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![[Post New]](/s/i/i.gif) 2009/11/30 01:59:43
Subject: 2k worth of IG outflank *Now with Battle Report Link*
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Drop Trooper with Demo Charge
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I heard of IG lists in which everything outflanks, and this is my first attempt at putting one together. It's for a 2,000 pt tourny. I'm aiming for it to be competitive. Please bear in mind though, that I have limited stock on Vendettas (2) and Medusas (3), so any suggestions that envolve using more of those wouldn't work for me.
CCS with Creed, 4 meltas, and a melta bomb
CCS with Straken, Kell, 2 bodyguards, Astropath, Officer of the Fleet, Medic, Carapace, and Kraks
PCS with Al'rahem, Commisar with powerfist, Laspistols & CCW
Infantry Squad, Commisar with powersword, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Penal Legion Squad
Scout Sentinel Squadron, 3 Lascannons
Vendetta, 3 twin-linked Lascannons
Vendetta, 3 twin-linked Lascannons
Ordnance Battery, 3 Medusas
The gameplan goes something like this:
Creed gives the Medusas scout, Creed and Straken jump inside the Vendettas, everything is declared outflanking.
Nothing on the board until turn 2.
Then, with a bit of luck from the Officer of the Fleet, everything arrives.
The lascannons opening any vehicle or dread in threat range.
The Medusas shelling those recently de-transported.
A Furious Charge, Counter Charge, Stubborn, 50-man combined squad with 6 powerweapons and 50 kraks just tries to assault everything.
Straken and Al'rahem aim for the tough units, and Creed aims for Land Raiders.
The Penals jump into a Vendetta and become a fast moving scoring unit.
If the combined squad gets out of Straken range, Creed can back up with his 2 foot "Go Cadia!" Special order to give Fearless and Furious Charge.
Trying to think of a way to sneak a priest in there for some Rightious Fury goodness. Also, has anyone faced / played a list like this? Trying to keep it (and the newly aquired Madusas) a secret until the tourny. So play testing might not happen.
This is a big step away from my normal playing habits of Mech-Vets with Air Cav support. Any and all suggestions / critisim are welcome.
Thanks in advance,
-Deewalla
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This message was edited 6 times. Last update was at 2009/12/19 18:54:19
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![[Post New]](/s/i/i.gif) 2009/11/30 05:00:48
Subject: Re:2k worth of IG outflank
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Ship's Officer
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Sounds like it would be fun to play, but potentially disastrous... sure you don't have any Skaven blood in you?
I like the whole army outflanking, that's very surprising for many opponents but I just have a couple of worries/questions for you:
1) What happens when he has an OOTF as well? Now you're back to your old reserve rolls which, while not terrible, could make for a trickle-down effect that could be catastrophic.
2) I count Straken's HQ as a 10 man, 375 pt unit!
3) If Creed is popping LandRaiders, what happens to him when the Terminators come out and assault next turn?
4) How about flamers in Al'Rahem's Platoon? That would be 9 flamers for 45 pts. Sold!
5) I would second the Priest idea. Re-rolling the hits would be invaluable (not to mention another hidden PF!).
6) Penal Legionnaires don't do it for me. More expensive of course, but how about Harker and some meltavets?
7) Medusas open-topped or enclosed?
Like I said, this sounds awesome to play for fun, but I'd be wary of trying it in a tournament without any playtesting at all. Best of luck though!
DoW
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"War. War never changes." - Fallout
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![[Post New]](/s/i/i.gif) 2009/11/30 17:45:19
Subject: 2k worth of IG outflank
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Drop Trooper with Demo Charge
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Hum, very good questions DoW.
While I'm pretty sure there wont be another IG list with an OOTF, it might happen. If it does, then my one-trick pony dies in the stable.
Straken's unit is huge and expensive. I'm just hesitant tossing a 5 man squad into CC. Figured 9 men with 2 p-fists, banner, and multiple lacky wounds would help Straken live.
Creed's "Yay Cadia!" on the 50-man combined squad is more of an afterthough. His main reason for being in the army was to give the Medusas scout (and thus outflank). I planned on using him as a throwaway tank killer. If no Land Raiders present themselves, then he stands guard and shouts alot.
Medusas are opened top. So yeah, on a Penatrating Hit I'm staring at a 3+ to kill the squaded tank. O.O
Penal Legionnaires were taken for the cheep value. Once Straken / Creed are out of their Vendetta's then the Penal's are available to jump in and turn the tank killer into a 2 foot objective grabber.
The more I think about getting a priest, the more I like the idea. (Plus already have a model painted and based for him) Just not sure where to scrounge 60 points.
Flamers in Al'rahem's platoon is another good idea, but just like the priest. Where to find 45 points.
I do want to keep Kell. The Carapace, Krak, and Medic could go. Could drop Creed's melta bomb too. Poof, there's the Priest. (60pts) What do ya' think?
-Deewalla
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![[Post New]](/s/i/i.gif) 2009/11/30 21:33:20
Subject: 2k worth of IG outflank
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Longtime Dakkanaut
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If you're going to blob the squads, you could save some points by not taking krak's with every squad. How often will all the models get to engage a vehicle? One or two should be enough...
Looks interesting, though alot of points spent on characters. Might as well get Harker too - he can outflank in a chimera and bring 3 PG's with him for 8 shots of heavy dakka on the move. Throw a HB or AC in it and a hull HB and you have a potential for 18 shots of heavy dakka when static, and 15 at 24". I personally infiltrate him with HB + 3x SR's for 9 dice at 36".
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/11/30 21:43:25
Subject: Re:2k worth of IG outflank
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Stabbin' Skarboy
123 fake street
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How sure is it that they will all come in on turn 2? It seems really risky, is there another way to further bolster your odds?
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2009/11/30 22:58:03
Subject: 2k worth of IG outflank
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Ship's Officer
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murdog wrote:Might as well get Harker too - he can outflank in a chimera and bring 3 PG's with him for 8 shots of heavy dakka on the move.
Is that true? I know you can put a non-scout unit into a scout transport and they can both outflank (Vets in a Valk, for instance) but I didn't think you put a scout unit in a non-scout transport and have both outflank.
Would that mean SM scouts could go in a Land Raider and outflank?
DoW
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"War. War never changes." - Fallout
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![[Post New]](/s/i/i.gif) 2009/11/30 23:39:47
Subject: 2k worth of IG outflank
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Rough Rider with Boomstick
Finland
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Deewalla wrote:
CCS with Creed, 4 meltas, and a melta bomb
CCS with Straken, Kell, 2 bodyguards, Astropath, Officer of the Fleet, Medic, Carapace, and Kraks
PCS with Al'rahem, Commisar with powerfist, Laspistols & CCW
Infantry Squad, Commisar with powersword, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Infantry Squad, Sergeant with powersword, Krak
Penal Legion Squad
Scout Sentinel Squadron, 3 Lascannons
Vendetta, 3 twin-linked Lascannons
Vendetta, 3 twin-linked Lascannons
Ordnance Battery, 3 Medusas
Some thoughts.
- Three special characters? Pricy and technically you don“t need all of them for the "Plan:Total Outflank". Al`Rahem brings his whole Platoon automatically. Vendettas, Sentinels and Penal Legionaires all have either Scouts or Infiltrate. Medusas stay as fire support. Both Creed and Straken give options to assaults but this hinges on precise coordination. What if the infantry arrives on time but the commanders are still en route? Personally I would go with either Creed or Straken, not both. I would use some of the saved 100+ points to give some special weapons for the Infantry squads ( flamers to soften enemy infantry and meltaguns to crack armor ).
- Ordnance battery. I would consider using the Medusas as separate vehicles. Used as as single battery they represent one big tempting ( not to mention vulnerable ) target. Plus you have the option to soften multiple enemy targets.
