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![[Post New]](/s/i/i.gif) 2011/12/14 08:34:46
Subject: Do you help the opponent?
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Shepherd
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In the past at tourneys I found myself reminding my opponents of their own speacial rules for example playing a draigowing and reminding him about daemonbane, psy out grenades, that nfw swords changed a termies invuln, etc. I guess in some games it hurt me but I felt it was hard to say I won and not say something. I guess in a friendly game as opposed to a tourney it might make a difference for some but I have a hard time winning that way. What do you guys think?
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2011/12/14 08:37:06
Subject: Do you help the opponent?
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Lady of the Lake
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If they're having trouble of course, but not in a "me smart you dumb" way.
Can't have too much fun with a game if you're struggling to remember how to play it more than actually playing it. Of course they do need to learn and remember on their own so you shouldn't always help them every game.
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![[Post New]](/s/i/i.gif) 2011/12/14 08:38:00
Subject: Do you help the opponent?
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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I've only played a grand total of 1 game.....So I have no input really, but I WOULD remind them of stuff if they forgot, because I would want them to do the same for me.
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750 points
1000 Points
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![[Post New]](/s/i/i.gif) 2011/12/14 14:49:17
Subject: Do you help the opponent?
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Executing Exarch
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I remind people about reserves and that kind of thing, because I hate it when I forget, treat others as you would like to be treated etc!
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DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/12/14 14:54:28
Subject: Do you help the opponent?
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Purposeful Hammerhead Pilot
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I remind people a few times (especially as I'm teaching a few people who haven't played much currently), but then preemptive reminders stop and I'll remind them after it's too late.
So... to a point. There's only so many times I can tell someone "LC reroll wounds" or "your Land Raider has PotMS" etc. before they should be remembering them.
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- 3000
- 145 |
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![[Post New]](/s/i/i.gif) 2011/12/14 15:06:38
Subject: Do you help the opponent?
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Willing Inquisitorial Excruciator
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Generally yes. I enjoy strategy, and enjoy winning strategically according to the rules. If it were a computer game the rules would always be enforced. Since it is a tabletop game it all comes down to memory. Winning because they forgot rule isn't that different from cheating at a computer game. You didn't win the game you were playing, you won a slightly different game with was rigged in your favor. You are playing the game together to have fun, it isn't a solo experience. Make it as fun for everyone as possible.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:06:41
Subject: Do you help the opponent?
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Stealthy Warhound Titan Princeps
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I only remind them on things that are critical to the game and are not voluntary choices.
Like lightning claws re-rolling, assault and defensive grenade effects, ect.
ANYTHING they can do that is optional, i will never mention.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:07:43
Subject: Do you help the opponent?
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Shas'o Commanding the Hunter Kadre
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I remind others of rules mostly, or that they forgot to move with a unit, or that they forgot to shoot with a unit, ect ect.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:20:11
Subject: Do you help the opponent?
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Longtime Dakkanaut
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I help with the reserves thing and other general knowledge type of deals.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2011/12/14 15:29:00
Subject: Do you help the opponent?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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In a tournament? I will remind anyone of non-optional rules, like swords changing the save, rolling for reserves etc. Not doing so would be cheating.
LC rerolls or PotMS? Nah, not my fault if you jump into a shark tank and can't swim. Especially if I'm one of the sharks and about to have lunch.
In friendly games (read, whenever nothing is on the line and the opponent is not being an asshat), I will remind my opponent of everything he forgets and usually even of things my army can do if he is making obvious stupid moves. Like not moving a landraider when tank bustaz are around the corner or attempting to charge burnaz with (old) necron warriors.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/12/14 15:36:33
Subject: Do you help the opponent?
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Irked Necron Immortal
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Jidmah wrote:In a tournament? I will remind anyone of non-optional rules, like swords changing the save, rolling for reserves etc. Not doing so would be cheating.
LC rerolls or PotMS? Nah, not my fault if you jump into a shark tank and can't swim. Especially if I'm one of the sharks and about to have lunch.
In friendly games (read, whenever nothing is on the line and the opponent is not being an asshat), I will remind my opponent of everything he forgets and usually even of things my army can do if he is making obvious stupid moves. Like not moving a landraider when tank bustaz are around the corner or attempting to charge burnaz with (old) necron warriors.
This I generally my way of seeing things. In competitive games people should know at least all of their own rules, and the general rules, and should at least have an idea about the bigger parts of each codex.
General non-competitive games, I'll help out in anyway I can, and offer advise and hint on rules, etc.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:38:01
Subject: Re:Do you help the opponent?
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Fixture of Dakka
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Uh yeah, its just a stupid game, no need to get competative. Quote myself from last night as my opponent moved ended his turn, "Uh you've not fired your Whirlwind yet". Said Whilrwind was lined up against 25 guardsmen who were holding my right flank. Luckily it only killed three, but otherwise it would have killed everyone one of them (ap5 no coversave). ^^
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![[Post New]](/s/i/i.gif) 2011/12/14 15:47:19
Subject: Do you help the opponent?
