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![[Post New]](/s/i/i.gif) 2008/12/12 04:29:11
Subject: What eldar units are best for killing sm?
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Fresh-Faced New User
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Im new to eldar and my friend plays space marines. What should I use?
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![[Post New]](/s/i/i.gif) 2008/12/12 04:38:06
Subject: What eldar units are best for killing sm?
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Executing Exarch
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Star cannons still pack a punch, although nothing like they used to. Fire prism put a nice dent in there armor too.
In the current environment you will not find a list that is without:
10 x DA in warp serpent
10 x DA in warp serpent
and also the ever classic
6 x fire dragons in a falcon ( you may see some people opt for WS instead )
Also
2 x fire prism is becoming more popular due to the swarms of ork bikers.
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![[Post New]](/s/i/i.gif) 2008/12/12 04:42:29
Subject: Re:What eldar units are best for killing sm?
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Towering Hierophant Bio-Titan
UK
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To alot of these you can add a farseer with doom and/or fortune (spirit stones to be able to cast both)Read the dex rules on em, you'll see why.
Banshees in a wave serpent (Fast in a serpent, brittle 4+ sv on foot. str 3 pwr weps. Good en mass. Dont fight T7 beasites)
striking scorpian-s infiltrating, max squad (Lots of em. Loads of attacks. 3+ save. str 6 pwr claw)
Harlies with a shadowseer (allows you to get closer taking less shots. Rending is nice, ap 2 insta wound) Expensive.
Wraithlord. Watch out for krak missile & Powerfists (Wounds 3+, no save) It stomps and can shoot well (two wep slots @ bs 4)
Pathfinders - Great snipers. They get ap1 rolling to hit on 5-6 and thier rending (ap 2 on 6's to wound) so thats a fair few chances to get AP good wounds in. 2+ cover saves.
Fireprisms (two) for those tanks and if needs be a str 6 ap 3 large blast when linking (or a termie killer blast when not)
Well.. i could go on.. everything, if used properly/cleverly. & As a general rule Scatter laser Over starcannons (Theres been math. Scatter laser won. Long story)
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2008/12/12 05:22:39
Subject: What eldar units are best for killing sm?
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Fresh-Faced New User
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Thanks for comments here is my list so far:
hq 145 Farseer Runes of warding,runes of witnessing,spirit stones,doom,mind war
hq 155 4 warlocks 1 spiritseer,destructor, 3x singing spear
elite 176 9 howling banshees exarch,mirrorswords,war shout,acrobatic
elite 191 9 striking scorpions exarch,scorpions claw,shadowstrike
elite 100 5 fire dragons exarch,flamer,crack shot,tank hunters
3x troops 100 10 DA exarch,shimmersheild,bladestorm
3x transport 125 wave serpent TL starcannons
troops 100 10 guardians starcannon
2x heavy 150 fire prism holo-fields
1750 points
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![[Post New]](/s/i/i.gif) 2008/12/12 10:33:47
Subject: What eldar units are best for killing sm?
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Ultramarine Land Raider Pilot on Cruise Control
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just a couple of points for what looks like a pretty solid list.
1. Why the spiritseer? You have no wraithguard or wraithlords for them to control!
2. Starcannons for your serpents and guardians. I'd go Brightlances for anti-tank work, scatter lasers for anti-infantry and EML for utility.
3. What are your serpents transporting? You've put them under your DA's, but you really need transports for your banshees and dragons for them to be effective. With guardians and a foot council I'd footslog your DA's with them for mutual support. It may even be worth dropping the third serpent for some more guardians.
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While you sleep, they'll be waiting...
Have you thought about the Axis of Evil pension scheme? |
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![[Post New]](/s/i/i.gif) 2008/12/12 14:46:39
Subject: Re:What eldar units are best for killing sm?
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Towering Hierophant Bio-Titan
UK
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Add in a falcon somhow which you can then pair up with a footslogging concil or the firedragons, as game permits.
Then, because you havent got fortune (and dont need it due to the transport element) id say hq is goood.
Give the scorps stalker & the biting blade. Move through cover is useful, as they dont have fleet & every little helps. Biting blade vs those tanks and esp walkers. (Keep the claw)
Maybe take out a DA squad (wave serpent the other two) use those points to get that falcon leaving the guardains with a longer ranged EML (Blast str 4 ap 4 is always fun) to sit at home.
