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![[Post New]](/s/i/i.gif) 2014/04/10 14:49:08
Subject: Feral's Realms of Chaos / 40K
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Nurgle Predator Driver with an Infestation
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EDITED-IN INTRO This thread is now a more general project, but now currently consists of: [Realms of Chaos] Tzeentchian Cultist Champion - done Page 1 [Realms of Chaos] "Tzeentchian" Ork Mutant - done Page 2 [Realms of Chaos] Tzeentchian Acolyte "Preacher" - started Page 2 [Realms of Chaos] Tzeentchian Acolyte "Scryer" - started Page 2 [ 40K] Ork Flash Git Kaptin - started Page 2 [ 40k] Daemonettes (batch 1) - started Page 2 updated: 10/7/14 ORIGINAL POST Ahoy readers! (I'm going to apologise in advance, I will be talking a lot. I like to think if I type enough of my thought processes and ideas down then people will fully see what I'm trying to achieve here. There will be pictures, don't you worry!) Hmm, where to start? I guess I'll begin with a bit of INQ28 dabling I did near two years back when I got super-inspired by the Black Crusade RPG and more importantly it's Tzeentchian-themed sourcebook Tome of Fate. Let's just say after a lot of bitz hunting, plasticard spacers, shaving down and resculpting minute detail and generally trying to push my modelling boundries, I made precisely one wicked "truescale" Tzeentchian heretic, botched up the basecoats, lost inspiration and gave up. Shame that, but (modelling) lessons learnt. Going back to Black Crusade, II just loved all the new and unexplored areas and themes that went into that series of tomes, mainly the primary concept of Chaos but (this is the important bit) without the overpowering influence of the Imperial. Think about it, Chaos Marines are ex-Imperial Space Marines, Cultists are usually disgruntled / deluded Imperial citizens, Renegade Militia are all pretty much turncoat Imperial Guardsmen, you get it! Point is, I love the concept of Chaos as it is, pure and not diluted down by the engulfing Imperial antagonist. I wanted to explored the stripped-down, primitive, feudal, savage basics of Chaos. Ignorant space peasants and unchained daemons, nightmares made flesh. I basically wanted to do something like Realms of Chaos. I wanted to make Chaos warbands the way they used to. Back before I jjoined the hobby Chaos were all about the warbands. One charasmatic and blessed individual had a handful of dutiful followers and dregs, being Beastmen, zealous Cultists, warped Renegades (back when they were basically Chaos Warriors with guns!), perhaps a beast such as an Ogre, Troll or Minotaur? Screw it, let them have allies like some Chaos Squats or Ork Freebooterz! I adore the concept of character-driven warband skirmishes. From a physical hobby perspective (and a slow and methodical hobbyist), this was the ticket! Make a minor character alongside some lowly minions with their own unique cult / grouping and then move on to the next. Picture rag-tag gruops of mortals, twists and the odd power-armoured Renegade fighting across a swampy feudal Daemonworld and you get the gist of things! Naturally, having access to *cough* digital *cough* copies of both Realms of Chaos books, the Black Crusade rulebook, the internet and enough inspiration and plastic bitz I set to work. Naturally I feel obliged to list / blame the books, people and sites that have also inspired me; PDF & Neil101's Realms of Chaos project (here on Dakka) http://realmofcitadel.blogspot.co.uk/ Turska, Mika & Animerik @ http://codfishparings.blogspot.co.uk/ Jeff Vader @ http://convertorum.blogspot.co.uk/ The INQ28 section at the Ammobunker Gaunt's Ghosts series (for the Blood Pact, Sons of Sek and other warbands) - - - - - - - Picture! Cultist Champion of Tzeentch - WIP The basis for this model I've had leftover since my failed INQ28 project (hence the different coloured modelling putties), and was the testbed model to get a more realistic attempt at scale onto a 40K model. Things like shaving down bulky limbs and plasticard spacers to increase the overall height of the model were the main key. Most human GW models nowadays seem to be slouching or squatting for some odd reason I cannot fathom. I also quite like the standing tall / at ease pose that a lot of 40K painted illustrations have. I like my models to be more like the art and less like...well....gaming miniatures! Bitz so far gone into it are; Head: "Death Head"- Plaguebearers kit. Torso: Renegade Militia Enforcer (heavily shaved-down). Legs: Catachan Command Squad (& 0.5mm plasticard spacers). Right arm: Top half is a Skaven Clanrat arm mixed with the bottom half of a Tzeentchian Flamer arm. Lots of shaving down the make the bitz fit together, and putty to bulk up the skinny upper arm. Dangling Tzeentch icon: Standard arm(s) - Horrors of Tzeentch. Basing is plasticard carved to look like planking, cork, another Death Head and some spare flames from the Flamer kit. In my mind, he is the leader of a minor cult that willingly sacrifice their left eye in honour of their patron god Tzeentch, to allow It to see through their cut-out eye. In return, the cult gain an vision of something that Tzeentch wants, and that becomes their objective or goal (being the