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POLL: Which is better? CoD or Halo?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Poll
In terms of fun, is CoD or Halo better?
the Halo series
the Call of Duty series
I like both of 'em
I don't care
Um... what wuz the question?

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Made in nl
Decrepit Dakkanaut






halonachos wrote:
Soladrin wrote:Halonachos, your saying they got them wrong, whilst you keep hammering on only 1 type of IG army, the IG is made up of all kinds of regiments, and the things you are mentioning, is an army made up of multiple regiments. So in essence, you got it wrong.


Actually, the IG regiments tend not to vary that much within an individual army. That is, of course, unless you look at combined 'leftover' regiments such as the mixed catachan and elysian regiments that created a regiment of airborne jungle specialists.

Like I said, the basic troops lacked the ability to get grenades in the game. There were absolutely no vox's available for upgrade as well. I also had a hard time understanding the trench part of the buildings, I could get them dropping in prefabricated buildings but not an underground trench system.


The presence of camping isn't necessarily the developer's fault though. Same thing with people spawn camping, its a dick move overall, but its not like, nevermind its a dick move.


In other words, you won't be satisfied untill they make every army in the game with exactly the same upgrades as in the codex?
   
Made in us
Consigned to the Grim Darkness





USA

Actually, spawn camping IS a developer's fault. Camping really isn't.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Melissia wrote:Actually, spawn camping IS a developer's fault. Camping really isn't.


Spawn Camping is why I love Gears of War's style, honestly. You have one life, don't waste it. No Spawn Camping, if they camp, you get the weapons. If they camp with the weapons, you are just terrible at the game.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Stealthy Space Wolves Scout





Lincolnshire

I think campers in general, are just incapable of playing the game. That's why they camp.

   
Made in us
Veteran ORC







Wolfun wrote:I think campers in general, are just incapable of playing the game. That's why they camp.



No, Camping in and of itself is a legitimate strategy. Spawn camping is a bitch move. Just my opinion.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

Funny, I think campers are just as capable of playing the game as blind rushers, their counterpart.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Stealthy Space Wolves Scout





Lincolnshire

Slarg232 wrote:
Wolfun wrote:I think campers in general, are just incapable of playing the game. That's why they camp.



No, Camping in and of itself is a legitimate strategy. Spawn camping is a bitch move. Just my opinion.


If you mean like sniping, I'd agree and disagree. A proper sniper would take a shot/few shots, then move on so he doesn't get killed, and people can't pinpoint his location.
Just crouching in a space and spamming a weapon isn't really a strategy.

I usually end up spending most of my time in CoD, hunting down campers. Some of them just camp in... Really slowed positions.

I remember one time, on the level with the beach on MW2, one guy kept crouching with an MP5/submachine gun in front of a door. Every time.
So, I just went around the back of the building and killed him. I ended up winning that game because I killed him 20 times. He never moved. =|
   
Made in us
Veteran ORC







Wolfun wrote:
Slarg232 wrote:
Wolfun wrote:I think campers in general, are just incapable of playing the game. That's why they camp.



No, Camping in and of itself is a legitimate strategy. Spawn camping is a bitch move. Just my opinion.


If you mean like sniping, I'd agree and disagree. A proper sniper would take a shot/few shots, then move on so he doesn't get killed, and people can't pinpoint his location.
Just crouching in a space and spamming a weapon isn't really a strategy.

I usually end up spending most of my time in CoD, hunting down campers. Some of them just camp in... Really slowed positions.

I remember one time, on the level with the beach on MW2, one guy kept crouching with an MP5/submachine gun in front of a door. Every time.
So, I just went around the back of the building and killed him. I ended up winning that game because I killed him 20 times. He never moved. =|


What I meant was stuff like having four guys in a building, two watching the doors and two shooting out windows (or, for you technical people, setting up "lanes"), while the enemy team tries to crack open their defensive position. That's legitimate.

Putting Claymores/grenades/whatever into the spawn so that players die as soon as they can play again, thats just terrible.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

Wolfun wrote:Just crouching in a space and spamming a weapon isn't really a strategy.
No, you also have to aim, and not fire when there's noone there so you conserve ammo.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Melissia wrote:
Wolfun wrote:Just crouching in a space and spamming a weapon isn't really a strategy.
No, you also have to aim, and not fire when there's noone there so you conserve ammo.


Who the hell has any sort of aiming ability in CoD?

I jest, I jest...

mostly.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

Camping is legitimate in any objective game, although a defensive rush in a game of Search and Destroy can really mess up what the other team is expecting.

