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Made in us
Locked in the Tower of Amareo




The laser does have the virtue of burning down annoying IG tanks. It's not great vs IK, Drukhari, DG, or Demons ,though.
   
Made in us
Esteemed Veteran Space Marine



Ottawa

Martel732 wrote:
The laser does have the virtue of burning down annoying IG tanks. It's not great vs IK, Drukhari, DG, or Demons ,though.


It has the benefit of lots of mid str shots that help against those targets when in range of a Gman aura.
   
Made in us
Esteemed Veteran Space Marine



Ottawa

New hints at future for Primaris on the store anniversary Intercessor sarge data sheet...

Spoiler:


ATSKNF no longer shown...but a new special ability called Angels of Death is. Possible this combines the morale reroll with some other new effect. Also possible that it's just Bolter Discipline and ATSKNF rolled into one.

Refers to an Intercessor Sergeant Weapon List, which isn't a thing in the current codex. Assuming this means chainsword, power fist, and power sword...but the data sheet also references the option to equip a hand-flamer or a master-crafted auto/stalker on the sarge.

This message was edited 2 times. Last update was at 2019/07/15 19:57:05


 
   
Made in ca
Commander of the Mysterious 2nd Legion





ohh a master crafted version of the weapons no one puts on their intercessors, be still my beating heart

Opinions are not facts please don't confuse the two 
   
Made in us
Stubborn Prosecutor





BrianDavion wrote:
ohh a master crafted version of the weapons no one puts on their intercessors, be still my beating heart


*crackles in Special Issues Ammunition*

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in us
Fresh-Faced New User




Hey all. Just getting back into 40K after a hiatus (missed most of 6th and all of 7th). I'm going with a Primaris-only chapter based on Salamander gene-seed. I'm starting with a 1000 pt. list, large enough for unit diversity but small enough to start figuring out 8th edition and how the army works. Also, the meta at my LGS is pretty casual, especially for new/returning players.

Battalion Detachment (+5 CP)

Captain w/Anvil of Strength, Burning Blade (Warlord)

Lieutennant

6 Intercessors w/Bolt Rifles, Sarge with Power Sword

5 Intercessors w/Bolt Rifles, Sarge with Power Sword

5 Intercessors w/Bolt Rifles, Sarge with Power Sword

5 Inceptors w/Assault Bolters

5 Hellblasters w/Plasma Incinerators

5 Hellblasters w/Plasma Incinerators

999 pts. total

Two of the three Intercessor squads form lines in front of the Hellblasters for charge protection. The Captain and Lieutennant are behind the Hellblasters to buff the units and for close combat (Captain). One squad goes on whichever flank needs support and the Inceptors drop in where needed.

One question, since each Inceptor has two Assault Bolters does each model get 6 shots?

velocitydog
   
Made in us
Esteemed Veteran Space Marine



Ottawa

Yep! Each model is carrying the equivalent of two heavy bolters, which is an amazing idea that I think I need to find a way to convert...
   
Made in us
Fresh-Faced New User




That's a scary amount of S5, AP -1 dakka. Love it!!!
   
Made in us
Esteemed Veteran Space Marine



Ottawa

velocitydog wrote:
That's a scary amount of S5, AP -1 dakka. Love it!!!


Speaking of your list, it looks super fun. Any ideas on how you'll expand on it?
   
Made in us
Fresh-Faced New User




Excellent question. I love dreadnaughts so a dakka Redemptor Dread is going to make an appearance at some point. That plus adding 2-3 models to each Hellblaster unit brings me to about 1250. The Hellblasters seem to be essential as it's my only source of high-strength shots. To bring it to 1500 I'm thinking of adding a Repulsor Executioner for more anti-vehicle and just general dakka.
   
Made in pl
Regular Dakkanaut




Or You can wait for eliminators before choosing AT to go unit. In apocalypse datasheet they can be equiped with Las Fusils whatever this is but they have good SAT.
   
Made in us
Esteemed Veteran Space Marine



Ottawa

Gnollu wrote:
Or You can wait for eliminators before choosing AT to go unit. In apocalypse datasheet they can be equiped with Las Fusils whatever this is but they have good SAT.


This is a good point. We do not yet know the stats here from a 40k perspective, but these could provide a good alternative to adding more Hellblasters (and thus increasing the target on their backs...)
   
Made in gb
Stalwart Space Marine




What with the new tank - does anyone else think the barrel looks short? - I started wondering if you could put together a (partially) mechanised infantry primaris force.

