Switch Theme:

Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Fresh-Faced New User




I must have missed that - Teasing new SoS units/models?
   
Made in at
Longtime Dakkanaut




Tome_Keeper wrote:
I must have missed that - Teasing new SoS units/models?


There was nothing of the sort. Sisters of Silence recently have gotten new rules for the new Horus Heresy edition. There have been however no new models teased or announced. We also have no information on whether these new rules for sisters of silence are ever going to be converted to 40k.

As to your previous questions:
-you are correct that if you build a shield captain on bike you are going to need another box of jetbikes since 2 jetbikes are not a legal unit.
-as far as standard custodians go, in my opinion you can pick the loadout (spear or sword and board) that you like best. Both are playable.
-allarus terminators are more flexible in terms what units you want to build from one box since the minimum model size for a unit of allarus terminators is one. This does not apply to Aquilon terminators from forgeworld
-the plastic venerable contemptor from GW is a good unit and you don't necessarily need the Forgeworld variants. If you do want to get a forgeworld contemptor the Achillus seems to be the current hotness, the Galatus is also a very decent pick. The Telemon has fallen off a bit recently in terms of popularity (competitively speaking)
-if you want a "weekend player" army like you mentioned, add the units that you think are cool. If your Meta is weekend plays between good friends you do not need the latest competitive hotness. Just stay clear of the venerable Land Raider and the Forgeworld Coronus Grav-Carrier as they don't really add anything to a custodes force.
Wardens are another example of a unit which doesn't see any play competitively, but if you are only doing friendly games and you like the models, it's still a serviceable unit that can do some work. It all depends on your expectations and your local playing group.

This message was edited 1 time. Last update was at 2022/12/17 08:31:04


 
   
Made in ca
Fresh-Faced New User




Thanks for the advice all -

I picked up a plastic Contemptor with a MM and 2 new on spruce Vertus, then I got gifted a Combat Patrol - late birthday present.

So that will get me at:

– 1x Captain-General Trajann Valoris
– 8x Vertus Praetors
---1 Shield Captain
--- 1x3 Vertus
--- 1x4 Vertus (or 1x5 whichever
– 3x Allarus Custodians, I will probably build the shield captain and the vexilus for model diversity and run them as 1x units if i play them
– 18x Custodian Guards - which seems like a lot tbh
---- Looking at the Sagattarum kit for 3-to 5 of these models and split the rest out in squads of 3 spear and Sword/Board mix
-- The SOS from the CP box as 2x5 of the 'shooty' ones
-- And the Shield Captain and Vexilus from the CP box - looking like extras?
--- Finally the Multi Melta dread

So Zero to "a lot" in a week or so.... Looking at the Venatari for some more speed but that may be it until this lot gets figured out.

This message was edited 1 time. Last update was at 2022/12/20 05:48:48


 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

A bit of a rumor, but apparently the next balance update will give Custodes back Obsec on Fast attack and elites.

If true, what will we be changing? One-man Terminator squads will be a nice backfield objective grabber. Too tough to be taken out by misc. leftovers, but wastes enemy focus if they dedicate major force to it.

Jetbikes get a bit juicier again.
   
Made in at
Longtime Dakkanaut




 cuda1179 wrote:
A bit of a rumor, but apparently the next balance update will give Custodes back Obsec on Fast attack and elites.

If true, what will we be changing? One-man Terminator squads will be a nice backfield objective grabber. Too tough to be taken out by misc. leftovers, but wastes enemy focus if they dedicate major force to it.

Jetbikes get a bit juicier again.


I'd be sceptical about that one. Yeah obsec would be nice, but there is nothing substantiating this rumor except some post on the custodes subreddit.
   
Made in de
Morally-Flexible Malleus Hearing Whispers




Yeah, giving Custodes back ObSec on bikes would put them near the line of broken for the cost again. Then they'd need nerfs. Same with our Jetpack elites, or our Stompy boys. Nope, I say keep it the same across the board, and just have troops ONLY for all factions, get Obsec.
   
Made in fi
Locked in the Tower of Amareo





The rumour more or less confirmed as a fake.

Which means tzeentch flamers could still get substantial nerf(rumour one was tiny)

2024 painted/bought: 109/109 
   
Made in de
Morally-Flexible Malleus Hearing Whispers




I hadn't seen the flamer issue, what was it? I just remembered, I wish they'd give the melta power to our Melta Spears. Make them do stupid damage like everyone else's.
   
Made in dk
Regular Dakkanaut




 ZergSmasher wrote:
Okay, hear me out on this: what about the possibility of taking a full 10-model unit of Witchseekers in a Rhino and using it for early pressure? Yes, they'll bounce right off of most MEQ or better stuff, but with their pregame move they should be able to get in range to flame something fairly hard. 10 of them with a Rhino is 220 points I think, so less than a unit of 3 bikes, and could do pretty significant damage to anything without Armor of Contempt (thinking of gribblies like Tyranid Gaunts, Scarabs, most Ork troops, etc.). Disrupting at least one of your opponent's Psychic phases could be worth it as well, I would think (meaning maybe 2x5 rather than 1x10 unit could be good), although they are unlikely to live beyond that as GK or TS will probably just shoot them down and Daemons will beat them up in melee.

Main reason I ask is because I really would only need the Custodes combat patrol box to reach a decent 2k points threshold, and I kind of like the idea of bringing along Sisters of Silence as part of it. I feel like there must be a niche for them somewhere.


i have run these. I only ran 7 but they kicked ass and I loved them for fluff reasons. thing is they can't be charged by most stuff and they are pretty fast as the flamer is an assault weapon. sadly they die so easily so you need a plan for them right off the bat.

I used them as bait, basically, but they also harassed.normally its difficult to get the -1 to cast up the board with SOS as prosecutors often end up in you back field. these gals run up the field so all of the sudden that power comes into play. also, the strats are pretty good and with 7(or 10) d6 autohits at str4/5 ap1 they can delete chaff pretty well.

I love them. but they are probably not viable in tourney play. idk.
   
Made in us
Longtime Dakkanaut




I imagine they could be valuable against Daemons. You're not paying for any AP on the unit, and as far as I know Daemons still don't have heavy access to shooting. Just a thought.
   
Made in fi
Locked in the Tower of Amareo





FezzikDaBullgryn wrote:
I hadn't seen the flamer issue, what was it? I just remembered, I wish they'd give the melta power to our Melta Spears. Make them do stupid damage like everyone else's.


Tzeentch flamers. 25pts for d6+3 s5 -2(easy access +1 to wound), fast, 3+ save vs shooting, 3 wounds. One of the most op units. Feel dirty bringing just 3 as effect for points so huge.

One unit(150pts) with easy access to buffs averages out about 16 wounds to T5 2+ save guys. 6 wounds vs T7+ 2+ save.

Automatically Appended Next Post:
EviscerationPlague wrote:
I imagine they could be valuable against Daemons. You're not paying for any AP on the unit, and as far as I know Daemons still don't have heavy access to shooting. Just a thought.


I had 2k daemons shot off the board by about 400pts daemons.

Subjective.

This message was edited 2 times. Last update was at 2022/12/22 07:19:37


2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut




I did say heavy access to shooting, not shooting in general.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Is there a good avenue for Custodes vs. Daemons? I assume just anything with lots of attacks and good saves? So Terminators?
   
Made in fi
Locked in the Tower of Amareo





FezzikDaBullgryn wrote:
Is there a good avenue for Custodes vs. Daemons? I assume just anything with lots of attacks and good saves? So Terminators?


As is custodians have several advantages as is. Ld11 makes daemonic deep strike nearly useless, dreadnoughts something many khorne daemons really, really, really hate. Basically daemons need psychic mw's, bloodthirsters and flamers to stand chance in killing department.

2024 painted/bought: 109/109 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




I dunno, a bloat drone can make really good work out of messing up my day. Daemons aren't just Khorne and Tzeentch?
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

FezzikDaBullgryn wrote:
I dunno, a bloat drone can make really good work out of messing up my day. Daemons aren't just Khorne and Tzeentch?
Bloat Drones aren't from the Daemons Codex. They're Death Guard.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fi
Locked in the Tower of Amareo





FezzikDaBullgryn wrote:
I dunno, a bloat drone can make really good work out of messing up my day. Daemons aren't just Khorne and Tzeentch?


If he has that then he loses all the daemon bonuses. And dg don't get theirs either.

I really, really, really doubt you see bloat drones ln daemon army. Pure bonuses are too good. You taking allies looking kata's any time soon?

2024 painted/bought: 109/109 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

tneva82 wrote:
FezzikDaBullgryn wrote:
I dunno, a bloat drone can make really good work out of messing up my day. Daemons aren't just Khorne and Tzeentch?


If he has that then he loses all the daemon bonuses. And dg don't get theirs either.

I really, really, really doubt you see bloat drones ln daemon army. Pure bonuses are too good. You taking allies looking kata's any time soon?
Not quite accurate.

You can take up to a quarter your PL as Nurgle Daemons in a Death Guard army without losing Death Guard purity bonuses.
But vice versa doesn't work-take anything with your Daemons, and you lose the Warp Storm (which is... Mediocre, so not a huge deal).

