Switch Theme:

Hey everyone! I'm back!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Pyromaniac Hellhound Pilot






Maryland, USA

Hey everyone!  Long time no post; had a rough summer with friendship issues, and I started college so I had to put alot of stuff on hiatus.  I've made the decision to stick with Warhammer Fantasy and Mordheim/Empire in flames, mostly for collection till I find opponents.

So I would like to ask...how well recieved was this new edition?  Did they nurf our rules?  Is 7th edition WHF bad?  Have they broken them like 40k?  Or is it more streamlined, and better off?

Codex: Soyuzki - A fluffy guidebook to my Astra Militarum subfaction. Now version 0.6!
Another way would be to simply slide the landraider sideways like a big slowed hovercraft full of eels. -pismakron
Sometimes a little murder is necessary in this hobby. -necrontyrOG

Out-of-the-loop from November 2010 - November 2017 so please excuse my ignorance!
 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Generally looks good. They did a very nice job cleaning up the panic rules, and downpowered big mages a bit. There are still some maddeningly unclear things, however, and some seemingly obvious problems didn't get fixed.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Pyromaniac Hellhound Pilot






Maryland, USA

What obvious problems went unaddressed? I am considering getting the special edition rule book AND the regular one next payday...

Codex: Soyuzki - A fluffy guidebook to my Astra Militarum subfaction. Now version 0.6!
Another way would be to simply slide the landraider sideways like a big slowed hovercraft full of eels. -pismakron
Sometimes a little murder is necessary in this hobby. -necrontyrOG

Out-of-the-loop from November 2010 - November 2017 so please excuse my ignorance!
 
   
Made in us
[MOD]
Madrak Ironhide







Welcome back! I hope you brought your hazard suit.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

A lot of the weapons rules could have used a little tweak to make them more desirable and encourage more variety. Instead they made small nerfs to great weapons and the HW & shield combo. I think the rules for removing casualties desperately needed some explanation of how you deal with it when units need to be moved to stay in contact. Such as fighting a unit in the rear- which unit moves? Or two units fighting opposite ends of a unit with a long line formation (like cavalry, or a Raised undead blocking unit). This was obviously unclear in 6th and hasn't been covered in 7th either.

GW made units need to be 5 wide to get rank bonus, which makes ranked infantry cost more to do what they do best. They were already kind of weak compared to cavalry and skirmishers, and this actually makes them weaker by comparison instead of better. This isn't a big problem for cheap horde infantry (who were pretty effective before), but hurts the expensive infantry, who really could have used a boost. They have made skirmishers susceptible to march-blocking, and the one army book coming out now (O&G) has their cavalry made more expensive, though, so maybe they are (sort of) working on it.

Overall though, it looks pretty solid. In addition to cleaning up panic, they simplified fleeing and pursuit in good ways. There are lots of small changes that will take some getting used to. I'm definitely going to miss Lapping, though taking it out does definitely streamline, and avoids some weird charge situations.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
[DCM]
The Last Czarnian






The Northwest Territory

So I wonder if Chaos Warriors are going to be of any use thanks to this 5 model rank rule.  Thoughts?

   
Made in us
Plastictrees



Amongst the Stars, In the Night

Nope, Chaos Warriors are simply too expensive now and forget about Chosen. Especially if you play in a MSU environment. While I can adapt to the 5-wide rank rule, it seems to have put the death knell on elite heavy infantry, who already weren't particularly useful before.

OT Zone: A More Wretched Hive of Scum and Villany
The Loyal Slave learns to Love the Lash! 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Chosen Warriors have always been prohibitively expensive. I did have some success in 6th with 12 to 20 man regular Warrior units, though no more than two.

I think you can still field them in 7th, but you'll want minimum units. 10 to 15 guys (usually only 10, but 12 or 14 considered for fluffy sacred numbers), deployed 5, 6, or possibly even 7 wide if your opponent's also on 25mm wide bases. I can't see fielding more than one or two units like this, though. You need most of your points to be in faster cavalry, furies, and beasts units.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Pyromaniac Hellhound Pilot






Maryland, USA

Woah wait skirmishers can be march blocked? How unskirmishy! Does this apply to fast cavalry? I'm a prolific Yeoman user...

As for the five wide rule...aw crap, thats slowed.

Nerfed great weapons by not allowing them +2 str on horseback, only +1? (If so woot for halberds).

Nerfed HW + S combo by making WS4 required? If so, my Men at Arms of Bretonnia are next to useless now; though overall that makes empire swords men far more powerful.

Did they nerf the pistoliers by not letting you shoot in CC?

Codex: Soyuzki - A fluffy guidebook to my Astra Militarum subfaction. Now version 0.6!
Another way would be to simply slide the landraider sideways like a big slowed hovercraft full of eels. -pismakron
Sometimes a little murder is necessary in this hobby. -necrontyrOG

Out-of-the-loop from November 2010 - November 2017 so please excuse my ignorance!
 
   
Made in us
[DCM]
The Tyranny of Evil Men




Los Angeles

Posted By Infantryman on 10/10/2006 5:52 AM

Nerfed HW + S combo by making WS4 required?
Where did you hear/read that?

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
Made in us
Pyromaniac Hellhound Pilot






Maryland, USA

Posted By bigchris1313 on 10/10/2006 11:09 AM
Posted By Infantryman on 10/10/2006 5:52 AM

Nerfed HW + S combo by making WS4 required?
Where did you hear/read that?
I didn't, I was asking if it was (it was a question).  It was a rumor around here before I left.  

Codex: Soyuzki - A fluffy guidebook to my Astra Militarum subfaction. Now version 0.6!
Another way would be to simply slide the landraider sideways like a big slowed hovercraft full of eels. -pismakron
Sometimes a little murder is necessary in this hobby. -necrontyrOG

Out-of-the-loop from November 2010 - November 2017 so please excuse my ignorance!
 
   
Made in us
[DCM]
The Tyranny of Evil Men




Los Angeles

I've heard nothing about, including in Ed's review. Not happening.

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

That was one of the rumors. The change we ended up with was that the extra +1 save only applies to the front, not against enemy to the flank or rear.

Fast cavalry have always been march-blockable.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Pyromaniac Hellhound Pilot






Maryland, USA

So can I still fire pistols in melee?

Codex: Soyuzki - A fluffy guidebook to my Astra Militarum subfaction. Now version 0.6!
Another way would be to simply slide the landraider sideways like a big slowed hovercraft full of eels. -pismakron
Sometimes a little murder is necessary in this hobby. -necrontyrOG

Out-of-the-loop from November 2010 - November 2017 so please excuse my ignorance!
 
   
 
Forum Index » Dakka Discussions
Go to: