I'll just cover the highlights. FYI, blinds are going up to 40 points starting with Temporal Cold War
The Ship is a D'Deridex 30 points When defending you may reroll 1 BS, if cloaked you may reroll all BS when defending.
The captain Lovok, skill 3, 2 points, may reroll blanks when attacking, but if you do take an Aux token. Ticks me off that Worf does this for free, but the D'Deridex and the Valdor have plenty of green so no biggie. He does't have a talen slot but may take the Tal Shiar talent.
Tal Shiar talent, 5 points ouch, During the planning phase, discard to look at one ships dial within range 1-3, then place a BS beside your ship as a free action. May only be taken by a Romulan Captain.
Tallera, 3 points crew, target a ship at range 1-2, roll and attack die, on a hit or crit discard this card and 1 crew on the target ship This is a great one, you only discard it if it works and goes through cloak and shields.
Modified Cloaking Device, 5 point tech, If you take a cloak action you may only be TL by a ship within range 1 AND you can roll full defense dice against an enemy scan.
Now the star of the pack
AFT DISRUPTOR EMITTERS, weapon 2 points, 3 attack dice, disable to make this attack against a ship that is NOT in your forward arc. This is great for Romulans, we have plenty of ways to boost this up, Donatra, Valdor ship, Captian Valdor. I want three of this pack just for this card
Holy god... I wants it... Annoying that its yet ANOTHER D'dedrix, but the Romulans never really had a lot of ships, so it makes sense. If it had a firepower of 4 I'd love it.
But after Disruptor Emitters rocks!
The ships ability isn't bad, and Modified cloaking device isn't bad, but the point cost is a meh.
Mendak throws Lovok a battlestation, Then rerolls all blanks and them modify's yikes that will be hell on a Generic Reman Warbird. Add upcoming scorpion fighters
That is a nice list, but it looks like we may all have to rethink how we build our fleets. The Temporal Cold War instructions recommend a 90 point build and a 40 pt blind. It will be tough to cram two Reman Warbirds in 90 points. It is also going to be tough to cram two ships and fighters into 90 points.
Now this will all depend on the venue. Some may choose not to use the blinds.
Now that I think about it fighters may be tough to squeak in. It is easy to spend 50 points on a ship, but I don't like the idea of spending 40 points on a squad of fighters. What makes them great is that they are super tough for 20-24 points, but if you have to drop 40 points on them that is going to be less effective. This may be a great thing to mess up the effectiveness of fighters.
Unfortunately someone could still make a list of 2 Constitutions and 2 fighters with some room to spare. 2 keldons and 2 fighters is possible but pretty bare bones, facing an opponent with a couple disruptor pulse weapons could wreck it though.
Rune Stonegrinder wrote: I never intended for that to be a Blind OP event list. I was just considering at 120 with fighters Romulans are approaching BS level
Still want two things from the Romulans: Mid level point cost ships, and some free-action generating cards. Not disappointed with what we have, but I could appreciate those two things being added.
And I actually had a 2 Ships 2 Fighter build with the Enterprise D a while back.
I'm just happy to be returning to the blind boosters. I dislike paying into a tournament to walk away empty handed...
Looks hot but still needed to be a smaller SP ship to make use of the mega weapon
Automatically Appended Next Post: another question, everytime I see folks talking about the new blinds it sounds like there are 10 different ships and not 5 ships 2 of each, like the last blinds. anyone know something I don't?
Looks hot but still needed to be a smaller SP ship to make use of the mega weapon
Automatically Appended Next Post: another question, everytime I see folks talking about the new blinds it sounds like there are 10 different ships and not 5 ships 2 of each, like the last blinds. anyone know something I don't?
I think this is a pretty good one. I can see this going for big $$ on ebay. Lots of people will want multiples of these for the cheap generic upgrades. The Captain is great for 1 point and the Ship has an awsome ability. Spinning someone 90 degrees could wreck with their plan.
The only thing that worries me is that if there is a Bioship, there may be another Borg Sphere. Giving 8472 another ship is great for that faction, especially all those cheap upgrades, but I don't really thing the Borg need more. We'll see though, they are a lot more tame with the new rules.
Everything I have heard has said, 1 brick with 10 different ships to be used for all OPs for the next year. So Starting with Temporal Cold War you will have a year to collect these 10 ships.
Probably only five. It's what they have used in the previous OP's. A "brick" of blind ships is five ships twice. Expanding a blind brick to 10 ships... wow. I'd try and play in as many OP's as I could to collect them all, but ugh. And what 10 ships would they use?
So we have a Romulan D'Drex, Species 8472... I bet we see a Klingon big ship (not a Bird of Prey)- maybe a Vorcha? Ship number four I'd like to see a Galaxy Class ship, and the final ship? Dominion haven't been getting much love lately...
A Borg Sphere in a blind... ugh. There is a lot of Borg hate still left over from the pre-nerf. Another Borg ship... I dunno. Would be interesting.
Probably only five. It's what they have used in the previous OP's. A "brick" of blind ships is five ships twice. Expanding a blind brick to 10 ships... wow. I'd try and play in as many OP's as I coud to collect them all, but ugh. And what 10 ships would they use?
The guy doing the previews says there are 10 different ships in the brick.
A Borg Sphere in a blind... ugh. There is a lot of Borg hate still left over from the pre-nerf. Another Borg ship... I dunno. Would be interesting.
I am keeping my fingers crossed that there isn't a Sphere, but I didn't expect a Bioship either. The only thing smaller is a scout cube, but thst is awfully small compared to a Bioship. They could do another assimilated ship and there is that Probe from the 1st half of Voyager's Dark Frontier.
Of course I won't cry , if they don't get one at all. I think there are 13 factions, so with 3 ships that would leave 3 on the outside. I think Bajorans is a safe bet to be excluded, you would be hard pressed to make one of their ships 40 points in faction. Ferengi would be scrapping without some kind of Combat Vessel Variant upgrade. I can see Kazon anf Vulcans making it their big ships are 26 points, give them a decent captain and they will be alright.
This is a good opportunity for the Dominion to get a 2nd Battle Cruiser and Hirogen a 2nd ship.
I like this pack a lot. The Cardassians are getting a great collection of low coast very effective captains. Which is great, their not up to snuff with the big wigs in the federation but can push around the nobodies.
Talking to the FLGS, there are 10 ships in each brick (bit surprising!). That's a lot of OP's to play in to get all of them. Not sure I'm gonna be able to pull that one off. So.. TO THE EBAYS!1!2111!
