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![[Post New]](/s/i/i.gif) 2012/02/11 17:08:04
Subject: Bunch of new plastics from Privateer Press.
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Dakka Veteran
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Skorne stuff looks as good as the metals (pretty much.) Hope the back banners and such won't be as terrible to attach (and stay attached!) as the metals.
Troll stuff is a huge step backwards. Going to stock up on metals while I can.
Love the Wolves, though Getorix is a little too static looking (compared to his art) and his axe looks like a big toy.
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![[Post New]](/s/i/i.gif) 2012/02/11 17:23:05
Subject: Bunch of new plastics from Privateer Press.
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Anointed Dark Priest of Chaos
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malfred wrote:Become the PG and shut them down.
or realize that for the most part Warmahordes has always at it's core been an ultra-competative/tourney style game and scene. It is pretty much M: TG in miniatures form.
The player base in general tend to be much more focuse das a whole on ultra-competative play then say 40K which has a much more divided array of play styles. The game is meant to be fast, brutal and no-holds barred.
Embrace this fact and it becomes a lot more fun. Go into it looking for self-restraint and hand-holding and you will likely be dissapointed...
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![[Post New]](/s/i/i.gif) 2012/02/11 19:26:12
Subject: Bunch of new plastics from Privateer Press.
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Stealthy Dark Angels Scout with Shotgun
Staten Island, NY
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That Titan Sentry makes me want to start a Skorne army. And that's after buying a 15 point Gatormen army last week. Damn PP and their awesome business model.
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Deathwing - 2500 |
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![[Post New]](/s/i/i.gif) 2012/02/19 03:57:10
Subject: Bunch of new plastics from Privateer Press.
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Hellacious Havoc
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Aduro wrote:
And I think I've decided what it is I don't like about the new trolls. They don't look bad, but somethings been bugging me about them. They seem to be devolving into Orks, getting bulkier and more hunched over.
Agreed. The heads seem to be jutting to far forward, almost like they are attached to the front of their chest rather than on top of their necks. I like the warcaster model though, it's less static.
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![[Post New]](/s/i/i.gif) 2012/02/19 14:29:13
Subject: Bunch of new plastics from Privateer Press.
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Posts with Authority
South Carolina (upstate) USA
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RiTides wrote:Yeah, that's a downer on the plastic warbeast kits- they really don't seem to be saving much money, unlike the only plastic infantry I have experience with- fennblades. $50 or so for 10 guys, as opposed to something like over $100 for a full unit of kriel warriors (metal) although they have a lot of unit attachments.
I just built a unit of Fennblades last night. Scored them for $37 (with shipping) on ebay. Overall I have to say Im neutral on them. Biggest thing to watch out for is that the plastic does not work with regular plastic cement (like testors). There are some noticeable gaps that need to be filled as well due to the way they were made to fit together. Automatically Appended Next Post: CT GAMER wrote:malfred wrote:Become the PG and shut them down.
or realize that for the most part Warmahordes has always at it's core been an ultra-competative/tourney style game and scene. It is pretty much M: TG in miniatures form.
The player base in general tend to be much more focuse das a whole on ultra-competative play then say 40K which has a much more divided array of play styles. The game is meant to be fast, brutal and no-holds barred.
Embrace this fact and it becomes a lot more fun. Go into it looking for self-restraint and hand-holding and you will likely be dissapointed...
See that discourages me from actually playing the game. Im looking for fun...and what you described doesnt sound like fun at all. That sounds like a bunch of people taking plastic toys way too seriously.
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This message was edited 1 time. Last update was at 2012/02/19 14:32:08
Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2012/02/19 16:07:19
Subject: Bunch of new plastics from Privateer Press.
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Grisly Ghost Ark Driver
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Mad4Minis wrote:RiTides wrote:Yeah, that's a downer on the plastic warbeast kits- they really don't seem to be saving much money, unlike the only plastic infantry I have experience with- fennblades. $50 or so for 10 guys, as opposed to something like over $100 for a full unit of kriel warriors (metal) although they have a lot of unit attachments. I just built a unit of Fennblades last night. Scored them for $37 (with shipping) on ebay. Overall I have to say Im neutral on them. Biggest thing to watch out for is that the plastic does not work with regular plastic cement (like testors). There are some noticeable gaps that need to be filled as well due to the way they were made to fit together. Automatically Appended Next Post: CT GAMER wrote:malfred wrote:Become the PG and shut them down. or realize that for the most part Warmahordes has always at it's core been an ultra-competative/tourney style game and scene. It is pretty much M: TG in miniatures form. The player base in general tend to be much more focuse das a whole on ultra-competative play then say 40K which has a much more divided array of play styles. The game is meant to be fast, brutal and no-holds barred. Embrace this fact and it becomes a lot more fun. Go into it looking for self-restraint and hand-holding and you will likely be disappointed... See that discourages me from actually playing the game. Im looking for fun...and what you described doesnt sound like fun at all. That sounds like a bunch of people taking plastic toys way too seriously. First experience I had playing the game was it was really fun easing into it and after my first steam roller tournament, timed turns, mind racing with battle plans, it was a complete rush of adrenaline to get your entire force in the turn. I loved it but yes the competitive scene makes 40k "pros" blush as instead of min-maxing armies to cram as many MSU and the like, you build everything into a combo of what works off of what, brings up from it's faults and makes a good unit stupid good. It's all about playing your army like a machine where each unit is a cog. Finding what pieces work well with others and going from there. Of course there are some no brainer choices for each faction to pick but they also might not work as good for certain casters. Variety also, the game offers so much you almost never face the same list twice.
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This message was edited 1 time. Last update was at 2012/02/19 16:07:50
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![[Post New]](/s/i/i.gif) 2012/02/20 01:18:09
Subject: Bunch of new plastics from Privateer Press.
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Member of a Lodge? I Can't Say
Australia
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Warmachine is really a different game from a structural point of view to 40k. You can’t really compare the MSU/Mech spam issues that you see in the competitive 40k arena as spam doesn’t work in WM/H. The majority of units in a faction are “good” so to speak so it’s very easy to build an enjoyable list around units you like and for it to be competitive at the same time (as long as there's synergy).
There’s also less rules lawyering as well due to the rules being easier to interpret (with actual errata to cover the issues).
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This message was edited 1 time. Last update was at 2012/02/20 01:19:03
H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
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![[Post New]](/s/i/i.gif) 2012/02/20 06:12:02
Subject: Re:Bunch of new plastics from Privateer Press.
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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I want one or two of the plastic Warpwolves for my pre-painted Confrontation Wolfen army. The have a unit called a Worg, and the metal model is a big chunk of metal. But it's also mono-pose, unless you heavily convert it.
With all three Warpwolf versions in one box, two boxes could make two completely different looking models. Without Hordes-legal profiles to follow, you essentially get a model with three torso choices, three arms for each side, and three heads, which is a great deal.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2012/02/20 06:22:15
Subject: Bunch of new plastics from Privateer Press.
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[MOD]
Madrak Ironhide
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It doesn't have to be a brutal grindfest. The game embraces
competition, but it doesn't have to be a terrible experience.
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![[Post New]](/s/i/i.gif) 2012/02/20 13:37:20
Subject: Bunch of new plastics from Privateer Press.
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[DCM]
Dankhold Troggoth
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Mad4Minis wrote:RiTides wrote:Yeah, that's a downer on the plastic warbeast kits- they really don't seem to be saving much money, unlike the only plastic infantry I have experience with- fennblades. $50 or so for 10 guys, as opposed to something like over $100 for a full unit of kriel warriors (metal) although they have a lot of unit attachments.
I just built a unit of Fennblades last night. Scored them for $37 (with shipping) on ebay. Overall I have to say Im neutral on them. Biggest thing to watch out for is that the plastic does not work with regular plastic cement (like testors). There are some noticeable gaps that need to be filled as well due to the way they were made to fit together.
Yeah, like I said I wasn't exactly thrilled with the composition of the plastic, but at least they're cheap  and the poses are pretty good! Plastic cement doesn't work on the metals either, obviously, so that's not changing much  . But I do hope they change their formula at some point!
Another noticable thing is that you're not getting any extra bits, so the price makes more sense in that light, too.
Nice to see you're building some trolls
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