If you have a sniper rifle and sit in a position that's okay.

If you go to where the enemy spawns and just sit there, you're kind of a dick.

The developer makes spawn points, the dick takes advantage of them.
   
Made in us
Consigned to the Grim Darkness





USA

And the developer, knowing that players are dicks, should make better spawn points.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

Melissia wrote:And the developer, knowing that players are dicks, should make better spawn points.


Maybe that's why the spawn is so random in Black Ops...

But saying that is like saying the developer, knowing that players are dicks, should kick people who team kill so many times in a game of hardcore.

Look how that turned out in Black Ops, get a chopper gunner in hardcore and you'll most likely end up getting kicked. Especially if the opposing team has Ghost equipped.
   
Made in us
Consigned to the Grim Darkness





USA

That's because CoD's hardcore mode is a stupidly designed game mode.

This message was edited 1 time. Last update was at 2011/01/22 05:10:30


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

Hardcore is a great game mode, reminds me of Rainbow Six on the PC where one shot meant a kill or incapacitation in most cases.

I just don't like the fact that your teammates have nothing to distinguish them from an enemy with ghost pro.

A green diamond around your own guys would've been fantastic.
   
Made in us
Consigned to the Grim Darkness





USA

But that's not hardcore enough.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

Melissia wrote:But that's not hardcore enough.


I know right?

I want a suit that emits a painful electrical shock whenever you get hit as well, but no the developers are too lazy to make one.


Automatically Appended Next Post:
Soladrin wrote:
halonachos wrote:
Soladrin wrote:Halonachos, your saying they got them wrong, whilst you keep hammering on only 1 type of IG army, the IG is made up of all kinds of regiments, and the things you are mentioning, is an army made up of multiple regiments. So in essence, you got it wrong.


Actually, the IG regiments tend not to vary that much within an individual army. That is, of course, unless you look at combined 'leftover' regiments such as the mixed catachan and elysian regiments that created a regiment of airborne jungle specialists.

Like I said, the basic troops lacked the ability to get grenades in the game. There were absolutely no vox's available for upgrade as well. I also had a hard time understanding the trench part of the buildings, I could get them dropping in prefabricated buildings but not an underground trench system.


The presence of camping isn't necessarily the developer's fault though. Same thing with people spawn camping, its a dick move overall, but its not like, nevermind its a dick move.


In other words, you won't be satisfied untill they make every army in the game with exactly the same upgrades as in the codex?


This message was edited 3 times. Last update was at 2011/01/22 21:57:13


 
   
Made in gb
Shunting Grey Knight Interceptor





Im quite surprised how neck on neck this is

ineptus astartes wrote: I write Spongebob Squarepants Fanfiction for christ sakes!
 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

ChronoCupcake wrote:Im quite surprised how neck on neck this is


That's because I'm stuffing the ballots.
   
Made in us
Stalwart Space Marine




West Chester, OH

Voted for both, but honestly after competitive gaming with halo for 4 years and cod for 3 now, and CS 1.6 for 4 prior to halo, I'm just sick of competitive shooters. Still love RTS and great RPG games though. Games stop being "fun" when you're playing for money, much like anything else I suppose. Having a full time job and part time job feels no different than the last 8 or so odd years did. As far as which is better neither of them live up to previous games in the series they just seem like dumbed down versions. Halo and mw1 being the kings of each respectively with halo 2 competitive scene slightly better due to XBL but not a better game. This is the first 6 months I've sat out of competitive gaming in the last 8 years and I'm thoroughly enjoying the break. Only attending MLG's for party filled payed weekends to ref Starcraft 2 as it's a pretty fun game to watch.

DQ:80+S--G--M----B---I--Pw40kD--A---WD-R--DM++
Ravenguard - 35-12-7
Elysian Drop Troops - 7-1-2 
   
Made in us
Consigned to the Grim Darkness





USA

Go try Homefront then. It's a new IP to be released on March 8th, so it won't have a competitive scene for a while. You'll be part of a group of people experiencing a new IP and exploring the possibilities therein, which should be refreshing compared to just purchasing the next CoD or Halo.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Mekboy Hammerin' Somethin'





Lost in my disturbing mind...

LegendJRG wrote:Voted for both, but honestly after competitive gaming with halo for 4 years and cod for 3 now, and CS 1.6 for 4 prior to halo, I'm just sick of competitive shooters. Still love RTS and great RPG games though. Games stop being "fun" when you're playing for money, much like anything else I suppose. Having a full time job and part time job feels no different than the last 8 or so odd years did. As far as which is better neither of them live up to previous games in the series they just seem like dumbed down versions. Halo and mw1 being the kings of each respectively with halo 2 competitive scene slightly better due to XBL but not a better game. This is the first 6 months I've sat out of competitive gaming in the last 8 years and I'm thoroughly enjoying the break. Only attending MLG's for party filled payed weekends to ref Starcraft 2 as it's a pretty fun game to watch.



