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Post by: nordsturmking
https://www.warhammer-community.com/2018/02/01/tick-tock/
This is gonna be good. I am a big fan of Warhammer Fantasy dwarfs. I really hope they will make it back into 40k. I will definitly get me Squats
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Post by: Aesthete
It's one bounty hunter for Necromunda.
There's already a Beastman bounty hunter. It may be a little too enthusiastic to conclude that a Necromunda bounty hunter means the range or faction is coming back.
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Post by: nordsturmking
Did you see the SoB clock and the plastic Thunderhawk one?
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Post by: Vitali Advenil
This if anything confirms that they're cannon again. It'd be neat to see a couple models for them, but I doubt they're bringing a whole army along with them.
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Post by: BaconCatBug
The Plastic SOB clock breaks my heart.
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Post by: AndrewGPaul
I suppose you could assume that means that there will be new Sisters of Battle and a plastic Thunderhawk, but I think that's a rather naïve attitude.
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Post by: H.B.M.C.
Squats are mentioned by name in the Necromunda rulebook, so nice to see it's more than a tease.
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Post by: Aesthete
AndrewGPaul wrote:I suppose you could assume that means that there will be new Sisters of Battle and a plastic Thunderhawk, but I think that's a rather naïve attitude. 
I'm not going to assume, but I am going to hope.
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Post by: Da-Rock
I think it opens a door that was previously closed hard and double locked.
I remember the old GW forums would ban you if you opened a thread about Squats.
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Post by: mrhappyface
Of course they're going to release a new Squats army, how else will they harvest more SoB players' tears?
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Post by: gnome_idea_what
mrhappyface wrote:Of course they're going to release a new Squats army, how else will they harvest more SoB players' tears?
So many tears... what do they do with them all?
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Post by: H.B.M.C.
I think the return of Squats in 40K deserves its own thread.
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Post by: mrhappyface
It's the secret ingredient added to make citadel paints extra thin; this is done to please Lord Duncan.
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Post by: ProtoClone
Haven't you heard? They are opening a cafe/gaming store. So obviously they will be brewing those tears into coffee!
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Post by: Da-Rock
I agree!!
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Post by: tneva82
Well GW rules still suck but at least they have learned to do amusing promotional videos. That was fun.
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Post by: Racerguy180
First the Squat them, then the release Kharadrons, now in backline they've got a proper Squat.
WTF GW, o wait they were too lazy to work on space dwarves but had enuff ideas to make space elves, space demons, militant space nuns and space everything else work.
As funny as that video was, it brings back those lovely memories when gw said fu#k off you're not getting anymore models while everything else went forward (except maybe plastic sisters).
They lost my $ for almost 25 years and I finally got tired of waiting when 8th hit and reminded me how much I love their miniatures & the game.
I will be pre-ordering this as soon as possible and hopefully it'll make them reconsider un-squatting my badass little dudes. o and maybe give a little love to the Sororitas.
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Post by: Chikout
Happy to see the squats come back. Necromunda is the perfect setting for something like this. Now that they have shown squats exist in Necromunda I could see them doing a full gang in a year or two. Exciting times!
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Post by: casvalremdeikun
This is exactly the type of Squat model I want. A unique character that is a lone survivor of the decimation of the Squats. Definitely getting this one.
LOL at the video too. Hysterical. I loved their completely overblown reactions to the clock falling.
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Post by: CthuluIsSpy
Chikout wrote:Happy to see the squats come back. Necromunda is the perfect setting for something like this. Now that they have shown squats exist in Necromunda I could see them doing a full gang in a year or two. Exciting times! Yeah, a squat gang might be fun. They would have to fight with the orlocks over the biker aesthetic though. Or maybe Orlocks will have squat gang members. I mean, it is the House of Iron.
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Post by: Zognob Gorgoff
With out getting a head of our selves this is just a fan nod 1 squat, if we see more it with be as a footnote not an army imo.
What was interesting was that the squat and hawk clocks where hardly getting anywhere... sisters on the other hand was on 5 minutes to midnight. I think that is a nod that sister are out sooner than maybe expected.
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Post by: Ssgt Carl
If I understand those clocks correctly they are countdown clocks. Countdown clocks that are re set every time someone asks about them. Apparently y’all are bringing the long waits on yourself with your incessant nagging...
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Post by: JohnHwangDD
Zognob Gorgoff wrote:With out getting a head of our selves this is just a fan nod 1 squat, if we see more it with be as a footnote not an army imo.
What was interesting was that the squat and hawk clocks where hardly getting anywhere... sisters on the other hand was on 5 minutes to midnight. I think that is a nod that sister are out sooner than maybe expected.
If we get another, may I suggest...
5 minutes to midnight is actually more of world ending reference:
https://en.wikipedia.org/wiki/Doomsday_Clock
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Post by: ProtoClone
It might be nothing but it's worth noting...
When we first see the Squat clock, it's at 5:05.
Then, when we see it again as they pick it up to reset it, it's at 12:05.
Make of that what you will.
Also, if the clocks reset every time someone made a request for those specific models, SoB would not be 5 to 12? It seems like they get requested quite often so they would essentially be 12 o'clock on the dot, almost all the time.
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Post by: BorderCountess
GW's trolling has now become epic.
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Post by: kestral
The nice thing about squats would be that even horribly oversized they would still work, unlike the various other gigantic necromunda ranges.
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Post by: Hybrid Son Of Oxayotl
AndrewGPaul wrote:I suppose you could assume that means that there will be new Sisters of Battle and a plastic Thunderhawk, but I think that's a rather naïve attitude. 
It means that GW thinks Sisters are the butt of some jokes, nothing more.
See my sig for more.
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Post by: Kid_Kyoto
IIRC one of the rule books (6th?) mentioned squats in one of the appendix articles, along with cat girls. So GW quietly backed off of the whole 'there never were any squats' thing.
And an old Squat tech priest won a golden demon a few years back.
But still props to everyone who kept the flame alive!
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Post by: NinthMusketeer
Just a couple months ago I posted how it would be awesome if they did a video exactly like that to tease a Squat release. I doubt they got the idea from some random forum post but it's still sweet to see it actually happen!
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Post by: Grimgold
This is literally like McDonalds bringing back szechuan sauce for rick and morty fans. I wouldn't plan on it being anything more than that.
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Post by: dogfender
squat, singular, incoming.
closest thing otherwise is in AoS.
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Post by: H.B.M.C.
Grimgold wrote:This is literally like McDonalds bringing back szechuan sauce for rick and morty fans. I wouldn't plan on it being anything more than that.
'Cept without the lunatics standing on counters screaming "PICKLE RICK!".
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Post by: admironheart
pure Awesomeness!!
Ill buy them/him/it/ whatever...anything for them to take notice.
At the moment Ive just finished 7 squat vehicles and the land train will be done by tomorrow. Then 6 more tanks and I can start painting!!
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Post by: Kid_Kyoto
admironheart wrote:pure Awesomeness!!
Ill buy them/him/it/ whatever...anything for them to take notice.
At the moment Ive just finished 7 squat vehicles and the land train will be done by tomorrow. Then 6 more tanks and I can start painting!!
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Post by: AndrewGPaul
ProtoClone wrote:It might be nothing but it's worth noting...
When we first see the Squat clock, it's at 5:05.
Then, when we see it again as they pick it up to reset it, it's at 12:05.
Make of that what you will.
