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Made in au
Frenzied Berserker Terminator






when is the next open beta weekend?

Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.


http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Posted on the 23rd of May.

Guild Wars 2 facebook wrote:
Many of you have been asking about when we will have our second Beta Weekend Event. As we are approaching a long weekend in many parts of the world, we understand that some of you want to make plans for that. To help you with that we can confirm that we will NOT be running BWE2 this coming weekend.

Our BWE1 was super successful, we exceeded our expectations. As some of you might have experienced first hand, this lead to some technical issues. To make sure we are not running into the same situation for BWE2, we recently had a stress test, and we are currently deploying a lot of additional hardware in our datacenters.

We will be able to tell you exactly when BWE2 will take place as soon as all the hardware has been deployed. We are not withholding a date intentionally, we want to make sure that BWE2 will be a really great experience for all of you.

I hope this helps a bit in understanding where we are standing – you all have a really relaxing long weekend!
   
Made in au
Frenzied Berserker Terminator






Thanks for that Corpses.

Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.


http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Good news everyone!

Arenanet Blogpost wrote:Heroes of Tyria!
My name is Chris Whiteside, and I’m the lead producer of Guild Wars 2. Normally, I’m head-down in the trenches, making sure we’re producing the best MMO possible, but I wanted to come up for air and share some exciting news with you:
Beta Weekend Event 2 will begin on Friday, June 8th, at noon PDT (GMT-7) and will run until Sunday, June 10th, at 11:59 p.m. PDT (GMT-7).

If that isn’t enough to get you all bursting with excitement, here is some more news:
Your existing beta characters have not been deleted, and you will be able to continue right where you left off! This means that enterprising players with characters level 35 or higher will be able to test their mettle against the explorable version of the Ascalonian Catacombs dungeon!
In addition to sharing this news with you, I want to convey a massive “thank you” to all of you for playing in our beta events so far. The participation and enthusiasm we’ve seen has exceeded our expectations, and we’re all very grateful and appreciative here at the studio. Your support during our first Beta Weekend Event and throughout development has been instrumental in getting us prepared for launch and helping us take massive steps in the evolution of Guild Wars 2 as a whole. You, our community, are an integral part of the development process, and Guild Wars 2 simply would not be what it is today without you.
Your participation is even more important when you consider that we take our beta events very seriously in terms of our development strategy. At ArenaNet, “beta event” means exactly that—it’s a development-centric event in which we test our systems, discover new and exciting bugs, and get pivotal feedback from our testers about what is going in the right direction and what isn’t.
We have listened intently to all of your feedback from our first Beta Weekend Event, and we’ve made great strides toward resolving many of the issues you’ve helped us identify. These include party movement into overflow servers, chat functionality, key bindings, server stability, performance, and many more that we will detail in the near future.
Of course, there’s no denying the benefits of having such a vocal, outspoken community. And I’m not speaking just in terms of development; I’m also referring to how our players are spreading the word that Guild Wars 2 is more than just a game, it’s an evolving, online world that is shaped and driven by its players. Our community and our studio won’t accept anything less than excellence, and above all else, we both value a pioneering approach to the future of online worlds.
Having said all that, what is the one thing we most look forward to in our second Beta Weekend Event? In a nutshell, it’s getting the chance to play with you all: sharing a world we’ve built together, discovering what’s great and what could be better, and defining a ground-breaking world that we can all enjoy for many years to come. That’s what these beta events mean to us.
For those who haven’t yet pre-purchased Guild Wars 2, you’ll still have a chance to play in the beta. We’re teaming up with our partners to give away keys for Beta Weekend Event 2, so follow us on Twitter and Facebook to get the latest news.
Thank you all so much for your support, care, and enthusiasm—we couldn’t do it without you!
See you in-game,
Chris Whiteside
(a.k.a. Snowcrash)
   
Made in us
Elite Tyranid Warrior






Sounds good! Just wished it was this weekend and not next weekend as I am off this Friday.

Oh well...

- 3000+
- 2000+

Ogres - 3500+

Protectorate of Menoth - 100+ 
   
Made in my
Screaming Shining Spear






Yaaaaay This looks good.

   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

Awesome stuff coming out of ArenaNet as per usual. Is there any info on when Sylvari and Asura will playable?

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

No mention of either so I figure they either aren't in or it's a surprise.

So who is down for doing some dungeon content?

This message was edited 1 time. Last update was at 2012/05/29 21:59:49


 
   
Made in gb
Stealthy Warhound Titan Princeps





South Wales

I would be if I wasn't so low level.

Prestor Jon wrote:
Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

http://www.arena.net/blog/the-big-beta-weekend-preview

It’s almost here—the second Guild Wars 2 Beta Weekend Event begins this Friday! For three days, players from all over the world will experience the wonders and dangers of Tyria—and a ton of cool new content!

Keep Your Characters!
Or create new human, norn, or charr characters and start a whole new story. Since players will be able to play with their existing characters from the first Beta Weekend Event, they can experience some of the new higher level content.

Enter the Catacombs (Explorable Mode)
Looking for a real challenge? Try out the explorable mode of the Ascalonian Catacombs dungeon for groups of ambitious level 35+ players. The tough explorable mode of the Catacombs presents a party with three different paths through the dungeon, each with its own dangers and rewards. Enter if you dare!

Visit Lovely Gendarran Fields
We’ve opened up a new map, Gendarran Fields, for players to explore. A level 25 to 35 map just outside Lion’s Arch, Gendarran Fields is a picturesque area of pine trees and rolling hills, teeming with wild beasts and bandit gangs.

Unlock the Mysteries of the Mystic Forge
On a less dangerous note, the Mystic Forge has arrived in Lion’s Arch. This strange forge actually holds the imprisoned djinn Zommoros, who hails from distant Elona. If you offer the Mystic Forge gifts (like unneeded items and weapons), you will receive a gift in return. Got a pair of pistols that you don’t need? Drop them in the Mystic Forge and see what Zommoros gives you in exchange!

Expanded World vs. World
Once again, the Mists will echo with the sound of combat as we open up World vs. World for the weekend. As usual, massive armies of players from different servers will battle for supremacy on four huge maps, but this time we’ve added a couple of interesting new twists.
Players can now take their WvW battle underground in a new “mini dungeon” beneath the central map. This brand-new subterranean level is full of tricks and traps that can be used against enemy players, and is home to the aptly named Dark Room, which players will have to see (or not) to believe.
We’ve also added skill challenges, dynamic events, and even jump puzzles to the WvW maps. Why are these PvE elements being integrated into WvW gameplay? “We want to make the transition from PvE to World vs. World easy and natural for players,” says developer Matt Witter. “We always wanted additional meaningful content on the WvW maps so that players will always have something to do, even if the frontline of battle is far away.”

New Automated Player vs. Player Tournaments and More
For this beta, we’re introducing Automated PvP Tournaments. Each tournament pits eight teams of five players against each other. Teams that excel during the three-round, single-elimination tournament are rewarded with tournament chests full of valuable loot.
The PvP reward system has also been greatly improved with the creation of a two-tier reward structure that involves Glory and Rank. Put simply, Glory is a currency that players can spend to unlock reward chests stuffed with useful loot, while Rank is a measurement of your success in PvP. You’ll receive valuable reward chests as you climb in Rank.

Combat— “A Sense of Hitting”
Combat in Guild Wars 2 is more visceral than ever. We’re constantly making improvements to the entire combat experience—better timing, enhanced sound design, subtle camera shakes—to enhance what designer Jon Peters likes to call “the sense of hitting.”

Improved Overflow Servers
We listened to a lot of the input we received from players regarding their experience with overflow servers in the first Beta Weekend Event, and we’ve implemented a new party UI that tells you when party members are on a different overflow world. We’ve also given party members the ability to fast travel to overflow worlds where other members of their party are located, and we’ve made it easier to keep party members together when moving between maps. It’s all designed to give you as smooth an experience as possible.

Improved Chat
Communication in general has been greatly improved, as well. We’re adding the much-requested chat bubbles, as well as map chat and an updated local chat function, both of which make it easier to communicate with other players.

New Key-Binding Feature
This is one of our most requested features. For those who want to customize their gameplay experience, we’re introducing a new, easy-to-use key-binding interface, which now allows you to bind modifier keys.

UI Improvements
MMO players are often very particular about their user interface, and we’re no exception. We’ve listened to your feedback and have refined our UI to make it even easier to use. We’ve revamped the mini-map in the bottom-right corner of the screen. The formerly round mini-map is now square and can easily be resized for better navigation.
UI Art Lead Vicki Ebberts says, “Little adjustments, like making the map resizable or wrapping the dodge meter around the top of the health bubble, may not seem like a big deal at first, but over the course of many hours spent playing a game, you start to appreciate a well-designed interface.”

Tiers for Skills
We’ve organized each profession’s elite and utility skills into three different tiers, or levels. When you get enough skills in one tier, you unlock the next level of skills. Why the change from the previous model, which let players choose from all the available skills at once?
“The tier system gives players both a sense of progression and accomplishment,” says Lead Designer Eric Flannum. “It encourages them to experiment with different skills as they increase in power, and it avoids overwhelming new players with a huge list of skills to choose from.”
“Plus,” Flannum adds, “the tier system is more scalable and expandable. We can more easily add new skills in the future with this system.”