killing of a rival Champion, seizing a piece of daemon archeotech or capturing a particular location). I'm not sure what to call his cult, something to do with eyes and visions but any vaguely-appropriate sounding name other that "Eyes of Fate" eludes me! Suggestions dear readers? His followers shall consist of around ten Cultists. All I know at the moment is that I want to model them off plastic Empire Archers, convert the heads, remove the left eyes, and give them primitive demi-organic pistols. I'm going to try and play with the archaic feudal aesthetic generally for this project. I might add in a few whom are clearly "outsiders" but they will have "gone native so to speak". I'm typing a load of gibberish aren't I? Naturally, instead of picking up said Empire Archers, I went OH SHINY and got some Militarum Tempestus Scions instead....I'll wait for a few replies then post the start of a Chaos Militia concept I'm doing with those guys..... *EDIT* Ah screw it... I'll talk about him next time, I'm sick of typing now! - - - - - - - That's all for now (praise Tzeentch!), I'd love to hear your thoughts, ideas, suggestions, links to awesome inspirational pieces and general pandering. It's good to be back Dakka, Feral
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This message was edited 22 times. Last update was at 2014/07/10 20:23:49
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![[Post New]](/s/i/i.gif) 2014/04/10 15:14:12
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Regular Dakkanaut
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Very cool! Chaos war bands are the best and I look forward to seeing more. I like what you're doing to alter the proportions of the human cultists. Although if any "regular" humans have a good reason to be misproportioned its probably deamon world tzeentch cultists!
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![[Post New]](/s/i/i.gif) 2014/04/10 16:23:08
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Journeyman Inquisitor with Visions of the Warp
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the great deceiver will be most pleased . Top stuff Mr feral lovely to see a 40k skirmish style Chaos warband , i really like the custom renegade backpacks , something i fancied doing for a while - what size rods did you use ?
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![[Post New]](/s/i/i.gif) 2014/04/10 17:32:57
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Nurgle Predator Driver with an Infestation
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weirdingway wrote:Very cool! Chaos war bands are the best and I look forward to seeing more. I like what you're doing to alter the proportions of the human cultists. Although if any "regular" humans have a good reason to be misproportioned its probably deamon world tzeentch cultists!
Haha yes too true! I will try and keep things fairly subtle in regards to mutations, I've always hated the "stuck on" look so many mutated Chaos miniatures have. I think a lot of the work will be blending normal-sized human limbs into something weirder (like the "flamer hand" gift of the aforeshown Champion.) The upper arm I used in that case was a Skaven arm, so it needed bulking up to normal humn muscle sizes.
A lot of the work will come when it eventually gets paint, that arm I keep mentioning will definitely get some colour transition blending going on - from what passes for a normal fleshtone on a deamonworld native to some absurd mixtures of blues, green, turquoises and deep purples. I can almost taste the rainbow!
neil101 wrote:the great deceiver will be most pleased . Top stuff Mr feral lovely to see a 40k skirmish style Chaos warband , i really like the custom renegade backpacks , something i fancied doing for a while - what size rods did you use ?
Ah thanks Neil, loving what you've done with your warband.
The particular pack I ordered was called "EG217 Rod & Tube Assortment Evergreen Pack of 7" which I got off eBay.
I received it yesterday and it was simple enough to make that particular renegade packs. Conveniently of the total seven rods, the largest three are hollow. The second-thickest fits snuggly inside the largest, and the largest non-hollow rod also follows suit with the smallest hollow rod (the third largest of them all). Therefore it's pretty easy to slide them in together, glue them then add cables with the small rods and detail. I'm sculpting the banding detail in with putty to finish off, and I might add some spikes or sometimes to taste. Mainly going to have fun experiemting with different shapes and layouts for the packs!
I'll be the first to admit I really want to use your Tzaangor idea sometime down the road (if that's OK with you?). Those lithe backwards-jointed legs I cannot work out which kit they came from, could you enlighten me?
- - - - - - -
Referencing the sneak peek at the Militia test piece,
Parts used so far are legs and body from Militarum Tempestus Scions, 0.5mm plasticard spacers (for the shins and under the torso) and a shaved-down Chaos Marauder head.
The backpack is scratchbuilt from modelling putty and various sizes of plastic rod.
Patron allegience is yet to be decided, allthough I'm feeling more of a no-nonsense Khornate vibe at the moment.
A few quick ideas if I go for Khorne;
- ribcages sculpted onto armourplates,
- bestial and savage adornations
- primitive melee weapons like clubs, maces, axes and simple blades (I have a load of Gor and Ungor weapons for this!)
Guns though elude me. Since they will loosely be the Chaos Militia equivalent of Imperial Guard Veterans then battered lasguns / autoguns and perhaps the odd special weapon like a half-daemonic flamer or something. Still lots of thinking to do on that one!
That base was literally the only thing I finished during my previous Chaos-themed project. It was derived from the "Furia" daemonic oceanworld artwork published in the Black Crusade sourcebook, "Tome of Fate".
I intend the bases to represent a swamp-based feudal Daemonworld, littered with chaotic debris, rotting body parts and technologic trash. The main colours used are a bruised purple-brown and a sickly dirty yellow, and plenty of water effects.
The pair of Renegades shown are now at a later stage of WIP (there are five pairs of legs now), which I'll show next time so I can chat about them.
Can you hear the voices too?
Feral
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![[Post New]](/s/i/i.gif) 2014/04/10 17:44:37
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Boosting Space Marine Biker
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Oh this is good. Subbed.
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![[Post New]](/s/i/i.gif) 2014/04/10 21:14:11
Subject: Re:Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Sadistic Inquisitorial Excruciator
Preston/England/United Kingdom
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Very exciting project - when your band (and mine) are complete we shall have to meet at Warhammer World for a game. My Slaaneshii Silique vs something to do with an Eye (Will have a think about it).
The cult champion looks great. Your putting skills are fantastic. His arm looks right....which is always a good sign of a correctly proportioned mutation.
You should roll on the universal creatures table at the back of Lost and The Damned to see what other members are in the warband.
The scion brawler looks good, not very Tzeentchian though.
I hope Neil doesn't mind me stealing his thunder - the armoured legs are from the Tzeentch Sorcerer and the others look like Blood Letters to me. http://www.games-workshop.com/en-GB/Warriors-of-Chaos-Tzeentch-Sorcerer-Lord http://www.games-workshop.com/en-GB/Bloodletters-of-Khorne
Keeping an eye out on this
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![[Post New]](/s/i/i.gif) 2014/04/10 21:45:36
Subject: Re:Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Fixture of Dakka
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Interesting...always keen to see chaos warbands take shape. Along with everyone else I also purchased the scions for corrupting, going to be fun seeing what various peeps do with them.
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![[Post New]](/s/i/i.gif) 2014/04/10 21:51:38
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Nurgle Predator Driver with an Infestation
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deadmeat85 wrote:Oh this is good. Subbed. Cheers deadmeat (liking the forum pseudonym!). If there is anything in particular you like the look of or want to see more of, you let me know. It would be great if the community helps me to shape the way of things to come. PDH wrote:Very exciting project - when your band (and mine) are complete we shall have to meet at Warhammer World for a game. My Slaaneshii Silique vs something to do with an Eye (Will have a think about it). The cult champion looks great. Your putting skills are fantastic. His arm looks right....which is always a good sign of a correctly proportioned mutation. You should roll on the universal creatures table at the back of Lost and The Damned to see what other members are in the warband. The scion brawler looks good, not very Tzeentchian though. I hope Neil doesn't mind me stealing his thunder - the armoured legs are from the Tzeentch Sorcerer and the others look like Blood Letters to me. http://www.games-workshop.com/en-GB/Warriors-of-Chaos-Tzeentch-Sorcerer-Lord http://www.games-workshop.com/en-GB/Bloodletters-of-Khorne Keeping an eye out on this A gaming invitation! I'm honoured! I've been wanting to go up to Warhammer World for years now, but always put it of for never having any completed to play with. I must amend that! The "brawler" was something I whipped up on a whim after an impulse buy of the Scions. I'm not sure if I want to go all in for Tzeentch or mix it up across warbands yet. I'm sure Tzeentch must have some kind of rough-and-ready human thugs even though he is the patron of deep thinking and ulterior motives. As I mentioned it is mostly blue-tacked together to try and draw a concept together. I was looking at Neil's work and did think they were Bloodletter legs, but for some reason I wasn't convinced. Looking back at the kit as a whole, I think they must be since the torsos also seem quite similar. I used to own a box of plastic Bloodletters years ago but chopped and badly converted them so I don't think I would remember the kit too well! I shall go have a few rolls on those crazy charts and see if that whips up the old imagination. *EDIT* "Withering Eye", that sounds kinda cool. That's a name of one of the magic banners and there's a couple of example symbols involving the same symbol as well, most are stylised eyes cusped in outstretched hands. I like that!
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This message was edited 1 time. Last update was at 2014/04/10 21:59:41
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![[Post New]](/s/i/i.gif) 2014/04/11 08:33:24
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Boosting Space Marine Biker
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Well since you asked so nicely.
As of right now I'm not sure what rules system you are going to incorporate these miniatures. I would love to see more with a grasp of what you are aiming for at the end. (I.E. skirmish warband or Full Army)
Also the "Withering Eye" sound really good seeing as they give up their left eye and all that.
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![[Post New]](/s/i/i.gif) 2014/04/11 17:48:52
Subject: Chaos Warbands modelling project - Cultist Champion of Tzeentch WIP
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Fresh-Faced New User
Finland
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Those torso pieces of the new kit is awe inspiring... As well as your work and background with 'em!
May the fortune smile to you during the project. Excited to see more soon.
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![[Post New]](/s/i/i.gif) 2014/04/25 19:13:38
Subject: Re: Cult of the Withering Eye - Renegades Early WIP, other conceptual input desired!
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Nurgle Predator Driver with an Infestation
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monkeytroll wrote:Interesting...always keen to see chaos warbands take shape. Along with everyone else I also purchased the scions for corrupting, going to be fun seeing what various peeps do with them.
Sorry there chap, somehow missed your reply! It's not very often I see a new release like the Scions being praised so much, it certainly is a fine kit. The INQ28 community online are going mad for it certainly! The Hellguns, enclosed helmets and the arms give them a very spec-ops look, but the armour plating on the torso and legs throws down a wonderful fantasy / feudal knight feeling. deadmeat85 wrote:Well since you asked so nicely. As of right now I'm not sure what rules system you are going to incorporate these miniatures. I would love to see more with a grasp of what you are aiming for at the end. (I.E. skirmish warband or Full Army) Also the "Withering Eye" sound really good seeing as they give up their left eye and all that.
Originally I was thinking trying to stick to roughly what would be compatible for a small 6th edition 40K force. Now though I'm not too sure to be honest! I'll just see where things take me I suppose. Knowing my poor track record of finishing things, I feel a skirmish-sized band of a handful of individual Champions and their followers will be achievable enough for me. I'm enjoying the process far more than aiming at the eventual finished results if that makes sense? TurskanPerkeet wrote:Those torso pieces of the new kit is awe inspiring... As well as your work and background with 'em! May the fortune smile to you during the project. Excited to see more soon.
Cheers TP, loving your projects as well. Proper bonkers! The way your washes and inks subtly add colour variation to miniatures is great. - - - - - - - I'll try and keep this short and snappy, had a thought on a direction to take the not-Scions guys. I was browsing through the Tome of Fate again and Alpha Legion pop up in it a bit. Know we know that they aren't Tzeentchian officially (but come on, their secrecy and convoluted schemes would imply so?) but I did muse upon the concept of a small elite team of spec-ops agents for the not-Scions. I like the idea they would secretly infiltrate the daemonworld setting in my head; to record data on local hostiles and fauna, report information back to their off-world Legionnaire masters and generally poke their noses around as subtly as possible. I didn't really get anyway further than that, other then they are basically Alpha Legion human agents. You know, have one tapping something into his wrist dataslate, another scanning the area with some sophisticated monoculars, a sniper etc. Triple-lensed goggles shining luminous green and inconspicuous navy blue threads. Splinter Cell type black-ops spies dropped into the worst locale possible and expected to do their (secretive) assignment, then survive long enough to wait for pick-up. Kill all witness, leave no trace. Maybe if it doesn't sound like complete rubbish I hope someone could help me run with that idea. Everything else I make will be rolled into the cult of the Withering Eye, like this guys; It turns out the top half of most of the plastic Horror's head will fit well as ostentatious armour decoration. I reckon a slice of cutting, trimming and a pinch of putty will work wonders for these Renegades.* *I should point out I mean Renegades in their earliest guise, that of the Rogue Trader-era non-Legion Chaos Marines. Proto-Chaos Space Marines of sort or the conceptual evolution of the fantasy Chaos Warriors with "pew pew!" space guns. Sculpted ribcages and recessed armour plates. Giant Horror hand here, bottom half of Flamer there. Double-jointed avian legs. Hand-sticks too (thanks Neil!). Why not? Let's make Werner Flamefist proud! Somehow I managed to gibber on again. I end up flowing ideas when I start typing so you'll have to forgive me. All hail the Great Deceiver! Feral
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This message was edited 6 times. Last update was at 2014/04/11 19:20:17
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![[Post New]](/s/i/i.gif) 2014/04/11 19:20:09
Subject: Re: Cult of the Withering Eye - Renegades Early WIP, other conceptual input desired!
