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Made in us
Raging-on-the-Inside Blood Angel Sergeant




Stavromueller Beta

Just Kidding, but I've played two games with him and he smashes everyone, the invulnerable save isn't turning out to be a very big deal yet, as he kills everything before it gets to hit back. All his powers, including transfixing gaze make him insane, when you get all the rolls you are rerolling to hit and wound, moving twelve inches and fleet, and str10, initiative 7 etc etc etc ohh 6 attacks on the charge.

He has been cleaning up!!

So has anyone had him get killed yet? Or just had a bad time with him?

   
Made in us
Foolproof Falcon Pilot






He is great..until you face an Eldar player with Runes of Warding or Nids with their anti-psychich ability....then he goes splat

   
Made in us
Regular Dakkanaut






Alerian wrote:He is great..until you face an Eldar player with Runes of Warding or Nids with their anti-psychich ability....then he goes splat

Are you saying that from experience or is that just your theoretical analysis?

"Someday someone will best me. But it won't be today, and it won't be you." 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

No...he's great...until he gets shot to death because he has no invulnerable, can't join units, and has no eternal warrior.

Or the Swarmlord stomps on him...or or or or or

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Fixture of Dakka





Steelcity

Or or or? Uh thats really about the extent of his issues. Keep him behind a rhino or IN A RHINO and he's a lot more survivable then you might think

Again, swarmlord goes back to my response to every mephiston bashing post.. He moves 12 + d6" if he gets into unfavorable combat with a unit that moves 6" you're playing him wrong

My lists consist of 2 assault squads in rhinos and 1 tactical squad with an empty rhino. A priest goes with 1 assault squad and mephiston hops in the other rhino (or I use it for an assault squad if theirs dies)

If you need the rhino for a tactical squad then you just run him BEHIND the rhinos not infront. He's not a MC, he gets cover saves and is EASY to hide out of LOS.. Then he jumps out and kills something in a strategic fashion.. not in a brain dead matter

Yes hes weak vs runes of warding.. what isnt? Play smart and hes easily one of the most destructive characters in the game and yes the swarmlord does beat him due to bone swords..

This message was edited 1 time. Last update was at 2010/03/30 20:33:50


Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Chosen Baal Sec Youngblood





Kirasu wrote:
Again, swarmlord goes back to my response to every mephiston bashing post.. He moves 12 + d6" if he gets into unfavorable combat with a unit that moves 6" you're playing him wrong



He moves 12+d6" IF you pass your psychic test for wings... against Nids/Eldar/Wolves this might be an issue.
   
Made in us
Rotting Sorcerer of Nurgle





Heh, it's not just Wolves, Vanilla SMurfs have a hood too, or has everyone forgetten about them by now .

DH, WH, Dark Eldar have something if it still works this edition...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in nl
Thrall Wizard of Tzeentch




Here, obviously

SlimPickens wrote:
Kirasu wrote:
Again, swarmlord goes back to my response to every mephiston bashing post.. He moves 12 + d6" if he gets into unfavorable combat with a unit that moves 6" you're playing him wrong



He moves 12+d6" IF you pass your psychic test for wings... against Nids/Eldar/Wolves this might be an issue.


Not to mention the IG. PBS has a 36" range on Weaken Resolve; reduce Meph to a drooling vegatable and pin his ass with barrage fire.

You don't have to kill something to render it ineffective.

Alternatively, use a Callidus' neural shredder instead to mindcrush him after the PBS does the voodoo that it does so well.

Thatguyoverthere wrote:
Sir Motor wrote:
Powersword is better because its useful when need to do seppuku.


Yes, but consider how awesome it would be to commit seppuku with a powerfist.
 
   
Made in us
Rotting Sorcerer of Nurgle





Mindcrush? Voodoo?
.
.
.
I love it!

