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Crash and Burn damage on Night Scythe Passangers - not trying to start another long debate. POLL  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Do the passangers embarked in a night scythe take damage per the crash and burn rules when the vehicle is destroyed?
Yes, but they are NOT allowed Reanimation Protocol.
Yes, but they are allowed Reanimation Protocol
No, they are merely placed into reserve

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Made in us
Swift Swooping Hawk





Massachusetts

http://natfka.blogspot.com/2013/01/changes-found-in-digital-codices.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Faeit212+%28Faeit+212%29

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Made in gr
Discriminating Deathmark Assassin




The good thing about this is that the obvious RAI interpretation was the correct one instead of the strict RAW interpretation. Let's keep it in mind next time another such situation shows up.
   
Made in us
The Hive Mind





copper.talos wrote:
The good thing about this is that the obvious RAI interpretation was the correct one instead of the strict RAW interpretation. Let's keep it in mind next time another such situation shows up.

You say it was obvious. It's been proven that there was fluff to support either side.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Longtime Dakkanaut





Agree there Nos, its a pee take really. They can drop their units, who have average toughness not a bad save and can get back up as well as being ld 10, onto objectives turn 5 pretty much from anywhere on the board.

They dont lose those guys to damage from being in a flyer, I hardly ever use my flyers as transports as they are tin cans of death for any normal units in them.

And they are pretty darn cheap for what they are. Got a tourny this weekend, 16 necron players and 52 nightscythes, mostly using 5 man squads.

And dont get me started on the wraiths or annihilation barges.

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in gr
Discriminating Deathmark Assassin




@rigeld2 I've read the codex entry quite a few times. There isn't even a hint that the unit inside takes any damage. On the contrary it makes it perfectly clear that the unit is still on the tombworld and out of danger.
   
Made in gb
Longtime Dakkanaut





Read the FAQ's Copper, it states that they are embarked in the transport.

Page 51 – Night Scythes.
Add the following special rule:
“Invasion Beams: A unit that begins its Movement phase
embarked upon a Night Scythe can disembark before or after
the vehicle has moved (including pivoting on the spot, etc) so
long as the vehicle has not moved more than 36". If the Night
Scythe moves more than 24" in the same turn, the disembarking
unit can only fire Snap Shots.


Q: Is there any way to embark back onto a Night Scythe?
A: Yes – follow the rules for Embarking on page 78, treating
the Night Scythe’s base as its Access Point. Note that this is
possible despite the Night Scythe being a Zooming Flyer.

This message was edited 1 time. Last update was at 2013/01/15 16:29:23


40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in gr
Discriminating Deathmark Assassin




We are talking about RAI over strict RAW, so read the fluff Marky.

This message was edited 1 time. Last update was at 2013/01/15 16:31:07


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Well since we're going fluff over rules, does that mean I can take a single squad of SM and always win?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Longtime Dakkanaut





In that case, next time I play nids I'll take Maguan Ra, auto win for me I guess?

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in gr
Discriminating Deathmark Assassin




Erm sure, why not. What squad has "it must always win" or something close as part of its rules, along with a fluff in its codex entry that says it hasn't lost a single combat?

This message was edited 1 time. Last update was at 2013/01/15 16:46:02


 
   
Made in gb
Longtime Dakkanaut





Mugan Ra has in a codex, think it was nids or eldar, he held off on his own against a very large nid force consuming the world.

Ah, but fluff ignores the 'normal' rules, crash and burn ring a bell?. I once killed draigo with a exploding drop pod, not very fluffy now is it?, against the rules?.

This is forum is for RAW rules, not RAI thats the next one or two sub forums down, its call proposed rules, fluff rules should stay in there.

(as for it must always win, pick a primarch but just dont play a mission in which they acutally die.)

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in gr
Discriminating Deathmark Assassin




Really? Then I guess you must be the only one to play challenges using majority WS & T for the characters...

The transport rules for the scythe along with the codex's fluff was in favor of the transported unit not taking damage. That was RAI. Strict RAW it would take damage, so they changed the rules to match RAI. That's it.

This message was edited 1 time. Last update was at 2013/01/15 16:57:50


 
   
Made in us
Twisting Tzeentch Horror





I'm pretty sure by fluff, Arhiman has all psychic powers from most deviations and can cast about 12 a turn and auto pass all psy tests. After the new book of his, he would be a BEAST!

Don't get me started on what that would mean for Eldrad,

Back to the discussion there is only one questions to look at... do they go into reserves first? or do they take damage first.

RAW they are on the transport.

Also RAI is the worst to go by since you never know... Look at the bastion, the FMC Daemon price and everything else done in the faqs.

If you want to make an opinion call (which is what RAI is) then make a RFB (Rules for balance) call.

In this situation balance would be that they get RP, no moral or pinning tests, but do take the damage. unless a non fluff quote is provided to state that they go into reserves before taking damage.

Mess with the best, Die like the rest. 
   
Made in gb
Decrepit Dakkanaut




Wrong. ONLY the fluff was in favour of them not taking damage, and other canon fluff said they DO take damage. RAI was, as ever, unclear

Year another rules change
   
Made in gr
Discriminating Deathmark Assassin




@jegsar

Does Ahriman has any rules in its codex entry that say it can cast 12 powers a turn or something close to it? I think not, so it's not the same situation as the transport rule for the scythe.

And since you are so keen on strict RAW, are you playing challenges using majority WS & T? What do your opponents say about this?