What I make of that is that the times shown on the clockfaces are irrelevant, since they simply lifted three or four clocks from a cupboard somewhere to use as props for a gag. Automatically Appended Next Post: Hybrid Son Of Oxayotl wrote: AndrewGPaul wrote:I suppose you could assume that means that there will be new Sisters of Battle and a plastic Thunderhawk, but I think that's a rather naïve attitude. 
It means that GW thinks Sisters are the butt of some jokes, nothing more.
See my sig for more.
I have sigs turned off.
Actually, it means GW thinks people constantly spamming their FB posts asking for plastic Sisters minis are the butt of some jokes.
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Post by: schoon
I'm glad they were willing to have fun with that video - AND glad to get a Squat again, even if it is only one.
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Post by: cuda1179
Having a squat 40k army is still unlikely. However, at least we know what GW thinks the modern 40k Squat would look like. I think I can get on board with this.
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Post by: AndrewGPaul
Well, it's what Forge World think a lone Squat bounty hunter in the Underhive of Necromunda looks like. it could bear as much resemblance to a possible 40k force as an Escher ganger does to a Cadian Guardsman.
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Post by: Mr Morden
Squats and other abhumans (including catgirls!) have been officially mentioned in the last two rulebooks.
I don't really know why they don't just reuse the Overlords for 40k with some new sprues as they did with Tzeentch Beastmen.
A lot of the weapons are already 40k, the airships are pretty 40k. Its all done except some background and stats.
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Post by: Malika2
Catgirls?
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Post by: Chopstick
So is this the big "Necromunda reveal" or there're more?
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Post by: Inquisitor Gideon
Felinids. A strain of abhuman that's meant to have feline like features. So of course the internet ran with the idea that they look like anime catgirls.
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Post by: Deathwatch101
I'm sure there will be more Necromunda revealed at the Horus Heresy and Necromunda weekender this weekend.
Maybe even an initial/early stage sculpt? We saw pretty sure they showed an early part of Valdor last year....
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Post by: Mr Morden
Inquisitor Gideon wrote:
Felinids. A strain of abhuman that's meant to have feline like features. So of course the internet ran with the idea that they look like anime catgirls.
Well we would wouldn't we?
Maybe its Catgirl Sisters
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Post by: Mad Doc Grotsnik
H.B.M.C. wrote: Grimgold wrote:This is literally like McDonalds bringing back szechuan sauce for rick and morty fans. I wouldn't plan on it being anything more than that.
'Cept without the lunatics standing on counters screaming "PICKLE RICK!".
Oh, did Rick turn himself into a pickle?
You'd think I'd have heard about that!
(not a Rick and Morty Fan)
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Post by: Mr Morden
Soo stats for a Squat - likely Toughness 4 - anything else we think will be part of their nature that is reflected in the rules?
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Post by: CthuluIsSpy
Mr Morden wrote:Soo stats for a Squat - likely Toughness 4 - anything else we think will be part of their nature that is reflected in the rules?
Probably strength 3, high cool, low initiative, good combat stats and maybe a bolt pistol as a starting weapon.
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Post by: Kid_Kyoto
Low move, some sort of stubborn or feel no pain rule, access to better quality weapons and gear.
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Post by: zedmeister
Mr Morden wrote:Soo stats for a Squat - likely Toughness 4 - anything else we think will be part of their nature that is reflected in the rules?
Movement 3", S4, T4, hates Orks, extremely stubborn (unlikely to bottle).
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Post by: CthuluIsSpy
zedmeister wrote: Mr Morden wrote:Soo stats for a Squat - likely Toughness 4 - anything else we think will be part of their nature that is reflected in the rules?
Movement 3", S4, T4, hates Orks, extremely stubborn (unlikely to bottle).
Its unlikely they would be S4. S4 is marine territory, and dwarves were only S3 in WHFB.
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Post by: unmercifulconker
ProtoClone wrote:It might be nothing but it's worth noting...
When we first see the Squat clock, it's at 5:05.
Then, when we see it again as they pick it up to reset it, it's at 12:05.
Make of that what you will.
Also, if the clocks reset every time someone made a request for those specific models, SoB would not be 5 to 12? It seems like they get requested quite often so they would essentially be 12 o'clock on the dot, almost all the time.
Pre-order 5th May, release 12th? Exactly a week apart, Mother of god. *Dramatically removes sunglasses*
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Post by: AndrewGPaul
Good Cl and Wp, low M, decent combat stats (he is a bounty hunter, after all). He's got a bolt pistol and that backpack with the scanner bit sticking out, so some fancy gear. heavy armour, too.
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Post by: Mr Morden
CthuluIsSpy wrote: zedmeister wrote: Mr Morden wrote:Soo stats for a Squat - likely Toughness 4 - anything else we think will be part of their nature that is reflected in the rules?
Movement 3", S4, T4, hates Orks, extremely stubborn (unlikely to bottle).
Its unlikely they would be S4. S4 is marine territory, and dwarves were only S3 in WHFB.
As a named character S4 is possible - also Necromnda already has S4 basic human gangers with Goliaths so they could make the Squats S4 T4 (or even T5)
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Post by: CthuluIsSpy
Mr Morden wrote: CthuluIsSpy wrote: zedmeister wrote: Mr Morden wrote:Soo stats for a Squat - likely Toughness 4 - anything else we think will be part of their nature that is reflected in the rules?
Movement 3", S4, T4, hates Orks, extremely stubborn (unlikely to bottle).
Its unlikely they would be S4. S4 is marine territory, and dwarves were only S3 in WHFB.
As a named character S4 is possible - also Necromnda already has S4 basic human gangers with Goliaths so they could make the Squats S4 T4 (or even T5) 
Yeah ok, that's fair. Aren't Goliaths S4 T4 because they are roided up though?
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Post by: zedmeister
Squats were unusually durable and did have tougher stats way back when. They were, well, Squat and quite thickly built. High gravity worlds would also make them stronger on lower gravity worlds.
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Post by: Inso
My thoughts...
The release of a single Squat miniature (not including the sci-fi version of the White Dwarf) is a watershed moment.
The single miniature will be a thermometer for how sales may go.
If sales are absolutely mental, it may lead to a few other Necromunda Squats... possibly a whole gang.
I doubt very much if it will herald a return of the Squats to WH40K in any meaningful way (other than, maybe being able to use your Necromunda gang as auxiliaries for Astra Militarum).
The Tsangor idea is very cool. Many people are proxying Kharadron Overlords as Squats by swapping out the arms for marine scouts/cadian AM, so a sci-fi sprue would be an excellent idea (especially because it could also be used for existing Squat miniatures that don't have arms... at a push)... maybe with some sci-fi heads to go with the arms/weapons.
I am really happy with the news of a new Squat miniature. It may not come to anything more than a single Squat... but it is definitely a welcome change from GW.
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Post by: silverstu
Inso wrote:My thoughts...
The release of a single Squat miniature (not including the sci-fi version of the White Dwarf) is a watershed moment.
The single miniature will be a thermometer for how sales may go.
If sales are absolutely mental, it may lead to a few other Necromunda Squats... possibly a whole gang.
I doubt very much if it will herald a return of the Squats to WH40K in any meaningful way (other than, maybe being able to use your Necromunda gang as auxiliaries for Astra Militarum).
.
I'm not sure why people think they wouldn't do a squat army for 40k -they have brought back genestealer cults, Harlequins, Death Watch and Custodes. They have shown a willingness to draw upon their own older history to do compact releases of more fringe forces and the Kharadrons have shown that they can do alternative dwarf types well AND there is a market for them. They are looking for new things to bring to market, Squats redone would be perfect- they have a history, a following.. its a no-brainer provided they can update them and do something cool with them, which the way they are going seems highly likely...
