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Made in gb
Araqiel





Ards - N.Ireland

Hey,

Just a quick question on what exatly an Initiative test is? I assume leadership test or is this incorrect and it should be rolling a dice vs th models Initiative? The ability in question is the hit and run special ability Khan gives saying take an Initiative test and if passed can flee up to 3d6.

Can anyone clarify this for me please.
   
Made in it
Grovelin' Grot





Italy

You should roll D6 against the unit Initiative, if you score less or equal the test is passed (so high initiative is better).

Bye,
   
Made in gb
Hanging Out with Russ until Wolftime







Duce wrote:Hey,

Just a quick question on what exatly an Initiative test is? I assume leadership test or is this incorrect and it should be rolling a dice vs th models Initiative? The ability in question is the hit and run special ability Khan gives saying take an Initiative test and if passed can flee up to 3d6.

Can anyone clarify this for me please.
Page 8 BRB. Characteristic Tests.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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Made in us
Tail-spinning Tomb Blade Pilot




"6" always fails. So watch out for that dam beam the new Space wolves rune preist can cast. If it hits special charachters, deamon princes, even hive tyrants, they all are removed with a "6". Even the Keeper of Secrets, I 10.
   
Made in us
Longtime Dakkanaut




Funny that, from some who've played games already the power is one that looks OMG BROKEN on paper but most report it is really situational at best and crappy. Carnifex sniper is all it's good at but if you face upgraded Carnifi (I always give mine I2) it only removes the carnifex on a 4 or higher.

So not as bad as most people thought.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in ca
Angry Blood Angel Assault marine




ottawa, ontario, canada

Still it can remove a reaver or even emporer titan without too much fuss.

Armies and records
3000 pts W:41 L:16 T:3
1250 pts W:0 L:0 T:0
7000 pts W:352 L: 224 T: 121
15000 pts W:666 L: 234 T: 18
3000 pts W:142 L: 62 T: 9
5th ed record
287 w / 68 l / 37 T 
   
Made in ca
Angry Blood Angel Assault marine




ottawa, ontario, canada

Oops tripple post

This message was edited 1 time. Last update was at 2009/09/15 08:03:56


Armies and records
3000 pts W:41 L:16 T:3
1250 pts W:0 L:0 T:0
7000 pts W:352 L: 224 T: 121
15000 pts W:666 L: 234 T: 18
3000 pts W:142 L: 62 T: 9
5th ed record
287 w / 68 l / 37 T 
   
Made in ca
Angry Blood Angel Assault marine




ottawa, ontario, canada

How the hell did that happen

This message was edited 1 time. Last update was at 2009/09/15 08:04:51


Armies and records
3000 pts W:41 L:16 T:3
1250 pts W:0 L:0 T:0
7000 pts W:352 L: 224 T: 121
15000 pts W:666 L: 234 T: 18
3000 pts W:142 L: 62 T: 9
5th ed record
287 w / 68 l / 37 T 
   
Made in gb
Hanging Out with Russ until Wolftime







ManwithIronHands wrote:Still it can remove a reaver or even emporer titan without too much fuss.
Except that it cannot affect vehicles

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

Gwar, helping people read rules since 2009

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Regular Dakkanaut





Just out of curiousity, where are you reading ths stuff about the SW at? I have a buddy who was interested (not sure how much though), and I was curious as to what I was looking at facing...
   
Made in gb
Proud Phantom Titan







s2ua7 wrote:Just out of curiousity, where are you reading ths stuff about the SW at? I have a buddy who was interested (not sure how much though), and I was curious as to what I was looking at facing...
currently most GW stores have a print out in a ring binder (you may be lucky and have an actual copy in your store) ... so sorry no idea yet what it looks like.
   
Made in us
Steadfast Grey Hunter






Gwar! wrote:
ManwithIronHands wrote:Still it can remove a reaver or even emporer titan without too much fuss.
Except that it cannot affect vehicles


It can't? I seem to remember the rules saying "ANY models touched by the line must pass an initiative test or be removed from play." So vehicles with an initiative value can still be in trouble, if I'm not mistaken.
   
Made in us
Long-Range Land Speeder Pilot





Florida

jab4962 wrote:
Gwar! wrote:
ManwithIronHands wrote:Still it can remove a reaver or even emporer titan without too much fuss.
Except that it cannot affect vehicles


It can't? I seem to remember the rules saying "ANY models touched by the line must pass an initiative test or be removed from play." So vehicles with an initiative value can still be in trouble, if I'm not mistaken.


No, it has a specific list of unit types that are affected. Vehicles are not on the list. Neither is Jump Infantry.

   
Made in gb
Hanging Out with Russ until Wolftime







jab4962 wrote:if I'm not mistaken.
You are mistaken, as Kaaihn pointed out.

