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A vigil for rough riders @ 2017/10/04 02:21:11


Post by: NoOneExpectsAnInquisition


It shall be a sad day when I must retire my wonderful high elf rough riders, and that day shall be sometime next week. The equine cavalry were given false hope in the index, only to be squatted completely in the codex. Rough riders have recently been a fun and fluffy choice, lost now to the past. Come now all who wish to remember past squatting and speak of your memories of them.


A vigil for rough riders @ 2017/10/04 02:36:48


Post by: NH Gunsmith


I won't stop using mine whatsoever. I have 20 of the old Tallarn ones that willbe hitting the table at every opportunity.


A vigil for rough riders @ 2017/10/04 02:55:22


Post by: NenkotaMoon


In arms of an angel.


A vigil for rough riders @ 2017/10/04 02:57:22


Post by: Red__Thirst


You can still use them with their Index entry along side the new Astra Militarum codex. That's how all older models work that have not been carried forward out of the Index.

It's the same for Lascannon + twin Plasma gun armed Razorbacks as an example.

Take it easy.

-Red__Thirst-



A vigil for rough riders @ 2017/10/04 03:30:19


Post by: Melissia


 Red__Thirst wrote:
You can still use them with their Index entry along side the new Astra Militarum codex. That's how all older models work that have not been carried forward out of the Index.

It's the same for Lascannon + twin Plasma gun armed Razorbacks as an example.

Take it easy.

-Red__Thirst-

Indeed. Or for Rifleman Dreadnoughts with four autocannons.

It sucks, but at least you have an option via the index, which is better than previous editions gave!


A vigil for rough riders @ 2017/10/04 03:30:50


Post by: Hollow


They live on in codex death, in index.


A vigil for rough riders @ 2017/10/04 03:42:38


Post by: NurglesR0T


Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index


A vigil for rough riders @ 2017/10/04 04:42:30


Post by: NenkotaMoon


 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index


Suspension of disbelief...................................... ha.................


A vigil for rough riders @ 2017/10/04 05:06:54


Post by: MrMoustaffa


 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index

That was the part that broke suspension of disbelief for you? Guys on horses?


A vigil for rough riders @ 2017/10/04 05:58:29


Post by: TheWaspinator


Would it be more believable if they rode wolves?


A vigil for rough riders @ 2017/10/04 06:25:41


Post by: Crazyterran


Motorbikes, clearly.

Like Harley Davidsons, not SM variety!



A vigil for rough riders @ 2017/10/04 06:43:48


Post by: Bluebeard


 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index


It is not a suspension of disbelief for me, especially if you consider that many zones of the Imperium are low tech.

Anyway, there were successful charges of cavalry employing sabres against much bigger regiments of soldiers employing automatic rifles and machine guns in WW2, check the cavalry charge at Izbushenky https://en.m.wikipedia.org/wiki/Charge_of_the_Savoia_Cavalleria_at_Izbushensky

And many war zones in 40k aren't really that different compared to WW1 and WW2, otherwise the whole tactics of entire regiments (looking at you DKOK) wouldn't be feasible and would become obsolete.


A vigil for rough riders @ 2017/10/04 06:55:48


Post by: TheWaspinator


 Crazyterran wrote:
Motorbikes, clearly.

Like Harley Davidsons, not SM variety!



BMW motorcycles with machine guns are a real thing that happened. So did paratrooper vespas with bazookas.


A vigil for rough riders @ 2017/10/04 07:54:32


Post by: Kroem


I don't understand why GW would remove options from the Codex, variety is the spice of life! They give with one hand and take with the other sometimes...

Without things like Rough Riders, Ratlings and Ogyns the Imperial Guard are just another boring 'futuristic soldier blokes' model line. (Well maybe not the Vostroyans )


A vigil for rough riders @ 2017/10/04 08:00:17


Post by: Lance845


 Kroem wrote:
I don't understand why GW would remove options from the Codex, variety is the spice of life! They give with one hand and take with the other sometimes...

Without things like Rough Riders, Ratlings and Ogyns the Imperial Guard are just another boring 'futuristic soldier blokes' model line. (Well maybe not the Vostroyans )


Because bloat and balance, You trim the fat to make the best possible iteration of the thing your making. Often why movies have "deleted scenes". I am not saying GW is GOOD at trimming the fat. I am just saying it's the reason to do it.


A vigil for rough riders @ 2017/10/04 08:10:50


Post by: Table


I understand his point however. Its hard to get my head around the imperial navy wasting space transporting inferior units such as rough riders. You see horses fall out of favor in the real world when motorbikes are available. I can easily see them on lower tech imperial worlds as part of a planetary garrison or even as a band of planetary nobles as a dress division, To each their own. I mean its a setting with zombie skeletal robots, so....




A vigil for rough riders @ 2017/10/04 08:29:49


Post by: Purifier


 Lance845 wrote:
 Kroem wrote:
I don't understand why GW would remove options from the Codex, variety is the spice of life! They give with one hand and take with the other sometimes...

Without things like Rough Riders, Ratlings and Ogyns the Imperial Guard are just another boring 'futuristic soldier blokes' model line. (Well maybe not the Vostroyans )


Because bloat and balance, You trim the fat to make the best possible iteration of the thing your making. Often why movies have "deleted scenes". I am not saying GW is GOOD at trimming the fat. I am just saying it's the reason to do it.


The Rough Riders really are the wrong thing to cut. They're a unique choice in the army. If they wanted to cut anything, Conscripts are right there. They're functionally the exact same as a Guardsman. Just a little shoddier offensively and a little cheaper.

And Omnissiah, the horses are what gives you suspension of disbelief? Not jet planes that fly about twice the speed of a running man? Not the steel discipline of a commissar that kills one green panicking guy every now and then, and it 100% stops any riot and no one ever just turns their weapons on him? Not the fact that a single person, just by virtue of becoming famous, is somehow a monster that is many times more resilient to damage and many many times stronger and faster than any hard trained soldier? Or the fact that people drive bikes into hand to hand combat? Or any myriad of other things... it's the horses that does it for you?


A vigil for rough riders @ 2017/10/04 08:33:38


Post by: Lance845


 Purifier wrote:
 Lance845 wrote:
 Kroem wrote:
I don't understand why GW would remove options from the Codex, variety is the spice of life! They give with one hand and take with the other sometimes...

Without things like Rough Riders, Ratlings and Ogyns the Imperial Guard are just another boring 'futuristic soldier blokes' model line. (Well maybe not the Vostroyans )


Because bloat and balance, You trim the fat to make the best possible iteration of the thing your making. Often why movies have "deleted scenes". I am not saying GW is GOOD at trimming the fat. I am just saying it's the reason to do it.


The Rough Riders really are the wrong thing to cut. They're a unique choice in the army. If they wanted to cut anything, Conscripts are right there. They're functionally the exact same as a Guardsman. Just a little shoddier offensively and a little cheaper.


I honestly don't know enough about the ig to dig into what units are worth keeping or not. Il leave that to you guys to debate. I was simply saying there is a good reason to cut units and keeping everything does not build a better army.


A vigil for rough riders @ 2017/10/04 09:20:39


Post by: Kroem


I honestly don't know enough about the ig to dig into what units are worth keeping or not. Il leave that to you guys to debate. I was simply saying there is a good reason to cut units and keeping everything does not build a better army.

Yea I got what you were saying. In truth most Guard players probably don't have the models any more so I can see why they choose to cut Rough Riders, but I think it is a sad to loose a unit that so exemplifies the 'Gothic fantasy in space' inspirations of 40k.


A vigil for rough riders @ 2017/10/04 16:10:03


Post by: Kaiyanwang


Bluebeard wrote:
 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index


It is not a suspension of disbelief for me, especially if you consider that many zones of the Imperium are low tech.

Anyway, there were successful charges of cavalry employing sabres against much bigger regiments of soldiers employing automatic rifles and machine guns in WW2, check the cavalry charge at Izbushenky https://en.m.wikipedia.org/wiki/Charge_of_the_Savoia_Cavalleria_at_Izbushensky

And many war zones in 40k aren't really that different compared to WW1 and WW2, otherwise the whole tactics of entire regiments (looking at you DKOK) wouldn't be feasible and would become obsolete.


Avanti Savoia!


A vigil for rough riders @ 2017/10/04 16:21:35


Post by: DarknessEternal


 Red__Thirst wrote:
You can still use them with their Index entry along side the new Astra Militarum codex. That's how all older models work that have not been carried forward out of the Index.

It's the same for Lascannon + twin Plasma gun armed Razorbacks as an example.

Take it easy.

-Red__Thirst-


This. It has even been stated specifically by GW.

Index is for most of the stuff they've ever made. Codex only contains what they make now. Both are legal using whatever was most recent.


A vigil for rough riders @ 2017/10/04 16:21:35


Post by: Spinner


Table wrote:
I understand his point however. Its hard to get my head around the imperial navy wasting space transporting inferior units such as rough riders. You see horses fall out of favor in the real world when motorbikes are available. I can easily see them on lower tech imperial worlds as part of a planetary garrison or even as a band of planetary nobles as a dress division, To each their own. I mean its a setting with zombie skeletal robots, so....


It never had to be horses, just something for the Guardsmen to ride - Tallarn Rough Riders are famous for using the desert-adapted Mukaali, there's some pretty cool Rough Rider conversions out there using Cold Ones, and I once GM'd a game of Only War for a regiment riding giant badger-esque creatures.

It's a shame they're not in the official codex, but at least they're still in the index; I would have put them in there over Crusaders, really, but oh well.


A vigil for rough riders @ 2017/10/04 16:28:04


Post by: Melissia


Honestly they should have them ride Space Cold Ones.

And no, I don't mean cans of beer


A vigil for rough riders @ 2017/10/04 16:43:20


Post by: KommissarKiln


 TheWaspinator wrote:
Would it be more believable if they rode wolves?

+1 for a point very well made, sir.

I hadn't ever converted Guardsmen onto horses, but I remember one time when I ran LotR Gondor Knights into a Necron army in late 6th/early 7th. Half died to "difficult terrain is dangerous for cavalry", half died to overwatch/CC and the Immortals they did kill got back up. IG victory


A vigil for rough riders @ 2017/10/04 16:53:06


Post by: Galas


Yeah guys, Horses are obsolete when you have bikers.

Swords, axes and hammers in the other hand, are totally viable alongside plasma cannons and laser machineguns.


A vigil for rough riders @ 2017/10/04 16:55:27


Post by: Melissia


I get the argument is kinda silly, I still think motorbikes look cooler than horses. Also they typically smell better.


A vigil for rough riders @ 2017/10/04 16:55:41


Post by: Unit1126PLL


KRIEG DEATH RIDERS

horses are less obsolete when they're mechanical.


A vigil for rough riders @ 2017/10/04 17:49:35


Post by: Venerable Ironclad


 Lance845 wrote:
 Kroem wrote:
I don't understand why GW would remove options from the Codex, variety is the spice of life! They give with one hand and take with the other sometimes...

Without things like Rough Riders, Ratlings and Ogyns the Imperial Guard are just another boring 'futuristic soldier blokes' model line. (Well maybe not the Vostroyans )


Because bloat and balance, You trim the fat to make the best possible iteration of the thing your making. Often why movies have "deleted scenes". I am not saying GW is GOOD at trimming the fat. I am just saying it's the reason to do it.


I don't think it has anything to do with trimming the bloat. The truth is that they don't support the model these rules are for. Why make rule for models you can't directly profit from, or at the very least hide the unit so as to not encourage new players to seek out alternative models.


A vigil for rough riders @ 2017/10/04 18:13:17


Post by: Elbows


Point of fact, horses have a purpose (even in modern military conflicts and law enforcement operations). That is, however, neither here nor there.

I was sad to see them removed because it indicates no future rules for them unless we see a new kit released (with subsequent new rules). I'd have gladly built an IG cavalry army had decent models been available. I've even looked at 3rd party options. Taking out a cool option is never awesome.

Here's hoping they are simply being cast aside until a proper re-lease is sorted.


