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Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Erren wrote:
I played the Free RPG Day scenario at Origins Game Fair today. I played a priest, grouped with a Sister of Battle and an Interrogator (I think - maybe just an acolyte). Other options were a veteran Cadian guardsman, a White Scars Tactical Marine, or a Commisar.

Without seeing the character creation/advancement rules, I have a hard time seeing how this would work well with mixed tiers of play in a party. Mechanically it seemed to work fine (lower tier characters were advanced up), but thematically it was kind of a mess. A group can certainly agree to all operate on a lower tier or all as Inquistorial Acolytes, or whatever, but again without seeing character creation rules I don’t know how well the party would be able to diversify their characters so they aren’t all basically carbon copies. I was also disappointed in the adventure itself, but I don’t know how much of that was the GM.

So far I’ve seen nothing to make me think this is going to be better than FFG’s series, which I quite like.


I have zero experience with it since I'm not at the con but my gut feeling/first impression is that it sounds like it would work best with a majority of the group as one "thing" (either marines OR normal humans OR xenos) with only one or two "others" properly leveled up. Like an experienced Inquisitorial warband or Sororitas squad with a single marine detached from the chapter for the mission(s) or a deathwatch squad with an attached Inquisitor.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Stalwart Dark Angels Space Marine



Ohio

I would be interested in trying a group where everyone’s one (or two) “things”.

I didn’t get to participate much in combat. Spoilers for anyone wanting to play the scenario.

Spoiler:
I killed a pox walker with one shot of a laspistol. Then the Acolyte killed two. Then the SoB killed 6 with her bolter over two rounds. In the final combat the Sister did a called headshot on the final boss and killed him before anyone could even act. She rolled well, but it was still pretty anticlimactic.
   
Made in us
Stalwart Strike Squad Grey Knight





Erren wrote:
I would be interested in trying a group where everyone’s one (or two) “things”.

I didn’t get to participate much in combat. Spoilers for anyone wanting to play the scenario.

Spoiler:
I killed a pox walker with one shot of a laspistol. Then the Acolyte killed two. Then the SoB killed 6 with her bolter over two rounds. In the final combat the Sister did a called headshot on the final boss and killed him before anyone could even act. She rolled well, but it was still pretty anticlimactic.


Hey... Didn't I run this game?
   
Made in au
Hacking Proxy Mk.1





Australia

Sounds like maybe they made a mistake setting the intro adventure at tier 3, but they kinda had their hands tied by the need to have a marine in there.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in us
Stalwart Strike Squad Grey Knight





 jonolikespie wrote:
Sounds like maybe they made a mistake setting the intro adventure at tier 3, but they kinda had their hands tied by the need to have a marine in there.


Going off nothing more than the intro comic and the pre-generated characters, my guess is that Tier 3 is the recommended party level.
   
Made in au
Hacking Proxy Mk.1





Australia

BlueGrassGamer wrote:
 jonolikespie wrote:
Sounds like maybe they made a mistake setting the intro adventure at tier 3, but they kinda had their hands tied by the need to have a marine in there.


Going off nothing more than the intro comic and the pre-generated characters, my guess is that Tier 3 is the recommended party level.

Seriously? I thought tier 3 would be the top one and more there for people who wanna play with marines but 2 would be average, 1 for people who wanna recreate DH.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in ro
Fireknife Shas'el




Lisbon, Portugal

 jonolikespie wrote:
BlueGrassGamer wrote:
 jonolikespie wrote:
Sounds like maybe they made a mistake setting the intro adventure at tier 3, but they kinda had their hands tied by the need to have a marine in there.


Going off nothing more than the intro comic and the pre-generated characters, my guess is that Tier 3 is the recommended party level.

Seriously? I thought tier 3 would be the top one and more there for people who wanna play with marines but 2 would be average, 1 for people who wanna recreate DH.


The top one will be tier 5. I seriously hope this will allow us to play Imperial Knights, as our resident forever DM wants to run a campaign like that after reading Kingsblade

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in au
Hacking Proxy Mk.1





Australia

That could be cool.


