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Made in us
Grizzled MkII Monster Veteran





Mississippi

bmsattler wrote:
First, what the heck is a Command Asset? Is this something from Apocalypse? They refer to 'Trail of Destruction' as a stratagem, but I suspect they either posted the wrong rule set or got something mixed up.

Turning off invulnerable saves is pretty darn awesome. And if they take Valiant's down to 500 points I might be tempted to use one. Or not, I still think they are too short ranged, slow, and vulnerable to melee.


Isn’t this basically saying “all melee damage given and received by this model is Mortal Wounds until the end of the turn”?

Overall, I don’t like it. It just pushes the arms race up another notch where it doesn’t need to be going.

This message was edited 2 times. Last update was at 2019/07/05 15:20:58


It never ends well 
   
Made in us
Ultramarine Librarian with Freaky Familiar






Pretty friggen excited to start an infernal knight house.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Regular Dakkanaut





And there’s absolutely no chaos upgrade sprue coming out for the Castellan or Armiger chassis? Trying to decide if I want the Apocalypse box, and I’m not particularly feeling having to do a lot of conversion work
   
Made in us
Near Golden Daemon Caliber





Affton, MO. USA

 small_gods wrote:
Tyrant is listed as 600 points in the article, not sure why it is 6 points more than Valliant?

Chaos tax

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
Longtime Dakkanaut





Steelcity

 Stormonu wrote:
bmsattler wrote:
First, what the heck is a Command Asset? Is this something from Apocalypse? They refer to 'Trail of Destruction' as a stratagem, but I suspect they either posted the wrong rule set or got something mixed up.

Turning off invulnerable saves is pretty darn awesome. And if they take Valiant's down to 500 points I might be tempted to use one. Or not, I still think they are too short ranged, slow, and vulnerable to melee.


Isn’t this basically saying “all melee damage given and received by this model is Mortal Wounds until the end of the turn”?

Not really. You still have to roll to wound and you still get armor saves as most people use knight stomps due to more attacks

Overall, I don’t like it. It just pushes the arms race up another notch where it doesn’t need to be going.



Automatically Appended Next Post:
 Kirasu wrote:
 Stormonu wrote:
bmsattler wrote:
First, what the heck is a Command Asset? Is this something from Apocalypse? They refer to 'Trail of Destruction' as a stratagem, but I suspect they either posted the wrong rule set or got something mixed up.

Turning off invulnerable saves is pretty darn awesome. And if they take Valiant's down to 500 points I might be tempted to use one. Or not, I still think they are too short ranged, slow, and vulnerable to melee.


Isn’t this basically saying “all melee damage given and received by this model is Mortal Wounds until the end of the turn”?



Overall, I don’t like it. It just pushes the arms race up another notch where it doesn’t need to be going.


Not really. You still have to roll to wound and you still get armor saves as most people use knight stomps due to more attacks

This message was edited 1 time. Last update was at 2019/07/05 16:22:36


Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Lesser Daemon of Chaos





Yorkshire

 zend wrote:
And there’s absolutely no chaos upgrade sprue coming out for the Castellan or Armiger chassis? Trying to decide if I want the Apocalypse box, and I’m not particularly feeling having to do a lot of conversion work


They just use the chaos vehicle upgrade sprue stuff from the chaos rhino in the videos. They look like they fit pretty tightly, the only difficulties will be the icon on the top section, you get 2 in the new chaos knight but I imagine there's a lot of bitz that would do the job.
   
Made in us
Regular Dakkanaut





 small_gods wrote:
 zend wrote:
And there’s absolutely no chaos upgrade sprue coming out for the Castellan or Armiger chassis? Trying to decide if I want the Apocalypse box, and I’m not particularly feeling having to do a lot of conversion work


They just use the chaos vehicle upgrade sprue stuff from the chaos rhino in the videos. They look like they fit pretty tightly, the only difficulties will be the icon on the top section, you get 2 in the new chaos knight but I imagine there's a lot of bitz that would do the job.