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Post by: CthuluIsSpy
silverstu wrote: Inso wrote:My thoughts... The release of a single Squat miniature (not including the sci-fi version of the White Dwarf) is a watershed moment. The single miniature will be a thermometer for how sales may go. If sales are absolutely mental, it may lead to a few other Necromunda Squats... possibly a whole gang. I doubt very much if it will herald a return of the Squats to WH40K in any meaningful way (other than, maybe being able to use your Necromunda gang as auxiliaries for Astra Militarum). . I'm not sure why people think they wouldn't do a squat army for 40k -they have brought back genestealer cults, Harlequins, Death Watch and Custodes. They have shown a willingness to draw upon their own older history to do compact releases of more fringe forces and the Kharadrons have shown that they can do alternative dwarf types well AND there is a market for them. They are looking for new things to bring to market, Squats redone would be perfect- they have a history, a following.. its a no-brainer provided they can update them and do something cool with them, which the way they are going seems highly likely... And that history also states they are on the brink of extinction with only a few of them in the guard or as mercenaries. They also don't have access to their production capabilities and their equipment. Giving them back such capabilities would be a huge retcon and cause too much of an overlap with the admech and the astartes, and cause various problems with the imperium's fluff. I also really doubt the administratum would be willing to give worlds and tech to abhumans and give them back their autonomous status, that they had before the nid invasion. Especially since a few of their strongholds sided with Horus during the heresy. They are better off staying in 30k. Back then they weren't really part of the Imperium at the time of the great crusade.
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Post by: Charax
silverstu wrote:
I'm not sure why people think they wouldn't do a squat army for 40k -they have brought back genestealer cults, Harlequins, Death Watch and Custodes. They have shown a willingness to draw upon their own older history to do compact releases of more fringe forces and the Kharadrons have shown that they can do alternative dwarf types well AND there is a market for them. They are looking for new things to bring to market, Squats redone would be perfect- they have a history, a following.. its a no-brainer provided they can update them and do something cool with them, which the way they are going seems highly likely...
But the underlying reason that Squats were Squatted hasn't changed.
Genestealer cults were a niche army that didn't justify the effort to develop into a full force - Deathwatch:Overkill proved there was sufficient demand, they got brought back as a full army
Harlequins were barely a full force at any stage since 2nd edition, but had been growing in popularity and Death Masque was insanely popular. Plus they never really went away, they just got harder to find models for
Death Watch didn't exist before 3rd edition, and have always been a tiny, customisable, elite force. Death Masque and Deathwatch:Overkill proved they're popular enough to warrent a full army, so they got massively expanded
Custodes were never an army before the 30K releases and Burning of Prospero, the only model was a single guy in a pointy helm with a spear
the difference with Squats is: the Squats were never unpopular. Jervis has said precisely this and it has been quoted in this thread previously. Even if the bounty hunter sells astronimical numbers, that's not why they were canned, they were canned because they were a creative dead-end for the design team in the shift from goofy RT to the more grimdark tones of later editions of 40K. If that hasn't changed, there's no reason to bring them back, because the original reason to Squat them still exists
But if they've rejigged them, and changed their focus (not a retcon, but an evolution of their background) to something new that fits with the new ethos of 40K, then there's a valid reason to bring them back. Or sales could just say "This sells lots, make more"
Personally I'd go the grudge-driven nomads route, emerging from the warp hunting their ancient foes. I would have had Baal saved not by the Primaris marines, but by a vengeful fleet of Squats emerging from the Maledictum to annihilate the Tyranids in retaliation for the destruction of the Homeworlds. Too late to do that now, of course, but that would have been a crazy awesome way to reintroduce them.
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Post by: Mad Doc Grotsnik
You're spot on about their demise - though I don't think we'll ever know their sales volumes for sure.
But I can only point to Kharadron Overlords. They're very nearly 40k in their style and approach. Just change the solid shot magic weapons to laser or plasma based.
So I'm now wondering if the Squat question is no longer 'if', but very much when.
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Post by: zedmeister
That there is a massive shift. First Adeptus Titanicus. Now, Squats. 2018 seems like all my Christmases will come at once!
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Post by: AdmiralHalsey
Did someone in this thread seriously and unironically say they'd never bring back Squats because it would require a massive Retcon?
... I mean... You have seen the Primaris Release, yes?
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Post by: Mad Doc Grotsnik
zedmeister wrote:
That there is a massive shift. First Adeptus Titanicus. Now, Squats. 2018 seems like all my Christmases will come at once!
Might be later than this year, but the Kharadron, and the reception thereof, really has me thinking they'll be able to do Squats justice.
Because let's be honest. Epic Squats were excellent. 40k Squats, much more limited, largely by their casting options at the time.
But in the age of 40k scale Imperial Knights, Gorkanauts and assorted other large, impressive plastic kits - the sky seems the limit.
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Post by: CthuluIsSpy
AdmiralHalsey wrote:Did someone in this thread seriously and unironically say they'd never bring back Squats because it would require a massive Retcon? ... I mean... You have seen the Primaris Release, yes? The primaris still isn't the same as "this group of abhumans are suddenly no longer near extinct and have the ability to field in force with power armor and heavy vehicles with no interference from the administratum or the admech because reasons" The primaris sort of had a plausible reason for existing. Not so much of a retcon than a "this guy you never heard of was in his basement for the last 10,000 years making super soldiers" sort of thing, which is still dumb but passable. Its still not great, but better than centurions, which was quite literally "suddenly, marine matroskas! They've been around since 38k, honest", or necrons which had a massive and sudden tonal shift in their background. Retcons overall are pretty gakky writing. Just because its for something you like doesn't make it good.
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Post by: mrhappyface
I think the biggest reason for not getting a Squat army is that GW can't copyright 'Squat'and I can't think of any seudo-latin name they could come up with to call the army.
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Post by: zedmeister
Mad Doc Grotsnik wrote:Because let's be honest. Epic Squats were excellent. 40k Squats, much more limited, largely by their casting options at the time.
But in the age of 40k scale Imperial Knights, Gorkanauts and assorted other large, impressive plastic kits - the sky seems the limit.
I had a colossal Squat army for Epic. They were excellent to play with. They were small in number, tough but stupidly hard to break. And that's before we get to the Cyclops, Colossus, Overlords, etc.
As for 40k, I want my Gyrocopter!
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Post by: CthuluIsSpy
Charax wrote: Personally I'd go the grudge-driven nomads route, emerging from the warp hunting their ancient foes. I would have had Baal saved not by the Primaris marines, but by a vengeful fleet of Squats emerging from the Maledictum to annihilate the Tyranids in retaliation for the destruction of the Homeworlds. Too late to do that now, of course, but that would have been a crazy awesome way to reintroduce them. Heh, that actually sounds plausible. As long as they are an independent force and not under the Imperium, and its clear they have to make do with scavenged and jury rigged equipment to reflect the loss of their production capabilities. Like, a crude looking suit of power armor that still works fine because they are really good at making it, it just looks makeshift. Automatically Appended Next Post: mrhappyface wrote:I think the biggest reason for not getting a Squat army is that GW can't copyright 'Squat'and I can't think of any seudo-latin name they could come up with to call the army. Upcoming release : codex Skwats  Hey, it worked for AoS.