What we have seen so far:
D'Drex (Romulan)
Bio Ship Omega (species 8472)
Galor Class (Dominion)
That leaves seven more ships to reveal. Federation will be one. There is just no way they couldn't have one. Klingons too. My pure speculation:
Fed
Klingon
Vulcans
Independent
Bajoran
Borg
Mirror Universe
It's a crap shoot on the last 3- Bajoran, Borg, and Mirror Universe. I'm not sure there is another Bajoran ship they could use. Borg- I'd laugh if we got a new Cube, but not a Tactical Cube. Maybe an "Exploration Cube" or something? If I had to make a bet though, I'd say it's going to be an assimilated vessel. Mirror Universe seems like a safe bet. Vulcans just seem to be the faction of Blinds, with half their ships coming from blinds. They had what, two retail releases and then two blind ships? Or was it a blind and prize? Anyways, I can see them throwing another ship in there for them.
Other possibilities: Ferengi. With the upcoming release of Quark's Shuttle, they now have 4 ships (kinda like the Vulcans!). Adding one more would pretty much flesh out the faction. 4-5 ships seems to be the point at which a faction really comes into it's own for ship pure and fleet pure. Note how Species 8472 is really going to jump onto the table with the release of the Beta and the Omega.
The left field, ship out of nowhere would be a Xindi ship. Not too impossible to imagine, as they had what, 4 races but Wizkids could only do 3 ships for the Temporal Cold War? Leaving one more ship out there. Another "ship" would be Klingon Fighters.
Well a Vor'cha of some kind seems to be coming. At the end of the Dominion blind video David teases by panning over the back of a Vor'Cha. So it is eieither for Klingons or MU. My bet would be Klingons, I don't remember a MU Vor'Cha but that doesn't mean there isn't one.
Oh, it was done in the translucent green like the T'Ong
Definitely a great ship to pull and Lakota was the ship I was predicting. I hope that phaser upgrade comes in a retail pack because it is the perfect thing against fighters. I am going to try and go to lots of events because this ship will be going for big $$ on ebay.
Rune Stonegrinder wrote: Yep the Ugraded Phasers are awesome and every faction needs similar cards. Mr baldrick there is an addition crit for torpedo boats
Upgraded Phasers meta changing? Hardly. Depends on your meta. Obviously, the reviewer plays in an area with lots of Attack Squadrons (Fighters). For my area, there are 1-2 people that play with fighters, but the rest play "real" ships. If your opponent doesn't have fighters, you just paid +3 SP for +1 attack dice. You could have just taken a bigger ship for that.
What really blows my mind is the use of Tactical Stations, Upgraded Phasers and Type 8 Phaser Refit on this ship. Both cards add attack dice, but do not change the Primary Weapon Value of the ship. Combine that combo with Capt. Ahab Picard, and you could potentially be rolling five (actually six, but Capt Ahab Picard) attack dice in a 180 degree arc with two guaranteed [Crit]'s- all for the price of one Aux token and a disable. That's pretty good if you ask me.
Some of the replies on Facebook have been... interesting? to read. People gushing about how great Micro-Power Relays are. I'll give you that it's a good repair card for the price, but it's nothing we haven't seen before. I'd also argue that such a card is meaningless when we are seeing ships roll 6-8 attack dice consistently and with conversions. Meaning that you might not ever even get a chance to use this card, and if you ever get in a position to use it, consider very, very carefully the use of that action. I could totally see this card being used as a "filler" card for another card/action/ability that makes you discard another card.
The ship itself... well, flying bathtub comes to mind. At least it has a 180 fire arc, but those hard red turns... yuck. Great ability for a crit. Just means Pavel Checkov will probably be the main crew upgrade added to this ship. He's the one that removes an Aux Token when you make a white maneuver. Too bad the Fed's don't have a Romulan Helmsmen, eh? Disable to make a red maneuver a white maneuver instead.
I can't see myself playing this ship on a regular basis. As a blind ship, it's pretty good. The best card in this blind is the Upgraded Phasers, and I can totally see taking a small, more maneuverable ship (like, OMG! A Raven!) with the sole purpose of hunting down fighters. It was a surprising choice in this Blind, and I really expected a Galaxy class.
Mr. S Baldrick wrote: Definitely a great ship to pull and Lakota was the ship I was predicting. I hope that phaser upgrade comes in a retail pack because it is the perfect thing against fighters. I am going to try and go to lots of events because this ship will be going for big $$ on ebay.
We've seen very few "good" cards go cross faction. I get the feeling Upgraded Phasers, just like the Type 8 Phaser Refit, will probably be limited to Fed, and it'll be a long time, if ever, we see comparable cards in other factions. For now, we'll just have to suck up the SP's for putting it on a non-fed ship.
The eBay prediction could very well be true though. People will want multiple copies of Upgraded Phasers. Two ships with 'em will pretty much nullify a fighter stack. As the recipient of a six attack die shot last night in "Year of Hell" from some Hideki fighters, yeah, I can see the hate. "wasting" my 6 attack dice and 5 attack dice on them to remove one stack was hard to swallow (I was running a Scimitar and MU Ent-D).
My prediction is that the Scorpion fighters are going to be just as outrageous as the fighters we've seen so far (cloaking fighters? /shudder...) making this card a "must take".
As a side note... have fighters ruined the game? /ponder
Tamwulf wrote: Combine that combo with Capt. Ahab Picard, and you could potentially be rolling five (actually six, but Capt Ahab Picard) attack dice in a 180 degree arc with two guaranteed [Crit]'s- all for the price of one Aux token and a disable. That's pretty good if you ask me.
Picard 8 does not add an attack die. You roll -1 attack die and add a crit to your roll and get +1 defense die. Essentially he sets a die to a crit.
We've seen very few "good" cards go cross faction. I get the feeling Upgraded Phasers, just like the Type 8 Phaser Refit, will probably be limited to Fed, and it'll be a long time, if ever, we see comparable cards in other factions. For now, we'll just have to suck up the SP's for putting it on a non-fed ship.
Try reading the card, Type 8 Phasers is not "Fed only". It is 3 points on a non Fed ship. Systems Upgrade is Fed only.
Tamwulf wrote: Combine that combo with Capt. Ahab Picard, and you could potentially be rolling five (actually six, but Capt Ahab Picard) attack dice in a 180 degree arc with two guaranteed [Crit]'s- all for the price of one Aux token and a disable. That's pretty good if you ask me.
Picard 8 does not add an attack die. You roll -1 attack die and add a crit to your roll and get +1 defense die. Essentially he sets a die to a crit.
We've seen very few "good" cards go cross faction. I get the feeling Upgraded Phasers, just like the Type 8 Phaser Refit, will probably be limited to Fed, and it'll be a long time, if ever, we see comparable cards in other factions. For now, we'll just have to suck up the SP's for putting it on a non-fed ship.
Try reading the card, Type 8 Phasers is not "Fed only". It is 3 points on a non Fed ship. Systems Upgrade is Fed only.
I'd say read my replies again, where I said you would roll one less attack die for Picard 8- "... rolling five (actually six, but Capt Ahab Picard) attack dice..." Also, I never said Type 8 Phasers are Fed only. I said "we'll just have to suck up the SP's for putting it on a non-fed ship.". As in, you'll have to pay the out of faction cost of +1 SP for putting it on a non-Federation ship.
Upgraded Phasers meta changing? Hardly. Depends on your meta. Obviously, the reviewer plays in an area with lots of Attack Squadrons (Fighters). For my area, there are 1-2 people that play with fighters, but the rest play "real" ships. If your opponent doesn't have fighters, you just paid +3 SP for +1 attack dice. You could have just taken a bigger ship for that.
Your venue may be an exception rather then the rule, but fighters are a big deal in many venues. Also 3 points for +1 attack die, all the time, is totally worth it. Upgraded phasers and Type 8 phasers bring ships like the Defiant, Reliant, Constitution, Constelation classes, and Excelsiors back from the dead. These ships were almost never seen on the table in the past year and a half. These upgrades will have them on the table.
Ok you say just take a bigger ship, well sometimes that is not always a better option. If i put Type 8 Phaser on the USS enterprise it becomes a 24 point ship. if I go bigger um... that is a generic Nebula with a worse dial, or a generic Excelsior with a worse dial and less attack. So there are benefits to upgrading as smaller ship. It is just now that we are getting the upgrades to get them in the fight.
Automatically Appended Next Post:
Tamwulf wrote: I get the feeling Upgraded Phasers, just like the Type 8 Phaser Refit, will probably be limited to Fed,
Some of the replies on Facebook have been... interesting? to read.
I really liked the guy who said he wanted the Lakota so he could run an all Excelsior fleet. Um... nothing stops him from doing that now. Yeah one ship doesn't have a named ability, but that isn't a huge deal.
Ya know, my meta must be VASTLY different from yours. I mean, last night, we had 12 players at OP Year of Hell, and only 2 people brought fighters. Now, Romulan Cloaked Mines on the other hand... yeah, one guy had 4 of them on the table last night. I was in the minority with a fleet having no Mines or Fighters. I must be doing something right though. I walked away with a Bellerphon. /shrug
I'm all for the Phaser Upgrade- mainly for what you said. It brings back a lot of ships that you don't usually see (though I see a LOT of NX Enterpizes, Ent-E, Excellisors, and Defiants and now, Promethiuses in my meta). I'm already thinking about an Equinox build with Upgraded Phasers and other fun stuff.
I think bigger ships are better simply for the reason that smaller ships can be one shot'ed fairly easy. Maneuver dials don't matter much until after the initial joust as you come about to joust again. At that point, a smaller ship has the advantage, unless the big ship has a 360 or aft attack. My preferred builds are Alpha Strike builds that destroy the smaller ships before they can become a factor later in the game. To ignore a small ship early means you will have to deal with it later, and you might not be able to due to crits and a (usually) inferior maneuver dial.
When I said "...limited to Fed", I meant that only the Federation Faction will have the Phaser Upgrade. We'll probably never see a Phaser Upgrade card for Romulans, Dominion, Klingon, etc. Not that it is a "Federation Only" upgrade, just that it will be a card with the Federation Faction on it.
At one of the other venues I play at, it's ship pure, which means ONLY the Federation ships will be able to use this card. For that store, Phaser Upgrade will have a hufe impact for Fed players, but not so much for anyone else (except those that play with Fighters against a Fed Fleet with Phaser Upgrades). At my FLGS, we play cross faction, but again, we haven't seen the rise of Fighters as much as other places. It's all mines... mines for as far as you can see...
When I said "...limited to Fed", I meant that only the Federation Faction will have the Phaser Upgrade. We'll probably never see a Phaser Upgrade card for Romulans, Dominion, Klingon, etc. Not that it is a "Federation Only" upgrade, just that it will be a card with the Federation Faction on it.
I see, I apologize for the misunderstanding .
The Romulans got a boost with some good weapon upgrades in the Haakona, but aside from them the other factions are hurting a big for viable anti fighters options. The Dominion and I believe MU have the forward weapons grid, but the way you have to divide the dice makes that weapon very lack luster. The Borg have the named sphere but that is one ship, though i feel no pity for the borg
I think bigger ships are better simply for the reason that smaller ships can be one shot'ed fairly easy. Maneuver dials don't matter much until after the initial joust as you come about to joust again. At that point, a smaller ship has the advantage, unless the big ship has a 360 or aft attack. My preferred builds are Alpha Strike builds that destroy the smaller ships before they can become a factor later in the game. To ignore a small ship early means you will have to deal with it later, and you might not be able to due to crits and a (usually) inferior maneuver dial.
I certainly agree that the big ships have more survivability, but putting decent upgrades on them to give them defense and attack often runs up against the 50 point limit. With some of the new upgrades (ie. from the Hood mostly) we are seeing cheap ways to make small ships survivable and have some punch. Take the Ent E and Prometheus, They are already 30 or more points, with captain and a few upgrades you are close to the limit. On a smaller ship you might only be at 4 attacks instead of 5 but you can fit more defense.
What I like with upgrades we are seeing recently is that there are now more options to get other ships into the game where as before you wouldn't even consider some of the smaller ships.
As a side note... have fighters ruined the game? /ponder
I wouldn't say they have ruined the game, but like the Borg they have left a bad taste in people's mouths because 1) they are really good for their points and 2) they contrast with theme in that they are way over represented in the game from what we saw on screen.
For 20 points even generics are a steal. Compare fighters to what else you can get for 20 pts.
For feds you could go with a naked Reliant or Equinox, a generic Constitution/constellation.
Klingons a naked B'Rel, or G'Oth and Somraw with torps.
Dominion an Attack Ship.
Romulans have some cheap BoP that can fit torps and still have defense.
Vulvans could take a generic Suurok, but why would you want to?
Kazon could take a naked Nistrim Raider... ok nobody should ever do this.
So when you look at the other 20 point options they all stand a decent chance of being one shotted and apart from the B'Rel have very little chance of doing any damage in return. Fighters on the other hand can stay in the fight until down to one token and absorb tones of damage. Even if down to one token they can fly off to deny point while you tackle the rest of the fleet. Not to mention they are more maneuverable than all the above.
It will be interesting to see where fighters go after Cold War gets started the 90 points restriction makes it tough to fit more than one in and the possibility of the Phaser upgrade spreading makes them less appealing. Face it if someone has two ships with that you could loose a whole squad before they can attack.
I strongly suspect there will be fighter-specific counter cards on the horizon to severely limit their appeal. I think whilst they're here to stay, the current power/pts appeal will be neutered via multiple shot/debilitating upgrades and certain new release ships.