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Committed Chaos Cult Marine





I fought him with my Nid against an old gaming buddy. He hit my warriors and got boned to death while being lashwhipped. I made a lot of S&M jokes. He's an MC with no Invon and no EW on a small base.

And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.

Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Stavromueller Beta

Okay so he's really good against chaos marines since they have no anti-psychic defense.

Vanilla what?

I can't imagine him getting shot to death. You'd need bunch of AP2 weapon shots and the only instant death he is afraid of is the special weapon kind since he is T6. And who is going to leave him standing out in the open?

"Are you saying that from experience or is that just your theoretical analysis?"

^^^^^^This right here, anyone besides the sexiest hero have any real experience or are you just citing possible problems?


This message was edited 2 times. Last update was at 2010/03/30 22:39:43


 
   
Made in us
Fixture of Dakka





Steelcity

Psyker battle squads do that vs anyone..

Due to BA speed you should be in range with his own psychic hood.

Generally his speed should protect him from shadow of the warp on a slow moving target

Again, if hes in a transport most of those options arent very useful and all of them are pretty non-mephiston specific :p Play him smart and he'll do great.. play him dumb and yeah he'll die to random stuff

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in au
Killer Klaivex






Forever alone

He still dies if you whack him enough.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in ca
Mounted Kroot Tracker





Ontario, Canada

Cheese Elemental wrote:He still dies if you whack him enough.

Sounds like every other character to come out in a codex this year!

Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.

Nightwatch's Kroot Blog

DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
 
   
Made in nl
Thrall Wizard of Tzeentch




Here, obviously

Kirasu wrote:Psyker battle squads do that vs anyone..

Due to BA speed you should be in range with his own psychic hood.

Generally his speed should protect him from shadow of the warp on a slow moving target

Again, if he's in a transport most of those options aren't very useful and all of them are pretty non-mephiston specific :p Play him smart and he'll do great.. play him dumb and yeah he'll die to random stuff


Yeah, but since Weaken Resolve is a psychic power and not a psychic shooting attack, you can move the Chimera 12" and still use it, so Mephistopholol can't keep up, at least not if you screening the transport.

Thatguyoverthere wrote:
Sir Motor wrote:
Powersword is better because its useful when need to do seppuku.


Yes, but consider how awesome it would be to commit seppuku with a powerfist.
 
   
Made in gb
Ancient Ultramarine Venerable Dreadnought





UK

I think id suicide squad 5 sternguard in a drop pod on his ass. 10 shots wounding on 2s outta do it right?

We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels.  
   
Made in au
Longtime Dakkanaut







ZZZZapp gun maddness
Or a 12 on a SAG.

Hehe or lots and lots of AP2.

"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push

My Current army lineup 
   
Made in us
Possessed Khorne Marine Covered in Spikes



NY

mattyrm wrote:I think id suicide squad 5 sternguard in a drop pod on his ass. 10 shots wounding on 2s outta do it right?


if your talking special ammo shots then no because he has a 2+ save and 5 wounds. If you mean plasma shots then you wound him on 3+ and on decent rolls yes you probably will kill him.

Where is your saviour now?

"War is an act of force, and there are no limitations to the application of that force" - Clausewitz 
   
Made in us
Fixture of Dakka





Runnin up on ya.

rdlb wrote:Okay so he's really good against chaos marines since they have no anti-psychic defense.

Vanilla what?

I can't imagine him getting shot to death. You'd need bunch of AP2 weapon shots and the only instant death he is afraid of is the special weapon kind since he is T6. And who is going to leave him standing out in the open?

"Are you saying that from experience or is that just your theoretical analysis?"

^^^^^^This right here, anyone besides the sexiest hero have any real experience or are you just citing possible problems?




Haven't played Tau, have you? He jumps around, maybe munches a unit of kroot then gets plasma rifled and fusion blastered to death with markerlight support removing any cover saves you're trying to give him. With no invuln save, he'd be easier to kill than a daemon prince and I've killed plenty of those.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Stavromueller Beta

Hmmmm, Tau can pretty much sequentially call in plasma suit squads can't they...