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Post by: zedmeister
CthuluIsSpy wrote:Charax wrote:
Personally I'd go the grudge-driven nomads route, emerging from the warp hunting their ancient foes. I would have had Baal saved not by the Primaris marines, but by a vengeful fleet of Squats emerging from the Maledictum to annihilate the Tyranids in retaliation for the destruction of the Homeworlds. Too late to do that now, of course, but that would have been a crazy awesome way to reintroduce them.
Heh, that actually sounds plausible. As long as they are an independent force and not under the Imperium, and its clear they have to make do with scavenged and jury rigged equipment to reflect the loss of their production capabilities.
Like, a crude looking suit of power armor that still works fine, it just looks makeshift.
It'd dovetail with the Demiurg background too - nomad miners. I can see the Squats fracturing after the attacks. Some nomads drifted towards the Tau specialising in deep space mining, others become roving marauders and mercenaries used patched up and scavenged equipment.
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Post by: Huron black heart
Aren't pre-primaris marines the new squats?
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Post by: CthuluIsSpy
zedmeister wrote: CthuluIsSpy wrote:Charax wrote: Personally I'd go the grudge-driven nomads route, emerging from the warp hunting their ancient foes. I would have had Baal saved not by the Primaris marines, but by a vengeful fleet of Squats emerging from the Maledictum to annihilate the Tyranids in retaliation for the destruction of the Homeworlds. Too late to do that now, of course, but that would have been a crazy awesome way to reintroduce them. Heh, that actually sounds plausible. As long as they are an independent force and not under the Imperium, and its clear they have to make do with scavenged and jury rigged equipment to reflect the loss of their production capabilities. Like, a crude looking suit of power armor that still works fine, it just looks makeshift. It'd dovetail with the Demiurg background too - nomad miners. I can see the Squats fracturing after the attacks. Some nomads drifted towards the Tau specialising in deep space mining, others become roving marauders and mercenaries used patched up and scavenged equipment. Oh yeah, It would be interesting if the Demiurg was really the Tau word for Squats, and they broke off from the Imperium after the loss of their worlds and reclaimed their independence.
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Post by: His Master's Voice
Primaris are not retcons. They're an evolution of existing fluff. If you want to talk about retcons, Necrons going from a cool iteration of Lovercaft's cosmic horror to Tomb Kings in space would be more appropriate as an example.
Not that it matters. If GW wants Squats back in 40k, they'll most likely go with Demiurg being an offshot of the original Squat species that adopted to nomadic existence after the destruction of their home world. No retcons required since we don't know the origins of Demiurg and we have no "exit story" for the Squats so connecting the two would be trivial.
It would also save us from having an army called Squats.
I mean, come on.
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Post by: CthuluIsSpy
His Master's Voice wrote: Primaris are not retcons. They're an evolution of existing fluff. If you want to talk about retcons, Necrons going from a cool iteration of Lovercaft's cosmic horror to Tomb Kings in space would be more appropriate as an example. Not that it matters. If GW wants Squats back in 40k, they'll most likely go with Demiurg being an offshot of the original Squat species that adopted to nomadic existence after the destruction of their home world. No retcons required since we don't know the origins of Demiurg and we have no "exit story" for the Squats so connecting the two would be trivial. It would also save us from having an army called Squats. I mean, come on. I would be fine with this. A logical and consistent evolution of the setting is always preferable to a retcon. Also the Necron retcon was some bs. What a way to kill the army's theme and hammer in the Egypt in Space meme. I mean, necrons did have a bit of Egypt in them, but just the mortuary cult aspect. They were mostly death / grave theme rather than Egyptian.
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Post by: Inso
Demiurg are aliens. Squats are abhumans.
There is a difference between them... much in the same way that Tau aren't the same as humans.
There is also lots of old-school fluff for the Squats, whereas Demiurg only have a smattering of information (and most of that was from BFG).
Talking to Andy Hoare (of GW), he mentioned that the general consensus in the design studio was that the Demiurg were effectively 'alien rock people'... just because they are a short race, doesn't make them Squats.
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Post by: CthuluIsSpy
Inso wrote:Demiurg are aliens. Squats are abhumans. There is a difference between them... much in the same way that Tau aren't the same as humans. There is also lots of old-school fluff for the Squats, whereas Demiurg only have a smattering of information (and most of that was from BFG). Talking to Andy Hoare (of GW), he mentioned that the general consensus in the design studio was that the Demiurg were effectively 'alien rock people'... just because they are a short race, doesn't make them Squats. Huh, I thought it wasn't confirmed in the fluff they are aliens. Ah well, was just an idea. I guess one possible way to connect Demiurg with squats is to say that the warp mutated the squats into rock people due to them spending so much time travelling thanks to not having a homeworld anymore.
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Post by: SeanDrake
KHARDON Overlords sold amazingly, well above there expectations. I mean not just a little bit but enough to get a Monty Burns style "Exxxccelent" out of the board.
After that it went from an if till a when the Squats return. I personally believe we ill see a Squat by another name force long before SoB get a release.
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Post by: AndrewGPaul
CthuluIsSpy wrote:AdmiralHalsey wrote:Did someone in this thread seriously and unironically say they'd never bring back Squats because it would require a massive Retcon?
... I mean... You have seen the Primaris Release, yes?
The primaris still isn't the same as "this group of abhumans are suddenly no longer near extinct and have the ability to field in force with power armor and heavy vehicles with no interference from the administratum or the admech because reasons"
The primaris sort of had a plausible reason for existing. Not so much of a retcon than a "this guy you never heard of was in his basement for the last 10,000 years making super soldiers" sort of thing, which is still dumb but passable. Its still not great, but better than centurions, which was quite literally "suddenly, marine matroskas! They've been around since 38k, honest", or necrons which had a massive and sudden tonal shift in their background.
Retcons overall are pretty gakky writing. Just because its for something you like doesn't make it good.
What does "near extinct" mean, in the context of a civilisation spanning dozens of worlds? After all, there's fewer than 10,000 Adeptus Custodes, and they get a book to themselves. Or Blood Angels and Dark Angels, with about 1,000 warriors in total. There can be millions of Squats and they'd still be "nearly extinct". That wasn't the reason they got rid of Squats - Jervis, Rick and Andy didn't decide one day that "well, I know people like the Squats, but we've decided to make them extinct, so no more army, sorry" - it was the excuse given after the fact to shut the whingers up; "what happened to the Squats?" "Eaten, sorry". If they want to bring back Squats, they'll come up with a new excuse. Yarrick fighting Ghazgkull on Golgotha is still canon, it's just that the Squats aren't any more. That can be retconned back.
It'll never happen, but a boxed set or boardgame featuring Squats vs Red Corsairs would be a good way to introduce new Squats, new Chaos Space Marines and a new Huron Blackheart model.  Have a Squat brotherhood refugee fleet come across the Macragge's Honour and capture it back from Huron's forces.
494
Post by: H.B.M.C.
Charax wrote:Genestealer cults were a niche army that didn't justify the effort to develop into a full force - Deathwatch:Overkill proved there was sufficient demand, they got brought back as a full army
In the case of Genestealer Cults there's a little more to it than that...
23558
Post by: zedmeister
H.B.M.C. wrote:Charax wrote:Genestealer cults were a niche army that didn't justify the effort to develop into a full force - Deathwatch:Overkill proved there was sufficient demand, they got brought back as a full army
In the case of Genestealer Cults there's a little more to it than that...
Indeed...
113031
Post by: Voss
A single squat. Not squats.
And for necroboardgame.
Or are we also going to start decreeing that since the plastic sisters clock was five minutes to midnight that the sisters obviously get a full release in July? Because 12-5 =7?