Well they were fine when it was just a resource, except when Borg were involved But then came the releases and you could take 2 with 2 4 hull ships, kinda sucked.
With this new card it'll be awesome, you may see 1 but I doubt 2.
Romulan Disruptor pulse is also a very good anti squadron weapon
Automatically Appended Next Post: I don't know what to say I really don't fething know....,,
I'm not upset, but definitely confused as to why this ship and its captain are MU. Personally I don't think MU needed another heavy hitter, they have Target Prime/Ent D and Regent's Flagship. But I don't begrudge them another ship either.
Just like with the Prakesh in my Cardassian fleet at home this will join the Klingon Defense Force.
I have a prekesh as well, however we moved to faction pure, as I stated in another thread. So this is a slap in the face to me who would rather plY Klingons 9/10'times. I will take back my mean words to wizkids is the next ship is a Vor'cha..... I doubt it
Woooo! Another Mirror Universe ship! I'd actually say this was needed as the MU Enterprse was a prize ship, and very difficult to come by. With that being said, I hate the way The Shipyard does the slow pan of the cards. Stupid, stupid, especially when they don't show the cost of the card. Also, use a better resolution on the camera! Really don't like the grainy images. My final beef- he's OK with spending an action to get a scan token and Aux token, but change your maneuver dial by +\- 1 and it's a red maneuver and he doesn't see the point? LOL
More anti-fighter stuff. Really like that crew card. If you face fighters, he is a God send. Not facing fighters? That's OK. 5 point discard for +2 attack dice is very nice. Combined with some other MU cards... Oh yeah! Very nice. Of course, it's +5 points for +2 extra attack dice (but Tamwulf! Why wouldn't you just get a bigger ship?!?! ). How about a bigger ship AND this card? Booyah! LOL
It's gonna be interesting seeing what these last five blind ships are... Any bets? I still think Vulcan, Borg, Xindi, Independent, and Bajorian.
I'm astounded by the vor'cha being mirror. It's incredible... That said, perhaps that's because it's a OP ship rather than a retail one and they intend to release the retail one soon.
But, whilst I'm not a klingon player, I'm peeved for the klingon players. It does seem something of a denial.
Yeah no crap, probably get a BOP....Hopefully K'vort maybe in this round of ships....but I doubt it it'll be K'Tinga or B'rel Again...cross fingers its not those.
Tamwulf..I dont seem to have grainy problems with his videos, and unless your skipping to the next card so far he does get to the points value on each. the video stated Klingons were next so thats one.
As for predictions Borg assimilated vessel, Andorian, Independant, Frenghi
That Vor'Cha is a massive slap across the face I feel, much like the last D'Dedrix being Mirror universe only, and The Pasteur... I get that it's not hard to incorporate them in as non-mirror universe, its still insulting to have ships that should really be dual faction come out as Pure Mirror. I was annoyed, but mildly so, when the krenem timeship came out as a dual faction Indy/Mirror. I grew to appreciate it as a dual faction ship, and that was ok. But they seem to have stopped doing that and are nor releasing strictly Mirror universe ships that in essence are exactly what the parent faction NEEDS... and keep flipping a finger to faction pure play. It bugs me a lot...
Rune Stonegrinder wrote: Yeah no crap, probably get a BOP....Hopefully K'vort maybe in this round of ships....but I doubt it it'll be K'Tinga or B'rel Again...cross fingers its not those.
Tamwulf..I dont seem to have grainy problems with his videos, and unless your skipping to the next card so far he does get to the points value on each. the video stated Klingons were next so thats one.
As for predictions Borg assimilated vessel, Andorian, Independant, Frenghi
I really don't want to see another Bird of Prey style Klingon ship. Give us some more D3, D5, and D7's!
If you watch his video's full screen in HD, it's pretty obvious he shoots the cards in like, 355 dpi, or he is blowing the cards up so much with his editing software, that it looks like crap. And not true on the points cards. He never showed the cost of Reactor Core. He has done that before in his video's. Cards he doesn't like he doesn't show the cost. It was really bad on the Romulan video. :( You can make a light box for next to nothing and use the f/stop settings on your camera to make the ships look better as well. Out of focus, lack of depth of field, washed out colors... all very bad pictures of the ships.
"But Tamwulf! If you think you could do better, why don't you?" Because Wizkids isn't giving me free stuff to preview. Bring back Teri please! She might have had an annoying voice and prattled on, but the production values of her video's were way, way better.
I'd love to see another Assimilated Borg ship. Andorian? Did they have a ship in Enterprise (the NX-01) show? Was it cool looking? Did it do anything? I agree with you on the Independent. Frenghi, eh? I can see that. I'd welcome it if it's not the same Maurador-class. It is a Maruader, right? I'm not up on the Ferenghi ships... LOL
I guess I'm supposed to watch the video's in a small window.
I really don't want to see another Bird of Prey style Klingon ship. Give us some more D3, D5, and D7's!
None of these could compete with other ships in the blind. As for B'rels there are alot of them still unaccounted for, I would put it past them. HOPE NOT HOPE NOT......PLEASE NO B'REL's
I guess I missed that he skips the SP on cards he doesn't like...I didn't care some of the same cards. Probably why I didn't notice.
While i agree she did a good job on video, Terigirl knows poop about how to play this game, about half the cards she commented on in depth, I said to myself "what dafaq is she talking about". Althought I ketp my comments to myself, alot of people critizied her openly on the youtube comments I think thats why she stopped.
Andorians had the Kumari (already planned release) and another ship during the last season, when the Vulcans and them almost went to war. They had plenty of screen time for Andorian ships. The Andorians are top notch as well for ENT era, and should be on equal footing as the Vulcans.
I'd love to see the Columbia and some Telarite ships, as well as some more Romulan Warbirds from ENT-era. And a few ENT Era Klingons (There are a few).
The Ferengi are D'Kora (spelling might be off) Class Starships.
Corpsman913 wrote: I'd love to see the Columbia and some Telarite ships, as well as some more Romulan Warbirds from ENT-era. And a few ENT Era Klingons (There are a few).
The Ferengi are D'Kora (spelling might be off) Class Starships.
Klingons had the Somraw already retail. They showed 5 different D5 class ships: Duras IKS Bor'tas, the deuterium raiders had one, and the Augments stole one, and the IKS Qu'vat
and one other during the eugentic virus episdoes.
They also had an unknown battlecruiser design..episode "unexpected", they used a Ktinga model for the CGI, since the D7 and K'Tinga weren't in service yet it could be treated as a D6.
I personally really enjoy 'trueflight silverwing's' reviews of ships, I'd love to see him given the previews to talk about. I find his knowledge both ingame and inlore to be very good.