A vigil for rough riders @ 2017/10/04 18:23:03


Post by: MechaEmperor7000


With the removal of the Empire Knights and Bretonnia, one thinks that GW just doesn't like the good guys having good horses.


A vigil for rough riders @ 2017/10/04 18:37:48


Post by: Insectum7


 TheWaspinator wrote:
Would it be more believable if they rode wolves?


Oof. That hit me right in the fluff.

One can only hope SW lose those things. . . Probably not going to happen though. SAD!


A vigil for rough riders @ 2017/10/04 20:10:01


Post by: MechaEmperor7000


Fenrisian Rough Riders on Fenrisian Wolves. Now there's a thought.

Probably wielding Frost Lances, or more likely Wolfspear Lances.


A vigil for rough riders @ 2017/10/04 20:14:13


Post by: Galas


 MechaEmperor7000 wrote:
Fenrisian Rough Riders on Fenrisian Wolves. Now there's a thought.

Probably wielding Frost Lances, or more likely Wolfspear Lances.


Ignoring the fact that Fenrisians basically have been exterminated in the current lore, an Imperial Guard fenrisian army could be ultra cool. Its a great idea.


A vigil for rough riders @ 2017/10/04 20:16:14


Post by: MechaEmperor7000


 Galas wrote:
 MechaEmperor7000 wrote:
Fenrisian Rough Riders on Fenrisian Wolves. Now there's a thought.

Probably wielding Frost Lances, or more likely Wolfspear Lances.


Ignoring the fact that Fenrisians basically have been exterminated in the current lore, an Imperial Guard fenrisian army could be ultra cool. Its a great idea.


Pssst, they're secretly valhallans.

*wink wink*


A vigil for rough riders @ 2017/10/04 20:22:14


Post by: Stormonu


It's not that horses break immersion, it's that they aren't hardcore enough.

I'd like to see Steel Legion bikers, Fenrisian wolf riders, Valhallan bear riders, Cadian lion riders, Catachan devil riders, Savlar raptor riders, Elysian eagle riders or any number of fantastic animals - but leave the horses for the Kreigers or Attilians.


A vigil for rough riders @ 2017/10/04 20:23:32


Post by: MechaEmperor7000


I think the Japanese once assaulted a base on nothing but bicycles.

I would love to have an army of cadians on bicycles wielding explosive lances.


A vigil for rough riders @ 2017/10/04 20:30:15


Post by: Galas


 MechaEmperor7000 wrote:
I think the Japanese once assaulted a base on nothing but bicycles.

I would love to have an army of cadians on bicycles wielding explosive lances.





A vigil for rough riders @ 2017/10/04 20:33:14


Post by: Talizvar


This topic just opens things up for the logical alternative:


A vigil for rough riders @ 2017/10/04 20:39:35


Post by: Elbows


Special rules...

Hipster:When this unit is equipped with Segways (+1 Power), the unit type becomes "Easy Rider", and the unit gains Faction keyword <Hipster>


A vigil for rough riders @ 2017/10/04 22:01:18


Post by: MechaEmperor7000


 Elbows wrote:
Special rules...

Hipster:When this unit is equipped with Segways (+1 Power), the unit type becomes "Easy Rider", and the unit gains Faction keyword <Hipster>


I guess you could call this

*puts on sunglasses*

a nice segue


A vigil for rough riders @ 2017/10/04 23:19:25


Post by: theCrowe


Yeah, GW could've produced IG biker miniatures years ago. It seems so obvious. I guess between the jet bikes, ork bikes, SM bikes (including scout bikes and that Raven Wing fella) and all the various other small fast machines they've produced they just never got round to a plain old Guardie on two wheels. Shame though, it could've been a real money spinner for the last 20 odd years. They could've had bike squads with heavies in side cars and Sergeants getting all Road Rash on us. They could've had a whole other kit for scout bikers and made special bike character HQs.

We'd've been all like "Check out my all mounted IG fast attack force, its got Creed on a Goldwing and a squad of hairy biker veterans on choppers. " they'd've sold twice as many kits as an average White Scars force would've fielded too but no. We've just got some 90s legacy Horsies as a memory of when GW had a taste for variety and possibility.


A vigil for rough riders @ 2017/10/04 23:25:51


Post by: JohnnyHell


They are wiv da angles now

WHO AM I KIDDING?

Rough Riders 4 lyf! Index rules mean I can keep running my randomly-useful, always entertaining horsemen. When those melta guns and lances work (1 game in 5, on a good day) it's pure cinematic heroism. The Prateorian LXXIX Household Cavalry will keep running their literal Cavalry alongside their tanks until the end!


A vigil for rough riders @ 2017/10/05 01:55:58


Post by: Enigma of the Absolute


 Insectum7 wrote:
 TheWaspinator wrote:
Would it be more believable if they rode wolves?


Oof. That hit me right in the fluff.

One can only hope SW lose those things. . . Probably not going to happen though. SAD!


HA! Far more likely GW will double down on the wolf thing. I don't just want my Space Wolves riding wolves. I want my Space Wolves riding wolves who are riding wolves. I want Dreadnoughts riding wolves. Wolves with firkin laser beams.


A vigil for rough riders @ 2017/10/05 03:20:44


Post by: NenkotaMoon


Let the Space Wolves yiff in Heaven, or I guess Hell. Don't kill the Rough Rider GW.


A vigil for rough riders @ 2017/10/05 03:42:02


Post by: Commissar Benny


Not gonna lie, this hurt. They went through the trouble of updating their rules in the index, only to cut them in the codex. Pretty bizarre. I'm sure their justification was that they would have to make new models for them & maybe they didn't want to do that. Either that, or we will see them as part of a mini-release on Attila. Pretty sure there was a hint months ago says that Attilla/Armageddon & several other warzones are going to see action.


A vigil for rough riders @ 2017/10/05 06:29:00


Post by: TheWaspinator


 Enigma of the Absolute wrote:
 Insectum7 wrote:
 TheWaspinator wrote:
Would it be more believable if they rode wolves?


Oof. That hit me right in the fluff.

One can only hope SW lose those things. . . Probably not going to happen though. SAD!