But you don't have to run him like the Death Company. He can bide his time until the opportunity is right, and easily deny LOS behind buildings, etc.

Also, I found out I can't use Transfixing Gaze against Demon Princes because they are monstrous creatures, and transfixing gaze is only for IC. Oh well:(
   
Made in au
Longtime Dakkanaut







Killed him today.
1 wound by zapp gun, 1 wound by badrukk, 1 wound by SAG, 2 wounds by perils. Units sacrificed: One Boys mob of 25, one SAG Mek (I ran 2.)

"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push

My Current army lineup 
   
Made in au
Malicious Mandrake





Memphiston is a balanced character.

A ton of offensive ability, the capacity to take on small squads by his lonesome, and a great deal of initiative and strength is balanced by no invuln, lack of IC and non-eternal warrior.

However, he is broken at 500pts. Not enough guns to kill him without taking an anti-memphy list. Except maybe with guard...

*Click*  
   
Made in bg
Cosmic Joe





Bulgaria

If 5 whip&sword shrykes can kill dante and a gang of singuinary guard +priest, they sure as heck can take this guy too

Edit: And to add more substance to my post, even if he does charge them, instead of them him, they still get 15 attacks that ignore armor in before he gets to strike. Plus they have shadow in the warp.

This message was edited 4 times. Last update was at 2010/04/01 12:37:16



Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

Only played against him once: He slowly ate a full SoB squad over the course of about 3 turns but finished them off in his own assault phase. My next round of firing squished him (Exorcist missiles ftw).

He's a bit of a pain, what with his potentially massive threat radius. If i'd been a bit cleverer with my movement, I think i'd have got a couple of squads to rapid fire him to death. As it was, i just went all invulnerable after the first round of combat and did my best to let him wipe the squad in his own turn.

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in au
Longtime Dakkanaut







Hehe. I killed Dante with a single Powerclaw.

"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push

My Current army lineup 
   
Made in us
Dakka Veteran





Mephiston sounds great on paper. You cast all these powers and he is a combat powerhouse. You will take a Librarian anyway for the psychic hood so his cost is not as high as you think it is.

Mephiston loses much of his effectiveness when he runs into opposing psychic hoods and doesn't get off all his goody powers to make him superman.

Mephiston does get stomped by the usual Assault Terminators with Thunder Hammer Stormshield who probably have a Land Raider so may be able to counter Mephiston.

Mephiston does not make the army. Properly supported Mephiston probably works very well but sending him in alone will get him killed.

This message was edited 1 time. Last update was at 2010/04/01 16:57:02


 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Yep and so it goes with every powerhouse special character. It's a good thing that Tau special characters are so terrible because we've learned to live without them.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Longtime Dakkanaut





whidbey

i have the squad of flamers in my demon list ready for him
   
Made in us
Rotting Sorcerer of Nurgle





So... you have 10 flamers who will all DS close enough to reach him with the template?

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Stavromueller Beta

the_ferrett wrote:Killed him today.
1 wound by zapp gun, 1 wound by badrukk, 1 wound by SAG, 2 wounds by perils. Units sacrificed: One Boys mob of 25, one SAG Mek (I ran 2.)


So...Mephiston really killed himself?

I think the only power he really needs to work every time is Wings of Sanguinius, the Str 10 and reroll to hit are awesome of course, but his biggest asset is his speed. He's still hitting at S6 I7, 6 attacks with a force weapon.

Maybe run Corbulo so you can reroll a psychic test for wings if you need to, but he is expensive, AND STILL CAN"T TAKE A JUMP PACK!! Because of his refusal to cooperate I clamped him in a bench vise last night and used a dremel to saw off his awesome grail and exsanguinator combo and give it to someone who can use a jump pack! ...end rant
   
 
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