MeanGreenStompa wrote: I personally really enjoy 'trueflight silverwing's' reviews of ships, I'd love to see him given the previews to talk about. I find his knowledge both ingame and inlore to be very good.
I really am surprised that he didn't get the gig. Nothing against David but the trueflight guy has been doing his videos since the game was released and there is very little he hasn't covered. David does a good job from what I have seen. I haven't noticed any problems with the point values or picture. The only issue I have had is the sound seems very low in them, but that might be my old ears
I much prefer him to Terri. Her style was not for me.
I much prefer him to Terri. Her style was not for me.
Nor me, and no offense to her at all, but I found the intro with the squeely musik and her super-enthusiasm wore me out. It was professionally done and she seems to be a great person, but I found her style more suited to perhaps a movie review or music.
I think she said her husband did all the editing work. She said in one video that was his line of work. Yeah was done well and she seems nice, just too loud and flashy for my taste.
Insectiod Ship is up Not a Blind but figured it still had to do with TCW.
Looks neat like NX-ENT it will be good for Era play altough That crew may find play in mixed faction fleets where meta has alot of super defense federation
It is about the same as a Jem'Hadar Attack Ship. I'm ok with that for the era. If don't win one I don't feel like I'm missing anything and I won't be going to ebay for it either. I like how it is out there for Xindi/Ent fans but nothing game breaking.
That being said I don't like how he said the prize ship from month 2 was going to "change the game as we know it". WK should make the Xindi appealing as a faction but they shouldn't be "game changing" nothing about them appears in any other series so a faction that only had an impact on an early era shouldn't be that powerful. That would be like making the Vulcans a challenge to the Borg
Mr. S Baldrick wrote: It is about the same as a Jem'Hadar Attack Ship. I'm ok with that for the era. If don't win one I don't feel like I'm missing anything and I won't be going to ebay for it either. I like how it is out there for Xindi/Ent fans but nothing game breaking.
That being said I don't like how he said the prize ship from month 2 was going to "change the game as we know it". WK should make the Xindi appealing as a faction but they shouldn't be "game changing" nothing about them appears in any other series so a faction that only had an impact on an early era shouldn't be that powerful. That would be like making the Vulcans a challenge to the Borg
Remember, this was the same guy that said "Upgraded Phasers are going to change this game. 100%, straight forward, I am declaring it right now. The meta in this game is shifting; this card will be at the forefront of it, that the course of Star Trek Attack Wing changes with cards like Upgraded Phasers, and it will never, ever ever ever be the same. Mark my words, done."
I really wish this guy would write a script before be starts talking about a card... anywho...
It's disappointing how small it is. Anymore, if a ship isn't at least a 4/2/4/4, it doesn't get taken. One of the things I do like about the ship, is the ship ability. It's a very subtle thing, but spend a [BS] to reroll your attack roll. You might say "WTF?!?!", but consider that the ship only has 3 attack dice- the numbers are not that good in scoring one hit, much less multiple hits, so the ship ability is spot on. The captain card that comes with it- again, on a small ship, or I should say a ship with few attack dice, this is a great ability. On the named Xindi ship, well, getting two tokens on it to use both abilities seems like a bit of a stretch.
The crew upgrades... wow. They are very, very powerful. "Oh, you disabled one of my crew? Well, disable one of your crew AND your captain..." or "You have no shields? Kewl. Why don't you just go ahead and disable all your crew and take an Aux Token too." Pretty situational, but devastating against some of those builds that rely on a lot of crew or like to screw with your crew.
Overall, I like the ship, and if playing in era specific formats or small ship formats, it rocks. Regular OP play, it'll probably never see the board.
Anything that gaks crew fits pretty well with how the Temporal cold war went: the Xindi strike team boarded Enterprise at least three separate times, totally wrecking the security teams.
It also matches well with the way the Federation works vs. other factions; Feds rely heavily of their crew for their superpowers (great all around faction, but the right crew combos are vicious and can throw more dice than even Remans). I like it. not gonna go ape-s*** for it, but its very cool thematically.
I agree with Tamwulf. I do like David, he seems like a nice guy I wouldn't mind playing against. However I don't think it's one person's or a small groups job to declare what the meta is and what is breaking the game. That is part of the reason I didn't care for State of the Federation. I am go to chalk it up to he is just excited and hope for the best.
We also see here on the forum's that the local meta is different depending on where you are located. My groups meta keeps shifting constantly based off of who is winning with what builds. Our predominate meta is currently swarm tactics: moderate cost ships with minimal upgrades and as many of them as you can get.
Hell, we had one game that was a swarm of 20 jehmhadar attack ships!
Very true. I hardly ever see swarms, Tamwulf doesn't see many fighter, Borg seem to be in decline lots of places, but none of these can speak for everywhere. People said Type Phaser was going to "change the game" but I haven't seen anyone around but me use it yet.
BOP as predicted...thats said K'vort is doable. While I like the ability and will use the ship. I don't think Dave's idea is valid. why waste a 26 point ship to get hammered by the enemy with Kor on board, seems like a waste of ship to me. something small like a base B'rel or base Kitinga is a better choice. Personally I'd go with Somraw for Kor.
Duras: While it seems nice there are no cheap weapon and tech choices for klingons to get rid of, if I take either they are critical to my plan and at 3-5 points they will never justify being discarded fo a mere +1. Now there are plenty of crew that are expendable, however klingon ships do not have more than 2 slots for a named vessel, so duras is meh! in my book. great for a blind pull by he'll most likly never see play after that for me.
Dishonorable Tactics: I like it it gives a Worf reroll to any captian. So, Klag 1 sp will be sacked to reroll again. Sign me up.
Kurak: I like it, a lot better than the current choice for defensive crew (Kerla range 1 limitation) After taking initial damage while cloaked, rarely does anyone recloak. She just might allow you to stay alive for a 3 shot.
Targeting systems: over priced, with worf and Kor skill 8, and even Kargen, why would you take a 4 sp discard to TL.
Ambush Attack: A 5 sp discard to strikes first, wow overpriced and nearly useless. disabling a squadron upgade is 9/10 times useless, most fighter taken are a 20 sp base fighters. Being unique makes it worse. Compare to the other blind booster secondary weapons, this one is subpar.
OMG. "Kurak is a card that is going to change bits and pieces of the game." I... I... ugh. Just, ugh.
I like Kvort's- great Klingon ships. Like a lot of players over on Facebook, I'd rather have seen a Vor'Cha.
Way too many discards for my taste. Every ability in this pack uses a Discard except for the ship ability- which might as well be a discard. LOL Nah, it's not that bad. I'm just irked that Wizkids introduced the Time Token mechanic, but all these blind ships have used disable/discard mechanics.
