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Made in us
Cultist of Nurgle with Open Sores







Ok, guys just went through the INATFAQ4.0 and it says


NEC.21D.01 – Q: Can a Monolith ever be immobilized
just by suffering enough „Weapon Destroyed‟ results?
A: No, as the Monolith will always have a functioning weapon
(the Power Matrix) that cannot be destroyed [RAW].

so i will retract my previous mistake that i thought was true

Army:
Havenican sector:
Amory IV legion 2750 points (100% painted)

Sons of Plague 2600 (95% painted)

HoverBoy wrote:
Skaven either devastate the enemy, or explode in spectacular shows of selfdestruction. 
   
Made in us
Wicked Canoptek Wraith




While the INAT says that, that does not make it correct. The INAT is not an official set of rulings made by GW, and in fact, is not even acknowledged in most tournaments. The power matrix is not a weapon (it is never listed as such) but it does allow you to "discharge its energy" as if it was a weapon. It could be argued that you could never truly destroy the gauss flux arcs but then you would have to admit that you're TFG. A combination of 8 weapon destroyed/immobilized results can logically reasonably kill a monolith. However this route is shakey at best, as it would be harder to kill it this way than a few good pens.

In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

GW Necron FAQ wrote:Q. Can the Monolith fire its particle whip and
gauss flux projectors in the same turn?
A. No, the Monolith cannot fire the particle whip
(as it is an ordnance weapon) and gauss flux
projectors in the same turn. The particle whip
uses the large blast marker and its range and line
of sight are measured from any of the Monolith’s
weapons.
(emphasis mine)

The Particle Whip is a weapon. It cannot be destroyed. You cannot glance a Monolith to death.


Automatically Appended Next Post:
ofcBOOMstick wrote: I like to keep a unit right next to the portal entrance of the monolith. If I remember correctly, the unit's may only 'disembark' at the beginning of the necron players turn... so they can't come out if they start with a unit within 1 inch of the monolith's entrance.



You'd have to surround the Monolith completely; Blocking the portal does not prevent emergency disembarkation.

This message was edited 1 time. Last update was at 2010/11/29 00:07:24


Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in au
Devestating Grey Knight Dreadknight





I have been in a single situation where the monolith was target priority.

First of, we were playing annihilation, and second, it was blocking the only way into the necron fortress (made out of paint pots).

For 3 turns my baneblade fired upon it. On the third turn the main gun bounced off it for a 3rd time, only for the right lascannon to fire and wreck the monolith...leaving the gate blocked. Needless to say the game was over very quickly.
   
Made in us
Wicked Canoptek Wraith




U
Lordhat wrote:
GW Necron FAQ wrote:Q. Can the Monolith fire its particle whip and
gauss flux projectors in the same turn?
A. No, the Monolith cannot fire the particle whip
(as it is an ordnance weapon) and gauss flux
projectors in the same turn. The particle whip
uses the large blast marker and its range and line
of sight are measured from any of the Monolith’s
weapons.
(emphasis mine)

The Particle Whip is a weapon. It cannot be destroyed. You cannot glance a Monolith to death.



Sure, the particle whip is a weapon. Too bad the monolith doesn't have one in its profile. The power matrix MAY be "used as a particle whip," but that does not mean that the monolith has one in its profile.

In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

The damage chart requires the vehicle to have no weapons left before Weapon destroyed becomes immobilized. Likewise, it also requires the vehicle to have no weapons left in order to be destroyed in the same fashion. The Particle Whip IS a weapon. Since it is a weapon that cannot be destroyed, the vehicle will never meet the criteria for destruction via glancing hits. There is no requirement in the BGB that a weapon has to be included on the vehicle's profile to be a weapon.
Also note that grammatically, there is a giant difference between the terms "as if" (which is what you keep using) and "as a"(which is the terminology in the Necron Codex). "As if" is hypothetical, conjectural. "He acted as if he was a police officer." It is something pretending to be something else. "As a" is literal, truthful and definite. "He had the authority and power to function as a police officer."

Necron Codex 2nd Printing Pg.21 wrote: In the Shooting phase it may discharge the matrix's energy as a Particle Whip.



This is all beside the fact (and it is a fact) that the Monolith's rules don't allow you to destroy the Flux Arc, either. It's not that big of a deal anyways, if the Monolith is that important during a game that you HAVE to bring it down to win, you've done something wrong. TBH the badassery of the Lith does nothing to help the pitiable state of the Necron Army in 5th edition.

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in ca
Implacable Black Templar Initiate





Montreal

I'm sure this has been mention already. Personally I use a Dreadnought in a Drop pod vs a Necron player (sometimes two). I can only have one CC arm being BT's but they are bound by the vow so they can re-roll failed rolls to hit. Besides Monoliths have a very hard time escaping dreadnoughts. This is of course is all given that you are an SM player.

@Lordhat, I second your last post.

This message was edited 1 time. Last update was at 2010/11/29 18:27:17


Use The Emperors will as your torch, with it Destroy the Shadows.

Struggle is natures way of strengthening. - John Lock. 
   
Made in us
Loyal Necron Lychguard






the weasel king wrote:
Flaming_Spider wrote:No, the Power Matrix is not a weapon. The Particle Whip is. And, due to the Power Matrix special rule, the Particle Whip cannot be destroyed.


Show me where in the monolith profile, that the particle whip is listed as a weapon. Under the weapons section of the monolith it clearly states that the only weapon is the flux arc. The power matrix is not a weapon, it just allows firing something. Also, show me where on the monolith that the particle whip is located.


I already said where it was listed as a weapon in the codex. Also the weapon profile for the monolith says "Gauss Flux Arc (See Below)" indicating there IS more than 1 weapon. Also, like I said, I believe page 22 is where the particle whip is listed under the "necron weapons" and also in the armoury it is listed as a weapon.

So are you telling me then that every vehicle has every weapon variant it could possibly take listed at the very top under the weapons entry? I find that hard to believe considering how many options some vehicles have.
   
Made in gb
Sneaky Striking Scorpion





South Africa

Jaon wrote:I have been in a single situation where the monolith was target priority.

First of, we were playing annihilation, and second, it was blocking the only way into the necron fortress (made out of paint pots).

For 3 turns my baneblade fired upon it. On the third turn the main gun bounced off it for a 3rd time, only for the right lascannon to fire and wreck the monolith...leaving the gate blocked. Needless to say the game was over very quickly.


Thanks for the on-topic response

This thread has gone down the "how to kill a monolith" route, which you should know if you can depending on the army you play. I usually shoot at the Lith with the Linked FP beams leaving the scatter marker over one or two warriors at the door, but almost never fire directly at it.

So the answer seems to be 99% of the time, ignore it and go for phase out.

War is my master; Death my mistress - Maugan Ra 
   
 
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