This message was edited 1 time. Last update was at 2009/09/16 00:35:06


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Steadfast Grey Hunter






Kaaihn wrote:
jab4962 wrote:
Gwar! wrote:
ManwithIronHands wrote:Still it can remove a reaver or even emporer titan without too much fuss.
Except that it cannot affect vehicles


It can't? I seem to remember the rules saying "ANY models touched by the line must pass an initiative test or be removed from play." So vehicles with an initiative value can still be in trouble, if I'm not mistaken.


No, it has a specific list of unit types that are affected. Vehicles are not on the list. Neither is Jump Infantry.


Aren't Jump Infantry considered infantry?
   
Made in gb
Hanging Out with Russ until Wolftime







jab4962 wrote:Aren't Jump Infantry considered infantry?
Are Beasts considered Skimmers?

This message was edited 1 time. Last update was at 2009/09/16 00:36:48


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Regular Dakkanaut





Ok, so its not out yet and just a preview then... I wish I had a GW where I lived but the closest one is over 100 miles away... I guess I'm just not dedicated enough to do that... lol...
   
Made in us
Stabbin' Skarboy





Jersey

Gwar! wrote:
jab4962 wrote:Aren't Jump Infantry considered infantry?
Are Beasts considered Skimmers?
Gwar! come now that wasn't necessary just ask him to show you where it says that and he'll be proven wrong.
   
Made in us
Junior Officer with Laspistol






The eye of terror.

s2ua7 wrote:Ok, so its not out yet and just a preview then... I wish I had a GW where I lived but the closest one is over 100 miles away... I guess I'm just not dedicated enough to do that... lol...


My non-GW LGS got a copy, but there aren't any GWs in the Portland Metro Area either.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in ca
Infiltrating Broodlord






Heres a question to everyone without making a new topic, is the lack of jump infantry intended? Are they assumed not to be in that line because theyre in the air? Is there a fluff reason to support this?

Im curious because I <3 raptors and Id love to say "Sorry, but it doesnt affect them" without being a douche.

Tyranids
Chaos Space Marines

 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Well, without sitting down and having a discussion with Phil Kelley, I don't think we can know whether it was "intended" or not. But the rule is the rule and it doesn't effect jump infantry.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in ca
Infiltrating Broodlord






Well, Im asking for an opinion. I also havnt read the book, and generally they have a description which may provide further insight.

Basically, how will you play it? Will you tell your opponent they cant hit your assault marines?

Tyranids
Chaos Space Marines

 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

I'd rather look at it from the other perspective that a good sportsman wouldn't try to gain an advantage that's not in the rules.

A wolf player shouldn't assume that the power affects units that aren't in the list of units that it affects.

IIRC it's written pretty clearly to affect those specific units.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in ca
Angry Blood Angel Assault marine




ottawa, ontario, canada

Gwar! wrote:
ManwithIronHands wrote:Still it can remove a reaver or even emporer titan without too much fuss.
Except that it cannot affect vehicles


oops wrong remove from play, one of the special characters when he dies removes everyhting in base contact with him from play

Armies and records
3000 pts W:41 L:16 T:3
1250 pts W:0 L:0 T:0
7000 pts W:352 L: 224 T: 121
15000 pts W:666 L: 234 T: 18
3000 pts W:142 L: 62 T: 9
5th ed record
287 w / 68 l / 37 T 
   
Made in au
Quick-fingered Warlord Moderatus






Regarding the list of things affected by Jaws of the World Wolf, I couldn't help but notice that while Jump Infantry are not listed, it does list bikes without giving an exception to jetbikes.

Am I correct in believing that jetbikes are a subset of bikes and so would still be affected by the ability in it's current form?

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Proud Phantom Titan







No, Jet-bikes are a type unto themselves
   
Made in gb
Decrepit Dakkanaut




+1 to above: Infantry /= Jump Infantry, Bikes /= Jet bikes.

Guessing from the name it is a pit of shades thing - the ground opens up and tries to eat you, so you jump out the way. If you're already in the air, or a big vehicle, you're not going to be bothered...
   
Made in gb
Hanging Out with Russ until Wolftime







Hmm, that is actually a good point.

Jet Pack IS a Subclass of Jump Infantry as it is Jump Infantry (Jet pack) but Jetbikes are certainly a separate unit type.

And I just realised, all these people saying "OMFG Tau are so screwed baaaaaaaaaaaaaw", not a single Tau model worth jawing can be affected! Nor can MC's with the Jump Infantry type. SO QUIT YOUR WHINING!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Ohio

This is something great for the Tau ... unless it hits broadsides who are regular infantry.

Now adding wings to a Monstrous Creature - such as a Demon Prince - makes that unit move like jump infantry but it is still a monstrous creature. So would this rule affect them or not? I haven't seen the rule yet but it got me to thinking about different cases. I'd have to double check the Tyranid codex to see if it works the same way as a demon prince when adding wings.

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