Here's what I threw together: probably terrible in practice, but would look cool on the tabletop

Spoiler:


+++ IH mech inf (Warhammer 40,000 8th Edition) [111 PL, 1,999pts, -2CP] +++

++ Battalion Detachment +5CP (Imperium - Space Marines) [111 PL, 1,999pts, -2CP] ++

+ No Force Org Slot +

**Chapter Selection**: Iron Hands

Specialist Detachment [-1CP]: Indomitus Crusaders

+ HQ +

Captain in Phobos Armour [6 PL, 119pts]: 5. Target Priority, Camo cloak, Master-crafted instigator bolt carbine, The Armour Indomitus, Warlord

Librarian in Phobos Armour [6 PL, 111pts]: 2) Scryer's Gaze, 5) Tenebrous Curse, Camo cloak, Force sword

+ Troops +

Infiltrator Squad [5 PL, 110pts]: 4x Infilltrator, Infiltrator Sergeant

Infiltrator Squad [5 PL, 110pts]: 4x Infilltrator, Infiltrator Sergeant

Intercessor Squad [10 PL, 179pts, -1CP]: Auxiliary Grenade Launcher, Bolt rifle, Veteran Intercessors
. 9x Intercessor
. Intercessor Sergeant: Power fist

Intercessor Squad [5 PL, 94pts]: Auxiliary Grenade Launcher, Bolt rifle
. 4x Intercessor
. Intercessor Sergeant: Power fist

Intercessor Squad [5 PL, 94pts]: Auxiliary Grenade Launcher, Bolt rifle
. 4x Intercessor
. Intercessor Sergeant: Power fist

+ Fast Attack +

Inceptor Squad [20 PL, 225pts]: Assault bolter x2, 4x Inceptor, Inceptor Sergeant

+ Heavy Support +

Eliminator Squad [3 PL, 72pts]
. 2x Eliminator: 2x Bolt sniper rifle, 2x Camo cloak
. Eliminator Sergeant: Bolt sniper rifle, Camo cloak

Repulsor Executioner [15 PL, 293pts]: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin Heavy Bolter, Twin Icarus Ironhail Heavy Stubber

Repulsor Executioner [15 PL, 293pts]: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin Heavy Bolter, Twin Icarus Ironhail Heavy Stubber

+ Dedicated Transport +

Repulsor [16 PL, 299pts]: 2x Fragstorm Grenade Launchers, 2x Fragstorm Grenade Launchers, Fragstorm Grenade Launcher, Heavy Onslaught Gatling Cannon, 2x Krakstorm Grenade Launcher, Onslaught Gatling Cannon, Twin lascannon

   
Made in pl
Regular Dakkanaut




3 Repulsors... My wallet is crying
   
Made in us
Esteemed Veteran Space Marine



Ottawa

momerath, I have a very similar build I'm working on. I like the commitment to the Phobos stuff in your list. I'm a huge fan of heavy armour saturation, so I also included a Redemptor in mine.
   
Made in us
Stalwart Space Marine




I dig the phobos stuff. I'm not saying it's amazingly competetive, but I like the *feel* of an elite, specialised force that they give you. That said, the phobos captain will need to prove his worth..
   
Made in us
Fresh-Faced New User




Agree about the Eliminators, it will be interesting to see what options they end up with. Stealthy lascannons would be amazing.
   
Made in de
Regular Dakkanaut




What about something like this?

Spoiler:

++ Battalion Detachment +5CP (Imperium - Space Marines) [44 PL, 665pts] ++

+ No Force Org Slot +

**Chapter Selection**: Ultramarines

+ HQ +

Librarian in Phobos Armour [6 PL, 111pts]: 3) Temporal Corridor, 4) Hallucination, Camo cloak, Force sword

Primaris Librarian [7 PL, 101pts]: Force sword

Primaris Librarian [7 PL, 101pts]: Force sword

+ Troops +

Infiltrator Squad [5 PL, 110pts]: 4x Infilltrator, Infiltrator Sergeant

Scout Squad [6 PL, 55pts]
. Scout Sergeant: Bolt pistol, Boltgun
. 4x Scout w/Boltgun

Scout Squad [6 PL, 55pts]
. Scout Sergeant: Bolt pistol, Boltgun
. 4x Scout w/Boltgun

+ Elites +

Primaris Apothecary [4 PL, 68pts]

Victrix Honour Guard [3 PL, 64pts]
. Victrix Honour Guard: Power sword, Storm shield
. Victrix Honour Guard: Power sword, Storm shield

++ Super-Heavy Auxiliary Detachment (Imperium - Space Marines) [18 PL, 400pts] ++

+ No Force Org Slot +

**Chapter Selection**: Ultramarines

+ Lord of War +

Roboute Guilliman [18 PL, 400pts]

++ Battalion Detachment +5CP (Imperium - Deathwatch) [21 PL, 393pts] ++

+ HQ +

Watch Master [7 PL, 130pts]

+ Troops +

Intercessors [14 PL, 263pts]: Auxiliary Grenade Launcher
. Aggressor
. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers
. Aggressor
. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers
. Aggressor
. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers
. Aggressor
. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers
. Intercessor: Auto Bolt Rifle
. Intercessor: Auto Bolt Rifle
. Intercessor: Auto Bolt Rifle
. Intercessor: Auto Bolt Rifle
. Intercessor Sergeant: Auto Bolt Rifle
. Reiver: Bolt Carbine

++ Total: [83 PL, 1,458pts] ++

Created with BattleScribe


The Deathwatch battalion is a patrol detachment and the 2 librarians are a SW and a DA one.

The idea is to have the Librarians support the army with the -1 to hit powers and smite. The phobos one shoots the Fortis Kill Team upfront to deal with infantry.

Gman with the Honor Guard and Apothecary try to be the „distraction carnifex“ and obv. if they hit their target they hit hard.

Scouts hold obj.

Infiltrators help with creating a nice NO DS Zone.

Not sure about the Watchmaster though and how to fill the points. RN its supposed to be a 1500point list

EDIT: Nothing competitive but could be fun

This message was edited 1 time. Last update was at 2019/07/28 16:41:50


 
   
Made in us
Esteemed Veteran Space Marine



Ottawa

400 points committed to Robby Gman but he won't be buffing much at all. What's your plan there? Do you just like the model?

This message was edited 1 time. Last update was at 2019/07/29 12:38:47


 
   
Made in de
Regular Dakkanaut




1) Yes I do like the model
2) He is the „hit truck“ (if he hits something obv)
3)a very expensive distraction carnifex

EDIT: Dont forget he also gives plus one to advance meaning if positioned correctly the Deathwatch squad will literally fly up the board

This message was edited 1 time. Last update was at 2019/07/29 15:34:51


 
   
Made in th
Fresh-Faced New User




i have 15 models of reiver so i can split them to 3 squads of 5 but don't know which chapter is best suit for them and what equipment?
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

kaiseric wrote:
i have 15 models of reiver so i can split them to 3 squads of 5 but don't know which chapter is best suit for them and what equipment?


Kitbash them into infiltrators?

Reivers had a small niche of having interesting deployment options. With the new slew of other phobos armored units, there are other guys who do that now. What they bring to the table is a bunch of S4 AP-. Which is something that a primaris army probably doesn’t need a whole lot more of.

I’d not let them dictate your chapter tactic. Choose what else in your army will get the most milage and run with that. Ravengurd of Deathwatch are stock answers here. They way I envision using them, White Scars would fit nicely, but not be so nice as to make the rest of the list conform to them.

I see two uses for them. Midfield objective camping, and backfield harassment. Leverage their deployment and mobility to either sit on objectives early, or tie stuff up in combat. The camping is done better by infiltrators, buy you can still grave chute in and put some boots on the ground where you need them. Probably go with carbines here. For a harassment role, I’d go with graples and knives. Start somewhere irritating, and roust those snipers out of their perch.

As with almost every “How to build” question for marines, everything depends on the context of the rest of your list. If you already have the shadowspear units, the jobs that the reivers need to fill goes down. All that is left for them is backfield harassment.

Reivers are overshadowed by other units and overpriced for what you get. I’d not recommend putting 15 in a list. One squad for a little flex and flavor is fine, two is pushing it. I’d probably go with knives and grappel launchers for one squad, because I like the imagery and that’s something that’s unique to them. If I was including a second, I’d go with grav chutes and carbines, and DS’ing midfield firepower can be useful. But they would probably only hit the table in heavy theme lists. Which, admittedly I play a lot of. If I needed to decide what to do with the last 5, they would either sit on sprue in the pile of shame, or I would kitbash them into characters (I never got the shadowspear box).

YMMV.

The 5 reivers I do own are biult as Deathwatch with carbines, still awaiting paint.

   
Made in gb
Dakka Veteran





Want to run with 2 repulsors in my next game and see how it does. List is looking like this.

Smash captain storm shield
Primaris captain fist of vengeance warlord, storm of fire.
Primaris lt

4 X 5 intercessors

2 X 5 hellblasters

3 x aggressors

3 x inceptors with plasma

Redemptor with Gatlings

2 X repulsors with lascannons and twin Gatlings.

I already run a list very similar to this and it does relatively well. The only thing I'm tempted to change from the start is taking out the inceptors and adding a venerable dread (non Primaris I know!) They are good but very expensive and die basically as soon as they drop down and fire once!

   
 
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