HA! Far more likely GW will double down on the wolf thing. I don't just want my Space Wolves riding wolves. I want my Space Wolves riding wolves who are riding wolves. I want Dreadnoughts riding wolves. Wolves with firkin laser beams.




A vigil for rough riders @ 2017/10/05 06:40:56


Post by: DarkStarSabre


 MrMoustaffa wrote:
 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index

That was the part that broke suspension of disbelief for you? Guys on horses?


Somehow humans riding horses broke suspension of disbelief.

And not space elves with shuriken guns.

I can't even.


A vigil for rough riders @ 2017/10/05 06:43:30


Post by: Arachnofiend


 Galas wrote:
Yeah guys, Horses are obsolete when you have bikers.

Swords, axes and hammers in the other hand, are totally viable alongside plasma cannons and laser machineguns.

Swords, axes, and hammers are totally heavy metal though, and that's what really matters.


A vigil for rough riders @ 2017/10/05 07:29:54


Post by: morgoth


text removed.

Reds8n



A vigil for rough riders @ 2017/10/05 07:46:29


Post by: Kid_Kyoto


Sleep well my sweet horsie-riding princes... sleep well.

I think there is/was a place for horse or other animal riders in the IG as scouts. Give them artillery spotting skills and such. But for me the lances were a bridge too far.

I would bet money it was a reference to a (false) bit of Nazi propaganda about the Polish charging their tanks with lances.

It never sat well with me because, unlike mutant wolves ridden by super soldiers, we know how horses, lances and shaped charges work.

That's always the problem with fictional worlds. If in Marvel Comics the SHIELD Helicarrier shows up in Latveria and saves the Fantastic Four, that's fine. SHIELD is fictional, so is Latveria, so you can thrown in any hand wave you want. But if the US Marines show up in Russia... if hurts my suspension of disbelief because the USMC and Russia are real and they don't work that way. Sometimes more fiction is better than less.


A vigil for rough riders @ 2017/10/05 09:06:32


Post by: Hybrid Son Of Oxayotl


 Enigma of the Absolute wrote:
HA! Far more likely GW will double down on the wolf thing. I don't just want my Space Wolves riding wolves. I want my Space Wolves riding wolves who are riding wolves. I want Dreadnoughts riding wolves. Wolves with firkin laser beams.

New space wolf superheavy: a giant robotic wolf made of individual robotic wolves that assemble in a super sentai fashion, piloted by wolves that are ride by werewolves that are ride by wolf lords!


A vigil for rough riders @ 2017/10/05 11:31:59


Post by: Badablack


The modern US military special forces ride camels and horses in the Middle East, because trying to push a vehicle through the terrain they travel would simply destroy it. There’s plenty of unique terrain that would be impossible to navigate via mechanical locomotion.

Now, cavalry with laser lances riding across an open field to charge an enemy, that’s pretty out there. If rough riders make a modern comeback it should be as an elite covert unit with the equivalent of Fly in terrain and increased cover saves. Or with much nastier mounts to warrant sending regular humans out to have sword fights with demons and aliens.


A vigil for rough riders @ 2017/10/05 11:51:30


Post by: hobojebus


Yeah this new policy sucks and will backfire eroding the good will they just started to claw back.


A vigil for rough riders @ 2017/10/05 12:36:03


Post by: MechaEmperor7000


 Badablack wrote:
The modern US military special forces ride camels and horses in the Middle East, because trying to push a vehicle through the terrain they travel would simply destroy it. There’s plenty of unique terrain that would be impossible to navigate via mechanical locomotion.

Now, cavalry with laser lances riding across an open field to charge an enemy, that’s pretty out there. If rough riders make a modern comeback it should be as an elite covert unit with the equivalent of Fly in terrain and increased cover saves. Or with much nastier mounts to warrant sending regular humans out to have sword fights with demons and aliens.


I'd....rather not they reinterpret it. Last time we had that, we went from the sensible Kasrkins to the frilly trimmed Scions.


A vigil for rough riders @ 2017/10/05 12:43:47


Post by: Kid_Kyoto


 MechaEmperor7000 wrote:


I'd....rather not they reinterpret it. Last time we had that, we went from the sensible Kasrkins to the frilly trimmed Scions.


Heaven forbid Rough Riders look silly.



A vigil for rough riders @ 2017/10/05 12:47:56


Post by: MechaEmperor7000


I still prefer mongols on MLPs over....potentially a walking skull cathedral riding a penis-horse.


A vigil for rough riders @ 2017/10/05 12:54:49


Post by: Talizvar


 theCrowe wrote:
We'd've been all like "Check out my all mounted IG fast attack force, its got Creed on a Goldwing and a squad of hairy biker veterans on choppers. " they'd've sold twice as many kits as an average White Scars force would've fielded too but no. We've just got some 90s legacy Horsies as a memory of when GW had a taste for variety and possibility.
I thought we kinda had something like that:

Oh yeah, you do not want any units to look anything like a Squat or you know what would happen.


A vigil for rough riders @ 2017/10/05 13:17:52


Post by: Kanluwen


 MechaEmperor7000 wrote:
 Badablack wrote:
The modern US military special forces ride camels and horses in the Middle East, because trying to push a vehicle through the terrain they travel would simply destroy it. There’s plenty of unique terrain that would be impossible to navigate via mechanical locomotion.

Now, cavalry with laser lances riding across an open field to charge an enemy, that’s pretty out there. If rough riders make a modern comeback it should be as an elite covert unit with the equivalent of Fly in terrain and increased cover saves. Or with much nastier mounts to warrant sending regular humans out to have sword fights with demons and aliens.


I'd....rather not they reinterpret it. Last time we had that, we went from the sensible Kasrkins to the frilly trimmed Scions.

And before the Kasrkin we had the guys rocking flak jackets and gas masks and before that we had guys with berets...