That being said, Nurgle Daemons generally suck, and Death Guard have better options. Maybe a Beast of Nurgle for backhome objective sitting? But that's about it.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fi
Locked in the Tower of Amareo





Then you are looking at death guard army and not daemon army...


I'm talking about daemon army which is quite different to other army with daemonic allies(and seeing nurgle got short stick that's least of your worries and if you face dg army you want opponent to max on nurgle daemons).


But no bloat drones in daemon army without losing purity bonuses.

This message was edited 1 time. Last update was at 2022/12/23 08:22:47


2024 painted/bought: 109/109 
   
Made in gb
Morally-Flexible Malleus Hearing Whispers




With the new force org release by GW, any faction can take anything with the new system, and not really lose anything. So as a Custodes player you can take max squads of Terminators, and Bikes, and 1 HQ, and call it a list. Looking forward to getting better look at this system. BIKE LISTS ARE BACK ON THE MENU BOYS!
   
Made in ca
Fresh-Faced New User




Asking this here - since this crew would know.

How hard is it to get FW Achillus parts? I - now - have an Achillus that is missing some parts to assemble the right arm. I have the shoulder joint, the elbow joint, spear and greaves, but need the other pieces.

   
Made in fi
Locked in the Tower of Amareo





If you are looking legit parts and didn't buy kit yourself likely very hard

2024 painted/bought: 109/109 
   
Made in ca
Discriminating Deathmark Assassin





Stasis

FezzikDaBullgryn wrote:
With the new force org release by GW, any faction can take anything with the new system, and not really lose anything. So as a Custodes player you can take max squads of Terminators, and Bikes, and 1 HQ, and call it a list. Looking forward to getting better look at this system. BIKE LISTS ARE BACK ON THE MENU BOYS!


120 shield guard!

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in at
Longtime Dakkanaut




Tome_Keeper wrote:
Asking this here - since this crew would know.

How hard is it to get FW Achillus parts? I - now - have an Achillus that is missing some parts to assemble the right arm. I have the shoulder joint, the elbow joint, spear and greaves, but need the other pieces.



If you have bought your achillus from forgeworld, contact their customer service. I have had a Galatus which came with the sword broken. I sent them a picture and they sent me a complete new Galatus kit for free.

This message was edited 1 time. Last update was at 2022/12/24 10:38:11


 
   
Made in fi
Locked in the Tower of Amareo





Yep. Legit one you bought from fw it's dirt easy to get replacement parts.

Problems comes with recast/3d prints/2nd hand. On those you need same sources. And legit 2nd hand parts aren't common.

This message was edited 1 time. Last update was at 2022/12/24 12:53:53


2024 painted/bought: 109/109 
   
Made in ca
Fresh-Faced New User




Ugh - Thanks all.

It is legit, but second hand. I am not opposed to 3rd party to get the parts but would strongly prefer actual FW bits.

From the looks of this - these parts are only for this model?
   
Made in gb
Cackling Chaos Conscript





 Blndmage wrote:

120 shield guard!


You joke, but a 2k list could literally be 90 sns boys and Trajan.
   
Made in de
Morally-Flexible Malleus Hearing Whispers




Whelp, with the new "rumors/leaks" the best we can hope for is just Terminators getting Obsec, which is nice an all, but oh well. I didn't expect a new Abbadon the lost Custodian in rules format anyway.

I fell victim to drinking the clickbait koolaid again on YT, and thought everyone was supposed to be getting MASSIVE changes.

I do think the elimination of AOC is a good move, finally. MAY WE NEVER DO IT AGAIN!
   
Made in us
Longtime Dakkanaut




FezzikDaBullgryn wrote:
Whelp, with the new "rumors/leaks" the best we can hope for is just Terminators getting Obsec, which is nice an all, but oh well. I didn't expect a new Abbadon the lost Custodian in rules format anyway.

I fell victim to drinking the clickbait koolaid again on YT, and thought everyone was supposed to be getting MASSIVE changes.

I do think the elimination of AOC is a good move, finally. MAY WE NEVER DO IT AGAIN!

Removing AoC is a bad move for two reasons:
1. GW "rules designers" started applying even more AP to weaponry on the impression it gets canceled out
2. New darlings Votaan have a better version of it for no reason
   
Made in de
Morally-Flexible Malleus Hearing Whispers




Yes, but 10th will completely wipe out the stupidity caused by 9th. So we can finally tear down this wall of special rules crap that we've been force fed for the last two years, and reduce bolter bloat, which is somehow a real thing, and now creating las bloat. Just make all small arms AP0 d1 again, and everyone back to their corners.
   
 
Forum Index » 40K General Discussion
Go to: