Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/11/25 06:54:19
Subject: Anti-monolith tactica
|
 |
Sneaky Striking Scorpion
|
I was thinking about the monolith and wondering if you have ever had it as a target priority?
The rule of thumb is "ignore it and go for phase out", but is there a time when this changes?
In a two objective game, with two monoliths, sometimes it helps to kiill once because of contesting if you can't guarantee the phase out. Anyone have other circustances where the rule of thumb does not apply?
|
War is my master; Death my mistress - Maugan Ra |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 07:00:23
Subject: Re:Anti-monolith tactica
|
 |
Bloodthirsty Chaos Knight
|
Just need to work some str 10 in your list if you have issues with monoliths. Dreadnoughts, Vindicators, Manticores, Demolishers, Railguns. Str 9 spam can work if you don't have access to str 10.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 07:02:31
Subject: Re:Anti-monolith tactica
|
 |
Sneaky Striking Scorpion
|
I play Eldar and have 3 Fire Prisms, so i have the capability to take it out. The questions focuses more on which times call for tying to kill the monolith over phasing them out.
|
War is my master; Death my mistress - Maugan Ra |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 07:11:59
Subject: Anti-monolith tactica
|
 |
Longtime Dakkanaut
|
Very rarely - when it's going to win you the game... which is really up to the individual =P
|
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 07:15:13
Subject: Re:Anti-monolith tactica
|
 |
Bloodthirsty Chaos Knight
|
I always throw a few high str shots toward a monolith. If you have weapons capable of penetrating it, its not that tough of a unit anymore. Still a 1/3 chance to kill it.
Most peoples answers to AV 14 is lance and 2d6 pen weaponry, which is useless against a monolith, therefore simply ignore them and go for phase out. If you have the weapons to pen the Monolith, then by all means throw some shots toward them. Even a couple stuns will slow the already slow vehicle down. Your first priority is a phase out though.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 07:57:27
Subject: Anti-monolith tactica
|
 |
Executing Exarch
|
If it gets to within assault of The Avatar of Khaine or a wraithlord then it is time for the necron player to learn a lesson. So you think your AV 14 vehicle is all that well meet charging str 10 monstrous creature attacks, feel the love you space zombie!
err, any ways now that I took my medicine...
Otherwise exactly as said before, if you have to then do what needs doing. Heck ever glancing hits can take it down eventually if you are that desperate.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 08:14:26
Subject: Anti-monolith tactica
|
 |
Longtime Dakkanaut
|
ansacs wrote:Heck ever glancing hits can take it down eventually if you are that desperate.
Only AP1 Glances could possibly do that...
|
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 08:31:49
Subject: Anti-monolith tactica
|
 |
Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
|
ansacs wrote:If it gets to within assault of The Avatar of Khaine or a wraithlord then it is time for the necron player to learn a lesson. So you think your AV 14 vehicle is all that well meet charging str 10 monstrous creature attacks, feel the love you space zombie!
err, any ways now that I took my medicine...
Otherwise exactly as said before, if you have to then do what needs doing. Heck ever glancing hits can take it down eventually if you are that desperate.
How would the Avatar be able to penetrate it? Str6 + d6 will not penetrate.
Eldar have a pretty hard time against the monolith but link two Prisms and your good to go. Ofc only do this when you have nothing better to fire at
|
I cannot believe in a God who wants to be praised all the time.
15k
10k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 09:17:55
Subject: Anti-monolith tactica
|
 |
Executing Exarch
|
Glances can still take off all its weapons and immobilize it correct? Then when you get the next immobilize/weapon destroy it is gone.
You are correct and I got one over on a necron player a while ago, whoops. Have to remember to say sorry if I ever see that player again.
Wraithlord would still work ok, and wraithguard should work great (never tried it though).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 09:20:49
Subject: Anti-monolith tactica
|
 |
Longtime Dakkanaut
|
ansacs wrote:Glances can still take off all its weapons and immobilize it correct?
Nope, wrong  Something to do with the whip
|
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 09:38:16
Subject: Anti-monolith tactica
|
 |
Freaky Flayed One
|
ansacs wrote:Glances can still take off all its weapons and immobilize it correct? Then when you get the next immobilize/weapon destroy it is gone.
You are correct and I got one over on a necron player a while ago, whoops. Have to remember to say sorry if I ever see that player again.
Wraithlord would still work ok, and wraithguard should work great (never tried it though).
No, they can not. The particle matrix can always be fired, no matter what. Therefore, you cannot glance a Monolith to death, ever. The only way to get rid of the thing is to pen it, and that's hard enough to do unless your getting lucky with rolls.