Swap one of those holofields to stick it on the falcon which will generally be moving up more (and maybe give it spirit stones too)
My 4 cents.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2008/12/12 18:05:47
Subject: Re:What eldar units are best for killing sm?
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Devastating Dark Reaper
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The Farseer can take those warlocks as a single HQ choice. It may not be a bad idea to throw a Autarch in the mix or a Avatar to keep those Guardians and DA's fearless. An Autarch gives +1 to reserves rolls. Put your Striking Scorps in a wave serpent in reserve and outflank those hard to get shooties in the back. This works really well with alot of Scorps. Take guide with the Farseer and use it on those fire prisms or Dark Reapers( str 5 ap3 weapons!). Be careful of drop pods and you fire prisms, drop pods can completely ruin your shoot from the back tactics. Hope this helps
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![[Post New]](/s/i/i.gif) 2008/12/12 18:28:09
Subject: Re:What eldar units are best for killing sm?
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Regular Dakkanaut
Vancouver, WA
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Blackarandras wrote:Take guide with the Farseer and use it on those fire prisms or Dark Reapers( str 5 ap3 weapons!). Be careful of drop pods and you fire prisms, drop pods can completely ruin your shoot from the back tactics. Hope this helps
I've had really good luck with the Farseer/Reaper combo, as well!
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"Wheels within wheels, in a spiral array, a pattern so grand and complex.
Time after time we lose sight of the way, our causes can't see their effects."
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![[Post New]](/s/i/i.gif) 2008/12/12 18:40:43
Subject: What eldar units are best for killing sm?
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Bush? No, Eldar Ranger
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1. Re-check your points costs I happen to know that 10 DA with a kitted out exarch costs 170 something
2. Re-check your math I count 1842 pts even with the values you have up there
3. Why does your FD exarch have a heavy flamer and crackshot? You want the re-rolled wounds that badly?
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This message was edited 1 time. Last update was at 2008/12/12 18:41:24
He's not going to kill the Falcon anyway, it's built from magic fairy wings and dreams. -- Phyraxis |
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![[Post New]](/s/i/i.gif) 2008/12/13 03:19:53
Subject: What eldar units are best for killing sm?
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Fresh-Faced New User
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Thanks for all the comments! Im going to write a few lists and post my favorite.
Chimera_Calvin wrote:
1. Why the spiritseer? You have no wraithguard or wraithlords for them to control!
I didnt notice that until I posted the list. I was going to put a wraithlord in but I ran out of points.
der Wiskinator wrote:
Re-check your math I count 1842 pts even with the values you have up there.
Oops I wrote the list at 2 am without a calculator sorry about that.
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![[Post New]](/s/i/i.gif) 2008/12/13 03:23:50
Subject: What eldar units are best for killing sm?
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Martial Arts Fiday
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Reapers are my favorite Marine killing unit. They usually kill off/cripple a squad a turn.
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2008/12/13 03:49:04
Subject: What eldar units are best for killing sm?
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Decrepit Dakkanaut
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If your friend plays Space Marines, something you might find fun is taking some Scouts (upgrade to Pathfinders) and/or Eldar Missile Launchers on your Guardian units. Getting the odd pin on a unit of Space Marines is very very fun.
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![[Post New]](/s/i/i.gif) 2008/12/13 03:50:26
Subject: What eldar units are best for killing sm?
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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All of em! Bonus marks to Reapers + Guide and anything + Doom.
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![[Post New]](/s/i/i.gif) 2008/12/13 12:56:31
Subject: Re:What eldar units are best for killing sm?
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Ladies Love the Vibro-Cannon Operator
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I'd take Harlies with kisses led by Shadowseer instead of Scorpions.
They are pretty scary to any MEQ army.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/12/13 13:18:27
Subject: Re:What eldar units are best for killing sm?
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Longtime Dakkanaut
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yeah
Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers and more Dark Reapers
strength5 AP3 with 48" range heavy2
they have 3+ armour save
just set them up in a good spot at the start, some tall ruins will do nicely.
A squad of 5 should kill at least 4 marines per turn. and if you add 'guide' to the mix it gets better.
a DR exarch with a tempest launcher will also do alot of damage!
Panic...
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This message was edited 1 time. Last update was at 2008/12/13 13:20:26
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![[Post New]](/s/i/i.gif) 2008/12/13 13:25:29
Subject: Re:What eldar units are best for killing sm?