Thanks for the tips, I went ahead and ordered one while they're around. I'll decide what to do later.
   
Made in us
Longtime Dakkanaut




Command assets are Apocalypse. I hope thats still in 40k and not a mistake. Otherwise these previews are really lame. Guess we will find out tomorrow
   
Made in gb
Hurr! Ogryn Bone 'Ead!






Off the shoulder of Orion

Up on the NZ site. Read the price and despair

https://www.games-workshop.com/en-NZ/Chaos-Knight-Desecrator-2019

My Collected Narrative Photo Battle Reports

http://www.dakkadakka.com/wiki/en/Gordy2000%27s_Battle_Reports

Thanks to Thor 665 for putting together the article
 
   
Made in ca
Courageous Space Marine Captain







part of me wonders if GW charges so much in New Zealand so that their prices elsewhere in the world seem sane and rational by comparison

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in gb
Jealous that Horus is Warmaster





A valiant at 500 is beautiful. Less than a fully tooled up crusader, and rightly so. Might actually see a few kicking about with this infernal gubbins for a str8dmg3 flamer

I'm excited for this book.


Automatically Appended Next Post:
Bloody hell! Just read the NZ site...

A valiant/castellan is nearly twice the price of an errant! And it's $90 more than a crusader! Wtf?! There's a fiver difference over here.

Man I didn't realize how bad it really was

This message was edited 1 time. Last update was at 2019/07/05 23:41:10


3500
2000
3000
1500 
   
Made in us
[DCM]
Unmaker, Scion of Tzeentch





Southern New Hampshire

On the NZ site, the new Chaos Knights is effectively the same price as the Canis Rex kit, but with 60% of the sprues.

Seriously?! I've been willing to forgive quite a bit, but that's absolutely BONKERS, even for me.

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

AoS - Fires of Change : "The Everchosen stole my destiny. Soon, I shall return the favor." The Unmaker, Gaunt Summoner of Tzeentch

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Longtime Dakkanaut





 Manfred von Drakken wrote:
On the NZ site, the new Chaos Knights is effectively the same price as the Canis Rex kit, but with 60% of the sprues.

Seriously?! I've been willing to forgive quite a bit, but that's absolutely BONKERS, even for me.


Closer to 75% really. 3 spruces made up the original paladin/errant for $140, then the next codex came along and they added the warden spruce and bumped the price to $157 iirc. 8th edition codex came out and they added the canister rex sprue which is half the size of the other ones, but kept the price the same. It's weird and annoying, but the imperial knight is a case of them throwing in more spruces over the years, while the chaos knight is starting from base.
   
Made in gb
Dakka Veteran




Spruces? I mean depending upon the size of the spruces the value may be there. No idea how they will deliver a full size one, or stock them in store.

Codex wise it says 5 data sheets, have we got any idea what the 5 are and what the options cover?

This message was edited 1 time. Last update was at 2019/07/06 09:49:32


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Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Artifacts:
Rune of Nak'T'Graa. Model gains a 5++ save. Dreadblade only.
Quicksilver Throne: Always fights first in the Fight Phase.
Helm of Warp-Sight: When firing ranged weapons, Ignore modifiers to Hit.
Relic Laser Destroyer: Heavy 3, Str16 AP-4 Damage D6. Wound roll of a 6 inflicts D3 Mortal Wounds in addition.
Tzeentchian Pyrothrone: Gains Psyker keyword, it knows Smite. If destroyed by a perils it automatically explodes.
Blasphemous Engine: Double its Wounds for determining is damage table.
Carapace of Nurgle: When this model makes a save in melee on a 4+ if causes a Mortal Wound to the unit that caused it.

Warlord Traits:
Objective secured, counts as 10 models.
Each enemy vehicle within 6" of the Warlord suffers a Mortal Wound on a 4+ at the end of your movement phase.
+1 Attack.
Deny one Psychic Power, 5+++ against Wounds caused in the Psychic phase.
+1 Charge range and +1 Attack while in the opponents deployment zone.
Enemy units within 12" -1 to their charge rolls. Morale for enemy units within 12" is taken on 2D6 instead of 1. Discarding the lowest.

https://www.facebook.com/groups/594161178036821/

This message was edited 2 times. Last update was at 2019/07/06 09:55:43


 
   
Made in ca
Courageous Space Marine Captain





the ability to cast smite on a knight makes me grin I have no idea if it'd be any GOOD but I love it just for the amusement value of a psyker knight!

This message was edited 1 time. Last update was at 2019/07/06 10:02:19


Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in us
Fresh-Faced New User




Are there really only two houses, or are the Iconoclast and Infernal their versions of Imperialis/Mechanicus? If its the former, then Chaos Knights are automatically stronger because they have the ability to mix in more of their really good stuff together. I mean, if I could take Terryn's Fight Twice with Hawkshroud or the Headsman's Mark with a 6+++ FNP then some of the choices would be a lot easier.

Of course I'm waiting to see the codex, but this is something that the previews have made me concerned over.

Edit: review of the book. Still watching, but it looks like I was worried over nothing.

https://www.youtube.com/watch?v=wZu56S6-fUU

This message was edited 1 time. Last update was at 2019/07/06 10:33:36


 
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Yes there are only two 'houses'.
   
Made in jp
Regular Dakkanaut




Nothing Slaanesh related in the relics?
   
Made in de
Poisonous Tomb Scorpion






mortar_crew wrote:
Nothing Slaanesh related in the relics?


Surely that's the always strike first one?

Nehekhara lives! Sort of! 
   
Made in jp
Regular Dakkanaut




 Geifer wrote:
mortar_crew wrote:
Nothing Slaanesh related in the relics?


Surely that's the always strike first one?


Stupid me.

That's what my deamon army lacked, striking fast in CC...
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Chaos Knights Stratagems

Ion Aegis - 2 CP See pictures

Spiteful Demise - 2 CP Chaos Knights model explodes on a 4+ instead of a 6.

Thunderstomp - 1 CP Titanic Chaos Knight selects one enemy Infantry or Swarm within 1" that unit suffers D3 Mortal Wounds.

Skyreaper Protocols - 1 CP Reroll missed to Hit rolls in the Shooting Phase for a Wardog with Wardog Autocannons.

Rotate Ion Shields - 1/3CP +1 Ion sheild save (note cannot be used against melee like Imperial Knights)

Corrupted Heirlooms - 1/3 CP See pictures

Tyrannical Court - 1/3 CP up to two Chaos Knights gain Character and a Warlord Trait

Pack Dogs - 1 CP When a Wardog finishes a charge move other Wardogs within 12" can reroll Charges

Chainsweep - 1 CP Reaper Chainsword Chaos Knight, roll 1D6 for each enemy model within 3", on a 6 the unit suffers 1 Mortal Wound

Death Grip - 1 CP Same as Imperial Knights

Daemonic Guidance System - 3CP May target a Character with a Shieldbreaker Missile even if they are not the closest target

Full Tilt - 2 CP Chaos Knight may charge even if it Advanced

Devastating Reach - 1 CP Same as Imperial Knights

Titanic Duel - 1 CP Titanic Chaos Knight is fighting another Titanic target, both players secretly choose a number between 1 and 3. If both players pick the same number nothing happens, if they pick different numbers they both get that many extra attacks but may only target Titanic targets.

Trail of Destruction - 2 CP See pictures

Break the Enemy Line - 2 CP In fight phase pick one enemy unit within 1" of an Iconoclast model that made a charge this turn. That Knight may reroll all hit rolls.

Vow of Carnage - 1 CP See pictures

Vow of Dominance - 2 CP See pictures

Vow of the Beastslayer - 1 CP Against targets with 8+ Wounds this model may reroll to Wound rolls of a 1

Bind the Sounds of the Defeated - 2 CP See pictures

Pack with the Dark Gods - 3 CP See pictures

Daemonic Ammunition - 1 CP All Heavy Stubbers become S5

Diablolic Rift - 2 CP Enemy Psykers suffer Perils on any roll not just a double 1 or double 6 when within 12"

Check out full Chaos Knights roundup here:

https://www.facebook.com/groups/594161178036821/
[Thumb - OPTbind-the-souls.jpg]

   
Made in de
Longtime Dakkanaut





 zedmeister wrote:
Dual Avenger Gatling Cannons anyone?


Still legal (2:42 min.):

https://www.youtube.com/watch?v=428UQGKsxW4
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I decided I am going to divide my Imperial Knights army in two and make a House Mortan Army (one Valiant, three Questoris, two Helverins) and one Chaos Knights Army (one Castellan, three Questoris and two Warglaives). I will likely pick up some Chaos Space Marines to make a Red Corsairs army.

I am definitely going to make a Rampager (looks SO COOL), one Desecrator, and one rocking two RF Battle Cannons (since my Avenger Gatling Cannons are going to my Mortan Army). Mortan is getting a Crusader, Warden, and a Gallant.

Hopefully there will be enough extra bits and pieces to Chaos-ify the other Knights. I don't want to rely on transfers to make that happen.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Longtime Dakkanaut





I may have to parts order a fist since it is right handed instead of the Imperial left hand. Legs and laser cannon are also awesome parts.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 MajorWesJanson wrote:
I may have to parts order a fist since it is right handed instead of the Imperial left hand. Legs and laser cannon are also awesome parts.
Yeah, I might need to do the same. The cannon doesn't really look right on the right arm. Though with the right application of spikes and whatnot, I might be able to make a decent looking left handed Thunderstrike Gauntlet.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

+++Artefacts+++

The Tyrants Banner - Chaos units add 1 to their LD. At the start of your turn on a roll of a 5+ you gain 1 CP.

The Teeth that Hunger - Replaces Chainsword S+8 AP -4 Damage 6. +1 Attack, and the end of a battle round where you don't kill any models this model suffers 1 Mortal Wound.

Rune of Nak'T'Graa - Dreadblade only. 5++ for ranged and melee. Model gains an addional Pact.

The Putrid Carapace of Nurgle - Each time this model makes a succesful save in melee on a 4+ the unit that inflicted the wound suffers 1 Mortal Wound.

Bound Yaradian Psychogheist - When shooting on an unmodified roll of a 6 the AP of the attack is improved by 1.

The Traitors Mark - Enemies within 12" are -1 LD. -2 LD when they are within 6".

Quicksilver throne of Slaanesh - +1 to Advance or Charge rolls. Always fights first.

The Gauntlet of Ascension - Thunderstrike Gauntlet. Sx2 AP-4 Damage 6. Each time a Character is slain by this weapon the bearer gains +1A +1STR.

All other Relics show in image below.


https://www.facebook.com/groups/594161178036821/
   
Made in au
Longtime Dakkanaut




 XT-1984 wrote:

The Teeth that Hunger - Replaces Chainsword S+8 AP -4 Damage 6. +1 Attack, and the end of a battle round where you don't kill any models this model suffers 1 Mortal Wound.


It is roll a D6 if no kills, and only lose take a Mortal Wound on a 1. So those are pretty good odds and not an automatic bleeding out.
   
Made in gb
Council of 13 Runner Up






So, in terms of 3rd Party bits, who does Knight weapon equivalents?

Fed up of Scalpers? But still want your Exclusives?Why not join us?

 
   
Made in gb
Nurgle Veteran Marine with the Flu





 Mad Doc Grotsnik wrote:
So, in terms of 3rd Party bits, who does Knight weapon equivalents?


Taro is the main one. Lots of high quality bits for knights, not just weapons

Legio Models do full armour kits in various styles, but no weapons to speak of

Prop Replica Forge do a couple of weapons

Gadgets Plus pretty much started it all when they did the Space Wolf themed bits, but they've expanded a lot since then

Anthony's Manufactorum do a couple of weapons

   
 
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