It's not a fun thing to be playing against, I pissed off some people by running an apoc list that was nothing but monoliths, 25 of them. The best way to defeat it is to throw whatever Str9 or Str10 you have at it, but like has been said, ignore the thing and go for more squishy targets.
|
DS:90S+G++M-B--IPw40k09++D++A++/aWD-R+T(Ot)DM+
Xanaxes IV Tomb World - 12,312 pts. 101 Wins, 244 Losses, 43 Draws.
The Bleak Brotherhood - 2,500 pts. 32 Wins, 81 Losses, 5 Draws.
The Blue Knights - 1,000 pts. 0 Wins, 0 Losses, 0 Draws.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 09:49:28
Subject: Re:Anti-monolith tactica
|
 |
Regular Dakkanaut
|
I got lucky once with a melta gun shot, 6 then a 6 to destroy. Also Dreadnoughts don't work agaisnt monolith in CC.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 09:51:20
Subject: Re:Anti-monolith tactica
|
 |
Freaky Flayed One
|
tenclaw wrote:I got lucky once with a melta gun shot, 6 then a 6 to destroy. Also Dreadnoughts don't work agaisnt monolith in CC.
Yea, but I prefer they try. Keeps them away from the units that can't take that kind of abuse. I had a monolith keep a defiler in CC for three turns once.
|
DS:90S+G++M-B--IPw40k09++D++A++/aWD-R+T(Ot)DM+
Xanaxes IV Tomb World - 12,312 pts. 101 Wins, 244 Losses, 43 Draws.
The Bleak Brotherhood - 2,500 pts. 32 Wins, 81 Losses, 5 Draws.
The Blue Knights - 1,000 pts. 0 Wins, 0 Losses, 0 Draws.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 10:45:47
Subject: Anti-monolith tactica
|
 |
Daemonic Dreadnought
|
phyrephly wrote:I was thinking about the monolith and wondering if you have ever had it as a target priority?
The rule of thumb is "ignore it and go for phase out", but is there a time when this changes?
In a two objective game, with two monoliths, sometimes it helps to kiill once because of contesting if you can't guarantee the phase out. Anyone have other circustances where the rule of thumb does not apply?
Ignore and go for the phase out is always the answer, and always will be the answer until the necrons get a new codex.
|
Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 11:39:05
Subject: Re:Anti-monolith tactica
|
 |
Sneaky Striking Scorpion
|
tenclaw wrote:Also Dreadnoughts don't work agaisnt monolith in CC.
Dreads DO work, check FAQ's and 100's of threads confirming that it works.
|
War is my master; Death my mistress - Maugan Ra |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 12:45:47
Subject: Re:Anti-monolith tactica
|
 |
Daemonic Dreadnought
|
phyrephly wrote:tenclaw wrote:Also Dreadnoughts don't work agaisnt monolith in CC.
Dreads DO work, check FAQ's and 100's of threads confirming that it works.
What is the debate? Dreads are str 10 with no xtra dice for pen so there is no 2nd die for the monolith to take away except for an ironclad's chainfist which is almost always rejected for the hammer instead.
|
Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 13:38:02
Subject: Anti-monolith tactica
|
 |
Stealthy Grot Snipa
Right behind you. No, really.
|
DCCW's just make them straight up s10.
They can eat monoliths.
(not always, since monoliths are amazing, but it is technically possible)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 16:24:36
Subject: Re:Anti-monolith tactica
|
 |
Loyal Necron Lychguard
|
Yeah, if you have reliable S10 attacks you can put on it, then go for taking it out as losing the mono can really hurt a necron player. Otherwise ignore it and just focus on the phase out rather than waste time trying to take it down.
|
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 16:46:35
Subject: Re:Anti-monolith tactica
|
 |
Fixture of Dakka
Feasting on the souls of unworthy opponents
|
As a Dark Eldar player, I've always had an army full of haywire grenades that glance on a 1-5, penetrate on a 6; which is enough to eventually get it, although with my speed, its easier to phase someone out.
As an ork player, I've got multiple deffrollas attached to battlewagons, not to mention Ghazghkull; leaving myself plenty of STR10 weaponry.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 17:30:08
Subject: Anti-monolith tactica
|
 |
Grisly Ghost Ark Driver
|
The only way to reliably kill them is lots of Strength 10. Manticores and broadsides can kill monoliths very easily. Demolishers as well.
|
Falcon Punch!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/25 20:20:32
Subject: Anti-monolith tactica
|
 |
Bonkers Buggy Driver with Rockets
|
If using Eldar you can easily combine the beamsof 2 fire prisms for a str10 ap1 reroll shot.
For other armies, there's always Chuck Norris- I mean Lysander
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 00:02:10
Subject: Anti-monolith tactica
|
 |
Water-Caste Negotiator
|
Flaming_Spider wrote:
No, they can not. The particle matrix can always be fired, no matter what. Therefore, you cannot glance a Monolith to death, ever. The only way to get rid of the thing is to pen it, and that's hard enough to do unless your getting lucky with rolls.