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Ladies Love the Vibro-Cannon Operator
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Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers and more Dark Reapers
Unless the Marines get a cover save. Or they could park a Rhino between the Marines and the Reapers.
It is rather easy to circumvent incoming fire from a static shooty unit.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/12/13 13:27:45
Subject: Re:What eldar units are best for killing sm?
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Longtime Dakkanaut
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wuestenfux wrote:Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers, Reapers and more Dark Reapers
Unless the Marines get a cover save. Or they could park a Rhino between the Marines and the Reapers.
It is rather easy to circumvent incoming fire from a static shooty unit.
Yeah,
have you counted how many i told him to bring!?
Panic...
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![[Post New]](/s/i/i.gif) 2008/12/13 13:32:01
Subject: What eldar units are best for killing sm?
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Ladies Love the Vibro-Cannon Operator
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Panic, I guess you mean 3x 5 Dark Reapers. But then you filled all the HS slots. How does the army then look like. Eldar HS plays a major role...
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/12/13 13:47:41
Subject: Re:What eldar units are best for killing sm?
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Longtime Dakkanaut
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yeah,
I don't know wxactly what list he should run... to be honest, all my lists fail! but the reapers seem to do good when I run them.
umm..
something like
HQ
farseer with guide
farseer with guide
Heavy
5 Reapers
5 Reapers
5 Reapers
wave serpent with brightlances
wave serpent with brightlances
and some troops...
(In my case the troops are either rangers or wraithguard)
plus what ever else he fancys... the wave serpents are just there as mobile brightlances...
Panic...
edit... farseers can't have waveserpents.......................
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This message was edited 1 time. Last update was at 2008/12/13 14:20:58
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![[Post New]](/s/i/i.gif) 2008/12/13 13:53:16
Subject: What eldar units are best for killing sm?
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Ladies Love the Vibro-Cannon Operator
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Well, some Fire Dragons in Serpents for anti-tank, two or three troop units (Pathfinders?).
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/12/13 14:11:39
Subject: What eldar units are best for killing sm?
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Martial Arts Fiday
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Er...Farseers with Serpents??? How?!
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2008/12/13 14:19:58
Subject: Re:What eldar units are best for killing sm?
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Longtime Dakkanaut
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yeah,
sorry, anyway the point is that the farseers stay with the reapers.
and that the waveserpents are used for the anti tank weapons uptop! I don't care what they carry inside or who they were bought for.
Panic.
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![[Post New]](/s/i/i.gif) 2008/12/13 16:15:32
Subject: Re:What eldar units are best for killing sm?
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Ladies Love the Vibro-Cannon Operator
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Panic wrote:yeah,
sorry, anyway the point is that the farseers stay with the reapers.
and that the waveserpents are used for the anti tank weapons uptop! I don't care what they carry inside or who they were bought for.
Panic.
Yeah, that's an option.
The Serpents can tank shock, ram or contest.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/12/13 20:01:43
Subject: What eldar units are best for killing sm?
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Fresh-Faced New User
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Here is my favorite list that I have written so far:
Hq 145 Farseer runes of warding,runes of witnessing,spirit stones,guide,doom
Hq 130 Farseer same except no runes of warding
Elite 192 10 howling banshees exarch,mirrorswords,war shout,acrobatic
Transport 135 Wave serpent bright lance
Elite 115 5 fire dragons exarch,firepike,tank hunters
Troops 162 10 dire avengers exarch,power weapon and shimmershield,bldestorm
Troops 100 10 guardians eldar missle launcher
Troops 100 10 guardians eldar missle launcher
Troops 88 4 jetbikes
troops 120 5 pathfinders
Fast 75 1 vyper bright lance
Heavy 147 3 dark reapers Exarch,tempest launcher,crack shot
Heavy 105 3 dark reapers
heavy 140 falcon starcannon (the fire dragons would ride in this)
1754 points 65 models What should i drop so I can put in a unit of harlies?
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![[Post New]](/s/i/i.gif) 2008/12/13 20:47:14
Subject: Re:What eldar units are best for killing sm?
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Towering Hierophant Bio-Titan
UK
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Your hq's are messed up. A squad of banshees w/ a transport (+ star engines) = win.
