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![[Post New]](/s/i/i.gif) 2011/04/12 17:54:58
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Veteran ORC
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Copy Pasta (including Title) from my Facebook App.
Personally, I've sworn off Capcom games since this whole Dante/DmC debacle, but I figured other people would like to know.
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/04/12 18:12:41
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Secret Force Behind the Rise of the Tau
USA
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Hey Capcom. 4 player zombie co-op has already been done. Try again.
And yes Capcom. I said that just to spite you.
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This message was edited 1 time. Last update was at 2011/04/12 18:13:16
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![[Post New]](/s/i/i.gif) 2011/04/12 23:59:46
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Veteran ORC
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Admitingly, L4D with Jill, Chris, Ada, and Leon would be pretty Badass.
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/04/13 00:00:27
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Secret Force Behind the Rise of the Tau
USA
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Slarg232 wrote:Admitingly, L4D with Jill, Chris, Ada, and Leon would be pretty Badass.
I could think of worse ways to spend the evening
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![[Post New]](/s/i/i.gif) 2011/04/13 00:08:25
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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LordofHats wrote:Hey Capcom. 4 player zombie co-op has already been done. Try again. And yes Capcom. I said that just to spite you. Yes, it has been done before. wiki wrote:The player chooses a scenario, difficulty level, and a character. The difficulty level is tied to what enemies and items the player encounters as they progress through the scenario. The game has five scenarios, each of which has an event checklist consisting of special actions that the player must perform to reach 100% completion. Upon doing so the player will unlock "Infinity Mode" in which all the player's weapons never break or run out of ammunition.
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This message was edited 2 times. Last update was at 2011/04/13 00:10:06
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![[Post New]](/s/i/i.gif) 2011/04/13 00:13:38
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Calculating Commissar
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Oh Resident Evil... The only thing that was ever scary about you was the idiotic angles that your camera would be fixed at. Now, Capcom, why don't you go catch a bad case of Nintendo and end the year with a multi-million dollar loss on your annual report? Maybe then you'll realize you need to stop making crap. Doubtful, but possible.
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This message was edited 2 times. Last update was at 2011/04/13 00:14:06
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![[Post New]](/s/i/i.gif) 2011/04/13 00:17:59
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Resident Evil has its place, I have a resident evil zombie figure shambling towards my World at War flamer figure on top of my painting desk.
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![[Post New]](/s/i/i.gif) 2011/04/13 00:20:57
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Calculating Commissar
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halonachos wrote:Resident Evil has its place, I have a resident evil zombie figure shambling towards my World at War flamer figure on top of my painting desk. Is your shelf sitting at a very uncomfortable, stupid angle that causes you to instinctively crane your head sideways so you can better see what you're doing whenever you use it?
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This message was edited 1 time. Last update was at 2011/04/13 00:21:39
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![[Post New]](/s/i/i.gif) 2011/04/13 00:26:32
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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metallifan wrote:halonachos wrote:Resident Evil has its place, I have a resident evil zombie figure shambling towards my World at War flamer figure on top of my painting desk.
Is your shelf sitting at a very uncomfortable, stupid angle that causes you to instinctively crane your head sideways so you can better see what you're doing whenever you use it? 
Actually, yes it is, and I wish I was joking. You would think that after playing the Sims for awhile I would learn how to arrange furniture in my room. As a bonus I have a Me-109 hanging from my ceiling that looks like it may be attempting to strafe my WaW flamethrower guy.
Also, my WaW flamethrower guy has a golden flamethrower. Do you know how you get a golden flamethrower? You get 150 headshots with it.
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![[Post New]](/s/i/i.gif) 2011/04/13 00:29:20
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Veteran ORC
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halonachos wrote:Also, my WaW flamethrower guy has a golden flamethrower. Do you know how you get a golden flamethrower? You get 150 headshots with it.
How the Feth do you get a headshot with a flamethrower?
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/04/13 00:31:53
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Secret Force Behind the Rise of the Tau
USA
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Slarg232 wrote:halonachos wrote:Also, my WaW flamethrower guy has a golden flamethrower. Do you know how you get a golden flamethrower? You get 150 headshots with it.
How the Feth do you get a headshot with a flamethrower?
Fire at head level
Spray and pray probably works actually... I mean, if you put the head on fire, it's a head shot right
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This message was edited 1 time. Last update was at 2011/04/13 00:33:29
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![[Post New]](/s/i/i.gif) 2011/04/13 00:34:09
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Skills, mad skills. Its kind of as pointless like putting headshots with the Chopper Gunner or Chopper Pilot killstreaks in Black Ops. I mean its a minigun that shoots explosives, headshots are kind of pointless.