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Fixture of Dakka
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Mister Feral wrote:
Sculpted ribcages and recessed armour plates. Giant Horror hand here, bottom half of Flamer there. Double-jointed avian legs. Why not? Let's make Werner Flamefist proud!
Feral 
Yes, that's what we like to hear...proper chaos stuff
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![[Post New]](/s/i/i.gif) 2014/04/11 19:38:37
Subject: Re:Cult of the Withering Eye - Renegades Early WIP, other conceptual input desired!
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Sadistic Inquisitorial Excruciator
Preston/England/United Kingdom
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A gaming invitation! I'm honoured!
I've been wanting to go up to Warhammer World for years now, but always put it of for never having any completed to play with. I must amend that!
What can I say I'm a sucker for playing =][=munda/Inquisitor skirmish games against cool looking models. Of course everything has to be painted and finished, its the rules of a skirmish game...it offends the senses otherwise.
This is giving me extra motivation to get back to my slaanesh....but first ROC Nurgle.
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![[Post New]](/s/i/i.gif) 2014/04/12 19:13:51
Subject: Re: Cult of the Withering Eye - Renegades Early WIP, other conceptual input desired!
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Nurgle Predator Driver with an Infestation
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monkeytroll wrote: Yes, that's what we like to hear...proper chaos stuff
No pressure then. Don't want any of that artificial silicon Chaos here, oh no! PDH wrote: What can I say I'm a sucker for playing =][=munda/Inquisitor skirmish games against cool looking models. Of course everything has to be painted and finished, its the rules of a skirmish game...it offends the senses otherwise. This is giving me extra motivation to get back to my slaanesh....but first ROC Nurgle.
Wouldn't want to offend a fellow Chaos enthusiast, we aren't the most open-minded types are we?* *Should probably point out I recently read about a religious morality scare in the 80's over D&D. Imagine if they could of looked at a copy of Black Crusade back then! I'll get something done this time around, I look forward to painting the gloomy yellow swamp waters. Oh man that's going to be fun! If you are using your beautiful Slaaneshi warband, then no pressure on me then. - - - - - - - I'm pretty much just posting to say I have to pack my stuff away for a week as I'm moving very soon. Good news was that I was de-sprue-ing loads of bitz I have which has yielded an odd useful piece here and there. I found a simple Renegade Militia Autopistol arm which I might use on my Cultist Champion. Alternatively, I have the clawed Cultist hand from Dark Vengeance which nicely echoes one of the hands the " GW resin" Tzeetchian Herald on Disk has. I'll think about it. Seems no-one is too keen on the spec-ops not-Scions idea. That's fine, I've de-sprued the entire Scions box safely away so when I do get a better idea I can work on them. I still feel if I can think of a good way to make them look good, then veteran Tzeentchian Militia would be sweet. I just need a better idea then "they are better than normal guys because of their bulkier armour." Whatever, more concrete plans and things to do first. Should be back with progress about this time next week, the move shouldn't be too strenuous. Feral
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This message was edited 6 times. Last update was at 2014/04/12 19:17:48
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![[Post New]](/s/i/i.gif) 2014/04/12 20:58:55
Subject: Cult of the Withering Eye - Renegades Early WIP, other conceptual input desired!
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Hooded Inquisitorial Interrogator
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One thing is certain Alpha Legion Operatives, easy lure to fall. But hard to conceive.
Loving your work so far.
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This message was edited 1 time. Last update was at 2014/04/12 20:59:21
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![[Post New]](/s/i/i.gif) 2014/04/18 15:41:42
Subject: Cult of the Withering Eye - Renegades Early WIP, other conceptual input desired!
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Nurgle Predator Driver with an Infestation
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livanbard wrote:One thing is certain Alpha Legion Operatives, easy lure to fall. But hard to conceive. Loving your work so far.