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Sneaky Striking Scorpion
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If it's a tournament, I never help out. If you come to play competitively, you are responsible for knowing those things yourself, and I'm not going to help anyone defeat me.
If it's a friendly game, I always remind everyone of everything. It's all in good fun, so why be a WAAC donkey cave?
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Alaitoc Eldar: 5000p
Vampire Counts: 3000p
Death Korps of Krieg: 7000p
World Eaters: 2000p |
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![[Post New]](/s/i/i.gif) 2011/12/14 15:48:23
Subject: Do you help the opponent?
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Nasty Nob
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I don't give tips on tactics during a game because it's a game of strategy and the other player should be playing without my help. .
I remind opponents of the broader general rules "you can't hit higher than a 3+ in CC" but if my DE opponent forgets about his pain tokens (for gork's sake), it's on him.
In the past I have allowed my enemy to correct oversights in the name of fairness, such as allowing him to shoot with a unit he forgot to shoot with in the shooting phase. I think most of us would do that.
If I was playing anyone, I'd only want them pointing out rules or correcting my oversights. I don't want anyone giving me tactical advice. I'd suspect it of being treacherous and it would confuse me.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:49:26
Subject: Do you help the opponent?
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Lord Commander in a Plush Chair
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If by help you mean helping them with the rules and not forgetting something like their reserves, sure.
But I wouldn't 'help' by telling them what tactics to use because that's just a matter of opinion. It's pretty annoying to have someone how to play your army.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:52:18
Subject: Do you help the opponent?
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Shepherd
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Yea Im only saying rules not tactics though without thinking a few weekends ago found myself rolling for the daemonbane deal for my prince after he was hit by draigo.. Didn't even register that my opponent didn't know. I was so used to playing the army(draigowing) I just rolled and then got a weird look.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2011/12/14 15:52:43
Subject: Do you help the opponent?
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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Howard A Treesong wrote:If by help you mean helping them with the rules and not forgetting something like their reserves, sure.
But I wouldn't 'help' by telling them what tactics to use because that's just a matter of opinion. It's pretty annoying to have someone how to play your army.
This.
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2011/12/14 15:56:15
Subject: Do you help the opponent?
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Decrepit Dakkanaut
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I won't tell someone how to beat me or what my plan is (if I have one). But I'll remind them to roll for reserves or to reroll their wounds with LC's or that they gave their unit of Eldar Guide.
But I only play with close friends.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2011/12/14 15:57:16
Subject: Do you help the opponent?
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Infiltrating Hawwa'
Through the looking glass
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Jidmah wrote:In a tournament? I will remind anyone of non-optional rules, like swords changing the save, rolling for reserves etc. Not doing so would be cheating.
LC rerolls or PotMS? Nah, not my fault if you jump into a shark tank and can't swim. Especially if I'm one of the sharks and about to have lunch.
In friendly games (read, whenever nothing is on the line and the opponent is not being an asshat), I will remind my opponent of everything he forgets and usually even of things my army can do if he is making obvious stupid moves. Like not moving a landraider when tank bustaz are around the corner or attempting to charge burnaz with (old) necron warriors.
This. For fun games I'm all for support, but when it comes down to winning a prize or losing my entry money, I'm rather cut throat.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2011/12/14 15:57:33
Subject: Do you help the opponent?
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Guard Heavy Weapon Crewman
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If their a new player yes if their winning no
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' All men are equal in darkness, save those who embrace it ' Captain Shrike raven guard 3rd company |
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![[Post New]](/s/i/i.gif) 2011/12/14 16:14:04
Subject: Do you help the opponent?
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Badass "Sister Sin"
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I used to be a lot more helpful in games until I got burned a couple times.
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![[Post New]](/s/i/i.gif) 2011/12/14 16:19:25
Subject: Do you help the opponent?
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Ultramarine Master with Gauntlets of Macragge
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You have to be careful when helping other players. If you're too helpful you can basically end up playing against yourself. In a friendly game or a learning game, I'm generally very helpful, but in a tournament I'm decidedly more competitive. I'll make sure their rules are right but I won't be telling them where to use their units or that they forgot to fire that squad back there.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/12/14 17:17:49
Subject: Re:Do you help the opponent?
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Fixture of Dakka
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I like my games to be very casual, fun things. Yes, I try to win, but I like having fun more than anything. So, I'll help my opponent with any of the following:
1) Any mandatory things they're forgetting (reserves, twin-linked, etc)
2) If they ask "Have I moved/shot everything?" I'll point out what they missed.
