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Made in us
Cold-Blooded Saurus Warrior




Xalapa, Veracruz

 MajorWesJanson wrote:
 Nightlord1987 wrote:
That Lightning Claw lord is amazing.


Mister Murder Mittens is pretty good, yes.


Blessed the soul of they who goes the full Hello Kitty conversion

This message was edited 1 time. Last update was at 2024/03/21 05:50:55


 
   
Made in at
Longtime Dakkanaut





New CSM combat patrol posted on twitter. Probably a mistake since it was posted instead of the second battleforce but revealed now anyway:

This message was edited 1 time. Last update was at 2024/03/21 05:55:15


 
   
Made in us
Longtime Dakkanaut






Richmond, VA

So glad the jump pack chaos lord has returned! Not unexpected, but I would also have preferred they just gave the Chaos Lords their weapon options back. So annoying that they still can't carry bolt pistols or combi-weapons, or even have a pistol to go with their power fist.

Nice looking models, though!
   
Made in us
Cold-Blooded Saurus Warrior




Xalapa, Veracruz

 Matrindur wrote:
New CSM combat patrol posted on twitter. Probably a mistake since it was posted instead of the second battleforce but revealed now anyway:



I like the concept of CP being a small, kinda balanced mode for new players.

But I just don't trust GW doing it right.

I miss Start Collecting! kits.
   
Made in si
Foxy Wildborne







Lord on foot is a cool reimagining of a classic pose

The raptor lord looks like he's singing opera

This message was edited 1 time. Last update was at 2024/03/21 06:55:21


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

James12345 wrote:
It will never happen, but I think the best way to do it would be three generic troop options:
Light (acoyltes, stormtroopers, arbites etc)
Medium(sisters, death watch, grey knights)
Heavy(terminators)
All fully customisable and able to be fitted out in any way.
Add one inquisitior + henchmen to lead them.

Then you choose an ordo to add special rules.


Yeah that's more or less what my dream Codex would look like. Create an Inquisition Only version of the 3 Chambers Militant (Grey Knights Daemon Hunter Expeditionary Force or something) so you don't have to reprint the whole codex. And then:

Everyone
Troops - Strom Trooper, Arbites, Acolyes, Veterans, Rhinos, Chimeras, Valkyries
Elites - Tech Priest, Rogue Trader, Assassins, Primaris Psykers, Priests

Ordo Mallus
Grey Knights OR Daemon Hosts

Ordo Hereticus
Sisters OR Psyker Prisoners

Ordo Xenos
Death Watch OR Xeno warband (no idea how these rules would work, but darn wouldn't an Inquisitor with an Ork, Eldar and Kroot be fun?)


 
   
Made in vn
Longtime Dakkanaut




They sculpted the foot Lord to grip the weapon that misaligned with the edge/striking part and it looks pretty dumb.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Chopstick wrote:
They sculpted the foot Lord to grip the weapon that misaligned with the edge/striking part and it looks pretty dumb.


Its at rest in a loose grip, he's clearly just surveying the battlefield.
   
Made in vn
Longtime Dakkanaut




Dudeface wrote:
Chopstick wrote:
They sculpted the foot Lord to grip the weapon that misaligned with the edge/striking part and it looks pretty dumb.


Its at rest in a loose grip, he's clearly just surveying the battlefield.


There're literally no reason to grip a weapon like that, other than a better look at the weapon when taking a frontal photoshot, in that case he can just rotate his arm to reveal the weapon. It's actually much harder for these guy to grip the weapon wrong since their instinct is to always line up the edge correctly, especially for cylindrical hilt.
   
Made in pl
Horrific Hive Tyrant





New CSM lords are okeish, nothing great nothing really bad either.
   
Made in jp
Regular Dakkanaut




I dislike with a passion the design of the jumpack.
Stupid rack inherited from the one of a previous character but still.
And the pose is well, off?

Lord on foot is a nice redo of a classic.
   
Made in de
Longtime Dakkanaut





Those two lords are really nice out of the box, but especially as conversion fodder.
   
Made in us
Fixture of Dakka





mortar_crew wrote:
I dislike with a passion the design of the jumpack.
Stupid rack inherited from the one of a previous character but still.
And the pose is well, off?

Lord on foot is a nice redo of a classic.


I think he'll look better if the head is turned the other way for a more aggressive silhouette.
   
Made in us
Cold-Blooded Saurus Warrior




Xalapa, Veracruz

Random tougt, will Wyches get redone? I was looking through the online DE page and they're notably missing.