How eloquently put! I imagine it would be fairly easy to roleplay such a character, but converting a physical miniature to subtley represent such an enigmaic individual? Very difficult. That's fine, I've put that idea to rest now. Got an inkling for a way better concept for down the line anyway...  ! - - - - - - - So I've moved and everything on the hobby front is back to normal. I even have dedicated use of a big drawing desk which has lots of space for modelling, painting (and TV/ Xbox 360 too  ). I put an GW order in earlier this week for Empire Archers and a web-only Ork Flash Git / Freebooter resin model,which I've since picked up. The Ork I've started preliminary work on but I'll get to him another time. He is going to be a lot of fun! So, those Empire Archers I got,as I've mentioned before are the basis for the Cultist Champion's followers. Think low-tech peasants with archaic blackpowder-era firearms and adorned with various scavenged trinkets and belongings. I'm going to play around with the idea of differing strains of humans (mutants, beastmen etc.). Although these guys are basic grunts I want to try and give each one a little bit of character. So, the beginnings of Cultist #1; Dead easy build so far, Empire Archer legs and torso (cut in half, plasticard spacer for waist and under each foot*), Emipre Pistoleer arm (pistol handle and barrels need shortening), scratch-built backpack (like the initial non-Scion concept earlier on in this thread), and a old converted head I found (made from an Empire Handgunner/Crossbowman and an empty Cadian helmet). *I might change the footware to chunkier boots, but either way they looked too small for me, hence the simple spacers. Height comparison shot; Champion is slightly taller, but overall I feel both have lost the "stumpy" vibe that most GW models have. Did add an Autopistol arm and a few extra sculpted details to the Champion, just a few bits and tidy-up left to do. Oh yes, should I add something to the head? I do plan on painting a stylised freehand eye on his forehead but the rest of it seems a bit plain to me. Suggestions? I've leave you with the very early concept for Cultist #2, the old hunchback; Yet another converted head from the bitzbox (clampack Necromancer head with resculpted tatty hair). For some reason that particular model is really leaning over, so that's what inspired the idea for an old and crooked hunchback. Love to hear what you think, Feral  :
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This message was edited 2 times. Last update was at 2014/04/18 15:51:39
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![[Post New]](/s/i/i.gif) 2014/04/18 19:25:42
Subject: Cult of the Withering Eye - Cultist #1 WIP, Cultist #2 Miniature Concept, more gibbering!
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Boosting Space Marine Biker
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For the bald head you could do some tribal tattoos.
As for the cultists, they look really good. the one with the flintlock looks spot on.
Great work.
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This message was edited 2 times. Last update was at 2014/04/18 19:26:16
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![[Post New]](/s/i/i.gif) 2014/04/20 09:34:36
Subject: Cult of the Withering Eye - Cultist #1 WIP, Cultist #2 Miniature Concept, more gibbering!
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Sadistic Inquisitorial Excruciator
Preston/England/United Kingdom
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I think the head of the champion being relatively untouched by chaos works. The tat of the eye will really stand out then.
I like the helmet swap on the other dude. Some of the faces on the Empire sprues are great, its just a shame about the headgear. Shotening the pistol and grip will give it a more futuristic vibe.
The head on the hunchback looks quite large But may be the angle/autofocus.
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![[Post New]](/s/i/i.gif) 2014/04/20 17:23:31
Subject: Cult of the Withering Eye - Cultist #1 WIP, Cultist #2 Miniature Concept, more gibbering!
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Nurgle Predator Driver with an Infestation
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deadmeat85 wrote:For the bald head you could do some tribal tattoos. As for the cultists, they look really good. the one with the flintlock looks spot on. Great work.
Cheers! After flicking through the Emperor's Will artbook again I've decided on something pulled from those wonderful Blanche pieces done for Confrontation - New Romanticism styled face paint, mostly simple stripes and chevrons, and of course some gaudy expressive use of colour around the eye(s). I see those additions done in a deep, dirty yellow to contrast against what will be very pale and unhealthy grey-bleached skintones, with hints of bruised purple for the shading. Oh man I love bruised purples! (I dream about colour schemes because I am a sad individual.) Ahem... Glad you like the flintlocks by the way, I've shortened both barrels and handle, and added a new plastic-rod barrel for each one. Will need to add a pinch of putty on the end of each to tidy up my shoddy cutting / filling and to create an indent in the barrel to imply the weapon is hollow inside. No way am I going to try and drill out those tiny and fragile pieces! PDH wrote:I think the head of the champion being relatively untouched by chaos works. The tat of the eye will really stand out then. I like the helmet swap on the other dude. Some of the faces on the Empire sprues are great, its just a shame about the headgear. Shotening the pistol and grip will give it a more futuristic vibe. The head on the hunchback looks quite large But may be the angle/autofocus.
Much obliged as always, always appreciate you dropping by! I've decided to fill the blank areas on the Cultist's faces in general with simplistic face paint designs, as I just typed about above. Deep grungy yellow I like the idea of, and will play off well with the overall colour and basing schemes. Dirty yellow and purple-browns. Tasty. I agree, love some of the dopey and confused looking Empire faces. They have a look very suitable for downtrodden peasants. I find if you don't mind cutting up different heads to make a single new one then they have their uses. I must use of the abundant feathers they seem to have in their fitlhy hats somewhere, but the feathers are often too big! Necromancer head fits well actually, just the fact his mouth is wide opening yelling makes it seem large. I like how gaunt it makes him look. I made some changes to the pistols, but don't know if I need to add some tech gubbinz yet or not? - - - - - - - Last two days work on the Cultists: ( CUE TEAM AMERICA MONTAGE SONG!) #1 gets a Skaven Clanrat crest and a left arm. That crest is inspired by art of a Tzeentchian Warrior in Lost and the Damned. Thepiece in question also has a monolith in the background, if anyone cares to find it. #2 gets a repose and arms. Club is an Ungor one and to accomandate his eventual humpback he gets an off-centre vertical single-canister backpack. I am considering adding a second smaller canister to his left hip (behind the pistol arm) to balance out the model. I like the way he is aiming his gun. Grumpy old humpback! #3 is a new build, another melee weapon from an Ungor and same donor kit for the head. The neck needed a lot of shaving down but otherwise a good fit. I feel I need to bring across the most bestial aspect of his background, other than the aggressive running pose. Suggestions?[u] I have also started on #4 (not yet shown) but started by shaving down another nurglesque Death Head and (if I can pull it off) will sculpt him a little beak. Therefore hopefully, an avian mutant! I feel obliged to whack some feathers on him too when the time comes. Pretty easy to sculpt as far as I remember. - - - - - - - That's all for today, drop your ideas and suggestions per usual. I'm still motivated, which is grand! Feral
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This message was edited 2 times. Last update was at 2014/04/20 17:27:25
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![[Post New]](/s/i/i.gif) 2014/04/24 11:54:25
Subject: Re:Cult of the Withering Eye - Cultist, Cultist & Cultist....
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Nurgle Predator Driver with an Infestation
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So......swiftly moving on....
Figured I would switch to a dab of painting to make a change for lots of little modelling updates. Have a teaser;
I would show you his face as well, but I screwed it up. Therefore I'm going to make a similar replacement and paint it seperately (before adding it on at the end.) I think some form of archaic rebreather will fit the bill nicely to cover the lower half of the face. That's the bit I screwed up on the first head.
Ohh I love the colours so far. Pinch of water effects too on the chestplate. Good idea if I say so myself.
The colours of the eye and overall chestplate are directly inspired by Adrain's Smiths Tzeentchian Sorcerer art piece, if case you didn't guess. Beautiful swirly blues, greens and purples.
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![[Post New]](/s/i/i.gif) 2014/04/24 15:02:42
Subject: Cult of the Withering Eye - Cultist Champion PIP Teaser. Pretty colours!
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Regular Dakkanaut
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Very fancy! Looks great so far.
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![[Post New]](/s/i/i.gif) 2014/04/24 16:32:46
Subject: Cult of the Withering Eye - Cultist Champion PIP Teaser. Pretty colours!
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Nurgle Predator Driver with an Infestation
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Much obliged!
Replacement heard has been assembled, painted and attached. The whole model should be done within the next day or two. Guess I should write a small background piece for him as well.
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![[Post New]](/s/i/i.gif) 2014/04/28 14:16:38
Subject: Re:Cult of the Withering Eye - Cultist Champion PIP, Ork Mutant Freebooter WIP
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Nurgle Predator Driver with an Infestation
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I was planning on finishing my Cultist Champion a couple of days ago, judging by the furious pace I was going with him. However I decided to leave him a couple of days then come back and finish him off. Currently, he sits at about 90% complete and looks something like so; If you go into my Dakka gallery here you can zoom in on this particular image if you feel so inclined to look at the colours. The base, mutated half of the arm and the chest armour are deliberately glossy! (I love water effects!) I also have made significant enough progress on the Ork Freebooter to justify a snap; Going for subtle mutations on the right side of its face, and am thinking of adding Tzeentchian eyes to the armour. I like to think it has been duped into the Changer of Way's services and the Ork is none-the-wiser for it. The Freebooter is paid in body parts and corpses, for both food and ammo for his crude blunderbuss, having long run out of "traditional" ammo long ago. I've also started sculpted a load of feathers to decorate the Ork (and maybe its Squig) with. Still early days for the Ork so any suggestions or ideas would be superb at this stage. I must try and get the Champion finished unless there is anything I should change or adapt to the painting at this point? Feral
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This message was edited 2 times. Last update was at 2014/04/28 14:19:57
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![[Post New]](/s/i/i.gif) 2014/04/30 17:38:38
Subject: Re:Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Nurgle Predator Driver with an Infestation
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Too quiet around here..........too quiet......... Perhaps one finished Tzeentchian Champion for you? Things I learned; 1) Add Water Effects after varnishing, I had to redo the glossy effect on the arm and other areas because the matt varnish frosted them up big time. Sad face! 2) How to directly insert a Dakka Gallery image into the forums. Click them! 3) Big photos show off painting flaws. That black smudge on the armour? Already tried to fix that once and it still shows a bit. *sigh* 4) Bold and bright colours are fun! The blues, turquoises and purples were a blast to paint. The yellow gold too! Feel free to post your thoughts, critiques and suggestions. I like the attention.  Feral
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This message was edited 2 times. Last update was at 2014/04/30 17:40:20
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![[Post New]](/s/i/i.gif) 2014/04/30 18:59:06
Subject: Re:Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Frothing Warhound of Chaos
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Wow, now that's very different, and characterful.