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12001st Valusian Airborne
Chrome Warriors
Death Guard
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![[Post New]](/s/i/i.gif) 2009/12/01 00:53:45
Subject: 2k worth of IG outflank
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Drop Trooper with Demo Charge
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DogOfWar wrote:Is that true? I know you can put a non-scout unit into a scout transport and they can both outflank (Vets in a Valk, for instance) but I didn't think you put a scout unit in a non-scout transport and have both outflank.
Would that mean SM scouts could go in a Land Raider and outflank?
DoW
page 75, Rulebook; Universal Special Rules; Scouts: "If a unit with this ability is deployed inside a dedicated transport vehicle, it confers the scout ability to the transport too. This rule also confers a special outflank move to units of scouts that are kept in reserve."
A-P wrote:Three special characters? Pricy and technically you don“t need all of them for the "Plan:Total Outflank". Al`Rahem brings his whole Platoon automatically. Vendettas, Sentinels and Penal Legionaires all have either Scouts or Infiltrate. Medusas stay as fire support. Both Creed and Straken give options to assaults but this hinges on precise coordination. What if the infantry arrives on time but the commanders are still en route? Personally I would go with either Creed or Straken, not both. I would use some of the saved 100+ points to give some special weapons for the Infantry squads
Hum, you're right. I was drooling over using Straken for his 12 inch furious charge, counter charge to improve the 50 man assault unit. Is he needed for an all outflank army, no. Rely on Creed and his "Yay Cadia!" order? Pair him with Kell? Give them the OOTF, Astropath, Carapace, 4 Plasma?
Ditching Straken gives me 95. -20 for the melta / plasma difference +30 for ditching the medic.
105 points to add special weapons into the mix?
Ditch the 2nd HQ?
Upgrade the Penals into Hakkar with Melta's? or something?
I really like the idea of rolling 3 Medusas into someones Flank. Maybe take all three, but split them into two units? 2 and 1? Use the 1 as a "Come and run along the edge of the board" bait? Keep 2 for outflank? Or just all three as seperate Heavys, with two as bait. One as outflank?
-Deewalla *edit OOOPS, as much as I like my real name on the internet... lets stick to my avatar*
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This message was edited 1 time. Last update was at 2009/12/01 06:23:05
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![[Post New]](/s/i/i.gif) 2009/12/01 04:31:28
Subject: 2k worth of IG outflank
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Ship's Officer
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Deewalla wrote:page 75, Rulebook; Universal Special Rules; Scouts: "If a unit with this ability is deployed inside a dedicated transport vehicle, it confers the scout ability to the transport too. This rule also confers a special outflank move to units of scouts that are kept in reserve."
Well would you look at that. Looks like my Harker may be getting a fancy new ride!
Deewalla wrote:Hum, you're right. I was drooling over using Straken for his 12 inch furious charge, counter charge to improve the 50 man assault unit. Is he needed for an all outflank army, no. Rely on Creed and his "Yay Cadia!" order? Pair him with Kell? Give them the OOTF, Astropath, Carapace, 4 Plasma?
That sounds good for some MEQ slaying fun! I run a regular CCS with 4 plasma in a Chimera and that's always good for a laugh. Popping him out of a Vendetta would be just as entertaining.
Deewalla wrote:Ditch the 2nd HQ?
I probably would. Unless you want to keep a barebones one with 4 meltas in the other Vendetta?
Deewalla wrote:Upgrade the Penals into Hakkar (someone plays WoW ) with Melta's? or something?
I've seen that work excellently. A 3+ cover save is nothing to sneeze at and if you're opponent knows you're coming with all outflankers you can put him in his Chimera for a bit of extra range (now that I know that!)
I really like the idea of rolling 3 Medusas into someones Flank. Maybe take all three, but split them into two units? 2 and 1? Use the 1 as a "Come and run along the edge of the board" bait? Keep 2 for outflank? Or just all three as seperate Heavys, with two as bait. One as outflank?
That's a good question... I also like all three of them coming in at once and firing 3 pieplates. Ouch indeed. I think you'd be fine with just the two Medusas and maybe a Manticore? Hide that baby behind something completely out of view (hopefully) and bait him something fierce. Or just take a regular russ for 150 points and sit it in the middle of the board in some cover as well. I suppose you could even hold it in reserves and just roll it on from your side as well.
