow. Other than that AFAIK there's no explicit statement that things have improved. And TBH the dates are kind of unclear, given that the Tigershark AX-1-0 is in the same "initial field testing" stage at Taros but in later sources is a normal part of the Tau army. So pretty clearly more than a year must have passed since Taros.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:45:47


Post by: Co'tor Shas


Sort of but sort of not. They had existed for a while, but this was the first time they were seen in significant numbers, other than just individual ships. I'll have to look into it more


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:50:08


Post by: Asherian Command


 Co'tor Shas wrote:
Sort of but sort of not. They had existed for a while, but this was the first time they were seen in significant numbers, other than just individual ships. I'll have to look into it more


Yeah the limited lore that there is on it.

We really don't know that much. Lets just drop it though


Warhammer 40k Vs Mass Effect  @ 2015/06/29 00:57:24


Post by: Co'tor Shas


Aww, but Love arguing about tau.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 01:14:23


Post by: Asherian Command


 Co'tor Shas wrote:
Aww, but Love arguing about tau.


I love the tau, cool race, but they aren't as evolved as the other races.

But they are certaintly going to give the turains the run for their money. Though they will resist. As is their customs.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 01:44:27


Post by: Hoyt


I think the Tau would be very interested in making the Mass Effect races join the greater good, as they would make great cannon fodder.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 01:48:27


Post by: Asherian Command


 Hoyt wrote:
I think the Tau would be very interested in making the Mass Effect races join the greater good, as they would make great cannon fodder.


They would also love to make mass relays and replicate it. Man, warp travel would be gone and the imperium would become really well connected.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 01:57:33


Post by: Evident-Disaster


Yay now that we're back on track, I was curious, but there are certain benefits with having biotics around, one being they can be produced in great numbers. Well greater than Psykers, and they don't carry perils of the warp around with them, which is also good.

Having a squad of five to ten, all armed as well would be pretty useful in their own way, being able to throw their enemy off balance in battle and let other units free themselves up or take advantage to cripple an enemy force.

Another thing to note is that biotics can form barriers against missiles and high calibre weapons, it was shown in ME3 during the Thessia mission. A powerful enough biotic could provide static defence against an enemy,

I have to agree with the statement before in regards to the Imperium being stretched thin, actually that's kind of why I said before they only had to deal with 81 sectors, being only a smaller threat it didn't seem necessary to pool staggering amounts of resources for an attack, wasting a whole segmentum would be reckless as well as dangerous. That doesn't mean that they don't have cause or reason not to go on the offensive, it's just that they don't have the resources to hold another galaxy. Also the dangerous prospect of what would happen if people learnt that there was a reality in which the Imperium never existed and that everyone's pretty much free to go about their business? Rogue Traders might jump at the prospect of getting free from the Imperium, some planets or people might like to get out of reach. An undercurrent of support may exist for secession, you can't keep an eye on every single human being in the entire universe that's fact.

As for the ME races, there are very few points of entry into their galaxy, only three being used regularly, one is declared too dangerous to go anywhere near, another hidden away by the Salarians, and a couple of more stuck around the galaxy. The Tau have their eyes set on the Turians, which could go either way, the Turians aren't necessarily sure whether or not the Tau will either leave them alone after a while or keep on the offensive. Other races are trying to reach a settlement with the Tau, though that hasn't gotten anywhere either.

The Geth are busy building more units to fight for themselves, seeing as how they had access to the extranet and have been sending their own ships into Council space to perform reconnaissance, they've been trying to figure out a means of matching future threats. And with their sheer resources and endless toil they're probably going to be able to go toe to toe with some more dangerous races, given enough time and development.

Quarians are currently attempting to reverse engineer whatever they can from the wrecks of escort vessels from the Imperial Navy, with little success, though they're determined, they could probably sell what they learn back to the other races for a price, which makes sense if they intend to go ahead with their insane ideals for reviving their people.

The only faction in direct confrontation with the Imperium would be the Systems Alliance, technically they're on full scale war, the Imperium is only deploying skirmish forces, which in comparison seem to be more than capable of matching Alliance military forces on the planets they're currently attacking. The only difference is that the Alliance seems to hold their own in terms of mobile warfare, though they get their stuffing kicked in if the Imperium launches a full scale offensive with as much firepower they can bring to bear.

Mako tanks have a surprising number of kills thanks to speed and maneuverability, 155mm hyper velocity rail guns can cut through the tough armoured shells of Leman Russ battle tanks, couple with the fact that Mako's can jump and move at insanely high speeds, it makes up for their lack of protection against the Leman Russ's Vanquishers and tank hunter orientated weapons like lascannons.