The combat in this quick start booklet promises to be "a savage, ultraviolent display of carnage and woe" but I ran the numbers and upon hitting 0 wounds with no outside interference you have an 80.06% of stabilizing before you bleed out, and significantly more if you spend a Glory Wrath. The innate soak in the Resilience stat and then a rollable soak on top of that makes this all actually sound really pillowfisted.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in us
Humorless Arbite





Maine

 jonolikespie wrote:
That could be cool.


The combat in this quick start booklet promises to be "a savage, ultraviolent display of carnage and woe" but I ran the numbers and upon hitting 0 wounds with no outside interference you have an 80.06% of stabilizing before you bleed out, and significantly more if you spend a Glory Wrath. The innate soak in the Resilience stat and then a rollable soak on top of that makes this all actually sound really pillowfisted.


It's always a balancing act with player survivability and mass destruction. It is pretty normal for players to have the heroic survival advantage built into game systems that promise that sort of game play for mook bowling purpose. That is what super soldiers do, stand hip deep in the blood of their enemies. Personally I think they should have turned to the system used for a small game called "Feng Shui" for inspiration.

I highly recommend folks that like some over the top fighting to take a look at that game.

Voxed from Salamander 84-24020
 
   
Made in es
Inspiring SDF-1 Bridge Officer






 Insurgency Walker wrote:
 jonolikespie wrote:
That could be cool.


The combat in this quick start booklet promises to be "a savage, ultraviolent display of carnage and woe" but I ran the numbers and upon hitting 0 wounds with no outside interference you have an 80.06% of stabilizing before you bleed out, and significantly more if you spend a Glory Wrath. The innate soak in the Resilience stat and then a rollable soak on top of that makes this all actually sound really pillowfisted.


It's always a balancing act with player survivability and mass destruction. It is pretty normal for players to have the heroic survival advantage built into game systems that promise that sort of game play for mook bowling purpose. That is what super soldiers do, stand hip deep in the blood of their enemies. Personally I think they should have turned to the system used for a small game called "Feng Shui" for inspiration.

I highly recommend folks that like some over the top fighting to take a look at that game.


Honestly, that sounds very unsanitary!
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 Albertorius wrote:


Honestly, that sounds very unsanitary!


The Emperor protects...by providing Astartes baby wipes!


Automatically Appended Next Post:
 Vector Strike wrote:

The top one will be tier 5. I seriously hope this will allow us to play Imperial Knights, as our resident forever DM wants to run a campaign like that after reading Kingsblade


The very first promotional materials said iirc that would be the case.

This message was edited 1 time. Last update was at 2018/06/15 12:38:56


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Humorless Arbite





Maine

 Albertorius wrote:
 Insurgency Walker wrote:
 jonolikespie wrote:
That could be cool.


The combat in this quick start booklet promises to be "a savage, ultraviolent display of carnage and woe" but I ran the numbers and upon hitting 0 wounds with no outside interference you have an 80.06% of stabilizing before you bleed out, and significantly more if you spend a Glory Wrath. The innate soak in the Resilience stat and then a rollable soak on top of that makes this all actually sound really pillowfisted.


It's always a balancing act with player survivability and mass destruction. It is pretty normal for players to have the heroic survival advantage built into game systems that promise that sort of game play for mook bowling purpose. That is what super soldiers do, stand hip deep in the blood of their enemies. Personally I think they should have turned to the system used for a small game called "Feng Shui" for inspiration.

I highly recommend folks that like some over the top fighting to take a look at that game.


Honestly, that sounds very unsanitary!


The sanitation officer, coming to your regiment soon!

Voxed from Salamander 84-24020
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Imperial Knights have not been confirmed, rather I dearly hoped it would be the case due to them using a specific piece of art.

It would be hilarious if one of those finger-down-the-throat-and-regurgitate-news-from-other-places sites took that post as gospel.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

My bad. Looking over the monthly previews, they never explicitly said it and I was just reading too much into the art.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

As did I, one can hope!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Decrepit Dakkanaut




UK

A corpse starch recovery technician, a guardsman and an Ultramarine stride into a Space Bar, looking around they see their local contact an Imperial Knight Paladin squashed uncomfortably into a dark booth near the back of the vast, cavernous room.....