I'm really liking this list idea btw. I will probably be stealing it.
DoW
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"War. War never changes." - Fallout
4000pts
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![[Post New]](/s/i/i.gif) 2009/12/01 06:00:46
Subject: 2k worth of IG outflank
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Nasty Nob
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What about adding Rambo?
Something like:
HQ: Company Command Squad; Carapace Armour; Meltagun x3; Colour Sergeant Kell; Lord Castellan Creed; Astropath; Officer of the Fleet
Guardsman Marbo
Infantry Platoon
Platoon Command Squad; Meltagun x4; Captain Al'rahem
Infantry Squad; Flamer x1; Sergeant with Melta Bombs; Power Weapon
Infantry Squad; Flamer x1; Sergeant with Melta Bombs; Power Weapon
Infantry Squad; Flamer x1; Commissar with Power Weapon; Sergeant with Power Weapon
Infantry Squad; Flamer x1; Commissar with Power Weapon; Sergeant with Melta Bombs; Power Weapon
Infantry Squad; Flamer x1; Sergeant with Melta Bombs; Power Weapon
Veteran Squad; Meltagun x3; Gunnery Sergeant Harker; Chimera
Scout Sentinel Squadron 2x Scout Sentinels with Lascannons
Vendetta Gunship
Leman Russ Squadron
3x Leman Russ Demolishers with Hull Heavy Flamer; Multi-melta Sponsons
Total Roster Cost: 2000
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This message was edited 1 time. Last update was at 2009/12/01 06:16:25
A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/12/01 06:26:40
Subject: Re:2k worth of IG outflank
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Longtime Dakkanaut
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Outflanking Guard without Banewolves is like fishing sober. You can do it, but it's not fun.
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![[Post New]](/s/i/i.gif) 2009/12/01 06:36:26
Subject: 2k worth of IG outflank
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Nasty Nob
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I agree - Ill outflank the Demolishers in lieu of them.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/12/01 06:47:31
Subject: 2k worth of IG outflank
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Longtime Dakkanaut
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Although pieplate squadrons are very powerful, the low armour of the medusa means you may be looking at poor options when coming on the board edge compared to a LR variant. You gotta think: you're talking about attempting a first turn outflanking of 75 models on foot and a squadron of sentinels, all of which will probably be competing for cover, and two gunships. On the short edges, space is going to be an issue here, and you may want something tough so you can save cover for your squishies. The other thing is range - the medusa is 48", the LRBT 72". Why not outflank a LRBT, then you can fire the length of the board as you come on! Hold the medusas in regular reserve - they can fire to the other long edge and so command that sector where they arrive, and you'll be able to place them more precisely since everything else goes shortie. By keeping them in seperate Heavy Support slots they can set up a crossfire. It takes away from the 'total outflank' but it's pretty darn close. If you must outflank a squadron I'd find a way to make it LR variants. If you go medusas: May the Emporer Protect Them and Guide Their Riotous Fury - You are Blessed in Your Penchant for His Mightiest Blast Plate.
I do think you should find room for Harker. As the only way to inflitrate/outflank vets outside of a gunship or creed, he belongs on this list. Rambo could be justified as well - for fluff and to add to the tactical confusion the list is creating for the opponent. It's such a tight list, but all the characters bring something to the table for it. I miss Straken in it already, but I guess you can't bring everyone.
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This message was edited 3 times. Last update was at 2009/12/01 08:26:00
Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/01 06:57:09
Subject: 2k worth of IG outflank
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Drop Trooper with Demo Charge
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I put together this "new and improved" list. Granted this was made without the last few posts in mind.
@kaiservonhugal: That list is dead hard for sure. To me, though, it's only packing 5 Lascannons. Everything else is 2 feet (or less) That and I just spent $250 dollars and nearly 3 weeks working on these three Vanaheim pattern Medusas... I'll be damned if I don't use em.
@DogOfWar: Haha, oops. Harker / Hakkar  . Same reason for wanting to keep 3 Medusas in play. That and I don't as of yet own a Manticore.