Speaking as someone who loves Kasrkin, I think the switch to Scions was something that I kinda suspected was coming down the pipe given that the first Cruddace book had Kasrkin models notably absent and the Stormtrooper art was of the old style gas mask+flak jacket guys, playing up the whole "They're not part of the Guard Regiments but instead are their own thing". Not to mention that the "Grenadiers" option(Stormtrooper Squads that could be taken as Troops but without DS+Infiltrate) that many people used for Kasrkin got watered down to "Veterans with a 4+".
Personally, I've actually kind of grown a bit more fond of the Scions. They're what people have said for ages they want in a Guard unit, something that doesn't look like the Cadians and their "generic future scifi". They look wildly different to my Cadians but they're supposed to.

With regards to Rough Riders, I'd said ages ago that if they want a "fast moving unit" to fill that void, it would have been pretty cool to do bikers that can lay down a comm/scanner network to extend Orders and threat range for the infantry.


A vigil for rough riders @ 2017/10/05 14:23:03


Post by: generalchaos34


 Melissia wrote:
Honestly they should have them ride Space Cold Ones.

And no, I don't mean cans of beer


You rang???



Btw those are Victoria miniatures riders, very good quality.

As long as you have 16 riders (3 5-man and a commander) you can bring a Death Korps death rider outrider detachment (say that 10 times fast). They are better, stronger, can take more wounds and are immune to leadership from shooting, so dont feel bad, feel upgraded!


A vigil for rough riders @ 2017/10/05 14:26:50


Post by: MechaEmperor7000


I'm actually thinking of doing something like that but with Armageddon Ork Hunters. The Marauder Horsemen from AoS come in packs of 10 and are perfect for Ork Hunter conversions (although I'd prefer actual Kriegers, because those models are boss).

Was thinking of backing them up with some of the faster tanks like Hellhounds


A vigil for rough riders @ 2017/10/05 14:37:34


Post by: generalchaos34


 MechaEmperor7000 wrote:
I'm actually thinking of doing something like that but with Armageddon Ork Hunters. The Marauder Horsemen from AoS come in packs of 10 and are perfect for Ork Hunter conversions (although I'd prefer actual Kriegers, because those models are boss).

Was thinking of backing them up with some of the faster tanks like Hellhounds


that was my thought, give the enemy plenty of things to shoot at, or if you need a distraction use the index riders and outflank. Also using the dagger of tushan along with codex riders lets you drop a whole lot of stuff on the enemies doorstep turn one while your artillery does the rest of the heavy lifting.


A vigil for rough riders @ 2017/10/05 15:12:29


Post by: Galas


Rough Riders was a generic therm, as other people have mentioned, other "Rough Riders" from other planets use other animals.

Lexicanum wrote:Rough Riders are fast moving troops of the Imperial Guard, mounted on a horse/animal/beast/grox/bike or other mount.

http://wh40k.lexicanum.com/wiki/Kashann_Xeno_Riders


Like the Tallarn with their star-wars alien or the Death Korps with their genetically modified mutant horses on drugs (I know they are technically other unit, but they are just the Krieg version of Rough Riders)

Plus, that unit entry was open to conversions as cool as this:


Is like the Ogryn entry in the HH books for the Solar Auxilia. Rough Riders should have a text like this in their unit entry:





A vigil for rough riders @ 2017/10/05 15:12:44


Post by: Kroem


 MechaEmperor7000 wrote:
I'm actually thinking of doing something like that but with Armageddon Ork Hunters. The Marauder Horsemen from AoS come in packs of 10 and are perfect for Ork Hunter conversions (although I'd prefer actual Kriegers, because those models are boss).

Was thinking of backing them up with some of the faster tanks like Hellhounds

Get some of those wheeled Chimera conversions kits and that would look boss!

New space wolf superheavy: a giant robotic wolf made of individual robotic wolves that assemble in a super sentai fashion, piloted by wolves that are ride by werewolves that are ride by wolf lords!

Haha nice you hit max wolf density. I feel like Carcharodons need to get some flak on this front as well for having shark everything. I read Red Tithe and I kid you not even the main character was called 'Shar' lol!



A vigil for rough riders @ 2017/10/05 16:11:05


Post by: Talizvar


Missed opportunity, bikes would have worked.

Missed opportunity to bring "Megaforce" from the 80's to tabletop:
Spoiler:
Bikes with multiple machine guns and rocket launchers.


A vigil for rough riders @ 2017/10/05 16:23:32


Post by: generalchaos34


 Talizvar wrote:
Missed opportunity, bikes would have worked.

Missed opportunity to bring "Megaforce" from the 80's to tabletop:
Spoiler:
Bikes with multiple machine guns and rocket launchers.


But only if they fly in the most awkward way possible, and the riders have to have feathered hair. Also Henry Silva yelling spanish in a tank for some reason.

God I love Rifftrax for introducing these things to me


A vigil for rough riders @ 2017/10/05 16:27:20


Post by: Hybrid Son Of Oxayotl


 Talizvar wrote:
Missed opportunity to bring "Megaforce" from the 80's to tabletop:
Spoiler:
Bikes with multiple machine guns and rocket launchers.

Megaforce, the movie where they spent millions on silly-looking motocrosses and way less on actual tanks that made the motocrosses look puny and ridiculous, and where the bad guy's uniform are way better looking than the good guy's skintight suits, and even the bad guy leader is way more charismatic than the good guy leader.


A vigil for rough riders @ 2017/10/05 17:02:18


Post by: generalchaos34


 Hybrid Son Of Oxayotl wrote:
 Talizvar wrote:
Missed opportunity to bring "Megaforce" from the 80's to tabletop:
Spoiler:
Bikes with multiple machine guns and rocket launchers.

Megaforce, the movie where they spent millions on silly-looking motocrosses and way less on actual tanks that made the motocrosses look puny and ridiculous, and where the bad guy's uniform are way better looking than the good guy's skintight suits, and even the bad guy leader is way more charismatic than the good guy leader.


great, now I have to go watch this tonight, look what you have done!


A vigil for rough riders @ 2017/10/05 17:39:07


Post by: Hybrid Son Of Oxayotl


Seeing your profile picture, seems like you could have fun watching it ^^.


A vigil for rough riders @ 2017/10/05 17:46:54


Post by: generalchaos34


 Hybrid Son Of Oxayotl wrote:
Seeing your profile picture, seems like you could have fun watching it ^^.


