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![[Post New]](/s/i/i.gif) 2015/09/24 05:21:17
Subject: Tau KX139 Ta’unar Supremacy Armour
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Big Mek in Kustom Dragster with Soopa-Gun
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When i found out about this thing i was ecstatic because ive always hated big games with tau purely because it turns into us spamming Riptides because we have NOTHING else that can hope to survive a round or land a shot, with crisis suit bombs of course for fusion damage. Ive even tried my hand at making a custom Gargantuan suit for friendly games, since i never do tournies anyway (hate that mentality they have). Looking at these rules though....cmon really? That thing should not be 600pts when it has a MASSIVE Str D attack with 72" range on top of the apoc barrage and other toys. Quite frankly thats the only thing i have against it... I dont like bringing cheese to the table. That just screams cheese to me. I mean, its 400pts cheaper than your average Stompa and insanely stronger both offensively and defensively. Just...why? Also regarding the Stomp rule missing: thats actually not listed under the mass of rules for Gargantuan Creature, its its own paragraph entirely along side Unstoppable. So it definitely has Stomp unless specified otherwise. FNP on the other hand...not sure why they'd omit that one. You'd think if you can give FNP to Stealthsuits the Tau would find a way to give it to this behemoth too. Though there is one interesting rule dodge. Overwatch is 1 weapon even if youre are specified you can fire more than one (a rule that is always rubbed in my face when my suits fire overwatch... and i hate it). The Vigilance System is considered one weapon by those rules, which means thats four guns firing overwatch at BS2. Thats kinda eff'd up lol. Yes i know theyre Str5 but thats still 16 shots for Overwatch, which is WAY more than any one model can normally do. Surprised nobody mentioned this, least that i noticed, but its shield generator only halves Deathblow results once then the "shield stops working until the controlling player's next turn" - that to me means if it halves the damage, its invul is straight up GONE for the rest of your shooting/assaulting. One Str D wont kill it, but if you get it you can probably finish it off pretty damn easily since now it has 4-6 wounds and NO invul at all.
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This message was edited 3 times. Last update was at 2015/09/24 05:28:03
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2015/09/24 05:33:36
Subject: Re:Tau KX139 Ta’unar Supremacy Armour
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!!Goffik Rocker!!
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IIRC you can have a 500 pt stompa with 2 massive sD blasts. Not sure though. Not a fan of FW big toys.
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This message was edited 1 time. Last update was at 2015/09/24 05:34:05
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![[Post New]](/s/i/i.gif) 2015/09/24 05:38:14
Subject: Tau KX139 Ta’unar Supremacy Armour
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Big Mek in Kustom Dragster with Soopa-Gun
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Neither am i, that was Ork Codex point mentality lol. I like the extra units but im usually not a fan of the huge stuff (except the Garg Squiggoth....i still want that thing lol)
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2015/09/24 16:07:24
Subject: Re:Tau KX139 Ta’unar Supremacy Armour
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Executing Exarch
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I propose a name for this unit, the "Supsuit".
This unit certainly makes me conflicted. I rather like the model and the general gist of the rules are kind of neat. However IMO this thing is at least 100 pts too cheap...though I guess if you compare it to wraithknights then it might be a little overcosted. There is also something to be said for the "single model" syndrome (ie some games it will get blown off the field doing near nothing) giving a discount however IMO it went a bit too far.
This armour is massively powerful when you try to go toe to toe with it. In that case you really need to have your own super efficient GMC slaying options and a way to strike the supsuit without the rest of the Tau army killing you. Tau and SM both have some methods which they could manage this. BTW this is actually easier than the "mathhammer" done so far would leave you to believe. The reason for this is that the shooting player gets to assign the order wounds are dealt with. Thus when you roll a 6 on the destroyer chart just assign that would first thus shutting the shields down and letting you get the other wounds through easier. Also you should shoot the D weapons first at this thing.
When it comes to actually playing against this unit you actually could ignore it with a number of armies. The 7" blast is actually not as big of a deal as it seems on paper. They are much worse than 2 5" blasts when it comes to damage output. This suit also has relatively few options to buff it except for the god like ignore cover markerlights. However at 1850 pts adding enough markerlights, scoring, and interceptor is problematic, as evidenced in the example lists so far which have been seriously shy on the scoring and markerlights. To make full use of the supsuit's damage output the Tau player would have to move in up where it is no longer as well protected from DS shooters and getting charged.
On that note the supsuit have a serious weakness to getting tarpitted by 3+ save units. Except for rolling a 6 on the stomp it will seriously struggle to kill even a moderately sized unit and stomps can be mitigated by smart model positioning around the supsuits base.
I like a challenge and I don't mind playing against this but FW really didn't need more flak when they had been doing so well lately in releasing pts balance rules. The worst part is that many of the 6e codexes just don't have options to realistically engage GMC like this.
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![[Post New]](/s/i/i.gif) 2015/09/24 17:07:12
Subject: Re:Tau KX139 Ta’unar Supremacy Armour
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Big Mek in Kustom Dragster with Soopa-Gun
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ansacs wrote:I propose a name for this unit, the "Supsuit".
...
I like a challenge and I don't mind playing against this but FW really didn't need more flak when they had been doing so well lately in releasing pts balance rules. The worst part is that many of the 6e codexes just don't have options to realistically engage GMC like this.
Thats typically why i dont like the giant models. Even FW doesnt give every race decent options to deal with them, and some races just have way too many options for big things.
I was hoping this thing would be weak enough to be friendly-game LoW fodder. Nope lol. Ive yet to see a LoW option that wasnt Apoc-only level of strong, useless (ghaz...), or just plain stupid for the cost (ctan...)
That being said i still want an oversized suit as a centerpiece of my army. Which is why i was hoping this thing wasnt apoc-only level of powerful.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2015/09/24 17:23:28
Subject: Tau KX139 Ta’unar Supremacy Armour
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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I like calling it the Tuna Supreme.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2015/09/24 20:30:37
Subject: Tau KX139 Ta’unar Supremacy Armour
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Big Mek in Kustom Dragster with Soopa-Gun
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Gotta admit, im a little sad about its lack of options. The only options it has is alternate firing modes or shifting one of its two tri-ion guns for a rather nasty melta gun.
I'd like to be able to outfit this thing to be single-target death so theres some mixup in tactics. Can totally understand why it doesnt have access to any of the normal suit gear since most of them wouldnt apply to it or would be even more broken than it is lol (interceptor on a massive str D template....lol)
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2015/09/26 13:27:40
Subject: Tau KX139 Ta’unar Supremacy Armour
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Shas'la with Pulse Carbine
San Diego, CA
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Vineheart01 wrote:Gotta admit, im a little sad about its lack of options. The only options it has is alternate firing modes or shifting one of its two tri-ion guns for a rather nasty melta gun.
I'd like to be able to outfit this thing to be single-target death so theres some mixup in tactics. Can totally understand why it doesnt have access to any of the normal suit gear since most of them wouldnt apply to it or would be even more broken than it is lol (interceptor on a massive str D template.... lol)
Allegedly there will be a separate shoulder mounted weapon released sometime in the future.
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