New 2,000 pt list with Straken gone, Priest in, Harker in, more Special weapons in....
CCS with Creed, Kell, 2 bodyguards, Astropath, 3 Plasma, Krak
CCS with 4 Meltas
Priest with Eviscerator
PCS with Al'rahem, Commissar with powerfist, Laspistols & CCW, Krak
Infantry Squad, Sergeant with powersword, Flamer, Krak
Infantry Squad, Sergeant with powersword, Flamer, Krak
Infantry Squad, Sergeant with powersword, Melta, Krak
Infantry Squad, Sergeant with powersword, Melta, Krak
Infantry Squad, Sergeant with powersword, Melta, Krak
Veteran Squad with Harker (and 30 points. Torn between Melta guns or Demolitions)
Scout Sentinel Squadron, 3 Lascannons
Vendetta, 3 twin-linked Lascannons
Vendetta, 3 twin-linked Lascannons
Ordnance Battery, 3 Medusas
Re-thought about using the OOTF. I want to go second, so I can get the drop on their drops. Paying points to try to hold up his reserves didn't make sense after a bit of thinking. If I'm using Creed for Furious Charge, then I get Fearlessness too. So no need for the Infantry Squad Commissar. (Saved me 45 points.) Got a stripped out CCS with meltas to drop in a Vendetta and go tank hunting.
I could drop the Infantry Squad Kraks for Meltabombs and drop the two bodyguards for a Chimera for Harker. (If I do that, I'd take Meltas for the Vets.)
I do like the Banewolf idea though, and could see me dropping one of the Medusas for it. Keeping two single Medusas as edge bait, and outflanking a Banewolf.
Further thoughts? I really do like how this list is evolving. Plus it would give me more reason to finally paint up that Forgeworld Hellhound to use as a Banewolf.
-Deewalla
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![[Post New]](/s/i/i.gif) 2009/12/01 07:14:44
Subject: 2k worth of IG outflank
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Longtime Dakkanaut
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Awesome. Do it. Outflank the wicked Banewolf, edge bait the Medusas (you can still hold them in reserve and set up a crossfire).
With that many sgts in your platoon, I'd say meltabombs would be more effective.
I'd definitely drop the bodyguards for Harker's chimera - the outflanking multilaser alone is better imo, and Creed's got Kell.
Good list man.
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/01 07:16:34
Subject: 2k worth of IG outflank
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Drop Trooper with Demo Charge
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@Murdog: You bring up alot of good points.
With all these models space will be at a premium when they arrive. (Emporer help me if there's a Hellhound nearby) I'm planning on trying to set the Sentinel's on the opposite side of the Infantry. It'll help a little bit with space issues, plus anything he turns at the Infantry gets rear shot with walking Lascannons.
I'm using the regular ammo in the Medusas. Range 36" S10 AP2 Large Blast. While the LRBT does get that wonderful front and side armor bonus AND huge range to boot, its that S10 and AP2 that makes these Medusas so darn tempting. Cheaper then a Demolisher, longer range too! Just the survivability is abysmal if I can't monkey stomp their AT weapons when I get on the table. Instant death with no armor saves to most everything is almost too good to pass. Plus, even stripped out a Demolisher runs 30 points more a model. Even that amount of points is getting tough to scrounge up.
@Murdog (again) Yeah, as soon as you mentioned the multilaser I realized I had to do what I needed to get that Chimera. Hull Heavy Flamer, Multilaser, and a Heavy Bolter always firing from the fire points.
-Deewalla
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This message was edited 2 times. Last update was at 2009/12/01 17:07:43
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![[Post New]](/s/i/i.gif) 2009/12/01 07:47:02
Subject: 2k worth of IG outflank
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Longtime Dakkanaut
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You've thought it out well, go with the medusas with regular shells. Cheap, heavy pieplates. Will you be splitting them up then, or not?
I like your idea of trying to get the sents on the other side. I guess you'll want to be flexible with the banewolf as well so that it can go after the target it can hurt the most - though it could also go 12" and so cover the infantry as they come on.