Your farseer will wanna go with that unit. It will want doom and fortune. Or just doom depending on how gloomy you are (Bada ding!) The guiding farseer, w/ the darkreapers - doom will be a waste of time as its only 24' range & uve already got a doom thats gonna be way up the field. So stick fortume instead and have a 3+ rerollable for the dark reapers.
Max out a dark reaper squad & dont waste the slot.
Brightlances on the waveserpent (it really wants to go fast - 4+ cover save is also win) is bad. Shruikencannons will do.
Brightlance on the falcon is win. (works tandem with the pulse laser) For your anti MEQ youve got ur reapers. The pathfinders & falcon/dragon duo is enough for needed termie killing.
Jetbikes, add in a shruiken cannon? (Or are they land grabby types? If so drop it down to 3 and keep em in reserves from the start)
Drop those guardains. Kane the banshee waveserpent in 36' (with star engines) and then Kane it back again to pick up a DA squad. A lil risky but youve saved urself points. And it can actually pull of those distances thanks to those engines.
Add in another DA squad instead of the Guardains.
Take out the lone vyper.. Add in a fireprism (Does the job better, all round.) Your still down those two EMLS. So.. add in holofields to your fire prism to it can shoot for longer & make up for it.
The banshee farseer could well go with the dragons if you needed to injury termies, MC's or walkers. (As banshees will do bugger all against those types - it needs to go for slightly squisher targets)
Umm, 20 guardains replace by 10 DA's plus one of those 2 DA squads will have a wave serpent support.. Respectable. I could do the points but ill leave it up to you to if you wanna. If I could only say one thing - make sure ur farseers are equiped to do the role thier going to do and not overburdned (with things like 24'' doom on a 36-48'' range squad & guide with pure CC troop)
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2008/12/14 03:44:27
Subject: Re:What eldar units are best for killing sm?
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Devastating Dark Reaper
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Here are some idea's that I have to go with your base plan. First I would maxout 1 unit of Dark Reapers and possibly give the exarch a EML with fast shot. I would scatch the other squad of Reapers to leave a HS slot open. The Faseer that is going with the Banshee's could have Doom, because it would likely be within 24" of a target that your Reaper's would like to shread. Bright Lances can be good on Wave Serpent if you bring two(serpents), because it will seem more deadly than the other serpent and the lesser one might be transporting a deadlier squad  . So maybe the Falcon will be obsolite or all could be aranged to fit in the army. You still have 1 or 2 HS slots open, get rid of that lone Viper it will likely do nothing. Wraith Lords and Fire Prism's are good choices. Holo fields and star engines on any tanks you bring will really annoy your opponant and keep them alive(your tanks). As far as removing points to add stuff I would say juggle your Guardians and DA's around. DA's are much more useful in a transport than guardians but more points. Hope this helps
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![[Post New]](/s/i/i.gif) 2008/12/14 04:09:42
Subject: Re:What eldar units are best for killing sm?
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Towering Hierophant Bio-Titan
UK
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lol. Beat you to most of that Black..
Hmm.. EML + fast shot is quite awesome & allows for some nice AT support when no troops are sight-able. Keeps the squad @ 48' range. Also combats MC's
Crack shot & keep the reaper cannon. 36' range ganks the squad too much, IMO (they Can shoot at 48'', so shoot them at 48'') & the AT ability can be left to the AT elements.
Also not crazy expensive.
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This message was edited 1 time. Last update was at 2008/12/14 04:10:15
H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2008/12/14 04:56:30
Subject: Re:What eldar units are best for killing sm?
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Devastating Dark Reaper
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Razerous wrote:lol. Beat you to most of that Black..
Well, you must be a good Leader then. This is what I use in certain situations, not because you just posted simular idea's. Your advise is good and I think that DOOOM will benifit from viewing our post.
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![[Post New]](/s/i/i.gif) 2008/12/14 05:29:40
Subject: Re:What eldar units are best for killing sm?
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Towering Hierophant Bio-Titan
UK
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Sorry, didnt mean to nay-say your post & yes, DOOOM will be the better for the both of us. Im a terrible leader.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2008/12/14 06:23:27
Subject: What eldar units are best for killing sm?
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Longtime Dakkanaut
Springhurst, VIC, Australia
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Why has everyone over looked wraithguard? AP2 and the ability to shoot up tanks and crush weak footsloggas, why not,, even 5 + warlock in WS [wave serpent] is fantastic
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