Kurak- discard and disable shields to prevent up to 2 hits. Yuck. Gotta have the shields to disable first- so can't use it while cloaked. How would I get around a ship with this ability? I'd just shoot at it with two ships. The Kurak player would be able to prevent two damage on the first attack, but would basically take two MORE points from the next attack. Very situational card. Can't use it while cloaked, can't use it unless you have shields, and I wouldn't use it when more than one ship could shoot at my ship.
Duras- nice ability, but discard upgrades on a Klingon ship really, really hurts. Klingon's don't/can't take a lot of upgrades for a variety reasons.
IKS Buruk- Of the blind ships so far, this is the one I hope NOT to pull during an event. It would spend the game discarding all it's upgrades to last just a little bit longer, or maybe add +1 attack die... in other words, it wouldn't fit into the fleets I like to build. Now, outside of a blind event, I can see myself using this ship with other upgrades/crew.
I feel disappointed in this blind. Where are all the Time Tokens?!?! Only 4 more ships to preview...
The Wizkids Klingon hate continues Tamwulf....and I agree as a blind this one is not an ideal one to pull, if I did not sure how I'd build it. Worse blind so far
I agree with most it is on the low end of the blinds you want. However outside of the blinds Duras may actually make a use for Cryogenic Stasis. You get two slots for one and Klingons have more crappie cheap crew than cheap tech. Also for his text he doesn't care if they have time tokens on them or if the crew are disabled. So throw Stex and Corax in stasis, bring them out first two turns and you have fodder.
Is it a great plan probably not, but it's something different for Klingons to try.
As for the ship its self, I take the hands down Pagh. Adding damage seems way more useful than 1 extra defense die to one attack.
The crew is ok but outside of Weyoun shenanigans, she isn't that great. Maybe if you want to combine her and Bukah, but that is a 7pt sink.
SO we have Bioship Omega, A d'dedrix class, a MU Vorcha (still leaves a sour taste), the Lokota (good pack over all), this Kvort (meh), and a new Cardasian, right?
For all the people saying they prefer David to Teri, she never threw her toys out of the pram and declared "everyone will be punished" for a few bad comments and announce no more previews for 36 hours.
Don't think the guy is up to the task
I'm keeping my fingers crossed for a Ferengi Marauder with some kind of Combat Vessel Variant I could see another Kazon Predator class, with the Halik Raider coming up that would get them to 5 ships. I would also like to see another Hirogen ship for Independents. Or some 5 hull 4-5 attack Indy ship, the Krenim and Vidiian ships were a little disappointing
emperorpenguin wrote: For all the people saying they prefer David to Teri, she never threw her toys out of the pram and declared "everyone will be punished" for a few bad comments and announce no more previews for 36 hours.
Don't think the guy is up to the task
Wait what? so someone got nasty about the Klingon release, I assume on youtube? No no more blind spoilers for 36 hours? The disscussion here and on BoardGame Geek has been civil.
My last reply to him was very civil and I diagreeded 100% with him on BGG. Ill even admit mine is the most sour of comments.
Here it is:
"" Don't take what I say personal
my local meta is Ship faction pure, so outside officer exchange. Mixed has no value to me.
To design a release in a faction based game, where the only way I can maxamize it is to mix it with other factions, is odd. Why have factions at all then.
Now were getting into the Games Workshop folly...
It should be playable as Klingons first and if it opens up some things outside that then great, but it should synergy with other Klingon cards primarily. Otherwise what was the point of it being in the Klingon faction. It could have been independant or MU, if its only real use was to help mixed faction play. """
No idea what set him off, I saw no complaining. I always found the SOTF guys very over sensitive
But if he can't handle the crap that's inherent to the Internet then he should give it up and maybe let Trueflight Silverwing or someone have a go
emperorpenguin wrote: For all the people saying they prefer David to Teri, she never threw her toys out of the pram and declared "everyone will be punished" for a few bad comments and announce no more previews for 36 hours.
Don't think the guy is up to the task
talk about condescending. If you can't take people's comments don't put yourself out there, or at the very least do it the StarTrek.com does it. Just show the cards and keep teasers/commentary to yourself.
Do you have a link, I couldn't see it anywhere on FB.
Outside of the online community (mainly here), I find that a lot of the guys who get selected for preview content tend to have an over-inlated sense of themselves... I think that is what happened.
It might have been some hate sent directly to him via PM, so maybe he has a legitimate concern.
I am with you Mr. Baldrick: I would love to have the Ferengi or Indies get something with a bit more punch.
I feel like Ferengi are on the cusp of semi competitive. They have access to non action BS, they have some attack cancelation, some decent crew and tech. What they are lacking is a solid high skill captain and firepower. I find it a real shame Zek didn't boost captain skill. Even a plus 1 and only playable on a Ferengi ship would be ok. They don't need anything crazy, but a skill 7 that could be combined with an admiral and fleet captain to get to a 9 would have been nice.
I was very surprised that the D'kora is only a 20 point ship, in the show it seemed like a match for the Galaxy class
Automatically Appended Next Post: I was very surprised that the D'kora is only a 20 point ship, in the show it seemed like a match for the Galaxy class
I have no idea what set that guy off, or if he started having technical issues. I felt overall that his videos where good, but could use some improvement. I know I tried to be constructive in my criticisms- something most people on the interwebz are not. But if you are putting yourself out there on the interwebz and giving an opinion on a subject, you have to have some thick skin to do that.
Ah well. I'm not sure what happened. I hope it's a technical issue and not a "someone kicked sand in my man-gina! I'm hurt! Wahhhhhh!"
Tamwulf wrote: I have no idea what set that guy off, or if he started having technical issues. I felt overall that his videos where good, but could use some improvement. I know I tried to be constructive in my criticisms- something most people on the interwebz are not. But if you are putting yourself out there on the interwebz and giving an opinion on a subject, you have to have some thick skin to do that.
Ah well. I'm not sure what happened. I hope it's a technical issue and not a "someone kicked sand in my man-gina! I'm hurt! Wahhhhhh!"
What is this in reference to? the Shipyard not doing anything for the next 36 hours?
Tamwulf wrote: I have no idea what set that guy off, or if he started having technical issues. I felt overall that his videos where good, but could use some improvement. I know I tried to be constructive in my criticisms- something most people on the interwebz are not. But if you are putting yourself out there on the interwebz and giving an opinion on a subject, you have to have some thick skin to do that.
Ah well. I'm not sure what happened. I hope it's a technical issue and not a "someone kicked sand in my man-gina! I'm hurt! Wahhhhhh!"
What is this in reference to? the Shipyard not doing anything for the next 36 hours?
And I agree, the Ferengi are soooooo Close! my D'kora swarm almost kicked the crap out of a small 10 point game... Bok's Maruadrer was the last to go down, and it was sudden death: If my opponent went one way, I won, if he went the other, he won... We flipped dials, and he had me.
I am not on the FB, but from what I can tell David made the announcement around 2:30 PM est yesterday. So hopefully that means previews will resume around 2:30 AM est
Could be. Personally I don't think he needs to improve much. I just want to see the cards, he could save himself a lot of headache by just posting pics and letting people discuss. But if that's not his style I guess it won't work for him.
Automatically Appended Next Post:
Someone on BGG told me David revealed on his podcast the last 4 are Kazon, Bajoran, Ferengi, and Vulcan. In the other blinds stets a new class was introduced (Yeager, Gavroche). I wonder if we will see a new class for this blind set. All 4 of these factions need at least one more release. Hopefully we get the previews up and running soon.
Best I can figure is a blind was the best place to release this pack. The cards are too needed by the Bajorans for it to be a limited prize ship and there really isn't enough in it to be a retail release. So I'm glad it's released, but it is going to be tough to keep it alive in an OP.
A solid, middle of the road ship for a blind. It is a bit irksome that you can't max out some of the bonuses form upgrades due to a lack of card upgrades with the pack (an issue that you will encounter only during blind play). It's funny that the ship loses the scan action, but considering it's ability, I can see why they did it.
I really like Photonic Charges ( 4 attack dice, if you hit, place an Aux Token on the ship). What kills the card is range one. Really? A range one discard on a ship that gets bonuses for shooting at range 3?
RESULT ! Love the ship and the upgrades This brings a lot to Kazon. Outside of OPs we can finally have a Cullah that we saw on screen, give him First Mage and he is skill 8
Stolen Technology can work well with Masking Circuitry, cloak then copy your opponents Interphase Generator But otherwise it is totally worth it to pay 3 points for +1 Defense with Cullah, after all people pay 4 points for Paris.
The crew, great for Kazon. I'll take an extra action for 3 points.
The weapon wouldn't be my first choice, but what is nice about it is the retail 4 die Photonic Charges was unique, this one isn't.
This is a good pack, the only down side is now I want to repaint all of my Kazon ships to match.
Ah thanks, I missed that on the first watch through. That kinda screws it over for most of the good tech then. But hey it is 3 points for Cullah to get an extra defense die, cheaper than Paris
I am not a huge fan of discard cards, especially ones that are price comparatively. The Photonic Charges from the previous Blinds (if memory serves) are 4 dice range 1-2 and they are a disable not a discard. I can see that card getting play out of the blind, but then never again.
Na, the text of the Photonic Charges are the same on both RiF blind and the new one, 4 die, disable, range 1, and +4pts on a non Predator class. The big difference is the RiF one is unique and this one is not. You might be thinking of the 3 die Photonic Charges that came with the Nistrim Raider, that one is range 1-2.
My big issue is that at range 1 I would rather just roll 5 dice with a Predator. Giving an Aux token is nice but, 5 dice, plus saving the 4 points for the weapon seems a much better deal
If you watch the episode where these charges are from it would make more sense if they were range 2-3. The Kazon attacked Voyager from a Nebula before they could identify them.
Automatically Appended Next Post: The +4 dice on a non Predator class is really stupid because the one ship that could really use this is the Raider The one that comes with the Raider has the same issue, 3 dice at range 1 for free is still better than paying for a weapon.
The Vulcan booster. He has the kazon list at the end. Pointed it out to him on Facebook, so did two other guys a minute later and he threw a temper tantrum at "this is why this community sucks"
Seriously going to message wizkids and ask that they pick a more mature preview person.
#bringbackteri
Well, hey, we only have to suffer one more preview from "OMG! Did you just kick sand in my man-gina?!?! I hate you and everyone else like you! I'm gonna go tell my mom..."
This ship just screams "Combat Vessel Variant!" to me. And yet it can't take it (CVV is Suurok class only, and this ship is a D'Kyr class. More the pity).
Two cards that could really help this ship: Power Grid +2 (if you are supposed to place a Aux Token on your ship, disable this card instead), and Auxiliary Control Room +3 (At any time, disable this card to remove 1 aux token from beside your ship). T'Pol would be a good crew for this card too.
A card that really bugged me about the Vulcans was the Aft Particle Beam. Range 1-3, disable, throw 3 attack dice out your aft arc for 1 point. Yea, you read that correctly. 1 point. Now they get the same card, only it's 4 attack dice and it costs 3 points. Almost any other faction would die for that kind of card, and here the Vulcans get it. This ship can actually throw more attack dice out it's then it's forward firing arc.
That last ship better knock my socks off, because right now, the best ship in this blind is the Bioship Omega. Gotta hand it to Wizkids, they have covered a very, very broad spectrum from the worst ship (Interceptor 8) to the best ship (Bioship Omega), with everything in between. I look at this Vulcan ship a lot like the Klingon, Romulan, and Kazon ship- OK in the blinds, but will be much better outside of the OP when you can put other cards on them (or use their cards on other ships).
A card that really bugged me about the Vulcans was the Aft Particle Beam. Range 1-3, disable, throw 3 attack dice out your aft arc for 1 point. Yea, you read that correctly. 1 point.
The crazy thing is that Feds & MU get this card for 2pts, what the Why does everyone and their moogie get torpedoes for the same cost and Aft Partivle Beam is 1 point for Vulcans and 2 for the only 2 other factions?
Tamereth wrote: This guy does come across as a bit of a douche. I'm fond of Trueflight Silverwings reviews on you tube myself.
Amen.
Really enjoy TS's videos, very well presented and very comfortable style.
Shipyard bloke certainly did come back to facebook to explain that yes, his 'aim to improve' comment was indeed directed at 'the community'... Thing is, if you're standing in front of a crowd of a few thousand and get heckled by 3 people, then tell the rest of the crowd they all suck, you can expect to be heckled by the entire crowd...
I really hope he starts manning up and taking this on instead of temper tantruming further, or I'm going to start developing a serious dislike.
I really don't want to see another Bird of Prey style Klingon ship. Give us some more D3, D5, and D7's!
None of these could compete with other ships in the blind. As for B'rels there are alot of them still unaccounted for, I would put it past them. HOPE NOT HOPE NOT......PLEASE NO B'REL's
So, I know this happened a while back, but it's kind of hilarious that we were talking about how an ENT-Era Klingon coulding compete with the other blinds... and we got a Bajoran Interceptor.
I really don't want to see another Bird of Prey style Klingon ship. Give us some more D3, D5, and D7's!
None of these could compete with other ships in the blind. As for B'rels there are alot of them still unaccounted for, I would put it past them. HOPE NOT HOPE NOT......PLEASE NO B'REL's
So, I know this happened a while back, but it's kind of hilarious that we were talking about how an ENT-Era Klingon coulding compete with the other blinds... and we got a Bajoran Interceptor.
Do we know what the last faction is going to be?
Yes- it's a Ferangi ship. Not sure what kind. I read somewhere a C6 or something? I have no idea; I'm not an expert on Ferangi.
We didn't get a B'Rel, we got the better K'Vort, but it's still a Bird of Prey style ship. In this round of blinds, it's pretty close to the bottom for good draws in a OP using these blinds.
During the OPs, I agree. I was just laughing because some one told you that they D3, D5, and D7s wouldn't be able to stand up to the others in the Blinds so far... and along comes the little bitty Bajorans... LMAO
After seeing the Bioship, if someone would have suggested an Interceptor I would have laughed too But boom there it was .
One thing that just hit me is these blind bricks are meant to be used for a whole year, maybe there are some scenarios after the Cold War that a small more maneuverable ship will be more valuable then and giant flying plant
Nuunk's Marauder. Yep, it's another Marauder (or D'Kora class if it matters to you).
Initial impression: Uh, what?. The ship itself, 3/1/4/3, places it squarely in a niche held by many, many other ships. The ship ability: A scan token for an Aux Token. Uh, what? Oh! It's so you'll take the over priced Captain Nunnk to get a free [BS] if you have a [scan] on your ship! Genius! And if you do that, you won't be able to use any of the other cards in the pack. Unless I'm missing something here. You can't take a free action if you have no actions, and by taking this action, you get an aux token, so if I use the ships ability, do I still get an action? Or do I get to perform the action first, and then use the ship ability to get an Aux Token? But as I've already used my action, I don't have any more actions... OK, I'm probably reading way more into this and over complicating it. Ah well.
The rest of the pack: The Kidnap card is cool, except if it doesn't fit on your ship, you just paid 5 points to discard, and lowered all your shields to discard an enemy crew upgrade. Uh, what? Geodesic Pulse... well, I guess, umm... nah. It's an Uh, what? too. Omag- yeah. Uh, what?
Side Note about Kidnap: It's interesting to note that Jeri Ryan was "involved" with some kind of kidnap plot thing with her (ex)husband at the time. Something about dominatrix style sex (he was into it, she wasn't), and he wanted to get back at her for saying how weird he was in bed or something. I dunno. Just thought it was funny to see her on this card.
Ok, finally, the good stuff. "... this card revolutionizes the game more than Upgraded Phasers ever did..." Do I really want to go back and quote what he said about Upgraded Phasers? Nah. Apparently, Weapon Ports is the card that will change the game more than the way Upgraded Phasers changed the game. That's a high bar that he set right there. Just think what would happen if you had Upgraded Phasers AND Weapon Ports on the same ship? /mind blown. For all my sarcasm, it is a good card, but making it a Ferengi card? Uh, what?
Stay tuned for a future "Rank the Blinds!" by Tamwulf.
The more I think about Nunk the more I realize his ability is going to be just about useless. After you MOVE if an enemy within range 1-3 has a scan token beside their ship, place a BS next to yours. Knunk is going to move early so that sucks.
The Nistrim Raider has a similar ability, if attacking an enemy ship that has a Scan token beside it, you roll +2 Dice. Which sounds great but % 99.9 of the time people just choose not to Scan. There are few ways to force the opponent to scan, so really you are just getting Nunk's skill and talent slot.
Scan is the least used action in the game, so nunk's ability is next to useless. In a whole OP event I'd be lucky to use it once.
The tech and elite upgrades seem to be overpriced for what they do.
The weapon just means every one will take cardassian fighters instead of federation ones, as the shields on fed fighters are now useless! Having said that just take two sets of names fighters. At skill level 7 you get to shot first and kill Nunk before he ever shoots at you. Will be more of an issue once this card gets spread around a bit and people put it on a ship which isn't the blind booster.
I can see Galor Class Phaser Banks and Support Ship becoming more popular.
I don't think Weapons Ports will be as effective as we thought when first seeing it. The -1 defense die when disabled is big and it is still action taxing with having to enable it every turn. You can build for that but its more points. The Fed Upgraded Phasers with Type 8s is still more effective.
[scan] least used action? Wow. I see it in use all the time. One of our better players uses a Federation/Dominion build that hands out scan tokens like no tomorrow. There is the whole Fed Excelsior, Spock, and a couple other cards that really like scan tokens, and with the amount of mines I see all the time, [scan] is often the only thing preventing the almost auto damage every turn.
I'm glad I'm not the only one to go "Uh, what?" about this ship. The few times I have seen fighters, it's always been the Dom Fighters- something about Flanking Attack and Gaolor Class Phaser Banks. Sure, makes your fighters cost +30 SP, but you are throwing 6 attack dice (more often 7 for range 1 bonus) and adding +4 or +5 attack dice on the initial joust at range 3 when your fighters can't attack. I received a +10 attack dice surprise in Q2 from that little combo. I wish WORF would have ruled that the fighters needed to be within range of the enemy ship to use Flanking attack instead of just range 1 of a friendly ship and the enemy ship in your forward firing arc. The Fed Fighters are a little more durable then the Dom Fighters, but the Dom Fighters have the better upgrades.
The Weapon Ports negative effect (-1 defense die) can easily be countered by using an evade token, unless you are depending on your defense dice and an evade to stay in the battle. If I'm shooting at Fighters, I don't worry about converting my attack dice beyond one hit. [BS], [Target Lock], or an [action] to add attack dice or convert them is pretty useless against a Fighter stack. I'd rather have the other anti-fighter weapons from the other ships then use this card by itself. If Fighters were a huge threat in my meta, then I think I would go with the Fed Upgraded Phasers and the Ferengi Weapon Ports on two different ships. That should be about 4 stacks of a Fighter in one round of firing. Or a Cloaked Mine and Weapon Ports.
This is where we get back to metas being different in different areas comes up. Scan builds are not popular in my area because before Type 8s came out you couldn't get Excelsior high attacks. Spock is always useful but nost people around me would rather have Captain Spock. So these things do differ from area to area but as a whole scan is slightly less used than the other actions unless itnis a specific build.
-Tamwulf make sure your TO is using the most current FAQ. Galor class Phaser Banks caps at 6 dice even at range 1. It isn't an option if it is equipped to the fighter they can NEVER roll more than 6 dice.
Also I am almost certain that Flanking Attack was WORFed that the fighter must be in range to use its primary, so it has to be within range 1 of the friendly and 1-2 of the enemy.
Most of the Scan actions we see around here are from free-scan or free action builds. I have run scan ships before, but a TL is much more useful and reliable, though rolling -1 defense die when you have an agility of 1 sucks.