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This message was edited 1 time. Last update was at 2011/04/13 00:35:39
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![[Post New]](/s/i/i.gif) 2011/04/13 01:02:09
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Decrepit Dakkanaut
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Ill check it out anyways. Ive been a fan of the resident evil games for years, I ended up getting used to the WTF camera angels
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![[Post New]](/s/i/i.gif) 2011/04/13 01:34:55
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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http://www.destructoid.com/preview-resident-evil-operation-raccoon-city-198636.phtml
This is a much better article.
I'll pull one bit from there to show you why this game has me sold.
Players won't only get points for killing opposing team members in typical deathmatch style, though. Points will also be rewarded for killing zombies, with more points being awarded for headshots, and larger creatures are worth even more. Another twist: when you're "bleeding out" and near death, undead creatures will "smell" it and swarm you because you're an easy target. Shooting opposing team members to the point of bleeding out and then allowing them to get ravaged can also earn you big points, as well.
So...you can zombiebait.
Best.Kill.Ever..
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![[Post New]](/s/i/i.gif) 2011/04/13 04:28:53
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Calculating Commissar
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Kanluwen wrote:http://www.destructoid.com/preview-resident-evil-operation-raccoon-city-198636.phtml
This is a much better article.
I'll pull one bit from there to show you why this game has me sold.
Players won't only get points for killing opposing team members in typical deathmatch style, though. Points will also be rewarded for killing zombies, with more points being awarded for headshots, and larger creatures are worth even more. Another twist: when you're "bleeding out" and near death, undead creatures will "smell" it and swarm you because you're an easy target. Shooting opposing team members to the point of bleeding out and then allowing them to get ravaged can also earn you big points, as well.
So...you can zombiebait.
Best.Kill.Ever..
Alright, so the game REWARDS YOU for being a jerk?
I am in.
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This message was edited 1 time. Last update was at 2011/04/13 04:29:48
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![[Post New]](/s/i/i.gif) 2011/04/13 12:17:00
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Veteran ORC
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Happygrunt wrote:Kanluwen wrote:http://www.destructoid.com/preview-resident-evil-operation-raccoon-city-198636.phtml
This is a much better article.
I'll pull one bit from there to show you why this game has me sold.
Players won't only get points for killing opposing team members in typical deathmatch style, though. Points will also be rewarded for killing zombies, with more points being awarded for headshots, and larger creatures are worth even more. Another twist: when you're "bleeding out" and near death, undead creatures will "smell" it and swarm you because you're an easy target. Shooting opposing team members to the point of bleeding out and then allowing them to get ravaged can also earn you big points, as well.
So...you can zombiebait.
Best.Kill.Ever..
Alright, so the game REWARDS YOU for being a jerk?
I am in. 
..... Well.... Capcom gets no money for Used game sales........
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/04/13 12:29:33
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Avatar of the Bloody-Handed God
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This i want... only have 2 PS3 games atm :'<
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Paused
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◂◂ ► ▐ ▌ ◼ ▸▸
ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2011/04/13 12:34:03
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Boom! Leman Russ Commander
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I have always liked the Resident Evil games. Heck I even liked RE5 (and my credibility just flew right out the window with that).
This one seems very different. I am hesitant because I usually like Solo games. I have missed every CoD game since the first one if that tells you anything. Maybe this will get me out of my shell...
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![[Post New]](/s/i/i.gif) 2011/04/13 13:57:35
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Lord Scythican wrote:I have always liked the Resident Evil games. Heck I even liked RE5 (and my credibility just flew right out the window with that).
This one seems very different. I am hesitant because I usually like Solo games. I have missed every CoD game since the first one if that tells you anything. Maybe this will get me out of my shell...
This one seems like they're going for the SOCOM approach.
Crazy, since Slant Six(the makers of SOCOM) are doing it right?
The 'multiplayer' here will be less of "pow pow!" between two sides--and more of objectives and fighting between three sides.
I mean, simply having zombies present on the maps will alter the dynamic of the gameplay a lot from CoD.
Luna: if you're not playing through the Resistance games, you're missing some of the best content the PS3 has to offer right now.
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![[Post New]](/s/i/i.gif) 2011/04/13 14:23:36
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Boom! Leman Russ Commander
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Kanluwen wrote:Lord Scythican wrote:I have always liked the Resident Evil games. Heck I even liked RE5 (and my credibility just flew right out the window with that).
This one seems very different. I am hesitant because I usually like Solo games. I have missed every CoD game since the first one if that tells you anything. Maybe this will get me out of my shell...
This one seems like they're going for the SOCOM approach.