494
Post by: H.B.M.C.
It's not a board game.
Voss wrote:Or are we also going to start decreeing that since the plastic sisters clock was five minutes to midnight that the sisters obviously get a full release in July? Because 12-5 =7?
Some people have.
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Post by: spiralingcadaver
Grimgold wrote:This is literally like McDonalds bringing back szechuan sauce for rick and morty fans. I wouldn't plan on it being anything more than that.
Squats actually ever existed as a product nostalgically demanded by fans, prior to a misinterpreted joke.
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Post by: Not-not-kenny
mrhappyface wrote:I think the biggest reason for not getting a Squat army is that GW can't copyright 'Squat'and I can't think of any seudo-latin name they could come up with to call the army.
You mean like Homo Rotundus?
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Post by: JohnHwangDD
OK, now I'm interested. If they were cute enough, I could buy an army of them!
Or not.
95738
Post by: mrhappyface
Not-not-kenny wrote: mrhappyface wrote:I think the biggest reason for not getting a Squat army is that GW can't copyright 'Squat'and I can't think of any seudo-latin name they could come up with to call the army.
You mean like Homo Rotundus?
I'm sure that'd get past marketing.
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Post by: His Master's Voice
Extensive, accelerated genetic modification undertaken to survive the loss of the reproductive base. Abhuman -> alien.
Done, next customer please.
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Post by: CthuluIsSpy
His Master's Voice wrote:
Extensive, accelerated genetic modification undertaken to survive the loss of the reproductive base. Abhuman -> alien.
Done, next customer please.
Or warp magic. Or a disease that slowly turns them into stone.
Its entirely possible for abhumans to get mistaken for aliens at first glance if they've undergone enough physical changes.
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Post by: StygianBeach
Awesome video.
It is a shame comments are disabled on it though.
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Post by: Dysartes
Removing the throwaway "they got eaten by the Nids" thing would be fine. It was only done as an excuse to try to shut people up, and (subject to checking the latest Nids book), I doubt it is even mentioned in anything currently in print.
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Post by: Irbis
His Master's Voice wrote:
Extensive, accelerated genetic modification undertaken to survive the loss of the reproductive base. Abhuman -> alien.
Done, next customer please.
Okay, and why exactly GW should bend past fluff into a pretzel to justify this in the first place?
Squats were tough, technologically advanced, proud race that agreed to stand with Imperium itself as equals. Why they would agree to play some low-ladder lackeys for upstarts with vastly inferior tech base, population, and incompatible ideology, again?
196
Post by: cuda1179
Irbis wrote: His Master's Voice wrote:
Extensive, accelerated genetic modification undertaken to survive the loss of the reproductive base. Abhuman -> alien.
Done, next customer please.
Okay, and why exactly GW should bend past fluff into a pretzel to justify this in the first place?
Squats were tough, technologically advanced, proud race that agreed to stand with Imperium itself as equals. Why they would agree to play some low-ladder lackeys for upstarts with vastly inferior tech base, population, and incompatible ideology, again?
Demiurge have a loose alliance with the Tau. Perhaps they just like being the big fish in a small pond.
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Post by: ZebioLizard2
I'd much rather the Demiurg be Demiurgs and the Squats be Squats.
Could be amusing to see how they would interact in fluff.
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Post by: COLD CASH
No need for a retcon at all, squats great engineers, so build huge void shield and cover entire home worlds with it, just in time to escape annhilation. boom no need to retcon and explains why they are only being seen again now! Could even have them dangerously teleport there entire home worlds some are lost but most make it...........................ohhhhhh now chaos squats becomes an option see!!!! story makes sense and you can have 2 new factions from 1 source.
Oh man bullgryns in 40k must have it!!!!!!!
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Post by: theCrowe
That's pretty funny. I had an old fantasy hunchback dwarf guy with an ork flamer as a hired gun character in my Necromunda campaigns for years. Good times.
I'll have to see if I can find a photo of him.
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Post by: Mmmpi
JohnHwangDD wrote:
OK, now I'm interested. If they were cute enough, I could buy an army of them!

Not much on them from what I can tell.
This is the larger article: https://1d4chan.org/wiki/Felinid (NSFW, the pictures at the bottom mostly)
This just confirms that they're in the fluff, and the name of their homeworld. http://wh40k.lexicanum.com/wiki/Felinid
Army wise? put cat tails on your IG? ears if they don't have helmets?
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Post by: CthuluIsSpy
I'm pretty sure that was a joke at the end. The main aim of the video was to tease the Thousand Sons stuff. Its not a lie if it was never serious to begin with.
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Post by: Hybrid Son Of Oxayotl
The screenshot from GW's official facebook team was a joke?
It doesn't sound like a joke.
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Post by: JohnHwangDD
The meta-joke is that Sisters players are so easily triggered.
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Post by: Veteran Sergeant
AdmiralHalsey wrote:Did someone in this thread seriously and unironically say they'd never bring back Squats because it would require a massive Retcon?
... I mean... You have seen the Primaris Release, yes?
It isn't even a massive retcon. The Squats were literally never killed off. Jervis Johnson made one post in 2004 about the design team killing them off. A statement never followed up on in any official material. The closest you got was a tendril of Hive Fleet Leviathan shown close to the galactic center in Codex: Tyranids, which was then revised in the subsequent edition, probably because somebody figured out how silly it was to massively disrupt the galactic map for 40K just to play an elaborate prank on Squat aficionados, lol. The current map of the Tyranid advance no longer covers a significant portion of where the Squat Homeworlds would be.
As opposed to the gakky writing that was killing them off in the first place by suggesting a tendril of Leviathan just happened to eat all the Squat Homeworlds? Mind you, this was never actually written. Just suggested by Jervis Johnson at some point on a web forum.
I hope you've been doing your yoga and staying limber, because you're really stretching.
I think you haven't been paying close enough attention to the tone they use on their social media these days. If anything, this video demonstrates that they enjoy making cheeky jokes and nods to "Games Workshop memes." I mean, the video is literally called "Reset the Clock" and features haphazardly arrayed cheap wall clocks with single push-pinned labels underneath them supposedly counting down when we get a plastic Thunderhawk Kit.
Are you going to suggest that Games Workshop lied to us about those clocks too, when that wall is visible in a subsequent video and the clocks aren't there anymore? Come on, lol. The Plastic Sisters being in the giant bin was clearly a joke from the start. Maybe you didn't think it was funny, but it was still very obviously a joke.
Not-not-kenny wrote: mrhappyface wrote:I think the biggest reason for not getting a Squat army is that GW can't copyright 'Squat'and I can't think of any seudo-latin name they could come up with to call the army.
You mean like Homo Rotundus?
Adeptus Rotundus? Rotundus Militarum? Astra Rotundatorum?
LOL. GW is way too smart to allow YouTube a chance to comment on their videos.
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Post by: Hybrid Son Of Oxayotl
Veteran Sergeant wrote:If anything, this video demonstrates that they enjoy making cheeky jokes and nods to "Games Workshop memes." I mean, the video is literally called "Reset the Clock" and features haphazardly arrayed cheap wall clocks with single push-pinned labels underneath them supposedly counting down when we get a plastic Thunderhawk Kit.
Yeah, here it's very obvious that this is a joke. Not in any of the other examples.
Not only it wasn't obvious, but, more importantly, it was extremely clear from the reactions of the community that many people didn't take it as a joke. Yet they didn't take the time to clarify. And when asked about it, they didn't say “It was a joke”, they say “We didn't say Sisters of Battle, just Sisters”, when they actually said “Sisters of Battle”.