This message was edited 1 time. Last update was at 2013/01/15 17:10:46


 
   
Made in gb
Longtime Dakkanaut





So do flyers have a crash and burn rule that units embarked take s9 hits, no saves allowed? yes, does this update ignore that rule? yes. RAI is not RAW, RAI is assumed RAW is the actual game we have spent so much money on.

Yes there are a few contenous issues, one being the drop pod rule with immobile, I disagree with some peoples views that immobile means losing a hull point, RAW isnt exactly clear and I think they are assuming things when coming to that conclusion.

Majority WS and T while in combat, if my opponent was a TFG, yea why the hell not. If he is running a wraith/scythe spam list, again why the hell not,

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in us
The Hive Mind





copper.talos wrote:
@rigeld2 I've read the codex entry quite a few times. There isn't even a hint that the unit inside takes any damage. On the contrary it makes it perfectly clear that the unit is still on the tombworld and out of danger.

So you're ignoring the BL book that was cited a few times in the thread?

Cool story bro.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Abhorrent Grotesque Aberration





I seriously can't believe this thread hasn't been locked.

Who cares if RAI it was this way or that.

The GW gods have spoken and it's settled. Carry on.

------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in gr
Discriminating Deathmark Assassin




Not all the flyers have the same transport rule as the scythe. It is unique. So no, damage on passengers RAI should not apply. See the poll? It was 48/51 in favor of the unit not taking damage. Why do you think al these people voted like that even though RAW it was the clear that the transported unit should take damage? They didn't know how to read or are the kind of people that try to play the game using some common sense?

And these are the kind of people that would never use majority WS & T in a challenge regardless of the opponent or the unit he is in combat with. Unlike you, that seem to change your view of rules accordingly...


@rigeld2 I have that book. It also says that deathmarks had a target to kill that was able to be split in two targets. Can that be applied in game? Novels are written for its story not for ingame use. The fluff in the codex when it complements actual rules is what matters ingame, because it is a book written exactly for ingame use.

And anyway I would love some page reference on what you are talking about because I can't remember anything similar.

This message was edited 4 times. Last update was at 2013/01/15 17:45:30


 
   
Made in gb
Yellin' Yoof on a Scooter



scotland

clively wrote:
I seriously can't believe this thread hasn't been locked.

Who cares if RAI it was this way or that.

The GW gods have spoken and it's settled. Carry on.

i canmt find no such GW god statment. if you mean an FAQ there hasnt been one

6th editon slate:

necrons 4000pts 18/3/16
grey knights 600pts 1/0/0 
   
Made in us
Lieutenant General





Florence, KY

copper.talos wrote:
The transport rules for the scythe along with the codex's fluff was in favor of the transported unit not taking damage.

The fluff may have been in favor of the unit not taking damage, but the rules said no such thing. If they did, then there would have been no need for a FAQ.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gr
Discriminating Deathmark Assassin




@Ghaz
I didn't say differently. RAW they would take the hits, so GW made a ruling to match RAW to RAI.
   
Made in gb
Decrepit Dakkanaut




Again, only what you thought RAI was. Clearly a lot of people thought differently.
   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

destuctir wrote:
clively wrote:
I seriously can't believe this thread hasn't been locked.

Who cares if RAI it was this way or that.

The GW gods have spoken and it's settled. Carry on.

i canmt find no such GW god statment. if you mean an FAQ there hasnt been one



The FAQ will be here shortly. The digital codexes have already been updated to show that the passengers take no damage. Is the digital codex not official enough for you?

I can certainly see why some people don't like the call, (necrons didn't really need any more buffs) but now it's over. Necrons don't take crash and burn... /shrug

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
Made in us
Regular Dakkanaut




clively wrote:
I seriously can't believe this thread hasn't been locked.

Who cares if RAI it was this way or that.

The GW gods have spoken and it's settled. Carry on.


Yeah. A lot more people are butthurt about this than I expected. Its not even that big a deal.
   
Made in us
Irked Necron Immortal





Washington, USA

Changes nothing. 6th with its new Crash and Burn was the culprit, but only of you enslave your mind to RAW. RAI is just as important, especially when it concerns rules from 5th edition and older.
Of course, if GW was just a bit better at their jobs, this whole fiasco could have been avoided.


 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

copper.talos wrote:
@Ghaz
I didn't say differently. RAW they would take the hits, so GW made a ruling to match RAW to RAI.


RAItbW (RuleAsIntendedtobeWritten)

Oh well, just another reason to jump on the Cron bus. That and Wraiths are my Fav unit ever!

   
Made in gb
Decrepit Dakkanaut




 Fafnir13 wrote:
Changes nothing. 6th with its new Crash and Burn was the culprit, but only of you enslave your mind to RAW. RAI is just as important, especially when it concerns rules from 5th edition and older.
Of course, if GW was just a bit better at their jobs, this whole fiasco could have been avoided.

RAI was by no means certain, as has been proven over and over and over and over and over.....
   
Made in nl
Loyal Necron Lychguard



Netherlands

copper.talos wrote:
The good thing about this is that the obvious RAI interpretation was the correct one instead of the strict RAW interpretation. Let's keep it in mind next time another such situation shows up.

Don't keep that in mind
RAW = RAW and those should be followed.
What they did is that they changed the RAW.
   
Made in gr
Discriminating Deathmark Assassin




@Kangodo

So in a cc that a HQ challenges the enemy HQ, will you use majority WS & T for the characters involved?
   
 
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