Crazy, since Slant Six(the makers of SOCOM) are doing it right?
The 'multiplayer' here will be less of "pow pow!" between two sides--and more of objectives and fighting between three sides.
I mean, simply having zombies present on the maps will alter the dynamic of the gameplay a lot from CoD.
Luna: if you're not playing through the Resistance games, you're missing some of the best content the PS3 has to offer right now.
That sounds pretty cool actually. I might finally give multiplayer a chance then.
Also Kanluwen is right about Resistance. The first one is missing a few key features though like frequent checkpoints, quick save, etc. If you are a hardcore player and you want a challenge then go for it. They are really good games.
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![[Post New]](/s/i/i.gif) 2011/04/14 17:35:59
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Spawn of Chaos
TX
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Kanluwen wrote:Lord Scythican wrote:I have always liked the Resident Evil games. Heck I even liked RE5 (and my credibility just flew right out the window with that).
This one seems very different. I am hesitant because I usually like Solo games. I have missed every CoD game since the first one if that tells you anything. Maybe this will get me out of my shell...
This one seems like they're going for the SOCOM approach.
Crazy, since Slant Six(the makers of SOCOM) are doing it right?
I do want this game and will give it a shot but I am worried about a team up of Slant Six and Capcom. Slant Six made Socom Confrontation, FT Bravo3, and that tactical one. None of them i bother with and to be honest Socom is boring in my own opinion (for me, there are more entertaining games to be played). Plus, Capcom has been letting me down quite a bit with not-so-great releases.
I hope that this game doesn't suck because I have been wanting one like this for awhile (that is set in RE) but I am going to be skeptical about those who are putting it together. If worst comes to worst...I will always have battlefield (unless it gets delayed or something)
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![[Post New]](/s/i/i.gif) 2011/04/14 18:48:57
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Can I be Hunk?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/04/15 11:42:51
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Boom! Leman Russ Commander
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BrookM wrote:Can I be Hunk?
Considering the time this takes place, I wouldn't be surprised if he doesn't at least have a cameo.
Okay question though, this seems like a Team Fortress type game. Will there actually be a story or a campaign to it?
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![[Post New]](/s/i/i.gif) 2011/04/15 13:03:35
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Consigned to the Grim Darkness
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Slarg232 wrote:Admitingly, L4D with Jill, Chris, Ada, and Leon would be pretty Badass.
yeah, but they're not gonna do that.
It's just gonna be four generic "badass" white dudes.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/04/15 13:36:32
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Melissia wrote:Slarg232 wrote:Admitingly, L4D with Jill, Chris, Ada, and Leon would be pretty Badass.
yeah, but they're not gonna do that.
It's just gonna be four generic "badass" white dudes.
Three badass white dudes.
And a chick named Bertha.
So I guess it should be four dudes
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![[Post New]](/s/i/i.gif) 2011/04/15 14:34:35
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Consigned to the Grim Darkness
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With a name like Bertha, I wouldn't be surprised lol.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/04/16 02:56:58
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Veteran ORC
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Melissia wrote:Slarg232 wrote:Admitingly, L4D with Jill, Chris, Ada, and Leon would be pretty Badass.
yeah, but they're not gonna do that.
It's just gonna be four generic "badass" white dudes.
Oh I know, I'm just saying that would be pretty awesome.
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/04/16 23:22:15
Subject: Re:Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Speedy Swiftclaw Biker
Sparks, NV
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I was incredibly excited about this game, but then I just watched the gameplay trailer and I have to say, I am not all that impressed anymore. I think there will be a degree of "cheesy" in the game that I won't be able to get over. And why is Bertha wearing a skirt? A full black suit, with a skirt? The voice actnig this time around is on par with the 1st RE game. And the animations don't look all that great to me. They look.. I dunno, artificial. Stiff.
I still have hopes though. Lets see how it's handled...
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Needing is wanting...
Wanting is Coveting...
Coveting is Sinning...
I am SO going to Hell. |
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![[Post New]](/s/i/i.gif) 2011/04/16 23:28:42
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Towering Hierophant Bio-Titan
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Ill buy it, nothing wrong with the typical camera angles after playing through every one of them
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![[Post New]](/s/i/i.gif) 2011/04/18 16:05:17
Subject: Resident Evil: Operation Raccoon City Is A Firefight In Dangerous Darkness
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Ah, good ole' Umbrella Security forces. My question is why the hell one of them is holding a zombie as a human shield? First of all contact with zombies is always a bad idea, secondly its not like the zombies are going to worry about coming after you if have one of them as a shield, thirdly the zombie is probably full of holes anyways so its a terrible shield.
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