I don't know what you need…
51464
Post by: Veteran Sergeant
I don't feel like the well-documented lack of a sense of humor from the Sisters of Battle community precludes the idea of it being a joke. Even bad jokes, misunderstood jokes, or poorly received jokes are still jokes.
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Post by: JohnHwangDD
Veteran Sergeant wrote: I don't feel like the well-documented lack of a sense of humor from the Sisters of Battle community precludes the idea of it being a joke. Even bad jokes, misunderstood jokes, or poorly received jokes are still jokes. GW's Sisters jokes are not bad, not misunderstood, nor poorly-received by the overwhelming majority of GW's player base. Recall that there are only a couple active Sisters players that GW can still see are out there, so poking fun at them isn't a problem for GW. GW knows they aren't losing any money over these jibes so it's just not a problem. That said, it'd be good if the Sisters players could learn to take a joke.
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Post by: casvalremdeikun
JohnHwangDD wrote: Veteran Sergeant wrote:
I don't feel like the well-documented lack of a sense of humor from the Sisters of Battle community precludes the idea of it being a joke. Even bad jokes, misunderstood jokes, or poorly received jokes are still jokes.
GW's Sisters jokes are not bad, not misunderstood, nor poorly-received by the overwhelming majority of GW's player base. Recall that there are only a couple active Sisters players that GW can still see are out there, so poking fun at them isn't a problem for GW. GW knows they aren't losing any money over these jibes so it's just not a problem.
That said, it'd be good if the Sisters players could learn to take a joke.
A game played with little chunks of plastic (or metal, in SoB's case) is serious business.
It is a funny video and people need to lighten the feth up. Technically SoB already got three plastic Sisters models. Obviously not what they were looking for. But honestly, GW isn't going to sit on Sisters forever. Who knows, maybe they will get a big release later in the year.
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Post by: Byte
Racerguy180 wrote:First the Squat them, then the release Kharadrons, now in backline they've got a proper Squat.
WTF GW, o wait they were too lazy to work on space dwarves but had enuff ideas to make space elves, space demons, militant space nuns and space everything else work.
As funny as that video was, it brings back those lovely memories when gw said fu#k off you're not getting anymore models while everything else went forward (except maybe plastic sisters).
They lost my $ for almost 25 years and I finally got tired of waiting when 8th hit and reminded me how much I love their miniatures & the game.
I will be pre-ordering this as soon as possible and hopefully it'll make them reconsider un-squatting my badass little dudes. o and maybe give a little love to the Sororitas.
Wow, this post is just all over the place. So are you happy or not?
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Post by: Racerguy180
Byte wrote:Racerguy180 wrote:First the Squat them, then the release Kharadrons, now in backline they've got a proper Squat.
WTF GW, o wait they were too lazy to work on space dwarves but had enuff ideas to make space elves, space demons, militant space nuns and space everything else work.
As funny as that video was, it brings back those lovely memories when gw said fu#k off you're not getting anymore models while everything else went forward (except maybe plastic sisters).
They lost my $ for almost 25 years and I finally got tired of waiting when 8th hit and reminded me how much I love their miniatures & the game.
I will be pre-ordering this as soon as possible and hopefully it'll make them reconsider un-squatting my badass little dudes. o and maybe give a little love to the Sororitas.
Wow, this post is just all over the place. So are you happy or not?
50/50
78973
Post by: Hybrid Son Of Oxayotl
Veteran Sergeant wrote:I don't feel like the well-documented lack of a sense of humor from the Sisters of Battle community
There is no such “well-documented lack of a sense of humor”.
So I guess making jokes that are widely misunderstood by the community (at large, not just Sisters of Battle player) as being an actual announcement, due to the fact that the “joke” consist entirely in announcing that you are going to release a long awaited product, is a good idea then. And when asked later about it, them not saying that it was a joke that was misunderstood but rather saying that “they just said Sisters, not Sisters of Battle”, was… also somehow a joke, is that it?
Man, I guess everything is a joke.
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Post by: ImAGeek
That Facebook response is wrong, but the Magnus video came out before Celestine came out, so they didn’t lie. Plastic sisters were released after they said in the video. Just not as many as people wanted.
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Post by: His Master's Voice
Irbis wrote:
Okay, and why exactly GW should bend past fluff into a pretzel to justify this in the first place?
Because they can and, in practical terms, it costs them nothing.
It's also thematically more appropriate than just pretending the Nid incident didn't happen and the Squats were there all along, just invisible.
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Post by: endlesswaltz123
Hybrid Son Of Oxayotl wrote: Veteran Sergeant wrote:I don't feel like the well-documented lack of a sense of humor from the Sisters of Battle community
There is no such “well-documented lack of a sense of humor”.
So I guess making jokes that are widely misunderstood by the community (at large, not just Sisters of Battle player) as being an actual announcement, due to the fact that the “joke” consist entirely in announcing that you are going to release a long awaited product, is a good idea then. And when asked later about it, them not saying that it was a joke that was misunderstood but rather saying that “they just said Sisters, not Sisters of Battle”, was… also somehow a joke, is that it?
Man, I guess everything is a joke.
This post is a document that well, proves the lack of sense of humour point.
1109
Post by: Inso
His Master's Voice wrote: Irbis wrote:
Okay, and why exactly GW should bend past fluff into a pretzel to justify this in the first place?
Because they can and, in practical terms, it costs them nothing.
It's also thematically more appropriate than just pretending the Nid incident didn't happen and the Squats were there all along, just invisible.
The Tyranid incident didn't happen. It was a throwaway comment by one of the designers and if they wanted Squats to appear in greater numbers in to the WH40k universe it would be simple... Squat transportation vessel emerges from the warp. They thought they were in there for a few hours but they had been in there a thousand years... it is that simple.
As an aside, isn't it great when you start a topic about 'Squats coming back" and most of it is filled with completely unrelated moaning about plastic Sobs and how humourless it all is (and yes, I realise the irony of that last comment  ).
I'm happy that there is a Squat returning to GW in whatever form that takes. It is an acknowledgement that the race is still there.
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Post by: AndrewGPaul
Dysartes wrote:Removing the throwaway "they got eaten by the Nids" thing would be fine. It was only done as an excuse to try to shut people up, and (subject to checking the latest Nids book), I doubt it is even mentioned in anything currently in print.
The only thing close to a canon mention of the "eaten by Tyranids" excuse is on the Black Library reprint of Ian Watson's Inquisitor/ Draco; that added a bookend of two Inquisitors reviewing the text of the novel (as if it were a recently-recovered diary) and saying of the Squat character "heir line was cut short by the hive fleets" or something to that effect. That's in a short-lived reprint of a novel first written in 1990 in 1st edition; a reprint itself now about ten years old. Frankly, they could just start writing Squats back in as if they'd always been there, not doing much (like how Necrons and Tau had suddenly always been there) and it wouldn't be a problem.
(post title edited because Dakkadakka thinks three exclamation marks are a sign of madness - or at least spam).
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Post by: ekwatts
Hybrid Son Of Oxayotl wrote: Veteran Sergeant wrote:I don't feel like the well-documented lack of a sense of humor from the Sisters of Battle community
There is no such “well-documented lack of a sense of humor”.
So I guess making jokes that are widely misunderstood by the community (at large, not just Sisters of Battle player) as being an actual announcement, due to the fact that the “joke” consist entirely in announcing that you are going to release a long awaited product, is a good idea then. And when asked later about it, them not saying that it was a joke that was misunderstood but rather saying that “they just said Sisters, not Sisters of Battle”, was… also somehow a joke, is that it?
