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New GW terrain - Deathworld Forest. @ 2017/01/30 14:57:03


Post by: Mad Doc Grotsnik



Couldn't see this elsewhere on Dakkadakka, so here's some news from WD.

Price is £80, and seems to be an initial 'multipack' release, hence the price tag.


[Thumb - IMG_1774.JPG]


New GW terrain - Deathworld Forest. @ 2017/01/30 15:00:41


Post by: Galef


What's 'Daddy or Chips' mean?

I like the Eldar ruins, but I'm on the fence about xenos man-eating plants


New GW terrain - Deathworld Forest. @ 2017/01/30 15:00:56


Post by: Breotan


I see nothing interesting in the models there. I'd rather have 'Nid centric terrain than the silliness shown in that WD.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:03:40


Post by: Mad Doc Grotsnik


Daddy or Chips is a question in need of an answer!


New GW terrain - Deathworld Forest. @ 2017/01/30 15:09:38


Post by: Mad Doc Grotsnik


Yep, just come across them in WD!


New GW terrain - Deathworld Forest. @ 2017/01/30 15:17:41


Post by: Vermis


 Galef wrote:
What's 'Daddy or Chips' mean?


https://www.youtube.com/watch?v=aHA4-5N5AzA

Can't make much out in that photo other than the grappleweeds. Disappointed there's no brainleaves, or that other one - the spiky one.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:23:33


Post by: Hanskrampf


Don't like them a bit. They look really really bad and the price tag is horrific.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:23:45


Post by: reds8n


was in the other thread but worthy of it's own "Joanie Loves Chachi" style spin off.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:26:46


Post by: Mad Doc Grotsnik


 Vermis wrote:
 Galef wrote:
What's 'Daddy or Chips' mean?


https://www.youtube.com/watch?v=aHA4-5N5AzA

Can't make much out in that photo other than the grappleweeds. Disappointed there's no brainleaves, or that other one - the spiky one.


Have a closer look the size comparison is favourable to my mind.

[Thumb - IMG_1775.JPG]


New GW terrain - Deathworld Forest. @ 2017/01/30 15:33:03


Post by: stahly


The broken Eldar masonry pieces are quite nice. Everything else is pretty horrible. Don't know what they were thinking.

Hopefully, the Eldritch ruins will be available separately. They should be salvageable when you cut away those tree pieces.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:39:08


Post by: Mr Morden


Awesome non Imperial scenary

then looks at the pics

Oh

Hmm

Maybe they will look better in real life

maybe.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:39:10


Post by: JohnnyHell


So, so bad. I just read my WD and these amorphous blobs took up way too many pages.



New GW terrain - Deathworld Forest. @ 2017/01/30 15:41:00


Post by: Nevelon


What? Are toothpicks stuck in styrofoam balls not good enough for deathworld terrain?

Kids these days...


New GW terrain - Deathworld Forest. @ 2017/01/30 15:49:55


Post by: Mad Doc Grotsnik


The Triffid ones amuse me - but a bit alarmed they're described as exclusive to the boxed set.

Up side is the wording entails the component kits will be released separately, and for less. But if the Triffids aren't coming out on their own, I may have to spend £80 and hope someone else takes the others off me hands.


New GW terrain - Deathworld Forest. @ 2017/01/30 15:53:27


Post by: Cothonian


*Looks at Eldar ruins* Illuminati confirmed!

Other than that... yeah most of those plants are not great...


New GW terrain - Deathworld Forest. @ 2017/01/30 16:08:47


Post by: Warhams-77


I actually quite like this crazy alien terrain

Triffids? Let's write some homebrew rules?


New GW terrain - Deathworld Forest. @ 2017/01/30 16:11:33


Post by: Pariah-Miniatures


Is anyone else hoping I can field the forest as an army? I know, I want to.. and i haven't wanted to build an army in a long time.


New GW terrain - Deathworld Forest. @ 2017/01/30 16:23:39


Post by: Warhams-77


Seems to be inspired by the Rogue Trader rulebook flora section



And some later material
Spoiler:







New GW terrain - Deathworld Forest. @ 2017/01/30 16:25:24


Post by: Gamgee


Hahah they took us literally when we asked for more Xenos terrain. I'm goign to paint them up in a desert style paint job and try make them look like an above ground sarlacc.




New GW terrain - Deathworld Forest. @ 2017/01/30 16:42:11


Post by: Cephalobeard


Do the ruins have a point cost? If these can be use as a Fortification, I'm instantly buying 1-2.


New GW terrain - Deathworld Forest. @ 2017/01/30 16:44:23


Post by: Mad Doc Grotsnik


Nothing in WD points wise, just their rules.


New GW terrain - Deathworld Forest. @ 2017/01/30 16:44:47


Post by: Mymearan











image url


New GW terrain - Deathworld Forest. @ 2017/01/30 16:53:10


Post by: Kirasu


Makes no sense that you would mix deathworld with eldar ruins.. Oh well, sell those expensive kits.


New GW terrain - Deathworld Forest. @ 2017/01/30 16:56:52


Post by: MadCowCrazy


Ohhhh.... so these were those tree like things in the Fall of Biel-Tan pictures.



New GW terrain - Deathworld Forest. @ 2017/01/30 17:04:00


Post by: Prestor Jon


The new terrain has more of a daemon world aesthetic than death world, in my opinion. Of course my idea of death world terrain is heavily based on Codex Catachan and that's only representative of jungle death worlds.


New GW terrain - Deathworld Forest. @ 2017/01/30 17:07:38


Post by: Nevelon


Kirasu wrote: Makes no sense that you would mix deathworld with eldar ruins.. Oh well, sell those expensive kits.

Prestor Jon wrote:The new terrain has more of a daemon world aesthetic than death world, in my opinion. Of course my idea of death world terrain is heavily based on Codex Catachan and that's only representative of jungle death worlds.


In one of the leaked WD pics, it talks about the new character heading to one of the old Eldar home worlds in the Eye of Terror to retrieve some artifacts. Crone worlds are a perfect place for eldar ruins and demon/death plants to exist together.


New GW terrain - Deathworld Forest. @ 2017/01/30 17:12:19


Post by: Gamgee


Not to mention the effect the eldritch ruins had on these plants over the ten thousand years of exposure to being near them.


New GW terrain - Deathworld Forest. @ 2017/01/30 17:28:21


Post by: Elbows


Overwhelming "meh". Small terrain, not much los-blocking or usefulness...and just not very attractive (oh, and expensive). Pass.


New GW terrain - Deathworld Forest. @ 2017/01/30 17:37:01


Post by: gungo


On one hand Death world terrain labeled as xenos is an easy way to open this new terrain to any 40k army.

However I was never really fond of gw plastic fauna terrain. Citadel woods is only decent looking imho as barren trees or individual dioramas with clump foliage and not the plastic leaves. I'm not expecting these plastic fauna to be much better. Gw should stick to fortifications. Popular plastic terrain would be.

Eldar/dark eldar/harlequin/chaos: webway/gateway for both 40k/AoS
Expansion to cities of Death terrain
Ork industrial ruins/reclaimed imperial industrial ruins/ can also be expansion to cities of Death
Necron tomb complex/pyramid

In other words cities of death is thier most popular and longest selling terrain and can easily be reclaimed with additional sprues for orks, chaos, or xenos pirate raiding parties


New GW terrain - Deathworld Forest. @ 2017/01/30 17:41:12


Post by: Scrub


Hmm, disappointing looking product. I'd sooner stick to the easily available and cheap fishtank fauna than fork out £80 on that.

Here's hoping for more xenos terrain, though!


New GW terrain - Deathworld Forest. @ 2017/01/30 17:42:31


Post by: Gamgee


As a Kroot fan this deathworld terrain is going to make some sick dioramas.

I don't think it fits a jungle vibe at all truth be told lol.

I hope to see more deathworld terrain and maybe even neutral monsters themed to other types of deathworlds.

Also I am biased towards Tau terrain. I like the Tidewall but it feels almost like a vehicle as opposed to something I can decorate a board with. So I want to see a ruined Tau city style set to expand on.


New GW terrain - Deathworld Forest. @ 2017/01/30 18:19:50


Post by: Bottle


 stahly wrote:
The broken Eldar masonry pieces are quite nice. Everything else is pretty horrible. Don't know what they were thinking.

Hopefully, the Eldritch ruins will be available separately. They should be salvageable when you cut away those tree pieces.


Congrats on getting featured in this month's issue Stahly! A wonderful collection of miniatures presented :-)


New GW terrain - Deathworld Forest. @ 2017/01/30 18:31:18


Post by: VeteranNoob


I admit perhaps as an ignorant Yank but what does Daddy or Chips mean?


New GW terrain - Deathworld Forest. @ 2017/01/30 18:33:37


Post by: Mad Doc Grotsnik


Just a nonsense poll


New GW terrain - Deathworld Forest. @ 2017/01/30 18:51:43


Post by: jullevi


I prefer small scenery items that I can glue onto base. These are exactly that. Definitely getting a set or two.


New GW terrain - Deathworld Forest. @ 2017/01/30 18:59:45


Post by: Gamgee


160 cad!??! Haha nope. They just decided to charge an extra 30 dollars cad just for gaks and giggles it seems.

GW finally releases xenos terrain and with that crazy price and wonders why no one buys it and then thinks no one wants them. -_- Companies are so dumb sometimes.


New GW terrain - Deathworld Forest. @ 2017/01/30 19:07:48


Post by: Do_I_Not_Like_That


Bloody hell! Those are awful, and the price tag adds insult to injury.

Years ago, Gav Thorpe and Nigel Stillman did an article on this very subject. Gav did the rules, Nigel made the terrain, some of which was quite good. It just so happens that I have that issue of WD in a box somewhere.

If there's anybody out there looking to make your own deathworld terrain, don't worry if you don't have this issue m- there is tons of good advice out there if you want cheaper.

From the top of my head:

Use cheap aquatic plants, and jazz them up a bit with bright colours: pink, bright orange, sky blue etc etc

foam with cocktail sticks in them.

Wayland and other places sell lots of coloured crystals for basing, or make your own. Very handy.

Shower curtain rings can be adapted for weird looking plants, as the rings come in all shapes and sizes.

Wire can be twisted into various twig like shapes, and then covered with kitchen towel soaked in PVA glue. Paint bright colours when dry, and you can use expoxy resin for ichor dripping from the branches.

And so on and so on. Just experiment, and remember: the world is your hobby shop.


New GW terrain - Deathworld Forest. @ 2017/01/30 19:10:23


Post by: Kanluwen


Worth mentioning that from what it says, it seems like this is a "bundle" in a box to start with.

Not the only way these items will be sold.


New GW terrain - Deathworld Forest. @ 2017/01/30 19:10:48


Post by: kronk


I want to see them in person before I knee-jerk react. At the moment, they get a "meh" from me.


New GW terrain - Deathworld Forest. @ 2017/01/30 19:22:17


Post by: the_scotsman


Hmmm. NOt a big fan of the eldar terrain... I would really love it if they were less geometrical, a bit more like the art we see in DOW/Eldar codex. As it is they look a little blocky - nice and cyclopean, but they give me a more chaos/necron vibe than eldar.


New GW terrain - Deathworld Forest. @ 2017/01/30 19:43:38


Post by: rollawaythestone


I like the Shardwrack Spines and the Elritch Ruins. The Spines will go nice with my Tyranid army.


New GW terrain - Deathworld Forest. @ 2017/01/30 19:45:05


Post by: angelofvengeance


I quite like them. Pretty freaky stuff . Steep price tag, mind. To the discounters!

Eldar stuff is nice, though I was hoping for a wee bit more than a giant wraithbone glyph


New GW terrain - Deathworld Forest. @ 2017/01/30 19:48:39


Post by: Cosmic Schwung


 Kanluwen wrote:
Worth mentioning that from what it says, it seems like this is a "bundle" in a box to start with.

Not the only way these items will be sold.


The article says the grapple weed is exclusive to the box.

Are you supposed to be able to kill this stuff? Given the grapple weed is quite mobile, it would be annoying if it got amongst your troops and you couldn't do anything about it.


New GW terrain - Deathworld Forest. @ 2017/01/30 20:07:56


Post by: H.B.M.C.


A lot of people here know that I'm a huge fan of GW terrain. I own tons of the stuff, as well as heaps of Pegasus and GF9 terrain, and have almost as much unbuilt as I do built! With the terrain I own I could almost cover 6 or so tables, probably more! I adore building terrain and setting up cool themed boards.

So let me just say that these are terrible!

Such a disappointment. Ugly, ugly miniatures that cost way too much.

Horrible.


New GW terrain - Deathworld Forest. @ 2017/01/30 20:08:11


Post by: MeanGreenStompa


I bloody love this stuff myself. Looking forward to picking up a box or two I think.


New GW terrain - Deathworld Forest. @ 2017/01/30 20:15:16


Post by: Breotan


 Mad Doc Grotsnik wrote:
Just a nonsense poll

Well, "daddy" is burying the needle on the creep-o-meter so I'll vote for chips.



New GW terrain - Deathworld Forest. @ 2017/01/30 20:29:48


Post by: JohnnyHell


It was the strapline from a UK TV commercial for oven chips, for our pals across the pond...


New GW terrain - Deathworld Forest. @ 2017/01/30 20:38:15


Post by: Prodigalson


Anyone else notice that all of this 'vegetation' is a 4+ cover save? I remember when hills and woods went to 5+, I wonder if it is going back in 8th edition and this is the first part of it we have seen. Interesting stuff actually. I like the idea of terrain having rules for narrative play, but more rules that slow tournament play down is always bad.


New GW terrain - Deathworld Forest. @ 2017/01/30 22:31:08


Post by: Veteran Sergeant


Where were you when GW officially ran out of ideas?

Jebus. Incredibly "Meh" all the way around. Terrible execution too, as these seem to serve no purpose for LOS blocking and are just expensive gribblies to add weird mechanics to the game. Might have been interesting if the sculpts were even remotely decent, or they had been built into more functional terrain pieces (hills or rocks covered in the plants, for example) rather than bizarre latticeworks.

These are the sort of references I usually love too, harkening back to old Rogue Trader stuff. But these are so cynically... basic. And the price tag is ludicrous.


New GW terrain - Deathworld Forest. @ 2017/01/30 22:32:43


Post by: streetsamurai


Doesn,t look to good from the pics we have :/


New GW terrain - Deathworld Forest. @ 2017/01/30 22:35:33


Post by: generalchaos34


No one is noting the angry forests combined with Eldar ruins could only mean something along the lines of Exodites? I believe they get do a good job defending their worlds because they turn the planet into a spirit matrix (world spirit) and have it animate plants and animals to fight invaders.


New GW terrain - Deathworld Forest. @ 2017/01/30 22:36:58


Post by: Mad Doc Grotsnik


For those liking the Eldar bits, but not the others - just to clarify the wording of the articles very much suggest we'll be able to get the kits individually in time, so not a dead loss


New GW terrain - Deathworld Forest. @ 2017/01/30 22:38:42


Post by: DarkTraveler777


 generalchaos34 wrote:
No one is noting the angry forests combined with Eldar ruins could only mean something along the lines of Exodites? I believe they get do a good job defending their worlds because their turn the planet into a spirit matrix (world spirit) and have it animate plants and animals to fight invaders.


My Exodite spidey senses were tingling when I saw these pics. I hope this is a hint of things to come!


New GW terrain - Deathworld Forest. @ 2017/01/30 23:06:25


Post by: Gamgee


I stopped to take a look and counted as best I could. There are supposed to be:

3 Barbed Venomgorse (the big trees)
2 Eldritch Ruins
5 Shardwrack
2 Grappleweeds

So 12 miniatures in total. The picture seems to have the three barbed venomgorse, 2 ruins, 3 shardwracks, and and one of the grappleweeds.

So it's missing some of the models from the set. I hope I'm counting right. When it goes up for preorder I might reconsider if this is the case.


New GW terrain - Deathworld Forest. @ 2017/01/30 23:18:20


Post by: MLaw


I can't stop laughing at how bad this is. It's like they said "hey.. we need terrain".. "oh... all our sculptors are busy".. "no problem.. ring up that guy that did those possessed for us a while back.. those were super memorable"


New GW terrain - Deathworld Forest. @ 2017/01/31 04:13:06


Post by: Eldarain


While not a fan of these if this in any way points to Exodite and Catachan focus in the future I'm happy.


New GW terrain - Deathworld Forest. @ 2017/01/31 04:52:40


Post by: Joyboozer


I really hope the way this sells reflects the poor execution and not the lack of demand for non imperial terrain.


New GW terrain - Deathworld Forest. @ 2017/01/31 05:00:04


Post by: Rihgu


 Eldarain wrote:
While not a fan of these if this in any way points to Exodite and Catachan focus in the future I'm happy.


Nah, it's making way for the new Cadian Last Standers, an expert force consisting of the last survivors of the Fall of Cadia as they get used to the Jungle Deathworld their Eldar friends take them to. They learn from Striking Scorpions how to stalk through the jungle but add their own Imperial flare with... that's right! Lasguns! (and plasma)


New GW terrain - Deathworld Forest. @ 2017/01/31 07:43:15


Post by: CragHack


Trees look like wire covered in papier mache. Xeno ruins remind of 90s GW. Horrible price tag, but, I guess, people will just buy them for stupid gud rules.


New GW terrain - Deathworld Forest. @ 2017/01/31 07:49:06


Post by: MajorWesJanson


Joyboozer wrote:
I really hope the way this sells reflects the poor execution and not the lack of demand for non imperial terrain.


I may consider a set to support the non-imperial terrain. At some point I need to get some more of the tau defense line and basic wall of martyrs elements as well.

Pricing and paint are blah, but I actually like the rules- remind me a lot of the old deathworld stuff, good for more narrative games. Now GW just needs to fix their rules for basic terrain and ruins.

Not a fan of the paint jobs, that is a major issue I think. And we need more substantial LOS disrupting/blocking terrain.

I think I will get a set. I'll be putting them all on bases though.


New GW terrain - Deathworld Forest. @ 2017/01/31 07:59:34


Post by: Kid_Kyoto


 Nevelon wrote:
What? Are toothpicks stuck in styrofoam balls not good enough for deathworld terrain?

Kids these days...


Cannot exault this enough.

Remember when GW was selling $5 worth of aquarium plants for $40?

Good times, good times.


New GW terrain - Deathworld Forest. @ 2017/01/31 08:04:51


Post by: SKR.HH


Honestly I can't make out enough from the pictures provided to make a decision whether I like them or not... I'll wait until I see at least the pictures from the shop page.


New GW terrain - Deathworld Forest. @ 2017/01/31 13:19:40


Post by: Valhallan_Ice_Warrior


The barbed venomgorse should be renamed to 'blueberry bushes' cause I could see the rules for those being a 'thorn in the side' of a tau riptide wing


New GW terrain - Deathworld Forest. @ 2017/01/31 13:30:45


Post by: Vorian


 generalchaos34 wrote:
No one is noting the angry forests combined with Eldar ruins could only mean something along the lines of Exodites? I believe they get do a good job defending their worlds because they turn the planet into a spirit matrix (world spirit) and have it animate plants and animals to fight invaders.


Exodites moved away from the Eldar empire, so they wouldn't have Eldar ruins on their planets.

As was noted elsewhere this is pretty spot on for Croneworld terrain (as the new book has them visiting a Croneworld that's pretty handy isn't it?!)

I'm in the disappointed camp here too. Lots of money for not very much :(


New GW terrain - Deathworld Forest. @ 2017/01/31 13:48:46


Post by: H.B.M.C.


I just keep reading it as Venomgoose.


New GW terrain - Deathworld Forest. @ 2017/01/31 14:00:33


Post by: jmurph


The strange colors and small pics don't help, but other than the critter looking thing with the tongue tentacle (which is cool), they look like someone just made a mess with putty. Like the eldar symbol piece. Wish they would do more like that and let us mess it up with green stuff and flock.


New GW terrain - Deathworld Forest. @ 2017/01/31 14:03:53


Post by: Vash108


I kinda like them. If I only found motivation to paint my scenery.


New GW terrain - Deathworld Forest. @ 2017/01/31 15:27:24


Post by: str00dles1


They look stupid, and im sure will play really stupid in the rules. Worthless release


New GW terrain - Deathworld Forest. @ 2017/01/31 15:46:36


Post by: nudibranch


I really like the deathworld terrain myself, looks weird, ugly and alien, just like a deathworld should if you ask me.


New GW terrain - Deathworld Forest. @ 2017/01/31 17:20:13


Post by: oni


Not sure what the poll is about, but I like the terrain. Seeing something different is refreshing. I'm excited to see how people will paint these up.

I think the first datasheet has an error in it. There's a huge white space and then it just says "test." Looks to be an oddly placed continuance of the terrain type text.


New GW terrain - Deathworld Forest. @ 2017/02/03 04:52:25


Post by: Manchu


Even at half the price, this would seem expensive.


New GW terrain - Deathworld Forest. @ 2017/02/03 05:22:45


Post by: Vermis


 Manchu wrote:
Even at half the price, this would seem expensive.


Aye. Aside from the eldar stuff* and certain details, it doesn't look much more than what a hobbyist could do with wire, papier mache, a bits box, and a mote of application.

* Although, maybe add 'plasticard' and 'a ruler' to that list.


New GW terrain - Deathworld Forest. @ 2017/02/03 10:43:37


Post by: Mad Doc Grotsnik


Depends.

When it comes to scratch building, my hands might as well be feet - so I'm very much a fan of pre-made terrain :p

Though I get the seemingly marmite of this kit's aesthetics.


New GW terrain - Deathworld Forest. @ 2017/02/11 21:42:31


Post by: Ratius


Some superb looking pieces imo but not as a total kit for 105 :(
Could do some really wicked Nid conversions / uses but other bits.....just dont fit :(


New GW terrain - Deathworld Forest. @ 2017/02/11 22:05:23


Post by: Davor


Do_I_Not_Like_That wrote:Bloody hell! Those are awful, and the price tag adds insult to injury.


So has GW gotten better? They sure have taken stumble with price wise, and quality wise. I have to say this looks horrible and no way deserves a "premium" price.



New GW terrain - Deathworld Forest. @ 2017/02/11 23:08:55


Post by: stroller


OK. Who threw up their spaghetti over the Eldar Illuminati ruins?


New GW terrain - Deathworld Forest. @ 2017/02/11 23:31:00


Post by: loki old fart


What a waste of aluminum.
And time.
Spoiler:
Making the mold for that pile of gak.


New GW terrain - Deathworld Forest. @ 2017/02/11 23:57:25


Post by: Schmapdi


Is the worst parts of "Chaos" - GW's "lets just stick random teeth and tentacles on everything and call it day." And the price seems absurd for such spindly terrain.


New GW terrain - Deathworld Forest. @ 2017/02/12 00:07:03


Post by: Bi'ios


I could see the value of this terrain if you were making some sort of alien swamp world, but that's a pretty specific thing. Otherwise... not that useful. I don't even think it looks that bad. I see what they were going for, but it's so limited in use.


New GW terrain - Deathworld Forest. @ 2017/02/12 00:36:15


Post by: Baron Klatz


Yeah, that price is really bad. Why would I go for that when I could buy a piece of the chaos dreadhold instead?

GW just needs to stay away from plant terrain models in general. Too easy to proxy and never impressive looking enough to justify buying it.


New GW terrain - Deathworld Forest. @ 2017/02/12 00:38:10


Post by: H.B.M.C.


Now that we have proper pics... they're worse than I imagined.


New GW terrain - Deathworld Forest. @ 2017/02/12 00:47:14


Post by: kronk


Do not want


New GW terrain - Deathworld Forest. @ 2017/02/12 01:20:30


Post by: AegisGrimm


So much effort that could have been spent on several sprues of figures that would add 200% more to the game.


New GW terrain - Deathworld Forest. @ 2017/02/12 01:38:41


Post by: Dryaktylus


It has several conversion pieces for Tyranids, Sylvaneth and Daemons/Chaos Spawns (and two for Eldar), the parts are also good additions for other terrain pieces. While the components have potential the intended assemblage looks just crude. It's kind of a bitz source for different armies but with this price tag I don't see much commercial success.


New GW terrain - Deathworld Forest. @ 2017/02/12 02:07:00


Post by: Nvs


I have to agree with some of the others that this terrain really is junk. It's something you throw in start collecting boxes for free like the olden days with our pine trees and such.

There are tons of things they could do to make non-Marine oriented terrain. Even a wrecked vehicle would be welcome at this point.

We just had Wrath of Magnus with Silver Towers that were thrown into the ground. Why not make a Fortress of Redemption sized piece that resembled a Silver Tower that stabbed into the ground?

A generic webway gate for crying out loud?

Even a giant pile of feces in the shape of Gork or Mork would have been a better use of time and money than this stuff :(


New GW terrain - Deathworld Forest. @ 2017/02/12 03:22:15


Post by: Asmodai


Seeing the full-size pics, I doubt I'd bother getting these table-ready if I got them for free.


New GW terrain - Deathworld Forest. @ 2017/02/12 03:45:29


Post by: Elbows


Sadly the result of this will be "failed xenos terrain - no one wants it! Back to skuillthedralwall!"



New GW terrain - Deathworld Forest. @ 2017/02/12 04:54:38


Post by: MajorWesJanson


I still plan to get them. A more subdued paint scene and bases and they will work well. Yes I would prefer cheaper, and more line of sight blocking, but I intend to support this effort for more varied terrain.


New GW terrain - Deathworld Forest. @ 2017/02/12 13:23:08


Post by: kronk


 Elbows wrote:
Sadly the result of this will be "failed xenos terrain - no one wants it! Back to skuillthedralwall!"



I hope not. I would love to see Tau and Ork offerings.


New GW terrain - Deathworld Forest. @ 2017/02/12 13:35:59


Post by: jullevi


130$ wouldn't be outrageous price for 13 pieces of scenery if the items were high quality but we are looking at medium quality plastic at best (ie. the same as Wall of Martyrs and Chaos Dreadhold). Also, 130$ is a lot to burn at once regardless of how much stuff you get in the box. If this is indeed discounted bundle set, I am afraid to see how much individual boxes are going to be.

THAT BEING SAID...

I will be buying one set regardless. I intend to make bases for them and add some abandoned imperial equipment on jungle tree bases. I am thinking of barrels and weapon crates from Munitorum Armoured Containers set and self made Cadian flock similar to Wall of Martyrs items. Shardwrack Spines do not look like jungle to me and thus will be made into Garden of Nurgle terrain instead. This should keep me busy for a while.


New GW terrain - Deathworld Forest. @ 2017/02/12 17:18:10


Post by: Davor




I am Canadian so only know how my currency works. How come the $ is at the end and not at the beginning of 130? Is this is how currency is labeled in Finland?


New GW terrain - Deathworld Forest. @ 2017/02/12 17:24:59


Post by: CragHack


I just thought, that for that price+some extra I could get Imperial Sector plus some other buildings. That would be ~6 line of sight blocking, not some MDF crap like, but highly detailed buildings. AND have bits for basing.

Yeah, as someone previously said, unless you need bits for a very specific Deathworld themed terrain or/and playing Nids/Kroot/other xenos (lol, typed 'sexos' ) , I don't see any logical reason to buy it.


New GW terrain - Deathworld Forest. @ 2017/02/12 17:32:18


Post by: AegisGrimm


Old 3rd ed. modular jungle trees were better.


New GW terrain - Deathworld Forest. @ 2017/02/12 17:45:29


Post by: Daedalus81


These look way, way better in 360.


New GW terrain - Deathworld Forest. @ 2017/02/12 18:56:14


Post by: Inquisitor Kallus


 AegisGrimm wrote:
Old 3rd ed. modular jungle trees were better.


Really, they weren't


New GW terrain - Deathworld Forest. @ 2017/02/12 21:08:52


Post by: loki old fart


My local pet store has better scenery. In fact poundland has better (aquarium) plants.


New GW terrain - Deathworld Forest. @ 2017/02/12 21:32:07


Post by: Red Harvest


Davor wrote:


I am Canadian so only know how my currency works. How come the $ is at the end and not at the beginning of 130? Is this is how currency is labeled in Finland?

It is a European thing. Some countries add the currency symbol after the amount, like France and Germany, and Finland. They are a bit...unusual on the far side of the Atlantic. Remember, they use a comma when they should use a period, and vice versa, when writing numbers. 10.000,10€ instead of €10,000.10. Might be something in the water. I was always warned not to drink the water when in Europe. English speaking nations use the symbol plus number format, as is our tradition. Then again, we in the USA put the ¢ symbol after the number. We're such non-conformists.

Since the OP is English, when he asks "daddy or chips' what exactly does he mean by chips? French Fries or Potato Chips?

My oh my, this *terrain* is appalling. Is it part of the 'only The Games Workshop™' terrain is *legal* movement for the Warhammer 40,000® game? I would be ashamed to have this stuff in my terrain collection. And I have those old plastic palm trees from the 3rd edition box.


New GW terrain - Deathworld Forest. @ 2017/02/12 22:37:29


Post by: Quarterdime


The Grapple weed looks good. The rest look hastily made. They shouldn't sell something this unimpressive for that price.


New GW terrain - Deathworld Forest. @ 2017/02/13 00:42:53


Post by: Daedalus81


 Quarterdime wrote:
The Grapple weed looks good. The rest look hastily made. They shouldn't sell something this unimpressive for that price.


The terrain is quite large. And as mentioned before looks way better in 360.


New GW terrain - Deathworld Forest. @ 2017/02/13 00:52:00


Post by: Zognob Gorgoff


Mmeh not overly fond but price is fine its less that £6 a for each plant thing and they are quite big, thats a boards worth there once you base them up and that. i think you could make them look excellent mixed in with the right basing materials rock work ect


New GW terrain - Deathworld Forest. @ 2017/02/13 00:54:52


Post by: Davor


Thanks Red Harvest for the explanation. Greatly appreciated.


New GW terrain - Deathworld Forest. @ 2017/02/13 01:04:13


Post by: kestral


I think this is an interesting attempt, but I'm not a huge fan. Plastic sprues are just not great for making plants.


Automatically Appended Next Post:
Better paint and a little work with bases/additions might produce something really cool though. I like the mangrove roots effect.


New GW terrain - Deathworld Forest. @ 2017/02/13 01:25:13


Post by: Vermis


 Zognob Gorgoff wrote:
price is fine its less that £6 a for each plant thing


The world needs Neil Buchanan now, more than ever.


http://www.hitentertainment.com/artattack/menu_artattacks.html

Some PVA glue mixed with water, and tissue paper, and it's *flick flick* hard as a rock!



New GW terrain - Deathworld Forest. @ 2017/02/13 01:27:07


Post by: Zognob Gorgoff


 kestral wrote:
I think this is an interesting attempt, but I'm not a huge fan. Plastic sprues are just not great for making plants.


Automatically Appended Next Post:
Better paint and a little work with bases/additions might produce something really cool though. I like the mangrove roots effect.


agreed im tempted to buy a set add some ebay plastic aquarium plants (ironic - i run a aquarium store but they are still to expensive, i could buy them off ebay and sell them in my shop at a profit over the cost of some uk brands - crazy) some cork and make swamp bases with nice water effect for the rooty look - do some conversion work on the crazy crap man eating one and add alot of vines and moss to them and i reckon they will look good. We should support GW in this terrain to give them the confidence to do more unusual stuff. Add feed back about how it looks but that your all interested for xeno stuff on there fb page they might just make something better.


New GW terrain - Deathworld Forest. @ 2017/02/13 03:16:11


Post by: AduroT


Forget cork, use cedar bark mulch for much better rocks.


New GW terrain - Deathworld Forest. @ 2017/02/13 11:01:28


Post by: loki old fart


 Zognob Gorgoff wrote:
 kestral wrote:
I think this is an interesting attempt, but I'm not a huge fan. Plastic sprues are just not great for making plants.


Automatically Appended Next Post:
Better paint and a little work with bases/additions might produce something really cool though. I like the mangrove roots effect.


agreed im tempted to buy a set add some ebay plastic aquarium plants (ironic - i run a aquarium store but they are still to expensive, i could buy them off ebay and sell them in my shop at a profit over the cost of some uk brands - crazy) some cork and make swamp bases with nice water effect for the rooty look - do some conversion work on the crazy crap man eating one and add alot of vines and moss to them and i reckon they will look good. We should support GW in this terrain to give them the confidence to do more unusual stuff. Add feed back about how it looks but that your all interested for xeno stuff on there fb page they might just make something better.

Are you seriously suggesting we should buy this crap, in the hope they produce some decent zeno terrain later on. Because if you pay for rubbish like this, where's the incentive to produce better stuff. Buy the rubbish now, get more rubbish later.


New GW terrain - Deathworld Forest. @ 2017/02/13 17:12:31


Post by: CragHack


Expansion, that pretty much sums up

Spoiler:


New GW terrain - Deathworld Forest. @ 2017/02/13 19:30:09


Post by: kendoka


Actually I quite like the kit.
Obviously not all of plants are perfect - but in general they will provide a good base to build from when making a really dangerous looking deathworld forest for my Rouge Trader exotic big game hunters and Inq28 teams to explore.

Will probably work well with Audrey and my other carnivorous plants and other nasty forest dwellers...
Spoiler:





New GW terrain - Deathworld Forest. @ 2017/02/13 20:40:28


Post by: OrlandotheTechnicoloured


They're certainly not what i'd want as 'normal' plants/trees,

but then this is deathworld flora and if they just ended up looking like slightly different normal trees or bushes it would have been pretty tragic


New GW terrain - Deathworld Forest. @ 2017/02/13 20:40:30


Post by: krazynadechukr


chips. I voted chips 'cause ....closest to Chicks?


New GW terrain - Deathworld Forest. @ 2017/05/03 21:38:15


Post by: Orlanth


Ok, reopening thread, as its the only threat we have on Deathworld Forest, outside comments about the specific paint, and its probably better to post here than open a new topic.

I looked at the youTube reviews two months ago and decided not to buy, then came upon someone selling their kit cheap on ebay, unopened and unwanted, being 25% off and free shipping, I thought ok, I'll bite and I bought it. It arrived today and frankly I am glad I purchased this.

I have dryfit the major pieces in turn and report what others have said, its a cruder plastic, it has some mold lines, though my set did not have many, it was mostly cleaning up sprue connectors to do. some of the spines on the tree trunks ended up bent, but that is forgivable, it didnt happen to much, none were actually broken and bent thorns arent exactly unnatural.

The surface roots/ web of trunks is very reminiscent of mangrove swamps and these plants will fit right in there, even better everything stands naturally and seemlessly without the need for a base, though the lianas that entangle the tree trunks and eldar ruins should also mat the jungle floor around. However leaving this off means that you can place the terrain into shallow ponds or swamp terrain and it will look just fine, you can base it yourself or do what most seem to do and just leave the pieces as they are and count on people not to notice.

As all this terrain has a 3" radius of effect arond it, those who want them for their official rules might want to consider mounting the pieces on thin bases cut to fit the radius.

The five major plants are big, you could put one or two on a large mat of area terrain and justify that large a forest. As individual terrain pieces they are big enough to provide cover to stuff the size of dreadnoughts easily enough. Things have come a long way from the small decorative jungle plants in the 3rd edition boxset.

Shardwrack Spines.

they are bigger than the artwork implies. Holding them in your hand for the first time I was surprised how tall the shards are, generally 3 to 4 inches tall they don't provide too much infantry cover, you can see through them easily enough but the mats on which the shards grow as a colony plant are pretty extensive. Three are small mats two 3 inches long, one slightly longer, and are frankly moredecorative, but the two main shard mats are much bigger being 8 inches long and with the mat roots wide enough to be up to three inches broad.
Larger shardwrack spines can give some sort of cover to most vehicle, including and up to Leman Russ, and if angled right you could partly conceal even a Baneblade. I say partly because while the cover is broad its quite thin, there is a lot of gap between shards, room for soldiers to walk through (hopefully) unscathed.

If used just as area terrain the three smaller pieces or one of the larger ones will cover as much ground as a standard citadel wood, and as you have to roll for wierdness on woods for 40K and WHFB both there is no reason why you cannot use the shardwrack spines for this purpose.

Barbed Venomgorse

You get three species of hell plant all of which do the same thing. I am ok with that as the root and trunk system for all three plants is identicle, just the foliage is different, and the foliage toppers are fully interchangable. I rather like these trees, the foliage is alien but not too alien, nothing looks ridiculous. Some foliage toppers looks like ordinary branches and leaves, and could be used as such. Some end in multiple funnel like flowers or in huge horned flowers with toothed maws. The latter looks suitably dangerous. These trees vary in composition as they should, with one or two places for the foliage toppers and a shell of multiple open trunks extending four to ten inches around. They cover a large area, with smaller supporting plants from aquarium kits or traps of lianas around them you could make each one go a long way.


Eldritch Ruins

Though the rules don't say so each of these is also a Barbed Venomgorse as each has the same trunk system and has the same interchangeable toppers. Of note here if anyone does buy multiple sets the interchangeable foliage toppers will add a lot of variety to the ruins and the other trees. Now the eldar artifacts are big, the upright one with the eye of Isha is six inches tall and three inches wide. The leaning artifact is five inches wide. Both having a mass of plant to add to this size.

Grappleweeds

I like them. The triffid walking root system is in two parts and would require a 40mm base to fir the legs at all, they just don't quite fit on a 32mm, the branches and flowers spread out far enough that a 60mm base is more appropriate if you want to use them as monsterous terrain. Frankly the grappleweeds should be given a full profile because they can unleash horrendous attacks, 2d6 S4 poisoned hits (not attacks) to every unit within three inches. Sure its slow enough as short enough range that it wont catch much prey, but as an active combatant there should be a way to kill it.

All in all.

I am disappointed with the rules, but I didn't buy them for the rules but as potentially dangerous area terrain. In this they fit very well. Make a wierd roll on a forest table and add a suitable tree to a regular area terrain forest of swappable pine trees. The Grappleweed models have a lot of character an I will be using them heavily in my RPG sessions, the other trees likewise, though for role playing most will be treated as ordinary, if strange trees.
The Shardwrack spines however are fairly boring and could do with sprucing up, however some aquarium vine fronds will fix that.

I reckon that when assembled I will get well over a square foot of dense jungle terrain, when puffed up with other smaller plants surrounding of it you take the 3" radius of effect for each piece they cover a lot wider area. On a standard 6x4 perhaps as much as 20-25% of the table surface will be under the effect of one plant or other. As a terrain set yo influence but not drown out a game it feels right in my opinion, as just terrain it really needs a second boxset. After assembly and assuming I get another decent deal I might just buy one.

I do wish there were Spikers and Venus mantraps, and their absence is notable, but I am happy with what I have got. It is not worth what GW is asking for it, but few of their models are. If you purchase from the usual discounters or find an unwanted set I recommend that you take a serious think about investing. It doesn't look much, but when you open the box and see what you get you will realise that as terrain sets go, there are enough, and large enough, plastic trees in the box to go round.


New GW terrain - Deathworld Forest. @ 2017/05/05 08:24:08


Post by: Mad Doc Grotsnik


Cheers for the write up

My local GW still has the box set in stock, so I'm pretty tempted to pick it up now.


New GW terrain - Deathworld Forest. @ 2017/05/05 08:32:07


Post by: Hollow


I think they look pretty cool. I think that the £80 price tag is a bit steep. If they had gone for 50/60 I'd have picked it up, so I can understand the 25% off making it worth it.