 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

I think it would be more like Marneus Calgar, the High Magos of a Forgeworld, and Lord Commander Creed in that example, lol.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Willing Inquisitorial Excruciator





Have they added any additional 'bonus content' to the pre-orders yet?

Insidious Intriguer 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Not that I'm aware of, it's been awfully quiet as of late. Weren't we promised frequent previews and updates?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 OrlandotheTechnicoloured wrote:
A corpse starch recovery technician, a guardsman and an Ultramarine stride into a Space Bar, looking around they see their local contact an Imperial Knight Paladin squashed uncomfortably into a dark booth near the back of the vast, cavernous room.....


The Stompa waitress sashays over, her revealing armour drawing all eyes in the bar to her big guns...

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 BrookM wrote:
Not that I'm aware of, it's been awfully quiet as of late. Weren't we promised frequent previews and updates?


I believe they said they'd announce something extra weekly. It could be delayed because of the Origins Game Convention going on right now if they're exhibiting there.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Stalwart Dark Angels Space Marine



Ohio

BlueGrassGamer wrote:
Erren wrote:
I would be interested in trying a group where everyone’s one (or two) “things”.

I didn’t get to participate much in combat. Spoilers for anyone wanting to play the scenario.

Spoiler:
I killed a pox walker with one shot of a laspistol. Then the Acolyte killed two. Then the SoB killed 6 with her bolter over two rounds. In the final combat the Sister did a called headshot on the final boss and killed him before anyone could even act. She rolled well, but it was still pretty anticlimactic.


Hey... Didn't I run this game?


Yep!

I played with BlueGrassGamer again at Origins this morning. The adventure (it was written for con preview events I think?) was better written, imho, and we had 6 players instead of 3. It was really weird having a commissar, a guardsman, a Tactical Marine, a priest, an Interrogator, and a Sister of Battle all be “about equal”, but as has been belabored elsewhere, any home group can work around that issue easily. 6 players is too big for just about any RPG, and it was too big for this too, but I don’t really fault it for that.

There’s no psychic rules in the previews I saw. There’s little indication about character creation or advancement. The dice pool system is fine, I guess. I’m reminded of FFG’s Star Wars and Genesys systems with their narrative results, which I despise, but I guess some people like that? It appeared that it could be easily discarded as desired, so that’s a plus I guess? If the character creation/advancement rules are fine, the writing is solid, and it receives good support from the company, I suspect it will do well, but then again, that’s not really new information for anyone I would think.

I guess my main take-always were that the Free RPG Day and Convention events don’t provide nearly enough information for me to make any bet on whether this will be successful. I’ll probably buy it at retail from my FLGS, but I’m not excited yet, which in itself is worrying.
   
Made in us
Stalwart Dark Angels Space Marine



Ohio

I got to speak very, very briefly with one of the designers today at Origins. Knights are not in the Core Rulebook, but they want to do them. There is a Knight World in the sub sector the game is set in. ADB wrote much/all of the background/setting stuff.
   
Made in ro
Fireknife Shas'el




Lisbon, Portugal

Erren wrote:
I got to speak very, very briefly with one of the designers today at Origins. Knights are not in the Core Rulebook, but they want to do them. There is a Knight World in the sub sector the game is set in. ADB wrote much/all of the background/setting stuff.


Short term: awww
Long term: yaaay

nice to know they're considering it.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Fresh-Faced New User






Anyone heard anything about them officially supporting Wrath and Glory on Roll20?

In the pursuit of perfection 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Chrono Gladiator

Artist: Nikolaus Ingeneri





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

Eh... Chrono glads were never something I was really thrilled with.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Anyone heard any news on when the free rpg day pdf will be released? I think I read it was a part of the preorder bundle so I hope that won't supercede a general release.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in ca
Dakka Veteran





Preview of the card decks...
https://www.ulisses-us.com/wrath-glory-card-previews/

Cards replace and expand tables in the book.
   
Made in us
Humorless Arbite





Maine

 Chairman Aeon wrote:
Preview of the card decks...
https://www.ulisses-us.com/wrath-glory-card-previews/

Cards replace and expand tables in the book.


Fething cards....
Can't say I disliked cards and poker chips for deadlands, but these are things I already had.

Voxed from Salamander 84-24020
 
   
 
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