The Gem Store is under New Management
The Black Lion Trading Company out of Lion’s Arch has officially taken over operation of the Gem Store, Currency Exchange, and Trading Post. Its new owner’s first action was to completely overhaul the Gem Store.
As a result, the all-new Gem Store is easier to use and has a greater variety of items, from the decorative—like dye packs and costumes—to the whimsical—like the Box o’ Fun, which spawns a chest that applies random crazy effects to everyone who touches it. Each beta player will receive 500 free gems on their account, so do a little shopping on us!

In Closing…
There’s no shortage of things to see and do during our second Beta Weekend Event, and this is just a small sample of what awaits you when you log in.
We’ll see you in-game from Friday, June 8th, at noon PDT (GMT-7) until Sunday, June 10th, at 11:59 p.m. PDT (GMT-7).


I put the bit I'm a bit unsure of in italics, this really doesn't sound like a good system.

This message was edited 2 times. Last update was at 2012/06/05 20:14:10


 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

Eh that seems like a minor change, in the end you'll still be able to unlock every skill. Funnily enough the only thing I'm unsure about is a square mini map, round is better.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Ok after some investigation the tier system is just a division of skills rather than a WoW style "fireball level, fireball level 2" tier system, it's more like "fireball, get to two and unlock lava font and ice laser" where lava font and ice laser are no better than fireball.

The square map bugged me too.
   
Made in us
Consigned to the Grim Darkness





USA

mn, dunno if I'll be participating this time. I don't want to get too in to the game and if they're not putting in sylvari and asura.... well, I'd just be exploring higher level content with a character that would end up getting wiped...

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in my
Screaming Shining Spear






I'll probably play a new character.

   
Made in us
Posts with Authority






Yeah, I'm gonna try a charr this time around. Maybe a theif, since they are pretty far down the list of classes I'll be playing at launch.
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

I won't be able to play it at all since I'll be away (for the exact amount of time the beta lasts) visiting family.

Hurm Guild Wars 2 or maintaining a healthy relationship with my family? Desicions desicions...

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in gb
Decrepit Dakkanaut






UK

I probably won't be able to play, since we're disputing a bill BT gave us and they're ignoring our requests to take it higher up (surely illegal if you request to see someone higher up during several seperate phone calls, and each time simply have the same gak repeated to you and the request ignored?), so my mother has cancelled the direct debit in preperation to go over the heads of BT altogether, and the next payment would have been due, yep, on Friday.

So I anticipate having no internet from Friday to the forseeable future, as they're undoubtably quick enough to pull the plug when people don't pay.

No GW2 for me, it seems =/

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

Well that all makes my little problem seem silly in comparison. I hope you sort all that out without things getting uglier.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Ignore the timer on the gw2 website, it's an hour out again.

Beta starts in 7 hours 15 mins.
   
Made in us
Consigned to the Grim Darkness





USA

Still haven't reinstalled, so I'll probably skip this beta. Waiting for the release of the sylvari/asura areas for now...

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Fair play Mel, you'll be missed

Who will be playing in this beta? They've fixed a lot of the grouping issues so it should be easy enough to meet up and play together.

Riverside is now a german language server -.- Everyone move to longeye's ledge!

This message was edited 1 time. Last update was at 2012/06/08 18:25:37


 
   
Made in us
Elite Tyranid Warrior






And that is why I do not see anyone else...hah.


Automatically Appended Next Post:
Also, I can not seem to log in.


Automatically Appended Next Post:
I also can not seem to transfer my characters at all. I keep getting an error.

This message was edited 2 times. Last update was at 2012/06/08 22:15:26


- 3000+
- 2000+

Ogres - 3500+

Protectorate of Menoth - 100+ 
   
Made in my
Screaming Shining Spear






I'm still on Riverside.

   
Made in us
Veteran ORC







I am waiting for Asura and Sylvari as well. Will just play through their beginning quests and then be done with it again.

I'm not too interested in this until it releases.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

You'll get a log in error for a few minutes after transferring while the server moves you.

Tried some WvWvW, the level 80 mobs destroyed my puny overleveled level 25 engy

Also tried structured PvP, for some reason I'm locked in a slowed turret build that it won't let me change
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Just started a necromancer, and I have to say I'm having a lot more fun than I thought I would. Tossing conditions on someone like it was going out of style is quite satisfying.

That said, it'd be nice to see more/better implamentation of blood magic. It's a shame to see it so neglected in GW2.
   
Made in gb
Decrepit Dakkanaut






UK

Started up a Guardian yesterday, and it might just be the human starting zone, but I found it a lot easier than the Elementalist, but I haven't tried her in this weekend.

Also, Banish is fun.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Banish is the gak <3

After playing loads of engy it's weird to have to be right next to something to hit it, especially when you only hit one target (like with a sword).
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

I tried guardian very briefly, but then I remembered that melee in GW2 sucks and went back to a caster.
   
Made in my
Screaming Shining Spear






But I like my melee warrior. :(

   
 
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