This message was edited 1 time. Last update was at 2024/03/29 23:30:50


 
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Exeter, UK

 CMLR wrote:
Random tougt, will Wyches get redone? I was looking through the online DE page and they're notably missing.


They're on the UK site still. Wyches!

This message was edited 1 time. Last update was at 2024/03/29 23:46:22


 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

 CMLR wrote:
Random tougt, will Wyches get redone? I was looking through the online DE page and they're notably missing.


On the US store, too:

https://www.warhammer.com/en-US/shop/Dark-Eldar-Wyches?queryID=49b216cf6aea6ca7e7416622fb65b84b

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

 Kid_Kyoto wrote:
Ordo Xenos
Death Watch OR Xeno warband (no idea how these rules would work, but darn wouldn't an Inquisitor with an Ork, Eldar and Kroot be fun?)


Allow the following: Any kroot, Eldar Rangers, Corsair Voidreavers/scarred, Votann Pioneers, and a range of basic ork Freebooters.

   
Made in gb
Regular Dakkanaut




Speaking of mixing things from other armies, does anyone else feel they missed a trick with the T'au codex by not giving them the option to take a number of units from the Guard/Votann lists similar to how Imp Agents work, to represent Auxiliaries other than Kroot or Vespid?
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

warl0rdb0b wrote:
Speaking of mixing things from other armies, does anyone else feel they missed a trick with the T'au codex by not giving them the option to take a number of units from the Guard/Votann lists similar to how Imp Agents work, to represent Auxiliaries other than Kroot or Vespid?


Maybe they don't want to do that without GSC-style upgrade kits, and don't want to bother doing that right now?

This message was edited 1 time. Last update was at 2024/03/30 20:04:39


She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in de
Huge Bone Giant






GW missed that trick since they began their long quest to match unit entries and box contents in the middle of 4th ed.

It's a missed opportunity especially considering that the new Squats have an option for Demiurg heads right on the sprue.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Longtime Dakkanaut






I doubt that it ever actually occurred to GW, but Gue'vesa don't really bring anything to the T'au list. They're just cheaper(er) bodies to dump on objectives instead of actual Tau.
   
Made in pl
Horrific Hive Tyrant





 Lord Damocles wrote:
They're just cheaper(er) bodies to dump on objectives instead of actual Tau.

Which is their fluff role BTW - meat shields for their Tau masters. That aside I think more aliens variety (and updated Vespids) would be preferable to humans.

This message was edited 1 time. Last update was at 2024/03/31 09:37:42


 
   
Made in us
Longtime Dakkanaut






Richmond, VA

I agree with that. I would much rather see more varieties of alien in the Tau armies and more human options in the Imperial Guard and the Agents of the Imperium.

I am always shocked GW doesn't invest in that since it allows them to produce almost endless new sets that would encourage new purchases versus re-doing existing kits.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 Lord Damocles wrote:
I doubt that it ever actually occurred to GW, but Gue'vesa don't really bring anything to the T'au list. They're just cheaper(er) bodies to dump on objectives instead of actual Tau.


That really depends on how they set them up as a unit. A guevesa squad structured like an Astra militarum infantry squad would be an invaluable source of infantry based Heavy/special weapons that Tau don't really have access to otherwise outside of pathfinder squads.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

chaos0xomega wrote:
 Lord Damocles wrote:
I doubt that it ever actually occurred to GW, but Gue'vesa don't really bring anything to the T'au list. They're just cheaper(er) bodies to dump on objectives instead of actual Tau.


That really depends on how they set them up as a unit. A guevesa squad structured like an Astra militarum infantry squad would be an invaluable source of infantry based Heavy/special weapons that Tau don't really have access to otherwise outside of pathfinder squads.

Fire Warrior Squads get a heavy weapons team equivalent simply for standing still now.
   
Made in gb
Longtime Dakkanaut






Just adding units to remove what were once deliberate gaps in an army's roster is terrible game design.

   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Lord Damocles wrote:
Just adding units to remove what were once deliberate gaps in an army's roster is terrible game design.

Have you heard of… space marines?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

 Mr_Rose wrote:
 Lord Damocles wrote:
Just adding units to remove what were once deliberate gaps in an army's roster is terrible game design.

Have you heard of… space marines?


Or Dogs of War?

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Boosting Space Marine Biker





 Lord Damocles wrote:
Just adding units to remove what were once deliberate gaps in an army's roster is terrible game design.



I get the sentiment here, but when you've got a game that's been running this long you do eventually have to fill those gaps just for balancing reasons. Otherwise you'll end up with entire editions at a time where factions just can't interact with the game.
   
Made in hu
Fresh-Faced New User




A short summary of WarGameCon in Hungary.


   
 
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