Ya, I agree. But I still say that Halo is better. I LOVE RPGs so much,but ya gotta go and shoot some aliens mindlessly now and then .

Wins: Six
Ties: One or two
Loses: More than a dozen



Armies
- Choppygutz' Warband
- Space Marines (inactive)  
   
Made in us
Smokin' Skorcha Driver





Personally, i much prefer Halo. I like them both story wise, but when it comes to playing with friends, I have to go with Halo. I always found that when I played MW2 online all I did was die and I never got better, where in Halo I did pretty good, so maybe that has to do with it, its less infuriating for me.

 
   
Made in ca
Mekboy Hammerin' Somethin'





Lost in my disturbing mind...

Ya, same with me lol

Wins: Six
Ties: One or two
Loses: More than a dozen



Armies
- Choppygutz' Warband
- Space Marines (inactive)  
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

I prefer Halo in terms of gameplay mechanics, and multiplayer mechanics, because I like being able to take a few hits before dying. Historically, I've always preferred stuff like Quake and Unreal Tournament as well.

In hardcore "realistic" shooters, it seems you die far too quickly, which there is nothing wrong with, but generally confrontations boil down to who got the drop on who, not necessarily who has better aim. Not to say having the situational awareness to get the drop on someone isn't skill, but it isn't always skill, sometimes its just who came around a corner first. It isn't fun getting one-shotted from across the map, and I'm sure people hate me when I play BFBC2 and do just that on hardcore servers.

In terms of setting/story, I definitely prefer the Halo series, but that probably has a lot to do with me being a sci-fi nerd. And... I actually dozed off while playing through the MW2 campaign.

So yea, Halo by far for me... but maybe more like "I prefer non-realistic shooters"


   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

Choice between Giantdouche or Turdsandwich?

I choose Bad Company 2


Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in us
Stormin' Stompa





Rogers, CT

illuknisaa wrote:Choice between Giantdouche or Turdsandwich?

I choose Bad Company 2


More like Bad Game 2 amiright?
Enjoy having every level higher than you having better gear and owning you easy.
And medic lmg spam
And 2-3 hit snipers
And vehicles
And worse-than-CoD knife mechanics
And the fething UAV of doom
And the spawn delay
And spawn camping being so easy to do

   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Slarg232 wrote:
Melissia wrote:Actually, spawn camping IS a developer's fault. Camping really isn't.


Spawn Camping is why I love Gears of War's style, honestly. You have one life, don't waste it. No Spawn Camping, if they camp, you get the weapons. If they camp with the weapons, you are just terrible at the game.


I really liked this style from Gears of War, but in some ways I hated it too. I usually got killed pretty quickly and I had to spend 10 minutes watching everyone else run around. I barely played the game because of this.
   
Made in nl
Decrepit Dakkanaut






Lord Scythican wrote:
Slarg232 wrote:
Melissia wrote:Actually, spawn camping IS a developer's fault. Camping really isn't.


Spawn Camping is why I love Gears of War's style, honestly. You have one life, don't waste it. No Spawn Camping, if they camp, you get the weapons. If they camp with the weapons, you are just terrible at the game.


I really liked this style from Gears of War, but in some ways I hated it too. I usually got killed pretty quickly and I had to spend 10 minutes watching everyone else run around. I barely played the game because of this.


Then you should practice and get better
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Soladrin wrote:
Lord Scythican wrote:
Slarg232 wrote:
Melissia wrote:Actually, spawn camping IS a developer's fault. Camping really isn't.


Spawn Camping is why I love Gears of War's style, honestly. You have one life, don't waste it. No Spawn Camping, if they camp, you get the weapons. If they camp with the weapons, you are just terrible at the game.


I really liked this style from Gears of War, but in some ways I hated it too. I usually got killed pretty quickly and I had to spend 10 minutes watching everyone else run around. I barely played the game because of this.


Then you should practice and get better


I would like too, but I don't have enough time to play the game to get better. I might have an hour every other day or so to play games. That is sort of while I like RPGs because I can take my time on them. MMOGs take a lot of time as well, which is why I don't play them. Halo is different for me. I played the first three when I had more time. So Reach single player was easy enough for me and so was an occasional multiplayer game.
   
 
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