Not true, that technically doesn't count as a gun. For glances, you would need 6 weapon destroyed and an immobilized, followed by another 5+ glance. (unless you play raw, at which point each weapon destroyed reduces by -1, which math buffs will tell you means --1, or +1 weapon. Although I'm sure even a to will slap you for this).
IMO however, the easiest way is haywire grenades (eldar and maybe de, not sure bout de though). 2-5 is a glance, 6 is a pen. A squad of 10 of em would make shortish work of a monolith.
Second would be any s8+ gun on a unit with tank hunter.
|
If Bruce Lee is advocate and does kick someone between the legs in a fight, why would I be to good to do it?
My fighting style: Hit em hard, hit em fast, hit em where it hurts, hit em where they can't see you or hit back.
It's funny how everyone wants their opponent list to be fun to play against and yet their own playlists are often tough as nails and impossible to modify.-Q'iq'el on ATT
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 00:02:49
Subject: Re:Anti-monolith tactica
|
 |
Grey Knight Psionic Stormraven Pilot
|
Like the first reply try to get a strength 10 or 9 and get a vehicle to deal with the 2nd !st monlith is destroyed and 2nd is practically immobilised causing phase out by mext turn unless they destroy it so have troops inside it as a last resort or a meat sheild
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 03:19:41
Subject: Anti-monolith tactica
|
 |
Slaanesh Chosen Marine Riding a Fiend
|
Wrap it with gargoyles and let a Mawlock eat it. Quite good chance of success if you get the gargoyles in position.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 04:11:55
Subject: Re:Anti-monolith tactica
|
 |
Annoyed Blood Angel Devastator
Acquiring BLOOD FOR THE BLOOD GOD-emperor
|
scubasteve04 wrote:Just need to work some str 10 in your list if you have issues with monoliths. Dreadnoughts, Vindicators, Manticores, Demolishers, Railguns. Str 9 spam can work if you don't have access to str 10.
Dreadnoughts? I though that a dccw was negated. If not, my life got a whole lot better just now. (And would Librarians get the strength 10 physic power bonus, as well?)
|
Imperator dixit, faciebimus. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 04:49:03
Subject: Anti-monolith tactica
|
 |
Nasty Nob on Warbike with Klaw
|
DCCW's work fine, as does the BA sword power, now my question ... does ordonance still get the 2d6? beings its not to pen. and we actually only get one?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 04:51:04
Subject: Re:Anti-monolith tactica
|
 |
Hauptmann
Diligently behind a rifle...
|
Go for phase out with your S9 AP2 Pie Plates of death. Eldar should have no issues dealing with Necron infantry. Kind a of a waste to worry about the Monolith, ort even two for that matter. With Two Monoliths, they have even less infatry to deal with.
|
This message was edited 1 time. Last update was at 2010/11/26 04:52:06
Catachan LIX "Lords Of Destruction" - Put Away
1943-1944 Era 1250 point Großdeutchland Force - Bolt Action
"The best medicine for Wraithlords? Multilasers. The best way to kill an Avatar? Lasguns."
"Time to pour out some liquor for the pinkmisted Harlequins"
Res Ipsa Loquitor |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 05:15:17
Subject: Anti-monolith tactica
|
 |
Calculating Commissar
|
The necron player I have faced hides his warriors, enough so that he has one more then the number you need to kill to phase out hidden in deep cover and guarded. The Monolith, pariahs and flayed ones do the killing. My suggestion is if you have the shot, take it. That is their tank, once its gone, they have no armour, and you are now at a significant advantage.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 08:11:53
Subject: Anti-monolith tactica
|
 |
Longtime Dakkanaut
|
Just played a two thousand point game against a necron player with my tau and it was tough. Deepstriking monoliths can A) block lines of fire, B) make a mess of an army with gauss flux arc, and C) Pie plate stuff off the board.
By the way he was playing 2 lords, 3 monoliths, 40 warriors and some other stuff.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/11/26 15:20:35
Subject: Anti-monolith tactica
|
 |
Annoyed Blood Angel Devastator
Acquiring BLOOD FOR THE BLOOD GOD-emperor
|
jdjamesdean@mail.com wrote:DCCW's work fine, as does the BA sword power
Thank you.
MWUAHAHAHAHAHAHAHAHAHAHAHAHAHACACKLE! Automatically Appended Next Post: I would go for the kill, because any savvy necron player would bring lots and lots of troops, and protect them. Kill the stuff that can kill you, I say.
|
This message was edited 1 time. Last update was at 2010/11/26 15:21:39
Imperator dixit, faciebimus. |
|
 |
 |
|