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Made in us
The Last Chancer Who Survived





Norristown, PA

k thanks.. a rocketeer is just 1 in a blister right? will it be 3 of the same exact sculpt? I've only seen the one beardy lookin guy

 
   
Made in gb
Decrepit Dakkanaut







Necros wrote:k thanks.. a rocketeer is just 1 in a blister right? will it be 3 of the same exact sculpt? I've only seen the one beardy lookin guy


That is the case, yes.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Malicious Mutant Scum





I've never played any PP games so all i can comment on is the models, which I've seen, and the setting which has been described to me by fans. both seem pretty lackluster to me
1. all metal models=zero conversion
2. anime/cartoony looking characters
3. no grimdark
i mostly play 40k and necromunda, both of which appeal to me mostly because i enjoy the setting. theres nothing in any of the PP games that pulls me in the way the 40k universe does. dull generic anime/fantasy setting+a brilliant ruleset does not equal a game that i would want to play.

This message was edited 1 time. Last update was at 2010/11/30 17:44:49


"The inhabitants of the earth are of two sorts:
Those with brains, but no religion,
And those with religion, but no brains."

-Douglas Adams- 
   
Made in us
Dominar






Maledictus wrote:I've never played any PP games so all i can comment on is the models, which I've seen, and the setting which has been described to me by fans. both seem pretty lackluster to me
1. all metal models=zero conversion
2. anime/cartoony looking characters
3. no grimdark
i mostly play 40k and necromunda, both of which appeal to me mostly because i enjoy the setting. theres nothing in any of the PP games that pulls me in the way the 40k universe does. dull generic anime/fantasy setting+a brilliant ruleset does not equal a game that i would want to play.


Thank you for an arbitrary opinion based on wrong information and hearsay justifying a conclusion that is not represented in your preferred game system.

Great post. <--- not a leadership test
   
Made in us
Wicked Ghast






Sharpsburg, MD

I have played both WM/H in the MKI editions and initially I was excited about the game. The minis seemed cool and well made, some sculpts were bad but overall they were improving and still are today. Yet both times I tried getting into the games once for WM and once for Hordes my interest just fizzled. I have narrowed it down to a few reasons that I lost interest.

1- Scope/Scale just wasn't big enough for me. Story wise yes countries embroiled in was on many fronts, with foreign invaders form all sides really cool. Lead an army with one of the nations best at its head (the war caster) AWESOME! Then you actually play the game..... No big army just 3 - 8 units sometime more but usually not. Just another skirmish game, ho-hum.

2- Game play, There is just to much focus on abilities for every unit. You have to know how other armies play better than you know your own army.

3- The other players, where I gamed every WM/H player hated GW games. They expected you to drop those games and play exclusively PP- press gangers indeed.
   
Made in us
Rotting Sorcerer of Nurgle





Maledictus wrote:I've never played any PP games so all i can comment on is the models, which I've seen, and the setting which has been described to me by fans. both seem pretty lackluster to me
1. all metal models=zero conversion
2. anime/cartoony looking characters
3. no grimdark
i mostly play 40k and necromunda, both of which appeal to me mostly because i enjoy the setting. theres nothing in any of the PP games that pulls me in the way the 40k universe does. dull generic anime/fantasy setting+a brilliant ruleset does not equal a game that i would want to play.


1. No, they are not all metal. And no, there are conversions... plenty. You should really look at the Painting/Conversion section on the PP site....hell, look here:
http://www.dakkadakka.com/dakkaforum/posts/list/321316.page
http://www.dakkadakka.com/dakkaforum/posts/list/327012.page

2. So? Orks do cartoony as well, Nurgle has comical models as well...TAU much for the anime part? Edward and Jacob Marines pass cartoony into the realm of comedy.

3. Sure...but GW has had a longer head start mind you. In addition, the Grimdark has become a joke. Skorne is pretty hardcore, and the fluff they have is much more exciting than Blood Angels and Necrons giving each other a slap on the ass.

I agree that Necromunda is awesome... just not as great when the company ignores it.