Sadly I've actually owned that for a few years circa Rifftrax and their ability to make mind numbingly terrible movies funny. Also its nice to catch someone who knows what Rifts is and all of its mega 80s cheesiness.

Back to rough riders, someone around here actually made segway riders for their guard. I had almost went the scout bike route because I was displeased with 3rd party a the time (they've gotten a lot better these days) but I got a very very good deal on cold ones and then Victoria Minis started making riders....and fate brought it all together after than. The great thing is horses are pretty darn cheap if you dont mind ebay and stuff like empire pistoleers and guard torsos can do a decent job making a Rough Rider model, but I'd still say go with Victoria minis since she sells you the legs, torsos, heads and lances for a reasonable price in really nice resin.


A vigil for rough riders @ 2017/10/05 21:36:11


Post by: stroller


Curiously enough I "get" the suspension of disbelief thing. Spiky malicious space elves? Check.
Vertically challenged snipers? Check.
Alien crouching vomit monster? Check.
Man on horse... doesn't fit the weirdness....


A vigil for rough riders @ 2017/10/05 21:36:31


Post by: DoomMouse


I own 30 freshly converted rough riders and I'm not particularly annoyed about them being left out of the codex. They already have great index rules and are still absolutely viable. What's changed? They can now even benefit from some regimental doctrines and strategems as far as I can tell!


A vigil for rough riders @ 2017/10/05 21:38:44


Post by: JohnnyHell


 DoomMouse wrote:
I own 30 freshly converted rough riders and I'm not particularly annoyed about them being left out of the codex. They already have great index rules and are still absolutely viable. What's changed? They can now even benefit from some regimental doctrines and strategems as far as I can tell!


And they won't get nerfed in future either! Index rules roolz!


A vigil for rough riders @ 2017/10/05 21:57:17


Post by: Talizvar


 generalchaos34 wrote:
 Hybrid Son Of Oxayotl wrote:
Seeing your profile picture, seems like you could have fun watching it ^^.
Sadly I've actually owned that for a few years circa Rifftrax and their ability to make mind numbingly terrible movies funny. Also its nice to catch someone who knows what Rifts is and all of its mega 80s cheesiness.
Back to rough riders, someone around here actually made segway riders for their guard. I had almost went the scout bike route because I was displeased with 3rd party a the time (they've gotten a lot better these days) but I got a very very good deal on cold ones and then Victoria Minis started making riders....and fate brought it all together after than. The great thing is horses are pretty darn cheap if you dont mind ebay and stuff like empire pistoleers and guard torsos can do a decent job making a Rough Rider model, but I'd still say go with Victoria minis since she sells you the legs, torsos, heads and lances for a reasonable price in really nice resin.
I think I was 13 years old when that movie came out... much awesome at that time, I shudder to think now.

Palladium: I had all their books up to "Wormwood" when it first came out. Gave the whole collection to my brother. Bit miffed with how Robotech RPG Tactics Kickstarter went. You may want to see the Savage Worlds Rifts if you had not already.

Cold ones were a go-to for 40k cavalry, their look is sufficiently mean to work in the great grim-dark.
I guess the "vigil" is that another really nutty unit has been retired, I liked to see humor and strangeness in the 40k universe and this is just one less.
It would be horrible for 40k to take itself too seriously.
Found a bunch of original pictures of them:
Spoiler:






A vigil for rough riders @ 2017/10/05 21:57:22


Post by: DoomMouse


 JohnnyHell wrote:
 DoomMouse wrote:
I own 30 freshly converted rough riders and I'm not particularly annoyed about them being left out of the codex. They already have great index rules and are still absolutely viable. What's changed? They can now even benefit from some regimental doctrines and strategems as far as I can tell!


And they won't get nerfed in future either! Index rules roolz!


My thoughts exactly If the leaks I've heard are right too then giving them plasma won't cost any more with the new codex either if I'm wanting to make them as nasty as possible


A vigil for rough riders @ 2017/10/05 23:48:16


Post by: NurglesR0T


 DarkStarSabre wrote:
 MrMoustaffa wrote:
 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index

That was the part that broke suspension of disbelief for you? Guys on horses?


Somehow humans riding horses broke suspension of disbelief.

And not space elves with shuriken guns.

I can't even.


Clearly you only read the parts you want to read. I bolded, underlined, and made the font fething bigger so you can see it. My issue is not humans riding horses. My issue is that they are riding horses in a world filled with Daemons, armies wielding weapons that destroy entire cities and 8 foot tall super soldiers. Horses have no place relative to the 40k setting in MY OPINION - not yours clearly, but mine - how dare I right? Would I have an issue playing against them? Absolutely not, I'm talking about a fluff perspective that is purely my opinion, for sure others will disagree.

"Oh but Thunderwolves are there" - yeah well don't get me started on that clusterfeth. I won't be sad to see that abomination go either.

"Oh but in WW2 they used mounted horsemen" - awesome, seems like the base they attacked must have sent their Space Marines wielding plasma cannons home early that day

You want mounted IG units? Awesome so do I. Make them mechanised on some sort of mount would be very cool indeed.



A vigil for rough riders @ 2017/10/05 23:53:49


Post by: nareik


If you want to make the horses mechanised, why not mechanise the humans too?


A vigil for rough riders @ 2017/10/05 23:55:42


Post by: Galas


To be honest, NurglesROT, normal humans have no place either alongside Modified Ultra-Humans that are more like Demi-Gods of War, Space Elves that move at the speed of sound, Indestructible SkeletonRobots of 3meters ,etc...

But thats the appeal of Imperial Guard, isn't it?


A vigil for rough riders @ 2017/10/06 00:06:57


Post by: NurglesR0T


nareik wrote:
If you want to make the horses mechanised, why not mechanise the humans too?


I didn't say to make the horses mechanised. But thank you for putting words in my mouth.



Galas wrote:But thats the appeal of Imperial Guard, isn't it?


Indeed. Humans doing their best to survive. Is it wrong though that I don't like a particular aesthetic of a unit? I'm sure there units that I really like that someone else will hate - such is the nature of the hobby.


A vigil for rough riders @ 2017/10/06 00:08:07


Post by: Galas


Oh no, theres no problem about you disliking Rough Riders. But this is a discussion forum, you give your opinion, other people give their opinion about your opinion


A vigil for rough riders @ 2017/10/06 02:16:01


Post by: Arachnofiend


 Galas wrote:
To be honest, NurglesROT, normal humans have no place either alongside Modified Ultra-Humans that are more like Demi-Gods of War, Space Elves that move at the speed of sound, Indestructible SkeletonRobots of 3meters ,etc...

But thats the appeal of Imperial Guard, isn't it?

This is exactly why I don't like the Imperial Guard personally; to me it's like being told you can be anything you want to be and deciding you wanna be Joe from Accounting.


A vigil for rough riders @ 2017/10/06 02:25:51


Post by: JohnnyHell


 Arachnofiend wrote:
 Galas wrote:
To be honest, NurglesROT, normal humans have no place either alongside Modified Ultra-Humans that are more like Demi-Gods of War, Space Elves that move at the speed of sound, Indestructible SkeletonRobots of 3meters ,etc...

But thats the appeal of Imperial Guard, isn't it?

This is exactly why I don't like the Imperial Guard personally; to me it's like being told you can be anything you want to be and deciding you wanna be Joe from Accounting.


You take that back. Private Joe from Accounting bravely gummed up the claws of a Lictor with his bodyparts, saving the lives of his squadmates as they tactically redeployed.* Private Joe from Accounting was a fine man who died in the service of the Emperor**, as all heroes should.


* Ran away. Three men were executed by the regimental Commissar on their return the following morning.
** He was actually sleeping whilst on sentry duty, so can't even blame the chameleonic skin of the deadly vanguard organism for his demise.


A vigil for rough riders @ 2017/10/06 02:27:25


Post by: Galas


I think Imperial Guard are needed to have a sense of familiarity. Without them, how should we know how really powerfull are this kind of things? If the only "emphatic" entity we had in the universe where Space Marines that by definition are Demi-Gods that Know No Fear, how should we see the Tyranids as a real thread? Or Orks, or even the horrors of Chaos?

Is because we see them face the Imperial Guard and obliterate them in hundreds of horrible ways that we know Warhammer40k is a horrible place.
They give the Universe a sense of scale.

And even if I agree Arachnofiend, because I never play as humans, theres a reason why in most MMO the mayority of people play as humans if thats an option


A vigil for rough riders @ 2017/10/06 02:27:29


Post by: MechaEmperor7000


That's sort of the appeal. It lets Joe Everyman go toe to toe with cosmic horrors, comic supervillains, and even eldritch abominations and win.


A vigil for rough riders @ 2017/10/06 02:56:38


Post by: Arachnofiend


I definitely get what you all mean, and I do see how Guard would appeal to others, it's just not for me.

All respect to the Maccabian Janissaries though, those guys know how to fight in style. Definitely my favorite Guard regiment, though the fact that I'd pick a hyper elite regiment that wears what almost looks like power armor for the one that I would theoretically play really just hammers in my opinion of Guard as a whole.


A vigil for rough riders @ 2017/10/06 03:03:38


Post by: Galas


The Maccabian Janissaries are ultra cool. Rocking the face-mask before Stormcast Eternal did it mainstream!


A vigil for rough riders @ 2017/10/06 03:14:35


Post by: Kid_Kyoto


 generalchaos34 wrote:
 Hybrid Son Of Oxayotl wrote:
 Talizvar wrote:
Missed opportunity to bring "Megaforce" from the 80's to tabletop:
Spoiler:
Bikes with multiple machine guns and rocket launchers.

Megaforce, the movie where they spent millions on silly-looking motocrosses and way less on actual tanks that made the motocrosses look puny and ridiculous, and where the bad guy's uniform are way better looking than the good guy's skintight suits, and even the bad guy leader is way more charismatic than the good guy leader.


great, now I have to go watch this tonight, look what you have done!


So were you man enough for Megaforce?

Spoiler:


Hmm Megaforce themed White Scars army... hmmm


Automatically Appended Next Post:
 Talizvar wrote:

Found a bunch of original pictures of them:
Spoiler:






They have blood angel cutie marks!


A vigil for rough riders @ 2017/10/08 10:41:15


Post by: nareik


 NurglesR0T wrote:
nareik wrote:
If you want to make the horses mechanised, why not mechanise the humans too?


I didn't say to make the horses mechanised. But thank you for putting words in my mouth.


From the horse's mouth:
 NurglesR0T wrote:
You want mounted IG units? ... Make them mechanised on some sort of mount


I must have misunderstood, could you please rephrase?


A vigil for rough riders @ 2017/10/08 11:42:47


Post by: Kanluwen


nareik wrote:
 NurglesR0T wrote:
nareik wrote:
If you want to make the horses mechanised, why not mechanise the humans too?


I didn't say to make the horses mechanised. But thank you for putting words in my mouth.


From the horse's mouth:
 NurglesR0T wrote:
You want mounted IG units? ... Make them mechanised on some sort of mount


I must have misunderstood, could you please rephrase?

"Mechanised" units tends to mean that you're mounted on/in a vehicle.

He's not saying to make the horses into mechanical beasts, he's saying to mount them on a motorcycle or a hoverbike or a Segway.


A vigil for rough riders @ 2017/10/08 12:26:27


Post by: nareik


Ah he means that kind of mechanised. The word mount confused me. Though it isn't unheard of to refer to the motor bike as a mechanical steed / horse, so I'm going to try and save a little bit of face on that point!

Personally I've always been under-enthused about bikerguard for the simple and obtuse reason: cav and bikes functioned mechanically differently under previous 40k editions.



A vigil for rough riders @ 2017/10/08 12:28:04


Post by: NivlacSupreme


 NurglesR0T wrote:
 DarkStarSabre wrote:
 MrMoustaffa wrote:
 NurglesR0T wrote:
Meh, personally not sad to see them go. IG riding horses compared to the rest of the setting always tugged at the suspension of disbelief for me.