3) I'll remind them of my special effects (the squad you're about to charge with is doomed, if you shoot the harlies you'll have to roll to see them, etc)
4) If asked, I'll point out the strengths of my various units and their weaknesses (the Avatar is going to be very hard to kill as long as that Farseer is alive, the DA squad is really decimating if I bladestorm with guide and doom, Banshees have fleet so they have a threat of up to 18")
I won't help with tactics or with things like wound allocation or giving my opinion on distances.
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![[Post New]](/s/i/i.gif) 2011/12/14 17:37:20
Subject: Do you help the opponent?
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Ship's Officer
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I'll remind my opponent of things when it's clear that they are forgetting a rule, accidentally doing something illegal, or doing anything that would ultimately mess with the "fun" of the game. (e.g. not rallying due to ATSKNF, or not bringing on reserves, etc) However, I won't assist in situations where an opponent needs to make a tactical choice about whether to make use of a rule or ability. (e.g. I'll assume that if Calgar rolls a morale check and falls back, that my opponent is choosing not to use his special "auto-pass morale tests" ability). Psychic powers are something of a grey area though, since all my gaming friends (myself included) have a tendency to forget our psychic powers (particularly ones used in the opponent's turn) so we give each other some leeway in terms of when psychic powers are used (though typically less leeway with "combat" powers like Hammerhand or Mind War).
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This message was edited 2 times. Last update was at 2011/12/14 17:38:33
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![[Post New]](/s/i/i.gif) 2011/12/14 18:40:35
Subject: Do you help the opponent?
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Tail-spinning Tomb Blade Pilot
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In a tournament only I will only help them a bit to make sure they are playing the rules right. I won't remind them to shoot, or anything. If it is competitive play than you should know the rules.
With that caviat out of the way. I rarely play in tournaments. Most of the time I am explaining how everything works and reminding my opponents to not forget this unit. Or don't forget you get to reroll that as most of the people I play are still fairly new to the game.
I think it depends on the situation.
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![[Post New]](/s/i/i.gif) 2011/12/14 18:55:30
Subject: Re:Do you help the opponent?
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Sergeant First Class
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sometimes......
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The day I surrender is the day the Tau get an update-40k rejects
orks-da mega stomperz (ex goffs and deathskulls)-2500pts
Black templars-1850
Vior'la sept tau-1500pts
No pity! no remorse! no fear! For the greater waaagh!
DS:90-SGMB--I+Pw40k07+D+++A++/fWD330R(M)DM+
'The longer the battle lasts,the more force we will have to use' Georgy Zhukov
'Ideas are more powerful than guns, We would not let our enemy have guns so why should we let them have ideas' Joseph Stalin |
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![[Post New]](/s/i/i.gif) 2011/12/14 19:38:19
Subject: Do you help the opponent?
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Courageous Space Marine Captain
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If it is a special rule like ATSKNF, then yes. I don't give help like.
" Well, your Land Raider is the only thing that can blow up my Tank, so would it not be better than trying to wound this one guy( Draigo)?
Unless, of coarse, they are a complete newb or the y are 5, and their dad has bugered off to the pub for a few hours, and they have no clue how to do anything.
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![[Post New]](/s/i/i.gif) 2011/12/14 19:55:59
Subject: Do you help the opponent?
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Chaplain with Hate to Spare
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As i'm only learning the game and have played, oh, lets see..... about 4 times, I AM that guy who needs help! and lots of it, i learn better when I am gently reminded mid game to 'not forget I have smoke launchers' or 'remember those guys can shoot through the building' and next time I play I don't forget, which is great as I can then remember better along with cramming my codex every 2nd day, I think we all need some help as we go, but in a tournament I would think that registering to play would mean you are very familiar with the rules and therefore can and will be competative? I'm not sure how they work, but maybe a gentle nudge would be fine as long as you're not playing the whole game for them each turn.
NF09
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Flesh Eaters 4,500 points
" I will constantly have those in my head telling me how lazy and ugly and whorish I am. You sir, are a true friend " - KingCracker
"Nah, I'm just way too lazy to stand up so I keep sitting and paint" - Sigur
"I think the NMM technique with metals is just MNMM. Same sound I make while eating a good pizza" - Whalemusic360 |
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![[Post New]](/s/i/i.gif) 2011/12/14 20:10:16
Subject: Do you help the opponent?
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Resolute Ultramarine Honor Guard
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n0t_u wrote:If they're having trouble of course, but not in a "me smart you dumb" way.
This x 100
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For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2
Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.
The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?
Ronin wrote:
"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."
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![[Post New]](/s/i/i.gif) 2011/12/14 20:15:14
Subject: Re:Do you help the opponent?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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I'll remind them about reserves, moving units, etc. Anything that it was obvious they intended to do but forgot because such things should not be simply voided due to an obvious oversight rather than a misplay unless it's like 4 turns later. Also if they forget a rule or wargear or something, because again, those things should come into play and nobody has perfect memory.
That said, I usually won't say anything regarding their command decisions unless they're new.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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