Man, I guess everything is a joke.
mfw someone denying the well-documented lack of a sense of humour displays a documentable lack of a sense of humour.
Any mention of "sisters" at this point by GW is a joke. Almost any mention of Squats, post-squatting, was basically a joke, too.
To make it clear:
Sisters of Battle are still an army. Go out and buy them if you want to play them.
Plastic Sisters of Battle may happen one day. Not today, and not tomorrow, but maybe. That's so obvious that the idea held close by some, that their plastic release is imminent (or, even more hilariously, that GW are somehow obligated to release plastic sisters or that the players deserve them) to the point of appearing in fevered dreams, is hilarious due to the frenzy even the slightest rumour can cause.
Squats, as an army, are not coming back.
Squats, as a race, never really went away. They existed, and nobody has suggested that the ENTIRE race somehow *poofed* out of existence. Just their homeworlds, and therefore their ability to form an army.
The appearance of a single Squat bounty hunter is no extraordinary recognition of anything other than the idea that whatever Squats left after the squatting are probably still functional members of the imperium. It is not indicative of ANY major fluff change, nor is it a "hint" of their playable army making its way back to tabletops.
To summarise:
This is just an abhuman bounty hunter with a funny video to advertise its release.
Sisters are still a legitimate army. Sisters players are funny.
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Post by: Chairman Aeon
CthuluIsSpy wrote:
The primaris still isn't the same as "this group of abhumans are suddenly no longer near extinct and have the ability to field in force with power armor and heavy vehicles with no interference from the administratum or the admech because reasons"
Space Elves to Craft World Eldar. Went from PG-13 space pirates to martial arts monks...oh ya and they are a dying race, just ignore all those Guardians on the board.
Cawl just came out of left filed to change 40K history.
Tyranids and Genestealers weren't originally linked.
Dark Eldar show up like Buffy's little sister Dawn.
40K is always in flux. Some of the big weird retcons might have happened before you started playing (were born), but they still happened and we all lived through it.
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Post by: Yodhrin
Not finding one joke/style of joke funny is not the same thing as lacking a sense of humour, but of course all the troll-marketing fans know that fine well, it just suits them to pretend otherwise.
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Post by: H.B.M.C.
Nah bruv, it is funny, and constantly calling the GW community guys 'trolls' 'cause Sisters players can't handle a joke about the Sisters is getting quite silly.
Sisters players continually show a lack of sense of humour. I've only ever seen them complain, either about the things they don't have, or the things they get whenever something new (usually rules) comes out.
I mean even them having to "share" the Witch Hunters book was enough for endless complaints.
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Post by: Insurgency Walker
I still think its possible to see these abhuman squats rolled into AM. Us guard commanders haven't gotten a new kit in awhile and ( ducks behind ammo crate) it would be very easy to sneak in an a squat vengeance squad or some such nonsense into the guard codex. Would it be like the old squat army? No way, but back then even Guard had jet bikes.
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Post by: H.B.M.C.
Yeah but as what though? What niche could they fill?
41203
Post by: Insurgency Walker
Ok, for the record. An engineer squad.
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Post by: CthuluIsSpy
Heavy infantry, I guess? Basically tanky objective holders, who just won't budge and can take a beating while dishing out some nasty damage at short to medium range. I don't think there are that many 3+ saves on infantry in a pure IG army.
494
Post by: H.B.M.C.
A non-HTH shooty unit with better armour than Guardsmen?
So... kinda what Storm Troopers do?
41203
Post by: Insurgency Walker
Like breacher scions Automatically Appended Next Post: More like Krieg engineers
47547
Post by: CthuluIsSpy
H.B.M.C. wrote:A non- HTH shooty unit with better armour than Guardsmen?
So... kinda what Storm Troopers do?
Storm troopers still only have a 4+ save, and their main advantage is that they deployed anywhere, isn't it?
If storm troopers are offensive infantry, squats would be defensive infantry.
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Post by: Insurgency Walker
It could be an opportunity for the AM codex to cross over a FW unit, as happens occasionally Automatically Appended Next Post: With a little buff
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Post by: endlesswaltz123
CthuluIsSpy wrote:
Heavy infantry, I guess? Basically tanky objective holders, who just won't budge and can take a beating while dishing out some nasty damage at short to medium range.
I don't think there are that many 3+ saves on infantry in a pure IG army.
Ogryns orr whatever the new configurations of them are called? Yeah they don't have any specialist anti tank or anti power armour ranged weapons but they can certainly fill that role.
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Post by: Hybrid Son Of Oxayotl
Yes. That is precisely my point. GW facebook team information on Sisters is “unreliable”.
H.B.M.C. wrote:I've only ever seen them complain, either about the things they don't have, or the things they get whenever something new (usually rules) comes out.
You must have seen a lot of complaints about the new Celestine models that us mere mortals have not  .
47547
Post by: CthuluIsSpy
endlesswaltz123 wrote: CthuluIsSpy wrote:
Heavy infantry, I guess? Basically tanky objective holders, who just won't budge and can take a beating while dishing out some nasty damage at short to medium range.
I don't think there are that many 3+ saves on infantry in a pure IG army.
Ogryns orr whatever the new configurations of them are called? Yeah they don't have any specialist anti tank or anti power armour ranged weapons but they can certainly fill that role.
Aren't Bullgryns only 4+ saves though? Could be wrong, never faced them, as odd as it may sound.
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Post by: motyak
I know we're excited, but remember this is News and Rumours. Not News, Rumours and Squat Wishlists. Thanks guys
67735
Post by: streetsamurai
Yodhrin wrote:Not finding one joke/style of joke funny is not the same thing as lacking a sense of humour, but of course all the troll-marketing fans know that fine well, it just suits them to pretend otherwise.
I usually always agree with you, but this is one of the rare case where I vehemently disagree. video was funny as hell
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Post by: RiTides
Man it's good to see GW with a sense of humor again  . Loved the video, and the art for the model looks great!
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Post by: casvalremdeikun
RiTides wrote:Man it's good to see GW with a sense of humor again  . Loved the video, and the art for the model looks great!
Between this one and all those videos that had the box with the Plastic Thunderhawk written on it have been hysterical. I love the fun that they are having. I would have liked it better if we saw them taking the Dorn Clock down and throwing it away though, since that was an ongoing joke.
BTW, Sisters players. Maybe if you didn't try to subvert literally every 40K News thread into a bitch fest about how Sister's are neglected, everyone wouldn't poke at you as much. As of right now, Sisters players are a meme in and of themselves. You are the "Why doesn't Nintendo just go Third Party" of the 40K world.
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Post by: MajorWesJanson
Let them be the exotic weapons unit, like a veteran heavy weapons/special weapons squad. Infantry portable plasma cannons, multimeltas, mole mortars, conversion beamers, volkite blasters.
Or go the alternate route, and have squat warbikers to replace roughriders.
On topic, I plan to grab one, and figure out what to use it for later. I have a pair of fantasy Dwarf engineers I use to bulk out my Jokaero already.
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Post by: ImAGeek
From Garro on fb
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Post by: H.B.M.C.
*gasp*
It's a Squat!!!
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Post by: Yodhrin
H.B.M.C. wrote:Nah bruv, it is funny, and constantly calling the GW community guys 'trolls' 'cause Sisters players can't handle a joke about the Sisters is getting quite silly.