Aerial warfare does fall somewhat in favor of the Alliance, once again thanks to maneuverability and speed, but they don't have sufficient protection against lascannons, they can still inflict a frightening amount of damage though, having the ability to destroy ground targets like vehicles. Hydra's cannot take down the Alliance fighters quite so easily, flak being flak can't penetrate the kinetic shields on the craft, and even if someone get's lucky and hits a fighter, it won't always go down.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 12:48:37


Post by: Hoyt


Mako's could probably penetrate Leman Russ side amour, problem is, the Alliance's ground forces are tiny compared to the average amount of forces the Guard throw around on a regular basis. Their industrial capacity isn't stellar and I doubt they can replace losses quickly enough. Though in cities, which most of the fighting would probably take place (AFAIK even big Alliance colonies are only centered around a handful of large cities because during the time of the games they are rushing to build colonies in the Skyllian Verge, leaving many to be underdeveloped) in cities, in which the guard have a major advantage, lasgun's ignore kinetic barriers and are powerful to slice human's arms off. Mass Effect small arms don't appear to be that much more powerful than modern small arms. IIRC in ME1 & ME2 you do fight unarmoured humans and they didn't take much rounds to put down. Flak Armour would definitely provide protection against them. Add to that their military doctrine is to only leave token forces on planets, who scout the enemy and call for reinforcements, the already decimated Alliance Fleets would be hard pressed to get through Imperial blockades.

It's only a matter of time before the Alliance falls, Emperor help them if Space Marines are deployed.

The Turians would also not last long against the Tau, won't be long before their part of the Empire.


Warhammer 40k Vs Mass Effect  @ 2015/06/29 13:09:05


Post by: Evident-Disaster


I don't think gameplay mechanics would work with ME here, because the description given by the novels is variably different from that of the game. In the comics a hand cannon could punch clean through a Turian in close range, and they're usually encased in full armour and their bodies are structurally stronger than that of the human physiology.

Also the weapons did change somewhat, at least in the sense they hit harder now than modern firearms. Though I'd say that they shatter on contact to spread damage about, since a projectile moving too fast with too much force would over-penetrate and pass through their target instead of inflicting damage.

They're more powerful than modern firearms and they can fire a lot more than lasguns, keep in mind that even if their guns can't penetrate flak armour it would definite cause shock damage. Enough to break more than a few bones if they're getting hit by larger projectiles.

And don't forget that the ME universe does have heavier weapons than just Mass Accelerators like the Cain, and the Vortex projectors, which generate incredibly dense gravity wells.

In certain situations it wouldn't be hard to use droids to act as a surplus force to defend colonies under threat of attack, it would certainly delay the Guard from overrunning them outright.

As for what you said about their industrial capacity, are you serious man? Who said that their industry lacked? If that was true they'd never have gotten a seat on the Council, the issue is that the Council seriously curtailed any hope of the Alliance surpassing them in terms of military strength.

Also the Alliance lives through mostly a peaceful periods resulting in humanity just growing complacent, which most people seem fine with. Heck it was mentioned that the Turians honestly feared that if man had wanted to really start a war, it could.

Humanity has the ability, it just doesn't utilize it all that much, which is kind of the reason why they got their stuffing kicked in during the Reaper War, initially.

Don't underestimate your enemy's ability to survive, the Imperium knows very little about the ME universe, and there are ways to keep them from getting to every human colony out there. Lets not forget Quantum Entanglement Communicators exist man, if they need to call for help, they can.

Another thing to also note is that there are far too many worlds in ME to go anywhere near, if the Alliance finds a planet far away from the main clusters, they'll probably use it as an emergency evacuation world to hide what people they can.

Patience can pay off a lot, in the long term.




Warhammer 40k Vs Mass Effect  @ 2015/06/29 13:43:39


Post by: Hoyt


The only hard numbers I find on ME small arms is this; https://forums.spacebattles.com/threads/mass-effect-small-arms.177227/

Point is, Alliance marines are probably on par with guardsmen. The Cain was experimental in ME2 and we don't really know if it was mass produced, besides the one time we use it in ME3.

As for their industry, I meant they won't be replacing ship losses quickly enough, though it probably wouldn't matter because Imperial ships are practically invulnerable to mass effect weapons.

Yes, if the Alliance had a year or two to prepare they could gear themselves to total war and boost their numbers but its irrelevant when facing an enemy which their smallest ships can slaughter the largest Reaper ships like they're nothing.

Point is the Alliance will lose, they cannot win this conventionally, they can run and hide but they will only delay the inevitable.