Good on ya for gettin old Stonetooth. He's makes the list so fluffy you could take it to bed. Nice and lean, no heavy, HF to complement the melta's close range... phat flankin fierceness for the fluff-fest!
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This message was edited 2 times. Last update was at 2009/12/01 07:48:42
Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/01 17:29:16
Subject: Re:2k worth of IG outflank
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Drop Trooper with Demo Charge
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ACK! To gain a Banewolf, I'd have to make a Fast Attack spot for em. Either dropping Sentinels, or squading the Vendettas. Don't have warm fuzzies about forcing the Vendettas to target the same tank. 6 twin-linked Lascannons? They do well enough killing tanks solo with 3 shots. Took the Kraks off CCS and PCS, Gave Al'rahem Flamers with the points. Chimera was bought with the points I saved with Geico. No, wait, that's not right. I ment to say, bought with the points I saved ditching the 2 bodyguards and converting Infantry Squad Kraks into Sergeant Melta bombs. Now to get everyone converted and painted. (Creed and Kell will be standard models, but Al'rahem and Harker will be my own Regimental Special Characters.)
CCS with Creed, Kell, Astropath, 3 Plasma
CCS with 4 Meltas
Priest with Eviscerator
PCS with Al'rahem, Commissar with powerfist, 2 Flamers, 2 Laspistols & CCW
Infantry Squad, Sergeant with powersword and Melta bomb, Flamer
Infantry Squad, Sergeant with powersword and Melta bomb, Flamer
Infantry Squad, Sergeant with powersword and Melta bomb, Melta
Infantry Squad, Sergeant with powersword and Melta bomb, Melta
Infantry Squad, Sergeant with powersword and Melta bomb, Melta
Veteran Squad with Harker with 3 Meltas, 6 Shotguns in a Chimera (Hull Heavy Flamer, Turret Multilaser)
Scout Sentinel Squadron, 3 Lascannons
Vendetta, 3 twin-linked Lascannons
Vendetta, 3 twin-linked Lascannons
Ordnance Battery, 3 Medusas
(Still really on the fence about splitting this into 3 solo's. Leaning more towards outflanking 2, and baiting 1)
Conversion on my Harker is already underway. I KNEW that box of Space Marine Scouts would come in handy sometime this year.... Yay for Plastic Scout Heavy Bolter arms!
-Deewalla
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![[Post New]](/s/i/i.gif) 2009/12/01 18:56:50
Subject: 2k worth of IG outflank
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Longtime Dakkanaut
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No banewolf my bad. Looks good man. Good Luck, and tell us how it goes. I just converted a Harker myself, with a sponson heavy bolter and the trigger half of an Ork slugga + vox antennas for bipod. A regular sgt. is holding it by the top handle (just a sword arm minus the blade) and resting the grip against his boot. If I wasn't such a technotard i'd post a picture. I'd love to see your scout conversions, that's an excellent idea. I'm thinking of getting a blade in his mouth, old 'stonetooth'. It would probably just ruin it though.
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This message was edited 1 time. Last update was at 2009/12/01 19:53:02
Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/01 19:18:59
Subject: Re:2k worth of IG outflank
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Ship's Officer
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I think you'd do well with Autocannons on the sentinels rather than Lascannons. Like you said, if he turns towards the infantry to shoot, you've got rear armour (which an autocannon can quite happily penetrate), plus two shots at BS3 is a life-saver since you're only hitting at 50/50.
This would save you a few points (30?) and maybe allow you to make that third 'bait' Medusa into a Leman Russ for some AV14 stonewalling or find something else you were itching to buy (demolitions for Harker?).
Then again, if you really love Lascannons then stick with what you do best. Of course, you do still have 6 twin linked LC coming off the vendettas plus your meltas already...