As others mentioned, you can still play them with the index

That was the part that broke suspension of disbelief for you? Guys on horses?


Somehow humans riding horses broke suspension of disbelief.

And not space elves with shuriken guns.

I can't even.


Clearly you only read the parts you want to read. I bolded, underlined, and made the font fething bigger so you can see it. My issue is not humans riding horses. My issue is that they are riding horses in a world filled with Daemons, armies wielding weapons that destroy entire cities and 8 foot tall super soldiers. Horses have no place relative to the 40k setting in MY OPINION - not yours clearly, but mine - how dare I right? Would I have an issue playing against them? Absolutely not, I'm talking about a fluff perspective that is purely my opinion, for sure others will disagree.

"Oh but Thunderwolves are there" - yeah well don't get me started on that clusterfeth. I won't be sad to see that abomination go either.

"Oh but in WW2 they used mounted horsemen" - awesome, seems like the base they attacked must have sent their Space Marines wielding plasma cannons home early that day

You want mounted IG units? Awesome so do I. Make them mechanised on some sort of mount would be very cool indeed.



That’s called being reasonable. Unlike the people who think that everything that doesn fit their army theme should be removed.


A vigil for rough riders @ 2017/10/08 12:32:51


Post by: Kanluwen


nareik wrote:
Ah he means that kind of mechanised. The word mount confused me. Though it isn't unheard of to refer to the motor bike as a mechanical steed / horse, so I'm going to try and save a little bit of face on that point!

Personally I've always been under-enthused about bikerguard for the simple and obtuse reason: cav and bikes functioned mechanically differently under previous 40k editions.


Sure, but so did Monsters and Walkers/Vehicles.

And part of the reason why so many people pressed for bikes was that whole functionality difference. Being able to have a moving platform with heavy weapons would have been a boon to Guard in previous editions.


A vigil for rough riders @ 2017/10/08 12:54:00


Post by: dosiere


Don't know off the top of my head, but I assume FW will continue to support them moving forward considering they have some nice models available for them.


A vigil for rough riders @ 2017/10/08 13:03:33


Post by: Kanluwen


dosiere wrote:
Don't know off the top of my head, but I assume FW will continue to support them moving forward considering they have some nice models available for them.

They will. It's worth noting, however, that the Death Korps on horses are specifically called "Death Riders" and the only similarity they have to Rough Riders is they're on horses and have lances.

They've been, effectively since day one, their own unique unit idea.


A vigil for rough riders @ 2017/10/08 13:18:49


Post by: Future War Cultist


It's weird. I never much cared for rough riders. However, now that they're gone, I'm a little bit sad.

My hope for the future; the marines become increasingly high tec (with jet bikes etc.) leaving the door open for Scions to get access to regular bikes.


A vigil for rough riders @ 2017/10/08 13:36:31


Post by: Elbows


Oh, while we're at it...let's get this out of the way...when they do get re-released, they'll have a proper new GW name like Mechanoknight Preohussar Slaughterlances or something equally fething atrocious.


A vigil for rough riders @ 2017/10/08 13:52:38


Post by: Kanluwen


 Elbows wrote:
Oh, while we're at it...let's get this out of the way...when they do get re-released, they'll have a proper new GW name like Mechanoknight Preohussar Slaughterlances or something equally fething atrocious.

Assuming they actually do get rereleased...and most likely they'd just be called something like "Auxilla Cavalry".

Someone mentioned there was new art of them in the main 40k rulebook, but all I could find was just the cover for the second iteration of the Apocalypse book.


A vigil for rough riders @ 2017/10/08 16:34:24


Post by: MechaEmperor7000


 Elbows wrote:
Oh, while we're at it...let's get this out of the way...when they do get re-released, they'll have a proper new GW name like Mechanoknight Preohussar Slaughterlances or something equally fething atrocious.


Or maybe Adepta Equestria Militarium.

Dohoho.


A vigil for rough riders @ 2017/10/08 18:05:04


Post by: master of ordinance


RIP another unit GW could not be bothered to find updated models for.


A vigil for rough riders @ 2017/10/08 21:13:57


Post by: Hybrid Son Of Oxayotl


Yes, pretty sad. GW is bad :(.


A vigil for rough riders @ 2017/10/09 23:58:34


Post by: Cream Tea


I don't play Guard, but ever since I heard about Rough Riders I've wished they'd get a rerelease. They're one of the most unique and interesting of the Guard's units.

Oh, and they don't break my suspension of dibelief in the least. The tanks of the IG look like they're from an era when cavalry was still used, and there are literally hundreds of less functional things than cavalry in 40k.


A vigil for rough riders @ 2017/10/10 00:35:43


Post by: MarsNZ


I guess my Cadian bikers will spend another edition looking awesome in storage.


A vigil for rough riders @ 2017/10/10 00:41:59


Post by: Cream Tea


 MarsNZ wrote:
I guess my Cadian bikers will spend another edition looking awesome in storage.


You know you can still play them? Or do you mean they're bad? I haven't seen their rules, so I wouldn't know.


A vigil for rough riders @ 2017/10/10 01:10:59


Post by: argonak


 Cream Tea wrote:
 MarsNZ wrote:
I guess my Cadian bikers will spend another edition looking awesome in storage.


You know you can still play them? Or do you mean they're bad? I haven't seen their rules, so I wouldn't know.


Rough Riders are just fine the way they are. Their Index rules work great in my opinion. You can use them as an outflanking CC unit, or you can use them as a mobile special weapon squad. Both work pretty well for me. I've just been proxying them with old WFB cavalry models so far, but I'm trying to decide between bikes (From mad robot miniatures) or convert some GW miniatures so nobody ever hassles me in a GW store.


A vigil for rough riders @ 2017/10/15 04:49:13


Post by: Wolf_in_Human_Shape


Yeah, I agree. The old models were always hideous IMO, but the rules being in the index allowed them to be played with anything appropriate. I'm kicking around the idea to use marauders on horseback from WFB/AoS. My guard are renegade-themed, so with the renegade torsos+heads they'd probably look decent.

Lots of conversion potential.