I love the blues and the glossiness.
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![[Post New]](/s/i/i.gif) 2014/05/03 08:22:37
Subject: Re:Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Sadistic Inquisitorial Excruciator
Preston/England/United Kingdom
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Yeah finished model. Wow the chest is beautiful.
I am really surprised by the metal rebreather, backpack and gun. I cannot work out what colour they are from the pictures. How have you painted them?
The only thing I think that could do with a little more work is the eyes. I think something to darken them up for a little more contrast.
Really great colour scheme.
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![[Post New]](/s/i/i.gif) 2014/05/03 15:16:40
Subject: Re:Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Nurgle Predator Driver with an Infestation
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JimmyGrill wrote:Wow, now that's very different, and characterful.
I love the blues and the glossiness.
I aim to please!
This model was the first of mine to try playing around with the gloss / matte contrasts as well as the usual painting shenanigans, so dead chuffed on that front.
PDH wrote:Yeah finished model. Wow the chest is beautiful.
I am really surprised by the metal rebreather, backpack and gun. I cannot work out what colour they are from the pictures. How have you painted them?
The only thing I think that could do with a little more work is the eyes. I think something to darken them up for a little more contrast.
Really great colour scheme.
One of my projects with an actual painted and completed model, that's a rarity for me.
Thanks for the heads up on the eye sockets, I'll go back and darkened them so more soon. There is also a black smudge on the armour that needs doing whilst I'm at it.
Glad you like the metallics. It was literally a mid-grey basecoat, then mixing in my "signature bruised purple" ( Xereus Purple / Dryad Brown mix) in for shading.
The verdigris was simply Nikilakh Oxide then again but with a pinch of white mixed in for the deeper recesses. I hadn't had the chance to use the Technical Paint yet, so I figured I'd chuck it on and see if it works. My primitive knowledge of real-life metallic weathering justifies the use of verdigris by imagining the miniature's daemonic-swamp surroundings to have a constantly sticky and moist atmosphere.
That or the Rule of Cool!
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![[Post New]](/s/i/i.gif) 2014/05/03 15:28:01
Subject: Re:Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Fixture of Dakka
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Nicely done. I am certainly a fan of that 'bruised purple' skin tone, and the oxidisation on the metal parts looks great.
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![[Post New]](/s/i/i.gif) 2014/05/04 08:38:18
Subject: Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Rampaging Reaver Titan Princeps
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Brilliant work absolutely excellent
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"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
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![[Post New]](/s/i/i.gif) 2014/05/05 13:50:53
Subject: Re:Cult of the Withering Eye - Cultist Champion of Tzeentch FINALLY DONE!
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Nurgle Predator Driver with an Infestation
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monkeytroll wrote:Nicely done. I am certainly a fan of that 'bruised purple' skin tone, and the oxidisation on the metal parts looks great.
Thank you, I'll admit the verdigris was simply me chucking on the GW Technical Paint as an excuse to use it, yet somehow it has worked out quite well. Llamahead wrote:Brilliant work absolutely excellent
Ah shucks! - - - - - - - I'll admit it took a while to get the skin to somthing I'm happy enough with. The initial Warboss Green to Slaanesh Grey blending was too "healthy" and vibrant a green for this mutant. I since purchased a handful of the more green-grey Citadel paints and tried again. Now gone with Stracken Green highlighted up with Slaanesh Grey, and shaded with my usual purple-brown mix, adding Guilliman Blue glaze to taste. I found it hard to convey the Ork is a mutant without going over the top with colours or modelling. The picture isn't particularly great (something I quickly snapped before I came to my folks) but the right side of the face is sculpted with teeth jutting out, two eyes in one socket, and generally played around with the shape of the right nostril, eye area and jaw. Obviously loads still to do on the model, but its starting to coming together I feel. Even if it looks like a ripening blueberry to me! Shoot me your suggestions and thoughts as usual. This one certainly won't be as beautifully garish as the Champion, but I think it'll put together with the end result. Feral ps. modelling suggestions for the Cultists? Totems, symbols, fetishes, low-tech gubbinz, ideas for that kind of thing?
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This message was edited 2 times. Last update was at 2014/05/05 13:51:53
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