DoW
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"War. War never changes." - Fallout
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![[Post New]](/s/i/i.gif) 2009/12/01 20:14:38
Subject: 2k worth of IG outflank
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Longtime Dakkanaut
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I thought of recommending that as well, but thought the lascannons solidified their role as long range anti-tank. But now that DoW recommends it i'd second it, for all the reasons he states and especially to get an LRBT outflanking for the reasons i outlined above. Granted the LC's make the sents able to handle whatever AV is facing them, the AC's can handle side and rear just fine, probably (someone do the mathhammer) even better with twice the shots. Even AV13 can be at least neutralized. BS3 makes LC's a little unreliable sometimes, in my experience. Miss two, roll a one for penetration at the wrong time kind of thing. But maybe they're already modeled! Definitely not a critical change, your list is good to go as is.
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/01 21:33:19
Subject: Re:2k worth of IG outflank *now with Harker pics*
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Drop Trooper with Demo Charge
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Hum. I do like the Autocannon Sentinels idea. Murdog hit it on the head though, I already have 3 Lascannon Sentinels built and painted, and don't have any kits handy to make 3 Autocannon ones.
As promised, my "Counts as Harker".
Gunnery Sergeant B'lain of the 25th H'garian Regiment, armed with his trusty Heavy Bolter 'ol Painless.
Group shot with him leading his boys, B'lains Marauders.
Next, on to creating Al'rahem...
-Deewalla
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![[Post New]](/s/i/i.gif) 2009/12/03 16:41:32
Subject: 2k worth of IG outflank *now with Harker pics*
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Lone Wolf Sentinel Pilot
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Personally i'm not a fan of this list. How i'd do it:
-Drop Powerswords
-Drop Harker
-Drop 1/2 Medusas
-Drop some/all sentinels
+Demolisher
+Banewolf/Hellhound.
or another Vend/Valk with MRPs
Personal preference; take it as you will =)
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Many started armies including: / , , ....and Bretonnia |
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![[Post New]](/s/i/i.gif) 2009/12/03 20:46:04
Subject: 2k worth of IG outflank *now with Harker pics*
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Drop Trooper with Demo Charge
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Deewalla wrote:Please bear in mind though, that I have limited stock on Vendettas (2) and Medusas (3), so any suggestions that envolve using more of those wouldn't work for me.
colonel584 wrote:or another Vend/Valk with MRPs
@Colonel: Everyone has their list preferences, what do you not like about this one? (Well, you said, the Powerswords, Harker, Medusas, and Sentinels... I'm curious why)
I did re-evaluate my list and came up with a variant I think you would like. Or perhaps, would like better then the original. However, Harker and his outflanking melta's inside a Chimera are staying. Same with the Medusas. The powerswords are staying because 15 powersword swings at I4 S4 with re-rolls to hit is nothing to sneeze at. Ignores armor, negates feel-no-pain, and it would take 40 casualties before powerswords (and meltabombs) are eliminated.
The variant I like, and now am not sure which to use. (leaning towards this new one) What do the Dakkites think?
Changes from the list I posted 6 posts ago:
The Scout Sentinel squad gets booted for one Banewolf with Hull mounted Multi-melta.
The three Plasma guns in Creeds Squad get booted to Armor the Crew Compartments of the Medusas.
The Melta CCS gets a meltabomb.
Change of gameplan:
Creed makes the Banewolf outflank while the newly UN-Squaded, Un-Open Topped, Medusas stay on the table as edge bait and 3 foot pie plate tosser.
The Medusas (as a bonus) just went from 3+ to kill on a pen, to 5+.
Good changes? Bad changes? No one likes/dislikes my Harker?
-Deewalla
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![[Post New]](/s/i/i.gif) 2009/12/03 23:40:12
Subject: 2k worth of IG outflank *now with Harker pics*
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Longtime Dakkanaut
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Either way would be good but I liked the previous list better. Not sure why, (more guns I think).
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/03 23:59:13
Subject: 2k worth of IG outflank *now with Harker pics*
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Drop Trooper with Demo Charge
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I think I'm going to keep the switch of gaining Armored Crew Compartments for those Plasma guns. Gives me less of an urge to get Creed closer to the enemy, and Medusas a *bit* more survivability. All while totalling only 150pts a Medusa.
Is an outflanking Banewolf with a Multi-melta better then a trio of Lascannon Sentinels? Both have alot going for them.