This message was edited 1 time. Last update was at 2010/12/09 17:35:34


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Pael wrote:3- The other players, where I gamed every WM/H player hated GW games. They expected you to drop those games and play exclusively PP- press gangers indeed.


I had this problem in my area. They didn't just hate GW games, they would sit off to the side and talk crap about the people who played them, over generalizing until every one was an unwashed, untalented neckbeard. It's why when I first made a start into Warmachine, I converted my Cryx figs into Necrons, just to troll them. It worked quite gloriously and garnered much quality rage for awhile. Over this past year it's greatly calmed down, they don't have that level of hate anymore. A couple of the GW players now play Warmachine, and one of the staunchest GW haters, the guy I heard most bashing it and it's players, now owns Tau, Bretonian and Skaven armies.

 
   
Made in us
Blood-Drenched Death Company Marine




Maledictus wrote:I've never played any PP games so all i can comment on is the models, which I've seen, and the setting which has been described to me by fans. both seem pretty lackluster to me
1. all metal models=zero conversion
2. anime/cartoony looking characters
3. no grimdark
i mostly play 40k and necromunda, both of which appeal to me mostly because i enjoy the setting. theres nothing in any of the PP games that pulls me in the way the 40k universe does. dull generic anime/fantasy setting+a brilliant ruleset does not equal a game that i would want to play.


1. Your first point is funny and wrong. If you been in the hobby longer than 5 minutes then you've had no choice but to learn how to convert metal models. Plastics were rare in the beginning. It is a skill I recommend learning to get the most out of your hobby.

2. You've been misled on the background story. If you don't like fantasy steampunk, that is okay, but the story is not lackluster at all. The Warmachine background is more complex than 40k's. Each of the factions has a legitimate reason for pursuing the goals they are.

3. And better for it. 40k has jumped the robot shark on its cardboard grimdark. The 40k universe has all the depth of the Heavy Metal album cover it is based on. And this is coming from someone who plays 40k more than Warmachine.

   
Made in hk
Rampaging Furioso Blood Angel Dreadnought





SC, USA

I love how someone isn't even allowed to have an opinion anymore.
   
Made in us
Dominar






Everybody's allowed to have an informed opinion.

By Maledictus' own admission, his isn't.
   
Made in hk
Rampaging Furioso Blood Angel Dreadnought





SC, USA

bs. Everyone is allowed to have an opinion. Choosing for it to be informed or uninformed is a right as well. Informed doesn't change the fact that sometimes, you just look at something and go, "That's fething ugly.", either.
   
Made in us
[MOD]
Madrak Ironhide







The OP did specifically ask for the opinions of WM/HD fans, so making an uninformed
opinion in the context of this thread isn't really helpful.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in hk
Rampaging Furioso Blood Angel Dreadnought





SC, USA

Truth. I was OT.
   
Made in us
Rotting Sorcerer of Nurgle





I think Grizgrin just wants to get to 3000 posts , I kid.
_____________
I was not interested in podcasts for 40K, but after trying Warmahordes, I jumped right into 6-7 of them.

In general, I feel the atmosphere of friendly competition more than in 40K games where you almost 'have' to settle if the game you are playing is friendly or competitive...at least in my area and on the net.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

That's what I've been attracted to- it seems that there's not such a rift between friendly/competitive as there is in warhammer. Where I play fantasy, there's 2 scenes (friendly and competitive) with almost no cross-over... well, other than myself (imho, of course)

After reading this thread and others, I decided to dive into Hordes. Just got my first demo game in last night (thanks to the guys at Dream Wizards for running it!!) and am going to be ordering some models this week

This message was edited 1 time. Last update was at 2010/12/10 17:37:35


 
   
Made in us
Dominar






I think that's because competition is basically built into the WM/H ruleset; the assumption is that you play to win, and the books all seem to exhibit, more-or-less, internal and external army balance.

You can build yourself a bleeding edge competition list, or you can build yourself a funsy 'I like these models list', and the disparity is going to be a lot narrower than in 40k.

In 40k there's no crossover because if player skill is roughly similar, the former will facestomp the latter.
   
 
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