I mean, you're factually wrong. I like Frankie Boyle, many people don't - they don't lack a sense of humour, they just have a different sense of humour than me. And what GW are doing is pretty much the definition of trolling.
Sisters players continually show a lack of sense of humour. I've only ever seen them complain, either about the things they don't have, or the things they get whenever something new (usually rules) comes out.
So, like the online contingent of every single faction fanbase? The other week it was Chaos players who were getting it in the neck for "whining", before that AdMech players - every playerbase has an element that complains when new stuff comes out because they're not a hive mind they're people with opinions, and every time there's a contingent of folk there to insist they should shut up/be happy with what they have/learn to take a joke. My position on which group is mostly justified and which aren't is consistent regardless of whether we're talking about Sisters.
I mean even them having to "share" the Witch Hunters book was enough for endless complaints.
A complaint you also heard at full-volume from Grey Knights, who then got a full plastic army release and their own Codex because Sphess Merins, and oddly enough when that complaint was addressed it didn't come up any more, almost like that's how things work.
The fact is the only reason Sisters players get singled out for ridicule is their complaints have been going on for so long, which is what happens when valid complaints aren't addressed, and yeah I can see why someone would be pissed off rather than lulzy when the people who're responsible for that consistent and ongoing failure turn it around and use it to make jokes at your expense.
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Post by: casvalremdeikun
Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
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Post by: H.B.M.C.
casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
Your entire post pretty much shows how we're not wrong at all about Sisters players. You, Hybrid and all the others vary not one iota when it comes to your inability to see anything Sisters related as anything other than terrible. And it's not just on Dakka. It's everywhere.
And it's not that Sisters of Battle don't 'deserve' some sort of update after all these years, and it's not even that you people can't take a joke. It's that whenever someone makes a joke you act like they spat in your face and insulted your mothers.
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Post by: Padre
Sorry if this has already been discussed, but has the model in the background behind the Squat been identified?
Arbites - cyber-mastiff- looking thingy?
55577
Post by: ImAGeek
Padre wrote:Sorry if this has already been discussed, but has the model in the background behind the Squat been identified?
Arbites - cyber-mastiff- looking thingy?
47547
Post by: CthuluIsSpy
Padre wrote:Sorry if this has already been discussed, but has the model in the background behind the Squat been identified?
Arbites - cyber-mastiff- looking thingy?
Not an Arbites. He's the Orlock boss, and he has a dog.
88026
Post by: casvalremdeikun
H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
I guess the fact that the Necromunda game and all of its accessories are made by GW proper confused me.
55577
Post by: ImAGeek
casvalremdeikun wrote: H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
I guess the fact that the Necromunda game and all of its accessories are made by GW proper confused me.
They’re still made by Forgeworld, just sold through GW. But it’s the same with Blood Bowl.
47547
Post by: CthuluIsSpy
H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
Since when? Because Necromunda is sold on the GW site.
55577
Post by: ImAGeek
CthuluIsSpy wrote: H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
Since when? Because Necromunda is sold on the GW site.
Specialist games is a division of Forgeworld. Necromunda and Blood Bowl were designed by Forge World. The main stuff is made in plastic and sold through GW, and the add ons are resin and sold through Forgeworld, but it’s all designed by FW.
47547
Post by: CthuluIsSpy
ImAGeek wrote: CthuluIsSpy wrote: H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production. Since when? Because Necromunda is sold on the GW site. Specialist games is a division of Forgeworld. Necromunda and Blood Bowl were designed by Forge World. The main stuff is made in plastic and sold through GW, and the add ons are resin and sold through Forgeworld, but it’s all designed by FW. Ok, that makes sense. I hope my FLGS can order stuff from FW then. Not sure how to deal with all of the weapon options though. How easy is it to magnetize the gangers? The problem I have with magnets is that they have a nasty habit of making the arm rotate, or they won't fit where they are supposed to go, or its not a nice, flat surface.
55577
Post by: ImAGeek
CthuluIsSpy wrote: ImAGeek wrote: CthuluIsSpy wrote: H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
Since when? Because Necromunda is sold on the GW site.
Specialist games is a division of Forgeworld. Necromunda and Blood Bowl were designed by Forge World. The main stuff is made in plastic and sold through GW, and the add ons are resin and sold through Forgeworld, but it’s all designed by FW.
Ok, that makes sense.
I hope my FLGS can order stuff from FW then.
Only in the same sense that you or I can.
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Post by: casvalremdeikun
ImAGeek wrote: casvalremdeikun wrote: H.B.M.C. wrote: casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
What made you think he'd be plastic? Necromunda is a FW production.
I guess the fact that the Necromunda game and all of its accessories are made by GW proper confused me.
They’re still made by Forgeworld, just sold through GW. But it’s the same with Blood Bowl.
I guess that makes sense. I still wish he was in plastic and from regular GW. FW is a giant pain to deal with for me.
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Post by: Insurgency Walker
*snip* quote=CthuluIsSpy
Not sure how to deal with all of the weapon options though. How easy is it to magnetize the gangers? The problem I have with magnets is that they have a nasty habit of making the arm rotate, or they won't fit where they are supposed to go, or its not a nice, flat surface.
Try square magnets. Kestral likes them. I have yet to try square but find round ok on very light mini arms like Dark Eldar/Eldar. I have not gone magnet crazy on the new Necromunda figs but I think round would work ok. The floppy arms can be an advantage to adjust pose on the fly with the DE.
Snip too much
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Post by: Baxx
casvalremdeikun wrote:Aww man, he is Forge World?! I was hoping for a GW plastic. This dampens my desire to get him a ton.
Everything is going to be Forge World except the most basic gang boxes: -Bounty Hunters -Hangers-on -Weapon sprues -Special Characters CthuluIsSpy wrote: Ok, that makes sense. I hope my FLGS can order stuff from FW then. Not sure how to deal with all of the weapon options though. How easy is it to magnetize the gangers? The problem I have with magnets is that they have a nasty habit of making the arm rotate, or they won't fit where they are supposed to go, or its not a nice, flat surface.
Hardly any stores order stuff from FW, it's pretty much direct order only. I strongly suggest not magnetizing Necromunda models. I've stopped using magnets all together years ago as it just became such a hassle I can't be bothered with any of it.
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Post by: drazz
Padre wrote:Sorry if this has already been discussed, but has the model in the background behind the Squat been identified?
Arbites - cyber-mastiff- looking thingy?
I’m hearing no to Arbites, yes to Enforcers. Small distinction, but it is there.
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Post by: Chopstick
CthuluIsSpy wrote: Not sure how to deal with all of the weapon options though. How easy is it to magnetize the gangers? The problem I have with magnets is that they have a nasty habit of making the arm rotate, or they won't fit where they are supposed to go, or its not a nice, flat surface. Escher arm is extremely small and they have a slight curve plane joint. that allow up/down movement Goliath have lock joint and the arm cannot move at all. , let a long put a magnet on. Orlock might have flat joint and look quite possible to magnetize. If you want to switch arm, i'd prefer using blu- tac or small amount of super glue so you can yank them out easily. For me I glued them, only Champion and Leader can change their loadout (that's why spamming mass stubgun is usually really dumb), With 2 boxes you should be able to run through a campaign fine with a variety of ganger with different equipment. Unless you really love to spam weapon (the usual mass lasgun, mass autogun/pistol, mass stubgun....)
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Post by: Kid_Kyoto
I think this thread can be folded back into the main Necromunda thread.
https://www.dakkadakka.com/dakkaforum/posts/list/2700/743059.page
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