12 inches of movement with 2 feet of S8 AP1 is scary, but not as anti-tank reliable as 3 walking Lascannons. The armor on the Banewolf is better but less range for its weapons.
I think, with the Banewolf in the backfield, the enemy would shoot at the Medusas even less. This would give them oh-so-precious time to lob even more hot-steel-death-pie.
-Deewalla
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![[Post New]](/s/i/i.gif) 2009/12/04 05:05:13
Subject: 2k worth of IG outflank *now with Harker pics*
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Longtime Dakkanaut
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Roger on the ECC's for the duces. Remember the plan!
It's a tough call with the banewolf/sents. The sents can tarpit in CC and have more firepower, but the banewolf is faster and tougher. The range and power of the 3 lascannons is probably what you want - some of the things trying to kill your medusas will be vehicles at range, and with the vends you've got 3 mobile lascannon batteries, which is sweet. Your men can screen the pieplates from assault. One thing the sents got the banewolf doesn't is Scout, which means you could outflank a medusa or two like you wanted. Remember the plan!
Harker belongs in this list. Remember the plan!
It's been fun, keep me posted on how it does...
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2009/12/05 00:54:34
Subject: Re:2k worth of IG outflank *now with Harker pics*
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Mindless Spore Mine
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PG 66 of the BRB: "Models can only voluntarily embark and disembark in the Movement Phase, and may not voluntarily both embark and disembark in the same player turn."
So how can you outflank with the vehicles and have the people in the vehicle?
Also, where does it say that vehicles confer the Outflank ability to the people inside it?
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![[Post New]](/s/i/i.gif) 2009/12/05 02:06:47
Subject: 2k worth of IG outflank *now with Harker pics*
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Drop Trooper with Demo Charge
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Embarking and Disembarking have nothing to do with Outflank, Scout, or Reserves. You *are* correct though, on page 66 of the rulebook, it does indeed say those words.
"So how can you outflank with the vehicles and have the people in the vehicle?"
To answer this you need to go to page 94. and read the section titled Reserves. "Similarly, the player must specify if any transport vehicle in reserve is carrying any of the infanty units and/or independent characters in reserve. If they do, the unit and the transport will be rolled for together and will arrive together."
The scout ability of the Vendetta allows you to outflank the transport. So, you declare the Vendetta is outflanking with CCS embarked. While the CCS does NOT have scout, the rule states they arrive together. Where the Vendetta goes, so do the CCS.
In the case of Harker, on the same page it address that under Outflank. "Note that if such units (units with 'scout' or 'infiltrate') are picked from their army list together with a dedicated transport, they may outflank with their transport, but if they do so they must move onto the table embarked in it."
So, a dedicated transports can gain the scout ability if its dedicated riders (those for whom the dedicated transport was purchased under) have scout. A dedicated transport does NOT gain infiltrate if its dedicated riders have infiltrate (infact they loose infiltrate) but if they are held in reserve then they gain outflank.
@Murdog: Games on the 12th. I'll bring my camera and post pics and reports.
Questions?
-Deewalla
P.S. If all of that is too complicated to understand. Try page 59 of the Independent National Warhammer 40,000 Tournament FAQ v.3.0 (09/10/2009)
"+IG.56B.02 -- Q: Can a Valkyrie/Vendetta Outflank
while transporting an embarked unit that doesn't
have the 'Scout' special rule?
A: Yes [clarification]."
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This message was edited 1 time. Last update was at 2009/12/05 02:18:34
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![[Post New]](/s/i/i.gif) 2009/12/05 03:02:46
Subject: Re:2k worth of IG outflank *now with a silly "you can't outflank things inside Vendettas" comment*
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Ship's Officer
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Quick question since there's a recent question regarding Astropaths and reserves on YMDC.
Some are saying that since the Astropath is not in play, you do not get the +1 to your reserve rolls. That might put a bit of a kink in the plan for having the entire army outflank and I'm just curious as to what you might to do avoid this issue.
DoW
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"War. War never changes." - Fallout
4000pts
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